entrypoint = 0x80000400; // type:func cleararena = 0x80000460; // type:func bootproc = 0x80000498; // type:func Main_ThreadEntry = 0x800005A0; // type:func Idle_ThreadEntry = 0x8000063C; // type:func ViConfig_UpdateVi = 0x80000830; // type:func ViConfig_UpdateBlack = 0x80000930; // type:func DmaMgr_DmaRomToRam = 0x80000980; // type:func DmaMgr_AudioDmaHandler = 0x80000B04; // type:func DmaMgr_DmaFromDriveRom = 0x80000B24; // type:func DmaMgr_FindFileName = 0x80000BC8; // type:func DmaMgr_GetFileName = 0x80000BD8; // type:func DmaMgr_ProcessRequest = 0x80000BEC; // type:func DmaMgr_ThreadEntry = 0x80000D78; // type:func DmaMgr_RequestAsync = 0x80000DF8; // type:func DmaMgr_RequestSync = 0x80000E5C; // type:func DmaMgr_Init = 0x80000ED8; // type:func Yaz0_FirstDMA = 0x80000FC0; // type:func Yaz0_NextDMA = 0x80001060; // type:func Yaz0_DecompressImpl = 0x8000114C; // type:func Yaz0_Decompress = 0x800012B4; // type:func Locale_Init = 0x80001300; // type:func Locale_ResetRegion = 0x800013AC; // type:func osSyncPrintfUnused = 0x800013C0; // type:func osSyncPrintf = 0x800013DC; // type:func rmonPrintf = 0x800013F8; // type:func osDriveRomInit = 0x80001420; // type:func Mio0_Decompress = 0x80001600; // type:func StackCheck_Init = 0x800016B0; // type:func StackCheck_Cleanup = 0x80001788; // type:func StackCheck_GetState = 0x800017F8; // type:func StackCheck_CheckAll = 0x80001870; // type:func StackCheck_Check = 0x800018C8; // type:func LogUtils_HungupThread = 0x80001900; // type:func LogUtils_ResetHungup = 0x80001934; // type:func __osPiCreateAccessQueue = 0x80001960; // type:func __osPiGetAccess = 0x800019B0; // type:func __osPiRelAccess = 0x800019F4; // type:func osSendMesg = 0x80001A20; // type:func osStopThread = 0x80001B70; // type:func osViExtendVStart = 0x80001C30; // type:func osRecvMesg = 0x80001C40; // type:func __createSpeedParam = 0x80001D80; // type:func __osInitialize_common = 0x80001E1C; // type:func __osInitialize_autodetect = 0x800020C8; // type:func __ull_rshift = 0x800020D0; // type:func __ull_rem = 0x800020FC; // type:func __ull_div = 0x80002138; // type:func __ll_lshift = 0x80002174; // type:func __ll_rem = 0x800021A0; // type:func __ll_div = 0x800021DC; // type:func __ll_mul = 0x80002238; // type:func __ull_divremi = 0x80002268; // type:func __ll_mod = 0x800022C8; // type:func __ll_rshift = 0x80002364; // type:func __osExceptionPreamble = 0x80002390; // type:func __osException = 0x800023A0; // type:func __osEnqueueAndYield = 0x800029D4; // type:func __osEnqueueThread = 0x80002AD4; // type:func __osPopThread = 0x80002B1C; // type:func __osNop = 0x80002B2C; // type:func __osDispatchThread = 0x80002B34; // type:func __osCleanupThread = 0x80002CB0; // type:func __osDequeueThread = 0x80002CC0; // type:func osDestroyThread = 0x80002D00; // type:func bzero = 0x80002E10; // type:func osCreateThread = 0x80002F10; // type:func __osSetSR = 0x80003060; // type:func __osGetSR = 0x80003070; // type:func osWritebackDCache = 0x80003080; // type:func osViGetNextFramebuffer = 0x80003100; // type:func osCreatePiManager = 0x80003140; // type:func __osDevMgrMain = 0x800032C0; // type:func __osPiRawStartDma = 0x800036D0; // type:func osVirtualToPhysical = 0x800037A0; // type:func osViBlack = 0x80003820; // type:func __osSiRawReadIo = 0x80003890; // type:func osGetThreadId = 0x800038E0; // type:func osSetIntMask = 0x80003900; // type:func osViSetMode = 0x800039A0; // type:func __osProbeTLB = 0x80003A00; // type:func osGetMemSize = 0x80003AC0; // type:func osSetEventMesg = 0x80003BE0; // type:func osUnmapTLBAll = 0x80003CA0; // type:func osEPiStartDma = 0x80003CF0; // type:func osInvalICache = 0x80003D90; // type:func osCreateMesgQueue = 0x80003E10; // type:func osInvalDCache = 0x80003E40; // type:func __osSiDeviceBusy = 0x80003EF0; // type:func osJamMesg = 0x80003F20; // type:func osSetThreadPri = 0x80004070; // type:func osGetThreadPri = 0x80004150; // type:func __osEPiRawReadIo = 0x80004170; // type:func osViSwapBuffer = 0x800042D0; // type:func __osEPiRawStartDma = 0x80004320; // type:func bcmp = 0x80004500; // type:func osGetTime = 0x80004620; // type:func __osTimerServicesInit = 0x800046B0; // type:func __osTimerInterrupt = 0x8000473C; // type:func __osSetTimerIntr = 0x800048B4; // type:func __osInsertTimer = 0x80004954; // type:func osGetCount = 0x80004AE0; // type:func __osSetGlobalIntMask = 0x80004AF0; // type:func __osSetCompare = 0x80004B40; // type:func bcopy = 0x80004B50; // type:func __osResetGlobalIntMask = 0x80004E60; // type:func __osDisableInt = 0x80004EC0; // type:func __osRestoreInt = 0x80004F30; // type:func __osViInit = 0x80004F50; // type:func __osViSwapContext = 0x80005070; // type:func osPiGetCmdQueue = 0x80005370; // type:func osEPiReadIo = 0x800053A0; // type:func osViSetSpecialFeatures = 0x800053F0; // type:func osCartRomInit = 0x80005550; // type:func __osSetFpcCsr = 0x800056B0; // type:func __osGetFpcCsr = 0x800056C0; // type:func osMapTLBRdb = 0x800056D0; // type:func osYieldThread = 0x80005730; // type:func __osGetCause = 0x80005780; // type:func __osEPiRawWriteIo = 0x80005790; // type:func __osSiRawWriteIo = 0x800058F0; // type:func osCreateViManager = 0x80005940; // type:func viMgrMain = 0x80005AC0; // type:func __osViGetCurrentContext = 0x80005C50; // type:func osStartThread = 0x80005C60; // type:func osViSetYScale = 0x80005DB0; // type:func osViSetXScale = 0x80005E00; // type:func __osSetHWIntrRoutine = 0x80005F10; // type:func __osGetHWIntrRoutine = 0x80005F80; // type:func __osSetWatchLo = 0x80005FB0; // type:func rspbootTextStart = 0x80005FC0; // type:func EnAObj_SetupAction = 0x80010F00; // type:func EnAObj_Init = 0x80010F0C; // type:func EnAObj_Destroy = 0x8001124C; // type:func EnAObj_WaitFinishedTalking = 0x800112A8; // type:func EnAObj_SetupWaitTalk = 0x800112D8; // type:func EnAObj_WaitTalk = 0x80011300; // type:func EnAObj_SetupBlockRot = 0x800113B4; // type:func EnAObj_BlockRot = 0x80011404; // type:func EnAObj_SetupBoulderFragment = 0x80011524; // type:func EnAObj_BoulderFragment = 0x8001154C; // type:func EnAObj_SetupBlock = 0x8001166C; // type:func EnAObj_Block = 0x800116AC; // type:func EnAObj_Update = 0x80011794; // type:func EnAObj_Draw = 0x800118B0; // type:func EnItem00_SetupAction = 0x800119A0; // type:func EnItem00_Init = 0x800119AC; // type:func EnItem00_Destroy = 0x80012014; // type:func func_8001DFC8 = 0x80012040; // type:func func_8001E1C8 = 0x80012240; // type:func func_8001E304 = 0x8001237C; // type:func EnItem00_Collected = 0x80012640; // type:func EnItem00_Update = 0x80012798; // type:func EnItem00_Draw = 0x80012E18; // type:func EnItem00_DrawRupee = 0x80012FB0; // type:func EnItem00_DrawCollectible = 0x800130C8; // type:func EnItem00_DrawHeartContainer = 0x80013208; // type:func EnItem00_DrawHeartPiece = 0x80013300; // type:func func_8001F404 = 0x80013398; // type:func Item_DropCollectible = 0x800134E0; // type:func Item_DropCollectible2 = 0x80013718; // type:func Item_DropCollectibleRandom = 0x800138EC; // type:func EffectBlure_AddVertex = 0x80013DA0; // type:func EffectBlure_AddSpace = 0x800140C4; // type:func EffectBlure_InitElements = 0x80014108; // type:func EffectBlure_Init1 = 0x800141C0; // type:func EffectBlure_Init2 = 0x800142D0; // type:func EffectBlure_Destroy = 0x80014404; // type:func EffectBlure_Update = 0x80014410; // type:func EffectBlure_UpdateFlags = 0x80014874; // type:func EffectBlure_GetComputedValues = 0x800149E4; // type:func EffectBlure_SetupSmooth = 0x80014EF8; // type:func EffectBlure_DrawElemNoInterpolation = 0x80014F2C; // type:func EffectBlure_DrawElemHermiteInterpolation = 0x80015400; // type:func EffectBlure_DrawSmooth = 0x80015D8C; // type:func EffectBlure_SetupSimple = 0x8001605C; // type:func EffectBlure_SetupSimpleAlt = 0x80016094; // type:func EffectBlure_DrawSimpleVertices = 0x800162FC; // type:func EffectBlure_DrawSimple = 0x800167DC; // type:func EffectBlure_Draw = 0x80016CE8; // type:func EffectShieldParticle_Init = 0x800171D0; // type:func EffectShieldParticle_Destroy = 0x80017408; // type:func EffectShieldParticle_Update = 0x80017494; // type:func EffectShieldParticle_GetColors = 0x800175F8; // type:func EffectShieldParticle_Draw = 0x80018318; // type:func EffectSpark_Init = 0x80018830; // type:func EffectSpark_Destroy = 0x80018C0C; // type:func EffectSpark_Update = 0x80018C18; // type:func EffectSpark_Draw = 0x80018CDC; // type:func func_80026230 = 0x80019EE0; // type:func func_80026400 = 0x8001A088; // type:func func_80026608 = 0x8001A26C; // type:func func_80026690 = 0x8001A2B0; // type:func func_80026860 = 0x8001A458; // type:func func_80026A6C = 0x8001A644; // type:func Effect_GetPlayState = 0x8001A690; // type:func Effect_GetByIndex = 0x8001A6A0; // type:func Effect_InitStatus = 0x8001A7B0; // type:func Effect_InitContext = 0x8001A7C4; // type:func Effect_Add = 0x8001A86C; // type:func Effect_DrawAll = 0x8001A9EC; // type:func Effect_UpdateAll = 0x8001AAE8; // type:func Effect_Delete = 0x8001AC14; // type:func Effect_DeleteAll = 0x8001AD20; // type:func EffectSs_InitInfo = 0x8001AE10; // type:func EffectSs_ClearAll = 0x8001AEF4; // type:func EffectSs_Delete = 0x8001AFB4; // type:func EffectSs_Reset = 0x8001B014; // type:func EffectSs_FindSlot = 0x8001B0A8; // type:func EffectSs_Insert = 0x8001B1E0; // type:func EffectSs_Spawn = 0x8001B278; // type:func EffectSs_Update = 0x8001B420; // type:func EffectSs_UpdateAll = 0x8001B4C0; // type:func EffectSs_Draw = 0x8001B57C; // type:func EffectSs_DrawAll = 0x8001B5C0; // type:func EffectSs_LerpInv = 0x8001B70C; // type:func EffectSs_LerpS16 = 0x8001B770; // type:func EffectSs_LerpU8 = 0x8001B7C4; // type:func EffectSs_DrawGEffect = 0x8001B8B0; // type:func EffectSsDust_Spawn = 0x8001BAEC; // type:func func_8002829C = 0x8001BBA0; // type:func func_80028304 = 0x8001BC08; // type:func func_8002836C = 0x8001BC70; // type:func func_800283D4 = 0x8001BCD8; // type:func func_8002843C = 0x8001BD40; // type:func func_800284A4 = 0x8001BDA8; // type:func func_80028510 = 0x8001BE14; // type:func func_8002857C = 0x8001BE80; // type:func func_800285EC = 0x8001BEF0; // type:func func_8002865C = 0x8001BF60; // type:func func_800286CC = 0x8001BFD0; // type:func func_8002873C = 0x8001C040; // type:func func_800287AC = 0x8001C0B0; // type:func func_8002881C = 0x8001C120; // type:func func_80028858 = 0x8001C15C; // type:func func_80028894 = 0x8001C198; // type:func func_80028990 = 0x8001C294; // type:func func_80028A54 = 0x8001C358; // type:func EffectSsKiraKira_SpawnSmallYellow = 0x8001C41C; // type:func EffectSsKiraKira_SpawnSmall = 0x8001C478; // type:func EffectSsKiraKira_SpawnDispersed = 0x8001C4B4; // type:func EffectSsKiraKira_SpawnFocused = 0x8001C5F0; // type:func EffectSsBomb_Spawn = 0x8001C6C8; // type:func EffectSsBomb2_SpawnFade = 0x8001C720; // type:func EffectSsBomb2_SpawnLayered = 0x8001C788; // type:func EffectSsBlast_Spawn = 0x8001C7F8; // type:func EffectSsBlast_SpawnWhiteShockwaveSetScale = 0x8001C888; // type:func EffectSsBlast_SpawnShockwaveSetColor = 0x8001C8DC; // type:func EffectSsBlast_SpawnWhiteShockwave = 0x8001C928; // type:func EffectSsGSpk_SpawnAccel = 0x8001C964; // type:func EffectSsGSpk_SpawnNoAccel = 0x8001C9F4; // type:func EffectSsGSpk_SpawnFuse = 0x8001CA88; // type:func EffectSsGSpk_SpawnRandColor = 0x8001CADC; // type:func EffectSsGSpk_SpawnSmall = 0x8001CBE0; // type:func EffectSsDFire_Spawn = 0x8001CC24; // type:func EffectSsDFire_SpawnFixedScale = 0x8001CCA4; // type:func EffectSsBubble_Spawn = 0x8001CCE8; // type:func EffectSsGRipple_Spawn = 0x8001CD48; // type:func EffectSsGSplash_Spawn = 0x8001CDA0; // type:func EffectSsGMagma_Spawn = 0x8001CE34; // type:func EffectSsGFire_Spawn = 0x8001CE6C; // type:func EffectSsLightning_Spawn = 0x8001CEA4; // type:func EffectSsDtBubble_SpawnColorProfile = 0x8001CF1C; // type:func EffectSsDtBubble_SpawnCustomColor = 0x8001CF98; // type:func EffectSsHahen_Spawn = 0x8001D028; // type:func EffectSsHahen_SpawnBurst = 0x8001D0A8; // type:func EffectSsStick_Spawn = 0x8001D1F0; // type:func EffectSsSibuki_Spawn = 0x8001D244; // type:func EffectSsSibuki_SpawnBurst = 0x8001D2B4; // type:func EffectSsSibuki2_Spawn = 0x8001D438; // type:func EffectSsGMagma2_Spawn = 0x8001D498; // type:func EffectSsStone1_Spawn = 0x8001D508; // type:func EffectSsHitMark_Spawn = 0x8001D55C; // type:func EffectSsHitMark_SpawnFixedScale = 0x8001D5B4; // type:func EffectSsHitMark_SpawnCustomScale = 0x8001D5D8; // type:func EffectSsFhgFlash_SpawnLightBall = 0x8001D604; // type:func EffectSsFhgFlash_SpawnShock = 0x8001D670; // type:func EffectSsKFire_Spawn = 0x8001D6D4; // type:func EffectSsSolderSrchBall_Spawn = 0x8001D73C; // type:func EffectSsKakera_Spawn = 0x8001D7A4; // type:func EffectSsIcePiece_Spawn = 0x8001D85C; // type:func EffectSsIcePiece_SpawnBurst = 0x8001D8C4; // type:func EffectSsEnIce_SpawnFlyingVec3f = 0x8001DA58; // type:func EffectSsEnIce_SpawnFlyingVec3s = 0x8001DAF8; // type:func EffectSsEnIce_Spawn = 0x8001DBC4; // type:func EffectSsFireTail_Spawn = 0x8001DC4C; // type:func EffectSsFireTail_SpawnFlame = 0x8001DCE4; // type:func EffectSsFireTail_SpawnFlameOnPlayer = 0x8001DDA8; // type:func EffectSsEnFire_SpawnVec3f = 0x8001DDF8; // type:func EffectSsEnFire_SpawnVec3s = 0x8001DE70; // type:func EffectSsExtra_Spawn = 0x8001DF1C; // type:func EffectSsFCircle_Spawn = 0x8001DF84; // type:func EffectSsDeadDb_Spawn = 0x8001DFE0; // type:func EffectSsDeadDd_Spawn = 0x8001E098; // type:func EffectSsDeadDd_SpawnRandYellow = 0x8001E14C; // type:func EffectSsDeadDs_Spawn = 0x8001E1BC; // type:func EffectSsDeadDs_SpawnStationary = 0x8001E234; // type:func EffectSsDeadSound_Spawn = 0x8001E284; // type:func EffectSsDeadSound_SpawnStationary = 0x8001E31C; // type:func EffectSsIceSmoke_Spawn = 0x8001E36C; // type:func FlagSet_Update = 0x8001E3D0; // type:func Overlay_LoadGameState = 0x8001E7F0; // type:func Overlay_FreeGameState = 0x8001E918; // type:func ActorShape_Init = 0x8001EA40; // type:func ActorShadow_Draw = 0x8001EA64; // type:func ActorShadow_DrawCircle = 0x8001EE44; // type:func ActorShadow_DrawWhiteCircle = 0x8001EE6C; // type:func ActorShadow_DrawHorse = 0x8001EE9C; // type:func ActorShadow_DrawFoot = 0x8001EEC4; // type:func ActorShadow_DrawFeet = 0x8001F0D0; // type:func Actor_SetFeetPos = 0x8001F59C; // type:func Actor_ProjectPos = 0x8001F5F0; // type:func func_8002BE64 = 0x8001F654; // type:func func_8002BE98 = 0x8001F68C; // type:func Actor_SetNaviToActor = 0x8001F754; // type:func func_8002C0C0 = 0x8001F8B8; // type:func func_8002C124 = 0x8001F91C; // type:func func_8002C7BC = 0x8001FF54; // type:func Flags_GetSwitch = 0x800202E8; // type:func Flags_SetSwitch = 0x8002031C; // type:func Flags_UnsetSwitch = 0x8002035C; // type:func Flags_GetUnknown = 0x800203A0; // type:func Flags_SetUnknown = 0x800203D4; // type:func Flags_UnsetUnknown = 0x80020414; // type:func Flags_GetTreasure = 0x80020458; // type:func Flags_SetTreasure = 0x80020470; // type:func Flags_GetClear = 0x8002048C; // type:func Flags_SetClear = 0x800204A4; // type:func Flags_UnsetClear = 0x800204C0; // type:func Flags_GetTempClear = 0x800204E0; // type:func Flags_SetTempClear = 0x800204F8; // type:func Flags_UnsetTempClear = 0x80020514; // type:func Flags_GetCollectible = 0x80020534; // type:func Flags_SetCollectible = 0x80020568; // type:func TitleCard_Init = 0x800205AC; // type:func TitleCard_InitBossName = 0x800205CC; // type:func TitleCard_InitPlaceName = 0x80020610; // type:func TitleCard_Update = 0x800206AC; // type:func TitleCard_Draw = 0x80020768; // type:func TitleCard_Clear = 0x80020CA0; // type:func Actor_Kill = 0x80020CD4; // type:func Actor_SetWorldToHome = 0x80020CF4; // type:func Actor_SetFocus = 0x80020D24; // type:func Actor_SetWorldRotToShape = 0x80020D68; // type:func Actor_SetShapeRotToWorld = 0x80020D88; // type:func Actor_SetScale = 0x80020DA8; // type:func Actor_SetObjectDependency = 0x80020DC4; // type:func Actor_Init = 0x80020DFC; // type:func Actor_Destroy = 0x80020F10; // type:func Actor_UpdatePos = 0x80020F44; // type:func Actor_UpdateVelocityXZGravity = 0x80020FC4; // type:func Actor_MoveXZGravity = 0x8002103C; // type:func Actor_UpdateVelocityXYZ = 0x80021068; // type:func Actor_MoveXYZ = 0x800210D8; // type:func Actor_SetProjectileSpeed = 0x80021104; // type:func Actor_UpdatePosByAnimation = 0x80021158; // type:func Actor_WorldYawTowardActor = 0x800211D4; // type:func Actor_FocusYawTowardActor = 0x80021200; // type:func Actor_WorldYawTowardPoint = 0x8002122C; // type:func Actor_WorldPitchTowardActor = 0x80021250; // type:func Actor_FocusPitchTowardActor = 0x8002127C; // type:func Actor_WorldPitchTowardPoint = 0x800212A8; // type:func Actor_WorldDistXYZToActor = 0x800212CC; // type:func Actor_WorldDistXYZToPoint = 0x800212F8; // type:func Actor_WorldDistXZToActor = 0x8002131C; // type:func Actor_WorldDistXZToPoint = 0x80021348; // type:func func_8002DBD0 = 0x8002136C; // type:func Actor_HeightDiff = 0x8002140C; // type:func Player_GetHeight = 0x80021420; // type:func func_8002DCE4 = 0x80021480; // type:func func_8002DD6C = 0x80021508; // type:func func_8002DD78 = 0x80021518; // type:func func_8002DDA8 = 0x8002154C; // type:func func_8002DDE4 = 0x80021588; // type:func func_8002DDF4 = 0x8002159C; // type:func func_8002DE04 = 0x800215B0; // type:func func_8002DE74 = 0x80021620; // type:func Actor_MountHorse = 0x80021678; // type:func func_8002DEEC = 0x8002169C; // type:func func_8002DF18 = 0x800216C8; // type:func Player_SetCsAction = 0x800216E8; // type:func Player_SetCsActionWithHaltedActors = 0x8002170C; // type:func func_8002DF90 = 0x80021748; // type:func func_8002DFA4 = 0x80021760; // type:func Player_IsFacingActor = 0x80021788; // type:func Actor_ActorBIsFacingActorA = 0x800217E0; // type:func Actor_IsFacingPlayer = 0x80021848; // type:func Actor_ActorAIsFacingActorB = 0x80021894; // type:func Actor_IsFacingAndNearPlayer = 0x800218F4; // type:func Actor_ActorAIsFacingAndNearActorB = 0x80021974; // type:func func_8002E234 = 0x80021A08; // type:func func_8002E2AC = 0x80021A80; // type:func Actor_UpdateBgCheckInfo = 0x80021C8C; // type:func func_8002E830 = 0x8002200C; // type:func func_8002EABC = 0x800221E8; // type:func func_8002EB44 = 0x80022220; // type:func func_8002EBCC = 0x80022258; // type:func func_8002ED80 = 0x80022378; // type:func Actor_GetFocus = 0x80022498; // type:func Actor_GetWorld = 0x800224CC; // type:func Actor_GetWorldPosShapeRot = 0x80022500; // type:func func_8002EFC0 = 0x8002257C; // type:func func_8002F090 = 0x8002264C; // type:func func_8002F0C8 = 0x80022688; // type:func Actor_TalkOfferAccepted = 0x80022758; // type:func Actor_OfferTalkExchange = 0x80022788; // type:func Actor_OfferTalkExchangeEquiCylinder = 0x8002285C; // type:func Actor_OfferTalk = 0x80022890; // type:func Actor_OfferTalkNearColChkInfoCylinder = 0x800228B8; // type:func Actor_TextboxIsClosing = 0x800228F8; // type:func func_8002F368 = 0x8002292C; // type:func Actor_GetScreenPos = 0x8002293C; // type:func Actor_HasParent = 0x800229D8; // type:func Actor_OfferGetItem = 0x800229FC; // type:func Actor_OfferGetItemNearby = 0x80022B1C; // type:func Actor_OfferCarry = 0x80022B48; // type:func Actor_HasNoParent = 0x80022B68; // type:func func_8002F5C4 = 0x80022B8C; // type:func Actor_SetClosestSecretDistance = 0x80022BBC; // type:func Actor_IsMounted = 0x80022BE4; // type:func Actor_SetRideActor = 0x80022C08; // type:func Actor_NotMounted = 0x80022C40; // type:func func_8002F698 = 0x80022C64; // type:func func_8002F6D4 = 0x80022CA4; // type:func func_8002F71C = 0x80022CEC; // type:func func_8002F758 = 0x80022D28; // type:func func_8002F7A0 = 0x80022D70; // type:func Player_PlaySfx = 0x80022DAC; // type:func Actor_PlaySfx = 0x80022DF8; // type:func func_8002F850 = 0x80022E24; // type:func func_8002F8F0 = 0x80022EC8; // type:func func_8002F91C = 0x80022EFC; // type:func func_8002F948 = 0x80022F30; // type:func func_8002F974 = 0x80022F64; // type:func func_8002F994 = 0x80022F8C; // type:func func_8002F9EC = 0x80022FE4; // type:func func_8002FA60 = 0x8002305C; // type:func Actor_DrawFaroresWindPointer = 0x800231AC; // type:func func_80030488 = 0x80023A24; // type:func Actor_DisableLens = 0x80023A4C; // type:func Actor_InitContext = 0x80023A78; // type:func Actor_UpdateAll = 0x80023BCC; // type:func Actor_FaultPrint = 0x80024068; // type:func Actor_Draw = 0x800240DC; // type:func func_80030ED8 = 0x8002439C; // type:func Actor_DrawLensOverlay = 0x8002446C; // type:func Actor_DrawLensActors = 0x800245DC; // type:func func_800314B0 = 0x80024810; // type:func func_800314D4 = 0x80024834; // type:func func_800315AC = 0x8002490C; // type:func Actor_KillAllWithMissingObject = 0x80024B24; // type:func Actor_FreezeAllEnemies = 0x80024BC0; // type:func func_80031B14 = 0x80024C10; // type:func func_80031C3C = 0x80024D38; // type:func Actor_AddToCategory = 0x80024DF0; // type:func Actor_RemoveFromCategory = 0x80024E38; // type:func Actor_FreeOverlay = 0x80024F04; // type:func Actor_Spawn = 0x80024F68; // type:func Actor_SpawnAsChild = 0x80025248; // type:func Actor_SpawnTransitionActors = 0x800252E0; // type:func Actor_SpawnEntry = 0x8002541C; // type:func Actor_Delete = 0x800254A0; // type:func func_80032880 = 0x800255A4; // type:func func_800328D4 = 0x800255F8; // type:func func_80032AF0 = 0x80025814; // type:func Actor_Find = 0x80025964; // type:func Enemy_StartFinishingBlow = 0x800259A4; // type:func func_80032CB4 = 0x800259DC; // type:func func_80032D60 = 0x80025A90; // type:func BodyBreak_Alloc = 0x80025B5C; // type:func BodyBreak_SetInfo = 0x80025C54; // type:func BodyBreak_SpawnParts = 0x80025D5C; // type:func Actor_SpawnFloorDustRing = 0x80025F40; // type:func func_80033480 = 0x80026160; // type:func Actor_GetCollidedExplosive = 0x80026320; // type:func func_80033684 = 0x80026364; // type:func Actor_ChangeCategory = 0x8002642C; // type:func Actor_GetProjectileActor = 0x8002646C; // type:func Actor_SetTextWithPrefix = 0x8002662C; // type:func Actor_TestFloorInDirection = 0x800266A8; // type:func Actor_IsTargeted = 0x80026774; // type:func Actor_OtherIsTargeted = 0x800267A8; // type:func func_80033AEC = 0x800267DC; // type:func func_80033C30 = 0x80026928; // type:func Actor_RequestQuake = 0x80026A78; // type:func Actor_RequestQuakeWithSpeed = 0x80026AE0; // type:func Actor_RequestQuakeAndRumble = 0x80026B50; // type:func Rand_ZeroFloat = 0x80026BC0; // type:func Rand_CenteredFloat = 0x80026BEC; // type:func Actor_DrawDoorLock = 0x80026C24; // type:func func_8003424C = 0x80026EC8; // type:func Actor_SetColorFilter = 0x80026EE8; // type:func func_800342EC = 0x80026F6C; // type:func func_8003435C = 0x80026FE0; // type:func Npc_UpdateTalking = 0x80027054; // type:func Npc_TrackPointWithLimits = 0x80027144; // type:func Npc_GetTrackingPresetMaxPlayerYaw = 0x80027478; // type:func Npc_UpdateAutoTurn = 0x800274A4; // type:func Npc_TrackPoint = 0x800276AC; // type:func func_80034B28 = 0x800277C4; // type:func func_80034B54 = 0x800277E8; // type:func func_80034BA0 = 0x80027828; // type:func func_80034CC4 = 0x80027920; // type:func func_80034DD4 = 0x80027A04; // type:func Animation_ChangeByInfo = 0x80027AF4; // type:func func_80034F54 = 0x80027B8C; // type:func Actor_Noop = 0x80027D50; // type:func func_80035124 = 0x80027D60; // type:func Gfx_DrawDListOpa = 0x80027EA4; // type:func Gfx_DrawDListXlu = 0x80027F28; // type:func func_800353E8 = 0x80027FAC; // type:func Actor_FindNearby = 0x80027FBC; // type:func func_800354B4 = 0x80028080; // type:func func_8003555C = 0x80028128; // type:func func_800355B8 = 0x80028184; // type:func func_800355E4 = 0x800281B0; // type:func Actor_ApplyDamage = 0x800281F4; // type:func Actor_SetDropFlag = 0x80028220; // type:func Actor_SetDropFlagJntSph = 0x8002830C; // type:func func_80035844 = 0x80028414; // type:func func_800358DC = 0x800284A8; // type:func func_800359B8 = 0x80028584; // type:func func_80035B18 = 0x800286E8; // type:func Flags_GetEventChkInf = 0x80028718; // type:func Flags_SetEventChkInf = 0x80028744; // type:func Flags_GetInfTable = 0x80028778; // type:func Flags_SetInfTable = 0x800287A4; // type:func func_80035BFC = 0x800287D8; // type:func func_80036E50 = 0x80029A2C; // type:func func_800374E0 = 0x8002A0BC; // type:func func_80037C30 = 0x8002A810; // type:func func_80037C5C = 0x8002A840; // type:func func_80037C94 = 0x8002A87C; // type:func func_80037CB8 = 0x8002A8A0; // type:func func_80037D98 = 0x8002A984; // type:func Actor_TrackNone = 0x8002AB1C; // type:func Actor_TrackPoint = 0x8002ABB8; // type:func Actor_TrackPlayerSetFocusHeight = 0x8002AD4C; // type:func Actor_TrackPlayer = 0x8002AE88; // type:func ActorOverlayTable_LogPrint = 0x8002AFC0; // type:func ActorOverlayTable_FaultPrint = 0x8002AFC8; // type:func ActorOverlayTable_Init = 0x8002B0A0; // type:func ActorOverlayTable_Cleanup = 0x8002B0E0; // type:func SSNode_SetValue = 0x8002B110; // type:func SSList_SetNull = 0x8002B12C; // type:func SSNodeList_SetSSListHead = 0x8002B13C; // type:func DynaSSNodeList_SetSSListHead = 0x8002B194; // type:func DynaSSNodeList_Initialize = 0x8002B1EC; // type:func DynaSSNodeList_Alloc = 0x8002B200; // type:func DynaSSNodeList_ResetCount = 0x8002B250; // type:func DynaSSNodeList_GetNextNodeIdx = 0x8002B25C; // type:func BgCheck_Vec3sToVec3f = 0x8002B28C; // type:func BgCheck_Vec3fToVec3s = 0x8002B2D0; // type:func CollisionPoly_GetMinY = 0x8002B314; // type:func CollisionPoly_GetNormalF = 0x8002B3C0; // type:func func_80038A28 = 0x8002B418; // type:func CollisionPoly_GetPointDistanceFromPlane = 0x8002B56C; // type:func CollisionPoly_GetVertices = 0x8002B5D4; // type:func CollisionPoly_GetVerticesByBgId = 0x8002B674; // type:func CollisionPoly_CheckYIntersectApprox1 = 0x8002B6F4; // type:func CollisionPoly_CheckYIntersect = 0x8002B828; // type:func CollisionPoly_CheckYIntersectApprox2 = 0x8002B8D4; // type:func CollisionPoly_CheckXIntersectApprox = 0x8002B914; // type:func CollisionPoly_CheckZIntersectApprox = 0x8002B9B8; // type:func CollisionPoly_LineVsPoly = 0x8002BA5C; // type:func CollisionPoly_SphVsPoly = 0x8002BD3C; // type:func StaticLookup_AddPolyToSSList = 0x8002BE0C; // type:func StaticLookup_AddPoly = 0x8002C02C; // type:func BgCheck_RaycastDownStaticList = 0x8002C0C0; // type:func BgCheck_RaycastDownStatic = 0x8002C2FC; // type:func BgCheck_ComputeWallDisplacement = 0x8002C414; // type:func BgCheck_SphVsStaticWall = 0x8002C4C4; // type:func BgCheck_CheckStaticCeiling = 0x8002CD58; // type:func BgCheck_CheckLineAgainstSSList = 0x8002CF30; // type:func BgCheck_CheckLineInSubdivision = 0x8002D154; // type:func BgCheck_SphVsFirstStaticPolyList = 0x8002D2E0; // type:func BgCheck_SphVsFirstStaticPoly = 0x8002D4B0; // type:func BgCheck_GetNearestStaticLookup = 0x8002D5E8; // type:func BgCheck_GetStaticLookup = 0x8002D69C; // type:func BgCheck_GetStaticLookupIndicesFromPos = 0x8002D768; // type:func BgCheck_GetSubdivisionMinBounds = 0x8002D848; // type:func BgCheck_GetSubdivisionMaxBounds = 0x8002D9EC; // type:func BgCheck_GetPolySubdivisionBounds = 0x8002DBB8; // type:func BgCheck_PolyIntersectsSubdivision = 0x8002DD68; // type:func BgCheck_InitializeStaticLookup = 0x8002E4BC; // type:func BgCheck_IsSpotScene = 0x8002E8BC; // type:func BgCheck_TryGetCustomMemsize = 0x8002E900; // type:func BgCheck_SetSubdivisionDimension = 0x8002E998; // type:func BgCheck_Allocate = 0x8002EA20; // type:func BgCheck_GetCollisionHeader = 0x8002EE04; // type:func BgCheck_PosInStaticBoundingBox = 0x8002EE6C; // type:func BgCheck_RaycastDownImpl = 0x8002EF28; // type:func BgCheck_CameraRaycastDown1 = 0x8002F0F8; // type:func BgCheck_EntityRaycastDown1 = 0x8002F154; // type:func BgCheck_EntityRaycastDown2 = 0x8002F1B0; // type:func BgCheck_EntityRaycastDown3 = 0x8002F204; // type:func BgCheck_EntityRaycastDown4 = 0x8002F268; // type:func BgCheck_EntityRaycastDown5 = 0x8002F2D0; // type:func BgCheck_EntityRaycastDown6 = 0x8002F328; // type:func BgCheck_EntityRaycastDown7 = 0x8002F38C; // type:func BgCheck_AnyRaycastDown1 = 0x8002F3F4; // type:func BgCheck_AnyRaycastDown2 = 0x8002F4A8; // type:func BgCheck_CameraRaycastDown2 = 0x8002F560; // type:func BgCheck_EntityRaycastDownWalls = 0x8002F5C4; // type:func BgCheck_EntityRaycastDown9 = 0x8002F62C; // type:func BgCheck_CheckWallImpl = 0x8002F690; // type:func BgCheck_EntitySphVsWall1 = 0x8002FCCC; // type:func BgCheck_EntitySphVsWall2 = 0x8002FD30; // type:func BgCheck_EntitySphVsWall3 = 0x8002FD94; // type:func BgCheck_EntitySphVsWall4 = 0x8002FDFC; // type:func BgCheck_CheckCeilingImpl = 0x8002FE68; // type:func BgCheck_AnyCheckCeiling = 0x8002FF88; // type:func BgCheck_EntityCheckCeiling = 0x8002FFD4; // type:func BgCheck_CheckLineImpl = 0x80030024; // type:func BgCheck_GetBccFlags = 0x80030504; // type:func BgCheck_CameraLineTest1 = 0x8003054C; // type:func BgCheck_CameraLineTest2 = 0x800305D8; // type:func BgCheck_EntityLineTest1 = 0x80030664; // type:func BgCheck_EntityLineTest2 = 0x800306F0; // type:func BgCheck_EntityLineTest3 = 0x80030780; // type:func BgCheck_ProjectileLineTest = 0x8003080C; // type:func BgCheck_AnyLineTest1 = 0x80030898; // type:func BgCheck_AnyLineTest2 = 0x800308DC; // type:func BgCheck_AnyLineTest3 = 0x80030968; // type:func BgCheck_SphVsFirstPolyImpl = 0x800309F4; // type:func BgCheck_SphVsFirstPoly = 0x80030AB8; // type:func BgCheck_SphVsFirstWall = 0x80030AFC; // type:func SSNodeList_Initialize = 0x80030B44; // type:func SSNodeList_Alloc = 0x80030B5C; // type:func SSNodeList_GetNextNode = 0x80030BCC; // type:func SSNodeList_GetNextNodeIdx = 0x80030C08; // type:func ScaleRotPos_Initialize = 0x80030C1C; // type:func ScaleRotPos_SetValue = 0x80030C5C; // type:func ScaleRotPos_Equals = 0x80030CAC; // type:func DynaLookup_ResetLists = 0x80030D80; // type:func DynaLookup_Reset = 0x80030DC0; // type:func DynaLookup_ResetVtxStartIndex = 0x80030DE0; // type:func BgActor_Initialize = 0x80030DEC; // type:func BgActor_SetActor = 0x80030E4C; // type:func BgActor_IsTransformUnchanged = 0x80030F04; // type:func DynaPoly_NullPolyList = 0x80030F2C; // type:func DynaPoly_AllocPolyList = 0x80030F38; // type:func DynaPoly_NullVtxList = 0x80030F74; // type:func DynaPoly_AllocVtxList = 0x80030F80; // type:func DynaPoly_SetBgActorPrevTransform = 0x80030FC8; // type:func DynaPoly_IsBgIdBgActor = 0x80031014; // type:func DynaPoly_Init = 0x80031034; // type:func DynaPoly_Alloc = 0x80031080; // type:func DynaPoly_SetBgActor = 0x80031154; // type:func DynaPoly_GetActor = 0x80031214; // type:func DynaPoly_DisableCollision = 0x80031288; // type:func DynaPoly_EnableCollision = 0x800312E0; // type:func DynaPoly_DisableCeilingCollision = 0x80031338; // type:func DynaPoly_EnableCeilingCollision = 0x80031390; // type:func DynaPoly_DeleteBgActor = 0x800313E8; // type:func DynaPoly_InvalidateLookup = 0x80031470; // type:func DynaPoly_AddBgActorToLookup = 0x80031488; // type:func DynaPoly_UnsetAllInteractFlags = 0x80031DD4; // type:func DynaPoly_UpdateContext = 0x80031E6C; // type:func DynaPoly_UpdateBgActorTransforms = 0x80031FD8; // type:func BgCheck_RaycastDownDynaList = 0x80032068; // type:func BgCheck_RaycastDownDyna = 0x80032250; // type:func BgCheck_SphVsDynaWallInBgActor = 0x800326F8; // type:func BgCheck_SphVsDynaWall = 0x80032DBC; // type:func BgCheck_CheckDynaCeilingList = 0x80032FF8; // type:func BgCheck_CheckDynaCeiling = 0x80033254; // type:func BgCheck_CheckLineAgainstBgActorSSList = 0x800333B8; // type:func BgCheck_CheckLineAgainstBgActor = 0x8003353C; // type:func BgCheck_CheckLineAgainstDyna = 0x80033658; // type:func BgCheck_SphVsFirstDynaPolyList = 0x80033810; // type:func BgCheck_SphVsFirstDynaPolyInBgActor = 0x80033928; // type:func BgCheck_SphVsFirstDynaPoly = 0x80033A68; // type:func CollisionHeader_SegmentedToVirtual = 0x80033BC0; // type:func CollisionHeader_GetVirtual = 0x80033CA4; // type:func func_800418D0 = 0x80033CF8; // type:func BgCheck_ResetPolyCheckTbl = 0x80033DA0; // type:func SurfaceType_GetData = 0x80033DD8; // type:func SurfaceType_GetBgCamIndex = 0x80033E50; // type:func BgCheck_GetBgCamSettingImpl = 0x80033E74; // type:func BgCheck_GetBgCamSetting = 0x80033EBC; // type:func BgCheck_GetBgCamCountImpl = 0x80033F50; // type:func BgCheck_GetBgCamCount = 0x80033FAC; // type:func BgCheck_GetBgCamFuncDataImpl = 0x80034040; // type:func BgCheck_GetBgCamFuncData = 0x800340C8; // type:func SurfaceType_GetExitIndex = 0x8003415C; // type:func SurfaceType_GetFloorType = 0x80034184; // type:func func_80041D70 = 0x800341AC; // type:func SurfaceType_GetWallType = 0x800341D4; // type:func SurfaceType_GetWallFlags = 0x800341FC; // type:func SurfaceType_CheckWallFlag0 = 0x8003422C; // type:func SurfaceType_CheckWallFlag1 = 0x80034260; // type:func SurfaceType_CheckWallFlag2 = 0x80034294; // type:func SurfaceType_GetFloorProperty2 = 0x800342C8; // type:func SurfaceType_GetFloorProperty = 0x800342F0; // type:func SurfaceType_IsSoft = 0x80034318; // type:func SurfaceType_IsHorseBlocked = 0x80034340; // type:func SurfaceType_GetMaterial = 0x80034368; // type:func SurfaceType_GetSfxOffset = 0x8003438C; // type:func SurfaceType_GetFloorEffect = 0x800343D4; // type:func SurfaceType_GetLightSetting = 0x800343FC; // type:func SurfaceType_GetEcho = 0x80034424; // type:func SurfaceType_CanHookshot = 0x8003444C; // type:func SurfaceType_IsIgnoredByEntities = 0x80034474; // type:func SurfaceType_IsIgnoredByProjectiles = 0x800344B0; // type:func SurfaceType_IsFloorConveyor = 0x800344EC; // type:func SurfaceType_GetConveyorSpeed = 0x80034528; // type:func SurfaceType_GetConveyorDirection = 0x80034550; // type:func func_80042108 = 0x80034578; // type:func WaterBox_GetSurface1 = 0x800345AC; // type:func WaterBox_GetSurfaceImpl = 0x800346B8; // type:func WaterBox_GetSurface2 = 0x80034810; // type:func WaterBox_GetBgCamIndex = 0x800349AC; // type:func WaterBox_GetBgCamSetting = 0x800349C0; // type:func WaterBox_GetLightIndex = 0x80034A18; // type:func func_800425B0 = 0x80034A30; // type:func func_80042708 = 0x80034B88; // type:func func_800427B4 = 0x80034C38; // type:func DynaPolyActor_UpdateCarriedActorPos = 0x80034CF0; // type:func DynaPolyActor_UpdateCarriedActorRotY = 0x80034E2C; // type:func func_80043334 = 0x80034EC0; // type:func DynaPolyActor_TransformCarriedActor = 0x80034F30; // type:func DynaPolyActor_Init = 0x80035010; // type:func DynaPolyActor_UnsetAllInteractFlags = 0x80035034; // type:func DynaPolyActor_SetActorOnTop = 0x80035040; // type:func DynaPolyActor_SetPlayerOnTop = 0x80035054; // type:func DynaPoly_SetPlayerOnTop = 0x80035068; // type:func DynaPolyActor_SetPlayerAbove = 0x80035098; // type:func DynaPoly_SetPlayerAbove = 0x800350AC; // type:func func_80043538 = 0x800350DC; // type:func DynaPolyActor_IsActorOnTop = 0x800350F0; // type:func DynaPolyActor_IsPlayerOnTop = 0x80035114; // type:func DynaPolyActor_IsPlayerAbove = 0x80035138; // type:func func_800435B4 = 0x8003515C; // type:func func_800435D8 = 0x80035180; // type:func Camera_InterpolateCurve = 0x800353A0; // type:func Camera_LERPCeilF = 0x8003544C; // type:func Camera_LERPFloorF = 0x80035490; // type:func Camera_LERPCeilS = 0x800354D4; // type:func Camera_LERPFloorS = 0x80035568; // type:func Camera_LERPCeilVec3f = 0x800355FC; // type:func func_80043ABC = 0x80035680; // type:func func_80043B60 = 0x800356C0; // type:func Camera_Vec3sToVec3f = 0x800356F0; // type:func Camera_AddVecGeoToVec3f = 0x80035758; // type:func Camera_Vec3fTranslateByUnitVector = 0x800357D8; // type:func Camera_BGCheckInfo = 0x80035844; // type:func Camera_BGCheck = 0x80035A6C; // type:func func_80043F94 = 0x80035AC8; // type:func func_80044340 = 0x80035E80; // type:func Camera_CheckOOB = 0x80035EDC; // type:func Camera_GetFloorYNorm = 0x80035F78; // type:func Camera_GetFloorY = 0x8003605C; // type:func Camera_GetFloorYLayer = 0x800360B8; // type:func Camera_GetBgCamSetting = 0x8003627C; // type:func Camera_GetBgCamFuncData = 0x800362B0; // type:func Camera_GetBgCamIndex = 0x800362E0; // type:func Camera_GetBgCamFuncDataUnderPlayer = 0x80036360; // type:func Camera_GetWaterBoxBgCamIndex = 0x80036410; // type:func Camera_GetWaterSurface = 0x800364F0; // type:func Camera_XZAngle = 0x800365B8; // type:func Camera_GetPitchAdjFromFloorHeightDiffs = 0x80036620; // type:func Camera_CalcUpFromPitchYawRoll = 0x8003694C; // type:func Camera_ClampLERPScale = 0x80036B88; // type:func Camera_CopyDataToRegs = 0x80036BE0; // type:func Camera_UpdateInterface = 0x80036BF0; // type:func Camera_BGCheckCorner = 0x80036CFC; // type:func func_80045508 = 0x80036D64; // type:func Camera_CalcSlopeYAdj = 0x80036F74; // type:func Camera_CalcAtDefault = 0x80037008; // type:func func_800458D4 = 0x80037120; // type:func func_80045B08 = 0x800372D8; // type:func Camera_CalcAtForParallel = 0x80037438; // type:func Camera_CalcAtForLockOn = 0x8003779C; // type:func Camera_CalcAtForHorse = 0x80037C54; // type:func Camera_LERPClampDist = 0x80037E10; // type:func Camera_ClampDist = 0x80037EC8; // type:func Camera_CalcDefaultPitch = 0x80037FDC; // type:func Camera_CalcDefaultYaw = 0x8003813C; // type:func func_80046E20 = 0x80038290; // type:func Camera_Noop = 0x800387B4; // type:func Camera_Normal1 = 0x800387C4; // type:func Camera_Normal2 = 0x8003921C; // type:func Camera_Normal3 = 0x800399AC; // type:func Camera_Normal4 = 0x8003A054; // type:func Camera_Normal0 = 0x8003A074; // type:func Camera_Parallel1 = 0x8003A094; // type:func Camera_Parallel2 = 0x8003A920; // type:func Camera_Parallel3 = 0x8003A940; // type:func Camera_Parallel4 = 0x8003A9A4; // type:func Camera_Parallel0 = 0x8003A9C4; // type:func Camera_Jump1 = 0x8003A9E4; // type:func Camera_Jump2 = 0x8003B024; // type:func Camera_Jump3 = 0x8003B910; // type:func Camera_Jump4 = 0x8003C07C; // type:func Camera_Jump0 = 0x8003C09C; // type:func Camera_Battle1 = 0x8003C0BC; // type:func Camera_Battle2 = 0x8003CDF8; // type:func Camera_Battle3 = 0x8003CE18; // type:func Camera_Battle4 = 0x8003CE38; // type:func Camera_Battle0 = 0x8003D190; // type:func Camera_KeepOn1 = 0x8003D1B0; // type:func Camera_KeepOn2 = 0x8003DF00; // type:func Camera_KeepOn3 = 0x8003DF20; // type:func Camera_KeepOn4 = 0x8003E918; // type:func Camera_KeepOn0 = 0x8003F730; // type:func Camera_Fixed1 = 0x8003F9D0; // type:func Camera_Fixed2 = 0x8003FCBC; // type:func Camera_Fixed3 = 0x80040070; // type:func Camera_Fixed4 = 0x80040270; // type:func Camera_Fixed0 = 0x800405FC; // type:func Camera_Subj1 = 0x8004061C; // type:func Camera_Subj2 = 0x8004063C; // type:func Camera_Subj3 = 0x8004065C; // type:func Camera_Subj4 = 0x80040C60; // type:func Camera_Subj0 = 0x80041294; // type:func Camera_Data0 = 0x800412B4; // type:func Camera_Data1 = 0x800412D4; // type:func Camera_Data2 = 0x800412F4; // type:func Camera_Data3 = 0x80041314; // type:func Camera_Data4 = 0x80041334; // type:func Camera_Unique1 = 0x80041620; // type:func Camera_Unique2 = 0x80041AA4; // type:func Camera_Unique3 = 0x80041E5C; // type:func Camera_Unique0 = 0x8004230C; // type:func Camera_Unique4 = 0x80042828; // type:func Camera_Unique5 = 0x80042848; // type:func Camera_Unique6 = 0x80042868; // type:func Camera_Unique7 = 0x80042998; // type:func Camera_Unique8 = 0x80042B9C; // type:func Camera_Unique9 = 0x80042BBC; // type:func Camera_Vec3fCopy = 0x80044018; // type:func Camera_RotateAroundPoint = 0x80044038; // type:func Camera_Demo1 = 0x80044094; // type:func Camera_Demo2 = 0x8004426C; // type:func Camera_Demo3 = 0x8004428C; // type:func Camera_Demo4 = 0x80044D28; // type:func Camera_Demo5 = 0x80044D48; // type:func Camera_Demo6 = 0x80045720; // type:func Camera_Demo7 = 0x800459C4; // type:func Camera_Demo8 = 0x800459F8; // type:func Camera_Demo9 = 0x80045A18; // type:func Camera_Demo0 = 0x80045E38; // type:func Camera_Special0 = 0x80045E58; // type:func Camera_Special1 = 0x80045FA0; // type:func Camera_Special2 = 0x80045FC0; // type:func Camera_Special3 = 0x80045FE0; // type:func Camera_Special4 = 0x80046000; // type:func Camera_Special5 = 0x800461A4; // type:func Camera_Special7 = 0x80046548; // type:func Camera_Special6 = 0x80046894; // type:func Camera_Special8 = 0x80046D04; // type:func Camera_Special9 = 0x80046D24; // type:func Camera_Create = 0x8004740C; // type:func Camera_Destroy = 0x8004745C; // type:func Camera_Init = 0x80047484; // type:func func_80057FC4 = 0x800476A4; // type:func Camera_Stub80058140 = 0x800477F8; // type:func Camera_InitDataUsingPlayer = 0x80047804; // type:func Camera_ChangeStatus = 0x80047A00; // type:func Camera_UpdateWater = 0x80047A1C; // type:func Camera_UpdateHotRoom = 0x80047E38; // type:func Camera_UpdateDistortion = 0x80047E78; // type:func Camera_Update = 0x800481D8; // type:func Camera_Finish = 0x80048A08; // type:func Camera_SetNewModeStateFlags = 0x80048B74; // type:func Camera_RequestModeImpl = 0x80048B98; // type:func Camera_RequestMode = 0x80048EFC; // type:func Camera_CheckValidMode = 0x80048F28; // type:func Camera_RequestSettingImpl = 0x80048F94; // type:func Camera_RequestSetting = 0x80049188; // type:func Camera_RequestBgCam = 0x800491B4; // type:func Camera_GetInputDir = 0x80049288; // type:func Camera_GetInputDirPitch = 0x800492AC; // type:func Camera_GetInputDirYaw = 0x800492D4; // type:func Camera_GetCamDir = 0x800492FC; // type:func Camera_GetCamDirPitch = 0x80049320; // type:func Camera_GetCamDirYaw = 0x80049348; // type:func Camera_RequestQuake = 0x80049370; // type:func Camera_SetViewParam = 0x800493E4; // type:func Camera_UnsetViewFlag = 0x80049578; // type:func Camera_OverwriteStateFlags = 0x800495A0; // type:func Camera_ResetAnim = 0x800495BC; // type:func Camera_SetCSParams = 0x800495CC; // type:func Camera_SetStateFlag = 0x80049660; // type:func Camera_UnsetStateFlag = 0x80049684; // type:func Camera_ChangeDoorCam = 0x800496AC; // type:func Camera_Copy = 0x800497AC; // type:func Camera_IsDebugCamEnabled = 0x800498F4; // type:func Camera_GetQuakeOffset = 0x80049900; // type:func Camera_SetCameraData = 0x80049924; // type:func func_8005B198 = 0x80049970; // type:func