#ifndef OBJECT_ZO_H #define OBJECT_ZO_H #include "ultra64.h" #include "animation.h" #include "tex_len.h" extern Gfx gZoraBubblesMaterialDL[12]; extern Gfx gZoraBubblesModelDL[3]; extern Gfx gZoraSplashesMaterialDL[14]; extern Gfx gZoraSplashesModelDL[3]; extern Gfx gZoraRipplesMaterialDL[13]; extern Gfx gZoraRipplesModelDL[3]; extern AnimationHeader gZoraHandsOnHipsTappingFootAnim; extern AnimationHeader gZoraOpenArmsAnim; extern AnimationHeader gZoraThrowRupeesAnim; extern AnimationHeader gZoraSurfaceAnim; extern AnimationHeader gZoraIdleAnim; #define ZORA_EYE_TEX_WIDTH 32 #define ZORA_EYE_TEX_HEIGHT 32 extern u64 gZoraEyeOpenTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)]; extern u64 gZoraEyeHalfTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)]; extern u64 gZoraEyeClosedTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)]; typedef enum ZoraLimb { /* 0 */ ZORA_LIMB_NONE, /* 1 */ ZORA_LIMB_PELVIS, /* 2 */ ZORA_LIMB_LEFT_THIGHS, /* 3 */ ZORA_LIMB_LEFT_SHIN, /* 4 */ ZORA_LIMB_LEFT_FOOT, /* 5 */ ZORA_LIMB_RIGHT_THIGHS, /* 6 */ ZORA_LIMB_RIGHT_SHIN, /* 7 */ ZORA_LIMB_RIGHT_FOOT, /* 8 */ ZORA_LIMB_TORSO, /* 9 */ ZORA_LIMB_LEFT_ARM, /* 10 */ ZORA_LIMB_LEFT_FOREARM, /* 11 */ ZORA_LIMB_LEFT_HAND, /* 12 */ ZORA_LIMB_RIGHT_ARM, /* 13 */ ZORA_LIMB_RIGHT_FOREARM, /* 14 */ ZORA_LIMB_RIGHT_HAND, /* 15 */ ZORA_LIMB_HEAD, /* 16 */ ZORA_LIMB_HEAD_TAIL_1, /* 17 */ ZORA_LIMB_HEAD_TAIL_2, /* 18 */ ZORA_LIMB_HEAD_TAIL_3, /* 19 */ ZORA_LIMB_HEAD_TAIL_FIN, /* 20 */ ZORA_LIMB_MAX } ZoraLimb; extern FlexSkeletonHeader gZoraSkel; #endif