<Root> <File Name="object_ddan_objects" Segment="6"> <!-- Dodongo's Cavern DisplayList Textures --> <Texture Name="gDodongoTex_0410" OutName="tex_0410" Format="ci8" Width="32" Height="64" Offset="0x0410" TlutOffset="0x02D0"/> <Texture Name="gDodongoRisingPlatformSide1Tex" OutName="rising_platform_side_1" Format="ci8" Width="32" Height="64" Offset="0x2018" TlutOffset="0x1E10"/> <Texture Name="gDodongoRisingPlatformTopTex" OutName="rising_platform_top" Format="ci8" Width="32" Height="32" Offset="0x2818" TlutOffset="0x1E10"/> <Texture Name="gDodongoRisingPlatformSide2Tex" OutName="rising_platform_side_2" Format="ci8" Width="32" Height="64" Offset="0x2C18" TlutOffset="0x1E10"/> <Texture Name="gDodongoFallingStairsTex" OutName="falling_stairs" Format="ci8" Width="32" Height="32" Offset="0x3F18" TlutOffset="0x3D10"/> <Texture Name="gDodongoDoorLeftSideTex" OutName="door_left_side" Format="rgba16" Width="32" Height="64" Offset="0x4F60"/> <Texture Name="gDodongoBarsTex" OutName="door_bars" Format="rgba16" Width="32" Height="32" Offset="0x5F60"/> <Texture Name="gDodongoBarsBottomTex" OutName="door_bars_bottom" Format="rgba16" Width="32" Height="32" Offset="0x6760"/> <Texture Name="gDodongoTex_6F60" OutName="tex_6F60" Format="rgba16" Width="32" Height="32" Offset="0x6F60"/> <Texture Name="gDodongoFallingStairsVinesTex" OutName="falling_stairs_vines" Format="rgba16" Width="32" Height="64" Offset="0x7760"/> <!-- Palettes --> <Texture Name="gDodongo1TLUT" OutName="tlut_1" Format="rgba16" Width="160" Height="1" Offset="0x02D0"/> <Texture Name="gDodongo2TLUT" OutName="tlut_2" Format="rgba16" Width="16" Height="16" Offset="0x1E10"/> <!-- Palette seems to be actually 258 colors --> <Texture Name="gDodongo3TLUT" OutName="tlut_3" Format="rgba16" Width="16" Height="16" Offset="0x3D10"/> <!-- Palette seems to be actually 258 colors --> <!-- Dodongo's Cavern DisplayLists --> <DList Name="gDodongoDoorDL" Offset="0xC0"/> <DList Name="gDodongoBarsDL" Offset="0x1F0"/> <DList Name="gDodongoLowerJawDL" Offset="0x1350"/> <DList Name="gDodongoRisingPlatformDL" Offset="0x37B8"/> <DList Name="gDodongoFallingStairsDL" Offset="0x48A8"/> <!-- Dodongo's Cavern Collision --> <Collision Name="gDodongoLowerJawCol" Offset="0x1DDC"/> <Collision Name="gDodongoRisingPlatformCol" Offset="0x3CE0"/> <Collision Name="gDodongoFallingStairsCol" Offset="0x4F30"/> </File> </Root>