Camera_SetFinishedFlag = 0x80049980; // type:func DamageTable_Get = 0x800499D0; // type:func DamageTable_Clear = 0x800499FC; // type:func Collider_InitBase = 0x80049A30; // type:func Collider_DestroyBase = 0x80049A78; // type:func Collider_SetBaseToActor = 0x80049A8C; // type:func Collider_SetBaseType1 = 0x80049ACC; // type:func Collider_SetBase = 0x80049B10; // type:func Collider_ResetATBase = 0x80049B54; // type:func Collider_ResetACBase = 0x80049B70; // type:func Collider_ResetOCBase = 0x80049B8C; // type:func Collider_InitElementTouch = 0x80049BB4; // type:func Collider_DestroyElementTouch = 0x80049BDC; // type:func Collider_SetElementTouch = 0x80049BF0; // type:func Collider_ResetATElement_Unk = 0x80049C18; // type:func Collider_InitElementBump = 0x80049C28; // type:func Collider_DestroyElementBump = 0x80049C58; // type:func Collider_SetElementBump = 0x80049C6C; // type:func Collider_InitElement = 0x80049C94; // type:func Collider_DestroyElement = 0x80049D14; // type:func Collider_SetElement = 0x80049D54; // type:func Collider_ResetATElement = 0x80049DCC; // type:func Collider_ResetACElement = 0x80049E04; // type:func Collider_ResetOCElement = 0x80049E3C; // type:func Collider_InitJntSphElementDim = 0x80049E54; // type:func Collider_DestroyJntSphElementDim = 0x80049E9C; // type:func Collider_SetJntSphElementDim = 0x80049EB0; // type:func Collider_InitJntSphElement = 0x80049F08; // type:func Collider_DestroyJntSphElement = 0x80049F48; // type:func Collider_SetJntSphElement = 0x80049F88; // type:func Collider_ResetJntSphElementAT = 0x80049FD8; // type:func Collider_ResetJntSphElementAC = 0x80049FFC; // type:func Collider_ResetJntSphElementOC = 0x8004A020; // type:func Collider_InitJntSph = 0x8004A044; // type:func Collider_FreeJntSph = 0x8004A070; // type:func Collider_DestroyJntSph = 0x8004A110; // type:func Collider_SetJntSphToActor = 0x8004A1A0; // type:func Collider_SetJntSphAllocType1 = 0x8004A27C; // type:func Collider_SetJntSphAlloc = 0x8004A358; // type:func Collider_SetJntSph = 0x8004A434; // type:func Collider_ResetJntSphAT = 0x8004A4E8; // type:func Collider_ResetJntSphAC = 0x8004A574; // type:func Collider_ResetJntSphOC = 0x8004A600; // type:func Collider_InitCylinderDim = 0x8004A68C; // type:func Collider_DestroyCylinderDim = 0x8004A6E8; // type:func Collider_SetCylinderDim = 0x8004A6FC; // type:func Collider_InitCylinder = 0x8004A73C; // type:func Collider_DestroyCylinder = 0x8004A78C; // type:func Collider_SetCylinderToActor = 0x8004A7DC; // type:func Collider_SetCylinderType1 = 0x8004A844; // type:func Collider_SetCylinder = 0x8004A8AC; // type:func Collider_ResetCylinderAT = 0x8004A914; // type:func Collider_ResetCylinderAC = 0x8004A954; // type:func Collider_ResetCylinderOC = 0x8004A994; // type:func Collider_InitTrisElementDim = 0x8004A9D4; // type:func Collider_DestroyTrisElementDim = 0x8004AA20; // type:func Collider_SetTrisElementDim = 0x8004AA34; // type:func Collider_InitTrisElement = 0x8004AAE8; // type:func Collider_DestroyTrisElement = 0x8004AB28; // type:func Collider_SetTrisElement = 0x8004AB68; // type:func Collider_ResetTrisElementAT = 0x8004ABB8; // type:func Collider_ResetTrisElementAC = 0x8004ABDC; // type:func Collider_ResetTrisElementOC = 0x8004AC00; // type:func Collider_InitTris = 0x8004AC24; // type:func Collider_FreeTris = 0x8004AC50; // type:func Collider_DestroyTris = 0x8004AD08; // type:func Collider_SetTrisAllocType1 = 0x8004ADAC; // type:func Collider_SetTrisAlloc = 0x8004AEAC; // type:func Collider_SetTris = 0x8004AFAC; // type:func Collider_ResetTrisAT = 0x8004B078; // type:func Collider_ResetTrisAC = 0x8004B118; // type:func Collider_ResetTrisOC = 0x8004B1B8; // type:func Collider_InitQuadDim = 0x8004B258; // type:func Collider_DestroyQuadDim = 0x8004B2A4; // type:func Collider_ResetQuadACDist = 0x8004B2B8; // type:func Collider_SetQuadMidpoints = 0x8004B2D4; // type:func Collider_SetQuadDim = 0x8004B390; // type:func Collider_InitQuad = 0x8004B418; // type:func Collider_DestroyQuad = 0x8004B468; // type:func Collider_SetQuadType1 = 0x8004B4B8; // type:func Collider_SetQuad = 0x8004B520; // type:func Collider_ResetQuadAT = 0x8004B588; // type:func Collider_ResetQuadAC = 0x8004B5D8; // type:func Collider_ResetQuadOC = 0x8004B618; // type:func Collider_QuadSetNearestAC = 0x8004B658; // type:func Collider_InitLine = 0x8004B708; // type:func Collider_DestroyLine = 0x8004B768; // type:func Collider_SetLinePoints = 0x8004B77C; // type:func Collider_SetLine = 0x8004B7C0; // type:func Collider_ResetLineOC = 0x8004B7EC; // type:func CollisionCheck_InitContext = 0x8004B808; // type:func CollisionCheck_DestroyContext = 0x8004B828; // type:func CollisionCheck_ClearContext = 0x8004B838; // type:func CollisionCheck_EnableSAC = 0x8004B8E0; // type:func CollisionCheck_DisableSAC = 0x8004B8F8; // type:func CollisionCheck_SetAT = 0x8004B910; // type:func CollisionCheck_SetAT_SAC = 0x8004B9F0; // type:func CollisionCheck_SetAC = 0x8004BB00; // type:func CollisionCheck_SetAC_SAC = 0x8004BBE0; // type:func CollisionCheck_SetOC = 0x8004BCF0; // type:func CollisionCheck_SetOC_SAC = 0x8004BDD0; // type:func CollisionCheck_SetOCLine = 0x8004BEE0; // type:func CollisionCheck_SkipElementTouch = 0x8004BF6C; // type:func CollisionCheck_SkipElementBump = 0x8004BF90; // type:func CollisionCheck_NoSharedFlags = 0x8004BFB4; // type:func CollisionCheck_NoBlood = 0x8004BFDC; // type:func CollisionCheck_BlueBlood = 0x8004BFF0; // type:func CollisionCheck_GreenBlood = 0x8004C15C; // type:func CollisionCheck_WaterBurst = 0x8004C2C8; // type:func CollisionCheck_RedBlood = 0x8004C304; // type:func CollisionCheck_RedBloodUnused = 0x8004C328; // type:func CollisionCheck_HitSolid = 0x8004C34C; // type:func CollisionCheck_SwordHitAudio = 0x8004C55C; // type:func CollisionCheck_HitEffects = 0x8004C668; // type:func CollisionCheck_SetBounce = 0x8004C868; // type:func CollisionCheck_SetATvsAC = 0x8004C888; // type:func CollisionCheck_ATJntSphVsACJntSph = 0x8004CA30; // type:func CollisionCheck_ATJntSphVsACCyl = 0x8004CCDC; // type:func CollisionCheck_ATCylVsACJntSph = 0x8004CF50; // type:func CollisionCheck_ATJntSphVsACTris = 0x8004D1F0; // type:func CollisionCheck_ATTrisVsACJntSph = 0x8004D410; // type:func CollisionCheck_ATJntSphVsACQuad = 0x8004D624; // type:func CollisionCheck_ATQuadVsACJntSph = 0x8004D844; // type:func CollisionCheck_ATCylVsACCyl = 0x8004DAA8; // type:func CollisionCheck_ATCylVsACTris = 0x8004DC7C; // type:func CollisionCheck_ATTrisVsACCyl = 0x8004DE40; // type:func CollisionCheck_ATCylVsACQuad = 0x8004E000; // type:func CollisionCheck_ATQuadVsACCyl = 0x8004E274; // type:func CollisionCheck_ATTrisVsACTris = 0x8004E520; // type:func CollisionCheck_ATTrisVsACQuad = 0x8004E774; // type:func CollisionCheck_ATQuadVsACTris = 0x8004EA04; // type:func CollisionCheck_ATQuadVsACQuad = 0x8004EC9C; // type:func CollisionCheck_SetJntSphHitFX = 0x8004EF2C; // type:func CollisionCheck_SetCylHitFX = 0x8004F00C; // type:func CollisionCheck_SetTrisHitFX = 0x8004F0A4; // type:func CollisionCheck_SetQuadHitFX = 0x8004F18C; // type:func CollisionCheck_SetHitEffects = 0x8004F224; // type:func CollisionCheck_AC = 0x8004F2F8; // type:func CollisionCheck_AT = 0x8004F420; // type:func CollisionCheck_GetMassType = 0x8004F4F0; // type:func CollisionCheck_SetOCvsOC = 0x8004F52C; // type:func CollisionCheck_OC_JntSphVsJntSph = 0x8004F85C; // type:func CollisionCheck_OC_JntSphVsCyl = 0x8004FA2C; // type:func CollisionCheck_OC_CylVsJntSph = 0x8004FB8C; // type:func CollisionCheck_OC_CylVsCyl = 0x8004FBB8; // type:func CollisionCheck_SkipOC = 0x8004FC88; // type:func CollisionCheck_Incompatible = 0x8004FCAC; // type:func CollisionCheck_OC = 0x8004FD2C; // type:func CollisionCheck_InitInfo = 0x8004FEBC; // type:func CollisionCheck_ResetDamage = 0x8004FF04; // type:func CollisionCheck_SetInfoNoDamageTable = 0x8004FF30; // type:func CollisionCheck_SetInfo = 0x8004FF58; // type:func CollisionCheck_SetInfo2 = 0x8004FF84; // type:func CollisionCheck_SetInfoGetDamageTable = 0x8004FFB8; // type:func CollisionCheck_ApplyDamage = 0x8004FFF0; // type:func CollisionCheck_ApplyDamageJntSph = 0x800501B0; // type:func CollisionCheck_ApplyDamageCyl = 0x80050258; // type:func CollisionCheck_ApplyDamageTris = 0x80050278; // type:func CollisionCheck_ApplyDamageQuad = 0x8005030C; // type:func CollisionCheck_Damage = 0x8005032C; // type:func CollisionCheck_LineOC_JntSph = 0x800503EC; // type:func CollisionCheck_LineOC_Cyl = 0x80050504; // type:func CollisionCheck_LineOC = 0x8005057C; // type:func CollisionCheck_LineOCCheckAll = 0x800506C4; // type:func CollisionCheck_LineOCCheck = 0x800506E8; // type:func Collider_UpdateCylinder = 0x80050714; // type:func Collider_SetCylinderPosition = 0x80050758; // type:func Collider_SetQuadVertices = 0x80050778; // type:func Collider_SetTrisVertices = 0x800507E8; // type:func Collider_SetTrisDim = 0x800508A8; // type:func Collider_UpdateSpheres = 0x800508F8; // type:func CollisionCheck_SpawnRedBlood = 0x80050A7C; // type:func CollisionCheck_SpawnWaterDroplets = 0x80050BDC; // type:func CollisionCheck_SpawnShieldParticles = 0x80050D38; // type:func CollisionCheck_SpawnShieldParticlesMetal = 0x80050DCC; // type:func CollisionCheck_SpawnShieldParticlesMetalSfx = 0x80050E18; // type:func CollisionCheck_SpawnShieldParticlesMetal2 = 0x80050E64; // type:func CollisionCheck_SpawnShieldParticlesWood = 0x80050E84; // type:func CollisionCheck_CylSideVsLineSeg = 0x80050F44; // type:func CollisionCheck_GetSwordDamage = 0x80051648; // type:func SaveContext_Init = 0x800516B0; // type:func Regs_Init = 0x80051730; // type:func DebugCamera_ScreenText = 0x800517C0; // type:func DebugCamera_ScreenTextColored = 0x800517D4; // type:func DebugCamera_DrawScreenText = 0x80051890; // type:func Debug_DrawText = 0x80051974; // type:func DebugDisplay_Init = 0x80051A40; // type:func DebugDisplay_AddObject = 0x80051A50; // type:func DebugDisplay_DrawObjects = 0x80051B2C; // type:func DebugDisplay_DrawSpriteI8 = 0x80051BBC; // type:func DebugDisplay_DrawPolygon = 0x80051DA0; // type:func Cutscene_InitContext = 0x80051F00; // type:func Cutscene_StartManual = 0x80051F18; // type:func Cutscene_StopManual = 0x80051F30; // type:func Cutscene_UpdateManual = 0x80051F54; // type:func Cutscene_UpdateScripted = 0x80051FA0; // type:func CutsceneHandler_DoNothing = 0x80052054; // type:func Cutscene_StepTimer = 0x80052064; // type:func CutsceneHandler_StartManual = 0x8005209C; // type:func CutsceneHandler_StartScript = 0x800520FC; // type:func CutsceneCmd_Misc = 0x80052168; // type:func CutsceneCmd_SetLightSetting = 0x80052904; // type:func CutsceneCmd_StartSequence = 0x80052944; // type:func CutsceneCmd_StopSequence = 0x80052980; // type:func CutsceneCmd_FadeOutSequence = 0x800529BC; // type:func CutsceneCmd_RumbleController = 0x80052A3C; // type:func CutsceneCmd_SetTime = 0x80052A80; // type:func CutsceneCmd_Destination = 0x80052B24; // type:func CutsceneCmd_Transition = 0x80054844; // type:func CutsceneCmd_UpdateCamEyeSpline = 0x80055224; // type:func CutsceneCmd_UpdateCamAtSpline = 0x80055378; // type:func CutsceneCmd_SetCamEye = 0x800554D4; // type:func CutsceneCmd_SetCamAt = 0x800556B0; // type:func CutsceneCmd_Text = 0x80055858; // type:func Cutscene_ProcessScript = 0x80055B2C; // type:func CutsceneHandler_RunScript = 0x800564FC; // type:func CutsceneHandler_StopManual = 0x80056540; // type:func CutsceneHandler_StopScript = 0x80056580; // type:func Cutscene_SetupScripted = 0x80056688; // type:func func_80069048 = 0x80056808; // type:func func_8006907C = 0x80056840; // type:func Cutscene_HandleEntranceTriggers = 0x80056864; // type:func Cutscene_HandleConditionalTriggers = 0x80056984; // type:func Cutscene_SetScript = 0x80056B8C; // type:func MemCpy = 0x80056BE0; // type:func MemSet = 0x80056C10; // type:func GetItem_Draw = 0x80056C70; // type:func GetItem_DrawMaskOrBombchu = 0x80056CB4; // type:func GetItem_DrawSoldOut = 0x80056D50; // type:func GetItem_DrawBlueFire = 0x80056DF8; // type:func GetItem_DrawPoes = 0x80056F9C; // type:func GetItem_DrawFairy = 0x80057198; // type:func GetItem_DrawMirrorShield = 0x80057374; // type:func GetItem_DrawSkullToken = 0x800574EC; // type:func GetItem_DrawEggOrMedallion = 0x80057654; // type:func GetItem_DrawCompass = 0x8005770C; // type:func GetItem_DrawPotion = 0x80057814; // type:func GetItem_DrawGoronSword = 0x800579E8; // type:func GetItem_DrawDekuNuts = 0x80057AF0; // type:func GetItem_DrawRecoveryHeart = 0x80057C04; // type:func GetItem_DrawFish = 0x80057D1C; // type:func GetItem_DrawOpa0 = 0x80057E24; // type:func GetItem_DrawOpa0Xlu1 = 0x80057EC0; // type:func GetItem_DrawXlu01 = 0x80057FC4; // type:func GetItem_DrawOpa10Xlu2 = 0x8005807C; // type:func GetItem_DrawMagicArrow = 0x80058198; // type:func GetItem_DrawMagicSpell = 0x800582B4; // type:func GetItem_DrawOpa1023 = 0x80058404; // type:func GetItem_DrawOpa10Xlu32 = 0x800584EC; // type:func GetItem_DrawSmallRupee = 0x80058620; // type:func GetItem_DrawScale = 0x80058770; // type:func GetItem_DrawBulletBag = 0x800588D0; // type:func GetItem_DrawWallet = 0x80058A1C; // type:func SfxSource_InitAll = 0x80058B70; // type:func SfxSource_UpdateAll = 0x80058BA0; // type:func SfxSource_PlaySfxAtFixedWorldPos = 0x80058C48; // type:func QuestHint_CheckCondition = 0x80058D30; // type:func QuestHint_CheckConditionChain = 0x80058FAC; // type:func QuestHint_CheckRandomCondition = 0x80059040; // type:func QuestHint_GetTextIdFromScript = 0x80059220; // type:func QuestHint_GetSariaTextId = 0x80059364; // type:func QuestHint_GetNaviTextId = 0x800593CC; // type:func MaskReaction_GetTextId = 0x80059410; // type:func CutsceneFlags_UnsetAll = 0x80059460; // type:func CutsceneFlags_Set = 0x80059490; // type:func CutsceneFlags_Unset = 0x800594FC; // type:func CutsceneFlags_Get = 0x8005956C; // type:func Curve_CubicHermiteSpline = 0x800595E0; // type:func Curve_Interpolate = 0x80059678; // type:func SkelCurve_Clear = 0x80059820; // type:func SkelCurve_Init = 0x80059850; // type:func SkelCurve_Destroy = 0x80059900; // type:func SkelCurve_SetAnim = 0x80059930; // type:func SkelCurve_Update = 0x80059968; // type:func SkelCurve_DrawLimb = 0x80059C58; // type:func SkelCurve_Draw = 0x80059FE4; // type:func func_8006CFC0 = 0x8005A030; // type:func func_8006D074 = 0x8005A0E4; // type:func func_8006D0AC = 0x8005A120; // type:func func_8006D0EC = 0x8005A160; // type:func func_8006D684 = 0x8005A5F8; // type:func func_8006DC68 = 0x8005AB6C; // type:func func_8006DD9C = 0x8005AC7C; // type:func Jpeg_ScheduleDecoderTask = 0x8005AD10; // type:func Jpeg_CopyToZbuffer = 0x8005AE4C; // type:func Jpeg_GetUnalignedU16 = 0x8005AF84; // type:func Jpeg_ParseMarkers = 0x8005AFD0; // type:func Jpeg_Decode = 0x8005B19C; // type:func KaleidoSetup_Update = 0x8005B4D0; // type:func KaleidoSetup_Init = 0x8005B73C; // type:func KaleidoSetup_Destroy = 0x8005B890; // type:func func_8006EE50 = 0x8005B8A0; // type:func Font_LoadChar = 0x8005B8B4; // type:func Font_LoadMessageBoxIcon = 0x8005B904; // type:func Font_LoadOrderedFont = 0x8005B948; // type:func Environment_ZBufValToFixedPoint = 0x8005BA70; // type:func Environment_GetPixelDepth = 0x8005BAA8; // type:func Environment_GraphCallback = 0x8005BAD4; // type:func Environment_Init = 0x8005BB18; // type:func Environment_SmoothStepToU8 = 0x8005BFE8; // type:func Environment_SmoothStepToS8 = 0x8005C120; // type:func Environment_LerpWeight = 0x8005C260; // type:func Environment_LerpWeightAccelDecel = 0x8005C2E4; // type:func Environment_UpdateStorm = 0x8005C4A4; // type:func Environment_UpdateSkybox = 0x8005C598; // type:func Environment_EnableUnderwaterLights = 0x8005CE84; // type:func Environment_DisableUnderwaterLights = 0x8005CEFC; // type:func Environment_Update = 0x8005CF74; // type:func Environment_DrawSunAndMoon = 0x8005EDD0; // type:func Environment_DrawSunLensFlare = 0x8005F62C; // type:func Environment_DrawLensFlare = 0x8005F700; // type:func Environment_RandCentered = 0x80060358; // type:func Environment_DrawRain = 0x80060380; // type:func Environment_ChangeLightSetting = 0x80060928; // type:func Environment_DrawSkyboxFilters = 0x800609AC; // type:func Environment_DrawLightningFlash = 0x80060BCC; // type:func Environment_UpdateLightningStrike = 0x80060C64; // type:func Environment_AddLightningBolts = 0x80060F6C; // type:func Environment_DrawLightning = 0x80060FD4; // type:func Environment_PlaySceneSequence = 0x80061418; // type:func Environment_PlayTimeBasedSequence = 0x80061608; // type:func Environment_DrawCustomLensFlare = 0x80061920; // type:func Environment_InitGameOverLights = 0x800619CC; // type:func Environment_FadeInGameOverLights = 0x80061BB4; // type:func Environment_FadeOutGameOverLights = 0x80061E68; // type:func Environment_UpdateRain = 0x80062184; // type:func Environment_FillScreen = 0x800621EC; // type:func Environment_DrawSandstorm = 0x800623E4; // type:func Environment_AdjustLights = 0x80062E30; // type:func Environment_GetBgsDayCount = 0x8006305C; // type:func Environment_ClearBgsDayCount = 0x8006306C; // type:func Environment_GetTotalDays = 0x8006307C; // type:func Environment_ForcePlaySequence = 0x8006308C; // type:func Environment_IsForcedSequenceDisabled = 0x800630A4; // type:func Environment_PlayStormNatureAmbience = 0x800630CC; // type:func Environment_StopStormNatureAmbience = 0x8006312C; // type:func Environment_WarpSongLeave = 0x8006318C; // type:func Lib_MemSet = 0x80063280; // type:func Math_CosS = 0x800632D4; // type:func Math_SinS = 0x80063314; // type:func Math_ScaledStepToS = 0x80063354; // type:func Math_StepToS = 0x80063424; // type:func Math_StepToF = 0x800634AC; // type:func Math_StepUntilAngleS = 0x80063540; // type:func Math_StepUntilS = 0x800635A8; // type:func Math_StepToAngleS = 0x80063608; // type:func Math_StepUntilF = 0x800636CC; // type:func Math_AsymStepToF = 0x8006371C; // type:func Lib_GetControlStickData = 0x800637C4; // type:func Rand_S16Offset = 0x80063840; // type:func Rand_S16OffsetStride = 0x80063894; // type:func Math_Vec3f_Copy = 0x800638FC; // type:func Math_Vec3s_ToVec3f = 0x8006391C; // type:func Math_Vec3f_Sum = 0x80063960; // type:func Math_Vec3f_Diff = 0x80063998; // type:func Math_Vec3s_DiffToVec3f = 0x800639D0; // type:func Math_Vec3f_Scale = 0x80063A2C; // type:func Math_Vec3f_DistXYZ = 0x80063A68; // type:func Math_Vec3f_DistXYZAndStoreDiff = 0x80063AAC; // type:func Math_Vec3f_DistXZ = 0x80063B08; // type:func Math_Vec3f_DiffY = 0x80063B3C; // type:func Math_Vec3f_Yaw = 0x80063B50; // type:func Math_Vec3f_Pitch = 0x80063B84; // type:func Actor_ProcessInitChain = 0x80063BCC; // type:func IChain_Apply_u8 = 0x80063C44; // type:func IChain_Apply_s8 = 0x80063C60; // type:func IChain_Apply_u16 = 0x80063C7C; // type:func IChain_Apply_s16 = 0x80063C98; // type:func IChain_Apply_u32 = 0x80063CB4; // type:func IChain_Apply_s32 = 0x80063CD0; // type:func IChain_Apply_f32 = 0x80063CEC; // type:func IChain_Apply_f32div1000 = 0x80063D10; // type:func IChain_Apply_Vec3f = 0x80063D40; // type:func IChain_Apply_Vec3fdiv1000 = 0x80063D6C; // type:func IChain_Apply_Vec3s = 0x80063DA4; // type:func Math_SmoothStepToF = 0x80063DC8; // type:func Math_ApproachF = 0x80063ED0; // type:func Math_ApproachZeroF = 0x80063F40; // type:func Math_SmoothStepToDegF = 0x80063F94; // type:func Math_SmoothStepToS = 0x80064158; // type:func Math_ApproachS = 0x80064274; // type:func Color_RGBA8_Copy = 0x80064318; // type:func Sfx_PlaySfxCentered = 0x80064340; // type:func Sfx_PlaySfxCentered2 = 0x80064388; // type:func Sfx_PlaySfxAtPos = 0x800643D0; // type:func Health_InitMeter = 0x80064420; // type:func Health_UpdateMeter = 0x800644FC; // type:func func_80078E18 = 0x800648E0; // type:func func_80078E34 = 0x80064900; // type:func func_80078E84 = 0x80064950; // type:func Health_DrawMeter = 0x800649E8; // type:func Health_UpdateBeatingHeart = 0x80065660; // type:func Health_IsCritical = 0x8006574C; // type:func Lights_PointSetInfo = 0x800657C0; // type:func Lights_PointNoGlowSetInfo = 0x8006581C; // type:func Lights_PointGlowSetInfo = 0x80065880; // type:func Lights_PointSetColorAndRadius = 0x800658E8; // type:func Lights_DirectionalSetInfo = 0x8006591C; // type:func Lights_Reset = 0x80065974; // type:func Lights_Draw = 0x800659B0; // type:func Lights_FindSlot = 0x80065AF4; // type:func Lights_BindPoint = 0x80065B24; // type:func Lights_BindDirectional = 0x80065E80; // type:func Lights_BindAll = 0x80065EE8; // type:func Lights_FindBufSlot = 0x80065F84; // type:func Lights_FreeNode = 0x80066010; // type:func LightContext_Init = 0x80066088; // type:func LightContext_SetAmbientColor = 0x800660F4; // type:func LightContext_SetFog = 0x80066120; // type:func LightContext_NewLights = 0x8006615C; // type:func LightContext_InitList = 0x80066194; // type:func LightContext_DestroyList = 0x800661A4; // type:func LightContext_InsertLight = 0x80066200; // type:func LightContext_RemoveLight = 0x80066260; // type:func Lights_NewAndDraw = 0x800662C4; // type:func Lights_New = 0x8006640C; // type:func Lights_GlowCheck = 0x80066454; // type:func Lights_DrawGlow = 0x80066658; // type:func ZeldaArena_Malloc = 0x80066860; // type:func ZeldaArena_MallocR = 0x80066888; // type:func ZeldaArena_Realloc = 0x800668B0; // type:func ZeldaArena_Free = 0x800668E0; // type:func ZeldaArena_Calloc = 0x80066908; // type:func ZeldaArena_GetSizes = 0x80066960; // type:func ZeldaArena_Check = 0x80066998; // type:func ZeldaArena_Init = 0x800669BC; // type:func ZeldaArena_Cleanup = 0x800669EC; // type:func ZeldaArena_IsInitialized = 0x80066A10; // type:func MapMark_Init = 0x80066A40; // type:func MapMark_ClearPointers = 0x80066AEC; // type:func MapMark_DrawForDungeon = 0x80066B08; // type:func MapMark_Draw = 0x80066FF8; // type:func PreNmiBuff_Init = 0x80067040; // type:func PreNmiBuff_SetReset = 0x800670B8; // type:func PreNmiBuff_IsResetting = 0x800670EC; // type:func Sched_FlushTaskQueue = 0x80067100; // type:func OLib_Vec3fDist = 0x80067180; // type:func OLib_Vec3fDistOutDiff = 0x800671C4; // type:func OLib_Vec3fDistXZ = 0x80067220; // type:func OLib_ClampMinDist = 0x80067254; // type:func OLib_ClampMaxDist = 0x800672A4; // type:func OLib_Vec3fDistNormalize = 0x800672F4; // type:func OLib_VecSphToVec3f = 0x800673A4; // type:func OLib_VecGeoToVec3f = 0x80067450; // type:func OLib_Vec3fToVecSph = 0x80067494; // type:func OLib_Vec3fToVecGeo = 0x800675E8; // type:func OLib_Vec3fDiffToVecSph = 0x80067630; // type:func OLib_Vec3fDiffToVecGeo = 0x80067684; // type:func OLib_Vec3fDiffRad = 0x800676D8; // type:func OLib_Vec3fDiffDegF = 0x80067768; // type:func OLib_Vec3fDiffBinAng = 0x800677D0; // type:func OnePointCutscene_AddVecGeoToVec3f = 0x80067870; // type:func OnePointCutscene_Vec3fYaw = 0x800678F0; // type:func OnePointCutscene_Vec3sToVec3f = 0x80067958; // type:func OnePointCutscene_BgCheckLineTest = 0x8006799C; // type:func OnePointCutscene_RaycastDown = 0x800679EC; // type:func OnePointCutscene_SetCsCamPoints = 0x80067A14; // type:func OnePointCutscene_SetInfo = 0x80067A48; // type:func OnePointCutscene_SetAsChild = 0x8006B184; // type:func OnePointCutscene_RemoveCamera = 0x8006B1CC; // type:func OnePointCutscene_Init = 0x8006B2A0; // type:func OnePointCutscene_EndCutscene = 0x8006B558; // type:func OnePointCutscene_Attention = 0x8006B5B4; // type:func OnePointCutscene_AttentionSetSfx = 0x8006B720; // type:func OnePointCutscene_EnableAttention = 0x8006B774; // type:func OnePointCutscene_DisableAttention = 0x8006B784; // type:func OnePointCutscene_CheckForCategory = 0x8006B798; // type:func OnePointCutscene_Noop = 0x8006B7F8; // type:func Map_SavePlayerInitialInfo = 0x8006B810; // type:func Map_SetPaletteData = 0x8006B870; // type:func Map_SetFloorPalettesData = 0x8006B8EC; // type:func Map_InitData = 0x8006BAA4; // type:func Map_InitRoomData = 0x8006BD60; // type:func Map_Destroy = 0x8006BE3C; // type:func Map_Init = 0x8006BE64; // type:func Minimap_DrawCompassIcons = 0x8006C0EC; // type:func Minimap_Draw = 0x8006C540; // type:func Map_GetFloorTextIndexOffset = 0x8006D05C; // type:func Map_Update = 0x8006D084; // type:func Interface_ChangeHudVisibilityMode = 0x8006D3B0; // type:func Interface_RaiseButtonAlphas = 0x8006D3E4; // type:func Interface_DimButtonAlphas = 0x8006D51C; // type:func Interface_UpdateHudAlphas = 0x8006D5F0; // type:func func_80083108 = 0x8006DE10; // type:func Interface_SetSceneRestrictions = 0x8006ED2C; // type:func Gfx_TextureIA8 = 0x8006EE74; // type:func Gfx_TextureI8 = 0x8006F098; // type:func Inventory_SwapAgeEquipment = 0x8006F2BC; // type:func Interface_InitHorsebackArchery = 0x8006F540; // type:func func_800849EC = 0x8006F588; // type:func Interface_LoadItemIcon1 = 0x8006F608; // type:func Interface_LoadItemIcon2 = 0x8006F6B8; // type:func func_80084BF4 = 0x8006F768; // type:func Item_Give = 0x8006F884; // type:func Item_CheckObtainability = 0x80070F00; // type:func Inventory_DeleteItem = 0x80071440; // type:func Inventory_ReplaceItem = 0x800714C0; // type:func Inventory_HasEmptyBottle = 0x80071574; // type:func Inventory_HasSpecificBottle = 0x800715E4; // type:func Inventory_UpdateBottleItem = 0x8007165C; // type:func Inventory_ConsumeFairy = 0x800716F4; // type:func func_80086D5C = 0x800717CC; // type:func Interface_LoadActionLabel = 0x80071804; // type:func Interface_SetDoAction = 0x80071968; // type:func Interface_SetNaviCall = 0x800719F0; // type:func Interface_LoadActionLabelB = 0x80071AF4; // type:func Health_ChangeBy = 0x80071BCC; // type:func Health_GiveHearts = 0x80071CB0; // type:func Rupees_ChangeBy = 0x80071CDC; // type:func Inventory_ChangeAmmo = 0x80071D04; // type:func Magic_Fill = 0x80072010; // type:func Magic_Reset = 0x80072058; // type:func Magic_RequestChange = 0x80072098; // type:func Magic_Update = 0x80072350; // type:func Magic_DrawMeter = 0x80072BFC; // type:func Interface_SetSubTimer = 0x800733E8; // type:func Interface_SetSubTimerToFinalSecond = 0x80073438; // type:func Interface_SetTimer = 0x8007347C; // type:func Interface_DrawActionLabel = 0x800734CC; // type:func Interface_DrawItemButtons = 0x800735B4; // type:func Interface_DrawItemIconTexture = 0x800743C0; // type:func Interface_DrawAmmoCount = 0x80074568; // type:func Interface_DrawActionButton = 0x80074A08; // type:func Interface_InitVertices = 0x80074BF4; // type:func func_8008A8B8 = 0x800750B4; // type:func func_8008A994 = 0x80075194; // type:func Interface_Draw = 0x800751DC; // type:func Interface_Update = 0x80077D94; // type:func Path_GetByIndex = 0x80078AA0; // type:func Path_OrientAndGetDistSq = 0x80078AE4; // type:func Path_CopyLastPoint = 0x80078BD0; // type:func FrameAdvance_Init = 0x80078C70; // type:func FrameAdvance_Update = 0x80078C80; // type:func Player_SetBootData = 0x80078D20; // type:func Player_InBlockingCsMode = 0x80078EAC; // type:func Player_InCsMode = 0x80078F5C; // type:func func_8008E9C4 = 0x80078F98; // type:func Player_IsChildWithHylianShield = 0x80078FA8; // type:func Player_ActionToModelGroup = 0x80078FD0; // type:func Player_SetModelsForHoldingShield = 0x8007901C; // type:func Player_SetModels = 0x80079108; // type:func Player_SetModelGroup = 0x800791E0; // type:func func_8008EC70 = 0x8007924C; // type:func Player_SetEquipmentData = 0x80079284; // type:func Player_UpdateBottleHeld = 0x80079374; // type:func func_8008EDF0 = 0x800793C8; // type:func func_8008EE08 = 0x800793E4; // type:func func_8008EEAC = 0x80079488; // type:func func_8008EF30 = 0x8007950C; // type:func func_8008EF44 = 0x80079524; // type:func Player_IsBurningStickInRange = 0x80079540; // type:func Player_GetStrength = 0x80079618; // type:func Player_GetMask = 0x80079664; // type:func Player_UnsetMask = 0x80079674; // type:func Player_HasMirrorShieldEquipped = 0x80079684; // type:func Player_HasMirrorShieldSetToDraw = 0x8007969C; // type:func Player_ActionToMagicSpell = 0x800796C8; // type:func Player_HoldsHookshot = 0x800796F4; // type:func func_8008F128 = 0x80079718; // type:func Player_ActionToMeleeWeapon = 0x8007974C; // type:func Player_GetMeleeWeaponHeld = 0x80079774; // type:func Player_HoldsTwoHandedWeapon = 0x80079798; // type:func Player_HoldsBrokenKnife = 0x800797C4; // type:func Player_ActionToBottle = 0x8007981C; // type:func Player_GetBottleHeld = 0x80079848; // type:func Player_ActionToExplosive = 0x80079868; // type:func Player_GetExplosiveHeld = 0x80079894; // type:func func_8008F2BC = 0x800798B4; // type:func Player_GetEnvironmentalHazard = 0x800798F0; // type:func Player_DrawImpl = 0x80079A68; // type:func func_8008F87C = 0x80079E2C; // type:func Player_OverrideLimbDrawGameplayCommon = 0x8007A278; // type:func Player_OverrideLimbDrawGameplayDefault = 0x8007A5CC; // type:func Player_OverrideLimbDrawGameplayFirstPerson = 0x8007A8B8; // type:func Player_OverrideLimbDrawGameplayCrawling = 0x8007AA08; // type:func func_80090480 = 0x8007AA4C; // type:func Player_UpdateShieldCollider = 0x8007ABD4; // type:func func_800906D4 = 0x8007ACA8; // type:func Player_DrawGetItemImpl = 0x8007ADB8; // type:func Player_DrawGetItem = 0x8007AF4C; // type:func func_80090A28 = 0x8007AFC4; // type:func Player_DrawHookshotReticle = 0x8007B098; // type:func Player_PostLimbDrawGameplay = 0x8007B27C; // type:func Player_InitPauseDrawData = 0x8007BBE4; // type:func Player_OverrideLimbDrawPause = 0x8007BD10; // type:func Player_DrawPauseImpl = 0x8007BEB4; // type:func Player_DrawPause = 0x8007C5B8; // type:func func_80092320 = 0x8007C790; // type:func PreNMI_Update = 0x8007C7A4; // type:func PreNMI_Draw = 0x8007C7EC; // type:func PreNMI_Main = 0x8007C8A8; // type:func PreNMI_Destroy = 0x8007C8DC; // type:func PreNMI_Init = 0x8007C8E8; // type:func Quake_AddVecGeoToVec3f = 0x8007C930; // type:func Quake_UpdateShakeInfo = 0x8007C9B0; // type:func Quake_CallbackType1 = 0x8007CBD8; // type:func Quake_CallbackType5 = 0x8007CC60; // type:func Quake_CallbackType6 = 0x8007CCD4; // type:func Quake_CallbackType3 = 0x8007CD58; // type:func Quake_CallbackType2 = 0x8007CDF0; // type:func Quake_CallbackType4 = 0x8007CE60; // type:func Quake_GetFreeIndex = 0x8007CEF8; // type:func Quake_RequestImpl = 0x8007CF5C; // type:func Quake_Remove = 0x8007D014; // type:func Quake_GetRequest = 0x8007D03C; // type:func Quake_SetValue = 0x8007D098; // type:func Quake_SetSpeed = 0x8007D1C8; // type:func Quake_SetDuration = 0x8007D210; // type:func Quake_GetTimeLeft = 0x8007D260; // type:func Quake_SetPerturbations = 0x8007D298; // type:func Quake_SetOrientation = 0x8007D300; // type:func Quake_Init = 0x8007D368; // type:func Quake_Request = 0x8007D3BC; // type:func Quake_RemoveRequest = 0x8007D3E0; // type:func Quake_Update = 0x8007D428; // type:func Gfx_SetFog = 0x8007D7A0; // type:func Gfx_SetFogWithSync = 0x8007D91C; // type:func Gfx_SetFog2 = 0x8007DAAC; // type:func Gfx_SetupDLImpl = 0x8007DAE0; // type:func Gfx_SetupDL = 0x8007DB1C; // type:func Gfx_SetupDLAtPtr = 0x8007DB3C; // type:func Gfx_SetupDL_57 = 0x8007DB68; // type:func Gfx_SetupDL_57b = 0x8007DB90; // type:func Gfx_SetupDL_52NoCD = 0x8007DBB8; // type:func Gfx_SetupDL_58Opa = 0x8007DBFC; // type:func Gfx_SetupDL_57Opa = 0x8007DC24; // type:func Gfx_SetupDL_50Opa = 0x8007DC4C; // type:func Gfx_SetupDL_51Opa = 0x8007DC74; // type:func Gfx_SetupDL_52Xlu = 0x8007DC9C; // type:func Gfx_SetupDL_53Opa = 0x8007DCC4; // type:func Gfx_SetupDL_54Opa = 0x8007DCEC; // type:func Gfx_SetupDL_55Xlu = 0x8007DD14; // type:func Gfx_SetupDL_26Opa = 0x8007DD3C; // type:func Gfx_SetupDL_25Xlu2 = 0x8007DD64; // type:func func_80093C80 = 0x8007DD8C; // type:func Gfx_SetupDL_25Opa = 0x8007DDF8; // type:func Gfx_SetupDL_25Xlu = 0x8007DE20; // type:func Gfx_SetupDL_31Opa = 0x8007DE48; // type:func Gfx_SetupDL_32Opa = 0x8007DE70; // type:func Gfx_SetupDL_33Opa = 0x8007DE98; // type:func Gfx_SetupDL_64 = 0x8007DEC0; // type:func Gfx_SetupDL_34 = 0x8007DEE8; // type:func Gfx_SetupDL_34Opa = 0x8007DF10; // type:func Gfx_SetupDL_35Opa = 0x8007DF3C; // type:func Gfx_SetupDL_44Xlu = 0x8007DF64; // type:func Gfx_SetupDL_36Opa = 0x8007DF8C; // type:func Gfx_SetupDL_28 = 0x8007DFB4; // type:func Gfx_SetupDL_28Opa = 0x8007DFDC; // type:func Gfx_SetupDL_43Opa = 0x8007E004; // type:func Gfx_SetupDL_45Opa = 0x8007E02C; // type:func Gfx_SetupDL_46Overlay = 0x8007E054; // type:func Gfx_SetupDL_38Xlu = 0x8007E07C; // type:func Gfx_SetupDL_4Xlu = 0x8007E0A4; // type:func Gfx_SetupDL_37Opa = 0x8007E0CC; // type:func Gfx_SetupDL_2Opa = 0x8007E0F4; // type:func Gfx_SetupDL_39 = 0x8007E11C; // type:func Gfx_SetupDL_39Opa = 0x8007E144; // type:func Gfx_SetupDL_39Overlay = 0x8007E170; // type:func Gfx_SetupDL_39Ptr = 0x8007E19C; // type:func Gfx_SetupDL_40Opa = 0x8007E1C8; // type:func Gfx_SetupDL_41Opa = 0x8007E1F0; // type:func Gfx_SetupDL_47Xlu = 0x8007E218; // type:func Gfx_SetupDL_66 = 0x8007E240; // type:func Gfx_SetupDL_67 = 0x8007E268; // type:func Gfx_SetupDL_68NoCD = 0x8007E290; // type:func Gfx_SetupDL_69NoCD = 0x8007E2D4; // type:func func_800947AC = 0x8007E318; // type:func Gfx_SetupDL_70 = 0x8007E35C; // type:func Gfx_SetupDL_20NoCD = 0x8007E384; // type:func Gfx_SetupDL_42Opa = 0x8007E3C8; // type:func Gfx_SetupDL_42Overlay = 0x8007E3F0; // type:func Gfx_SetupDL_48Opa = 0x8007E418; // type:func Gfx_SetupDL_49Xlu = 0x8007E440; // type:func Gfx_SetupDL_27Xlu = 0x8007E468; // type:func Gfx_SetupDL_60NoCDXlu = 0x8007E490; // type:func Gfx_SetupDL_61Xlu = 0x8007E4D8; // type:func Gfx_SetupDL_56Opa = 0x8007E500; // type:func Gfx_SetupDL_56Ptr = 0x8007E528; // type:func Gfx_SetupDL_59Opa = 0x8007E554; // type:func Gfx_BranchTexScroll = 0x8007E57C; // type:func func_80094E54 = 0x8007E620; // type:func func_80094E78 = 0x8007E644; // type:func Gfx_TexScroll = 0x8007E668; // type:func Gfx_TwoTexScroll = 0x8007E6EC; // type:func Gfx_TwoTexScrollEnvColor = 0x8007E80C; // type:func Gfx_EnvColor = 0x8007E96C; // type:func Gfx_SetupFrame = 0x8007E9C4; // type:func func_80095974 = 0x8007EF7C; // type:func func_80095AA0 = 0x8007F060; // type:func Room_DrawNormal = 0x8007F078; // type:func Room_DrawCullable = 0x8007F294; // type:func Room_DecodeJpeg = 0x8007F75C; // type:func Room_DrawBackground2D = 0x8007F7E4; // type:func Room_DrawImageSingle = 0x8007FAE0; // type:func Room_GetImageMultiBgEntry = 0x8007FEB0; // type:func Room_DrawImageMulti = 0x8007FF9C; // type:func Room_DrawImage = 0x8008036C; // type:func func_80096FD4 = 0x800803D4; // type:func func_80096FE8 = 0x800803EC; // type:func func_8009728C = 0x80080588; // type:func func_800973FC = 0x800806C0; // type:func Room_Draw = 0x80080764; // type:func func_80097534 = 0x800807B4; // type:func Sample_HandleStateChange = 0x80080850; // type:func Sample_Draw = 0x80080884; // type:func Sample_Main = 0x80080A70; // type:func Sample_Destroy = 0x80080A9C; // type:func Sample_SetupView = 0x80080AA8; // type:func Sample_LoadTitleStatic = 0x80080B60; // type:func Sample_Init = 0x80080BC0; // type:func Inventory_ChangeEquipment = 0x80080C50; // type:func Inventory_DeleteEquipment = 0x80080CA8; // type:func Inventory_ChangeUpgrade = 0x80080DB4; // type:func Object_SpawnPersistent = 0x80080E10; // type:func Object_InitContext = 0x80080EF4; // type:func Object_UpdateEntries = 0x80081050; // type:func Object_GetSlot = 0x80081148; // type:func Object_IsLoaded = 0x800811A8; // type:func func_800981B8 = 0x800811D8; // type:func func_800982FC = 0x80081260; // type:func Scene_ExecuteCommands = 0x800812C0; // type:func Scene_CommandPlayerEntryList = 0x80081344; // type:func Scene_CommandActorEntryList = 0x80081420; // type:func Scene_CommandUnused2 = 0x80081478; // type:func Scene_CommandCollisionHeader = 0x800814C0; // type:func Scene_CommandRoomList = 0x800815F0; // type:func Scene_CommandSpawnList = 0x80081648; // type:func Scene_CommandSpecialFiles = 0x80081690; // type:func Scene_CommandRoomBehavior = 0x80081758; // type:func Scene_CommandRoomShape = 0x800817B0; // type:func Scene_CommandObjectList = 0x800817F8; // type:func Scene_CommandLightList = 0x800819AC; // type:func Scene_CommandPathList = 0x80081A5C; // type:func Scene_CommandTransitionActorEntryList = 0x80081AA4; // type:func TransitionActor_InitContext = 0x80081AFC; // type:func Scene_CommandLightSettingsList = 0x80081B0C; // type:func Scene_CommandSkyboxSettings = 0x80081B64; // type:func Scene_CommandSkyboxDisables = 0x80081BA8; // type:func Scene_CommandTimeSettings = 0x80081BD0; // type:func Scene_CommandWindSettings = 0x80081EE4; // type:func Scene_CommandExitList = 0x80081F48; // type:func Scene_CommandUndefined9 = 0x80081F90; // type:func Scene_CommandSoundSettings = 0x80081FA0; // type:func Scene_CommandEchoSettings = 0x80081FEC; // type:func Scene_CommandAlternateHeaderList = 0x80082004; // type:func Scene_CommandCutsceneData = 0x80082100; // type:func Scene_CommandMiscSettings = 0x80082140; // type:func Scene_SetTransitionForNextEntrance = 0x80082204; // type:func Scene_DrawConfigDefault = 0x800822C0; // type:func Scene_DrawConfigDekuTree = 0x80082300; // type:func Scene_DrawConfigDekuTreeBoss = 0x80082448; // type:func Scene_DrawConfigDodongosCavern = 0x8008252C; // type:func Scene_DrawConfigTempleOfTime = 0x80082854; // type:func Scene_DrawConfigGrottos = 0x8008306C; // type:func Scene_DrawConfigChamberOfTheSages = 0x8008337C; // type:func Scene_DrawConfigGreatFairyFountain = 0x800835A0; // type:func Scene_DrawConfigGraveExitLightShining = 0x80083738; // type:func Scene_DrawConfigFairysFountain = 0x80083810; // type:func Scene_DrawConfigShadowTempleAndWell = 0x80083974; // type:func Scene_DrawConfigThievesHideout = 0x80083B00; // type:func Scene_DrawConfigWaterTemple = 0x80083BE8; // type:func Scene_DrawConfigWaterTempleBoss = 0x80084340; // type:func Scene_DrawConfigShootingGallery = 0x80084460; // type:func Scene_DrawConfigCastleCourtyardGuards = 0x80084514; // type:func Scene_DrawConfigOutsideGanonsCastle = 0x8008468C; // type:func func_8009BEEC = 0x80084928; // type:func Scene_DrawConfigGanonsTowerCollapseExterior = 0x80084AE8; // type:func Scene_DrawConfigIceCavern = 0x80084DF4; // type:func Scene_DrawConfigRoyalFamilysTomb = 0x80084FE4; // type:func Scene_DrawConfigLakesideLaboratory = 0x80085268; // type:func Scene_DrawConfigCalmWater = 0x80085448; // type:func Scene_DrawConfigGerudoTrainingGround = 0x80085550; // type:func Gfx_TwoTexScrollPrimColor = 0x80085740; // type:func Scene_DrawConfigFishingPond = 0x800858A0; // type:func Scene_DrawConfigBombchuBowlingAlley = 0x800859CC; // type:func Scene_DrawConfigLonLonBuildings = 0x80085BD0; // type:func Scene_DrawConfigMarketGuardHouse = 0x80085CA0; // type:func Scene_DrawConfigPotionShopGranny = 0x80085DD0; // type:func Scene_DrawConfigForestTemple = 0x80085F48; // type:func Scene_DrawConfigSpiritTemple = 0x80086138; // type:func Scene_DrawConfigHyruleField = 0x800861A8; // type:func Scene_DrawConfigKakarikoVillage = 0x800864A4; // type:func Scene_DrawConfigZorasRiver = 0x80086574; // type:func Scene_DrawConfigKokiriForest = 0x8008678C; // type:func Scene_DrawConfigLakeHylia = 0x80086BF0; // type:func Scene_DrawConfigZorasDomain = 0x80086DB0; // type:func Scene_DrawConfigZorasFountain = 0x80086F0C; // type:func Scene_DrawConfigGerudoValley = 0x800870FC; // type:func Scene_DrawConfigLostWoods = 0x80087438; // type:func Scene_DrawConfigDesertColossus = 0x80087634; // type:func Scene_DrawConfigGerudosFortress = 0x80087740; // type:func Scene_DrawConfigHauntedWasteland = 0x800877B0; // type:func Scene_DrawConfigHyruleCastle = 0x80087928; // type:func Scene_DrawConfigDeathMountainTrail = 0x80087ACC; // type:func Scene_DrawConfigDeathMountainCrater = 0x80087C90; // type:func Scene_DrawConfigGoronCity = 0x80087E5C; // type:func Scene_DrawConfigLonLonRanch = 0x80087FCC; // type:func Scene_DrawConfigFireTemple = 0x8008809C; // type:func Scene_DrawConfigJabuJabu = 0x80088240; // type:func Scene_DrawConfigInsideGanonsCastle = 0x800886EC; // type:func Scene_DrawConfigInsideGanonsCastleCollapse = 0x800888F0; // type:func Scene_DrawConfigGanonsTowerCollapseInterior = 0x80088910; // type:func Scene_DrawConfigBesitu = 0x80088930; // type:func Scene_Draw = 0x80088A68; // type:func SkelAnime_DrawLimbLod = 0x80088AA0; // type:func SkelAnime_DrawLod = 0x80088D08; // type:func SkelAnime_DrawFlexLimbLod = 0x80088EF8; // type:func SkelAnime_DrawFlexLod = 0x80089188; // type:func SkelAnime_DrawLimbOpa = 0x80089400; // type:func SkelAnime_DrawOpa = 0x8008964C; // type:func SkelAnime_DrawFlexLimbOpa = 0x8008982C; // type:func SkelAnime_DrawFlexOpa = 0x80089AA4; // type:func SkelAnime_GetFrameData = 0x80089D08; // type:func Animation_GetLength = 0x80089E70; // type:func Animation_GetLastFrame = 0x80089EAC; // type:func SkelAnime_DrawLimb = 0x80089EF4; // type:func SkelAnime_Draw = 0x8008A134; // type:func SkelAnime_DrawFlexLimb = 0x8008A324; // type:func SkelAnime_DrawFlex = 0x8008A5B4; // type:func SkelAnime_GetFrameDataLegacy = 0x8008A81C; // type:func Animation_GetLimbCountLegacy = 0x8008AC20; // type:func Animation_GetLengthLegacy = 0x8008AC5C; // type:func Animation_GetLastFrameLegacy = 0x8008AC98; // type:func SkelAnime_InterpFrameTable = 0x8008ACE0; // type:func AnimationContext_Reset = 0x8008B160; // type:func AnimationContext_SetNextQueue = 0x8008B16C; // type:func AnimationContext_DisableQueue = 0x8008B18C; // type:func AnimationContext_AddEntry = 0x8008B1B4; // type:func AnimationContext_SetLoadFrame = 0x8008B1EC; // type:func AnimationContext_SetCopyAll = 0x8008B2E8; // type:func AnimationContext_SetInterp = 0x8008B350; // type:func AnimationContext_SetCopyTrue = 0x8008B3C0; // type:func AnimationContext_SetCopyFalse = 0x8008B430; // type:func AnimationContext_SetMoveActor = 0x8008B4A0; // type:func AnimationContext_LoadFrame = 0x8008B4FC; // type:func AnimationContext_CopyAll = 0x8008B52C; // type:func AnimationContext_Interp = 0x8008B59C; // type:func AnimationContext_CopyTrue = 0x8008B5F8; // type:func AnimationContext_CopyFalse = 0x8008B678; // type:func AnimationContext_MoveActor = 0x8008B6FC; // type:func AnimationContext_Update = 