#ifndef TRANSLATION_H #define TRANSLATION_H #include "libu64/debug.h" /** * The "T" macro holds translations in English for original debug strings written in Japanese. * The translated strings are only direct translations. Certain names or terms may not reflect * their in-game localized counterparts. * * To use translated English strings in the build, change the definition below to "en". * * Note: This translation macro exists for quality of life purposes. * The original game would not have had a macro like this. */ #define T(jp, en) jp #define LOG_STRING_T(stringJP, stringEN, file, line) LOG(#stringJP, stringJP, "%s", file, line) #endif