0x8008B790; // type:func SkelAnime_InitLink = 0x8008B830; // type:func LinkAnimation_SetUpdateFunction = 0x8008B994; // type:func LinkAnimation_Update = 0x8008B9CC; // type:func LinkAnimation_Morph = 0x8008B9F0; // type:func LinkAnimation_AnimateFrame = 0x8008BAAC; // type:func LinkAnimation_Loop = 0x8008BB88; // type:func LinkAnimation_Once = 0x8008BC28; // type:func Animation_SetMorph = 0x8008BD04; // type:func LinkAnimation_Change = 0x8008BD28; // type:func LinkAnimation_PlayOnce = 0x8008BEA0; // type:func LinkAnimation_PlayOnceSetSpeed = 0x8008BF00; // type:func LinkAnimation_PlayLoop = 0x8008BF64; // type:func LinkAnimation_PlayLoopSetSpeed = 0x8008BFC0; // type:func LinkAnimation_CopyJointToMorph = 0x8008C020; // type:func LinkAnimation_CopyMorphToJoint = 0x8008C050; // type:func LinkAnimation_LoadToMorph = 0x8008C080; // type:func LinkAnimation_LoadToJoint = 0x8008C0C4; // type:func LinkAnimation_InterpJointMorph = 0x8008C108; // type:func LinkAnimation_BlendToJoint = 0x8008C140; // type:func LinkAnimation_BlendToMorph = 0x8008C1E0; // type:func LinkAnimation_EndLoop = 0x8008C280; // type:func Animation_OnFrameImpl = 0x8008C2A4; // type:func LinkAnimation_OnFrame = 0x8008C35C; // type:func SkelAnime_Init = 0x8008C3AC; // type:func SkelAnime_InitFlex = 0x8008C4B0; // type:func SkelAnime_InitSkin = 0x8008C5BC; // type:func SkelAnime_SetUpdate = 0x8008C69C; // type:func SkelAnime_Update = 0x8008C6E8; // type:func SkelAnime_Morph = 0x8008C70C; // type:func SkelAnime_MorphTaper = 0x8008C7CC; // type:func SkelAnime_AnimateFrame = 0x8008C954; // type:func SkelAnime_LoopFull = 0x8008CA9C; // type:func SkelAnime_LoopPartial = 0x8008CB3C; // type:func SkelAnime_Once = 0x8008CBE4; // type:func Animation_ChangeImpl = 0x8008CCE8; // type:func Animation_Change = 0x8008CEA4; // type:func Animation_PlayOnce = 0x8008CEEC; // type:func Animation_MorphToPlayOnce = 0x8008CF44; // type:func Animation_PlayOnceSetSpeed = 0x8008CFA0; // type:func Animation_PlayLoop = 0x8008CFFC; // type:func Animation_MorphToLoop = 0x8008D050; // type:func Animation_PlayLoopSetSpeed = 0x8008D088; // type:func Animation_EndLoop = 0x8008D0E0; // type:func Animation_Reverse = 0x8008D10C; // type:func SkelAnime_CopyFrameTableTrue = 0x8008D130; // type:func SkelAnime_CopyFrameTableFalse = 0x8008D198; // type:func SkelAnime_UpdateTranslation = 0x8008D204; // type:func Animation_OnFrame = 0x8008D3D0; // type:func SkelAnime_Free = 0x8008D3F8; // type:func SkelAnime_CopyFrameTable = 0x8008D444; // type:func Skin_UpdateVertices = 0x8008D490; // type:func Skin_ApplyLimbModifications = 0x8008D65C; // type:func Skin_DrawAnimatedLimb = 0x8008DAC8; // type:func Skin_DrawLimb = 0x8008DBA4; // type:func Skin_DrawImpl = 0x8008DCCC; // type:func func_800A6330 = 0x8008DEF8; // type:func func_800A6360 = 0x8008DF28; // type:func func_800A6394 = 0x8008DF5C; // type:func func_800A63CC = 0x8008DF94; // type:func Skin_GetLimbPos = 0x8008DFD0; // type:func Skin_InitAnimatedLimb = 0x8008E030; // type:func Skin_Init = 0x8008E20C; // type:func Skin_Free = 0x8008E3DC; // type:func func_800A698C = 0x8008E4B0; // type:func Skin_ApplyAnimTransformations = 0x8008E5EC; // type:func SkinMatrix_Vec3fMtxFMultXYZW = 0x8008E940; // type:func SkinMatrix_Vec3fMtxFMultXYZ = 0x8008EA28; // type:func SkinMatrix_MtxFMtxFMult = 0x8008EAD8; // type:func SkinMatrix_GetClear = 0x8008EE34; // type:func SkinMatrix_Clear = 0x8008EE48; // type:func SkinMatrix_MtxFCopy = 0x8008EEA0; // type:func SkinMatrix_Invert = 0x8008EF28; // type:func SkinMatrix_SetScale = 0x8008F1C8; // type:func SkinMatrix_SetRotateZYX = 0x8008F22C; // type:func SkinMatrix_SetRotateYXZ = 0x8008F3BC; // type:func SkinMatrix_SetTranslate = 0x8008F54C; // type:func SkinMatrix_SetTranslateRotateZYXScale = 0x8008F5B0; // type:func SkinMatrix_SetTranslateRotateYXZScale = 0x8008F634; // type:func SkinMatrix_SetTranslateRotateZYX = 0x8008F6B8; // type:func SkinMatrix_Vec3fToVec3s = 0x8008F718; // type:func SkinMatrix_Vec3sToVec3f = 0x8008F75C; // type:func SkinMatrix_MtxFToMtx = 0x8008F7A0; // type:func SkinMatrix_MtxFToNewMtx = 0x8008F9B8; // type:func SkinMatrix_SetRotateAxis = 0x8008FA00; // type:func func_800A8030 = 0x8008FB70; // type:func Sram_InitNewSave = 0x8008FCE0; // type:func Sram_InitDebugSave = 0x8008FE0C; // type:func Sram_OpenSave = 0x8008FFCC; // type:func Sram_WriteSave = 0x80090310; // type:func Sram_VerifyAndLoadAllSaves = 0x8009045C; // type:func Sram_InitSave = 0x80090988; // type:func Sram_EraseSave = 0x80090C54; // type:func Sram_CopySave = 0x80090D6C; // type:func Sram_WriteSramHeader = 0x80090F88; // type:func Sram_InitSram = 0x80090FBC; // type:func Sram_Alloc = 0x800910D4; // type:func Sram_Init = 0x80091104; // type:func SsSram_Init = 0x80091120; // type:func SsSram_Dma = 0x800911F8; // type:func SsSram_ReadWrite = 0x80091284; // type:func Rumble_Update = 0x800912F0; // type:func Rumble_Override = 0x8009132C; // type:func Rumble_Request = 0x800913C8; // type:func Rumble_Init = 0x80091484; // type:func Rumble_Destroy = 0x800914C0; // type:func Rumble_Controller1HasRumblePak = 0x80091518; // type:func Rumble_Reset = 0x80091530; // type:func Rumble_ClearRequests = 0x80091544; // type:func Rumble_SetUpdateEnabled = 0x80091554; // type:func View_ViewportToVp = 0x80091570; // type:func View_New = 0x800915DC; // type:func View_Free = 0x80091628; // type:func View_Init = 0x80091648; // type:func View_LookAt = 0x80091708; // type:func View_LookAtUnsafe = 0x800917A4; // type:func View_SetScale = 0x800917F4; // type:func View_GetScale = 0x80091814; // type:func View_SetPerspective = 0x80091824; // type:func View_GetPerspective = 0x80091854; // type:func View_SetOrtho = 0x80091874; // type:func View_GetOrtho = 0x800918B0; // type:func View_SetViewport = 0x800918D0; // type:func View_GetViewport = 0x80091904; // type:func View_ApplyLetterbox = 0x8009192C; // type:func View_SetDistortionOrientation = 0x80091A6C; // type:func View_SetDistortionScale = 0x80091A90; // type:func View_SetDistortionSpeed = 0x80091AB4; // type:func View_InitDistortion = 0x80091AC8; // type:func View_ClearDistortion = 0x80091B2C; // type:func View_SetDistortion = 0x80091B60; // type:func View_StepDistortion = 0x80091BB4; // type:func View_Apply = 0x80091D6C; // type:func View_ApplyPerspective = 0x80091DB8; // type:func View_ApplyOrtho = 0x800920AC; // type:func View_ApplyOrthoToOverlay = 0x80092258; // type:func View_ApplyPerspectiveToOverlay = 0x8009248C; // type:func View_UpdateViewingMatrix = 0x800927DC; // type:func View_ApplyTo = 0x80092848; // type:func ViMode_LogPrint = 0x80092C70; // type:func ViMode_Configure = 0x80092C7C; // type:func ViMode_Save = 0x80093224; // type:func ViMode_Load = 0x80093304; // type:func ViMode_Init = 0x8009338C; // type:func ViMode_Destroy = 0x800933F4; // type:func ViMode_ConfigureFeatures = 0x80093400; // type:func ViMode_Update = 0x80093464; // type:func VisCvg_Init = 0x800937E0; // type:func VisCvg_Destroy = 0x80093804; // type:func VisCvg_Draw = 0x80093810; // type:func VisMono_Init = 0x80093980; // type:func VisMono_Destroy = 0x800939D0; // type:func VisMono_DesaturateTLUT = 0x800939F4; // type:func VisMono_DesaturateDList = 0x80093D08; // type:func VisMono_Draw = 0x80093F38; // type:func VisMono_DrawOld = 0x8009412C; // type:func VisZBuf_Init = 0x800941A0; // type:func VisZBuf_Destroy = 0x800941D4; // type:func VisZBuf_Draw = 0x800941E0; // type:func Skybox_CalculateFace256 = 0x80094430; // type:func Skybox_CalculateFace128 = 0x80094B40; // type:func Skybox_Calculate256 = 0x80095848; // type:func Skybox_Calculate128 = 0x800959F8; // type:func Skybox_Setup = 0x80095A98; // type:func Skybox_Init = 0x80096BEC; // type:func Skybox_UpdateMatrix = 0x80096D00; // type:func Skybox_Draw = 0x80096D88; // type:func Skybox_Update = 0x800973D0; // type:func PlayerCall_InitFuncPtrs = 0x800973E0; // type:func PlayerCall_Init = 0x80097448; // type:func PlayerCall_Destroy = 0x80097490; // type:func PlayerCall_Update = 0x800974D0; // type:func PlayerCall_Draw = 0x80097510; // type:func TransitionTile_InitGraphics = 0x80097550; // type:func TransitionTile_InitVtxData = 0x8009791C; // type:func TransitionTile_Destroy = 0x800979DC; // type:func TransitionTile_Init = 0x80097A68; // type:func TransitionTile_SetVtx = 0x80097BE0; // type:func TransitionTile_Draw = 0x80097CF4; // type:func TransitionTile_Suck = 0x80097E20; // type:func TransitionTile_Update = 0x80097F54; // type:func func_800B23F0 = 0x80097F60; // type:func TransitionTriforce_Start = 0x80097F70; // type:func TransitionTriforce_Init = 0x80097FA8; // type:func TransitionTriforce_Destroy = 0x80098048; // type:func TransitionTriforce_Update = 0x80098054; // type:func TransitionTriforce_SetColor = 0x80098168; // type:func TransitionTriforce_SetType = 0x80098174; // type:func TransitionTriforce_SetState = 0x80098180; // type:func TransitionTriforce_Draw = 0x8009818C; // type:func TransitionTriforce_IsDone = 0x8009849C; // type:func TransitionWipe_Start = 0x80098530; // type:func TransitionWipe_Init = 0x800985E8; // type:func TransitionWipe_Destroy = 0x80098614; // type:func TransitionWipe_Update = 0x80098620; // type:func TransitionWipe_Draw = 0x80098700; // type:func TransitionWipe_IsDone = 0x8009893C; // type:func TransitionWipe_SetType = 0x80098948; // type:func TransitionWipe_SetColor = 0x80098988; // type:func TransitionWipe_SetUnkColor = 0x80098994; // type:func TransitionCircle_Start = 0x800989A0; // type:func TransitionCircle_Init = 0x80098B8C; // type:func TransitionCircle_Destroy = 0x80098BB8; // type:func TransitionCircle_Update = 0x80098BC4; // type:func TransitionCircle_Draw = 0x80098D48; // type:func TransitionCircle_IsDone = 0x80098FE4; // type:func TransitionCircle_SetType = 0x80098FF0; // type:func TransitionCircle_SetColor = 0x80099048; // type:func TransitionCircle_SetUnkColor = 0x80099054; // type:func TransitionFade_Start = 0x80099060; // type:func TransitionFade_Init = 0x800990BC; // type:func TransitionFade_Destroy = 0x800990E8; // type:func TransitionFade_Update = 0x800990F4; // type:func TransitionFade_Draw = 0x80099284; // type:func TransitionFade_IsDone = 0x80099350; // type:func TransitionFade_SetColor = 0x8009935C; // type:func TransitionFade_SetType = 0x80099368; // type:func Letterbox_SetSizeTarget = 0x800993C0; // type:func Letterbox_GetSizeTarget = 0x800993D0; // type:func Letterbox_SetSize = 0x800993E0; // type:func Letterbox_GetSize = 0x800993F0; // type:func Letterbox_Init = 0x80099400; // type:func Letterbox_Destroy = 0x80099420; // type:func Letterbox_Update = 0x80099430; // type:func func_800BB0A0 = 0x80099530; // type:func func_800BB2B4 = 0x80099744; // type:func KaleidoManager_LoadOvl = 0x80099A00; // type:func KaleidoManager_ClearOvl = 0x80099A5C; // type:func KaleidoManager_Init = 0x80099AAC; // type:func KaleidoManager_Destroy = 0x80099B1C; // type:func KaleidoManager_GetRamAddr = 0x80099B5C; // type:func KaleidoScopeCall_LoadPlayer = 0x80099C30; // type:func KaleidoScopeCall_Init = 0x80099C7C; // type:func KaleidoScopeCall_Destroy = 0x80099CC8; // type:func KaleidoScopeCall_Update = 0x80099CE8; // type:func KaleidoScopeCall_Draw = 0x80099E88; // type:func Play_RequestViewpointBgCam = 0x80099F10; // type:func Play_SetViewpoint = 0x80099F50; // type:func Play_CheckViewpoint = 0x80099FFC; // type:func Play_SetShopBrowsingViewpoint = 0x8009A024; // type:func Play_SetupTransition = 0x8009A050; // type:func func_800BC88C = 0x8009A2FC; // type:func Play_SetFog = 0x8009A314; // type:func Play_Destroy = 0x8009A360; // type:func Play_Init = 0x8009A4CC; // type:func Play_Update = 0x8009AC84; // type:func Play_DrawOverlayElements = 0x8009BD78; // type:func Play_Draw = 0x8009BE10; // type:func Play_Main = 0x8009C854; // type:func Play_InCsMode = 0x8009C894; // type:func func_800BFCB8 = 0x8009C8C8; // type:func Play_LoadFile = 0x8009CA74; // type:func Play_InitEnvironment = 0x8009CAD0; // type:func Play_InitScene = 0x8009CB18; // type:func Play_SpawnScene = 0x8009CC1C; // type:func Play_GetScreenPos = 0x8009CCC4; // type:func Play_CreateSubCamera = 0x8009CD88; // type:func Play_GetActiveCamId = 0x8009CE38; // type:func Play_ChangeCameraStatus = 0x8009CE44; // type:func Play_ClearCamera = 0x8009CEB4; // type:func Play_ClearAllSubCameras = 0x8009CF1C; // type:func Play_GetCamera = 0x8009CF88; // type:func Play_SetCameraAtEye = 0x8009CFC0; // type:func Play_SetCameraAtEyeUp = 0x8009D0D0; // type:func Play_SetCameraFov = 0x8009D1F4; // type:func Play_SetCameraRoll = 0x8009D23C; // type:func Play_CopyCamera = 0x8009D288; // type:func Play_InitCameraDataUsingPlayer = 0x8009D304; // type:func Play_RequestCameraSetting = 0x8009D374; // type:func Play_ReturnToMainCam = 0x8009D3B0; // type:func Play_GetCameraUID = 0x8009D48C; // type:func func_800C09D8 = 0x8009D4C0; // type:func Play_SaveSceneFlags = 0x8009D52C; // type:func Play_SetRespawnData = 0x8009D574; // type:func Play_SetupRespawnPoint = 0x8009D5E4; // type:func Play_TriggerVoidOut = 0x8009D650; // type:func Play_LoadToLastEntrance = 0x8009D6A8; // type:func Play_TriggerRespawn = 0x8009D77C; // type:func Play_CamIsNotFixed = 0x8009D7B0; // type:func FrameAdvance_IsEnabled = 0x8009D820; // type:func func_800C0D34 = 0x8009D830; // type:func func_800C0DB4 = 0x8009D8B0; // type:func PreRender_SetValuesSave = 0x8009D970; // type:func PreRender_Init = 0x8009D9AC; // type:func PreRender_SetValues = 0x8009D9E0; // type:func PreRender_Destroy = 0x8009DA14; // type:func PreRender_CopyImage = 0x8009DA38; // type:func PreRender_CopyImageRegionImpl = 0x8009DD00; // type:func func_800C170C = 0x8009E148; // type:func func_800C1AE8 = 0x8009E4C4; // type:func PreRender_CoverageRgba16ToI8 = 0x8009E500; // type:func PreRender_SaveZBuffer = 0x8009E818; // type:func PreRender_SaveFramebuffer = 0x8009E850; // type:func PreRender_FetchFbufCoverage = 0x8009E888; // type:func PreRender_DrawCoverage = 0x8009E9A0; // type:func PreRender_RestoreZBuffer = 0x8009E9E4; // type:func func_800C213C = 0x8009EA08; // type:func PreRender_RestoreFramebuffer = 0x8009ED38; // type:func PreRender_CopyImageRegion = 0x8009ED5C; // type:func PreRender_AntiAliasFilter = 0x8009ED7C; // type:func PreRender_DivotFilter = 0x8009F83C; // type:func PreRender_ApplyFilters = 0x8009F990; // type:func THGA_Init = 0x8009FA60; // type:func THGA_Destroy = 0x8009FA80; // type:func THGA_IsCrash = 0x8009FAA0; // type:func THGA_Reset = 0x8009FAC0; // type:func THGA_GetRemaining = 0x8009FAE0; // type:func THGA_GetHead = 0x8009FB00; // type:func THGA_SetHead = 0x8009FB20; // type:func THGA_GetTail = 0x8009FB40; // type:func THGA_AllocDisplayList = 0x8009FB60; // type:func THGA_AllocGfx = 0x8009FB84; // type:func THGA_AllocGfx2 = 0x8009FBA4; // type:func THGA_AllocTail = 0x8009FBC4; // type:func THGA_AllocMtxArray = 0x8009FBE4; // type:func THGA_AllocMtx = 0x8009FC08; // type:func THGA_AllocVtxArray = 0x8009FC28; // type:func THGA_AllocVtx = 0x8009FC4C; // type:func THA_GetHead = 0x8009FC70; // type:func THA_SetHead = 0x8009FC7C; // type:func THA_GetTail = 0x8009FC88; // type:func THA_AllocHead = 0x8009FC94; // type:func THA_AllocHeadByte = 0x8009FCA8; // type:func THA_AllocTail = 0x8009FCC8; // type:func THA_AllocTailAlign16 = 0x8009FD58; // type:func THA_AllocTailAlign = 0x8009FD78; // type:func THA_GetRemaining = 0x8009FD94; // type:func THA_IsCrash = 0x8009FDA8; // type:func THA_Reset = 0x8009FDCC; // type:func THA_Init = 0x8009FDE8; // type:func THA_Destroy = 0x8009FE0C; // type:func AudioMgr_StopAllSfx = 0x8009FE30; // type:func AudioMgr_NotifyTaskDone = 0x8009FE80; // type:func AudioMgr_HandleRetrace = 0x8009FEB8; // type:func AudioMgr_HandlePreNMI = 0x800A0040; // type:func AudioMgr_ThreadEntry = 0x800A0064; // type:func AudioMgr_WaitForInit = 0x800A0194; // type:func AudioMgr_Init = 0x800A01C0; // type:func Setup_InitImpl = 0x800A0290; // type:func Setup_Destroy = 0x800A02CC; // type:func Setup_Init = 0x800A02D8; // type:func GameState_SetFBFilter = 0x800A0300; // type:func func_800C4344 = 0x800A0454; // type:func GameState_Draw = 0x800A0460; // type:func GameState_SetFrameBuffer = 0x800A0558; // type:func func_800C49F4 = 0x800A063C; // type:func GameState_ReqPadData = 0x800A06B4; // type:func GameState_Update = 0x800A06E4; // type:func GameState_InitArena = 0x800A0760; // type:func GameState_Realloc = 0x800A07D0; // type:func GameState_Init = 0x800A0890; // type:func GameState_Destroy = 0x800A0988; // type:func GameState_GetInit = 0x800A0A38; // type:func GameState_GetSize = 0x800A0A44; // type:func GameState_IsRunning = 0x800A0A50; // type:func GameState_GetArenaSize = 0x800A0A5C; // type:func GameAlloc_Log = 0x800A0A80; // type:func GameAlloc_Malloc = 0x800A0AA0; // type:func GameAlloc_Free = 0x800A0B0C; // type:func GameAlloc_Cleanup = 0x800A0B58; // type:func GameAlloc_Init = 0x800A0BA8; // type:func Graph_InitTHGA = 0x800A0BC0; // type:func Graph_GetNextGameState = 0x800A0CD8; // type:func Graph_Init = 0x800A0D88; // type:func Graph_Destroy = 0x800A0DF8; // type:func Graph_TaskSet00 = 0x800A0E04; // type:func Graph_Update = 0x800A1148; // type:func Graph_ThreadEntry = 0x800A13FC; // type:func Graph_Alloc = 0x800A14F4; // type:func Graph_Alloc2 = 0x800A1528; // type:func Gfx_Open = 0x800A1560; // type:func Gfx_Close = 0x800A156C; // type:func Gfx_Alloc = 0x800A1584; // type:func ListAlloc_Init = 0x800A15C0; // type:func ListAlloc_Alloc = 0x800A15D4; // type:func ListAlloc_Free = 0x800A1640; // type:func ListAlloc_FreeAll = 0x800A16C0; // type:func Main = 0x800A1710; // type:func PadMgr_AcquireSerialEventQueue = 0x800A1A70; // type:func PadMgr_ReleaseSerialEventQueue = 0x800A1AA0; // type:func PadMgr_LockPadData = 0x800A1AC8; // type:func PadMgr_UnlockPadData = 0x800A1AF4; // type:func PadMgr_UpdateRumble = 0x800A1B20; // type:func PadMgr_RumbleStop = 0x800A1D70; // type:func PadMgr_RumbleReset = 0x800A1E08; // type:func PadMgr_RumbleSetSingle = 0x800A1E18; // type:func PadMgr_RumbleSet = 0x800A1E30; // type:func PadMgr_UpdateInputs = 0x800A1E60; // type:func PadMgr_HandleRetrace = 0x800A2040; // type:func PadMgr_HandlePreNMI = 0x800A21D8; // type:func PadMgr_RequestPadData = 0x800A21FC; // type:func PadMgr_ThreadEntry = 0x800A2378; // type:func PadMgr_Init = 0x800A2474; // type:func Sched_SwapFrameBufferImpl = 0x800A2580; // type:func Sched_SwapFrameBuffer = 0x800A25F0; // type:func Sched_HandlePreNMI = 0x800A2640; // type:func Sched_HandleNMI = 0x800A264C; // type:func Sched_QueueTask = 0x800A2670; // type:func Sched_Yield = 0x800A26DC; // type:func Sched_GfxTaskFramebufferValid = 0x800A2710; // type:func Sched_Schedule = 0x800A27D4; // type:func Sched_SetNextFramebufferFromTask = 0x800A2908; // type:func Sched_TaskComplete = 0x800A2954; // type:func Sched_RunTask = 0x800A29CC; // type:func Sched_HandleNotification = 0x800A2B30; // type:func Sched_HandleRetrace = 0x800A2C20; // type:func Sched_HandleRSPDone = 0x800A2CF8; // type:func Sched_HandleRDPDone = 0x800A2F0C; // type:func Sched_Notify = 0x800A2FD4; // type:func Sched_ThreadEntry = 0x800A2FF8; // type:func Sched_Init = 0x800A312C; // type:func SpeedMeter_InitImpl = 0x800A3200; // type:func SpeedMeter_Init = 0x800A3210; // type:func SpeedMeter_Destroy = 0x800A3234; // type:func SpeedMeter_DrawTimeEntries = 0x800A3240; // type:func SpeedMeter_InitAllocEntry = 0x800A3704; // type:func SpeedMeter_DrawAllocEntry = 0x800A3748; // type:func SpeedMeter_DrawAllocEntries = 0x800A399C; // type:func SysCfb_Init = 0x800A3C40; // type:func SysCfb_Reset = 0x800A3D08; // type:func SysCfb_GetFbPtr = 0x800A3D28; // type:func SysCfb_GetFbEnd = 0x800A3D50; // type:func Math_FactorialF = 0x800A3D60; // type:func Math_Factorial = 0x800A3E60; // type:func Math_PowF = 0x800A3F24; // type:func Math_SinF = 0x800A3F4C; // type:func Math_CosF = 0x800A3FA0; // type:func Math3D_PlaneVsLineSegClosestPoint = 0x800A4000; // type:func Math3D_LineVsLineClosestTwoPoints = 0x800A4120; // type:func Math3D_LineClosestToPoint = 0x800A43CC; // type:func Math3D_FindPointOnPlaneIntersect = 0x800A44B8; // type:func Math3D_PlaneVsPlaneNewLine = 0x800A4518; // type:func Math3D_PlaneVsPlaneVsLineClosestPoint = 0x800A46F8; // type:func Math3D_PointOnInfiniteLine = 0x800A4774; // type:func Math3D_LineSplitRatio = 0x800A47C0; // type:func Math3D_Cos = 0x800A480C; // type:func Math3D_CosOut = 0x800A4830; // type:func Math3D_Vec3fReflect = 0x800A48E8; // type:func Math3D_PointInSquare2D = 0x800A49BC; // type:func Math3D_CirSquareVsTriSquare = 0x800A4A20; // type:func Math3D_SphCubeVsTriCube = 0x800A4B60; // type:func Math3D_Dist1DSq = 0x800A4D84; // type:func Math3D_Dist1D = 0x800A4D9C; // type:func Math3D_Dist2DSq = 0x800A4DC0; // type:func Math3D_Dist2D = 0x800A4E04; // type:func Math3D_Vec3fMagnitudeSq = 0x800A4E34; // type:func Math3D_Vec3fMagnitude = 0x800A4E60; // type:func Math3D_Vec3fDistSq = 0x800A4E88; // type:func Math3D_Vec3f_DistXYZ = 0x800A4EB0; // type:func Math3D_DistXYZ16toF = 0x800A4ED0; // type:func Math3D_Vec3fDiff_CrossZ = 0x800A4F48; // type:func Math3D_Vec3fDiff_CrossX = 0x800A4F88; // type:func Math3D_Vec3fDiff_CrossY = 0x800A4FC8; // type:func Math3D_Vec3f_Cross = 0x800A5008; // type:func Math3D_SurfaceNorm = 0x800A507C; // type:func Math3D_PointRelativeToCubeFaces = 0x800A50E4; // type:func Math3D_PointRelativeToCubeEdges = 0x800A5190; // type:func Math3D_PointRelativeToCubeVertices = 0x800A5340; // type:func Math3D_LineVsCube = 0x800A54BC; // type:func Math3D_LineVsCubeShort = 0x800A5F34; // type:func Math3D_RotateXZPlane = 0x800A60A0; // type:func Math3D_DefPlane = 0x800A612C; // type:func Math3D_Planef = 0x800A6240; // type:func Math3D_Plane = 0x800A6280; // type:func Math3D_UDistPlaneToPos = 0x800A62BC; // type:func Math3D_DistPlaneToPos = 0x800A62F4; // type:func Math3D_TriChkPointParaYImpl = 0x800A6378; // type:func Math3D_TriChkPointParaYDeterminate = 0x800A6694; // type:func Math3D_TriChkPointParaYSlopedY = 0x800A66DC; // type:func Math3D_TriChkPointParaYIntersectDist = 0x800A672C; // type:func Math3D_TriChkPointParaYIntersectInsideTri = 0x800A67DC; // type:func Math3D_TriChkPointParaY = 0x800A6888; // type:func Math3D_TriChkLineSegParaYIntersect = 0x800A6904; // type:func Math3D_TriChkPointParaYDist = 0x800A6A78; // type:func Math3D_TriChkPointParaXImpl = 0x800A6AEC; // type:func Math3D_TriChkPointParaXDeterminate = 0x800A6E08; // type:func Math3D_TriChkPointParaXIntersect = 0x800A6E50; // type:func Math3D_TriChkPointParaX = 0x800A6F04; // type:func Math3D_TriChkLineSegParaXIntersect = 0x800A6F80; // type:func Math3D_TriChkPointParaXDist = 0x800A7108; // type:func Math3D_TriChkPointParaZImpl = 0x800A717C; // type:func Math3D_TriChkPointParaZDeterminate = 0x800A74C4; // type:func Math3D_TriChkPointParaZIntersect = 0x800A750C; // type:func Math3D_TriChkPointParaZ = 0x800A75C0; // type:func Math3D_TriChkLineSegParaZIntersect = 0x800A763C; // type:func Math3D_TriChkLineSegParaZDist = 0x800A77C8; // type:func Math3D_LineSegFindPlaneIntersect = 0x800A783C; // type:func Math3D_LineSegVsPlane = 0x800A7918; // type:func Math3D_TriLineIntersect = 0x800A7A20; // type:func Math3D_TriNorm = 0x800A7B84; // type:func Math3D_PointInSph = 0x800A7C34; // type:func Math3D_PointDistSqToLine2D = 0x800A7C84; // type:func Math3D_LineVsSph = 0x800A7DCC; // type:func Math3D_GetSphVsTriIntersectPoint = 0x800A7FD4; // type:func Math3D_TriVsSphIntersect = 0x800A8114; // type:func Math3D_PointInCyl = 0x800A8534; // type:func Math3D_CylVsLineSeg = 0x800A85F0; // type:func Math3D_CylTriVsIntersect = 0x800A8FB8; // type:func Math3D_CylVsTri = 0x800A9438; // type:func Math3D_SphVsSph = 0x800A9458; // type:func Math3D_SphVsSphOverlap = 0x800A9478; // type:func Math3D_SphVsSphOverlapCenterDist = 0x800A9498; // type:func Math3D_SphVsCylOverlap = 0x800A9570; // type:func Math3D_SphVsCylOverlapCenterDist = 0x800A9590; // type:func Math3D_CylVsCylOverlap = 0x800A9700; // type:func Math3D_CylVsCylOverlapCenterDist = 0x800A9720; // type:func Math3D_TriVsTriIntersect = 0x800A98F0; // type:func Math3D_XZInSphere = 0x800A9C70; // type:func Math3D_XYInSphere = 0x800A9CE4; // type:func Math3D_YZInSphere = 0x800A9D58; // type:func Math_GetAtan2Tbl = 0x800A9DD0; // type:func Math_Atan2S = 0x800A9E48; // type:func Math_Atan2F = 0x800A9FC0; // type:func Matrix_Init = 0x800AA000; // type:func Matrix_Push = 0x800AA03C; // type:func Matrix_Pop = 0x800AA074; // type:func Matrix_Get = 0x800AA090; // type:func Matrix_Put = 0x800AA0B4; // type:func Matrix_GetCurrent = 0x800AA0DC; // type:func Matrix_Mult = 0x800AA0EC; // type:func Matrix_Translate = 0x800AA144; // type:func Matrix_Scale = 0x800AA24C; // type:func Matrix_RotateX = 0x800AA330; // type:func Matrix_RotateY = 0x800AA4E4; // type:func Matrix_RotateZ = 0x800AA69C; // type:func Matrix_RotateZYX = 0x800AA850; // type:func Matrix_TranslateRotateZYX = 0x800AAB0C; // type:func Matrix_SetTranslateRotateYXZ = 0x800AAE60; // type:func Matrix_MtxFToMtx = 0x800AB00C; // type:func Matrix_ToMtx = 0x800AB228; // type:func Matrix_NewMtx = 0x800AB250; // type:func Matrix_MtxFToNewMtx = 0x800AB27C; // type:func Matrix_MultVec3f = 0x800AB2A8; // type:func Matrix_MtxFCopy = 0x800AB360; // type:func Matrix_MtxToMtxF = 0x800AB468; // type:func Matrix_MultVec3fExt = 0x800AB6BC; // type:func Matrix_Transpose = 0x800AB76C; // type:func Matrix_ReplaceRotation = 0x800AB7A4; // type:func Matrix_MtxFToYXZRotS = 0x800AB8A0; // type:func Matrix_MtxFToZYXRotS = 0x800ABA38; // type:func Matrix_RotateAxis = 0x800ABBD0; // type:func Matrix_SetTranslateUniformScaleMtxF = 0x800AC038; // type:func Matrix_SetTranslateUniformScaleMtx = 0x800AC0A0; // type:func Matrix_SetTranslateUniformScaleMtx2 = 0x800AC0F0; // type:func Matrix_SetTranslateScaleMtx1 = 0x800AC1E0; // type:func Matrix_SetTranslateScaleMtx2 = 0x800AC300; // type:func SysUcode_GetUCodeBoot = 0x800AC400; // type:func SysUcode_GetUCodeBootSize = 0x800AC410; // type:func SysUcode_GetUCode = 0x800AC42C; // type:func SysUcode_GetUCodeData = 0x800AC43C; // type:func RumbleMgr_Update = 0x800AC450; // type:func RumbleMgr_Init = 0x800AC760; // type:func RumbleMgr_Destroy = 0x800AC798; // type:func func_800D31A0 = 0x800AC7B0; // type:func IrqMgr_AddClient = 0x800AC7E0; // type:func IrqMgr_RemoveClient = 0x800AC86C; // type:func IrqMgr_SendMesgToClients = 0x800AC8F8; // type:func IrqMgr_JamMesgToClients = 0x800AC95C; // type:func IrqMgr_HandlePreNMI = 0x800AC9C0; // type:func IrqMgr_CheckStacks = 0x800ACA58; // type:func IrqMgr_HandlePreNMI450 = 0x800ACA78; // type:func IrqMgr_HandlePreNMI480 = 0x800ACAF4; // type:func IrqMgr_HandlePreNMI500 = 0x800ACB88; // type:func IrqMgr_HandleRetrace = 0x800ACBAC; // type:func IrqMgr_ThreadEntry = 0x800ACC64; // type:func IrqMgr_Init = 0x800ACD38; // type:func Fault_SleepImpl = 0x800ACE00; // type:func Fault_ClientProcessThread = 0x800ACE70; // type:func Fault_ClientRunTask = 0x800ACEE4; // type:func Fault_ProcessClient = 0x800AD068; // type:func Fault_AddClient = 0x800AD0BC; // type:func Fault_RemoveClient = 0x800AD1A0; // type:func Fault_AddAddrConvClient = 0x800AD298; // type:func Fault_RemoveAddrConvClient = 0x800AD370; // type:func Fault_ConvertAddress = 0x800AD468; // type:func Fault_Sleep = 0x800AD51C; // type:func Fault_PadCallback = 0x800AD558; // type:func Fault_UpdatePadImpl = 0x800AD594; // type:func Fault_WaitForInputImpl = 0x800AD5E0; // type:func Fault_WaitForInput = 0x800AD72C; // type:func Fault_DrawRec = 0x800AD778; // type:func Fault_FillScreenBlack = 0x800AD7D8; // type:func Fault_FillScreenRed = 0x800AD82C; // type:func Fault_DrawCornerRec = 0x800AD880; // type:func Fault_PrintFReg = 0x800AD8D4; // type:func Fault_LogFReg = 0x800AD980; // type:func Fault_PrintFPCSR = 0x800ADA30; // type:func Fault_LogFPCSR = 0x800ADAD4; // type:func Fault_PrintThreadContext = 0x800ADB6C; // type:func Fault_LogThreadContext = 0x800ADE88; // type:func Fault_FindFaultedThread = 0x800AE184; // type:func Fault_Wait5Seconds = 0x800AE20C; // type:func Fault_WaitForButtonCombo = 0x800AE29C; // type:func Fault_DrawMemDumpContents = 0x800AE568; // type:func Fault_DrawMemDump = 0x800AE6D4; // type:func Fault_WalkStack = 0x800AE8D8; // type:func Fault_DrawStackTrace = 0x800AEA68; // type:func Fault_LogStackTrace = 0x800AEBE8; // type:func Fault_ResumeThread = 0x800AED58; // type:func Fault_DisplayFrameBuffer = 0x800AEDD4; // type:func Fault_ProcessClients = 0x800AEE94; // type:func Fault_UpdatePad = 0x800AEF74; // type:func Fault_ThreadEntry = 0x800AEFB0; // type:func Fault_SetFrameBuffer = 0x800AF310; // type:func Fault_Init = 0x800AF364; // type:func Fault_HungupFaultClient = 0x800AF498; // type:func Fault_AddHungupAndCrashImpl = 0x800AF594; // type:func Fault_AddHungupAndCrash = 0x800AF5EC; // type:func FaultDrawer_SetOsSyncPrintfEnabled = 0x800AF650; // type:func FaultDrawer_DrawRecImpl = 0x800AF660; // type:func FaultDrawer_DrawChar = 0x800AF77C; // type:func FaultDrawer_ColorToPrintColor = 0x800AF8EC; // type:func FaultDrawer_UpdatePrintColor = 0x800AF99C; // type:func FaultDrawer_SetForeColor = 0x800AFA3C; // type:func FaultDrawer_SetBackColor = 0x800AFA84; // type:func FaultDrawer_SetFontColor = 0x800AFACC; // type:func FaultDrawer_SetCharPad = 0x800AFB14; // type:func FaultDrawer_SetCursor = 0x800AFB44; // type:func FaultDrawer_FillScreen = 0x800AFC3C; // type:func FaultDrawer_PrintCallback = 0x800AFCCC; // type:func FaultDrawer_VPrintf = 0x800AFED8; // type:func FaultDrawer_Printf = 0x800AFF28; // type:func FaultDrawer_DrawText = 0x800AFF78; // type:func FaultDrawer_SetDrawerFB = 0x800AFFC8; // type:func FaultDrawer_SetInputCallback = 0x800AFFF4; // type:func FaultDrawer_WritebackFBDCache = 0x800B0004; // type:func FaultDrawer_Init = 0x800B0060; // type:func Kanji_OffsetFromShiftJIS = 0x800B00D0; // type:func sNonKanjiIndices = 0x800B0168; // type:func AudioSynth_InitNextRingBuf = 0x800B0BC0; // type:func func_800DB03C = 0x800B0F3C; // type:func AudioSynth_Update = 0x800B0FC4; // type:func func_800DB2C0 = 0x800B11C0; // type:func AudioSynth_LoadRingBuffer1AtTemp = 0x800B1230; // type:func AudioSynth_SaveRingBuffer1AtTemp = 0x800B12D8; // type:func AudioSynth_LeakReverb = 0x800B1380; // type:func func_800DB4E4 = 0x800B13E4; // type:func func_800DB680 = 0x800B1580; // type:func func_800DB828 = 0x800B1728; // type:func AudioSynth_FilterReverb = 0x800B1940; // type:func AudioSynth_MaybeMixRingBuffer1 = 0x800B19E8; // type:func func_800DBB94 = 0x800B1A94; // type:func AudioSynth_ClearBuffer = 0x800B1A9C; // type:func func_800DBBBC = 0x800B1ABC; // type:func func_800DBBC4 = 0x800B1AC4; // type:func func_800DBBCC = 0x800B1ACC; // type:func AudioSynth_Mix = 0x800B1AD4; // type:func func_800DBC08 = 0x800B1B08; // type:func func_800DBC10 = 0x800B1B10; // type:func func_800DBC18 = 0x800B1B18; // type:func AudioSynth_SetBuffer = 0x800B1B20; // type:func func_800DBC54 = 0x800B1B54; // type:func func_800DBC5C = 0x800B1B5C; // type:func AudioSynth_DMemMove = 0x800B1B64; // type:func func_800DBC90 = 0x800B1B90; // type:func func_800DBC98 = 0x800B1B98; // type:func func_800DBCA0 = 0x800B1BA0; // type:func func_800DBCA8 = 0x800B1BA8; // type:func AudioSynth_InterL = 0x800B1BB0; // type:func AudioSynth_EnvSetup1 = 0x800B1BD4; // type:func func_800DBD08 = 0x800B1C08; // type:func AudioSynth_LoadBuffer = 0x800B1C10; // type:func AudioSynth_SaveBuffer = 0x800B1C38; // type:func AudioSynth_EnvSetup2 = 0x800B1C60; // type:func func_800DBD7C = 0x800B1C7C; // type:func func_800DBD84 = 0x800B1C84; // type:func func_800DBD8C = 0x800B1C8C; // type:func AudioSynth_S8Dec = 0x800B1C94; // type:func AudioSynth_HiLoGain = 0x800B1CB0; // type:func AudioSynth_UnkCmd19 = 0x800B1CE4; // type:func func_800DBE18 = 0x800B1D18; // type:func func_800DBE20 = 0x800B1D20; // type:func func_800DBE28 = 0x800B1D28; // type:func func_800DBE30 = 0x800B1D30; // type:func AudioSynth_UnkCmd3 = 0x800B1D38; // type:func func_800DBE5C = 0x800B1D5C; // type:func func_800DBE64 = 0x800B1D64; // type:func func_800DBE6C = 0x800B1D6C; // type:func AudioSynth_LoadFilterBuffer = 0x800B1D74; // type:func AudioSynth_LoadFilterSize = 0x800B1D98; // type:func AudioSynth_LoadRingBuffer1 = 0x800B1DB0; // type:func AudioSynth_LoadRingBuffer2 = 0x800B1E5C; // type:func AudioSynth_LoadRingBufferPart = 0x800B1F08; // type:func AudioSynth_SaveRingBufferPart = 0x800B1F74; // type:func AudioSynth_SaveBufferOffset = 0x800B1FE0; // type:func AudioSynth_MaybeLoadRingBuffer2 = 0x800B2024; // type:func AudioSynth_LoadReverbSamples = 0x800B2064; // type:func AudioSynth_SaveReverbSamples = 0x800B20D8; // type:func AudioSynth_SaveRingBuffer2 = 0x800B21DC; // type:func AudioSynth_DoOneAudioUpdate = 0x800B2284; // type:func AudioSynth_ProcessNote = 0x800B2810; // type:func AudioSynth_FinalResample = 0x800B352C; // type:func AudioSynth_ProcessEnvelope = 0x800B35CC; // type:func AudioSynth_LoadWaveSamples = 0x800B38F4; // type:func AudioSynth_ApplyHaasEffect = 0x800B3A64; // type:func AudioHeap_CalculateAdsrDecay = 0x800B3D20; // type:func AudioHeap_InitAdsrDecayTable = 0x800B3D3C; // type:func AudioHeap_ResetLoadStatus = 0x800B3E80; // type:func AudioHeap_DiscardFont = 0x800B3F48; // type:func AudioHeap_ReleaseNotesForFont = 0x800B402C; // type:func AudioHeap_DiscardSequence = 0x800B40B4; // type:func AudioHeap_WritebackDCache = 0x800B4138; // type:func AudioHeap_AllocZeroedAttemptExternal = 0x800B4158; // type:func AudioHeap_AllocAttemptExternal = 0x800B41B0; // type:func AudioHeap_AllocDmaMemory = 0x800B4208; // type:func AudioHeap_AllocDmaMemoryZeroed = 0x800B4244; // type:func AudioHeap_AllocZeroed = 0x800B4280; // type:func AudioHeap_Alloc = 0x800B42DC; // type:func AudioHeap_InitPool = 0x800B4334; // type:func AudioHeap_InitPersistentCache = 0x800B435C; // type:func AudioHeap_InitTemporaryCache = 0x800B4370; // type:func AudioHeap_ResetPool = 0x800B43A0; // type:func AudioHeap_PopPersistentCache = 0x800B43B0; // type:func AudioHeap_InitMainPools = 0x800B44F0; // type:func AudioHeap_InitSessionPools = 0x800B4550; // type:func AudioHeap_InitCachePools = 0x800B45D4; // type:func AudioHeap_InitPersistentPoolsAndCaches = 0x800B4658; // type:func AudioHeap_InitTemporaryPoolsAndCaches = 0x800B471C; // type:func AudioHeap_AllocCached = 0x800B47E0; // type:func AudioHeap_SearchCaches = 0x800B4F74; // type:func AudioHeap_SearchRegularCaches = 0x800B4FCC; // type:func func_800DF1D8 = 0x800B50D8; // type:func AudioHeap_ClearFilter = 0x800B54AC; // type:func AudioHeap_LoadLowPassFilter = 0x800B54DC; // type:func AudioHeap_LoadHighPassFilter = 0x800B5530; // type:func AudioHeap_LoadFilter = 0x800B5588; // type:func AudioHeap_UpdateReverb = 0x800B56BC; // type:func AudioHeap_UpdateReverbs = 0x800B56C4; // type:func AudioHeap_ClearCurrentAiBuffer = 0x800B5788; // type:func AudioHeap_ResetStep = 0x800B57F4; // type:func AudioHeap_Init = 0x800B5AF8; // type:func AudioHeap_SearchPermanentCache = 0x800B63E8; // type:func AudioHeap_AllocPermanent = 0x800B6440; // type:func AudioHeap_AllocSampleCache = 0x800B64C4; // type:func AudioHeap_InitSampleCaches = 0x800B6534; // type:func AudioHeap_AllocTemporarySampleCacheEntry = 0x800B65CC; // type:func AudioHeap_UnapplySampleCacheForFont = 0x800B6864; // type:func AudioHeap_DiscardSampleCacheEntry = 0x800B69D8; // type:func AudioHeap_UnapplySampleCache = 0x800B6AB4; // type:func AudioHeap_AllocPersistentSampleCacheEntry = 0x800B6AF8; // type:func AudioHeap_DiscardSampleCacheForFont = 0x800B6B80; // type:func AudioHeap_DiscardSampleCaches = 0x800B6BBC; // type:func AudioHeap_ChangeStorage = 0x800B6D0C; // type:func AudioHeap_DiscardSampleBank = 0x800B6D6C; // type:func AudioHeap_ApplySampleBankCache = 0x800B6D90; // type:func AudioHeap_ApplySampleBankCacheInternal = 0x800B6DB4; // type:func AudioHeap_DiscardSampleBanks = 0x800B7048; // type:func AudioLoad_DecreaseSampleDmaTtls = 0x800B70F0; // type:func AudioLoad_DmaSampleData = 0x800B71DC; // type:func AudioLoad_InitSampleDmaBuffers = 0x800B7518; // type:func AudioLoad_IsFontLoadComplete = 0x800B77B0; // type:func AudioLoad_IsSeqLoadComplete = 0x800B7828; // type:func AudioLoad_IsSampleLoadComplete = 0x800B78A0; // type:func AudioLoad_SetFontLoadStatus = 0x800B7918; // type:func AudioLoad_SetSeqLoadStatus = 0x800B7948; // type:func AudioLoad_SetSampleFontLoadStatusAndApplyCaches = 0x800B7978; // type:func AudioLoad_SetSampleFontLoadStatus = 0x800B79D8; // type:func AudioLoad_InitTable = 0x800B7A08; // type:func AudioLoad_SyncLoadSeqFonts = 0x800B7A68; // type:func AudioLoad_SyncLoadSeqParts = 0x800B7B18; // type:func AudioLoad_SyncLoadSample = 0x800B7B78; // type:func AudioLoad_SyncLoadInstrument = 0x800B7C64; // type:func AudioLoad_AsyncLoad = 0x800B7D34; // type:func AudioLoad_AsyncLoadSeq = 0x800B7D6C; // type:func AudioLoad_AsyncLoadSampleBank = 0x800B7DB0; // type:func AudioLoad_AsyncLoadFont = 0x800B7DF4; // type:func AudioLoad_GetFontsForSequence = 0x800B7E38; // type:func AudioLoad_DiscardSeqFonts = 0x800B7E7C; // type:func AudioLoad_DiscardFont = 0x800B7F2C; // type:func AudioLoad_SyncInitSeqPlayer = 0x800B7FD4; // type:func AudioLoad_SyncInitSeqPlayerSkipTicks = 0x800B8024; // type:func AudioLoad_SyncInitSeqPlayerInternal = 0x800B807C; // type:func AudioLoad_SyncLoadSeq = 0x800B81C4; // type:func AudioLoad_GetSampleBank = 0x800B8218; // type:func AudioLoad_TrySyncLoadSampleBank = 0x800B8238; // type:func AudioLoad_SyncLoadFont = 0x800B8354; // type:func AudioLoad_SyncLoad = 0x800B8458; // type:func AudioLoad_GetRealTableIndex = 0x800B8668; // type:func AudioLoad_SearchCaches = 0x800B86A4; // type:func AudioLoad_GetLoadTable = 0x800B86F8; // type:func AudioLoad_RelocateFont = 0x800B873C; // type:func AudioLoad_SyncDma = 0x800B89A8; // type:func AudioLoad_SyncDmaUnkMedium = 0x800B8ACC; // type:func AudioLoad_Dma = 0x800B8AE0; // type:func AudioLoad_Unused1 = 0x800B8BB8; // type:func AudioLoad_SyncLoadSimple = 0x800B8BC0; // type:func AudioLoad_AsyncLoadInner = 0x800B8BE0; // type:func AudioLoad_ProcessLoads = 0x800B8EEC; // type:func AudioLoad_SetDmaHandler = 0x800B8F1C; // type:func AudioLoad_SetUnusedHandler = 0x800B8F28; // type:func AudioLoad_InitSoundFont = 0x800B8F34; // type:func AudioLoad_Init = 0x800B8F94; // type:func AudioLoad_InitSlowLoads = 0x800B9300; // type:func AudioLoad_SlowLoadSample = 0x800B9314; // type:func AudioLoad_GetFontSample = 0x800B94E0; // type:func AudioLoad_Unused2 = 0x800B9570; // type:func AudioLoad_FinishSlowLoad = 0x800B9578; // type:func AudioLoad_ProcessSlowLoads = 0x800B95EC; // type:func AudioLoad_DmaSlowCopy = 0x800B9774; // type:func AudioLoad_DmaSlowCopyUnkMedium = 0x800B97F8; // type:func AudioLoad_SlowLoadSeq = 0x800B980C; // type:func AudioLoad_InitAsyncLoads = 0x800B9914; // type:func AudioLoad_StartAsyncLoadUnkMedium = 0x800B9944; // type:func AudioLoad_StartAsyncLoad = 0x800B99C8; // type:func AudioLoad_ProcessAsyncLoads = 0x800B9AEC; // type:func AudioLoad_ProcessAsyncLoadUnkMedium = 0x800B9C10; // type:func AudioLoad_FinishAsyncLoad = 0x800B9C1C; // type:func AudioLoad_ProcessAsyncLoad = 0x800B9D58; // type:func AudioLoad_AsyncDma = 0x800B9EB4; // type:func AudioLoad_AsyncDmaUnkMedium = 0x800B9F44; // type:func AudioLoad_RelocateSample = 0x800B9F58; // type:func AudioLoad_RelocateFontAndPreloadSamples = 0x800BA098; // type:func AudioLoad_ProcessSamplePreloads = 0x800BA490; // type:func AudioLoad_AddToSampleSet = 0x800BA644; // type:func AudioLoad_GetSamplesForFont = 0x800BA68C; // type:func AudioLoad_AddUsedSample = 0x800BA7C0; // type:func AudioLoad_PreloadSamplesForFont = 0x800BA818; // type:func AudioLoad_LoadPermanentSamples = 0x800BAC94; // type:func AudioLoad_Unused3 = 0x800BADD4; // type:func AudioLoad_Unused4 = 0x800BADDC; // type:func AudioLoad_Unused5 = 0x800BADE4; // type:func AudioLoad_ScriptLoad = 0x800BADEC; // type:func AudioLoad_ProcessScriptLoads = 0x800BAE58; // type:func AudioLoad_InitScriptLoads = 0x800BAEB0; // type:func AudioThread_Update = 0x800BAEE0; // type:func AudioThread_UpdateImpl = 0x800BAF00; // type:func AudioThread_ProcessGlobalCmd = 0x800BB484; // type:func AudioThread_SetFadeOutTimer = 0x800BB858; // type:func AudioThread_SetFadeInTimer = 0x800BB8AC; // type:func AudioThread_InitMesgQueuesImpl = 0x800BB8F4; // type:func AudioThread_QueueCmd = 0x800BB98C; // type:func AudioThread_QueueCmdF32 = 0x800BB9D8; // type:func AudioThread_QueueCmdS32 = 0x800BB9FC; // type:func AudioThread_QueueCmdS8 = 0x800BBA20; // type:func AudioThread_QueueCmdU16 = 0x800BBA50; // type:func AudioThread_ScheduleProcessCmds = 0x800BBA80; // type:func AudioThread_ResetCmdQueue = 0x800BBB10; // type:func AudioThread_ProcessCmd = 0x800BBB28; // type:func AudioThread_ProcessCmds = 0x800BBC6C; // type:func func_800E5E20 = 0x800BBD20; // type:func AudioThread_GetFontsForSequence = 0x800BBD84; // type:func Audio_GetSampleBankIdsOfFont = 0x800BBDA4; // type:func func_800E5EDC = 0x800BBDDC; // type:func func_800E5F34 = 0x800BBE34; // type:func AudioThread_ResetAudioHeap = 0x800BBE88; // type:func AudioThread_PreNMIInternal = 0x800BBF24; // type:func AudioThread_GetChannelIO = 0x800BBF70; // type:func AudioThread_GetSeqPlayerIO = 0x800BBFC4; // type:func AudioThread_InitExternalPool = 0x800BBFEC; // type:func AudioThread_ResetExternalPool = 0x800BC01C; // type:func AudioThread_ProcessSeqPlayerCmd = 0x800BC028; // type:func AudioThread_ProcessChannelCmd = 0x800BC200; // type:func AudioThread_Noop1Cmd = 0x800BC3B0; // type:func AudioThread_Noop1CmdZeroed = 0x800BC3F8; // type:func AudioThread_Noop2Cmd = 0x800BC41C; // type:func AudioThread_WaitForAudioTask = 0x800BC450; // type:func func_800E6590 = 0x800BC490; // type:func func_800E6680 = 0x800BC580; // type:func func_800E66A0 = 0x800BC5A0; // type:func func_800E66C0 = 0x800BC5C0; // type:func AudioThread_NextRandom = 0x800BC6C0; // type:func AudioThread_InitMesgQueues = 0x800BC718; // type:func Audio_InvalDCache = 0x800BC740; // type:func Audio_WritebackDCache = 0x800BC780; // type:func osAiSetNextBuffer = 0x800BC7C0; // type:func Audio_InitNoteSub = 0x800BC840; // type:func Audio_NoteSetResamplingRate = 0x800BCCB8; // type:func Audio_NoteInit = 0x800BCD68; // type:func Audio_NoteDisable = 0x800BCE28; // type:func Audio_ProcessNotes = 0x800BCE8C; // type:func Audio_GetInstrumentTunedSample = 0x800BD35C; // type:func Audio_GetInstrumentInner = 0x800BD398; // type:func Audio_GetDrum = 0x800BD46C; // type:func Audio_GetSoundEffect = 0x800BD550; // type:func Audio_SetFontInstrument = 0x800BD644; // type:func Audio_SeqLayerDecayRelease = 0x800BD788; // type:func Audio_SeqLayerNoteDecay = 0x800BDA60; // type:func Audio_SeqLayerNoteRelease = 0x800BDA80; // type:func Audio_BuildSyntheticWave = 0x800BDAA0; // type:func Audio_InitSyntheticWave = 0x800BDBA4; // type:func Audio_InitNoteList = 0x800BDBFC; // type:func Audio_InitNoteLists = 0x800BDC0C; // type:func Audio_InitNoteFreeList = 0x800BDC5C; // type:func Audio_NotePoolClear = 0x800BDD00; // type:func Audio_NotePoolFill = 0x800BDE60; // type:func Audio_AudioListPushFront = 0x800BDF9C; // type:func Audio_AudioListRemove = 0x800BDFDC; // type:func Audio_FindNodeWithPrioLessThan = 0x800BE008; // type:func Audio_NoteInitForLayer = 0x800BE088; // type:func func_800E82C0 = 0x800BE1C0; // type:func Audio_NoteReleaseAndTakeOwnership = 0x800BE1F4; // type:func Audio_AllocNoteFromDisabled = 0x800BE220; // type:func Audio_AllocNoteFromDecaying = 0x800BE26C; // type:func Audio_AllocNoteFromActive = 0x800BE2BC; // type:func Audio_AllocNote = 0x800BE3B4; // type:func Audio_NoteInitAll = 0x800BE688; // type:func Audio_SequenceChannelProcessSound = 0x800BE7C0; // type:func Audio_SequencePlayerProcessSound = 0x800BE988; // type:func Audio_GetPortamentoFreqScale = 0x800BEAD4; // type:func Audio_GetVibratoPitchChange = 0x800BEB30; // type:func Audio_GetVibratoFreqScale = 0x800BEB68; // type:func Audio_NoteVibratoUpdate = 0x800BEDA4; // type:func Audio_NoteVibratoInit = 0x800BEE00; // type:func Audio_NotePortamentoInit = 0x800BEEB8; // type:func Audio_AdsrInit = 0x800BEEE4; // type:func Audio_AdsrUpdate = 0x800BEF04; // type:func AudioSeq_GetScriptControlFlowArgument = 0x800BF240; // type:func AudioSeq_HandleScriptFlowControl = 0x800BF2A8; // type:func AudioSeq_InitSequenceChannel = 0x800BF484; // type:func AudioSeq_SeqChannelSetLayer = 0x800BF5D8; // type:func AudioSeq_SeqLayerDisable = 0x800BF6FC; // type:func AudioSeq_SeqLayerFree = 0x800BF778; // type:func AudioSeq_SequenceChannelDisable = 0x800BF7C8; // type:func AudioSeq_SequencePlayerSetupChannels = 0x800BF834; // type:func AudioSeq_SequencePlayerDisableChannels = 0x800BF92C; // type:func AudioSeq_SequenceChannelEnable = 0x800BF9AC; // type:func AudioSeq_SequencePlayerDisableAsFinished = 0x800BFA44; // type:func AudioSeq_SequencePlayerDisable = 0x800BFA6C; // type:func AudioSeq_AudioListPushBack = 0x800BFB28; // type:func AudioSeq_AudioListPopBack = 0x800BFB68; // type:func AudioSeq_InitLayerFreelist = 0x800BFBA8; // type:func AudioSeq_ScriptReadU8 = 0x800BFC48; // type:func AudioSeq_ScriptReadS16 = 0x800BFC5C; // type:func AudioSeq_ScriptReadCompressedU16 = 0x800BFC94; // type:func AudioSeq_SeqLayerProcessScript = 0x800BFCD4; // type:func AudioSeq_SeqLayerProcessScriptStep1 = 0x800BFDD8; // type:func AudioSeq_SeqLayerProcessScriptStep5 = 0x800BFE64; // type:func AudioSeq_SeqLayerProcessScriptStep2 = 0x800BFFC0; // type:func AudioSeq_SeqLayerProcessScriptStep4 = 0x800C0340; // type:func AudioSeq_SeqLayerProcessScriptStep3 = 0x800C09E0; // type:func AudioSeq_SetChannelPriorities = 0x800C0DF4; // type:func AudioSeq_GetInstrument = 0x800C0E24; // type:func AudioSeq_SetInstrument = 0x800C0E98; // type:func AudioSeq_SequenceChannelSetVolume = 0x800C0F44; // type:func AudioSeq_SequenceChannelProcessScript = 0x800C0F68; // type:func AudioSeq_SequencePlayerProcessSequence = 0x800C1C58; // type:func AudioSeq_ProcessSequences = 0x800C2464; // type:func AudioSeq_SkipForwardSequence = 0x800C2518; // type:func AudioSeq_ResetSequencePlayer = 0x800C2568; // type:func AudioSeq_InitSequencePlayerChannels = 0x800C2634; // type:func AudioSeq_InitSequencePlayer = 0x800C270C; // type:func AudioSeq_InitSequencePlayers = 0x800C27DC; // type:func AudioOcarina_SetCustomButtonMapping = 0x800C2860; // type:func AudioOcarina_ReadControllerInput = 0x800C2900; // type:func AudioOcarina_BendPitchTwoSemitones = 0x800C2960; // type:func AudioOcarina_GetPlayingState = 0x800C29F0; // type:func AudioOcarina_MapNoteToButton = 0x800C2A34; // type:func AudioOcarina_MapNotesToScarecrowButtons = 0x800C2A7C; // type:func AudioOcarina_Start = 0x800C2B04; // type:func AudioOcarina_CheckIfStartedSong = 0x800C2CBC; // type:func AudioOcarina_CheckSongsWithMusicStaff = 0x800C2CF8; // type:func AudioOcarina_CheckSongsWithoutMusicStaff = 0x800C3100; // type:func AudioOcarina_PlayControllerInput = 0x800C3358; // type:func AudioOcarina_EnableInput = 0x800C3748; // type:func AudioOcarina_SetInstrument = 0x800C3758; // type:func AudioOcarina_SetPlaybackSong = 0x800C383C; // type:func AudioOcarina_PlaybackSong = 0x800C393C; // type:func AudioOcarina_SetRecordingSong = 0x800C3C68; // type:func AudioOcarina_SetRecordingState = 0x800C4070; // type:func AudioOcarina_UpdateRecordingStaff = 0x800C419C; // type:func AudioOcarina_UpdatePlayingStaff = 0x800C41D4; // type:func AudioOcarina_UpdatePlaybackStaff = 0x800C4218; // type:func AudioOcarina_GetRecordingStaff = 0x800C42C8; // type:func AudioOcarina_GetPlayingStaff = 0x800C42D4; // type:func AudioOcarina_GetPlaybackStaff = 0x800C42F8; // type:func AudioOcarina_RecordSong = 0x800C4304; // type:func AudioOcarina_MemoryGameInit = 0x800C447C; // type:func AudioOcarina_MemoryGameNextNote = 0x800C44EC; // type:func AudioOcarina_Update = 0x800C45F4; // type:func AudioOcarina_PlayLongScarecrowSong = 0x800C4724; // type:func AudioOcarina_ResetStaffs = 0x800C4830; // type:func AudioDebug_Draw = 0x800C487C; // type:func AudioDebug_ScrPrt = 0x800C4884; // type:func Audio_Update = 0x800C4890; // type:func func_800F3138 = 0x800C4934; // type:func func_800F3140 = 0x800C493C; // type:func func_800F314C = 0x800C4948; // type:func Audio_ComputeSfxVolume = 0x800C4984; // type:func Audio_ComputeSfxReverb = 0x800C4AEC; // type:func Audio_ComputeSfxPanSigned = 0x800C4C64; // type:func Audio_ComputeSfxFreqScale = 0x800C4DE8; // type:func func_800F37B8 = 0x800C4FB4; // type:func func_800F3990 = 0x800C518C; // type:func Audio_SetSfxProperties = 0x800C5204; // type:func Audio_ResetSfxChannelState = 0x800C56DC; // type:func Audio_PlayCutsceneEffectsSequence = 0x800C5744; // type:func func_800F3F84 = 0x800C578C; // type:func func_800F4010 = 0x800C5818; // type:func func_800F4138 = 0x800C5938; // type:func func_800F4190 = 0x800C5990; // type:func Audio_PlaySfxRandom = 0x800C59E0; // type:func func_800F4254 = 0x800C5A54; // type:func func_800F436C = 0x800C5B6C; // type:func func_800F4414 = 0x800C5C14; // type:func func_800F44EC = 0x800C5CEC; // type:func func_800F4524 = 0x800C5D24; // type:func func_800F4578 = 0x800C5D78; // type:func func_800F45D0 = 0x800C5DD0; // type:func Audio_PlaySfxRiver = 0x800C5E34; // type:func Audio_PlaySfxWaterfall = 0x800C5EE0; // type:func Audio_StepFreqLerp = 0x800C5F84; // type:func Audio_SetBgmVolumeOffDuringFanfare = 0x800C5FBC; // type:func Audio_SetBgmVolumeOnDuringFanfare = 0x800C5FFC; // type:func Audio_SetMainBgmVolume = 0x800C603C; // type:func Audio_SetGanonsTowerBgmVolumeLevel = 0x800C6070; // type:func Audio_SetGanonsTowerBgmVolume = 0x800C611C; // type:func Audio_LowerMainBgmVolume = 0x800C6254; // type:func Audio_UpdateRiverSoundVolumes = 0x800C6270; // type:func Audio_PlaySfxIncreasinglyTransposed = 0x800C6358; // type:func Audio_ResetIncreasingTranspose = 0x800C63E8; // type:func Audio_PlaySfxTransposed = 0x800C63F4; // type:func func_800F4C58 = 0x800C6458; // type:func func_800F4E30 = 0x800C6630; // type:func Audio_ClearSariaBgm = 0x800C68CC; // type:func Audio_ClearSariaBgmAtPos = 0x800C68EC; // type:func Audio_SplitBgmChannels = 0x800C690C; // type:func Audio_PlaySariaBgm = 0x800C6AA0; // type:func Audio_ClearSariaBgm2 = 0x800C6D04; // type:func Audio_PlayMorningSceneSequence = 0x800C6D10; // type:func Audio_PlaySceneSequence = 0x800C6D50; // type:func Audio_UpdateSceneSequenceResumePoint = 0x800C6EA8; // type:func Audio_PlayWindmillBgm = 0x800C6F18; // type:func Audio_SetMainBgmTempoFreqAfterFanfare = 0x800C6F4C; // type:func Audio_SetFastTempoForTimedMinigame = 0x800C7118; // type:func Audio_PlaySequenceInCutscene = 0x800C715C; // type:func Audio_StopSequenceInCutscene = 0x800C71E8; // type:func Audio_IsSequencePlaying = 0x800C7258; // type:func func_800F5ACC = 0x800C72CC; // type:func func_800F5B58 = 0x800C7340; // type:func func_800F5BF0 = 0x800C73D8; // type:func func_800F5C2C = 0x800C7414; // type:func Audio_PlayFanfare = 0x800C744C; // type:func Audio_UpdateFanfare = 0x800C74E0; // type:func Audio_PlaySequenceWithSeqPlayerIO = 0x800C7600; // type:func Audio_SetSequenceMode = 0x800C7678; // type:func Audio_SetBgmEnemyVolume = 0x800C78F4; // type:func Audio_UpdateMalonSinging = 0x800C7A48; // type:func func_800F64E0 = 0x800C7CAC; // type:func Audio_ToggleMalonSinging = 0x800C7D50; // type:func Audio_SetEnvReverb = 0x800C7E8C; // type:func Audio_SetCodeReverb = 0x800C7EA8; // type:func func_800F6700 = 0x800C7ECC; // type:func Audio_SetBaseFilter = 0x800C7F6C; // type:func Audio_SetExtraFilter = 0x800C7FF4; // type:func Audio_SetCutsceneFlag = 0x800C8088; // type:func Audio_PlaySfxGeneralIfNotInCutscene = 0x800C80A0; // type:func Audio_PlaySfxIfNotInCutscene = 0x800C80E8; // type:func func_800F6964 = 0x800C8130; // type:func Audio_StopBgmAndFanfare = 0x800C827C; // type:func func_800F6B3C = 0x800C8308; // type:func Audio_DisableAllSeq = 0x800C8334; // type:func func_800F6BB8 = 0x800C8384; // type:func func_800F6BDC = 0x800C83A8; // type:func Audio_PreNMI = 0x800C83E0; // type:func func_800F6C34 = 0x800C8400; // type:func Audio_SetNatureAmbienceChannelIO = 0x800C8524; // type:func Audio_StartNatureAmbienceSequence = 0x800C8638; // type:func Audio_PlayNatureAmbienceSequence = 0x800C873C; // type:func Audio_Init = 0x800C8880; // type:func Audio_InitSound = 0x800C88A4; // type:func func_800F7170 = 0x800C88F8; // type:func func_800F71BC = 0x800C8944; // type:func func_800F7208 = 0x800C8990; // type:func Audio_SetSfxBanksMute = 0x800C89F0; // type:func Audio_QueueSeqCmdMute = 0x800C8A48; // type:func Audio_ClearBGMMute = 0x800C8AAC; // type:func Audio_PlaySfxGeneral = 0x800C8B1C; // type:func Audio_RemoveMatchingSfxRequests = 0x800C8B9C; // type:func Audio_ProcessSfxRequest = 0x800C8D3C; // type:func Audio_RemoveSfxBankEntry = 0x800C91D8; // type:func Audio_ChooseActiveSfx = 0x800C9370; // type:func Audio_PlayActiveSfx = 0x800C9AB0; // type:func Audio_StopSfxByBank = 0x800C9DD0; // type:func func_800F8884 = 0x800C9EB4; // type:func Audio_StopSfxByPosAndBank = 0x800C9FD0; // type:func Audio_StopSfxByPos = 0x800CA018; // type:func Audio_StopSfxByPosAndId = 0x800CA074; // type:func Audio_StopSfxByTokenAndId = 0x800CA1D0; // type:func Audio_StopSfxById = 0x800CA334; // type:func Audio_ProcessSfxRequests = 0x800CA46C; // type:func Audio_SetUnusedBankLerp = 0x800CA4D0; // type:func Audio_StepUnusedBankLerp = 0x800CA564; // type:func func_800F8F88 = 0x800CA5B8; // type:func Audio_IsSfxPlaying = 0x800CA624; // type:func Audio_ResetSfx = 0x800CA68C; // type:func Audio_StartSequence = 0x800CA850; // type:func Audio_StopSequence = 0x800CA9D4; // type:func Audio_ProcessSeqCmd = 0x800CAA5C; // type:func Audio_QueueSeqCmd = 0x800CB520; // type:func Audio_ProcessSeqCmds = 0x800CB548; // type:func Audio_GetActiveSeqId = 0x800CB5C8; // type:func Audio_IsSeqCmdNotQueued = 0x800CB630; // type:func Audio_ResetSequenceRequests = 0x800CB688; // type:func Audio_ReplaceSeqCmdSetupOpVolRestore = 0x800CB6A0; // type:func Audio_SetVolumeScale = 0x800CB754; // type:func Audio_UpdateActiveSequences = 0x800CB8F0; // type:func func_800FAD34 = 0x800CC248; // type:func Audio_ResetActiveSequences = 0x800CC30C; // type:func Audio_ResetActiveSequencesAndVolume = 0x800CC3C8; // type:func GfxPrint_Setup = 0x800CC470; // type:func GfxPrint_SetColor = 0x800CC8BC; // type:func GfxPrint_SetPosPx = 0x800CC908; // type:func GfxPrint_SetPos = 0x800CC92C; // type:func GfxPrint_SetBasePosPx = 0x800CC954; // type:func GfxPrint_PrintCharImpl = 0x800CC968; // type:func GfxPrint_PrintChar = 0x800CCDFC; // type:func GfxPrint_PrintStringWithSize = 0x800CCFBC; // type:func GfxPrint_PrintString = 0x800CD018; // type:func GfxPrint_Callback = 0x800CD070; // type:func GfxPrint_Init = 0x800CD09C; // type:func GfxPrint_Destroy = 0x800CD124; // type:func GfxPrint_Open = 0x800CD12C; // type:func GfxPrint_Close = 0x800CD160; // type:func GfxPrint_VPrintf = 0x800CD190; // type:func GfxPrint_Printf = 0x800CD1B0; // type:func RcpUtils_PrintRegisterStatus = 0x800CD1E0; // type:func RcpUtils_Reset = 0x800CD208; // type:func Overlay_AllocateAndLoad = 0x800CD240; // type:func Overlay_Relocate = 0x800CD2A0; // type:func Overlay_Load = 0x800CD4E0; // type:func func_800FC800 = 0x800CD5B0; // type:func func_800FC83C = 0x800CD5E0; // type:func func_800FC868 = 0x800CD60C; // type:func func_800FC8D8 = 0x800CD67C; // type:func func_800FC948 = 0x800CD6EC; // type:func func_800FCA18 = 0x800CD7BC; // type:func func_800FCB34 = 0x800CD858; // type:func SystemHeap_Init = 0x800CD8C8; // type:func PadUtils_Init = 0x800CD8F0; // type:func func_800FCB70 = 0x800CD910; // type:func PadUtils_ResetPressRel = 0x800CD918; // type:func PadUtils_CheckCurExact = 0x800CD924; // type:func PadUtils_CheckCur = 0x800CD93C; // type:func PadUtils_CheckPressed = 0x800CD958; // type:func PadUtils_CheckReleased = 0x800CD974; // type:func PadUtils_GetCurButton = 0x800CD990; // type:func PadUtils_GetPressButton = 0x800CD998; // type:func PadUtils_GetCurX = 0x800CD9A0; // type:func PadUtils_GetCurY = 0x800CD9A8; // type:func PadUtils_SetRelXY = 0x800CD9B0; // type:func PadUtils_GetRelXImpl = 0x800CD9BC; // type:func PadUtils_GetRelYImpl = 0x800CD9C4; // type:func PadUtils_GetRelX = 0x800CD9CC; // type:func PadUtils_GetRelY = 0x800CD9EC; // type:func PadUtils_UpdateRelXY = 0x800CDA0C; // type:func PadSetup_Init = 0x800CDAE0; // type:func Math_FTanF = 0x800CDC20; // type:func Math_FFloorF = 0x800CDC54; // type:func Math_FCeilF = 0x800CDC74; // type:func Math_FRoundF = 0x800CDC94; // type:func Math_FTruncF = 0x800CDCB4; // type:func Math_FNearbyIntF = 0x800CDCD4; // type:func Math_FAtanTaylorQF = 0x800CDCF4; // type:func Math_FAtanTaylorF = 0x800CDD40; // type:func Math_FAtanContFracF = 0x800CDE64; // type:func Math_FAtanF = 0x800CDFB0; // type:func Math_FAtan2F = 0x800CDFF0; // type:func Math_FAsinF = 0x800CE0D8; // type:func Math_FAcosF = 0x800CE108; // type:func floorf = 0x800CE130; // type:func floor = 0x800CE13C; // type:func lfloorf = 0x800CE148; // type:func lfloor = 0x800CE158; // type:func ceilf = 0x800CE168; // type:func ceil = 0x800CE174; // type:func lceilf = 0x800CE180; // type:func lceil = 0x800CE190; // type:func truncf = 0x800CE1A0; // type:func trunc = 0x800CE1AC; // type:func ltruncf = 0x800CE1B8; // type:func ltrunc = 0x800CE1C8; // type:func nearbyintf = 0x800CE1D8; // type:func nearbyint = 0x800CE1E4; // type:func lnearbyintf = 0x800CE1F0; // type:func lnearbyint = 0x800CE200; // type:func roundf = 0x800CE210; // type:func round = 0x800CE22C; // type:func lroundf = 0x800CE24C; // type:func lround = 0x800CE26C; // type:func SystemArena_Malloc = 0x800CE290; // type:func SystemArena_MallocR = 0x800CE2B8; // type:func SystemArena_Realloc = 0x800CE2E0; // type:func SystemArena_Free = 0x800CE310; // type:func SystemArena_Calloc = 0x800CE338; // type:func SystemArena_GetSizes = 0x800CE38C; // type:func SystemArena_Check = 0x800CE3C4; // type:func SystemArena_Init = 0x800CE3E8; // type:func SystemArena_Cleanup = 0x800CE418; // type:func SystemArena_IsInitialized = 0x800CE43C; // type:func Rand_Next = 0x800CE460; // type:func Rand_Seed = 0x800CE490; // type:func Rand_ZeroOne = 0x800CE49C; // type:func Rand_Centered = 0x800CE4F0; // type:func Rand_Seed_Variable = 0x800CE548; // type:func Rand_Next_Variable = 0x800CE550; // type:func Rand_ZeroOne_Variable = 0x800CE578; // type:func Rand_Centered_Variable = 0x800CE5C4; // type:func ArenaImpl_LockInit = 0x800CE620; // type:func ArenaImpl_Lock = 0x800CE64C; // type:func ArenaImpl_Unlock = 0x800CE674; // type:func ArenaImpl_GetLastBlock = 0x800CE69C; // type:func __osMallocInit = 0x800CE700; // type:func __osMallocAddBlock = 0x800CE750; // type:func __osMallocCleanup = 0x800CE7F0; // type:func __osMallocIsInitialized = 0x800CE810; // type:func __osMalloc_NoLock = 0x800CE818; // type:func __osMalloc = 0x800CE944; // type:func __osMallocR = 0x800CE984; // type:func __osFree_NoLock = 0x800CEAF8; // type:func __osFree = 0x800CEC38; // type:func __osRealloc = 0x800CEC70; // type:func ArenaImpl_GetSizes = 0x800CF068; // type:func ArenaImpl_FaultClient = 0x800CF13C; // type:func __osCheckArena = 0x800CF310; // type:func proutSprintf = 0x800CF3D0; // type:func vsprintf = 0x800CF3F4; // type:func sprintf = 0x800CF444; // type:func PrintUtils_VPrintf = 0x800CF4A0; // type:func PrintUtils_Printf = 0x800CF4D4; // type:func Sleep_Cycles = 0x800CF500; // type:func Sleep_Nsec = 0x800CF56C; // type:func Sleep_Usec = 0x800CF5BC; // type:func Sleep_Msec = 0x800CF60C; // type:func Sleep_Sec = 0x800CF660; // type:func JpegUtils_ProcessQuantizationTable = 0x800CF6A0; // type:func JpegUtils_ParseHuffmanCodesLengths = 0x800CF708; // type:func JpegUtils_GetHuffmanCodes = 0x800CF78C; // type:func JpegUtils_SetHuffmanTable = 0x800CF7F8; // type:func JpegUtils_ProcessHuffmanTableImpl = 0x800CF8A0; // type:func JpegUtils_ProcessHuffmanTable = 0x800CF95C; // type:func JpegUtils_SetHuffmanTableOld = 0x800CFA34; // type:func JpegUtils_ProcessHuffmanTableImplOld = 0x800CFADC; // type:func JpegDecoder_Decode = 0x800CFBB0; // type:func JpegDecoder_ProcessMcu = 0x800CFDD8; // type:func JpegDecoder_ParseNextSymbol = 0x800CFF74; // type:func JpegDecoder_ReadBits = 0x800D00B0; // type:func guScale = 0x800D01A0; // type:func sinf = 0x800D0250; // type:func sins = 0x800D0410; // type:func _VirtualToPhysicalTask = 0x800D0480; // type:func osSpTaskLoad = 0x800D058C; // type:func osSpTaskStartGo = 0x800D06F4; // type:func __osMotorAccess = 0x800D0740; // type:func _MakeMotorData = 0x800D08A8; // type:func osMotorInit = 0x800D09B4; // type:func __osSiCreateAccessQueue = 0x800D0B10; // type:func __osSiGetAccess = 0x800D0B60; // type:func __osSiRelAccess = 0x800D0BA4; // type:func osContInit = 0x800D0BD0; // type:func __osContGetInitData = 0x800D0D2C; // type:func __osPackRequestData = 0x800D0DD8; // type:func osContStartReadData = 0x800D0EB0; // type:func osContGetReadData = 0x800D0F34; // type:func __osPackReadData = 0x800D0FC0; // type:func guPerspectiveF = 0x800D1090; // type:func guPerspective = 0x800D12C0; // type:func __osSpRawStartDma = 0x800D1320; // type:func __osSiRawStartDma = 0x800D13B0; // type:func osSpTaskYield = 0x800D1460; // type:func guMtxIdentF = 0x800D1480; // type:func guLookAtF = 0x800D14D0; // type:func guLookAt = 0x800D1774; // type:func osStopTimer = 0x800D17F0; // type:func sqrtf = 0x800D18E0; // type:func osAfterPreNMI = 0x800D18F0; // type:func osContStartQuery = 0x800D1910; // type:func osContGetQuery = 0x800D198C; // type:func guLookAtHiliteF = 0x800D19B0; // type:func guLookAtHilite = 0x800D2170; // type:func _Printf = 0x800D2230; // type:func _Putfld = 0x800D2878; // type:func strchr = 0x800D2F10; // type:func strlen = 0x800D2F50; // type:func memcpy = 0x800D2F78; // type:func __osSpDeviceBusy = 0x800D2FB0; // type:func guMtxIdent = 0x800D2FE0; // type:func guPositionF = 0x800D3030; // type:func guPosition = 0x800D31D8; // type:func osSpTaskYielded = 0x800D3240; // type:func guRotateF = 0x800D32A0; // type:func guRotate = 0x800D3424; // type:func osAiSetFrequency = 0x800D3470; // type:func __osGetActiveQueue = 0x800D35C0; // type:func guNormalize = 0x800D35E0; // type:func osDpGetStatus = 0x800D3640; // type:func osDpSetStatus = 0x800D3650; // type:func guOrthoF = 0x800D3660; // type:func guOrtho = 0x800D37B4; // type:func cosf = 0x800D3820; // type:func coss = 0x800D3990; // type:func osViSetEvent = 0x800D39C0; // type:func guS2DInitBg = 0x800D3A20; // type:func __osPfsSelectBank = 0x800D3BA0; // type:func osContSetCh = 0x800D3C20; // type:func osAiGetLength = 0x800D3C80; // type:func guTranslate = 0x800D3CA0; // type:func __osContRamWrite = 0x800D3D70; // type:func __osPfsGetStatus = 0x800D3FC0; // type:func __osPfsRequestOneChannel = 0x800D4090; // type:func __osPfsGetOneChannelData = 0x800D4154; // type:func __osSumcalc = 0x800D41F0; // type:func __osIdCheckSum = 0x800D4264; // type:func __osRepairPackId = 0x800D4360; // type:func __osCheckPackId = 0x800D46B0; // type:func __osGetId = 0x800D4814; // type:func __osCheckId = 0x800D49C0; // type:func __osPfsRWInode = 0x800D4A94; // type:func __osContRamRead = 0x800D4D70; // type:func __osContAddressCrc = 0x800D4FA0; // type:func __osContDataCrc = 0x800D5070; // type:func osPfsIsPlug = 0x800D5110; // type:func __osPfsRequestData = 0x800D529C; // type:func __osPfsGetInitData = 0x800D5350; // type:func osSetTimer = 0x800D5400; // type:func _Ldtob = 0x800D5590; // type:func _Ldunscale = 0x800D5A20; // type:func _Genld = 0x800D5AD8; // type:func ldiv = 0x800D60A0; // type:func lldiv = 0x800D6124; // type:func _Litob = 0x800D6230; // type:func __osSpGetStatus = 0x800D64D0; // type:func __osSpSetStatus = 0x800D64E0; // type:func osWritebackDCacheAll = 0x800D64F0; // type:func __osGetCurrFaultedThread = 0x800D6520; // type:func guMtxF2L = 0x800D6540; // type:func __d_to_ll = 0x800D65B0; // type:func __f_to_ll = 0x800D65CC; // type:func __d_to_ull = 0x800D65E8; // type:func __f_to_ull = 0x800D6688; // type:func __ll_to_d = 0x800D6724; // type:func __ll_to_f = 0x800D673C; // type:func __ull_to_d = 0x800D6754; // type:func __ull_to_f = 0x800D6788; // type:func osViGetCurrentFramebuffer = 0x800D67C0; // type:func __osSpSetPc = 0x800D6800; // type:func sqrt = 0x800D6830; // type:func absf = 0x800D6840; // type:func fmodf = 0x800D6850; // type:func __osMemset = 0x800D68A0; // type:func __osMemmove = 0x800D68D0; // type:func Message_ResetOcarinaNoteState = 0x800D6960; // type:func Message_UpdateOcarinaMemoryGame = 0x800D6A5C; // type:func Message_ShouldAdvance = 0x800D6B80; // type:func Message_ShouldAdvanceSilent = 0x800D6C44; // type:func Message_CloseTextbox = 0x800D6C8C; // type:func Message_HandleChoiceSelection = 0x800D6D04; // type:func Message_DrawTextChar = 0x800D6EE4; // type:func Message_GrowTextbox = 0x800D7214; // type:func Message_FindMessage = 0x800D7418; // type:func Message_FindCreditsMessage = 0x800D757C; // type:func Message_SetTextColor = 0x800D75F0; // type:func Message_DrawTextboxIcon = 0x800D78A4; // type:func Message_DrawItemIcon = 0x800D7FE8; // type:func Message_HandleOcarina = 0x800D8334; // type:func Message_DrawText = 0x800D8544; // type:func Message_LoadItemIcon = 0x800D97BC; // type:func Message_Decode = 0x800D995C; // type:func Message_OpenText = 0x800DACDC; // type:func Message_StartTextbox = 0x800DB248; // type:func Message_ContinueTextbox = 0x800DB2B4; // type:func Message_StartOcarinaImpl = 0x800DB384; // type:func Message_StartOcarina = 0x800DB834; // type:func Message_StartOcarinaSunsSongDisabled = 0x800DB864; // type:func Message_GetState = 0x800DB898; // type:func Message_DrawTextBox = 0x800DB9B8; // type:func Message_SetView = 0x800DBE44; // type:func Message_DrawMain = 0x800DBE8C; // type:func Message_Draw = 0x800DEB5C; // type:func Message_Update = 0x800DEBF8; // type:func Message_SetTables = 0x800DF6D8; // type:func GameOver_Init = 0x800DF720; // type:func GameOver_FadeInLights = 0x800DF734; // type:func GameOver_Update = 0x800DF79C; // type:func Interface_Destroy = 0x800DFC60; // type:func Interface_Init = 0x800DFC80; // type:func Message_Init = 0x800E00A4; // type:func Regs_InitDataImpl = 0x800E0148; // type:func Regs_InitData = 0x800E1170; // type:func aspMainTextStart = 0x800E11A0; // type:func ConsoleLogo_Calc = 0x80800000; // type:func ConsoleLogo_SetupView = 0x80800010; // type:func ConsoleLogo_Draw = 0x808000A8; // type:func ConsoleLogo_Main = 0x808005E0; // type:func ConsoleLogo_Destroy = 0x808006A0; // type:func ConsoleLogo_Init = 0x808006C0; // type:func MapSelect_LoadTitle = 0x80800850; // type:func MapSelect_LoadGame = 0x80800870; // type:func MapSelect_UpdateMenu = 0x80800960; // type:func MapSelect_PrintMenu = 0x808012C0; // type:func MapSelect_PrintLoadingMessage = 0x8080149C; // type:func MapSelect_PrintAgeSetting = 0x80801528; // type:func MapSelect_PrintCutsceneSetting = 0x8080159C; // type:func MapSelect_DrawMenu = 0x80801758; // type:func MapSelect_DrawLoadingScreen = 0x8080186C; // type:func MapSelect_Draw = 0x80801954; // type:func MapSelect_Main = 0x80801A08; // type:func MapSelect_Destroy = 0x80801A34; // type:func MapSelect_Init = 0x80801A40; // type:func TitleSetup_SetupTitleScreen = 0x808034D0; // type:func func_80803C5C = 0x8080353C; // type:func TitleSetup_Main = 0x80803548; // type:func TitleSetup_Destroy = 0x8080358C; // type:func TitleSetup_Init = 0x80803598; // type:func FileSelect_SetupCopySource = 0x80803630; // type:func FileSelect_SelectCopySource = 0x808037C8; // type:func FileSelect_SetupCopyDest1 = 0x80803B38; // type:func FileSelect_SetupCopyDest2 = 0x80803CC8; // type:func FileSelect_SelectCopyDest = 0x80803D90; // type:func FileSelect_ExitToCopySource1 = 0x80804148; // type:func FileSelect_ExitToCopySource2 = 0x80804214; // type:func FileSelect_SetupCopyConfirm1 = 0x80804340; // type:func FileSelect_SetupCopyConfirm2 = 0x80804564; // type:func FileSelect_CopyConfirm = 0x808045C0; // type:func FileSelect_ReturnToCopyDest = 0x808047C8; // type:func FileSelect_CopyAnim1 = 0x808049FC; // type:func FileSelect_CopyAnim2 = 0x80804A78; // type:func FileSelect_CopyAnim3 = 0x80804BC8; // type:func FileSelect_CopyAnim4 = 0x80804CE4; // type:func FileSelect_CopyAnim5 = 0x80804DD4; // type:func FileSelect_ExitCopyToMain = 0x808050D4; // type:func FileSelect_SetupEraseSelect = 0x80805210; // type:func FileSelect_EraseSelect = 0x808053E0; // type:func FileSelect_SetupEraseConfirm1 = 0x8080576C; // type:func FileSelect_SetupEraseConfirm2 = 0x80805A34; // type:func FileSelect_EraseConfirm = 0x80805B10; // type:func FileSelect_ExitToEraseSelect1 = 0x80805CF8; // type:func FileSelect_ExitToEraseSelect2 = 0x80805DA8; // type:func FileSelect_EraseAnim1 = 0x80805FC4; // type:func FileSelect_EraseAnim2 = 0x808061A4; // type:func FileSelect_EraseAnim3 = 0x80806268; // type:func FileSelect_ExitEraseToMain = 0x808064D4; // type:func FileSelect_DrawCharacter = 0x80806670; // type:func FileSelect_SetKeyboardVtx = 0x808067A8; // type:func FileSelect_SetNameEntryVtx = 0x80806AA8; // type:func FileSelect_DrawKeyboard = 0x808075F0; // type:func FileSelect_DrawNameEntry = 0x808077F4; // type:func FileSelect_StartNameEntry = 0x808086BC; // type:func FileSelect_UpdateKeyboardCursor = 0x80808770; // type:func FileSelect_StartOptions = 0x80808D44; // type:func FileSelect_UpdateOptionsMenu = 0x80808DD4; // type:func FileSelect_DrawOptionsImpl = 0x80809050; // type:func FileSelect_DrawOptions = 0x8080A564; // type:func FileSelect_SetView = 0x8080A590; // type:func FileSelect_QuadTextureIA8 = 0x8080A614; // type:func FileSelect_InitModeUpdate = 0x8080A7F4; // type:func FileSelect_InitModeDraw = 0x8080A84C; // type:func FileSelect_FadeInMenuElements = 0x8080A858; // type:func FileSelect_SplitNumber = 0x8080A9C0; // type:func FileSelect_StartFadeIn = 0x8080AA34; // type:func FileSelect_FinishFadeIn = 0x8080AABC; // type:func FileSelect_UpdateMainMenu = 0x8080AB54; // type:func FileSelect_UnusedCM31 = 0x8080B3E0; // type:func FileSelect_UnusedCMDelay = 0x8080B3EC; // type:func FileSelect_RotateToNameEntry = 0x8080B440; // type:func FileSelect_RotateToOptions = 0x8080B4B4; // type:func FileSelect_RotateToMain = 0x8080B528; // type:func FileSelect_PulsateCursor = 0x8080B5A0; // type:func FileSelect_ConfigModeUpdate = 0x8080B69C; // type:func FileSelect_SetWindowVtx = 0x8080B6D8; // type:func FileSelect_SetWindowContentVtx = 0x8080B9AC; // type:func FileSelect_DrawFileInfo = 0x8080CC70; // type:func FileSelect_DrawWindowContents = 0x8080D3EC; // type:func FileSelect_ConfigModeDraw = 0x8080E8A0; // type:func FileSelect_FadeMainToSelect = 0x8080F180; // type:func FileSelect_MoveSelectedFileToTop = 0x8080F2EC; // type:func FileSelect_FadeInFileInfo = 0x8080F3F0; // type:func FileSelect_ConfirmFile = 0x8080F4D4; // type:func FileSelect_FadeOutFileInfo = 0x8080F6AC; // type:func FileSelect_MoveSelectedFileToSlot = 0x8080F79C; // type:func FileSelect_FadeOut = 0x8080F9F4; // type:func FileSelect_LoadGame = 0x8080FA50; // type:func FileSelect_SelectModeUpdate = 0x8080FC18; // type:func FileSelect_SelectModeDraw = 0x8080FC54; // type:func FileSelect_Main = 0x8081000C; // type:func FileSelect_InitContext = 0x808105D4; // type:func FileSelect_Destroy = 0x80810C48; // type:func FileSelect_Init = 0x80810C54; // type:func KaleidoScope_DrawQuestStatus = 0x80812260; // type:func KaleidoScope_UpdateQuestStatusPoint = 0x8081464C; // type:func KaleidoScope_DrawDebugEditorText = 0x80814660; // type:func KaleidoScope_DrawDigit = 0x80814954; // type:func KaleidoScope_DrawDebugEditor = 0x80814AC8; // type:func KaleidoScope_DrawEquipmentImage = 0x80816610; // type:func KaleidoScope_DrawPlayerWork = 0x80816A10; // type:func KaleidoScope_DrawEquipment = 0x80816BB4; // type:func KaleidoScope_DrawAmmoCount = 0x80818090; // type:func KaleidoScope_SetCursorVtx = 0x808185CC; // type:func KaleidoScope_SetItemCursorVtx = 0x808185FC; // type:func KaleidoScope_DrawItemSelect = 0x80818628; // type:func KaleidoScope_UpdateItemEquip = 0x80819484; // type:func KaleidoScope_DrawDungeonMap = 0x8081A080; // type:func KaleidoScope_DrawWorldMap = 0x8081B890; // type:func KaleidoScope_UpdatePrompt = 0x8081D360; // type:func KaleidoScope_SetupPlayerPreRender = 0x8081D560; // type:func KaleidoScope_ProcessPlayerPreRender = 0x8081D638; // type:func KaleidoScope_QuadTextureIA4 = 0x8081D670; // type:func KaleidoScope_QuadTextureIA8 = 0x8081D850; // type:func KaleidoScope_OverridePalIndexCI4 = 0x8081DA30; // type:func KaleidoScope_MoveCursorToSpecialPos = 0x8081DB68; // type:func KaleidoScope_DrawQuadTextureRGBA32 = 0x8081DBCC; // type:func KaleidoScope_SetDefaultCursor = 0x8081DDBC; // type:func KaleidoScope_SwitchPage = 0x8081DE7C; // type:func KaleidoScope_HandlePageToggles = 0x8081DFD8; // type:func KaleidoScope_DrawCursor = 0x8081E108; // type:func KaleidoScope_DrawPageSections = 0x8081E454; // type:func KaleidoScope_DrawPages = 0x8081E700; // type:func KaleidoScope_DrawInfoPanel = 0x8081FE78; // type:func KaleidoScope_UpdateNamePanel = 0x8082165C; // type:func func_808237B4 = 0x80821878; // type:func KaleidoScope_SetView = 0x80821A58; // type:func func_80823A0C = 0x80821AD4; // type:func KaleidoScope_InitVertices = 0x80822164; // type:func KaleidoScope_DrawGameOver = 0x80823CA4; // type:func KaleidoScope_Draw = 0x8082431C; // type:func KaleidoScope_GrayOutTextureRGBA32 = 0x80824544; // type:func KaleidoScope_UpdateOpening = 0x808245F8; // type:func KaleidoScope_UpdateCursorSize = 0x808247E8; // type:func KaleidoScope_LoadDungeonMap = 0x80824B2C; // type:func KaleidoScope_UpdateDungeonMap = 0x80824BC8; // type:func KaleidoScope_Update = 0x80824CBC; // type:func PauseMapMark_Init = 0x808275B0; // type:func PauseMapMark_Clear = 0x808275E4; // type:func PauseMapMark_DrawForDungeon = 0x808275F8; // type:func PauseMapMark_Draw = 0x80827C0C; // type:func Player_ZeroSpeedXZ = 0x8082EC90; // type:func func_80832224 = 0x8082ECA8; // type:func func_8083224C = 0x8082ECD0; // type:func Player_AnimPlayOnce = 0x8082ECEC; // type:func Player_AnimPlayLoop = 0x8082ED10; // type:func Player_AnimPlayLoopAdjusted = 0x8082ED34; // type:func Player_AnimPlayOnceAdjusted = 0x8082ED64; // type:func func_808322FC = 0x8082ED94; // type:func func_80832318 = 0x8082EDB4; // type:func func_80832340 = 0x8082EDE0; // type:func Player_DetachHeldActor = 0x8082EE50; // type:func func_80832440 = 0x8082EEDC; // type:func func_80832528 = 0x8082EFC4; // type:func func_80832564 = 0x8082F000; // type:func func_80832594 = 0x8082F038; // type:func func_80832630 = 0x8082F0D8; // type:func Player_RequestRumble = 0x8082F0F4; // type:func func_80832698 = 0x8082F140; // type:func func_808326F0 = 0x8082F1A0; // type:func func_8083275C = 0x8082F20C; // type:func func_80832770 = 0x8082F228; // type:func func_808327A4 = 0x8082F260; // type:func func_808327C4 = 0x8082F288; // type:func func_808327F8 = 0x8082F2C0; // type:func func_80832854 = 0x8082F31C; // type:func func_808328A0 = 0x8082F368; // type:func func_808328EC = 0x8082F3B4; // type:func Player_ProcessAnimSfxList = 0x8082F3E8; // type:func Player_AnimChangeOnceMorph = 0x8082F5D0; // type:func Player_AnimChangeOnceMorphAdjusted = 0x8082F63C; // type:func Player_AnimChangeLoopMorph = 0x8082F6AC; // type:func Player_AnimChangeFreeze = 0x8082F6F4; // type:func Player_AnimChangeLoopSlowMorph = 0x8082F738; // type:func func_80832CB0 = 0x8082F780; // type:func Player_SkelAnimeResetPrevTranslRot = 0x8082F7D4; // type:func Player_SkelAnimeResetPrevTranslRotAgeScale = 0x8082F7FC; // type:func Player_ZeroRootLimbYaw = 0x8082F888; // type:func func_80832DBC = 0x8082F898; // type:func func_80832E48 = 0x8082F924; // type:func Player_AnimReplaceApplyFlags = 0x8082FA34; // type:func Player_AnimReplacePlayOnceSetSpeed = 0x8082FADC; // type:func Player_AnimReplacePlayOnce = 0x8082FB24; // type:func Player_AnimReplacePlayOnceAdjusted = 0x8082FB4C; // type:func Player_AnimReplaceNormalPlayOnceAdjusted = 0x8082FB74; // type:func Player_AnimReplacePlayLoopSetSpeed = 0x8082FB94; // type:func Player_AnimReplacePlayLoop = 0x8082FBDC; // type:func Player_AnimReplacePlayLoopAdjusted = 0x8082FC04; // type:func Player_AnimReplaceNormalPlayLoopAdjusted = 0x8082FC2C; // type:func Player_ProcessControlStick = 0x8082FC4C; // type:func func_8083328C = 0x8082FD78; // type:func func_808332B8 = 0x8082FDA8; // type:func func_808332E4 = 0x8082FDD4; // type:func func_808332F4 = 0x8082FDE8; // type:func func_80833338 = 0x8082FE2C; // type:func func_80833350 = 0x8082FE48; // type:func func_808333FC = 0x8082FEFC; // type:func func_80833438 = 0x8082FF38; // type:func func_808334B4 = 0x8082FFB4; // type:func func_808334E4 = 0x8082FFE8; // type:func func_80833528 = 0x80830030; // type:func func_8083356C = 0x80830078; // type:func func_808335B0 = 0x808300C0; // type:func func_808335F4 = 0x80830108; // type:func Player_SetUpperActionFunc = 0x80830150; // type:func Player_InitItemActionWithAnim = 0x8083017C; // type:func Player_ItemToItemAction = 0x8083023C; // type:func Player_InitDefaultIA = 0x80830288; // type:func Player_InitDekuStickIA = 0x80830298; // type:func Player_InitHammerIA = 0x808302B4; // type:func Player_InitBowOrSlingshotIA = 0x808302C4; // type:func Player_InitExplosiveIA = 0x808302FC; // type:func Player_InitHookshotIA = 0x8083043C; // type:func Player_InitBoomerangIA = 0x808304AC; // type:func Player_InitItemAction = 0x808304C8; // type:func func_80833A20 = 0x80830554; // type:func func_80833B2C = 0x8083065C; // type:func func_80833B54 = 0x80830684; // type:func func_80833BCC = 0x808306FC; // type:func func_80833C04 = 0x80830738; // type:func func_80833C3C = 0x80830774; // type:func Player_ItemIsInUse = 0x8083078C; // type:func Player_ItemIsItemAction = 0x808307D8; // type:func Player_GetItemOnButton = 0x80830820; // type:func Player_ProcessItemButtons = 0x8083093C; // type:func Player_StartChangingHeldItem = 0x80830C24; // type:func Player_UpdateItems = 0x80830DDC; // type:func func_80834380 = 0x80830EC4; // type:func func_8083442C = 0x80830F70; // type:func Player_FinishItemChange = 0x808310D8; // type:func func_80834644 = 0x80831188; // type:func func_808346C4 = 0x80831208; // type:func func_80834758 = 0x8083129C; // type:func func_8083485C = 0x808313A4; // type:func func_80834894 = 0x808313DC; // type:func Player_WaitToFinishItemChange = 0x80831438; // type:func func_8083499C = 0x808314E8; // type:func Player_UpperAction_Sword = 0x80831528; // type:func Player_UpperAction_ChangeHeldItem = 0x80831578; // type:func func_80834B5C = 0x808316A8; // type:func func_80834BD4 = 0x80831724; // type:func func_80834C74 = 0x808317C8; // type:func func_80834D2C = 0x80831880; // type:func func_80834E44 = 0x80831998; // type:func func_80834E7C = 0x808319D0; // type:func func_80834EB8 = 0x80831A0C; // type:func func_80834F2C = 0x80831A80; // type:func func_80834FBC = 0x80831B10; // type:func func_8083501C = 0x80831B70; // type:func func_808350A4 = 0x80831BF8; // type:func func_808351D4 = 0x80831D2C; // type:func func_808353D8 = 0x80831F38; // type:func func_80835588 = 0x808320E8; // type:func func_808355DC = 0x80832144; // type:func func_80835644 = 0x808321B0; // type:func func_80835688 = 0x808321F8; // type:func Player_UpperAction_CarryActor = 0x80832258; // type:func func_808357E8 = 0x80832358; // type:func func_80835800 = 0x80832374; // type:func func_80835884 = 0x808323F8; // type:func func_808358F0 = 0x80832464; // type:func func_808359FC = 0x80832578; // type:func func_80835B60 = 0x808326E0; // type:func func_80835C08 = 0x80832788; // type:func Player_SetupAction = 0x808327E0; // type:func func_80835DAC = 0x8083293C; // type:func func_80835DE4 = 0x80832970; // type:func func_80835E44 = 0x808329D4; // type:func func_80835EA4 = 0x80832A38; // type:func Player_DestroyHookshot = 0x80832A94; // type:func Player_UseItem = 0x80832AE4; // type:func func_80836448 = 0x80832FEC; // type:func Player_CanUpdateItems = 0x8083316C; // type:func Player_UpdateUpperBody = 0x80833218; // type:func func_80836898 = 0x80833440; // type:func func_808368EC = 0x80833498; // type:func func_808369C8 = 0x80833574; // type:func func_80836AB8 = 0x80833660; // type:func func_80836BEC = 0x80833794; // type:func Player_CalcSpeedAndYawFromControlStick = 0x80833B58; // type:func func_8083721C = 0x80833DC8; // type:func Player_GetMovementSpeedAndYaw = 0x80833E1C; // type:func Player_TryActionChangeList = 0x80833EFC; // type:func func_808374A0 = 0x80834058; // type:func func_80837530 = 0x808340F0; // type:func func_808375D8 = 0x808341A0; // type:func func_80837704 = 0x808342D0; // type:func func_808377DC = 0x808343A8; // type:func func_80837818 = 0x808343EC; // type:func func_80837918 = 0x808344EC; // type:func func_80837948 = 0x8083451C; // type:func func_80837AE0 = 0x808346BC; // type:func func_80837AFC = 0x808346D8; // type:func func_80837B18 = 0x808346F8; // type:func func_80837B60 = 0x80834740; // type:func func_80837B9C = 0x8083477C; // type:func func_80837C0C = 0x808347EC; // type:func func_80838144 = 0x80834D24; // type:func func_8083816C = 0x80834D4C; // type:func func_8083819C = 0x80834D7C; // type:func func_8083821C = 0x80834E00; // type:func func_80838280 = 0x80834E64; // type:func func_808382BC = 0x80834EA0; // type:func func_808382DC = 0x80834EC0; // type:func func_80838940 = 0x80835524; // type:func func_808389E8 = 0x808355C8; // type:func Player_ActionChange_12 = 0x808355F4; // type:func func_80838E70 = 0x80835A50; // type:func func_80838F18 = 0x80835B00; // type:func func_80838F5C = 0x80835B4C; // type:func func_80838FB8 = 0x80835BB0; // type:func Player_HandleExitsAndVoids = 0x80835C2C; // type:func Player_GetRelativePosition = 0x808361D0; // type:func Player_SpawnFairy = 0x80836274; // type:func func_808396F4 = 0x808362E8; // type:func func_8083973C = 0x80836334; // type:func Player_PosVsWallLineTest = 0x80836360; // type:func Player_ActionChange_1 = 0x808363FC; // type:func func_80839E88 = 0x80836A94; // type:func func_80839F30 = 0x80836B38; // type:func func_80839F90 = 0x80836B94; // type:func func_80839FFC = 0x80836C00; // type:func func_8083A060 = 0x80836C68; // type:func func_8083A098 = 0x80836CA4; // type:func func_8083A0D4 = 0x80836CE4; // type:func func_8083A0F4 = 0x80836D04; // type:func func_8083A2F8 = 0x80836F08; // type:func func_8083A360 = 0x80836F78; // type:func func_8083A388 = 0x80836FA0; // type:func func_8083A3B0 = 0x80836FC8; // type:func func_8083A40C = 0x80837020; // type:func func_8083A434 = 0x80837048; // type:func func_8083A4A8 = 0x808370BC; // type:func func_8083A5C4 = 0x808371D8; // type:func func_8083A6AC = 0x808372CC; // type:func func_8083A9B8 = 0x808375D4; // type:func func_8083AA10 = 0x8083762C; // type:func func_8083AD4C = 0x80837968; // type:func Player_StartCsAction = 0x808379F0; // type:func func_8083AE40 = 0x80837A5C; // type:func func_8083AF44 = 0x80837AE4; // type:func func_8083B010 = 0x80837BB8; // type:func Player_ActionChange_13 = 0x80837BEC; // type:func Player_ActionChange_4 = 0x808381F0; // type:func func_8083B8F4 = 0x808384A0; // type:func Player_ActionChange_0 = 0x80838548; // type:func func_8083BA90 = 0x80838640; // type:func func_8083BB20 = 0x808386D8; // type:func func_8083BBA0 = 0x80838758; // type:func func_8083BC04 = 0x808387C0; // type:func func_8083BC7C = 0x80838838; // type:func func_8083BCD0 = 0x8083888C; // type:func Player_ActionChange_10 = 0x80838978; // type:func func_8083BF50 = 0x80838B10; // type:func func_8083C0B8 = 0x80838C74; // type:func func_8083C0E8 = 0x80838CAC; // type:func func_8083C148 = 0x80838D08; // type:func Player_ActionChange_6 = 0x80838DA4; // type:func Player_ActionChange_11 = 0x80838E80; // type:func func_8083C484 = 0x80839058; // type:func func_8083C50C = 0x808390E0; // type:func Player_ActionChange_8 = 0x80839118; // type:func func_8083C61C = 0x808391F4; // type:func func_8083C6B8 = 0x80839290; // type:func func_8083C858 = 0x80839434; // type:func func_8083C8DC = 0x808394B8; // type:func func_8083C910 = 0x808394EC; // type:func func_8083CA20 = 0x80839600; // type:func func_8083CA54 = 0x80839638; // type:func func_8083CA9C = 0x80839680; // type:func func_8083CB2C = 0x80839714; // type:func func_8083CB94 = 0x80839778; // type:func func_8083CBF0 = 0x808397D4; // type:func func_8083CC9C = 0x8083987C; // type:func func_8083CD00 = 0x808398DC; // type:func func_8083CD54 = 0x80839930; // type:func func_8083CE0C = 0x808399EC; // type:func func_8083CEAC = 0x80839A88; // type:func func_8083CF10 = 0x80839AE8; // type:func func_8083CF5C = 0x80839B30; // type:func func_8083CFA8 = 0x80839B78; // type:func func_8083D0A8 = 0x80839C80; // type:func func_8083D12C = 0x80839D08; // type:func func_8083D330 = 0x80839F10; // type:func func_8083D36C = 0x80839F4C; // type:func func_8083D53C = 0x8083A120; // type:func func_8083D6EC = 0x8083A2D0; // type:func func_8083DB98 = 0x8083A780; // type:func func_8083DC54 = 0x8083A83C; // type:func func_8083DDC8 = 0x8083A9B0; // type:func func_8083DF68 = 0x8083AB58; // type:func func_8083DFE0 = 0x8083ABD4; // type:func Player_ActionChange_3 = 0x8083ACF4; // type:func Player_GetSlopeDirection = 0x8083AE94; // type:func Player_HandleSlopes = 0x8083AF10; // type:func func_8083E4C4 = 0x8083B0C4; // type:func Player_ActionChange_2 = 0x8083B1AC; // type:func func_8083EA94 = 0x8083B644; // type:func func_8083EAF0 = 0x8083B6A0; // type:func Player_ActionChange_9 = 0x8083B6F4; // type:func func_8083EC18 = 0x8083B7C8; // type:func func_8083F070 = 0x8083BC24; // type:func Player_TryEnteringCrawlspace = 0x8083BC7C; // type:func func_8083F360 = 0x8083BF18; // type:func func_8083F524 = 0x8083C0DC; // type:func Player_TryLeavingCrawlspace = 0x8083C128; // type:func func_8083F72C = 0x8083C2E4; // type:func Player_ActionChange_5 = 0x8083C370; // type:func func_8083F9D0 = 0x8083C588; // type:func func_8083FAB8 = 0x8083C670; // type:func func_8083FB14 = 0x8083C6CC; // type:func func_8083FB7C = 0x8083C734; // type:func func_8083FBC0 = 0x8083C774; // type:func func_8083FC68 = 0x8083C824; // type:func func_8083FD78 = 0x8083C934; // type:func func_8083FFB8 = 0x8083CB78; // type:func func_80840058 = 0x8083CC18; // type:func func_80840138 = 0x8083CD00; // type:func func_808401B0 = 0x8083CD78; // type:func func_8084021C = 0x8083CDE4; // type:func func_8084029C = 0x8083CE64; // type:func Player_Action_80840450 = 0x8083D01C; // type:func Player_Action_808407CC = 0x8083D398; // type:func func_808409CC = 0x8083D598; // type:func Player_Action_80840BC8 = 0x8083D794; // type:func Player_Action_80840DE4 = 0x8083D9B4; // type:func func_80841138 = 0x8083DD08; // type:func func_8084140C = 0x8083DFE4; // type:func func_80841458 = 0x8083E030; // type:func Player_Action_808414F8 = 0x8083E0D0; // type:func func_808416C0 = 0x8083E2A4; // type:func Player_Action_8084170C = 0x8083E2F0; // type:func Player_Action_808417FC = 0x8083E3E0; // type:func func_80841860 = 0x8083E444; // type:func Player_Action_8084193C = 0x8083E520; // type:func Player_Action_80841BA8 = 0x8083E784; // type:func func_80841CC4 = 0x8083E8A0; // type:func func_80841EE4 = 0x8083EAC4; // type:func Player_Action_80842180 = 0x8083ED68; // type:func Player_Action_8084227C = 0x8083EE6C; // type:func Player_Action_808423EC = 0x8083EFE0; // type:func Player_Action_8084251C = 0x8083F110; // type:func func_8084260C = 0x8083F200; // type:func func_8084269C = 0x8083F290; // type:func Player_Action_8084279C = 0x8083F390; // type:func func_8084285C = 0x8083F450; // type:func func_808428D8 = 0x8083F4CC; // type:func func_80842964 = 0x8083F55C; // type:func Player_RequestQuake = 0x8083F5B4; // type:func func_80842A28 = 0x8083F628; // type:func func_80842A88 = 0x8083F68C; // type:func func_80842AC4 = 0x8083F6C8; // type:func func_80842B7C = 0x8083F784; // type:func func_80842CF0 = 0x8083F8FC; // type:func func_80842D20 = 0x8083F934; // type:func func_80842DF4 = 0x8083FA0C; // type:func Player_Action_80843188 = 0x8083FDA0; // type:func Player_Action_808435C4 = 0x808401DC; // type:func Player_Action_8084370C = 0x80840328; // type:func Player_Action_8084377C = 0x8084039C; // type:func Player_Action_80843954 = 0x80840578; // type:func Player_Action_80843A38 = 0x80840660; // type:func func_80843AE8 = 0x80840714; // type:func Player_Action_80843CEC = 0x80840918; // type:func func_80843E14 = 0x80840A44; // type:func func_80843E64 = 0x80840A98; // type:func func_8084409C = 0x80840CD0; // type:func Player_Action_8084411C = 0x80840D58; // type:func Player_Action_80844708 = 0x8084134C; // type:func Player_Action_80844A44 = 0x80841688; // type:func Player_Action_80844AF4 = 0x80841738; // type:func func_80844BE4 = 0x80841828; // type:func func_80844CF8 = 0x80841940; // type:func func_80844D30 = 0x80841978; // type:func func_80844D68 = 0x808419B0; // type:func func_80844DC8 = 0x80841A14; // type:func func_80844E3C = 0x80841A88; // type:func Player_Action_80844E68 = 0x80841AB8; // type:func Player_Action_80845000 = 0x80841C50; // type:func Player_Action_80845308 = 0x80841F58; // type:func Player_Action_80845668 = 0x808422B8; // type:func Player_Action_808458D0 = 0x80842524; // type:func func_80845964 = 0x808425B8; // type:func func_80845BA0 = 0x808427FC; // type:func func_80845C68 = 0x808428C8; // type:func Player_Action_80845CA4 = 0x80842908; // type:func Player_Action_80845EF8 = 0x80842B68; // type:func Player_Action_80846050 = 0x80842CC0; // type:func Player_Action_80846120 = 0x80842D98; // type:func Player_Action_80846260 = 0x80842ED8; // type:func Player_Action_80846358 = 0x80842FD8; // type:func Player_Action_80846408 = 0x80843088; // type:func Player_Action_808464B0 = 0x80843130; // type:func Player_Action_80846578 = 0x808431FC; // type:func func_8084663C = 0x808432C4; // type:func func_80846648 = 0x808432D4; // type:func func_80846660 = 0x808432F0; // type:func func_80846720 = 0x808433B0; // type:func func_808467D4 = 0x80843464; // type:func func_808468A8 = 0x80843540; // type:func func_808468E8 = 0x80843588; // type:func func_80846978 = 0x80843618; // type:func func_808469BC = 0x8084365C; // type:func func_80846A00 = 0x8084369C; // type:func func_80846A68 = 0x80843708; // type:func Player_InitCommon = 0x80843748; // type:func Player_Init = 0x80843978; // type:func func_808471F4 = 0x80843E88; // type:func func_80847298 = 0x80843F2C; // type:func func_808473D4 = 0x80844068; // type:func Player_UpdateHoverBoots = 0x80844718; // type:func Player_ProcessSceneCollision = 0x80844840; // type:func Player_UpdateCamAndSeqModes = 0x80845348; // type:func func_80848A04 = 0x808456A8; // type:func Player_UpdateBodyShock = 0x808457F0; // type:func Player_UpdateBodyBurn = 0x80845920; // type:func func_80848EF8 = 0x80845BA4; // type:func Player_UpdateCommon = 0x80845C4C; // type:func Player_Update = 0x80846B58; // type:func Player_DrawGameplay = 0x80846D90; // type:func Player_Draw = 0x80847234; // type:func Player_Destroy = 0x80847794; // type:func func_8084ABD8 = 0x80847818; // type:func func_8084AEEC = 0x80847B2C; // type:func func_8084B000 = 0x80847C48; // type:func func_8084B158 = 0x80847DA8; // type:func Player_Action_8084B1D8 = 0x80847E28; // type:func func_8084B3CC = 0x80848018; // type:func func_8084B498 = 0x808480EC; // type:func func_8084B4D4 = 0x80848128; // type:func Player_Action_8084B530 = 0x80848188; // type:func Player_Action_8084B78C = 0x808483F0; // type:func func_8084B840 = 0x808484A4; // type:func Player_Action_8084B898 = 0x80848500; // type:func Player_Action_8084B9E4 = 0x8084864C; // type:func Player_Action_8084BBE4 = 0x80848850; // type:func Player_Action_8084BDFC = 0x80848A68; // type:func func_8084BEE4 = 0x80848B50; // type:func Player_Action_8084BF1C = 0x80848B88; // type:func Player_Action_8084C5F8 = 0x80849268; // type:func Player_Action_8084C760 = 0x808493D0; // type:func Player_Action_8084C81C = 0x8084948C; // type:func func_8084C89C = 0x8084950C; // type:func func_8084C9BC = 0x80849638; // type:func func_8084CBF4 = 0x80849874; // type:func Player_Action_8084CC98 = 0x8084991C; // type:func Player_Action_8084D3E4 = 0x8084A06C; // type:func func_8084D530 = 0x8084A1C0; // type:func func_8084D574 = 0x8084A208; // type:func func_8084D5CC = 0x8084A264; // type:func Player_Action_8084D610 = 0x8084A2B0; // type:func Player_Action_8084D7C4 = 0x8084A460; // type:func Player_Action_8084D84C = 0x8084A4F0; // type:func func_8084D980 = 0x8084A624; // type:func Player_Action_8084DAB4 = 0x8084A75C; // type:func func_8084DBC4 = 0x8084A86C; // type:func Player_Action_8084DC48 = 0x8084A8F0; // type:func func_8084DF6C = 0x8084AC1C; // type:func func_8084DFAC = 0x8084AC60; // type:func func_8084DFF4 = 0x8084ACAC; // type:func Player_Action_8084E1EC = 0x8084AEA4; // type:func Player_Action_8084E30C = 0x8084AFC4; // type:func Player_Action_8084E368 = 0x8084B024; // type:func Player_Action_8084E3C4 = 0x8084B084; // type:func Player_Action_8084E604 = 0x8084B2C4; // type:func Player_Action_8084E6D4 = 0x8084B394; // type:func func_8084E988 = 0x8084B648; // type:func Player_Action_8084E9AC = 0x8084B66C; // type:func Player_Action_8084EAC0 = 0x8084B780; // type:func Player_Action_8084ECA4 = 0x8084B96C; // type:func Player_Action_8084EED8 = 0x8084BBA4; // type:func Player_Action_8084EFC0 = 0x8084BC8C; // type:func Player_Action_8084F104 = 0x8084BDD4; // type:func Player_Action_8084F308 = 0x8084BFDC; // type:func Player_Action_8084F390 = 0x8084C064; // type:func Player_Action_8084F608 = 0x8084C2DC; // type:func Player_Action_8084F698 = 0x8084C36C; // type:func Player_Action_8084F710 = 0x8084C3E4; // type:func Player_Action_8084F88C = 0x8084C560; // type:func Player_Action_8084F9A0 = 0x8084C674; // type:func Player_Action_8084F9C0 = 0x8084C694; // type:func Player_Action_8084FA54 = 0x8084C728; // type:func Player_Action_8084FB10 = 0x8084C7E4; // type:func Player_Action_8084FBF4 = 0x8084C8C8; // type:func func_8084FF7C = 0x8084C980; // type:func Player_UpdateBunnyEars = 0x8084CA34; // type:func Player_ActionChange_7 = 0x8084CC2C; // type:func Player_Action_808502D0 = 0x8084CCD8; // type:func Player_Action_808505DC = 0x8084CFE8; // type:func Player_Action_8085063C = 0x8084D048; // type:func Player_Action_8085076C = 0x8084D178; // type:func Player_Action_808507F4 = 0x8084D200; // type:func Player_Action_80850AEC = 0x8084D4FC; // type:func Player_Action_80850C68 = 0x8084D67C; // type:func Player_Action_80850E84 = 0x8084D898; // type:func Player_AnimChangeOnceMorphZeroRootYawSpeed = 0x8084D8EC; // type:func Player_AnimChangeOnceMorphAdjustedZeroRootYawSpeed = 0x8084D930; // type:func Player_AnimChangeLoopMorphAdjustedZeroRootYawSpeed = 0x8084D9B0; // type:func func_80851008 = 0x8084DA1C; // type:func func_80851030 = 0x8084DA44; // type:func func_80851050 = 0x8084DA64; // type:func func_80851094 = 0x8084DAA8; // type:func func_808510B4 = 0x8084DAC8; // type:func func_808510D4 = 0x8084DAE8; // type:func func_808510F4 = 0x8084DB08; // type:func func_80851114 = 0x8084DB28; // type:func func_80851134 = 0x8084DB48; // type:func func_80851154 = 0x8084DB68; // type:func func_80851174 = 0x8084DB88; // type:func func_80851194 = 0x8084DBA8; // type:func func_808511B4 = 0x8084DBC8; // type:func func_808511D4 = 0x8084DBE8; // type:func func_808511FC = 0x8084DC14; // type:func func_80851248 = 0x8084DC68; // type:func func_80851294 = 0x8084DCBC; // type:func func_808512E0 = 0x8084DD10; // type:func func_80851314 = 0x8084DD48; // type:func func_80851368 = 0x8084DD9C; // type:func func_808513BC = 0x8084DDF0; // type:func func_808514C0 = 0x8084DEF8; // type:func func_8085157C = 0x8084DFB4; // type:func func_808515A4 = 0x8084DFE0; // type:func func_80851688 = 0x8084E0C4; // type:func func_80851750 = 0x8084E194; // type:func func_80851788 = 0x8084E1D0; // type:func func_80851828 = 0x8084E270; // type:func func_808518DC = 0x8084E328; // type:func func_8085190C = 0x8084E35C; // type:func func_80851998 = 0x8084E3E8; // type:func func_808519C0 = 0x8084E410; // type:func func_808519EC = 0x8084E43C; // type:func func_80851A50 = 0x8084E4A0; // type:func func_80851B90 = 0x8084E5E0; // type:func func_80851BE8 = 0x8084E63C; // type:func func_80851CA4 = 0x8084E6FC; // type:func func_80851D2C = 0x8084E788; // type:func func_80851D80 = 0x8084E7E0; // type:func func_80851DEC = 0x8084E854; // type:func func_80851E28 = 0x8084E894; // type:func func_80851E64 = 0x8084E8D4; // type:func func_80851E90 = 0x8084E900; // type:func func_80851ECC = 0x8084E940; // type:func func_80851F14 = 0x8084E990; // type:func func_80851F84 = 0x8084EA04; // type:func func_80851FB0 = 0x8084EA30; // type:func func_80852048 = 0x8084EACC; // type:func func_80852080 = 0x8084EB08; // type:func func_808520BC = 0x8084EB48; // type:func func_80852174 = 0x8084EC00; // type:func func_808521B8 = 0x8084EC4C; // type:func func_808521F4 = 0x8084EC8C; // type:func func_80852234 = 0x8084ECCC; // type:func func_8085225C = 0x8084ECF8; // type:func func_80852280 = 0x8084ED1C; // type:func func_80852298 = 0x8084ED38; // type:func func_80852328 = 0x8084EDCC; // type:func func_80852358 = 0x8084EDFC; // type:func func_80852388 = 0x8084EE2C; // type:func func_80852414 = 0x8084EEBC; // type:func func_80852450 = 0x8084EEFC; // type:func func_80852480 = 0x8084EF2C; // type:func func_808524B0 = 0x8084EF5C; // type:func func_808524D0 = 0x8084EF80; // type:func func_80852514 = 0x8084EFC8; // type:func func_80852544 = 0x8084EFFC; // type:func func_80852554 = 0x8084F010; // type:func func_80852564 = 0x8084F024; // type:func func_808525C0 = 0x8084F088; // type:func func_80852608 = 0x8084F0D4; // type:func func_80852648 = 0x8084F11C; // type:func func_808526EC = 0x8084F1C4; // type:func func_8085283C = 0x8084F31C; // type:func func_808528C8 = 0x8084F3AC; // type:func func_80852944 = 0x8084F42C; // type:func func_808529D0 = 0x8084F4B8; // type:func func_80852A54 = 0x8084F540; // type:func func_80852B4C = 0x8084F638; // type:func func_80852C0C = 0x8084F6F8; // type:func func_80852C50 = 0x8084F73C; // type:func Player_Action_CsAction = 0x8084F8F8; // type:func Player_IsDroppingFish = 0x8084F9A0; // type:func Player_StartFishing = 0x8084F9D4; // type:func func_80852F38 = 0x8084FA10; // type:func Player_TryCsAction = 0x8084FADC; // type:func func_80853080 = 0x8084FB60; // type:func Player_InflictDamage = 0x8084FBBC; // type:func func_80853148 = 0x8084FC24; // type:func EnTest_SetupAction = 0x8085BF50; // type:func EnTest_Init = 0x8085BF5C; // type:func EnTest_Destroy = 0x8085C1A8; // type:func EnTest_ChooseRandomAction = 0x8085C240; // type:func EnTest_ChooseAction = 0x8085C3BC; // type:func EnTest_SetupWaitGround = 0x8085C6DC; // type:func EnTest_WaitGround = 0x8085C754; // type:func EnTest_SetupWaitAbove = 0x8085C834; // type:func EnTest_WaitAbove = 0x8085C8A8; // type:func EnTest_SetupIdle = 0x8085C974; // type:func EnTest_Idle = 0x8085C9F8; // type:func EnTest_Fall = 0x8085CC28; // type:func EnTest_Land = 0x8085CCDC; // type:func EnTest_SetupWalkAndBlock = 0x8085CD4C; // type:func EnTest_WalkAndBlock = 0x8085CE10; // type:func func_80860BDC = 0x8085D4F4; // type:func func_80860C24 = 0x8085D53C; // type:func func_80860EC0 = 0x8085D7D8; // type:func func_80860F84 = 0x8085D89C; // type:func EnTest_SetupSlashDown = 0x8085DD30; // type:func EnTest_SlashDown = 0x8085DDB4; // type:func EnTest_SetupSlashDownEnd = 0x8085DEC0; // type:func EnTest_SlashDownEnd = 0x8085DF10; // type:func EnTest_SetupSlashUp = 0x8085E13C; // type:func EnTest_SlashUp = 0x8085E1B8; // type:func EnTest_SetupJumpBack = 0x8085E270; // type:func EnTest_JumpBack = 0x8085E310; // type:func EnTest_SetupJumpslash = 0x8085E4B8; // type:func EnTest_Jumpslash = 0x8085E564; // type:func EnTest_SetupJumpUp = 0x8085E674; // type:func EnTest_JumpUp = 0x8085E6EC; // type:func EnTest_SetupStopAndBlock = 0x8085E7E4; // type:func EnTest_StopAndBlock = 0x8085E8A4; // type:func EnTest_SetupIdleFromBlock = 0x8085E974; // type:func EnTest_IdleFromBlock = 0x8085E9C0; // type:func func_80862154 = 0x8085EA78; // type:func func_808621D4 = 0x8085EAF8; // type:func func_80862398 = 0x8085ECC0; // type:func func_80862418 = 0x8085ED40; // type:func EnTest_SetupStunned = 0x8085EEA4; // type:func EnTest_Stunned = 0x8085EF80; // type:func func_808627C4 = 0x8085F0F8; // type:func func_808628C8 = 0x8085F1FC; // type:func func_80862DBC = 0x8085F6F4; // type:func func_80862E6C = 0x8085F7A8; // type:func func_80862FA8 = 0x8085F8E4; // type:func func_80863044 = 0x8085F980; // type:func func_808630F0 = 0x8085FA2C; // type:func func_8086318C = 0x8085FAC8; // type:func EnTest_SetupRecoil = 0x8085FB7C; // type:func EnTest_Recoil = 0x8085FBD0; // type:func EnTest_Rise = 0x8085FC9C; // type:func func_808633E8 = 0x8085FD24; // type:func EnTest_UpdateHeadRot = 0x8085FDA0; // type:func EnTest_UpdateDamage = 0x8085FE38; // type:func EnTest_Update = 0x8085FFD8; // type:func EnTest_OverrideLimbDraw = 0x80860404; // type:func EnTest_PostLimbDraw = 0x808605D8; // type:func EnTest_Draw = 0x80860960; // type:func func_80864158 = 0x80860A74; // type:func EnTest_ReactToProjectile = 0x80860B04; // type:func ArmsHook_SetupAction = 0x80861800; // type:func ArmsHook_Init = 0x8086180C; // type:func ArmsHook_Destroy = 0x80861880; // type:func ArmsHook_Wait = 0x808618C8; // type:func func_80865044 = 0x80861948; // type:func ArmsHook_AttachToPlayer = 0x8086195C; // type:func ArmsHook_DetachHookFromActor = 0x8086198C; // type:func ArmsHook_CheckForCancel = 0x808619B4; // type:func ArmsHook_AttachHookToActor = 0x80861A50; // type:func ArmsHook_Shoot = 0x80861A98; // type:func ArmsHook_Update = 0x80862104; // type:func ArmsHook_Draw = 0x80862144; // type:func ArrowFire_SetupAction = 0x80862570; // type:func ArrowFire_Init = 0x8086257C; // type:func ArrowFire_Destroy = 0x808625F8; // type:func ArrowFire_Charge = 0x8086261C; // type:func func_80865ECC = 0x80862710; // type:func ArrowFire_Hit = 0x80862768; // type:func ArrowFire_Fly = 0x80862934; // type:func ArrowFire_Update = 0x80862A88; // type:func ArrowFire_Draw = 0x80862ADC; // type:func ArrowIce_SetupAction = 0x80864450; // type:func ArrowIce_Init = 0x8086445C; // type:func ArrowIce_Destroy = 0x808644D8; // type:func ArrowIce_Charge = 0x808644FC; // type:func func_80867E8C = 0x808645F0; // type:func ArrowIce_Hit = 0x80864648; // type:func ArrowIce_Fly = 0x80864814; // type:func ArrowIce_Update = 0x80864968; // type:func ArrowIce_Draw = 0x808649BC; // type:func ArrowLight_SetupAction = 0x80866350; // type:func ArrowLight_Init = 0x8086635C; // type:func ArrowLight_Destroy = 0x808663D8; // type:func ArrowLight_Charge = 0x808663FC; // type:func func_80869E6C = 0x808664F0; // type:func ArrowLight_Hit = 0x80866548; // type:func ArrowLight_Fly = 0x80866714; // type:func ArrowLight_Update = 0x80866868; // type:func ArrowLight_Draw = 0x808668BC; // type:func BgBdanObjects_GetProperty = 0x80868260; // type:func BgBdanObjects_SetProperty = 0x808682B4; // type:func BgBdanObjects_Init = 0x80868308; // type:func BgBdanObjects_Destroy = 0x8086858C; // type:func BgBdanObjects_OctoPlatform_WaitForRutoToStartCutscene = 0x808685DC; // type:func BgBdanObjects_OctoPlatform_RaiseToUpperPosition = 0x80868730; // type:func BgBdanObjects_OctoPlatform_WaitForRutoToAdvanceCutscene = 0x8086882C; // type:func BgBdanObjects_OctoPlatform_DescendWithBigOcto = 0x80868968; // type:func BgBdanObjects_OctoPlatform_PauseBeforeDescending = 0x80868AEC; // type:func BgBdanObjects_OctoPlatform_WaitForBigOctoToStartBattle = 0x80868B50; // type:func BgBdanObjects_OctoPlatform_BattleInProgress = 0x80868BAC; // type:func BgBdanObjects_SinkToFloorHeight = 0x80868C84; // type:func BgBdanObjects_WaitForPlayerInRange = 0x80868D04; // type:func BgBdanObjects_RaiseToUpperPosition = 0x80868D70; // type:func BgBdanObjects_DoNothing = 0x80868E08; // type:func BgBdanObjects_ElevatorOscillate = 0x80868E18; // type:func BgBdanObjects_WaitForSwitch = 0x80868F4C; // type:func BgBdanObjects_ChangeWaterBoxLevel = 0x80868F98; // type:func BgBdanObjects_WaitForTimerExpired = 0x80869060; // type:func BgBdanObjects_WaitForPlayerOnTop = 0x808690B4; // type:func BgBdanObjects_FallToLowerPos = 0x80869138; // type:func BgBdanObjects_Update = 0x808691F4; // type:func BgBdanObjects_Draw = 0x80869230; // type:func BgBdanSwitch_InitDynaPoly = 0x80869530; // type:func BgBdanSwitch_InitCollision = 0x80869588; // type:func func_8086D0EC = 0x808695DC; // type:func BgBdanSwitch_Init = 0x80869748; // type:func BgBdanSwitch_Destroy = 0x80869904; // type:func func_8086D4B4 = 0x80869970; // type:func func_8086D548 = 0x80869A04; // type:func func_8086D5C4 = 0x80869A80; // type:func func_8086D5E0 = 0x80869AA0; // type:func func_8086D67C = 0x80869B3C; // type:func func_8086D694 = 0x80869B58; // type:func func_8086D730 = 0x80869BF8; // type:func func_8086D754 = 0x80869C20; // type:func func_8086D7FC = 0x80869CC8; // type:func func_8086D80C = 0x80869CDC; // type:func func_8086D86C = 0x80869D3C; // type:func func_8086D888 = 0x80869D5C; // type:func func_8086D8BC = 0x80869D94; // type:func func_8086D8CC = 0x80869DA8; // type:func func_8086D944 = 0x80869E20; // type:func func_8086D95C = 0x80869E3C; // type:func func_8086D9F8 = 0x80869EDC; // type:func func_8086DA1C = 0x80869F04; // type:func func_8086DAB4 = 0x80869FA0; // type:func func_8086DAC4 = 0x80869FB4; // type:func func_8086DB24 = 0x8086A014; // type:func func_8086DB40 = 0x8086A034; // type:func func_8086DB4C = 0x8086A044; // type:func func_8086DB68 = 0x8086A064; // type:func func_8086DC30 = 0x8086A12C; // type:func func_8086DC48 = 0x8086A148; // type:func func_8086DCCC = 0x8086A1CC; // type:func func_8086DCE8 = 0x8086A1EC; // type:func func_8086DDA8 = 0x8086A2AC; // type:func func_8086DDC0 = 0x8086A2C8; // type:func BgBdanSwitch_Update = 0x8086A35C; // type:func func_8086DF58 = 0x8086A460; // type:func BgBdanSwitch_Draw = 0x8086A4D0; // type:func BgBomGuard_SetupAction = 0x8086A960; // type:func BgBomGuard_Init = 0x8086A96C; // type:func BgBomGuard_Destroy = 0x8086AA08; // type:func func_8086E638 = 0x8086AA3C; // type:func BgBomGuard_Update = 0x8086AB08; // type:func BgBombwall_InitDynapoly = 0x8086AB80; // type:func BgBombwall_RotateVec = 0x8086ABD8; // type:func BgBombwall_Init = 0x8086AC2C; // type:func BgBombwall_DestroyCollision = 0x8086AE3C; // type:func BgBombwall_Destroy = 0x8086AEB8; // type:func func_8086EB5C = 0x8086AED8; // type:func func_8086ED50 = 0x8086B0CC; // type:func func_8086ED70 = 0x8086B0F0; // type:func func_8086EDFC = 0x8086B180; // type:func func_8086EE40 = 0x8086B1C4; // type:func func_8086EE94 = 0x8086B218; // type:func BgBombwall_Update = 0x8086B248; // type:func BgBombwall_Draw = 0x8086B274; // type:func BgBowlWall_Init = 0x8086B440; // type:func BgBowlWall_Destroy = 0x8086B4F8; // type:func BgBowlWall_SpawnBullseyes = 0x8086B52C; // type:func BgBowlWall_WaitForHit = 0x8086B6FC; // type:func BgBowlWall_FallDoEffects = 0x8086B720; // type:func BgBowlWall_FinishFall = 0x8086B9D4; // type:func BgBowlWall_Reset = 0x8086BAB4; // type:func BgBowlWall_Update = 0x8086BB4C; // type:func BgBowlWall_Draw = 0x8086BB80; // type:func BgBreakwall_SetupAction = 0x8086BDC0; // type:func BgBreakwall_Init = 0x8086BDCC; // type:func BgBreakwall_Destroy = 0x8086BF78; // type:func BgBreakwall_SpawnFragments = 0x8086BFAC; // type:func BgBreakwall_WaitForObject = 0x8086C47C; // type:func BgBreakwall_Wait = 0x8086C584; // type:func BgBreakwall_LavaCoverMove = 0x8086C754; // type:func BgBreakwall_Update = 0x8086C7A8; // type:func BgBreakwall_Draw = 0x8086C7CC; // type:func BgDdanJd_Init = 0x8086CC30; // type:func BgDdanJd_Destroy = 0x8086CCDC; // type:func BgDdanJd_Idle = 0x8086CD10; // type:func BgDdanJd_MoveEffects = 0x8086CEB4; // type:func BgDdanJd_Move = 0x8086D08C; // type:func BgDdanJd_Update = 0x8086D190; // type:func BgDdanJd_Draw = 0x8086D1B4; // type:func BgDdanKd_SetupAction = 0x8086D280; // type:func BgDdanKd_Init = 0x8086D28C; // type:func BgDdanKd_Destroy = 0x8086D384; // type:func BgDdanKd_CheckForExplosions = 0x8086D3CC; // type:func BgDdanKd_LowerStairs = 0x8086D4E4; // type:func BgDdanKd_DoNothing = 0x8086D9B8; // type:func BgDdanKd_Update = 0x8086D9C8; // type:func BgDdanKd_Draw = 0x8086D9EC; // type:func BgDodoago_SetupAction = 0x8086DB70; // type:func BgDodoago_SpawnSparkles = 0x8086DB7C; // type:func BgDodoago_Init = 0x8086DC9C; // type:func BgDodoago_Destroy = 0x8086DE00; // type:func BgDodoago_WaitExplosives = 0x8086DE6C; // type:func BgDodoago_OpenJaw = 0x8086E130; // type:func BgDodoago_DoNothing = 0x8086E3F4; // type:func BgDodoago_LightOneEye = 0x8086E404; // type:func BgDodoago_Update = 0x8086E468; // type:func BgDodoago_Draw = 0x8086E5C0; // type:func BgDyYoseizo_Init = 0x8086E920; // type:func BgDyYoseizo_Destroy = 0x8086EA24; // type:func BgDyYoseizo_SpawnEffects = 0x8086EA34; // type:func BgDyYoseizo_Bob = 0x8086ED30; // type:func BgDyYoseizo_CheckMagicAcquired = 0x8086EDF8; // type:func BgDyYoseizo_ChooseType = 0x8086EEBC; // type:func BgDyYoseizo_SetupSpinGrow_NoReward = 0x8086F2B8; // type:func BgDyYoseizo_SpinGrow_NoReward = 0x8086F3B4; // type:func BgDyYoseizo_CompleteSpinGrow_NoReward = 0x8086F510; // type:func BgDyYoseizo_SetupGreetPlayer_NoReward = 0x8086F5C0; // type:func BgDyYoseizo_GreetPlayer_NoReward = 0x8086F6D8; // type:func BgDyYoseizo_SetupHealPlayer_NoReward = 0x8086F7B4; // type:func BgDyYoseizo_HealPlayer_NoReward = 0x8086F8A0; // type:func BgDyYoseizo_SayFarewell_NoReward = 0x8086FB78; // type:func BgDyYoseizo_SetupSpinShrink = 0x8086FC54; // type:func BgDyYoseizo_SpinShrink = 0x8086FD58; // type:func BgDyYoseizo_Vanish = 0x8086FE48; // type:func BgDyYoseizo_SetupSpinGrow_Reward = 0x8086FEEC; // type:func BgDyYoseizo_SpinGrowSetupGive_Reward = 0x80870020; // type:func BgDyYoseizo_Give_Reward = 0x8087034C; // type:func BgDyYoseizo_Update = 0x8087099C; // type:func BgDyYoseizo_OverrideLimbDraw = 0x80870BC8; // type:func BgDyYoseizo_Draw = 0x80870C30; // type:func BgDyYoseizo_SpawnEffect = 0x80870DB8; // type:func BgDyYoseizo_UpdateEffects = 0x80870EC8; // type:func BgDyYoseizo_DrawEffects = 0x808711BC; // type:func BgGanonOtyuka_Init = 0x80871710; // type:func BgGanonOtyuka_Destroy = 0x808717AC; // type:func BgGanonOtyuka_WaitToFall = 0x808717E0; // type:func BgGanonOtyuka_Fall = 0x80871A30; // type:func BgGanonOtyuka_DoNothing = 0x80871E70; // type:func BgGanonOtyuka_Update = 0x80871E80; // type:func BgGanonOtyuka_Draw = 0x80871EC8; // type:func BgGateShutter_Init = 0x80873D50; // type:func BgGateShutter_Destroy = 0x80873E38; // type:func func_8087828C = 0x80873E6C; // type:func func_80878300 = 0x80873EE0; // type:func func_808783AC = 0x80873F90; // type:func func_808783D4 = 0x80873FB8; // type:func BgGateShutter_Update = 0x80874074; // type:func BgGateShutter_Draw = 0x808740A8; // type:func BgGjyoBridge_Init = 0x808741E0; // type:func BgGjyoBridge_Destroy = 0x80874298; // type:func func_808787A4 = 0x808742CC; // type:func BgGjyoBridge_TriggerCutscene = 0x808742DC; // type:func BgGjyoBridge_SpawnBridge = 0x80874434; // type:func BgGjyoBridge_Update = 0x808744B0; // type:func BgGjyoBridge_Draw = 0x808744D4; // type:func BgGndDarkmeiro_ToggleBlock = 0x808746D0; // type:func BgGndDarkmeiro_Init = 0x8087475C; // type:func BgGndDarkmeiro_Destroy = 0x80874988; // type:func BgGndDarkmeiro_Noop = 0x808749D0; // type:func BgGndDarkmeiro_UpdateBlockTimer = 0x808749E0; // type:func BgGndDarkmeiro_UpdateStaticBlock = 0x80874BD4; // type:func BgGndDarkmeiro_UpdateSwitchBlock = 0x80874BE4; // type:func BgGndDarkmeiro_Update = 0x80874C48; // type:func BgGndDarkmeiro_DrawInvisiblePath = 0x80874C6C; // type:func BgGndDarkmeiro_DrawSwitchBlock = 0x80874C9C; // type:func BgGndDarkmeiro_DrawStaticBlock = 0x80874DB4; // type:func BgGndFiremeiro_Init = 0x80874E90; // type:func BgGndFiremeiro_Destroy = 0x80874F44; // type:func BgGndFiremeiro_Sink = 0x80874F84; // type:func BgGndFiremeiro_Shake = 0x80875040; // type:func BgGndFiremeiro_Rise = 0x808751E4; // type:func BgGndFiremeiro_Update = 0x808752A4; // type:func BgGndFiremeiro_Draw = 0x808752C8; // type:func BgGndIceblock_Init = 0x808753E0; // type:func BgGndIceblock_Destroy = 0x808754CC; // type:func BgGndIceblock_SetPosition = 0x80875500; // type:func BgGndIceblock_CheckForBlock = 0x8087560C; // type:func BgGndIceblock_NextAction = 0x80875648; // type:func BgGndIceblock_SetNextPosition = 0x80875694; // type:func BgGndIceblock_Idle = 0x808759C4; // type:func BgGndIceblock_Reset = 0x80875A80; // type:func BgGndIceblock_Fall = 0x80875B44; // type:func BgGndIceblock_Hole = 0x80875BFC; // type:func BgGndIceblock_Slide = 0x80875C98; // type:func BgGndIceblock_Update = 0x80875FC8; // type:func BgGndIceblock_Draw = 0x80875FEC; // type:func BgGndNisekabe_Init = 0x808764E0; // type:func BgGndNisekabe_Destroy = 0x8087651C; // type:func BgGndNisekabe_Update = 0x8087652C; // type:func BgGndNisekabe_Draw = 0x80876560; // type:func BgGndSoulmeiro_Init = 0x80876650; // type:func BgGndSoulmeiro_Destroy = 0x80876794; // type:func func_8087AF38 = 0x808767D0; // type:func func_8087B284 = 0x80876B1C; // type:func func_8087B350 = 0x80876BE8; // type:func BgGndSoulmeiro_Update = 0x80876C3C; // type:func BgGndSoulmeiro_Draw = 0x80876C68; // type:func BgHaka_Init = 0x80876EB0; // type:func BgHaka_Destroy = 0x80876F2C; // type:func func_8087B758 = 0x80876F60; // type:func func_8087B7E8 = 0x80876FF0; // type:func func_8087B938 = 0x80877144; // type:func func_8087BAAC = 0x808772BC; // type:func func_8087BAE4 = 0x808772F8; // type:func BgHaka_Update = 0x80877370; // type:func BgHaka_Draw = 0x80877394; // type:func BgHakaGate_Init = 0x80877570; // type:func BgHakaGate_Destroy = 0x80877840; // type:func BgHakaGate_DoNothing = 0x8087789C; // type:func BgHakaGate_StatueInactive = 0x808778AC; // type:func BgHakaGate_StatueIdle = 0x808778E8; // type:func BgHakaGate_StatueTurn = 0x80877A00; // type:func BgHakaGate_FloorClosed = 0x80877BE4; // type:func BgHakaGate_FloorOpen = 0x80877D6C; // type:func BgHakaGate_GateWait = 0x80877DF8; // type:func BgHakaGate_GateOpen = 0x80877E48; // type:func BgHakaGate_SkullOfTruth = 0x80877ED8; // type:func BgHakaGate_FalseSkull = 0x80877F34; // type:func BgHakaGate_Update = 0x80877FB4; // type:func BgHakaGate_DrawFlame = 0x80877FFC; // type:func BgHakaGate_Draw = 0x808781D4; // type:func BgHakaHuta_Init = 0x80878610; // type:func BgHakaHuta_Destroy = 0x808786D0; // type:func BgHakaHuta_SpawnDust = 0x80878704; // type:func BgHakaHuta_PlaySfx = 0x808788C0; // type:func BgHakaHuta_SpawnEnemies = 0x8087894C; // type:func BgHakaHuta_Open = 0x80878C14; // type:func BgHakaHuta_SlideOpen = 0x80878CC8; // type:func func_8087D720 = 0x80878D7C; // type:func BgHakaHuta_DoNothing = 0x80878F20; // type:func BgHakaHuta_Update = 0x80878F30; // type:func BgHakaHuta_Draw = 0x80878F54; // type:func BgHakaMegane_Init = 0x808790B0; // type:func BgHakaMegane_Destroy = 0x80879168; // type:func func_8087DB24 = 0x8087919C; // type:func func_8087DBF0 = 0x8087926C; // type:func BgHakaMegane_DoNothing = 0x808792E0; // type:func BgHakaMegane_Update = 0x808792F0; // type:func BgHakaMegane_Draw = 0x80879314; // type:func BgHakaMeganeBG_Init = 0x808794B0; // type:func BgHakaMeganeBG_Destroy = 0x8087964C; // type:func func_8087DFF8 = 0x80879680; // type:func func_8087E040 = 0x808796C8; // type:func func_8087E10C = 0x80879794; // type:func func_8087E1E0 = 0x80879868; // type:func func_8087E258 = 0x808798E0; // type:func func_8087E288 = 0x80879910; // type:func func_8087E2D8 = 0x80879960; // type:func func_8087E34C = 0x808799D4; // type:func BgHakaMeganeBG_Update = 0x808799E4; // type:func BgHakaMeganeBG_Draw = 0x80879A08; // type:func BgHakaSgami_Init = 0x80879B70; // type:func BgHakaSgami_Destroy = 0x80879E18; // type:func BgHakaSgami_SetupSpin = 0x80879E78; // type:func BgHakaSgami_Spin = 0x80879EF0; // type:func BgHakaSgami_Update = 0x8087A404; // type:func BgHakaSgami_Draw = 0x8087A458; // type:func BgHakaShip_Init = 0x8087A790; // type:func BgHakaShip_Destroy = 0x8087A8D4; // type:func BgHakaShip_ChildUpdatePosition = 0x8087A914; // type:func BgHakaShip_WaitForSong = 0x8087A970; // type:func BgHakaShip_CutsceneStationary = 0x8087A9E8; // type:func BgHakaShip_Move = 0x8087AA84; // type:func BgHakaShip_SetupCrash = 0x8087AC48; // type:func BgHakaShip_CrashShake = 0x8087ACA4; // type:func BgHakaShip_CrashFall = 0x8087AD34; // type:func BgHakaShip_Update = 0x8087ADF4; // type:func BgHakaShip_Draw = 0x8087AE34; // type:func BgHakaTrap_Init = 0x8087B1E0; // type:func BgHakaTrap_Destroy = 0x8087B480; // type:func func_8087FFC0 = 0x8087B504; // type:func func_808801B8 = 0x8087B704; // type:func func_808802D8 = 0x8087B828; // type:func func_80880484 = 0x8087B9D4; // type:func func_808805C0 = 0x8087BB10; // type:func func_808806BC = 0x8087BC0C; // type:func func_808808F4 = 0x8087BE44; // type:func func_808809B0 = 0x8087BF04; // type:func func_808809E4 = 0x8087BF38; // type:func func_80880AE8 = 0x8087C044; // type:func func_80880C0C = 0x8087C168; // type:func BgHakaTrap_Update = 0x8087C1DC; // type:func func_80880D68 = 0x8087C2CC; // type:func BgHakaTrap_Draw = 0x8087C368; // type:func BgHakaTubo_Init = 0x8087C7B0; // type:func BgHakaTubo_Destroy = 0x8087C8AC; // type:func BgHakaTubo_Idle = 0x8087C904; // type:func BgHakaTubo_DropCollectible = 0x8087CB70; // type:func BgHakaTubo_Update = 0x8087CE34; // type:func BgHakaTubo_DrawFlameCircle = 0x8087CE68; // type:func BgHakaTubo_Draw = 0x8087D014; // type:func BgHakaWater_Init = 0x8087D1D0; // type:func BgHakaWater_Destroy = 0x8087D25C; // type:func BgHakaWater_LowerWater = 0x8087D26C; // type:func BgHakaWater_Wait = 0x8087D3B4; // type:func BgHakaWater_ChangeWaterLevel = 0x8087D470; // type:func BgHakaWater_Update = 0x8087D578; // type:func BgHakaWater_Draw = 0x8087D59C; // type:func BgHakaZou_Init = 0x8087D9D0; // type:func BgHakaZou_Destroy = 0x8087DCB8; // type:func func_808828F4 = 0x8087DD08; // type:func BgHakaZou_Wait = 0x8087DE84; // type:func func_80882BDC = 0x8087DFF4; // type:func func_80882CC4 = 0x8087E0DC; // type:func func_80882E54 = 0x8087E26C; // type:func func_80883000 = 0x8087E41C; // type:func func_80883104 = 0x8087E520; // type:func func_80883144 = 0x8087E560; // type:func func_80883254 = 0x8087E670; // type:func func_80883328 = 0x8087E748; // type:func func_808834D8 = 0x8087E8F8; // type:func BgHakaZou_DoNothing = 0x8087E988; // type:func BgHakaZou_Update = 0x8087E998; // type:func BgHakaZou_Draw = 0x8087E9DC; // type:func BgHeavyBlock_SetPieceRandRot = 0x8087EBC0; // type:func BgHeavyBlock_InitPiece = 0x8087EC50; // type:func BgHeavyBlock_SetupDynapoly = 0x8087EDCC; // type:func BgHeavyBlock_Init = 0x8087EE40; // type:func BgHeavyBlock_Destroy = 0x8087F084; // type:func BgHeavyBlock_MovePiece = 0x8087F0CC; // type:func BgHeavyBlock_SpawnDust = 0x8087F290; // type:func BgHeavyBlock_SpawnPieces = 0x8087F5F4; // type:func BgHeavyBlock_Wait = 0x8087F7EC; // type:func BgHeavyBlock_LiftedUp = 0x8087F914; // type:func BgHeavyBlock_Fly = 0x8087FA7C; // type:func BgHeavyBlock_DoNothing = 0x8087FD94; // type:func BgHeavyBlock_Land = 0x8087FDA4; // type:func BgHeavyBlock_Update = 0x80880014; // type:func BgHeavyBlock_Draw = 0x80880038; // type:func BgHeavyBlock_DrawPiece = 0x808801A0; // type:func BgHidanCurtain_Init = 0x808804B0; // type:func BgHidanCurtain_Destroy = 0x808806C4; // type:func BgHidanCurtain_WaitForSwitchOn = 0x808806F0; // type:func BgHidanCurtain_WaitForCutscene = 0x808807A4; // type:func BgHidanCurtain_WaitForClear = 0x808807D0; // type:func BgHidanCurtain_WaitForSwitchOff = 0x80880814; // type:func BgHidanCurtain_TurnOn = 0x80880858; // type:func BgHidanCurtain_TurnOff = 0x808808CC; // type:func BgHidanCurtain_WaitForTimer = 0x808809BC; // type:func BgHidanCurtain_Update = 0x80880A20; // type:func BgHidanCurtain_Draw = 0x80880CB4; // type:func BgHidanDalm_Init = 0x80880F50; // type:func BgHidanDalm_Destroy = 0x80881038; // type:func BgHidanDalm_Wait = 0x80881080; // type:func BgHidanDalm_Shrink = 0x80881204; // type:func BgHidanDalm_Update = 0x808813B4; // type:func BgHidanDalm_UpdateCollider = 0x80881414; // type:func BgHidanDalm_Draw = 0x80881540; // type:func BgHidanFirewall_Init = 0x808817A0; // type:func BgHidanFirewall_Destroy = 0x80881840; // type:func BgHidanFirewall_CheckProximity = 0x8088186C; // type:func BgHidanFirewall_Wait = 0x808818DC; // type:func BgHidanFirewall_Countdown = 0x80881924; // type:func BgHidanFirewall_Erupt = 0x80881958; // type:func BgHidanFirewall_Collide = 0x808819E8; // type:func BgHidanFirewall_ColliderFollowPlayer = 0x80881A50; // type:func BgHidanFirewall_Update = 0x80881BB4; // type:func BgHidanFirewall_Draw = 0x80881C8C; // type:func BgHidanFslift_Init = 0x80881F00; // type:func BgHidanFslift_SetHookshotTargetPos = 0x80881FE8; // type:func BgHidanFslift_Destroy = 0x80882048; // type:func BgHidanFslift_SetupIdle = 0x8088207C; // type:func BgHidanFslift_Idle = 0x80882098; // type:func BgHidanFslift_Descend = 0x80882138; // type:func BgHidanFslift_Ascend = 0x808821A4; // type:func BgHidanFslift_Update = 0x80882240; // type:func BgHidanFslift_Draw = 0x808822E8; // type:func BgHidanFwbig_Init = 0x808823D0; // type:func BgHidanFwbig_Destroy = 0x80882570; // type:func BgHidanFwbig_UpdatePosition = 0x8088259C; // type:func BgHidanFwbig_WaitForSwitch = 0x8088261C; // type:func BgHidanFwbig_WaitForCs = 0x80882680; // type:func BgHidanFwbig_Rise = 0x808826AC; // type:func BgHidanFwbig_Lower = 0x80882720; // type:func BgHidanFwbig_WaitForTimer = 0x80882800; // type:func BgHidanFwbig_WaitForPlayer = 0x80882850; // type:func BgHidanFwbig_Move = 0x808828B4; // type:func BgHidanFwbig_MoveCollider = 0x80882954; // type:func BgHidanFwbig_Update = 0x80882B54; // type:func BgHidanFwbig_Draw = 0x80882CCC; // type:func BgHidanHamstep_SetupAction = 0x808830B0; // type:func BgHidanHamstep_SpawnChildren = 0x808830D0; // type:func BgHidanHamstep_Init = 0x8088324C; // type:func BgHidanHamstep_Destroy = 0x808834BC; // type:func func_808884C8 = 0x80883510; // type:func func_80888638 = 0x80883680; // type:func func_80888694 = 0x808836DC; // type:func func_80888734 = 0x8088377C; // type:func func_808887C4 = 0x80883810; // type:func func_80888860 = 0x808838AC; // type:func func_808889B8 = 0x808839F8; // type:func func_80888A58 = 0x80883A98; // type:func BgHidanHamstep_DoNothing = 0x80883C30; // type:func BgHidanHamstep_Update = 0x80883C40; // type:func BgHidanHamstep_Draw = 0x80883C64; // type:func BgHidanHrock_Init = 0x80883F60; // type:func BgHidanHrock_Destroy = 0x80884290; // type:func func_808894A4 = 0x808842D8; // type:func func_808894B0 = 0x808842E8; // type:func func_8088960C = 0x80884444; // type:func func_808896B8 = 0x808844F0; // type:func BgHidanHrock_Update = 0x808845D0; // type:func BgHidanHrock_Draw = 0x808845F4; // type:func BgHidanKousi_SetupAction = 0x80884790; // type:func BgHidanKousi_Init = 0x8088479C; // type:func BgHidanKousi_Destroy = 0x80884894; // type:func func_80889ACC = 0x808848C8; // type:func func_80889B5C = 0x80884954; // type:func func_80889BC0 = 0x808849B8; // type:func func_80889C18 = 0x80884A10; // type:func func_80889C90 = 0x80884A88; // type:func func_80889D28 = 0x80884B24; // type:func BgHidanKousi_Update = 0x80884B34; // type:func BgHidanKousi_Draw = 0x80884B58; // type:func BgHidanKowarerukabe_InitDynaPoly = 0x80884D20; // type:func BgHidanKowarerukabe_InitColliderSphere = 0x80884DBC; // type:func BgHidanKowarerukabe_OffsetActorYPos = 0x80884E50; // type:func BgHidanKowarerukabe_Init = 0x80884E7C; // type:func BgHidanKowarerukabe_Destroy = 0x80884F2C; // type:func BgHidanKowarerukabe_SpawnDust = 0x80884F74; // type:func BgHidanKowarerukabe_FloorBreak = 0x80885098; // type:func func_8088A67C = 0x80885364; // type:func BgHidanKowarerukabe_LargeWallBreak = 0x808855FC; // type:func BgHidanKowarerukabe_Break = 0x80885888; // type:func BgHidanKowarerukabe_Update = 0x80885918; // type:func BgHidanKowarerukabe_Draw = 0x808859E8; // type:func BgHidanRock_Init = 0x80885C00; // type:func BgHidanRock_Destroy = 0x80885D7C; // type:func func_8088B24C = 0x80885DD0; // type:func func_8088B268 = 0x80885DF0; // type:func func_8088B5F4 = 0x80886180; // type:func func_8088B634 = 0x808861C0; // type:func func_8088B69C = 0x8088622C; // type:func func_8088B79C = 0x8088632C; // type:func func_8088B90C = 0x8088649C; // type:func func_8088B954 = 0x808864E4; // type:func func_8088B990 = 0x80886520; // type:func BgHidanRock_Update = 0x8088670C; // type:func func_8088BC40 = 0x808867DC; // type:func BgHidanRock_Draw = 0x808869EC; // type:func BgHidanRsekizou_Init = 0x80886D00; // type:func BgHidanRsekizou_Destroy = 0x80886E04; // type:func BgHidanRsekizou_Update = 0x80886E4C; // type:func BgHidanRsekizou_DrawFireball = 0x80887210; // type:func BgHidanRsekizou_Draw = 0x80887528; // type:func func_8088CEC0 = 0x808878E0; // type:func BgHidanSekizou_Init = 0x80887C9C; // type:func BgHidanSekizou_Destroy = 0x80887E10; // type:func func_8088D434 = 0x80887E58; // type:func func_8088D720 = 0x80888144; // type:func func_8088D750 = 0x80888174; // type:func BgHidanSekizou_Update = 0x808882E0; // type:func func_8088D9F4 = 0x8088841C; // type:func func_8088DC50 = 0x80888664; // type:func func_8088DE08 = 0x8088881C; // type:func BgHidanSekizou_Draw = 0x808888FC; // type:func BgHidanSima_Init = 0x80888D30; // type:func BgHidanSima_Destroy = 0x80888E34; // type:func func_8088E518 = 0x80888E7C; // type:func func_8088E5D0 = 0x80888F38; // type:func func_8088E6D0 = 0x8088903C; // type:func func_8088E760 = 0x808890D4; // type:func func_8088E7A8 = 0x8088911C; // type:func func_8088E90C = 0x80889280; // type:func BgHidanSima_Update = 0x808893E0; // type:func func_8088EB54 = 0x808894D0; // type:func BgHidanSima_Draw = 0x80889948; // type:func BgHidanSyoku_Init = 0x80889C30; // type:func BgHidanSyoku_Destroy = 0x80889CBC; // type:func func_8088F47C = 0x80889CF0; // type:func func_8088F4B8 = 0x80889D2C; // type:func func_8088F514 = 0x80889D8C; // type:func func_8088F5A0 = 0x80889E18; // type:func func_8088F62C = 0x80889EA4; // type:func BgHidanSyoku_Update = 0x80889F00; // type:func BgHidanSyoku_Draw = 0x80889FA8; // type:func BgIceObjects_Init = 0x8088A090; // type:func BgIceObjects_Destroy = 0x8088A11C; // type:func BgIceObjects_SetNextTarget = 0x8088A150; // type:func BgIceObjects_CheckPits = 0x8088A5D0; // type:func BgIceObjects_Idle = 0x8088A758; // type:func BgIceObjects_Slide = 0x8088A85C; // type:func BgIceObjects_Reset = 0x8088ABEC; // type:func BgIceObjects_Stuck = 0x8088AC88; // type:func BgIceObjects_Update = 0x8088ACC4; // type:func BgIceObjects_Draw = 0x8088ACE8; // type:func BgIceShelter_InitColliders = 0x8088AFD0; // type:func BgIceShelter_InitDynaPoly = 0x8088B104; // type:func BgIceShelter_RotateY = 0x8088B15C; // type:func BgIceShelter_Init = 0x8088B1DC; // type:func BgIceShelter_Destroy = 0x8088B358; // type:func BgIceShelter_SpawnSteamAround = 0x8088B3E4; // type:func BgIceShelter_SpawnSteamAlong = 0x8088B658; // type:func BgIceShelter_SetupIdle = 0x8088B8BC; // type:func BgIceShelter_Idle = 0x8088B8D8; // type:func BgIceShelter_SetupMelt = 0x8088BA18; // type:func BgIceShelter_Melt = 0x8088BA34; // type:func BgIceShelter_Update = 0x8088BBF8; // type:func BgIceShelter_Draw = 0x8088BC1C; // type:func func_80891AC0 = 0x8088C210; // type:func BgIceShutter_Init = 0x8088C298; // type:func BgIceShutter_Destroy = 0x8088C418; // type:func func_80891CF4 = 0x8088C44C; // type:func func_80891D6C = 0x8088C4C4; // type:func func_80891DD4 = 0x8088C52C; // type:func BgIceShutter_Update = 0x8088C594; // type:func BgIceShutter_Draw = 0x8088C5B8; // type:func BgIceTurara_Init = 0x8088C680; // type:func BgIceTurara_Destroy = 0x8088C75C; // type:func BgIceTurara_Break = 0x8088C7A4; // type:func BgIceTurara_Stalagmite = 0x8088C984; // type:func BgIceTurara_Wait = 0x8088C9EC; // type:func BgIceTurara_Shiver = 0x8088CA24; // type:func BgIceTurara_Fall = 0x8088CB90; // type:func BgIceTurara_Regrow = 0x8088CCE8; // type:func BgIceTurara_Update = 0x8088CD38; // type:func BgIceTurara_Draw = 0x8088CD5C; // type:func BgInGate_SetupAction = 0x8088CEB0; // type:func BgInGate_Init = 0x8088CEBC; // type:func BgInGate_Destroy = 0x8088CFD8; // type:func func_80892890 = 0x8088D00C; // type:func BgInGate_DoNothing = 0x8088D10C; // type:func BgInGate_Update = 0x8088D11C; // type:func BgInGate_Draw = 0x8088D140; // type:func BgJya1flift_InitDynapoly = 0x8088D240; // type:func BgJya1flift_InitCollision = 0x8088D298; // type:func BgJya1flift_Init = 0x8088D2EC; // type:func BgJya1flift_Destroy = 0x8088D3E4; // type:func BgJya1flift_SetupWaitForSwitch = 0x8088D43C; // type:func BgJya1flift_WaitForSwitch = 0x8088D45C; // type:func BgJya1flift_SetupDoNothing = 0x8088D4A0; // type:func BgJya1flift_DoNothing = 0x8088D4C0; // type:func BgJya1flift_ChangeDirection = 0x8088D4D0; // type:func BgJya1flift_Move = 0x8088D4F8; // type:func BgJya1flift_ResetMoveDelay = 0x8088D5DC; // type:func BgJya1flift_DelayMove = 0x8088D5F4; // type:func BgJya1flift_Update = 0x8088D634; // type:func BgJya1flift_Draw = 0x8088D750; // type:func BgJyaAmishutter_InitDynaPoly = 0x8088D8D0; // type:func BgJyaAmishutter_Init = 0x8088D928; // type:func BgJyaAmishutter_Destroy = 0x8088D970; // type:func BgJyaAmishutter_SetupWaitForPlayer = 0x8088D9A4; // type:func BgJyaAmishutter_WaitForPlayer = 0x8088D9B8; // type:func func_80893428 = 0x8088DA14; // type:func func_80893438 = 0x8088DA28; // type:func func_808934B0 = 0x8088DAA0; // type:func func_808934C0 = 0x8088DAB4; // type:func func_808934FC = 0x8088DAF0; // type:func func_8089350C = 0x8088DB04; // type:func BgJyaAmishutter_Update = 0x8088DB68; // type:func BgJyaAmishutter_Draw = 0x8088DB90; // type:func BgJyaBigmirror_SetRoomFlag = 0x8088DC60; // type:func BgJyaBigmirror_HandleCobra = 0x8088DCD0; // type:func BgJyaBigmirror_SetBombiwaFlag = 0x8088DE68; // type:func BgJyaBigmirror_HandleMirRay = 0x8088DEBC; // type:func BgJyaBigmirror_Init = 0x8088E064; // type:func BgJyaBigmirror_Destroy = 0x8088E0E8; // type:func BgJyaBigmirror_Update = 0x8088E108; // type:func BgJyaBigmirror_DrawLightBeam = 0x8088E158; // type:func BgJyaBigmirror_Draw = 0x8088E2E4; // type:func BgJyaBlock_Init = 0x8088E4B0; // type:func BgJyaBlock_Destroy = 0x8088E568; // type:func BgJyaBlock_Update = 0x8088E59C; // type:func BgJyaBlock_Draw = 0x8088E5C0; // type:func BgJyaBombchuiwa_SetupCollider = 0x8088E720; // type:func BgJyaBombchuiwa_SetDrawFlags = 0x8088E774; // type:func BgJyaBombchuiwa_Init = 0x8088E798; // type:func BgJyaBombchuiwa_Destroy = 0x8088E818; // type:func BgJyaBombchuiwa_Break = 0x8088E844; // type:func BgJyaBombchuiwa_SetupWaitForExplosion = 0x8088EAD0; // type:func BgJyaBombchuiwa_WaitForExplosion = 0x8088EB08; // type:func BgJyaBombchuiwa_CleanUpAfterExplosion = 0x8088EBEC; // type:func func_808949B8 = 0x8088EC44; // type:func BgJyaBombchuiwa_SpawnLightRay = 0x8088ECD0; // type:func BgJyaBombchuiwa_Update = 0x8088ED48; // type:func BgJyaBombchuiwa_DrawRock = 0x8088ED74; // type:func BgJyaBombchuiwa_DrawLight = 0x8088EDFC; // type:func BgJyaBombchuiwa_Draw = 0x8088F058; // type:func BgJyaBombiwa_SetupDynaPoly = 0x8088F260; // type:func BgJyaBombiwa_InitCollider = 0x8088F2B8; // type:func BgJyaBombiwa_Init = 0x8088F30C; // type:func BgJyaBombiwa_Destroy = 0x8088F38C; // type:func BgJyaBombiwa_Break = 0x8088F3D4; // type:func BgJyaBombiwa_Update = 0x8088F668; // type:func BgJyaBombiwa_Draw = 0x8088F6F8; // type:func func_808958F0 = 0x8088F820; // type:func BgJyaCobra_InitDynapoly = 0x8088F874; // type:func BgJyaCobra_SpawnRay = 0x8088F8CC; // type:func func_80895A70 = 0x8088F934; // type:func func_80895BEC = 0x8088FAB4; // type:func func_80895C74 = 0x8088FB38; // type:func BgJyaCobra_UpdateShadowFromSide = 0x8088FDB8; // type:func BgJyaCobra_UpdateShadowFromTop = 0x808903E0; // type:func BgJyaCobra_Init = 0x8089069C; // type:func BgJyaCobra_Destroy = 0x80890788; // type:func func_80896918 = 0x808907BC; // type:func func_80896950 = 0x808907F8; // type:func func_808969F8 = 0x808908A0; // type:func func_80896ABC = 0x80890968; // type:func BgJyaCobra_Update = 0x80890AFC; // type:func func_80896CB4 = 0x80890B70; // type:func func_80896D78 = 0x80890BF8; // type:func BgJyaCobra_DrawShadow = 0x80890D24; // type:func BgJyaCobra_Draw = 0x80890FA8; // type:func BgJyaGoroiwa_UpdateCollider = 0x80891560; // type:func BgJyaGoroiwa_InitCollider = 0x808915B8; // type:func BgJyaGoroiwa_UpdateRotation = 0x80891620; // type:func BgJyaGoroiwa_Init = 0x80891660; // type:func BgJyaGoroiwa_Destroy = 0x808916F4; // type:func BgJyaGoroiwa_SetupMove = 0x80891720; // type:func BgJyaGoroiwa_Move = 0x80891750; // type:func BgJyaGoroiwa_SetupWait = 0x808919E4; // type:func BgJyaGoroiwa_Wait = 0x808919FC; // type:func BgJyaGoroiwa_Update = 0x80891A4C; // type:func BgJyaGoroiwa_Draw = 0x80891B38; // type:func BgJyaHaheniron_ColliderInit = 0x80891CE0; // type:func BgJyaHaheniron_SpawnFragments = 0x80891D34; // type:func BgJyaHaheniron_Init = 0x80891F60; // type:func BgJyaHaheniron_Destroy = 0x8089202C; // type:func BgJyaHaheniron_SetupChairCrumble = 0x80892064; // type:func BgJyaHaheniron_ChairCrumble = 0x80892078; // type:func BgJyaHaheniron_SetupPillarCrumble = 0x808921B4; // type:func BgJyaHaheniron_PillarCrumble = 0x808921C8; // type:func BgJyaHaheniron_SetupRubbleCollide = 0x80892248; // type:func BgJyaHaheniron_RubbleCollide = 0x8089225C; // type:func BgJyaHaheniron_Update = 0x808922C0; // type:func BgJyaHaheniron_Draw = 0x808922EC; // type:func BgJyaIronobj_InitCylinder = 0x808924D0; // type:func BgJyaIronobj_SpawnPillarParticles = 0x80892550; // type:func BgJyaIronobj_SpawnThroneParticles = 0x808929CC; // type:func BgJyaIronobj_Init = 0x80892DF8; // type:func BgJyaIronobj_Destroy = 0x80892E8C; // type:func func_808992D8 = 0x80892ED4; // type:func func_808992E8 = 0x80892EE8; // type:func BgJyaIronobj_Update = 0x80893028; // type:func BgJyaIronobj_Draw = 0x8089304C; // type:func BgJyaKanaami_InitDynaPoly = 0x80893280; // type:func BgJyaKanaami_Init = 0x808932D8; // type:func BgJyaKanaami_Destroy = 0x80893358; // type:func func_80899880 = 0x8089338C; // type:func func_80899894 = 0x808933A4; // type:func func_8089993C = 0x8089344C; // type:func func_80899950 = 0x80893464; // type:func func_80899A08 = 0x8089351C; // type:func BgJyaKanaami_Update = 0x80893530; // type:func BgJyaKanaami_Draw = 0x80893564; // type:func BgJyaLift_InitDynapoly = 0x80893630; // type:func BgJyaLift_Init = 0x80893688; // type:func BgJyaLift_Destroy = 0x80893744; // type:func BgJyaLift_SetInitPosY = 0x80893788; // type:func BgJyaLift_DelayMove = 0x808937AC; // type:func BgJyaLift_SetupMove = 0x80893830; // type:func BgJyaLift_Move = 0x80893844; // type:func BgJyaLift_SetFinalPosY = 0x80893968; // type:func BgJyaLift_Update = 0x80893980; // type:func BgJyaLift_Draw = 0x80893A70; // type:func BgJyaMegami_InitDynaPoly = 0x80893B80; // type:func BgJyaMegami_InitCollider = 0x80893BD8; // type:func BgJyaMegami_SpawnEffect = 0x80893C2C; // type:func BgJyaMegami_SetupSpawnEffect = 0x80893E70; // type:func BgJyaMegami_Init = 0x80893F6C; // type:func BgJyaMegami_Destroy = 0x80894000; // type:func BgJyaMegami_SetupDetectLight = 0x80894048; // type:func BgJyaMegami_DetectLight = 0x80894064; // type:func BgJyaMegami_SetupExplode = 0x808941F0; // type:func BgJyaMegami_Explode = 0x80894288; // type:func BgJyaMegami_Update = 0x80894610; // type:func BgJyaMegami_DrawFace = 0x80894634; // type:func BgJyaMegami_DrawExplode = 0x80894778; // type:func BgJyaMegami_Draw = 0x80894944; // type:func BgJyaZurerukabe_InitDynaPoly = 0x80894D70; // type:func func_8089B4C8 = 0x80894DC8; // type:func BgJyaZurerukabe_Init = 0x80894F64; // type:func BgJyaZurerukabe_Destroy = 0x80895024; // type:func func_8089B7B4 = 0x80895070; // type:func func_8089B7C4 = 0x80895084; // type:func func_8089B80C = 0x808950D0; // type:func func_8089B870 = 0x80895138; // type:func BgJyaZurerukabe_Update = 0x80895200; // type:func BgJyaZurerukabe_Draw = 0x80895258; // type:func BgMenkuriEye_Init = 0x80895420; // type:func BgMenkuriEye_Destroy = 0x808954FC; // type:func BgMenkuriEye_Update = 0x80895528; // type:func BgMenkuriEye_Draw = 0x80895698; // type:func BgMenkuriKaiten_Init = 0x808958C0; // type:func BgMenkuriKaiten_Destroy = 0x80895928; // type:func BgMenkuriKaiten_Update = 0x8089595C; // type:func BgMenkuriKaiten_Draw = 0x808959BC; // type:func BgMenkuriNisekabe_Init = 0x80895A50; // type:func BgMenkuriNisekabe_Destroy = 0x80895A78; // type:func BgMenkuriNisekabe_Update = 0x80895A88; // type:func BgMenkuriNisekabe_Draw = 0x80895ABC; // type:func BgMizuBwall_RotateVec3f = 0x80895BA0; // type:func BgMizuBwall_Init = 0x80895BF4; // type:func BgMizuBwall_Destroy = 0x80896470; // type:func BgMizuBwall_SetAlpha = 0x808964B8; // type:func BgMizuBwall_SpawnDebris = 0x8089663C; // type:func BgMizuBwall_Idle = 0x80896910; // type:func BgMizuBwall_Break = 0x80896A10; // type:func BgMizuBwall_DoNothing = 0x80896A3C; // type:func BgMizuBwall_Update = 0x80896A4C; // type:func BgMizuBwall_Draw = 0x80896A70; // type:func BgMizuMovebg_GetDragonStatueBossRoomOffsetIndex = 0x80897070; // type:func BgMizuMovebg_Init = 0x808970DC; // type:func BgMizuMovebg_Destroy = 0x808974A4; // type:func BgMizuMovebg_SetPosFromPath = 0x80897558; // type:func BgMizuMovebg_SetScrollAlphas = 0x808975EC; // type:func BgMizuMovebg_UpdateMain = 0x80897770; // type:func BgMizuMovebg_UpdateHookshotPlatform = 0x80897AAC; // type:func BgMizuMovebg_Update = 0x80897C68; // type:func BgMizuMovebg_Draw = 0x80897C8C; // type:func BgMizuShutter_Init = 0x80898200; // type:func BgMizuShutter_Destroy = 0x80898460; // type:func BgMizuShutter_WaitForSwitch = 0x80898494; // type:func BgMizuShutter_WaitForCutscene = 0x80898528; // type:func BgMizuShutter_Move = 0x80898574; // type:func BgMizuShutter_WaitForTimer = 0x80898760; // type:func BgMizuShutter_Update = 0x808987E0; // type:func BgMizuShutter_Draw = 0x80898804; // type:func BgMizuUzu_Init = 0x80898A00; // type:func BgMizuUzu_Destroy = 0x80898A7C; // type:func func_8089F788 = 0x80898AB0; // type:func BgMizuUzu_Update = 0x80898B28; // type:func BgMizuUzu_Draw = 0x80898B4C; // type:func BgMizuWater_GetWaterLevelActionIndex = 0x80898BD0; // type:func BgMizuWater_SetWaterBoxesHeight = 0x80898C70; // type:func BgMizuWater_Init = 0x80898CDC; // type:func BgMizuWater_Destroy = 0x80898F38; // type:func BgMizuWater_WaitForAction = 0x80898F48; // type:func BgMizuWater_ChangeWaterLevel = 0x80899114; // type:func BgMizuWater_Update = 0x80899424; // type:func BgMizuWater_Draw = 0x8089957C; // type:func BgMjin_SetupAction = 0x808998A0; // type:func BgMjin_Init = 0x808998AC; // type:func BgMjin_Destroy = 0x8089994C; // type:func func_808A0850 = 0x80899980; // type:func BgMjin_DoNothing = 0x80899A54; // type:func BgMjin_Update = 0x80899A64; // type:func BgMjin_Draw = 0x80899A88; // type:func BgMoriBigst_SetupAction = 0x80899C90; // type:func BgMoriBigst_InitDynapoly = 0x80899C9C; // type:func BgMoriBigst_Init = 0x80899CF4; // type:func BgMoriBigst_Destroy = 0x80899DCC; // type:func BgMoriBigst_SetupWaitForMoriTex = 0x80899E00; // type:func BgMoriBigst_WaitForMoriTex = 0x80899E28; // type:func BgMoriBigst_SetupNoop = 0x80899EF4; // type:func BgMoriBigst_SetupStalfosFight = 0x80899F18; // type:func BgMoriBigst_StalfosFight = 0x80899FCC; // type:func BgMoriBigst_SetupFall = 0x8089A044; // type:func BgMoriBigst_Fall = 0x8089A06C; // type:func BgMoriBigst_SetupLanding = 0x8089A0F8; // type:func BgMoriBigst_Landing = 0x8089A18C; // type:func BgMoriBigst_SetupStalfosPairFight = 0x8089A1B8; // type:func BgMoriBigst_StalfosPairFight = 0x8089A2D0; // type:func BgMoriBigst_SetupDone = 0x8089A330; // type:func BgMoriBigst_Update = 0x8089A354; // type:func BgMoriBigst_Draw = 0x8089A3C8; // type:func func_808A1800 = 0x8089A5C0; // type:func func_808A18FC = 0x8089A6B8; // type:func BgMoriElevator_Init = 0x8089A740; // type:func BgMoriElevator_Destroy = 0x8089A824; // type:func BgMoriElevator_IsPlayerRiding = 0x8089A864; // type:func BgMoriElevator_SetupWaitAfterInit = 0x8089A8C4; // type:func BgMoriElevator_WaitAfterInit = 0x8089A8D8; // type:func func_808A1C30 = 0x8089A97C; // type:func BgMoriElevator_MoveIntoGround = 0x8089A990; // type:func func_808A1CF4 = 0x8089AA44; // type:func BgMoriElevator_MoveAboveGround = 0x8089AAA0; // type:func BgMoriElevator_SetupSetPosition = 0x8089AB54; // type:func BgMoriElevator_SetPosition = 0x8089AB68; // type:func BgMoriElevator_StopMovement = 0x8089AD30; // type:func func_808A2008 = 0x8089AD4C; // type:func BgMoriElevator_Update = 0x8089AE00; // type:func BgMoriElevator_Draw = 0x8089AE58; // type:func BgMoriHashigo_InitDynapoly = 0x8089B0B0; // type:func BgMoriHashigo_InitCollider = 0x8089B108; // type:func BgMoriHashigo_SpawnLadder = 0x8089B1B4; // type:func BgMoriHashigo_InitClasp = 0x8089B26C; // type:func BgMoriHashigo_InitLadder = 0x8089B2F8; // type:func BgMoriHashigo_Init = 0x8089B33C; // type:func BgMoriHashigo_Destroy = 0x8089B400; // type:func BgMoriHashigo_SetupWaitForMoriTex = 0x8089B458; // type:func BgMoriHashigo_WaitForMoriTex = 0x8089B46C; // type:func BgMoriHashigo_SetupClasp = 0x8089B4EC; // type:func BgMoriHashigo_Clasp = 0x8089B500; // type:func BgMoriHashigo_SetupLadderWait = 0x8089B564; // type:func BgMoriHashigo_LadderWait = 0x8089B578; // type:func BgMoriHashigo_SetupLadderFall = 0x8089B5AC; // type:func BgMoriHashigo_LadderFall = 0x8089B5E8; // type:func BgMoriHashigo_SetupLadderRest = 0x8089B6C8; // type:func BgMoriHashigo_Update = 0x8089B6EC; // type:func BgMoriHashigo_Draw = 0x8089B728; // type:func BgMoriHashira4_SetupAction = 0x8089B970; // type:func BgMoriHashira4_InitDynaPoly = 0x8089B97C; // type:func BgMoriHashira4_Init = 0x8089B9D4; // type:func BgMoriHashira4_Destroy = 0x8089BAE8; // type:func BgMoriHashira4_SetupWaitForMoriTex = 0x8089BB1C; // type:func BgMoriHashira4_WaitForMoriTex = 0x8089BB40; // type:func BgMoriHashira4_SetupPillarsRotate = 0x8089BBBC; // type:func BgMoriHashira4_PillarsRotate = 0x8089BBE0; // type:func BgMoriHashira4_GateWait = 0x8089BC18; // type:func BgMoriHashira4_GateOpen = 0x8089BCC4; // type:func BgMoriHashira4_Update = 0x8089BD1C; // type:func BgMoriHashira4_Draw = 0x8089BD48; // type:func BgMoriHineri_Init = 0x8089BF00; // type:func BgMoriHineri_Destroy = 0x8089C100; // type:func func_808A39FC = 0x8089C134; // type:func BgMoriHineri_DoNothing = 0x8089C32C; // type:func BgMoriHineri_SpawnBossKeyChest = 0x8089C33C; // type:func func_808A3C8C = 0x8089C3CC; // type:func func_808A3D58 = 0x8089C498; // type:func func_808A3E54 = 0x8089C594; // type:func BgMoriHineri_Update = 0x8089C674; // type:func BgMoriHineri_DrawHallAndRoom = 0x8089C698; // type:func BgMoriIdomizu_SetupAction = 0x8089CC50; // type:func BgMoriIdomizu_SetWaterLevel = 0x8089CC5C; // type:func BgMoriIdomizu_Init = 0x8089CC84; // type:func BgMoriIdomizu_Destroy = 0x8089CDA8; // type:func BgMoriIdomizu_SetupWaitForMoriTex = 0x8089CDC8; // type:func BgMoriIdomizu_WaitForMoriTex = 0x8089CDEC; // type:func BgMoriIdomizu_SetupMain = 0x8089CE44; // type:func BgMoriIdomizu_Main = 0x8089CE68; // type:func BgMoriIdomizu_Update = 0x8089D02C; // type:func BgMoriIdomizu_Draw = 0x8089D058; // type:func BgMoriKaitenkabe_CrossProduct = 0x8089D290; // type:func BgMoriKaitenkabe_Init = 0x8089D304; // type:func BgMoriKaitenkabe_Destroy = 0x8089D3B8; // type:func BgMoriKaitenkabe_WaitForMoriTex = 0x8089D3EC; // type:func BgMoriKaitenkabe_SetupWait = 0x8089D444; // type:func BgMoriKaitenkabe_Wait = 0x8089D45C; // type:func BgMoriKaitenkabe_SetupRotate = 0x8089D5BC; // type:func BgMoriKaitenkabe_Rotate = 0x8089D5DC; // type:func BgMoriKaitenkabe_Update = 0x8089D748; // type:func BgMoriKaitenkabe_Draw = 0x8089D76C; // type:func BgMoriRakkatenjo_Init = 0x8089D900; // type:func BgMoriRakkatenjo_Destroy = 0x8089D9B8; // type:func BgMoriRakkatenjo_IsLinkUnder = 0x8089D9EC; // type:func BgMoriRakkatenjo_IsLinkClose = 0x8089DA9C; // type:func BgMoriRakkatenjo_SetupWaitForMoriTex = 0x8089DB4C; // type:func BgMoriRakkatenjo_WaitForMoriTex = 0x8089DB60; // type:func BgMoriRakkatenjo_SetupWait = 0x8089DBB8; // type:func BgMoriRakkatenjo_Wait = 0x8089DBF4; // type:func BgMoriRakkatenjo_SetupFall = 0x8089DCC4; // type:func BgMoriRakkatenjo_Fall = 0x8089DCE4; // type:func BgMoriRakkatenjo_SetupRest = 0x8089DE5C; // type:func BgMoriRakkatenjo_Rest = 0x8089DE84; // type:func BgMoriRakkatenjo_SetupRise = 0x8089DEB4; // type:func BgMoriRakkatenjo_Rise = 0x8089DED4; // type:func BgMoriRakkatenjo_Update = 0x8089DF54; // type:func BgMoriRakkatenjo_Draw = 0x8089E02C; // type:func BgPoEvent_InitPaintings = 0x8089E280; // type:func BgPoEvent_InitBlocks = 0x8089E5FC; // type:func BgPoEvent_Init = 0x8089E7AC; // type:func BgPoEvent_Destroy = 0x8089E8BC; // type:func BgPoEvent_BlockWait = 0x8089E940; // type:func BgPoEvent_BlockShake = 0x8089EA4C; // type:func BgPoEvent_CheckBlock = 0x8089EB04; // type:func BgPoEvent_BlockFall = 0x8089EC3C; // type:func BgPoEvent_BlockIdle = 0x8089ED40; // type:func BgPoEvent_BlockPush = 0x8089EFF4; // type:func BgPoEvent_BlockReset = 0x8089F1B4; // type:func BgPoEvent_BlockSolved = 0x8089F2B4; // type:func BgPoEvent_AmyWait = 0x8089F32C; // type:func BgPoEvent_AmyPuzzle = 0x8089F3A8; // type:func BgPoEvent_NextPainting = 0x8089F4C4; // type:func BgPoEvent_PaintingEmpty = 0x8089F580; // type:func BgPoEvent_PaintingAppear = 0x8089F5B0; // type:func BgPoEvent_PaintingVanish = 0x8089F5E8; // type:func BgPoEvent_PaintingPresent = 0x8089F638; // type:func BgPoEvent_PaintingBurn = 0x8089F894; // type:func BgPoEvent_Update = 0x8089FA40; // type:func BgPoEvent_Draw = 0x8089FAB0; // type:func BgPoSyokudai_Init = 0x808A00C0; // type:func BgPoSyokudai_Destroy = 0x808A0360; // type:func BgPoSyokudai_Update = 0x808A03D0; // type:func BgPoSyokudai_Draw = 0x808A0450; // type:func BgPushbox_SetupAction = 0x808A0A30; // type:func BgPushbox_Init = 0x808A0A3C; // type:func BgPushbox_Destroy = 0x808A0AD4; // type:func BgPushbox_UpdateImpl = 0x808A0B08; // type:func BgPushbox_Update = 0x808A0BE4; // type:func BgPushbox_Draw = 0x808A0C14; // type:func BgRelayObjects_Init = 0x808A0D30; // type:func BgRelayObjects_Destroy = 0x808A0F70; // type:func func_808A90F4 = 0x808A0FDC; // type:func func_808A91AC = 0x808A1098; // type:func func_808A9234 = 0x808A1120; // type:func BgRelayObjects_DoNothing = 0x808A120C; // type:func func_808A932C = 0x808A121C; // type:func func_808A939C = 0x808A128C; // type:func BgRelayObjects_Update = 0x808A1360; // type:func BgRelayObjects_Draw = 0x808A1384; // type:func BgSpot00Break_Init = 0x808A14E0; // type:func BgSpot00Break_Destroy = 0x808A158C; // type:func BgSpot00Break_Update = 0x808A15C0; // type:func BgSpot00Break_Draw = 0x808A15D0; // type:func BgSpot00Hanebasi_Init = 0x808A1680; // type:func BgSpot00Hanebasi_Destroy = 0x808A1A90; // type:func BgSpot00Hanebasi_DrawbridgeWait = 0x808A1AEC; // type:func BgSpot00Hanebasi_DoNothing = 0x808A1C1C; // type:func BgSpot00Hanebasi_DrawbridgeRiseAndFall = 0x808A1C2C; // type:func BgSpot00Hanebasi_SetTorchLightInfo = 0x808A1D60; // type:func BgSpot00Hanebasi_Update = 0x808A1EB8; // type:func BgSpot00Hanebasi_DrawTorches = 0x808A21C8; // type:func BgSpot00Hanebasi_Draw = 0x808A2468; // type:func BgSpot01Fusya_SetupAction = 0x808A2790; // type:func BgSpot01Fusya_Init = 0x808A279C; // type:func BgSpot01Fusya_Destroy = 0x808A2818; // type:func func_808AAA50 = 0x808A2828; // type:func BgSpot01Fusya_Update = 0x808A28E8; // type:func BgSpot01Fusya_Draw = 0x808A290C; // type:func BgSpot01Idohashira_PlayBreakSfx1 = 0x808A2A30; // type:func BgSpot01Idohashira_PlayBreakSfx2 = 0x808A2A58; // type:func func_808AAD3C = 0x808A2A90; // type:func func_808AAE6C = 0x808A2BC8; // type:func func_808AAF34 = 0x808A2C94; // type:func BgSpot01Idohashira_Destroy = 0x808A2E58; // type:func BgSpot01Idohashira_NotInCsMode = 0x808A2E8C; // type:func BgSpot01Idohashira_GetCue = 0x808A2EAC; // type:func func_808AB18C = 0x808A2EF8; // type:func func_808AB1DC = 0x808A2F4C; // type:func func_808AB29C = 0x808A2FF0; // type:func func_808AB3E8 = 0x808A313C; // type:func func_808AB3F8 = 0x808A3150; // type:func func_808AB414 = 0x808A3170; // type:func func_808AB444 = 0x808A319C; // type:func func_808AB504 = 0x808A3248; // type:func func_808AB510 = 0x808A3258; // type:func func_808AB530 = 0x808A3278; // type:func func_808AB570 = 0x808A32BC; // type:func BgSpot01Idohashira_Update = 0x808A32DC; // type:func BgSpot01Idohashira_Init = 0x808A3324; // type:func func_808AB700 = 0x808A343C; // type:func BgSpot01Idohashira_Draw = 0x808A34CC; // type:func BgSpot01Idomizu_Init = 0x808A3630; // type:func BgSpot01Idomizu_Destroy = 0x808A36C8; // type:func func_808ABB84 = 0x808A36D8; // type:func BgSpot01Idomizu_Update = 0x808A378C; // type:func BgSpot01Idomizu_Draw = 0x808A37B0; // type:func BgSpot01Idosoko_SetupAction = 0x808A3950; // type:func BgSpot01Idosoko_Init = 0x808A395C; // type:func BgSpot01Idosoko_Destroy = 0x808A39FC; // type:func func_808ABF54 = 0x808A3A30; // type:func BgSpot01Idosoko_Update = 0x808A3A40; // type:func BgSpot01Idosoko_Draw = 0x808A3A64; // type:func BgSpot01Objects2_Init = 0x808A3B60; // type:func BgSpot01Objects2_Destroy = 0x808A3C3C; // type:func func_808AC22C = 0x808A3C4C; // type:func func_808AC2BC = 0x808A3CE0; // type:func func_808AC474 = 0x808A3E90; // type:func BgSpot01Objects2_Update = 0x808A3EA0; // type:func func_808AC4A4 = 0x808A3EC4; // type:func BgSpot02Objects_Init = 0x808A4020; // type:func BgSpot02Objects_Destroy = 0x808A4290; // type:func func_808AC8FC = 0x808A42C4; // type:func func_808AC908 = 0x808A42D4; // type:func func_808ACA08 = 0x808A43D4; // type:func func_808ACAFC = 0x808A44CC; // type:func func_808ACB58 = 0x808A4528; // type:func BgSpot02Objects_Update = 0x808A45A8; // type:func BgSpot02Objects_Draw = 0x808A45CC; // type:func func_808ACC34 = 0x808A4608; // type:func func_808ACCB8 = 0x808A468C; // type:func func_808AD3D4 = 0x808A4D78; // type:func func_808AD450 = 0x808A4DF4; // type:func BgSpot03Taki_ApplyOpeningAlpha = 0x808A5380; // type:func BgSpot03Taki_Init = 0x808A56BC; // type:func BgSpot03Taki_Destroy = 0x808A576C; // type:func func_808ADEF0 = 0x808A57A0; // type:func BgSpot03Taki_Update = 0x808A5974; // type:func BgSpot03Taki_Draw = 0x808A5998; // type:func BgSpot05Soko_Init = 0x808A5CA0; // type:func BgSpot05Soko_Destroy = 0x808A5DAC; // type:func func_808AE5A8 = 0x808A5DE0; // type:func func_808AE5B4 = 0x808A5DF0; // type:func func_808AE630 = 0x808A5E6C; // type:func BgSpot05Soko_Update = 0x808A5ED4; // type:func BgSpot05Soko_Draw = 0x808A5EF8; // type:func BgSpot06Objects_Init = 0x808A5FC0; // type:func BgSpot06Objects_Destroy = 0x808A638C; // type:func BgSpot06Objects_GateSpawnBubbles = 0x808A63F4; // type:func BgSpot06Objects_GateWaitForSwitch = 0x808A64EC; // type:func BgSpot06Objects_GateWaitToOpen = 0x808A6580; // type:func BgSpot06Objects_GateOpen = 0x808A65B4; // type:func BgSpot06Objects_DoNothing = 0x808A6640; // type:func BgSpot06Objects_LockSpawnWaterRipples = 0x808A6650; // type:func BgSpot06Objects_LockSpawnBubbles = 0x808A66B4; // type:func BgSpot06Objects_LockWait = 0x808A6748; // type:func BgSpot06Objects_LockPullOutward = 0x808A696C; // type:func BgSpot06Objects_LockSwimToSurface = 0x808A6A24; // type:func BgSpot06Objects_LockFloat = 0x808A6C9C; // type:func BgSpot06Objects_Update = 0x808A6D1C; // type:func BgSpot06Objects_DrawLakeHyliaWater = 0x808A6D7C; // type:func BgSpot06Objects_Draw = 0x808A6F64; // type:func BgSpot06Objects_WaterPlaneCutsceneWait = 0x808A7028; // type:func BgSpot06Objects_WaterPlaneCutsceneRise = 0x808A7054; // type:func BgSpot07Taki_Init = 0x808A73C0; // type:func BgSpot07Taki_Destroy = 0x808A746C; // type:func BgSpot07Taki_DoNothing = 0x808A74A0; // type:func BgSpot07Taki_Update = 0x808A74B0; // type:func BgSpot07Taki_Draw = 0x808A74D4; // type:func func_808B02D0 = 0x808A79B0; // type:func func_808B0324 = 0x808A7A04; // type:func BgSpot08Bakudankabe_Init = 0x808A7CFC; // type:func BgSpot08Bakudankabe_Destroy = 0x808A7D9C; // type:func BgSpot08Bakudankabe_Update = 0x808A7DE4; // type:func BgSpot08Bakudankabe_Draw = 0x808A7E98; // type:func BgSpot08Iceblock_SetupAction = 0x808A8050; // type:func BgSpot08Iceblock_InitDynaPoly = 0x808A805C; // type:func BgSpot08Iceblock_CheckParams = 0x808A80B4; // type:func BgSpot08Iceblock_Bobbing = 0x808A8114; // type:func BgSpot08Iceblock_SinkUnderPlayer = 0x808A8170; // type:func BgSpot08Iceblock_SetWaterline = 0x808A8220; // type:func BgSpot08Iceblock_MultVectorScalar = 0x808A8240; // type:func BgSpot08Iceblock_CrossProduct = 0x808A8274; // type:func BgSpot08Iceblock_NormalizeVector = 0x808A82E8; // type:func BgSpot08Iceblock_Roll = 0x808A8384; // type:func BgSpot08Iceblock_SpawnTwinFloe = 0x808A86F8; // type:func BgSpot08Iceblock_Init = 0x808A87F8; // type:func BgSpot08Iceblock_Destroy = 0x808A89EC; // type:func BgSpot08Iceblock_SetupFloatNonrotating = 0x808A8A20; // type:func BgSpot08Iceblock_FloatNonrotating = 0x808A8A44; // type:func BgSpot08Iceblock_SetupFloatRotating = 0x808A8A98; // type:func BgSpot08Iceblock_FloatRotating = 0x808A8ABC; // type:func BgSpot08Iceblock_SetupFloatOrbitingTwins = 0x808A8B1C; // type:func BgSpot08Iceblock_FloatOrbitingTwins = 0x808A8B40; // type:func BgSpot08Iceblock_SetupNoAction = 0x808A8C18; // type:func BgSpot08Iceblock_Update = 0x808A8C38; // type:func BgSpot08Iceblock_Draw = 0x808A8CD4; // type:func func_808B1AE0 = 0x808A9090; // type:func func_808B1BA0 = 0x808A9150; // type:func func_808B1BEC = 0x808A919C; // type:func func_808B1C70 = 0x808A9228; // type:func func_808B1CEC = 0x808A92A4; // type:func func_808B1D18 = 0x808A92D0; // type:func func_808B1D44 = 0x808A92FC; // type:func BgSpot09Obj_Init = 0x808A933C; // type:func BgSpot09Obj_Destroy = 0x808A93A4; // type:func BgSpot09Obj_Update = 0x808A93E4; // type:func BgSpot09Obj_Draw = 0x808A93F4; // type:func func_808B2180 = 0x808A95B0; // type:func func_808B2218 = 0x808A9644; // type:func BgSpot11Bakudankabe_Init = 0x808A995C; // type:func BgSpot11Bakudankabe_Destroy = 0x808A99F8; // type:func BgSpot11Bakudankabe_Update = 0x808A9A40; // type:func BgSpot11Bakudankabe_Draw = 0x808A9ADC; // type:func func_808B27F0 = 0x808A9BF0; // type:func func_808B280C = 0x808A9C10; // type:func BgSpot11Oasis_Init = 0x808A9D24; // type:func func_808B2970 = 0x808A9D78; // type:func func_808B2980 = 0x808A9D8C; // type:func func_808B29E0 = 0x808A9DEC; // type:func func_808B29F0 = 0x808A9E00; // type:func func_808B2AA8 = 0x808A9EB8; // type:func func_808B2AB8 = 0x808A9ECC; // type:func BgSpot11Oasis_Update = 0x808A9EDC; // type:func BgSpot11Oasis_Draw = 0x808AA0D0; // type:func BgSpot12Gate_InitDynaPoly = 0x808AA320; // type:func BgSpot12Gate_Init = 0x808AA378; // type:func BgSpot12Gate_Destroy = 0x808AA3F8; // type:func func_808B30C0 = 0x808AA42C; // type:func func_808B30D8 = 0x808AA448; // type:func func_808B3134 = 0x808AA4A4; // type:func func_808B314C = 0x808AA4C0; // type:func func_808B317C = 0x808AA4F0; // type:func func_808B318C = 0x808AA504; // type:func func_808B3274 = 0x808AA5EC; // type:func func_808B3298 = 0x808AA614; // type:func BgSpot12Gate_Update = 0x808AA624; // type:func BgSpot12Gate_Draw = 0x808AA658; // type:func func_808B3420 = 0x808AA730; // type:func BgSpot12Saku_Init = 0x808AA788; // type:func BgSpot12Saku_Destroy = 0x808AA808; // type:func func_808B3550 = 0x808AA83C; // type:func func_808B357C = 0x808AA86C; // type:func func_808B35E4 = 0x808AA8D4; // type:func func_808B3604 = 0x808AA8F4; // type:func func_808B3714 = 0x808AAA04; // type:func func_808B37AC = 0x808AAA98; // type:func BgSpot12Saku_Update = 0x808AAAA8; // type:func BgSpot12Saku_Draw = 0x808AAADC; // type:func func_808B3960 = 0x808AABF0; // type:func BgSpot15Rrbox_RotatePoint = 0x808AAC48; // type:func func_808B3A34 = 0x808AAC9C; // type:func func_808B3A40 = 0x808AACAC; // type:func func_808B3AAC = 0x808AAD1C; // type:func BgSpot15Rrbox_Init = 0x808AAE04; // type:func BgSpot15Rrbox_Destroy = 0x808AAED4; // type:func BgSpot15Rrbox_TrySnapToCheckedPoint = 0x808AAF10; // type:func BgSpot15Rrbox_GetFloorHeight = 0x808AB050; // type:func BgSpot15Rrbox_TrySnapToFloor = 0x808AB1D0; // type:func func_808B4010 = 0x808AB290; // type:func func_808B4084 = 0x808AB304; // type:func func_808B40AC = 0x808AB330; // type:func func_808B4178 = 0x808AB3FC; // type:func func_808B4194 = 0x808AB41C; // type:func func_808B4380 = 0x808AB608; // type:func func_808B43D0 = 0x808AB658; // type:func func_808B44B8 = 0x808AB724; // type:func func_808B44CC = 0x808AB73C; // type:func BgSpot15Rrbox_Update = 0x808AB760; // type:func BgSpot15Rrbox_Draw = 0x808AB7CC; // type:func BgSpot15Saku_Init = 0x808AB9D0; // type:func BgSpot15Saku_Destroy = 0x808ABA84; // type:func func_808B4930 = 0x808ABAB8; // type:func func_808B4978 = 0x808ABB00; // type:func func_808B4A04 = 0x808ABB8C; // type:func BgSpot15Saku_Update = 0x808ABBBC; // type:func BgSpot15Saku_Draw = 0x808ABBF0; // type:func func_808B4C30 = 0x808ABD10; // type:func func_808B4C4C = 0x808ABD30; // type:func func_808B4D04 = 0x808ABDE4; // type:func func_808B4D9C = 0x808ABE78; // type:func func_808B4E58 = 0x808ABF28; // type:func BgSpot16Bombstone_Init = 0x808AC124; // type:func BgSpot16Bombstone_Destroy = 0x808AC1D8; // type:func BgSpot16Bombstone_SpawnDust = 0x808AC224; // type:func func_808B5240 = 0x808AC2C0; // type:func BgSpot16Bombstone_SpawnFragments = 0x808AC428; // type:func func_808B561C = 0x808AC6A0; // type:func func_808B56BC = 0x808AC740; // type:func func_808B57E0 = 0x808AC83C; // type:func func_808B5934 = 0x808AC994; // type:func func_808B5950 = 0x808AC9B4; // type:func func_808B5A78 = 0x808ACAA0; // type:func func_808B5A94 = 0x808ACAC0; // type:func func_808B5AF0 = 0x808ACB24; // type:func func_808B5B04 = 0x808ACB3C; // type:func func_808B5B58 = 0x808ACB94; // type:func func_808B5B6C = 0x808ACBAC; // type:func BgSpot16Bombstone_Update = 0x808ACCA8; // type:func BgSpot16Bombstone_Draw = 0x808ACCDC; // type:func BgSpot16Doughnut_Init = 0x808AD260; // type:func BgSpot16Doughnut_Destroy = 0x808AD3D4; // type:func BgSpot16Doughnut_Update = 0x808AD3E4; // type:func BgSpot16Doughnut_UpdateExpanding = 0x808AD478; // type:func BgSpot16Doughnut_Draw = 0x808AD4E0; // type:func BgSpot16Doughnut_DrawExpanding = 0x808AD698; // type:func func_808B6BC0 = 0x808AD820; // type:func BgSpot17Bakudankabe_Init = 0x808ADB50; // type:func BgSpot17Bakudankabe_Destroy = 0x808ADBE4; // type:func BgSpot17Bakudankabe_Update = 0x808ADC18; // type:func BgSpot17Bakudankabe_Draw = 0x808ADCAC; // type:func BgSpot17Funen_Init = 0x808ADF10; // type:func BgSpot17Funen_Destroy = 0x808ADF38; // type:func BgSpot17Funen_Update = 0x808ADF48; // type:func func_808B746C = 0x808ADF6C; // type:func func_808B7478 = 0x808ADF7C; // type:func func_808B7710 = 0x808AE160; // type:func func_808B7770 = 0x808AE1BC; // type:func BgSpot18Basket_Init = 0x808AE378; // type:func BgSpot18Basket_Destroy = 0x808AE4C4; // type:func func_808B7AEC = 0x808AE50C; // type:func func_808B7AFC = 0x808AE520; // type:func func_808B7B58 = 0x808AE57C; // type:func func_808B7B6C = 0x808AE594; // type:func func_808B7BB0 = 0x808AE5D8; // type:func func_808B7BCC = 0x808AE5F8; // type:func func_808B7D38 = 0x808AE764; // type:func func_808B7D50 = 0x808AE780; // type:func func_808B7F74 = 0x808AE9A4; // type:func func_808B7FC0 = 0x808AE9F4; // type:func func_808B818C = 0x808AEBC0; // type:func func_808B81A0 = 0x808AEBD8; // type:func BgSpot18Basket_Update = 0x808AEE70; // type:func BgSpot18Basket_Draw = 0x808AEF34; // type:func BgSpot18Futa_Init = 0x808AF150; // type:func BgSpot18Futa_Destroy = 0x808AF1BC; // type:func BgSpot18Futa_Update = 0x808AF1F0; // type:func BgSpot18Futa_Draw = 0x808AF254; // type:func func_808B8910 = 0x808AF2F0; // type:func func_808B8A5C = 0x808AF3A8; // type:func func_808B8A98 = 0x808AF3E4; // type:func func_808B8B08 = 0x808AF454; // type:func func_808B8B38 = 0x808AF488; // type:func func_808B8BB4 = 0x808AF504; // type:func func_808B8C90 = 0x808AF5E8; // type:func func_808B8CC8 = 0x808AF624; // type:func BgSpot18Obj_Init = 0x808AF678; // type:func BgSpot18Obj_Destroy = 0x808AF6D4; // type:func func_808B8DC0 = 0x808AF708; // type:func func_808B8DD0 = 0x808AF71C; // type:func func_808B8DDC = 0x808AF72C; // type:func func_808B8E20 = 0x808AF770; // type:func func_808B8E64 = 0x808AF7B4; // type:func func_808B8E7C = 0x808AF7D0; // type:func func_808B8EE0 = 0x808AF834; // type:func func_808B8F08 = 0x808AF860; // type:func func_808B9030 = 0x808AF98C; // type:func func_808B9040 = 0x808AF9A0; // type:func BgSpot18Obj_Update = 0x808AF9C0; // type:func BgSpot18Obj_Draw = 0x808AF9F4; // type:func BgSpot18Shutter_Init = 0x808AFBC0; // type:func BgSpot18Shutter_Destroy = 0x808AFD70; // type:func func_808B95AC = 0x808AFDA4; // type:func func_808B95B8 = 0x808AFDB4; // type:func func_808B9618 = 0x808AFE14; // type:func func_808B9698 = 0x808AFE9C; // type:func func_808B971C = 0x808AFF20; // type:func BgSpot18Shutter_Update = 0x808AFFFC; // type:func BgSpot18Shutter_Draw = 0x808B0020; // type:func BgSstFloor_Init = 0x808B0110; // type:func BgSstFloor_Destroy = 0x808B0178; // type:func BgSstFloor_Update = 0x808B01AC; // type:func BgSstFloor_Draw = 0x808B0520; // type:func BgTokiHikari_Init = 0x808B0670; // type:func BgTokiHikari_Destroy = 0x808B06FC; // type:func BgTokiHikari_DoNothing = 0x808B070C; // type:func BgTokiHikari_Update = 0x808B071C; // type:func BgTokiHikari_Draw = 0x808B0740; // type:func func_808BA018 = 0x808B0790; // type:func func_808BA204 = 0x808B0938; // type:func func_808BA22C = 0x808B0960; // type:func func_808BA274 = 0x808B09A8; // type:func func_808BA2CC = 0x808B0A00; // type:func BgTokiSwd_SetupAction = 0x808B1410; // type:func BgTokiSwd_Init = 0x808B141C; // type:func BgTokiSwd_Destroy = 0x808B14F0; // type:func func_808BAF40 = 0x808B151C; // type:func func_808BB0AC = 0x808B1690; // type:func func_808BB128 = 0x808B1710; // type:func BgTokiSwd_Update = 0x808B1764; // type:func BgTokiSwd_Draw = 0x808B17B8; // type:func BgTreemouth_SetupAction = 0x808B2A60; // type:func BgTreemouth_Init = 0x808B2A6C; // type:func BgTreemouth_Destroy = 0x808B2B94; // type:func func_808BC65C = 0x808B2BC8; // type:func func_808BC6F8 = 0x808B2C64; // type:func func_808BC80C = 0x808B2D78; // type:func func_808BC864 = 0x808B2DD0; // type:func func_808BC8B8 = 0x808B2E24; // type:func func_808BC9EC = 0x808B2F58; // type:func func_808BCAF0 = 0x808B3060; // type:func BgTreemouth_DoNothing = 0x808B30FC; // type:func BgTreemouth_Update = 0x808B310C; // type:func BgTreemouth_Draw = 0x808B318C; // type:func BgUmaJump_Init = 0x808B40C0; // type:func BgUmaJump_Destroy = 0x808B417C; // type:func BgUmaJump_Update = 0x808B41B0; // type:func BgUmaJump_Draw = 0x808B41C0; // type:func BgVbSima_Init = 0x808B4250; // type:func BgVbSima_Destroy = 0x808B42B8; // type:func BgVbSima_SpawnEmber = 0x808B42EC; // type:func BgVbSima_Update = 0x808B43B8; // type:func BgVbSima_Draw = 0x808B4818; // type:func BgYdanHasi_Init = 0x808B4970; // type:func BgYdanHasi_Destroy = 0x808B4AD4; // type:func BgYdanHasi_UpdateFloatingBlock = 0x808B4B08; // type:func BgYdanHasi_InitWater = 0x808B4C40; // type:func BgYdanHasi_MoveWater = 0x808B4C8C; // type:func BgYdanHasi_DecWaterTimer = 0x808B4D5C; // type:func BgYdanHasi_SetupThreeBlocks = 0x808B4DB0; // type:func BgYdanHasi_UpdateThreeBlocks = 0x808B4E1C; // type:func BgYdanHasi_Update = 0x808B4EEC; // type:func BgYdanHasi_Draw = 0x808B4F10; // type:func BgYdanMaruta_Init = 0x808B5120; // type:func BgYdanMaruta_Destroy = 0x808B5384; // type:func func_808BEFF4 = 0x808B53D8; // type:func func_808BF078 = 0x808B545C; // type:func func_808BF108 = 0x808B54EC; // type:func func_808BF1EC = 0x808B55D0; // type:func BgYdanMaruta_DoNothing = 0x808B5640; // type:func BgYdanMaruta_Update = 0x808B5650; // type:func BgYdanMaruta_Draw = 0x808B5674; // type:func BgYdanSp_Init = 0x808B5800; // type:func BgYdanSp_Destroy = 0x808B5BE8; // type:func BgYdanSp_UpdateFloorWebCollision = 0x808B5C30; // type:func BgYdanSp_BurnWeb = 0x808B5D04; // type:func BgYdanSp_BurnFloorWeb = 0x808B5D74; // type:func BgYdanSp_FloorWebBroken = 0x808B6048; // type:func BgYdanSp_FloorWebBreaking = 0x808B6088; // type:func BgYdanSp_FloorWebIdle = 0x808B6248; // type:func BgYdanSp_BurnWallWeb = 0x808B6524; // type:func BgYdanSp_WallWebIdle = 0x808B685C; // type:func BgYdanSp_Update = 0x808B699C; // type:func BgYdanSp_Draw = 0x808B69C0; // type:func BgZg_Destroy = 0x808B6F20; // type:func func_808C0C50 = 0x808B6F54; // type:func func_808C0C98 = 0x808B6F9C; // type:func func_808C0CC8 = 0x808B6FD0; // type:func func_808C0CD4 = 0x808B6FE0; // type:func func_808C0D08 = 0x808B7014; // type:func BgZg_Update = 0x808B70B8; // type:func BgZg_Init = 0x808B7100; // type:func func_808C0EEC = 0x808B71EC; // type:func BgZg_Draw = 0x808B7268; // type:func func_808C1190 = 0x808B7370; // type:func func_808C11D0 = 0x808B73B0; // type:func func_808C1200 = 0x808B73E0; // type:func func_808C1230 = 0x808B7410; // type:func func_808C1278 = 0x808B7458; // type:func func_808C12C4 = 0x808B74A4; // type:func func_808C1554 = 0x808B7734; // type:func func_808C17C8 = 0x808B79B4; // type:func BossDodongo_AteExplosive = 0x808B7A9C; // type:func BossDodongo_Init = 0x808B7B5C; // type:func BossDodongo_Destroy = 0x808B7E38; // type:func BossDodongo_SetupIntroCutscene = 0x808B7E78; // type:func BossDodongo_IntroCutscene = 0x808B7EF8; // type:func BossDodongo_SetupDamaged = 0x808B8A74; // type:func BossDodongo_SetupExplode = 0x808B8B08; // type:func BossDodongo_SetupWalk = 0x808B8BAC; // type:func BossDodongo_SetupRoll = 0x808B8C3C; // type:func BossDodongo_SetupBlowFire = 0x808B8CB0; // type:func BossDodongo_SetupInhale = 0x808B8D38; // type:func BossDodongo_Damaged = 0x808B8DC8; // type:func BossDodongo_Explode = 0x808B8E7C; // type:func BossDodongo_LayDown = 0x808B90D0; // type:func BossDodongo_Vulnerable = 0x808B91B0; // type:func BossDodongo_GetUp = 0x808B929C; // type:func BossDodongo_BlowFire = 0x808B9300; // type:func BossDodongo_Inhale = 0x808B9430; // type:func BossDodongo_Walk = 0x808B9504; // type:func BossDodongo_Roll = 0x808B9914; // type:func BossDodongo_Update = 0x808B9D10; // type:func BossDodongo_OverrideLimbDraw = 0x808BAB50; // type:func BossDodongo_PostLimbDraw = 0x808BAD74; // type:func BossDodongo_Draw = 0x808BAE58; // type:func func_808C4F6C = 0x808BB120; // type:func func_808C50A8 = 0x808BB25C; // type:func BossDodongo_PlayerYawCheck = 0x808BB3A8; // type:func BossDodongo_PlayerPosCheck = 0x808BB404; // type:func BossDodongo_SpawnFire = 0x808BB498; // type:func BossDodongo_UpdateDamage = 0x808BB50C; // type:func BossDodongo_SetupDeathCutscene = 0x808BB678; // type:func BossDodongo_DeathCutscene = 0x808BB730; // type:func BossDodongo_UpdateEffects = 0x808BCE70; // type:func BossDodongo_DrawEffects = 0x808BCFA4; // type:func BossFd_SpawnEmber = 0x808C0E70; // type:func BossFd_SpawnDebris = 0x808C0F3C; // type:func BossFd_SpawnDust = 0x808C100C; // type:func BossFd_SpawnFireBreath = 0x808C10A4; // type:func BossFd_SetCameraSpeed = 0x808C11B0; // type:func BossFd_UpdateCamera = 0x808C1250; // type:func BossFd_Init = 0x808C13BC; // type:func BossFd_Destroy = 0x808C16DC; // type:func BossFd_IsFacingLink = 0x808C173C; // type:func BossFd_SetupFly = 0x808C176C; // type:func BossFd_Fly = 0x808C17DC; // type:func BossFd_Wait = 0x808C3E64; // type:func BossFd_Effects = 0x808C4054; // type:func BossFd_CollisionCheck = 0x808C4C74; // type:func BossFd_Update = 0x808C4D28; // type:func BossFd_UpdateEffects = 0x808C5468; // type:func BossFd_DrawEffects = 0x808C58C0; // type:func BossFd_Draw = 0x808C5F60; // type:func BossFd_OverrideRightArmDraw = 0x808C6018; // type:func BossFd_OverrideLeftArmDraw = 0x808C6138; // type:func BossFd_DrawMane = 0x808C6258; // type:func BossFd_OverrideHeadDraw = 0x808C66DC; // type:func BossFd_PostHeadDraw = 0x808C67D4; // type:func BossFd_DrawBody = 0x808C6828; // type:func BossFd2_SpawnDebris = 0x808C81D0; // type:func BossFd2_SpawnFireBreath = 0x808C82A8; // type:func BossFd2_SpawnEmber = 0x808C83BC; // type:func BossFd2_SpawnSkullPiece = 0x808C8490; // type:func BossFd2_SpawnDust = 0x808C8568; // type:func BossFd2_Init = 0x808C8600; // type:func BossFd2_Destroy = 0x808C86FC; // type:func BossFd2_SetupEmerge = 0x808C873C; // type:func BossFd2_Emerge = 0x808C8834; // type:func BossFd2_SetupIdle = 0x808C8B74; // type:func BossFd2_Idle = 0x808C8C1C; // type:func BossFd2_SetupBurrow = 0x808C8D70; // type:func BossFd2_Burrow = 0x808C8DE8; // type:func BossFd2_SetupBreatheFire = 0x808C8EB8; // type:func BossFd2_BreatheFire = 0x808C8F1C; // type:func BossFd2_SetupClawSwipe = 0x808C9460; // type:func BossFd2_ClawSwipe = 0x808C94C0; // type:func BossFd2_SetupVulnerable = 0x808C9538; // type:func BossFd2_Vulnerable = 0x808C9594; // type:func BossFd2_SetupDamaged = 0x808C97EC; // type:func BossFd2_Damaged = 0x808C9848; // type:func BossFd2_SetupDeath = 0x808C9978; // type:func BossFd2_UpdateCamera = 0x808C9A08; // type:func BossFd2_Death = 0x808C9B78; // type:func BossFd2_Wait = 0x808CA1FC; // type:func BossFd2_CollisionCheck = 0x808CA244; // type:func BossFd2_UpdateFace = 0x808CA6E4; // type:func BossFd2_Update = 0x808CA850; // type:func BossFd2_OverrideLimbDraw = 0x808CAA04; // type:func BossFd2_PostLimbDraw = 0x808CABF8; // type:func BossFd2_UpdateMane = 0x808CACA0; // type:func BossFd2_DrawMane = 0x808CB274; // type:func BossFd2_Draw = 0x808CB6B8; // type:func BossGanonEff_SpawnWindowShard = 0x808CBF00; // type:func BossGanonEff_SpawnSparkle = 0x808CC040; // type:func BossGanonEff_SpawnLightRay = 0x808CC13C; // type:func BossGanonEff_SpawnShock = 0x808CC280; // type:func BossGanonEff_SpawnLightning = 0x808CC34C; // type:func BossGanonEff_SpawnDustDark = 0x808CC3F0; // type:func BossGanonEff_SpawnDustLight = 0x808CC4E4; // type:func BossGanonEff_SpawnShockwave = 0x808CC5C8; // type:func BossGanonEff_SpawnBlackDot = 0x808CC6C0; // type:func BossGanon_SetColliderPos = 0x808CC77C; // type:func BossGanon_SetAnimationObject = 0x808CC7C0; // type:func BossGanon_Init = 0x808CC830; // type:func BossGanon_Destroy = 0x808CCDD4; // type:func BossGanon_SetupIntroCutscene = 0x808CCE38; // type:func BossGanon_SetIntroCsCamera = 0x808CCF1C; // type:func BossGanon_IntroCutscene = 0x808CCFBC; // type:func BossGanon_SetupDeathCutscene = 0x808CE6BC; // type:func BossGanon_SetupTowerCutscene = 0x808CE7A0; // type:func BossGanon_ShatterWindows = 0x808CE8A4; // type:func BossGanon_DeathAndTowerCutscene = 0x808CE9E8; // type:func BossGanon_SetupPoundFloor = 0x808D0390; // type:func BossGanon_PoundFloor = 0x808D03CC; // type:func BossGanon_SetupChargeBigMagic = 0x808D0920; // type:func BossGanon_ChargeBigMagic = 0x808D0990; // type:func BossGanon_SetupWait = 0x808D1198; // type:func BossGanon_Wait = 0x808D1220; // type:func BossGanon_SetupChargeLightBall = 0x808D156C; // type:func BossGanon_ChargeLightBall = 0x808D15DC; // type:func BossGanon_SetupPlayTennis = 0x808D1790; // type:func BossGanon_PlayTennis = 0x808D17F8; // type:func BossGanon_SetupBlock = 0x808D1AC8; // type:func BossGanon_Block = 0x808D1B80; // type:func BossGanon_SetupHitByLightBall = 0x808D1D10; // type:func BossGanon_HitByLightBall = 0x808D1E04; // type:func BossGanon_SetupVulnerable = 0x808D205C; // type:func BossGanon_Vulnerable = 0x808D222C; // type:func BossGanon_SetupDamaged = 0x808D2798; // type:func BossGanon_Damaged = 0x808D2800; // type:func BossGanon_UpdateDamage = 0x808D28C0; // type:func BossGanon_Update = 0x808D2C88; // type:func BossGanon_OverrideLimbDraw = 0x808D3DF0; // type:func BossGanon_PostLimbDraw = 0x808D4030; // type:func BossGanon_InitRand = 0x808D438C; // type:func BossGanon_RandZeroOne = 0x808D43AC; // type:func BossGanon_DrawShock = 0x808D44D4; // type:func BossGanon_DrawHandLightBall = 0x808D4880; // type:func BossGanon_DrawBigMagicCharge = 0x808D4AD4; // type:func BossGanon_DrawTriforce = 0x808D5164; // type:func BossGanon_DrawDarkVortex = 0x808D5528; // type:func func_808E0254 = 0x808D5780; // type:func BossGanon_GenShadowTexture = 0x808D5C28; // type:func BossGanon_DrawShadowTexture = 0x808D5F68; // type:func BossGanon_Draw = 0x808D61E4; // type:func BossGanon_CheckFallingPlatforms = 0x808D642C; // type:func BossGanon_LightBall_Update = 0x808D6514; // type:func BossGanon_LightBall_Draw = 0x808D7034; // type:func func_808E1EB4 = 0x808D7348; // type:func func_808E229C = 0x808D7738; // type:func func_808E2544 = 0x808D79A8; // type:func func_808E324C = 0x808D86BC; // type:func BossGanon_UpdateEffects = 0x808D8990; // type:func BossGanon_DrawEffects = 0x808D91B8; // type:func BossGanon2_InitRand = 0x808F1D30; // type:func BossGanon2_RandZeroOne = 0x808F1D50; // type:func func_808FD080 = 0x808F1E78; // type:func BossGanon2_SetObjectSegment = 0x808F1F08; // type:func func_808FD210 = 0x808F1FBC; // type:func func_808FD27C = 0x808F202C; // type:func BossGanon2_Init = 0x808F210C; // type:func BossGanon2_Destroy = 0x808F223C; // type:func func_808FD4D4 = 0x808F228C; // type:func func_808FD5C4 = 0x808F237C; // type:func func_808FD5F4 = 0x808F23B0; // type:func func_808FF898 = 0x808F4660; // type:func func_808FFA24 = 0x808F47EC; // type:func func_808FFAC8 = 0x808F4890; // type:func func_808FFBBC = 0x808F4988; // type:func func_808FFC84 = 0x808F4A54; // type:func func_808FFCFC = 0x808F4ACC; // type:func func_808FFDB0 = 0x808F4B80; // type:func func_808FFEBC = 0x808F4C90; // type:func func_808FFF90 = 0x808F4D64; // type:func func_808FFFE0 = 0x808F4DB4; // type:func func_809000A0 = 0x808F4E74; // type:func func_80900104 = 0x808F4ED4; // type:func func_80900210 = 0x808F4FE0; // type:func func_8090026C = 0x808F503C; // type:func func_809002CC = 0x808F50A0; // type:func func_80900344 = 0x808F5114; // type:func func_80900580 = 0x808F5350; // type:func func_80900650 = 0x808F5420; // type:func func_80900818 = 0x808F55E8; // type:func func_80900890 = 0x808F5660; // type:func func_80901020 = 0x808F5DF4; // type:func func_8090109C = 0x808F5E70; // type:func func_8090120C = 0x808F5FE0; // type:func func_80902348 = 0x808F7124; // type:func BossGanon2_CollisionCheck = 0x808F7304; // type:func BossGanon2_Update = 0x808F75F8; // type:func func_809034E4 = 0x808F82C4; // type:func func_80903F38 = 0x808F8D18; // type:func func_80904108 = 0x808F8EA4; // type:func func_80904340 = 0x808F90A8; // type:func func_8090464C = 0x808F9398; // type:func BossGanon2_OverrideLimbDraw = 0x808F952C; // type:func BossGanon2_PostLimbDraw = 0x808F9664; // type:func func_80904D88 = 0x808F9A28; // type:func func_80904FC8 = 0x808F9C2C; // type:func func_8090523C = 0x808F9E50; // type:func BossGanon2_PostLimbDraw2 = 0x808FA0E0; // type:func func_80905674 = 0x808FA20C; // type:func BossGanon2_Draw = 0x808FA454; // type:func BossGanon2_UpdateEffects = 0x808FA8D4; // type:func BossGanon2_DrawEffects = 0x808FAC18; // type:func func_80906538 = 0x808FB010; // type:func BossGanon2_GenShadowTexture = 0x808FB4D0; // type:func BossGanon2_DrawShadowTexture = 0x808FB588; // type:func BossGanondrof_ClearPixels8x8 = 0x80904BA0; // type:func BossGanondrof_ClearPixels16x8 = 0x80904BE0; // type:func BossGanondrof_ClearPixels16x16 = 0x80904C20; // type:func BossGanondrof_ClearPixels32x16 = 0x80904C50; // type:func BossGanondrof_ClearPixels16x32 = 0x80904C98; // type:func BossGanondrof_ClearPixels = 0x80904CE4; // type:func BossGanondrof_SetColliderPos = 0x80904F94; // type:func BossGanondrof_Init = 0x80904FD8; // type:func BossGanondrof_Destroy = 0x80905268; // type:func BossGanondrof_SetupIntro = 0x809052D4; // type:func BossGanondrof_Intro = 0x80905320; // type:func BossGanondrof_SetupPaintings = 0x809057D8; // type:func BossGanondrof_Paintings = 0x8090581C; // type:func BossGanondrof_SetupNeutral = 0x809059F0; // type:func BossGanondrof_Neutral = 0x80905A70; // type:func BossGanondrof_SetupThrow = 0x809061B8; // type:func BossGanondrof_Throw = 0x809062E0; // type:func BossGanondrof_SetupReturn = 0x809064EC; // type:func BossGanondrof_Return = 0x8090658C; // type:func BossGanondrof_SetupStunned = 0x80906698; // type:func BossGanondrof_Stunned = 0x8090675C; // type:func BossGanondrof_SetupBlock = 0x80906870; // type:func BossGanondrof_Block = 0x809068E4; // type:func BossGanondrof_SetupCharge = 0x809069C0; // type:func BossGanondrof_Charge = 0x80906A30; // type:func BossGanondrof_SetupDeath = 0x80907114; // type:func BossGanondrof_Death = 0x809071AC; // type:func BossGanondrof_CollisionCheck = 0x8090809C; // type:func BossGanondrof_Update = 0x809082C8; // type:func BossGanondrof_OverrideLimbDraw = 0x809086D0; // type:func BossGanondrof_PostLimbDraw = 0x80908AAC; // type:func BossGanondrof_GetClearPixelDList = 0x80908B70; // type:func BossGanondrof_EmptyDList = 0x80908BDC; // type:func BossGanondrof_Draw = 0x80908C00; // type:func BossGoma_ClearPixels16x16Rgba16 = 0x80909930; // type:func BossGoma_ClearPixels32x32Rgba16 = 0x80909960; // type:func BossGoma_ClearPixels = 0x809099B4; // type:func BossGoma_Init = 0x80909B64; // type:func BossGoma_PlayEffectsAndSfx = 0x80909D1C; // type:func BossGoma_Destroy = 0x80909E24; // type:func BossGoma_SetupDefeated = 0x80909E64; // type:func BossGoma_SetupEncounter = 0x80909F2C; // type:func BossGoma_SetupFloorIdle = 0x80909FD0; // type:func BossGoma_SetupCeilingIdle = 0x8090A058; // type:func BossGoma_SetupFallJump = 0x8090A0DC; // type:func BossGoma_SetupFallStruckDown = 0x8090A158; // type:func BossGoma_SetupCeilingSpawnGohmas = 0x8090A1D4; // type:func BossGoma_SetupCeilingPrepareSpawnGohmas = 0x8090A248; // type:func BossGoma_SetupWallClimb = 0x8090A2C0; // type:func BossGoma_SetupCeilingMoveToCenter = 0x8090A344; // type:func BossGoma_SetupFloorMain = 0x8090A3D8; // type:func BossGoma_SetupFloorLand = 0x8090A458; // type:func BossGoma_SetupFloorLandStruckDown = 0x8090A4E4; // type:func BossGoma_SetupFloorStunned = 0x8090A588; // type:func BossGoma_SetupFloorAttackPosture = 0x8090A5F8; // type:func BossGoma_SetupFloorPrepareAttack = 0x8090A66C; // type:func BossGoma_SetupFloorAttack = 0x8090A6E0; // type:func BossGoma_SetupFloorDamaged = 0x8090A75C; // type:func BossGoma_UpdateCeilingMovement = 0x8090A7D0; // type:func BossGoma_SetupEncounterState4 = 0x8090AA0C; // type:func BossGoma_Encounter = 0x8090ABBC; // type:func BossGoma_Defeated = 0x8090BCB4; // type:func BossGoma_FloorAttackPosture = 0x8090CB24; // type:func BossGoma_FloorPrepareAttack = 0x8090CC2C; // type:func BossGoma_FloorAttack = 0x8090CC88; // type:func BossGoma_FloorDamaged = 0x8090CED8; // type:func BossGoma_FloorLandStruckDown = 0x8090CF70; // type:func BossGoma_FloorLand = 0x8090D014; // type:func BossGoma_FloorStunned = 0x8090D070; // type:func BossGoma_FallJump = 0x8090D19C; // type:func BossGoma_FallStruckDown = 0x8090D250; // type:func BossGoma_CeilingSpawnGohmas = 0x8090D310; // type:func BossGoma_CeilingPrepareSpawnGohmas = 0x8090D46C; // type:func BossGoma_FloorIdle = 0x8090D4C8; // type:func BossGoma_CeilingIdle = 0x8090D530; // type:func BossGoma_FloorMain = 0x8090D628; // type:func BossGoma_WallClimb = 0x8090D898; // type:func BossGoma_CeilingMoveToCenter = 0x8090D964; // type:func BossGoma_UpdateEye = 0x8090DB60; // type:func BossGoma_UpdateTailLimbsScale = 0x8090DDA8; // type:func BossGoma_UpdateHit = 0x8090DEB4; // type:func BossGoma_UpdateMainEnvColor = 0x8090E094; // type:func BossGoma_UpdateEyeEnvColor = 0x8090E210; // type:func BossGoma_Update = 0x8090E2B8; // type:func BossGoma_OverrideLimbDraw = 0x8090E488; // type:func BossGoma_PostLimbDraw = 0x8090E8D4; // type:func BossGoma_EmptyDlist = 0x8090EAD8; // type:func BossGoma_NoBackfaceCullingDlist = 0x8090EAFC; // type:func BossGoma_Draw = 0x8090EB68; // type:func BossGoma_SpawnChildGohma = 0x8090EC58; // type:func BossMo_InitRand = 0x8090F8D0; // type:func BossMo_RandZeroOne = 0x8090F8F0; // type:func BossMo_NearLand = 0x8090FA18; // type:func BossMo_SpawnRipple = 0x8090FB10; // type:func BossMo_SpawnDroplet = 0x8090FC30; // type:func BossMo_SpawnStillDroplet = 0x8090FD0C; // type:func BossMo_SpawnBubble = 0x8090FDD0; // type:func BossMo_Init = 0x8090FE84; // type:func BossMo_Destroy = 0x8091026C; // type:func BossMo_SetupTentacle = 0x809102BC; // type:func BossMo_Tentacle = 0x80910310; // type:func BossMo_TentCollisionCheck = 0x809130D0; // type:func BossMo_IntroCs = 0x8091337C; // type:func BossMo_DeathCs = 0x80914494; // type:func BossMo_CoreCollisionCheck = 0x80915050; // type:func BossMo_Core = 0x80915458; // type:func BossMo_UpdateCore = 0x80916ABC; // type:func BossMo_UpdateTent = 0x80916CEC; // type:func BossMo_UpdateTentColliders = 0x80917524; // type:func BossMo_DrawTentacle = 0x809175D0; // type:func BossMo_DrawWater = 0x80917D00; // type:func BossMo_DrawCore = 0x80917F10; // type:func BossMo_DrawTent = 0x80918798; // type:func BossMo_UpdateEffects = 0x809189CC; // type:func BossMo_DrawEffects = 0x809190DC; // type:func BossMo_Unknown = 0x80919808; // type:func BossSst_Init = 0x8091FEB0; // type:func BossSst_Destroy = 0x80920338; // type:func BossSst_HeadSetupLurk = 0x80920384; // type:func BossSst_HeadLurk = 0x809203B8; // type:func BossSst_HeadSetupIntro = 0x809203F4; // type:func BossSst_HeadIntro = 0x80920540; // type:func BossSst_HeadSetupWait = 0x80921358; // type:func BossSst_HeadWait = 0x809213A8; // type:func BossSst_HeadSetupNeutral = 0x80921424; // type:func BossSst_HeadNeutral = 0x80921444; // type:func BossSst_HeadSetupDamagedHand = 0x809215E8; // type:func BossSst_HeadDamagedHand = 0x80921650; // type:func BossSst_HeadSetupReadyCharge = 0x80921748; // type:func BossSst_HeadReadyCharge = 0x809217A0; // type:func BossSst_HeadSetupCharge = 0x80921844; // type:func BossSst_HeadCharge = 0x80921900; // type:func BossSst_HeadSetupEndCharge = 0x80921B60; // type:func BossSst_HeadEndCharge = 0x80921BE4; // type:func BossSst_HeadSetupFrozenHand = 0x80921C54; // type:func BossSst_HeadFrozenHand = 0x80921CA8; // type:func BossSst_HeadSetupUnfreezeHand = 0x80921CF0; // type:func BossSst_HeadUnfreezeHand = 0x80921D3C; // type:func BossSst_HeadSetupStunned = 0x80921D78; // type:func BossSst_HeadStunned = 0x80921E18; // type:func BossSst_HeadSetupVulnerable = 0x8092209C; // type:func BossSst_HeadVulnerable = 0x8092213C; // type:func BossSst_HeadSetupDamage = 0x8092223C; // type:func BossSst_HeadDamage = 0x8092230C; // type:func BossSst_HeadSetupRecover = 0x8092235C; // type:func BossSst_HeadRecover = 0x809223E8; // type:func BossSst_SetCameraTargets = 0x8092257C; // type:func BossSst_UpdateDeathCamera = 0x809226A8; // type:func BossSst_HeadSetupDeath = 0x80922834; // type:func BossSst_HeadDeath = 0x809229C8; // type:func BossSst_HeadSetupThrash = 0x80922C18; // type:func BossSst_HeadThrash = 0x80922C80; // type:func BossSst_HeadSetupDarken = 0x80922CFC; // type:func BossSst_HeadDarken = 0x80922D44; // type:func BossSst_HeadSetupFall = 0x80922F6C; // type:func BossSst_HeadFall = 0x80923004; // type:func BossSst_HeadSetupMelt = 0x809230A0; // type:func BossSst_HeadMelt = 0x809230F0; // type:func BossSst_HeadSetupFinish = 0x809231A8; // type:func BossSst_HeadFinish = 0x80923204; // type:func BossSst_HandSetupWait = 0x809234FC; // type:func BossSst_HandWait = 0x80923578; // type:func BossSst_HandSetupDownbeat = 0x809236E8; // type:func BossSst_HandDownbeat = 0x8092375C; // type:func BossSst_HandSetupDownbeatEnd = 0x809238AC; // type:func BossSst_HandDownbeatEnd = 0x80923908; // type:func BossSst_HandSetupOffbeat = 0x809239FC; // type:func BossSst_HandOffbeat = 0x80923A70; // type:func BossSst_HandSetupOffbeatEnd = 0x80923B50; // type:func BossSst_HandOffbeatEnd = 0x80923B9C; // type:func BossSst_HandSetupEndSlam = 0x80923CE0; // type:func BossSst_HandEndSlam = 0x80923D54; // type:func BossSst_HandSetupRetreat = 0x80923D90; // type:func BossSst_HandRetreat = 0x80923E38; // type:func BossSst_HandSetupReadySlam = 0x80924064; // type:func BossSst_HandReadySlam = 0x809240D0; // type:func BossSst_HandSetupSlam = 0x809241C0; // type:func BossSst_HandSlam = 0x80924250; // type:func BossSst_HandSetupReadySweep = 0x80924434; // type:func BossSst_HandReadySweep = 0x809244DC; // type:func BossSst_HandSetupSweep = 0x80924600; // type:func BossSst_HandSweep = 0x8092468C; // type:func BossSst_HandSetupReadyPunch = 0x8092489C; // type:func BossSst_HandReadyPunch = 0x80924904; // type:func BossSst_HandSetupPunch = 0x80924960; // type:func BossSst_HandPunch = 0x809249E8; // type:func BossSst_HandSetupReadyClap = 0x80924B2C; // type:func BossSst_HandReadyClap = 0x80924C1C; // type:func BossSst_HandSetupClap = 0x80924E0C; // type:func BossSst_HandClap = 0x80924E7C; // type:func BossSst_HandSetupEndClap = 0x809250A8; // type:func BossSst_HandEndClap = 0x80925114; // type:func BossSst_HandSetupReadyGrab = 0x809251B8; // type:func BossSst_HandReadyGrab = 0x8092523C; // type:func BossSst_HandSetupGrab = 0x809252E4; // type:func BossSst_HandGrab = 0x80925370; // type:func BossSst_HandSetupCrush = 0x8092561C; // type:func BossSst_HandCrush = 0x80925674; // type:func BossSst_HandSetupEndCrush = 0x8092578C; // type:func BossSst_HandEndCrush = 0x809257DC; // type:func BossSst_HandSetupSwing = 0x80925818; // type:func BossSst_HandSwing = 0x809258A0; // type:func BossSst_HandSetupReel = 0x80925BD4; // type:func BossSst_HandReel = 0x80925C6C; // type:func BossSst_HandSetupReadyShake = 0x80925DC4; // type:func BossSst_HandReadyShake = 0x80925E14; // type:func BossSst_HandSetupShake = 0x80925F7C; // type:func BossSst_HandShake = 0x80925F98; // type:func BossSst_HandSetupReadyCharge = 0x8092612C; // type:func BossSst_HandReadyCharge = 0x80926180; // type:func BossSst_HandSetupStunned = 0x809262F8; // type:func BossSst_HandStunned = 0x809263A4; // type:func BossSst_HandSetupDamage = 0x80926500; // type:func BossSst_HandDamage = 0x8092655C; // type:func BossSst_HandSetupThrash = 0x80926634; // type:func BossSst_HandThrash = 0x809266D0; // type:func BossSst_HandSetupDarken = 0x809268C4; // type:func BossSst_HandDarken = 0x80926914; // type:func BossSst_HandSetupFall = 0x80926988; // type:func BossSst_HandFall = 0x809269D8; // type:func BossSst_HandSetupMelt = 0x80926A5C; // type:func BossSst_HandMelt = 0x80926A98; // type:func BossSst_HandSetupFinish = 0x80926B10; // type:func BossSst_HandFinish = 0x80926B3C; // type:func BossSst_HandSetupRecover = 0x80926B68; // type:func BossSst_HandRecover = 0x80926BBC; // type:func BossSst_HandSetupFrozen = 0x80926C54; // type:func BossSst_HandFrozen = 0x80926D20; // type:func BossSst_HandSetupReadyBreakIce = 0x80926E80; // type:func BossSst_HandReadyBreakIce = 0x80926F34; // type:func BossSst_HandSetupBreakIce = 0x80927050; // type:func BossSst_HandBreakIce = 0x80927078; // type:func BossSst_HandGrabPlayer = 0x8092720C; // type:func BossSst_HandReleasePlayer = 0x809272AC; // type:func BossSst_MoveAround = 0x80927330; // type:func BossSst_HandSelectAttack = 0x809274BC; // type:func BossSst_HandSetDamage = 0x809275B8; // type:func BossSst_HandSetInvulnerable = 0x80927624; // type:func BossSst_HeadSfx = 0x80927664; // type:func BossSst_HandCollisionCheck = 0x80927690; // type:func BossSst_HeadCollisionCheck = 0x8092781C; // type:func BossSst_UpdateHand = 0x80927968; // type:func BossSst_UpdateHead = 0x80927C78; // type:func BossSst_OverrideHandDraw = 0x80927EE8; // type:func BossSst_PostHandDraw = 0x80927F38; // type:func BossSst_OverrideHandTrailDraw = 0x80927F74; // type:func BossSst_DrawHand = 0x80927FB8; // type:func BossSst_OverrideHeadDraw = 0x80928364; // type:func BossSst_PostHeadDraw = 0x80928B68; // type:func BossSst_DrawHead = 0x80928C10; // type:func BossSst_SpawnHeadShadow = 0x80929060; // type:func BossSst_SpawnHandShadow = 0x8092918C; // type:func BossSst_SpawnShockwave = 0x80929240; // type:func BossSst_SpawnIceCrystal = 0x8092931C; // type:func BossSst_SpawnIceShard = 0x809295D8; // type:func BossSst_IceShatter = 0x8092982C; // type:func BossSst_UpdateEffects = 0x809299F8; // type:func BossSst_DrawEffects = 0x80929C9C; // type:func BossTw_AddDotEffect = 0x8092C480; // type:func BossTw_AddDmgCloud = 0x8092C574; // type:func BossTw_AddRingEffect = 0x8092C670; // type:func BossTw_AddPlayerFreezeEffect = 0x8092C774; // type:func BossTw_AddFlameEffect = 0x8092C820; // type:func BossTw_AddMergeFlameEffect = 0x8092C8F8; // type:func BossTw_AddShieldBlastEffect = 0x8092CA00; // type:func BossTw_AddShieldDeflectEffect = 0x8092CAE8; // type:func BossTw_AddShieldHitEffect = 0x8092CCB0; // type:func BossTw_Init = 0x8092CE78; // type:func BossTw_Destroy = 0x8092D694; // type:func BossTw_SetupTurnToPlayer = 0x8092D6FC; // type:func BossTw_TurnToPlayer = 0x8092D74C; // type:func BossTw_SetupFlyTo = 0x8092D86C; // type:func BossTw_FlyTo = 0x8092DA70; // type:func BossTw_SetupShootBeam = 0x8092DCA4; // type:func BossTw_SpawnGroundBlast = 0x8092DD8C; // type:func BossTw_BeamHitPlayerCheck = 0x8092E108; // type:func BossTw_CheckBeamReflection = 0x8092E300; // type:func BossTw_BeamReflHitCheck = 0x8092E588; // type:func BossTw_GetFloorY = 0x8092E6B0; // type:func BossTw_ShootBeam = 0x8092E984; // type:func BossTw_SetupFinishBeamShoot = 0x8092F93C; // type:func BossTw_FinishBeamShoot = 0x8092F998; // type:func BossTw_SetupHitByBeam = 0x8092FA30; // type:func BossTw_HitByBeam = 0x8092FA98; // type:func BossTw_SetupLaugh = 0x8092FD60; // type:func BossTw_Laugh = 0x8092FDC4; // type:func BossTw_SetupSpin = 0x8092FE54; // type:func BossTw_Spin = 0x8092FED0; // type:func BossTw_SetupMergeCS = 0x8092FF70; // type:func BossTw_MergeCS = 0x8092FFBC; // type:func BossTw_SetupWait = 0x80930000; // type:func BossTw_Wait = 0x80930038; // type:func BossTw_TwinrovaSetupMergeCS = 0x809300DC; // type:func BossTw_TwinrovaMergeCS = 0x809300FC; // type:func BossTw_SetupDeathCS = 0x80930BC8; // type:func BossTw_DeathCS = 0x80930C30; // type:func BossTw_SetupCSWait = 0x80930D38; // type:func BossTw_CSWait = 0x80930D70; // type:func BossTw_TwinrovaSetupIntroCS = 0x80930D80; // type:func BossTw_TwinrovaIntroCS = 0x80930DB8; // type:func BossTw_DeathBall = 0x8093260C; // type:func BossTw_TwinrovaSetupDeathCS = 0x80932908; // type:func BossTw_DeathCSMsgSfx = 0x809329C4; // type:func BossTw_TwinrovaDeathCS = 0x809331E4; // type:func BossTw_Update = 0x80933ED8; // type:func BossTw_TwinrovaUpdate = 0x8093454C; // type:func BossTw_OverrideLimbDraw = 0x80934EC8; // type:func BossTw_PostLimbDraw = 0x80934F7C; // type:func func_80941BC0 = 0x80935394; // type:func func_80942180 = 0x8093590C; // type:func func_809426F0 = 0x80935E28; // type:func func_80942C70 = 0x80936370; // type:func func_80943028 = 0x809366E0; // type:func BossTw_Draw = 0x809368E4; // type:func BossTw_TwinrovaOverrideLimbDraw = 0x80936FA0; // type:func BossTw_TwinrovaPostLimbDraw = 0x809373CC; // type:func BossTw_ShieldChargeDraw = 0x80937508; // type:func BossTw_SpawnPortalDraw = 0x80937D70; // type:func func_80944C50 = 0x809381A8; // type:func BossTw_TwinrovaDraw = 0x8093858C; // type:func BossTw_BlastFire = 0x809388C4; // type:func BossTw_BlastIce = 0x809391FC; // type:func BossTw_BlastShieldCheck = 0x80939D70; // type:func BossTw_BlastUpdate = 0x8093A000; // type:func BossTw_BlastDraw = 0x8093A17C; // type:func BossTw_DrawDeathBall = 0x8093A700; // type:func BossTw_UpdateEffects = 0x8093AC60; // type:func BossTw_InitRand = 0x8093B9B8; // type:func BossTw_RandZeroOne = 0x8093B9D8; // type:func BossTw_DrawEffects = 0x8093BB00; // type:func BossTw_TwinrovaSetupArriveAtTarget = 0x8093C934; // type:func BossTw_TwinrovaArriveAtTarget = 0x8093C9A8; // type:func BossTw_TwinrovaSetupChargeBlast = 0x8093CAD4; // type:func BossTw_TwinrovaChargeBlast = 0x8093CB34; // type:func BossTw_TwinrovaSetupShootBlast = 0x8093CD20; // type:func BossTw_TwinrovaShootBlast = 0x8093CDA8; // type:func BossTw_TwinrovaSetupDoneBlastShoot = 0x8093CFF8; // type:func BossTw_TwinrovaDoneBlastShoot = 0x8093D044; // type:func BossTw_TwinrovaDamage = 0x8093D0DC; // type:func BossTw_TwinrovaStun = 0x8093D208; // type:func BossTw_TwinrovaSetupGetUp = 0x8093D4BC; // type:func BossTw_TwinrovaGetUp = 0x8093D520; // type:func BossTw_TwinrovaSetupFly = 0x8093D5B4; // type:func BossTw_TwinrovaFly = 0x8093D78C; // type:func BossTw_TwinrovaSetupSpin = 0x8093DA00; // type:func BossTw_TwinrovaSpin = 0x8093DA58; // type:func BossTw_TwinrovaSetupLaugh = 0x8093DAD0; // type:func BossTw_TwinrovaLaugh = 0x8093DB34; // type:func BossVa_SetupAction = 0x80942050; // type:func BossVa_AttachToBody = 0x8094205C; // type:func BossVa_BloodDroplets = 0x809422A0; // type:func BossVa_BloodSplatter = 0x809423A0; // type:func BossVa_Gore = 0x809424CC; // type:func BossVa_Spark = 0x809425FC; // type:func BossVa_Tumor = 0x80942780; // type:func BossVa_SetSparkEnv = 0x80942904; // type:func BossVa_SetDeathEnv = 0x80942950; // type:func BossVa_FindBoomerang = 0x809429D0; // type:func BossVa_KillBari = 0x80942A10; // type:func BossVa_Init = 0x80942BFC; // type:func BossVa_Destroy = 0x8094344C; // type:func BossVa_SetupIntro = 0x8094349C; // type:func BossVa_BodyIntro = 0x8094352C; // type:func BossVa_SetupBodyPhase1 = 0x8094454C; // type:func BossVa_BodyPhase1 = 0x809445F0; // type:func BossVa_SetupBodyPhase2 = 0x80944888; // type:func BossVa_BodyPhase2 = 0x809449B4; // type:func BossVa_SetupBodyPhase3 = 0x80944EB8; // type:func BossVa_BodyPhase3 = 0x80944EF4; // type:func BossVa_SetupBodyPhase4 = 0x8094555C; // type:func BossVa_BodyPhase4 = 0x80945610; // type:func BossVa_SetupBodyDeath = 0x80946118; // type:func BossVa_BodyDeath = 0x809461B0; // type:func BossVa_SetupSupportIntro = 0x80946D08; // type:func BossVa_SupportIntro = 0x80946D80; // type:func BossVa_SetupSupportAttached = 0x80946EA4; // type:func BossVa_SupportAttached = 0x80946F28; // type:func BossVa_SetupSupportCut = 0x80947150; // type:func BossVa_SupportCut = 0x80947218; // type:func BossVa_SetupStump = 0x809476EC; // type:func BossVa_Stump = 0x80947770; // type:func BossVa_SetupZapperIntro = 0x80947808; // type:func BossVa_ZapperIntro = 0x8094789C; // type:func BossVa_SetupZapperAttack = 0x8094795C; // type:func BossVa_ZapperAttack = 0x809479F0; // type:func BossVa_SetupZapperDamaged = 0x80948424; // type:func BossVa_ZapperDamaged = 0x8094852C; // type:func BossVa_SetupZapperDeath = 0x80948640; // type:func BossVa_ZapperDeath = 0x80948714; // type:func BossVa_SetupZapperEnraged = 0x80948C3C; // type:func BossVa_ZapperEnraged = 0x80948CC4; // type:func BossVa_SetupZapperHold = 0x8094941C; // type:func BossVa_ZapperHold = 0x8094949C; // type:func BossVa_SetupBariIntro = 0x809495A8; // type:func BossVa_BariIntro = 0x809496B8; // type:func BossVa_SetupBariPhase3Attack = 0x80949C10; // type:func BossVa_BariPhase3Attack = 0x80949CB8; // type:func BossVa_SetupBariPhase2Attack = 0x8094A0B8; // type:func BossVa_BariPhase2Attack = 0x8094A160; // type:func BossVa_SetupBariPhase3Stunned = 0x8094A778; // type:func BossVa_BariPhase3Stunned = 0x8094A7D4; // type:func BossVa_SetupBariDeath = 0x8094A9F0; // type:func BossVa_BariDeath = 0x8094AA48; // type:func BossVa_SetupDoor = 0x8094AA7C; // type:func BossVa_Door = 0x8094AACC; // type:func BossVa_Update = 0x8094AB40; // type:func BossVa_BodyOverrideLimbDraw = 0x8094AD4C; // type:func BossVa_BodyPostLimbDraw = 0x8094AEF0; // type:func BossVa_SupportOverrideLimbDraw = 0x8094B3F4; // type:func BossVa_SupportPostLimbDraw = 0x8094B438; // type:func BossVa_ZapperOverrideLimbDraw = 0x8094B688; // type:func BossVa_ZapperPostLimbDraw = 0x8094B864; // type:func BossVa_BariOverrideLimbDraw = 0x8094BCC4; // type:func BossVa_BariPostLimbDraw = 0x8094BD54; // type:func BossVa_Draw = 0x8094BEE0; // type:func BossVa_UpdateEffects = 0x8094C4D8; // type:func BossVa_DrawEffects = 0x8094CE78; // type:func BossVa_SpawnSpark = 0x8094DC80; // type:func BossVa_SpawnSparkBall = 0x8094DF70; // type:func BossVa_SpawnBloodDroplets = 0x8094E0FC; // type:func BossVa_SpawnBloodSplatter = 0x8094E2C8; // type:func BossVa_SpawnTumor = 0x8094E464; // type:func BossVa_SpawnGore = 0x8094E608; // type:func BossVa_SpawnZapperCharge = 0x8094E828; // type:func BossVa_DrawDoor = 0x8094E97C; // type:func Demo6K_SetupAction = 0x809592E0; // type:func Demo6K_Init = 0x809592EC; // type:func Demo6K_Destroy = 0x809596D4; // type:func Demo6K_WaitForObject = 0x80959708; // type:func func_80966E04 = 0x80959760; // type:func func_80966E98 = 0x809597F8; // type:func func_80966F84 = 0x809598EC; // type:func func_809670AC = 0x80959A14; // type:func func_8096712C = 0x80959A94; // type:func func_80967244 = 0x80959BAC; // type:func func_80967410 = 0x80959D78; // type:func func_809674E0 = 0x80959E48; // type:func func_809676A4 = 0x8095A00C; // type:func func_8096784C = 0x8095A1B4; // type:func func_80967A04 = 0x8095A370; // type:func func_80967AD0 = 0x8095A43C; // type:func func_80967BF8 = 0x8095A568; // type:func func_80967DBC = 0x8095A72C; // type:func func_80967F10 = 0x8095A878; // type:func Demo6K_Update = 0x8095A944; // type:func func_80967FFC = 0x8095A968; // type:func func_80968298 = 0x8095ABC4; // type:func func_8096865C = 0x8095AF48; // type:func func_809688C4 = 0x8095B168; // type:func func_80968B70 = 0x8095B3E4; // type:func func_80968FB0 = 0x8095B7E4; // type:func func_809691BC = 0x8095B9A8; // type:func DemoDu_Destroy = 0x8095C040; // type:func DemoDu_UpdateEyes = 0x8095C064; // type:func DemoDu_SetEyeTexIndex = 0x8095C0EC; // type:func DemoDu_SetMouthTexIndex = 0x8095C104; // type:func DemoDu_UpdateSkelAnime = 0x8095C11C; // type:func DemoDu_UpdateBgCheckInfo = 0x8095C140; // type:func DemoDu_GetCue = 0x8095C188; // type:func DemoDu_CheckForCue = 0x8095C1B0; // type:func DemoDu_CheckForNoCue = 0x8095C1FC; // type:func DemoDu_SetStartPosRotFromCue = 0x8095C248; // type:func func_80969DDC = 0x8095C2C8; // type:func DemoDu_InitCs_FireMedallion = 0x8095C358; // type:func DemoDu_CsFireMedallion_SpawnDoorWarp = 0x8095C3C8; // type:func func_80969F38 = 0x8095C424; // type:func func_80969FB4 = 0x8095C4A0; // type:func DemoDu_CsFireMedallion_AdvanceTo01 = 0x8095C4C0; // type:func DemoDu_CsFireMedallion_AdvanceTo02 = 0x8095C558; // type:func DemoDu_CsFireMedallion_AdvanceTo03 = 0x8095C5A8; // type:func DemoDu_CsFireMedallion_AdvanceTo04 = 0x8095C5D4; // type:func DemoDu_CsFireMedallion_AdvanceTo05 = 0x8095C668; // type:func DemoDu_CsFireMedallion_AdvanceTo06 = 0x8095C6D4; // type:func DemoDu_UpdateCs_FM_00 = 0x8095C720; // type:func DemoDu_UpdateCs_FM_01 = 0x8095C740; // type:func DemoDu_UpdateCs_FM_02 = 0x8095C760; // type:func DemoDu_UpdateCs_FM_03 = 0x8095C794; // type:func DemoDu_UpdateCs_FM_04 = 0x8095C7D4; // type:func DemoDu_UpdateCs_FM_05 = 0x8095C80C; // type:func DemoDu_UpdateCs_FM_06 = 0x8095C84C; // type:func DemoDu_InitCs_GoronsRuby = 0x8095C878; // type:func DemoDu_CsPlaySfx_GoronLanding = 0x8095C8C8; // type:func DemoDu_CsPlaySfx_DaruniaFalling = 0x8095C8F0; // type:func DemoDu_CsPlaySfx_DaruniaHitsLink = 0x8095C920; // type:func DemoDu_CsPlaySfx_HitBreast = 0x8095C978; // type:func DemoDu_CsPlaySfx_LinkEscapeFromGorons = 0x8095C9A0; // type:func DemoDu_CsPlaySfx_LinkSurprised = 0x8095C9F8; // type:func DemoDu_CsGoronsRuby_UpdateFaceTextures = 0x8095CA50; // type:func func_8096A630 = 0x8095CB58; // type:func DemoDu_CsGoronsRuby_SpawnDustWhenHittingLink = 0x8095CC0C; // type:func DemoDu_CsGoronsRuby_DaruniaFalling = 0x8095CEA0; // type:func DemoDu_CsGoronsRuby_AdvanceTo01 = 0x8095CF7C; // type:func DemoDu_CsGoronsRuby_AdvanceTo02 = 0x8095CF90; // type:func DemoDu_CsGoronsRuby_AdvanceTo03 = 0x8095D034; // type:func DemoDu_CsGoronsRuby_AdvanceTo04 = 0x8095D088; // type:func DemoDu_CsGoronsRuby_AdvanceTo05 = 0x8095D0C0; // type:func DemoDu_CsGoronsRuby_AdvanceTo06 = 0x8095D12C; // type:func DemoDu_CsGoronsRuby_AdvanceTo07 = 0x8095D1C4; // type:func DemoDu_CsGoronsRuby_AdvanceTo08 = 0x8095D230; // type:func DemoDu_CsGoronsRuby_AdvanceTo09 = 0x8095D2C4; // type:func DemoDu_CsGoronsRuby_AdvanceTo10 = 0x8095D334; // type:func DemoDu_CsGoronsRuby_AdvanceTo11 = 0x8095D3A0; // type:func DemoDu_CsGoronsRuby_AdvanceTo12 = 0x8095D434; // type:func DemoDu_CsGoronsRuby_AdvanceTo13 = 0x8095D4A0; // type:func DemoDu_UpdateCs_GR_00 = 0x8095D530; // type:func DemoDu_UpdateCs_GR_01 = 0x8095D564; // type:func DemoDu_UpdateCs_GR_02 = 0x8095D5A0; // type:func DemoDu_UpdateCs_GR_03 = 0x8095D5FC; // type:func DemoDu_UpdateCs_GR_04 = 0x8095D63C; // type:func DemoDu_UpdateCs_GR_05 = 0x8095D68C; // type:func DemoDu_UpdateCs_GR_06 = 0x8095D6D8; // type:func DemoDu_UpdateCs_GR_07 = 0x8095D738; // type:func DemoDu_UpdateCs_GR_08 = 0x8095D784; // type:func DemoDu_UpdateCs_GR_09 = 0x8095D7E8; // type:func DemoDu_UpdateCs_GR_10 = 0x8095D848; // type:func DemoDu_UpdateCs_GR_11 = 0x8095D894; // type:func DemoDu_UpdateCs_GR_12 = 0x8095D8E4; // type:func DemoDu_UpdateCs_GR_13 = 0x8095D930; // type:func DemoDu_InitCs_AfterGanon = 0x8095D978; // type:func DemoDu_CsPlaySfx_WhiteOut = 0x8095DA18; // type:func DemoDu_CsAfterGanon_SpawnDemo6K = 0x8095DA38; // type:func DemoDu_CsAfterGanon_AdvanceTo01 = 0x8095DAB8; // type:func DemoDu_CsAfterGanon_AdvanceTo02 = 0x8095DB0C; // type:func DemoDu_CsAfterGanon_BackTo01 = 0x8095DC60; // type:func DemoDu_UpdateCs_AG_00 = 0x8095DCFC; // type:func DemoDu_UpdateCs_AG_01 = 0x8095DD1C; // type:func DemoDu_UpdateCs_AG_02 = 0x8095DD64; // type:func DemoDu_Draw_02 = 0x8095DDAC; // type:func DemoDu_InitCs_Credits = 0x8095DF68; // type:func DemoDu_CsCredits_UpdateShadowAlpha = 0x8095DFD4; // type:func DemoDu_CsCredits_AdvanceTo01 = 0x8095E060; // type:func DemoDu_CsCredits_AdvanceTo02 = 0x8095E098; // type:func DemoDu_CsCredits_AdvanceTo03 = 0x8095E0E4; // type:func DemoDu_CsCredits_AdvanceTo04 = 0x8095E124; // type:func DemoDu_CsCredits_BackTo02 = 0x8095E164; // type:func DemoDu_CsCredits_HandleCues = 0x8095E1AC; // type:func DemoDu_UpdateCs_CR_00 = 0x8095E258; // type:func DemoDu_UpdateCs_CR_01 = 0x8095E278; // type:func DemoDu_UpdateCs_CR_02 = 0x8095E2C4; // type:func DemoDu_UpdateCs_CR_03 = 0x8095E30C; // type:func DemoDu_UpdateCs_CR_04 = 0x8095E354; // type:func DemoDu_Update = 0x8095E398; // type:func DemoDu_Init = 0x8095E3E0; // type:func DemoDu_Draw_NoDraw = 0x8095E484; // type:func DemoDu_Draw_01 = 0x8095E494; // type:func DemoDu_Draw = 0x8095E63C; // type:func DemoEc_Destroy = 0x8095F820; // type:func DemoEc_Init = 0x8095F844; // type:func DemoEc_UpdateSkelAnime = 0x8095F88C; // type:func DemoEc_UpdateBgFlags = 0x8095F8B0; // type:func func_8096D594 = 0x8095F8F8; // type:func func_8096D5D4 = 0x8095F938; // type:func func_8096D64C = 0x8095F9B0; // type:func DemoEc_UpdateEyes = 0x8095F9F0; // type:func DemoEc_SetEyeTexIndex = 0x8095FA78; // type:func DemoEc_InitSkelAnime = 0x8095FA90; // type:func DemoEc_ChangeAnimation = 0x8095FB08; // type:func DemoEc_AllocColorDList = 0x8095FBC4; // type:func DemoEc_DrawSkeleton = 0x8095FC1C; // type:func DemoEc_DrawSkeletonCustomColor = 0x8095FDAC; // type:func DemoEc_UseDrawObject = 0x8096000C; // type:func DemoEc_UseAnimationObject = 0x80960068; // type:func DemoEc_GetCue = 0x809600A0; // type:func DemoEc_SetStartPosRotFromCue = 0x809600C8; // type:func DemoEc_InitIngo = 0x80960148; // type:func DemoEc_UpdateIngo = 0x809601E8; // type:func DemoEc_DrawIngo = 0x80960228; // type:func DemoEc_InitTalon = 0x8096025C; // type:func DemoEc_UpdateTalon = 0x809602FC; // type:func DemoEc_DrawTalon = 0x8096033C; // type:func DemoEc_InitWindmillMan = 0x80960370; // type:func DemoEc_UpdateWindmillMan = 0x80960410; // type:func DemoEc_DrawWindmillMan = 0x80960450; // type:func DemoEc_InitKokiriBoy = 0x80960484; // type:func DemoEc_InitDancingKokiriBoy = 0x80960524; // type:func DemoEc_UpdateKokiriBoy = 0x809605C8; // type:func DemoEc_UpdateDancingKokiriBoy = 0x80960608; // type:func DemoEc_DrawKokiriBoy = 0x80960628; // type:func DemoEc_InitKokiriGirl = 0x8096066C; // type:func DemoEc_InitDancingKokiriGirl = 0x8096070C; // type:func DemoEc_UpdateKokiriGirl = 0x809607B0; // type:func DemoEc_UpdateDancingKokiriGirl = 0x809607F8; // type:func DemoEc_DrawKokiriGirl = 0x80960818; // type:func DemoEc_InitOldMan = 0x8096086C; // type:func DemoEc_UpdateOldMan = 0x8096090C; // type:func DemoEc_DrawOldMan = 0x80960954; // type:func DemoEc_InitBeardedMan = 0x809609A8; // type:func DemoEc_UpdateBeardedMan = 0x80960A48; // type:func DemoEc_DrawBeardedMan = 0x80960A90; // type:func DemoEc_InitWoman = 0x80960AE4; // type:func DemoEc_UpdateWoman = 0x80960B84; // type:func DemoEc_DrawWoman = 0x80960BCC; // type:func DemoEc_InitOldWoman = 0x80960C08; // type:func DemoEc_UpdateOldWoman = 0x80960CA8; // type:func DemoEc_DrawOldWoman = 0x80960CE8; // type:func DemoEc_InitBossCarpenter = 0x80960D18; // type:func DemoEc_UpdateBossCarpenter = 0x80960DB8; // type:func DemoEc_DrawBossCarpenter = 0x80960DF8; // type:func DemoEc_InitCarpenter = 0x80960E24; // type:func DemoEc_UpdateCarpenter = 0x80960EC4; // type:func DemoEc_CarpenterOverrideLimbDraw = 0x80960F04; // type:func DemoEc_GetCarpenterPostLimbDList = 0x80961008; // type:func DemoEc_CarpenterPostLimbDraw = 0x80961070; // type:func DemoEc_DrawCarpenter = 0x809610F4; // type:func DemoEc_InitGerudo = 0x80961130; // type:func DemoEc_UpdateGerudo = 0x809611D4; // type:func DemoEc_GetGerudoPostLimbDList = 0x8096121C; // type:func DemoEc_GerudoPostLimbDraw = 0x80961270; // type:func DemoEc_DrawGerudo = 0x809612F4; // type:func DemoEc_InitDancingZora = 0x80961338; // type:func DemoEc_UpdateDancingZora = 0x809613DC; // type:func DemoEc_DrawDancingZora = 0x80961424; // type:func DemoEc_InitKingZora = 0x80961460; // type:func func_8096F1D4 = 0x80961510; // type:func func_8096F224 = 0x80961560; // type:func func_8096F26C = 0x809615A8; // type:func func_8096F2B0 = 0x809615F0; // type:func DemoEc_UpdateKingZora = 0x80961654; // type:func func_8096F378 = 0x809616BC; // type:func func_8096F3D4 = 0x8096171C; // type:func DemoEc_DrawKingZora = 0x80961764; // type:func DemoEc_InitMido = 0x809617A0; // type:func func_8096F4FC = 0x80961850; // type:func func_8096F544 = 0x80961898; // type:func func_8096F578 = 0x809618CC; // type:func DemoEc_UpdateMido = 0x80961930; // type:func func_8096F640 = 0x80961998; // type:func DemoEc_DrawMido = 0x809619F8; // type:func DemoEc_InitCucco = 0x80961A34; // type:func DemoEc_UpdateCucco = 0x80961B04; // type:func DemoEc_DrawCucco = 0x80961B44; // type:func DemoEc_InitCuccoLady = 0x80961B70; // type:func DemoEc_UpdateCuccoLady = 0x80961C14; // type:func DemoEc_DrawCuccoLady = 0x80961C5C; // type:func DemoEc_InitPotionShopOwner = 0x80961C98; // type:func DemoEc_UpdatePotionShopOwner = 0x80961D3C; // type:func DemoEc_DrawPotionShopOwner = 0x80961D84; // type:func DemoEc_InitMaskShopOwner = 0x80961DC0; // type:func DemoEc_UpdateMaskShopOwner = 0x80961E64; // type:func DemoEc_DrawMaskShopOwner = 0x80961EA4; // type:func DemoEc_InitFishingOwner = 0x80961ED4; // type:func DemoEc_UpdateFishingOwner = 0x80961F78; // type:func DemoEc_FishingOwnerPostLimbDraw = 0x80961FC0; // type:func DemoEc_DrawFishingOwner = 0x80962040; // type:func DemoEc_InitBombchuShopOwner = 0x80962084; // type:func DempEc_UpdateBombchuShopOwner = 0x80962128; // type:func DemoEc_DrawBombchuShopOwner = 0x80962170; // type:func DemoEc_InitGorons = 0x809621AC; // type:func DemoEc_UpdateGorons = 0x809622E4; // type:func DemoEc_DrawGorons = 0x8096232C; // type:func DemoEc_InitMalon = 0x8096236C; // type:func DemoEc_UpdateMalon = 0x80962410; // type:func DemoEc_DrawMalon = 0x80962458; // type:func DemoEc_InitNpc = 0x80962498; // type:func DemoEc_InitCommon = 0x809624E4; // type:func DemoEc_Update = 0x809625B8; // type:func DemoEc_DrawCommon = 0x80962630; // type:func DemoEc_Draw = 0x80962640; // type:func DemoEffect_SetupUpdate = 0x80963080; // type:func DemoEffect_InterpolateCsFrames = 0x8096308C; // type:func DemoEffect_InitJewel = 0x809630EC; // type:func DemoEffect_InitGetItem = 0x809631AC; // type:func DemoEffect_Init = 0x809631F8; // type:func DemoEffect_Destroy = 0x809639F8; // type:func DemoEffect_WaitForObject = 0x80963A48; // type:func DemoEffect_UpdatePositionToParent = 0x80963AA0; // type:func DemoEffect_UpdateCrystalLight = 0x80963AD0; // type:func DemoEffect_MedalSparkle = 0x80963B04; // type:func DemoEffect_UpdateGetItem = 0x80963C9C; // type:func DemoEffect_InitTimeWarp = 0x80963EDC; // type:func DemoEffect_UpdateTimeWarpPullMasterSword = 0x80964098; // type:func DemoEffect_TimewarpShrink = 0x8096413C; // type:func DemoEffect_UpdateTimeWarpReturnFromChamberOfSages = 0x80964260; // type:func DemoEffect_UpdateTimeWarpTimeblock = 0x80964318; // type:func DemoEffect_InitTimeWarpTimeblock = 0x809643D4; // type:func DemoEffect_UpdateTriforceSpot = 0x80964458; // type:func DemoEffect_UpdateLightRingShrinking = 0x80964740; // type:func DemoEffect_UpdateLightRingExpanding = 0x809647D0; // type:func DemoEffect_UpdateLightRingTriforce = 0x80964844; // type:func DemoEffect_UpdateCreationFireball = 0x80964900; // type:func DemoEffect_InitCreationFireball = 0x80964A54; // type:func DemoEffect_UpdateBlueOrbShrink = 0x80964AA4; // type:func DemoEffect_UpdateBlueOrbGrow = 0x80964B0C; // type:func DemoEffect_UpdateLightEffect = 0x80964BEC; // type:func DemoEffect_UpdateLgtShower = 0x80964EE4; // type:func DemoEffect_UpdateGodLgtDin = 0x80964F50; // type:func DemoEffect_UpdateGodLgtNayru = 0x809650EC; // type:func DemoEffect_UpdateGodLgtFarore = 0x809652E4; // type:func DemoEffect_MoveTowardTarget = 0x80965488; // type:func DemoEffect_InitJewelColor = 0x809654E8; // type:func DemoEffect_SetJewelColor = 0x809655E8; // type:func DemoEffect_MoveJewelSplit = 0x80965D5C; // type:func DemoEffect_MoveJewelSpherical = 0x80965DB8; // type:func DemoEffect_MoveJewelActivateDoorOfTime = 0x80965F9C; // type:func DemoEffect_JewelSparkle = 0x80966208; // type:func DemoEffect_PlayJewelSfx = 0x8096636C; // type:func DemoEffect_UpdateJewelAdult = 0x809663D0; // type:func DemoEffect_UpdateJewelChild = 0x80966414; // type:func DemoEffect_UpdateDust = 0x80966628; // type:func DemoEffect_Update = 0x8096674C; // type:func DemoEffect_CheckForCue = 0x80966770; // type:func DemoEffect_DrawJewel = 0x809667B4; // type:func DemoEffect_DrawCrystalLight = 0x80966BF4; // type:func DemoEffect_DrawFireBall = 0x80966ECC; // type:func DemoEffect_DrawGodLgt = 0x80967058; // type:func DemoEffect_DrawLightEffect = 0x80967428; // type:func DemoEffect_DrawBlueOrb = 0x80967660; // type:func DemoEffect_DrawLgtShower = 0x80967788; // type:func DemoEffect_DrawLightRing = 0x8096790C; // type:func DemoEffect_DrawTriforceSpot = 0x80967A74; // type:func DemoEffect_DrawGetItem = 0x80967FF8; // type:func DemoEffect_OverrideLimbDrawTimeWarp = 0x80968090; // type:func DemoEffect_DrawTimeWarp = 0x80968210; // type:func DemoEffect_FaceTowardPoint = 0x809682E8; // type:func DemoEffect_SetPosRotFromCue = 0x80968398; // type:func DemoEffect_MoveTowardCuePos = 0x809684F8; // type:func DemoEffect_SetStartPosFromCue = 0x809685A4; // type:func DemoExt_Destroy = 0x80968C20; // type:func DemoExt_Init = 0x80968C30; // type:func DemoExt_PlayVortexSFX = 0x80968CE8; // type:func DemoExt_GetCue = 0x80968D70; // type:func DemoExt_SetupWait = 0x80968D98; // type:func DemoExt_SetupMaintainVortex = 0x80968DA8; // type:func DemoExt_SetupDispellVortex = 0x80968E34; // type:func DemoExt_FinishClosing = 0x80968E4C; // type:func DemoExt_HandleCues = 0x80968EB8; // type:func DemoExt_SetScrollAndRotation = 0x80968F64; // type:func DemoExt_SetColorsAndScales = 0x80968FB4; // type:func DemoExt_Wait = 0x809690F0; // type:func DemoExt_MaintainVortex = 0x80969110; // type:func DemoExt_DispellVortex = 0x8096914C; // type:func DemoExt_Update = 0x8096918C; // type:func DemoExt_DrawNothing = 0x809691D4; // type:func DemoExt_DrawVortex = 0x809691E4; // type:func DemoExt_Draw = 0x80969464; // type:func DemoGeff_Destroy = 0x80969570; // type:func DemoGeff_Init = 0x80969580; // type:func func_80977EA8 = 0x809695C8; // type:func func_80977F80 = 0x80969664; // type:func func_80978030 = 0x809696C0; // type:func func_809781FC = 0x8096988C; // type:func func_809782A0 = 0x80969930; // type:func func_80978308 = 0x80969998; // type:func func_80978344 = 0x809699D0; // type:func func_80978370 = 0x80969A00; // type:func func_809783D4 = 0x80969A4C; // type:func DemoGeff_Update = 0x80969AE8; // type:func func_809784D4 = 0x80969B30; // type:func DemoGeff_Draw = 0x80969B40; // type:func DemoGj_GetCollectibleType = 0x80969D90; // type:func DemoGj_GetCollectibleAmount = 0x80969DA4; // type:func DemoGj_GetType = 0x80969DB8; // type:func DemoGj_InitCylinder = 0x80969DC8; // type:func DemoGj_HitByExplosion = 0x80969E10; // type:func DemoGj_DestroyCylinder = 0x80969E48; // type:func DemoGj_Destroy = 0x80969F00; // type:func DemoGj_PlayExplosionSfx = 0x80969F44; // type:func DemoGj_SpawnSmoke = 0x80969F7C; // type:func DemoGj_DropCollectible = 0x8096A010; // type:func DemoGj_Explode = 0x8096A0A4; // type:func DemoGj_IsCutsceneLayer = 0x8096A340; // type:func DemoGj_FindGanon = 0x8096A368; // type:func DemoGj_InitCommon = 0x8096A3B4; // type:func DemoGj_InitSetIndices = 0x8096A42C; // type:func DemoGj_DrawCommon = 0x8096A490; // type:func DemoGj_DrawRotated = 0x8096A52C; // type:func DemoGj_SetupRotation = 0x8096A608; // type:func func_809797E4 = 0x8096ABA0; // type:func DemoGj_IsGanondorfRisingFromRubble = 0x8096ABD4; // type:func DemoGj_IsGanondorfFloatingInAir = 0x8096ABF8; // type:func DemoGj_SetupMovement = 0x8096AC1C; // type:func DemoGj_CheckIfTransformedIntoGanon = 0x8096B340; // type:func DemoGj_InitRubblePile1 = 0x8096B378; // type:func func_8097A000 = 0x8096B3A8; // type:func DemoGj_SpawnSmokePreBattle1 = 0x8096B424; // type:func func_8097A0E4 = 0x8096B490; // type:func func_8097A130 = 0x8096B4E4; // type:func DemoGj_Update01 = 0x8096B518; // type:func DemoGj_Update08 = 0x8096B550; // type:func DemoGj_DrawRubble2 = 0x8096B588; // type:func DemoGj_DrawRotatedRubble2 = 0x8096B5AC; // type:func DemoGj_InitRubblePile2 = 0x8096B5D0; // type:func func_8097A238 = 0x8096B600; // type:func DemoGj_SpawnSmokePreBattle2 = 0x8096B67C; // type:func func_8097A320 = 0x8096B6EC; // type:func func_8097A36C = 0x8096B740; // type:func DemoGj_Update02 = 0x8096B774; // type:func DemoGj_Update09 = 0x8096B7AC; // type:func DemoGj_DrawRubble3 = 0x8096B7E4; // type:func DemoGj_DrawRotatedRubble3 = 0x8096B808; // type:func DemoGj_InitRubblePile3 = 0x8096B82C; // type:func func_8097A474 = 0x8096B85C; // type:func func_8097A4F0 = 0x8096B8D8; // type:func func_8097A53C = 0x8096B92C; // type:func DemoGj_Update03 = 0x8096B960; // type:func DemoGj_Update10 = 0x8096B998; // type:func DemoGj_DrawRubble4 = 0x8096B9D0; // type:func DemoGj_DrawRotatedRubble4 = 0x8096B9F4; // type:func DemoGj_InitRubblePile4 = 0x8096BA18; // type:func func_8097A644 = 0x8096BA48; // type:func func_8097A6C0 = 0x8096BAC4; // type:func func_8097A70C = 0x8096BB18; // type:func DemoGj_Update04 = 0x8096BB4C; // type:func DemoGj_Update11 = 0x8096BB84; // type:func DemoGj_DrawRubble5 = 0x8096BBBC; // type:func DemoGj_DrawRotatedRubble5 = 0x8096BBE0; // type:func DemoGj_InitRubblePile5 = 0x8096BC04; // type:func func_8097A814 = 0x8096BC34; // type:func func_8097A890 = 0x8096BCB0; // type:func func_8097A8DC = 0x8096BD04; // type:func DemoGj_Update05 = 0x8096BD38; // type:func DemoGj_Update12 = 0x8096BD70; // type:func DemoGj_DrawRubble6 = 0x8096BDA8; // type:func DemoGj_DrawRotatedRubble6 = 0x8096BDCC; // type:func DemoGj_InitRubblePile6 = 0x8096BDF0; // type:func func_8097A9E4 = 0x8096BE20; // type:func func_8097AA60 = 0x8096BE9C; // type:func func_8097AAAC = 0x8096BEF0; // type:func DemoGj_Update06 = 0x8096BF24; // type:func DemoGj_Update13 = 0x8096BF5C; // type:func DemoGj_DrawRubble7 = 0x8096BF94; // type:func DemoGj_DrawRotatedRubble7 = 0x8096BFB8; // type:func DemoGj_InitRubblePile7 = 0x8096BFDC; // type:func func_8097ABB4 = 0x8096C00C; // type:func DemoGj_SpawnSmokePreBattle3 = 0x8096C088; // type:func func_8097AC9C = 0x8096C0F8; // type:func func_8097ACE8 = 0x8096C14C; // type:func DemoGj_Update07 = 0x8096C180; // type:func DemoGj_Update14 = 0x8096C1B8; // type:func DemoGj_DrawRubbleTall = 0x8096C1F0; // type:func DemoGj_DrawRotatedRubbleTall = 0x8096C214; // type:func DemoGj_InitRubbleAroundArena = 0x8096C238; // type:func DemoGj_UpdateRubbleAroundArena = 0x8096C268; // type:func DemoGj_DrawRubbleAroundArena = 0x8096C2B8; // type:func DemoGj_InitDestructableRubble1 = 0x8096C2DC; // type:func func_8097AEE8 = 0x8096C364; // type:func DemoGj_SetCylindersAsAC = 0x8096C4F8; // type:func DemoGj_DirectedExplosion = 0x8096C564; // type:func func_8097B128 = 0x8096C5A0; // type:func DemoGj_HasCylinderAnyExploded = 0x8096C630; // type:func func_8097B22C = 0x8096C6AC; // type:func DemoGj_Update15 = 0x8096C7C4; // type:func DemoGj_Update18 = 0x8096C7FC; // type:func DemoGj_DrawDestructableRubble1 = 0x8096C81C; // type:func DemoGj_InitDestructableRubble2 = 0x8096C840; // type:func func_8097B450 = 0x8096C8C8; // type:func DemoGj_SetCylindersAsAC2 = 0x8096CA18; // type:func DemoGj_HasCylinderAnyExploded2 = 0x8096CA84; // type:func DemoGj_DirectedExplosion2 = 0x8096CB00; // type:func func_8097B6C4 = 0x8096CB3C; // type:func func_8097B750 = 0x8096CBCC; // type:func DemoGj_Update16 = 0x8096CCE4; // type:func DemoGj_Update19 = 0x8096CD1C; // type:func DemoGj_DemoGj_InitDestructableRubble2 = 0x8096CD3C; // type:func DemoGj_InitDestructableRubbleTall = 0x8096CD60; // type:func DemoGj_DirectedDoubleExplosion = 0x8096CDAC; // type:func func_8097B9BC = 0x8096CE30; // type:func func_8097BA48 = 0x8096CEC0; // type:func DemoGj_Update17 = 0x8096CFF4; // type:func DemoGj_Update20 = 0x8096D02C; // type:func DemoGj_DemoGj_InitDestructableRubbleTall = 0x8096D04C; // type:func DemoGj_Update = 0x8096D070; // type:func DemoGj_Init = 0x8096D0B8; // type:func DemoGj_DrawNothing = 0x8096D1C0; // type:func DemoGj_Draw = 0x8096D1D0; // type:func DemoGo_GetCueChannel = 0x8096DA40; // type:func func_8097C8A8 = 0x8096DA7C; // type:func DemoGo_Destroy = 0x8096DAE8; // type:func func_8097C930 = 0x8096DB0C; // type:func func_8097C9B8 = 0x8096DB94; // type:func func_8097C9DC = 0x8096DBBC; // type:func func_8097CA30 = 0x8096DC14; // type:func func_8097CA78 = 0x8096DC5C; // type:func func_8097CB0C = 0x8096DCF4; // type:func func_8097CC08 = 0x8096DDF4; // type:func func_8097CCC0 = 0x8096DEAC; // type:func func_8097CCE0 = 0x8096DECC; // type:func DemoGo_UpdateSkelAnime = 0x8096DF84; // type:func func_8097CDB0 = 0x8096DFA8; // type:func func_8097CE10 = 0x8096E014; // type:func func_8097CE20 = 0x8096E028; // type:func func_8097CE78 = 0x8096E084; // type:func func_8097CEEC = 0x8096E0FC; // type:func func_8097CF20 = 0x8096E134; // type:func func_8097CF9C = 0x8096E1B0; // type:func func_8097CFDC = 0x8096E1F0; // type:func func_8097CFFC = 0x8096E210; // type:func func_8097D01C = 0x8096E230; // type:func func_8097D058 = 0x8096E274; // type:func func_8097D088 = 0x8096E2AC; // type:func func_8097D0D0 = 0x8096E2FC; // type:func func_8097D130 = 0x8096E364; // type:func DemoGo_Update = 0x8096E3C4; // type:func DemoGo_Init = 0x8096E40C; // type:func func_8097D290 = 0x8096E4B8; // type:func func_8097D29C = 0x8096E4C8; // type:func DemoGo_Draw = 0x8096E5D8; // type:func DemoGt_Destroy = 0x8096E790; // type:func DemoGt_PlayEarthquakeSfx = 0x8096E7D8; // type:func DemoGt_PlayExplosion1Sfx = 0x8096E7F8; // type:func DemoGt_PlayExplosion2Sfx = 0x8096E81C; // type:func DemoGt_Rumble = 0x8096E840; // type:func DemoGt_SpawnDust = 0x8096E870; // type:func func_8097D7D8 = 0x8096E900; // type:func DemoGt_SpawnCloudRing = 0x8096EA88; // type:func DemoGt_SpawnExplosionWithSound = 0x8096EAE8; // type:func DemoGt_SpawnExplosionNoSound = 0x8096EB9C; // type:func func_8097DAC8 = 0x8096EBF0; // type:func func_8097DD28 = 0x8096EE50; // type:func func_8097DF70 = 0x8096F098; // type:func func_8097E1D4 = 0x8096F2FC; // type:func func_8097E454 = 0x8096F57C; // type:func DemoGt_IsCutsceneIdle = 0x8096F7CC; // type:func DemoGt_GetCue = 0x8096F7EC; // type:func func_8097E704 = 0x8096F838; // type:func func_8097E744 = 0x8096F878; // type:func func_8097E824 = 0x8096F958; // type:func func_8097ED64 = 0x8096FE94; // type:func DemoGt_IsCutsceneLayer = 0x8096FECC; // type:func func_8097EDD8 = 0x8096FEF4; // type:func func_8097EE44 = 0x8096FF6C; // type:func func_8097EEA8_Init0 = 0x8096FFD0; // type:func func_8097EF00 = 0x80970028; // type:func func_8097EF34 = 0x8097005C; // type:func func_8097EF40 = 0x8097006C; // type:func func_8097F0AC = 0x809701C4; // type:func func_8097F19C = 0x809702A8; // type:func func_8097F1D8 = 0x809702EC; // type:func func_8097F280 = 0x80970394; // type:func func_8097F3EC = 0x80970508; // type:func DemoGt_Update0 = 0x80970548; // type:func DemoGt_Update8 = 0x809705C0; // type:func DemoGt_Draw1 = 0x80970638; // type:func func_8097F904_Init1 = 0x809709FC; // type:func func_8097F960 = 0x80970A58; // type:func func_8097F96C = 0x80970A68; // type:func func_8097FA1C = 0x80970AFC; // type:func func_8097FAFC = 0x80970BC4; // type:func func_8097FC1C = 0x80970CCC; // type:func func_8097FCE4 = 0x80970D80; // type:func func_8097FD70 = 0x80970DFC; // type:func func_8097FDDC = 0x80970E70; // type:func func_8097FED8 = 0x80970F70; // type:func DemoGt_Update1 = 0x80970FB0; // type:func DemoGt_Update9 = 0x80971000; // type:func DemoGt_Draw2 = 0x80971048; // type:func func_80980110_Init2 = 0x8097117C; // type:func func_8098016C = 0x809711D8; // type:func func_80980178 = 0x809711E8; // type:func func_80980184 = 0x809711F8; // type:func func_80980218 = 0x8097128C; // type:func func_809802AC = 0x80971320; // type:func func_8098036C = 0x809713E4; // type:func func_80980430 = 0x809714AC; // type:func func_80980504 = 0x8097156C; // type:func func_809805D8 = 0x8097162C; // type:func func_809806B8 = 0x809716F4; // type:func func_8098078C = 0x809717B4; // type:func func_8098085C = 0x80971870; // type:func func_809809C0 = 0x809719BC; // type:func func_80980AD4 = 0x80971AC0; // type:func func_80980B68 = 0x80971B40; // type:func func_80980BFC = 0x80971BC0; // type:func func_80980C90 = 0x80971C40; // type:func func_80980D74 = 0x80971D2C; // type:func DemoGt_Update2 = 0x80971D6C; // type:func DemoGt_Update10 = 0x80971DB0; // type:func DemoGt_Draw3 = 0x80971DEC; // type:func func_80980F00_Init5 = 0x80971E88; // type:func func_80980F58 = 0x80971EE0; // type:func func_80980F8C = 0x80971F18; // type:func func_8098103C = 0x80971FCC; // type:func DemoGt_Update3 = 0x80972030; // type:func DemoGt_Update11 = 0x80972074; // type:func DemoGt_Update16 = 0x809720B0; // type:func DemoGt_Draw4 = 0x80972148; // type:func func_809813CC_Init6 = 0x80972330; // type:func func_80981424 = 0x80972388; // type:func func_80981458 = 0x809723C0; // type:func func_80981524 = 0x80972478; // type:func DemoGt_Update4 = 0x809724DC; // type:func DemoGt_Update12 = 0x80972520; // type:func DemoGt_Update17 = 0x8097255C; // type:func DemoGt_Draw5 = 0x809725F4; // type:func func_809818A4_Init7 = 0x809727D0; // type:func func_809818FC = 0x80972828; // type:func func_80981930 = 0x80972860; // type:func DemoGt_Update5 = 0x809728C4; // type:func DemoGt_Update13 = 0x80972908; // type:func DemoGt_Update18 = 0x80972944; // type:func DemoGt_Draw6 = 0x809729DC; // type:func func_80981C94_Init23 = 0x80972B94; // type:func func_80981CEC = 0x80972BEC; // type:func func_80981D20 = 0x80972C24; // type:func func_80981DC8 = 0x80972CCC; // type:func DemoGt_Update6 = 0x80972D0C; // type:func DemoGt_Update14 = 0x80972D50; // type:func DemoGt_Draw7 = 0x80972D94; // type:func func_80982054_Init24 = 0x80972F2C; // type:func func_809820AC = 0x80972F84; // type:func func_809820E0 = 0x80972FBC; // type:func func_80982188 = 0x80973064; // type:func DemoGt_Update7 = 0x809730A4; // type:func DemoGt_Update15 = 0x809730E8; // type:func DemoGt_Draw8 = 0x8097312C; // type:func DemoGt_Update = 0x809732C8; // type:func DemoGt_Init = 0x80973310; // type:func DemoGt_Draw0 = 0x809733D4; // type:func DemoGt_Draw = 0x809733E4; // type:func DemoIk_Destroy = 0x80973DA0; // type:func DemoIk_BgCheck = 0x80973DB0; // type:func DemoIk_UpdateSkelAnime = 0x80973DF8; // type:func DemoIk_GetCue = 0x80973E1C; // type:func DemoIk_CheckForCue = 0x80973E44; // type:func DemoIk_SetMove = 0x80973E84; // type:func DemoIk_EndMove = 0x80973EC4; // type:func DemoIk_GetCurFrame = 0x80973ED8; // type:func DemoIk_SetColors = 0x80973EE4; // type:func DemoIk_GetCueChannel = 0x80973F88; // type:func DemoIk_Type1PlaySfx = 0x80973FB4; // type:func DemoIk_SpawnDeadDb = 0x809740B4; // type:func DemoIk_MoveToStartPos = 0x80974258; // type:func DemoIk_Type1Init = 0x809742D8; // type:func func_8098393C = 0x809743F4; // type:func func_8098394C = 0x80974408; // type:func func_809839AC = 0x8097446C; // type:func func_809839D0 = 0x80974494; // type:func DemoIk_Type1Action0 = 0x80974554; // type:func DemoIk_Type1Action1 = 0x80974574; // type:func DemoIk_Type1Action2 = 0x809745AC; // type:func DemoIk_Type1PostLimbDraw = 0x80974614; // type:func DemoIk_Type1Draw = 0x80974710; // type:func DemoIk_Type2Init = 0x80974868; // type:func DemoIk_Type2PlaySfxOnFrame = 0x80974970; // type:func DemoIk_Type2PlaySfx = 0x809749D0; // type:func func_80983FDC = 0x80974A20; // type:func func_80983FEC = 0x80974A34; // type:func func_8098402C = 0x80974A74; // type:func func_80984048 = 0x80974A94; // type:func DemoIk_Type2Action0 = 0x80974B5C; // type:func DemoIk_Type2Action1 = 0x80974B7C; // type:func DemoIk_Type2Action2 = 0x80974B9C; // type:func DemoIk_Type2OverrideLimbDraw = 0x80974BD8; // type:func DemoIk_Type2PostLimbDraw = 0x80974C34; // type:func DemoIk_Type2Draw = 0x80974E04; // type:func DemoIk_Update = 0x80974F68; // type:func DemoIk_DrawNothing = 0x80974FB0; // type:func DemoIk_Draw = 0x80974FC0; // type:func DemoIk_Init = 0x80975008; // type:func func_80984BE0 = 0x809752B0; // type:func DemoIm_InitCollider = 0x80975338; // type:func DemoIm_DestroyCollider = 0x80975384; // type:func DemoIm_UpdateCollider = 0x809753B0; // type:func func_80984DB8 = 0x809753F4; // type:func func_80984E58 = 0x80975498; // type:func func_80984F10 = 0x80975550; // type:func func_80984F94 = 0x809755D8; // type:func DemoIm_UpdateBgCheckInfo = 0x80975660; // type:func DemoIm_UpdateSkelAnime = 0x809756A8; // type:func DemoIm_IsCutsceneIdle = 0x809756CC; // type:func DemoIm_GetCue = 0x809756EC; // type:func func_809850E8 = 0x80975738; // type:func func_80985134 = 0x80975784; // type:func func_80985180 = 0x809757D0; // type:func func_80985200 = 0x80975850; // type:func DemoIm_ChangeAnim = 0x809758D0; // type:func func_80985310 = 0x80975960; // type:func func_80985358 = 0x809759A8; // type:func func_809853B4 = 0x80975A04; // type:func func_80985430 = 0x80975A80; // type:func func_8098544C = 0x80975AA0; // type:func func_809854DC = 0x80975B3C; // type:func func_8098557C = 0x80975BDC; // type:func func_809855A8 = 0x80975C08; // type:func func_80985640 = 0x80975CA0; // type:func func_809856AC = 0x80975D0C; // type:func func_809856F8 = 0x80975D58; // type:func func_80985718 = 0x80975D78; // type:func func_80985738 = 0x80975D98; // type:func func_80985770 = 0x80975DD4; // type:func func_809857B0 = 0x80975E1C; // type:func func_809857F0 = 0x80975E60; // type:func func_80985830 = 0x80975EA8; // type:func func_80985860 = 0x80975EDC; // type:func func_809858A8 = 0x80975F20; // type:func DemoIm_SpawnLightBall = 0x80975F40; // type:func func_80985948 = 0x80975FC0; // type:func func_809859E0 = 0x8097605C; // type:func func_80985B34 = 0x809761B0; // type:func func_80985C10 = 0x80976294; // type:func func_80985C40 = 0x809762B4; // type:func func_80985C94 = 0x809762FC; // type:func DemoIm_DrawTranslucent = 0x80976344; // type:func func_80985E60 = 0x8097648C; // type:func func_80985EAC = 0x809764D8; // type:func func_80985EF4 = 0x80976520; // type:func func_80985F54 = 0x80976580; // type:func func_80985F64 = 0x80976594; // type:func func_80985FE8 = 0x80976618; // type:func func_8098604C = 0x8097667C; // type:func func_809860C8 = 0x809766F8; // type:func func_809860DC = 0x80976710; // type:func func_80986148 = 0x8097677C; // type:func func_809861C4 = 0x809767F8; // type:func func_8098629C = 0x809768BC; // type:func func_809862E0 = 0x80976900; // type:func func_809863BC = 0x809769C8; // type:func func_809863DC = 0x809769E8; // type:func func_80986430 = 0x80976A44; // type:func func_80986494 = 0x80976AB0; // type:func func_809864D4 = 0x80976AF8; // type:func func_8098652C = 0x80976B58; // type:func func_80986570 = 0x80976B9C; // type:func func_809865F8 = 0x80976C24; // type:func func_80986700 = 0x80976D34; // type:func func_80986710 = 0x80976D48; // type:func func_80986794 = 0x80976DCC; // type:func func_8098680C = 0x80976E44; // type:func func_809868E8 = 0x80976F0C; // type:func func_80986908 = 0x80976F2C; // type:func func_80986948 = 0x80976F74; // type:func func_809869B0 = 0x80976FE4; // type:func func_809869F8 = 0x80977028; // type:func func_80986A5C = 0x8097708C; // type:func func_80986AD0 = 0x80977100; // type:func func_80986B2C = 0x8097715C; // type:func func_80986BA0 = 0x809771D0; // type:func func_80986BE4 = 0x80977214; // type:func func_80986BF8 = 0x80977228; // type:func func_80986C30 = 0x80977260; // type:func func_80986CC8 = 0x80977304; // type:func func_80986CFC = 0x80977338; // type:func func_80986D40 = 0x80977380; // type:func func_80986DC8 = 0x809773E8; // type:func func_80986E20 = 0x80977444; // type:func func_80986E40 = 0x80977464; // type:func func_80986EAC = 0x809774D8; // type:func func_80986F08 = 0x8097753C; // type:func func_80986F28 = 0x8097755C; // type:func func_80986F88 = 0x809775C4; // type:func func_80986FA8 = 0x809775E8; // type:func func_80987018 = 0x80977660; // type:func func_80987064 = 0x809776A8; // type:func func_809870F0 = 0x80977734; // type:func func_80987128 = 0x8097776C; // type:func func_80987174 = 0x809777B8; // type:func func_809871B4 = 0x809777F8; // type:func func_809871E8 = 0x8097782C; // type:func func_80987288 = 0x809778B8; // type:func func_809872A8 = 0x809778D8; // type:func func_809872F0 = 0x80977924; // type:func func_80987330 = 0x8097796C; // type:func DemoIm_Update = 0x809779B0; // type:func DemoIm_Init = 0x809779F8; // type:func DemoIm_Destroy = 0x80977B20; // type:func DemoIm_OverrideLimbDraw = 0x80977B40; // type:func DemoIm_PostLimbDraw = 0x80977BF0; // type:func DemoIm_DrawNothing = 0x80977C7C; // type:func DemoIm_DrawSolid = 0x80977C8C; // type:func DemoIm_Draw = 0x80977DD0; // type:func DemoKankyo_SetupAction = 0x80979220; // type:func DemoKankyo_Init = 0x8097922C; // type:func DemoKankyo_Destroy = 0x80979610; // type:func DemoKankyo_SetupType = 0x8097961C; // type:func DemoKankyo_DoNothing = 0x80979A54; // type:func DemoKankyo_DoNothing2 = 0x80979A64; // type:func DemoKankyo_SetPosFromCue = 0x80979A8C; // type:func DemoKankyo_UpdateRock = 0x80979B7C; // type:func DemoKankyo_UpdateClouds = 0x80979BF4; // type:func DemoKankyo_UpdateDoorOfTime = 0x80979C40; // type:func DemoKankyo_KillDoorOfTimeCollision = 0x80979CDC; // type:func DemoKankyo_Update = 0x80979D08; // type:func DemoKankyo_Draw = 0x80979D2C; // type:func func_80989B54 = 0x80979ED4; // type:func DemoKankyo_DrawRain = 0x8097A0A4; // type:func DemoKankyo_DrawRock = 0x8097A6B0; // type:func DemoKankyo_DrawClouds = 0x8097A7F4; // type:func DemoKankyo_DrawDoorOfTime = 0x8097AB20; // type:func DemoKankyo_DrawLightPlane = 0x8097AC30; // type:func DemoKankyo_Vec3fCopy = 0x8097AD18; // type:func DemoKankyo_AddVecGeoToVec3f = 0x8097AD38; // type:func DemoKankyo_Vec3fAddPosRot = 0x8097ADB8; // type:func DemoKankyo_DrawWarpSparkles = 0x8097AE14; // type:func DemoKankyo_DrawSparkles = 0x8097B570; // type:func DemoKekkai_CheckEventFlag = 0x8097CF10; // type:func DemoKekkai_Init = 0x8097CF54; // type:func DemoKekkai_Destroy = 0x8097D184; // type:func DemoKekkai_SpawnParticles = 0x8097D1C4; // type:func DemoKekkai_TowerBarrier = 0x8097D418; // type:func DemoKekkai_Update = 0x8097D534; // type:func DemoKekkai_TrialBarrierDispel = 0x8097D660; // type:func DemoKekkai_TrialBarrierIdle = 0x8097D7C0; // type:func DemoKekkai_DrawTrialBarrier = 0x8097D8E4; // type:func DemoKekkai_DrawTowerBarrier = 0x8097DDF8; // type:func DemoSa_Destroy = 0x8097E200; // type:func func_8098E480 = 0x8097E224; // type:func DemoSa_SetEyeIndex = 0x8097E2AC; // type:func DemoSa_SetMouthIndex = 0x8097E2C4; // type:func func_8098E5C8 = 0x8097E2DC; // type:func DemoSa_UpdateSkelAnime = 0x8097E324; // type:func DemoSa_GetCue = 0x8097E348; // type:func func_8098E654 = 0x8097E370; // type:func func_8098E6A0 = 0x8097E3BC; // type:func func_8098E6EC = 0x8097E408; // type:func func_8098E76C = 0x8097E488; // type:func func_8098E7FC = 0x8097E518; // type:func func_8098E86C = 0x8097E588; // type:func func_8098E8C8 = 0x8097E5E4; // type:func func_8098E944 = 0x8097E660; // type:func func_8098E960 = 0x8097E680; // type:func func_8098E9EC = 0x8097E718; // type:func func_8098EA3C = 0x8097E768; // type:func func_8098EA68 = 0x8097E794; // type:func func_8098EB00 = 0x8097E82C; // type:func func_8098EB6C = 0x8097E898; // type:func func_8098EBB8 = 0x8097E8E4; // type:func func_8098EBD8 = 0x8097E904; // type:func func_8098EBF8 = 0x8097E924; // type:func func_8098EC28 = 0x8097E958; // type:func func_8098EC60 = 0x8097E998; // type:func func_8098EC94 = 0x8097E9D0; // type:func func_8098ECCC = 0x8097EA10; // type:func func_8098ECF4 = 0x8097EA3C; // type:func func_8098EDB0 = 0x8097EAF8; // type:func func_8098EE08 = 0x8097EB50; // type:func func_8098EE28 = 0x8097EB70; // type:func func_8098EEA8 = 0x8097EBF0; // type:func func_8098EEFC = 0x8097EC44; // type:func func_8098F050 = 0x8097ED98; // type:func func_8098F0E8 = 0x8097EE34; // type:func func_8098F118 = 0x8097EE54; // type:func func_8098F16C = 0x8097EE9C; // type:func DemoSa_DrawXlu = 0x8097EEE4; // type:func func_8098F390 = 0x8097F084; // type:func func_8098F3F0 = 0x8097F0E4; // type:func func_8098F420 = 0x8097F118; // type:func func_8098F480 = 0x8097F174; // type:func func_8098F50C = 0x8097F200; // type:func func_8098F544 = 0x8097F238; // type:func func_8098F590 = 0x8097F284; // type:func func_8098F5D0 = 0x8097F2C4; // type:func func_8098F610 = 0x8097F304; // type:func func_8098F654 = 0x8097F34C; // type:func func_8098F714 = 0x8097F3F8; // type:func func_8098F734 = 0x8097F418; // type:func func_8098F77C = 0x8097F464; // type:func func_8098F7BC = 0x8097F4AC; // type:func func_8098F7FC = 0x8097F4F4; // type:func func_8098F83C = 0x8097F538; // type:func func_8098F8F8 = 0x8097F5F4; // type:func func_8098F984 = 0x8097F680; // type:func func_8098F998 = 0x8097F698; // type:func func_8098FA2C = 0x8097F72C; // type:func func_8098FA84 = 0x8097F784; // type:func func_8098FAE0 = 0x8097F7E0; // type:func func_8098FB34 = 0x8097F834; // type:func func_8098FB68 = 0x8097F868; // type:func func_8098FC44 = 0x8097F930; // type:func func_8098FC64 = 0x8097F950; // type:func func_8098FC9C = 0x8097F98C; // type:func func_8098FCD4 = 0x8097F9CC; // type:func func_8098FD0C = 0x8097FA0C; // type:func DemoSa_Update = 0x8097FA58; // type:func DemoSa_Init = 0x8097FAA0; // type:func DemoSa_OverrideLimbDraw = 0x8097FB68; // type:func DemoSa_DrawNothing = 0x8097FBA0; // type:func DemoSa_DrawOpa = 0x8097FBB0; // type:func DemoSa_Draw = 0x8097FD44; // type:func DemoShd_SetupAction = 0x80980D20; // type:func DemoShd_Init = 0x80980D2C; // type:func DemoShd_Destroy = 0x80980D7C; // type:func func_80991298 = 0x80980D8C; // type:func DemoShd_Update = 0x80980EE4; // type:func DemoShd_Draw = 0x80980F08; // type:func DemoTreLgt_Init = 0x80983130; // type:func DemoTreLgt_Destroy = 0x8098318C; // type:func func_80993754 = 0x809831B8; // type:func func_8099375C = 0x809831C4; // type:func func_809937B4 = 0x8098321C; // type:func func_80993848 = 0x809832B4; // type:func DemoTreLgt_Update = 0x80983568; // type:func DemoTreLgt_OverrideLimbDraw = 0x8098359C; // type:func DemoTreLgt_Draw = 0x809836F0; // type:func DoorAna_SetupAction = 0x80983840; // type:func DoorAna_Init = 0x8098384C; // type:func DoorAna_Destroy = 0x80983908; // type:func DoorAna_WaitClosed = 0x80983944; // type:func DoorAna_WaitOpen = 0x80983A7C; // type:func DoorAna_GrabPlayer = 0x80983C30; // type:func DoorAna_Update = 0x80983CDC; // type:func DoorAna_Draw = 0x80983D30; // type:func DoorGerudo_Init = 0x80983EB0; // type:func DoorGerudo_Destroy = 0x80983F60; // type:func func_809946BC = 0x80983F94; // type:func func_80994750 = 0x8098402C; // type:func func_8099485C = 0x80984138; // type:func func_8099496C = 0x80984248; // type:func func_809949C8 = 0x809842A4; // type:func DoorGerudo_Update = 0x80984300; // type:func DoorGerudo_Draw = 0x80984324; // type:func DoorKiller_Init = 0x809844A0; // type:func DoorKiller_Destroy = 0x809847F8; // type:func DoorKiller_SpawnRubble = 0x80984848; // type:func DoorKiller_FallAsRubble = 0x809849F0; // type:func DoorKiller_IsHit = 0x80984AB0; // type:func DoorKiller_SetAC = 0x80984AE4; // type:func DoorKiller_Die = 0x80984B44; // type:func DoorKiller_RiseBackUp = 0x80984B94; // type:func DoorKiller_FallOver = 0x80984D44; // type:func DoorKiller_Wobble = 0x80985110; // type:func DoorKiller_WaitBeforeWobble = 0x80985280; // type:func DoorKiller_Wait = 0x809852B4; // type:func DoorKiller_UpdateTexture = 0x80985514; // type:func DoorKiller_WaitForObject = 0x809855A8; // type:func DoorKiller_Update = 0x8098565C; // type:func DoorKiller_SetTexture = 0x80985680; // type:func DoorKiller_DrawDoor = 0x809856AC; // type:func DoorKiller_DrawRubble = 0x80985708; // type:func DoorShutter_SetupAction = 0x80985A10; // type:func DoorShutter_SetupDoor = 0x80985A20; // type:func DoorShutter_Init = 0x80985C08; // type:func DoorShutter_Destroy = 0x80985E20; // type:func DoorShutter_WaitForObject = 0x80985E90; // type:func DoorShutter_GetPlayerDistance = 0x80985FCC; // type:func DoorShutter_GetPlayerSide = 0x80986064; // type:func DoorShutter_WaitClear = 0x809861E4; // type:func DoorShutter_Unopenable = 0x80986290; // type:func DoorShutter_Idle = 0x809862A0; // type:func DoorShutter_InitOpeningDoorCam = 0x809863F4; // type:func DoorShutter_UpdateOpening = 0x809864AC; // type:func DoorShutter_UpdateBarsClosed = 0x809865A4; // type:func DoorShutter_BarAndWaitSwitchFlag = 0x80986688; // type:func DoorShutter_UnbarredCheckSwitchFlag = 0x80986740; // type:func DoorShutter_Open = 0x809867AC; // type:func DoorShutter_Unbar = 0x809868FC; // type:func DoorShutter_SetupClosed = 0x809869CC; // type:func DoorShutter_Close = 0x80986B98; // type:func DoorShutter_JabuDoorClose = 0x80986CDC; // type:func DoorShutter_WaitPlayerSurprised = 0x80986D20; // type:func DoorShutter_GohmaBlockFall = 0x80986D78; // type:func DoorShutter_GohmaBlockBounce = 0x80986E74; // type:func DoorShutter_PhantomGanonBarsRaise = 0x80986F00; // type:func DoorShutter_Update = 0x80986F90; // type:func DoorShutter_DrawJabuJabuDoor = 0x80986FE4; // type:func DoorShutter_ShouldDraw = 0x809871D4; // type:func DoorShutter_Draw = 0x80987280; // type:func DoorShutter_RequestQuakeAndRumble = 0x809877D4; // type:func DoorToki_Init = 0x80987CD0; // type:func DoorToki_Destroy = 0x80987D38; // type:func DoorToki_Update = 0x80987D6C; // type:func DoorWarp1_SetupAction = 0x80987E30; // type:func DoorWarp1_Init = 0x80987E3C; // type:func DoorWarp1_Destroy = 0x80987FAC; // type:func DoorWarp1_SetupWarp = 0x80988034; // type:func DoorWarp1_SetupAdultDungeonWarp = 0x8098833C; // type:func DoorWarp1_SetupBlueCrystal = 0x80988508; // type:func DoorWarp1_SetupPurpleCrystal = 0x809886A0; // type:func DoorWarp1_SetPlayerPos = 0x80988840; // type:func DoorWarp1_BlueCrystal = 0x80988878; // type:func func_80999214 = 0x809888C4; // type:func func_80999348 = 0x809889F8; // type:func DoorWarp1_FloatPlayer = 0x80988AC0; // type:func DoorWarp1_PurpleCrystal = 0x80988ADC; // type:func DoorWarp1_ChooseInitialAction = 0x80988BBC; // type:func DoorWarp1_AwaitClearFlag = 0x80988C34; // type:func func_809995D4 = 0x80988C8C; // type:func DoorWarp1_WarpAppear = 0x80988DDC; // type:func func_809998A4 = 0x80988F60; // type:func DoorWarp1_PlayerInRange = 0x80988FF8; // type:func DoorWarp1_ChildWarpIdle = 0x80989064; // type:func DoorWarp1_ChildWarpOut = 0x80989130; // type:func DoorWarp1_RutoWarpIdle = 0x80989524; // type:func func_80999EE0 = 0x809895A4; // type:func func_80999FE4 = 0x809896AC; // type:func DoorWarp1_RutoWarpOut = 0x80989764; // type:func func_8099A3A4 = 0x80989A70; // type:func DoorWarp1_AdultWarpIdle = 0x80989B3C; // type:func func_8099A508 = 0x80989BDC; // type:func DoorWarp1_AdultWarpOut = 0x80989CC0; // type:func DoorWarp1_Destination = 0x8098A5A4; // type:func DoorWarp1_DoNothing = 0x8098A6D4; // type:func func_8099B020 = 0x8098A6E4; // type:func DoorWarp1_Update = 0x8098A7A0; // type:func DoorWarp1_DrawBlueCrystal = 0x8098A804; // type:func DoorWarp1_DrawPurpleCrystal = 0x8098A9D4; // type:func DoorWarp1_DrawWarp = 0x8098AC58; // type:func DoorWarp1_Draw = 0x8098BB04; // type:func EfcErupc_SetupAction = 0x8098C140; // type:func EfcErupc_Init = 0x8098C14C; // type:func EfcErupc_Destroy = 0x8098C1B8; // type:func EfcErupc_UpdateAction = 0x8098C1C8; // type:func EfcErupc_Update = 0x8098C414; // type:func EfcErupc_Draw = 0x8098C450; // type:func EfcErupc_DrawEffects = 0x8098C790; // type:func EfcErupc_UpdateEffects = 0x8098C94C; // type:func EfcErupc_SpawnEffect = 0x8098CA70; // type:func EfcErupc_InitEffects = 0x8098CB3C; // type:func EffDust_SetupAction = 0x8098CC30; // type:func EffDust_SetupDraw = 0x8098CC3C; // type:func EffDust_InitPosAndDistance = 0x8098CC48; // type:func EffDust_Init = 0x8098CCC0; // type:func EffDust_Destroy = 0x8098CE80; // type:func EffDust_UpdateFunc_8099DB28 = 0x8098CE90; // type:func EffDust_UpdateFunc_8099DD74 = 0x8098D0DC; // type:func EffDust_UpdateFunc_8099DFC0 = 0x8098D328; // type:func EffDust_Update = 0x8098D83C; // type:func EffDust_DrawFunc_8099E4F4 = 0x8098D860; // type:func EffDust_DrawFunc_8099E784 = 0x8098DAB4; // type:func EffDust_Draw = 0x8098DE18; // type:func EffectSsBlast_Init = 0x8098E000; // type:func EffectSsBlast_Draw = 0x8098E15C; // type:func EffectSsBlast_Update = 0x8098E2C8; // type:func EffectSsBomb_Init = 0x8098E390; // type:func EffectSsBomb_Draw = 0x8098E458; // type:func EffectSsBomb_Update = 0x8098E690; // type:func EffectSsBomb2_Init = 0x8098E7C0; // type:func EffectSsBomb2_DrawFade = 0x8098E8B8; // type:func EffectSsBomb2_DrawLayered = 0x8098EAA8; // type:func EffectSsBomb2_Update = 0x8098EDDC; // type:func EffectSsBubble_Init = 0x8098F0C0; // type:func EffectSsBubble_Draw = 0x8098F250; // type:func EffectSsBubble_Update = 0x8098F3A4; // type:func EffectSsDFire_Init = 0x8098F540; // type:func EffectSsDFire_Draw = 0x8098F68C; // type:func EffectSsDFire_Update = 0x8098F8D4; // type:func EffectSsDeadDb_Init = 0x8098FA30; // type:func EffectSsDeadDb_Draw = 0x8098FB4C; // type:func EffectSsDeadDb_Update = 0x8098FD20; // type:func EffectSsDeadDd_Init = 0x8098FF10; // type:func EffectSsDeadDd_Draw = 0x809901D8; // type:func EffectSsDeadDd_Update = 0x809903A8; // type:func EffectSsDeadDs_Init = 0x809904A0; // type:func EffectSsDeadDs_Draw = 0x80990588; // type:func EffectSsDeadDs_Update = 0x8099085C; // type:func EffectSsDeadSound_Init = 0x80990920; // type:func EffectSsDeadSound_Update = 0x809909AC; // type:func EffectSsDtBubble_Init = 0x80990A60; // type:func EffectSsDtBubble_Draw = 0x80990CB4; // type:func EffectSsDtBubble_Update = 0x80990EF4; // type:func EffectSsDust_Init = 0x80990FF0; // type:func EffectSsDust_Draw = 0x809911A4; // type:func EffectSsDust_Update = 0x809914EC; // type:func EffectSsDust_UpdateFire = 0x809915E4; // type:func EffectSsEnFire_Init = 0x80991830; // type:func EffectSsEnFire_Draw = 0x809919F8; // type:func EffectSsEnFire_Update = 0x80991D00; // type:func EffectSsEnIce_Init = 0x80991F80; // type:func EffectSsEnIce_Draw = 0x80992228; // type:func EffectSsEnIce_UpdateFlying = 0x80992598; // type:func EffectSsEnIce_Update = 0x80992770; // type:func EffectSsExtra_Init = 0x80992840; // type:func EffectSsExtra_Draw = 0x80992984; // type:func EffectSsExtra_Update = 0x80992B38; // type:func EffectSsFcircle_Init = 0x80992C00; // type:func EffectSsFcircle_Draw = 0x80992CC0; // type:func EffectSsFcircle_Update = 0x80992F8C; // type:func EffectSsFhgFlash_Init = 0x809930B0; // type:func EffectSsFhgFlash_DrawLightBall = 0x809933FC; // type:func EffectSsFhgFlash_DrawShock = 0x809935F0; // type:func EffectSsFhgFlash_UpdateLightBall = 0x809937FC; // type:func EffectSsFhgFlash_UpdateShock = 0x80993894; // type:func EffectSsFireTail_Init = 0x80994030; // type:func EffectSsFireTail_Draw = 0x8099414C; // type:func EffectSsFireTail_Update = 0x80994654; // type:func EffectSsGFire_Init = 0x80994730; // type:func EffectSsGFire_Draw = 0x80994870; // type:func EffectSsGFire_Update = 0x80994918; // type:func EffectSsGMagma_Init = 0x809949C0; // type:func EffectSsGMagma_Draw = 0x80994B18; // type:func EffectSsGMagma_Update = 0x80994B74; // type:func EffectSsGMagma2_Init = 0x80994C20; // type:func EffectSsGMagma2_Draw = 0x80994DEC; // type:func EffectSsGMagma2_Update = 0x80995004; // type:func EffectSsGRipple_Init = 0x80995130; // type:func EffectSsGRipple_DrawRipple = 0x809952AC; // type:func EffectSsGRipple_Draw = 0x809954A8; // type:func EffectSsGRipple_Update = 0x809954E0; // type:func EffectSsGSpk_Init = 0x80995690; // type:func EffectSsGSpk_Draw = 0x80995800; // type:func EffectSsGSpk_Update = 0x809959F4; // type:func EffectSsGSpk_UpdateNoAccel = 0x80995AFC; // type:func EffectSsGSplash_Init = 0x80995C40; // type:func EffectSsGSplash_Draw = 0x80995E60; // type:func EffectSsGSplash_Update = 0x80995F68; // type:func EffectSsHahen_CheckForObject = 0x809960F0; // type:func EffectSsHahen_Init = 0x80996164; // type:func EffectSsHahen_Draw = 0x80996300; // type:func EffectSsHahen_DrawGray = 0x80996460; // type:func EffectSsHahen_Update = 0x80996608; // type:func EffectSsHitMark_Init = 0x80996730; // type:func EffectSsHitMark_Draw = 0x80996830; // type:func EffectSsHitMark_Update = 0x80996A3C; // type:func EffectSsIcePiece_Init = 0x80996C80; // type:func EffectSsIcePiece_Draw = 0x80996DCC; // type:func EffectSsIcePiece_Update = 0x80997000; // type:func EffectSsIceSmoke_Init = 0x809970C0; // type:func EffectSsIceSmoke_Draw = 0x809971E0; // type:func EffectSsIceSmoke_Update = 0x809974C0; // type:func EffectSsKFire_Init = 0x809975A0; // type:func EffectSsKFire_Draw = 0x80997670; // type:func EffectSsKFire_Update = 0x809978D8; // type:func EffectSsKakera_Init = 0x809979E0; // type:func func_809A9818 = 0x80997B6C; // type:func EffectSsKakera_Draw = 0x80997BA8; // type:func func_809A9BA8 = 0x80997E94; // type:func func_809A9C10 = 0x80997F00; // type:func func_809A9DC0 = 0x809980B0; // type:func func_809A9DD8 = 0x809980CC; // type:func func_809A9DEC = 0x809980E8; // type:func func_809A9E28 = 0x80998124; // type:func func_809A9E68 = 0x80998164; // type:func func_809A9E88 = 0x80998184; // type:func func_809A9F10 = 0x80998214; // type:func func_809A9F4C = 0x80998254; // type:func func_809A9FD8 = 0x809982E8; // type:func func_809AA0B8 = 0x809983C4; // type:func func_809AA0EC = 0x809983FC; // type:func func_809AA230 = 0x80998544; // type:func EffectSsKakera_Update = 0x80998744; // type:func EffectSsKiraKira_Init = 0x80998A70; // type:func EffectSsKiraKira_Draw = 0x80998C10; // type:func func_809AABF0 = 0x80998E2C; // type:func func_809AACAC = 0x80998EE4; // type:func func_809AAD6C = 0x80998FA0; // type:func EffectSsLightning_Init = 0x809990E0; // type:func EffectSsLightning_NewLightning = 0x809991C8; // type:func EffectSsLightning_Draw = 0x8099926C; // type:func EffectSsLightning_Update = 0x80999504; // type:func EffectSsSibuki_Init = 0x809997B0; // type:func EffectSsSibuki_Draw = 0x80999968; // type:func EffectSsSibuki_Update = 0x80999B18; // type:func EffectSsSibuki2_Init = 0x80999E80; // type:func EffectSsSibuki2_Draw = 0x80999F30; // type:func EffectSsSibuki2_Update = 0x8099A114; // type:func EffectSsSolderSrchBall_Init = 0x8099A1B0; // type:func EffectSsSolderSrchBall_Update = 0x8099A230; // type:func EffectSsStick_Init = 0x8099A360; // type:func EffectSsStick_Draw = 0x8099A4C0; // type:func EffectSsStick_Update = 0x8099A660; // type:func EffectSsStone1_Init = 0x8099A700; // type:func EffectSsStone1_Draw = 0x8099A78C; // type:func EffectSsStone1_Update = 0x8099A988; // type:func ElfMsg_SetupAction = 0x8099AA80; // type:func ElfMsg_KillCheck = 0x8099AA8C; // type:func ElfMsg_Init = 0x8099ABC4; // type:func ElfMsg_Destroy = 0x8099ACB8; // type:func ElfMsg_GetMessageId = 0x8099ACC8; // type:func ElfMsg_CallNaviCuboid = 0x8099ACF4; // type:func ElfMsg_WithinXZDistance = 0x8099ADC4; // type:func ElfMsg_CallNaviCylinder = 0x8099AE18; // type:func ElfMsg_Update = 0x8099AEE0; // type:func ElfMsg2_SetupAction = 0x8099B070; // type:func ElfMsg2_KillCheck = 0x8099B07C; // type:func ElfMsg2_Init = 0x8099B1B4; // type:func ElfMsg2_Destroy = 0x8099B274; // type:func ElfMsg2_GetMessageId = 0x8099B284; // type:func ElfMsg2_WaitForTextClose = 0x8099B298; // type:func ElfMsg2_WaitForTextRead = 0x8099B318; // type:func ElfMsg2_WaitUntilActivated = 0x8099B350; // type:func ElfMsg2_Update = 0x8099B3CC; // type:func EnAm_SetupAction = 0x8099B4E0; // type:func EnAm_CanMove = 0x8099B4EC; // type:func EnAm_Init = 0x8099B618; // type:func EnAm_Destroy = 0x8099B7E4; // type:func EnAm_SpawnEffects = 0x8099B83C; // type:func EnAm_SetupSleep = 0x8099B9D8; // type:func EnAm_SetupStatue = 0x8099BA74; // type:func EnAm_SetupLunge = 0x8099BB04; // type:func EnAm_SetupCooldown = 0x8099BB68; // type:func EnAm_SetupMoveToHome = 0x8099BBD4; // type:func EnAm_SetupRotateToInit = 0x8099BC30; // type:func EnAm_SetupRotateToHome = 0x8099BC8C; // type:func EnAm_SetupRecoilFromDamage = 0x8099BCE8; // type:func EnAm_SetupRicochet = 0x8099BDC0; // type:func EnAm_Sleep = 0x8099BE74; // type:func EnAm_RotateToHome = 0x8099C0E0; // type:func EnAm_RotateToInit = 0x8099C1E4; // type:func EnAm_MoveToHome = 0x8099C350; // type:func EnAm_RecoilFromDamage = 0x8099C4C0; // type:func EnAm_Cooldown = 0x8099C564; // type:func EnAm_Lunge = 0x8099C69C; // type:func EnAm_Statue = 0x8099C8D0; // type:func EnAm_SetupStunned = 0x8099CB20; // type:func EnAm_Stunned = 0x8099CC0C; // type:func EnAm_Ricochet = 0x8099CCE0; // type:func EnAm_TransformSwordHitbox = 0x8099CD94; // type:func EnAm_UpdateDamage = 0x8099CE2C; // type:func EnAm_Update = 0x8099CFC4; // type:func EnAm_PostLimbDraw = 0x8099D368; // type:func EnAm_Draw = 0x8099D3B0; // type:func EnAni_SetupAction = 0x8099D8E0; // type:func EnAni_Init = 0x8099D8EC; // type:func EnAni_Destroy = 0x8099DA04; // type:func EnAni_SetText = 0x8099DA30; // type:func func_809B04F0 = 0x8099DA6C; // type:func func_809B0524 = 0x8099DAA4; // type:func func_809B0558 = 0x8099DADC; // type:func func_809B05F0 = 0x8099DB78; // type:func func_809B064C = 0x8099DBDC; // type:func func_809B07F8 = 0x8099DD88; // type:func func_809B0988 = 0x8099DF18; // type:func func_809B0994 = 0x8099DF28; // type:func func_809B0A28 = 0x8099DFBC; // type:func func_809B0A6C = 0x8099E000; // type:func EnAni_Update = 0x8099E0AC; // type:func EnAni_OverrideLimbDraw = 0x8099E328; // type:func EnAni_PostLimbDraw = 0x8099E370; // type:func EnAni_Draw = 0x8099E3B0; // type:func EnAnubice_Hover = 0x8099E650; // type:func EnAnubice_AimFireball = 0x8099E6F4; // type:func EnAnubice_Init = 0x8099E7D4; // type:func EnAnubice_Destroy = 0x8099E8EC; // type:func EnAnubice_FindFlameCircles = 0x8099E948; // type:func EnAnubice_SetupIdle = 0x8099E9D0; // type:func EnAnubice_Idle = 0x8099EA78; // type:func EnAnubice_GoToHome = 0x8099EB58; // type:func EnAnubice_SetupShootFireball = 0x8099ECA8; // type:func EnAnubice_ShootFireball = 0x8099ED30; // type:func EnAnubice_SetupDie = 0x8099EE30; // type:func EnAnubice_Die = 0x8099EF00; // type:func EnAnubice_Update = 0x8099F1B4; // type:func EnAnubice_OverrideLimbDraw = 0x8099F5B8; // type:func EnAnubice_PostLimbDraw = 0x8099F604; // type:func EnAnubice_Draw = 0x8099F6C0; // type:func EnAnubiceFire_Init = 0x8099F900; // type:func EnAnubiceFire_Destroy = 0x8099FA20; // type:func func_809B26EC = 0x8099FA4C; // type:func func_809B27D8 = 0x8099FB38; // type:func func_809B2B48 = 0x8099FEA8; // type:func EnAnubiceFire_Update = 0x809A0054; // type:func EnAnubiceFire_Draw = 0x809A0250; // type:func EnAnubiceTag_Init = 0x809A06C0; // type:func EnAnubiceTag_Destroy = 0x809A0710; // type:func EnAnubiceTag_SpawnAnubis = 0x809A0720; // type:func EnAnubiceTag_ManageAnubis = 0x809A0798; // type:func EnAnubiceTag_Update = 0x809A08FC; // type:func EnAnubiceTag_Draw = 0x809A0920; // type:func EnArowTrap_Init = 0x809A0990; // type:func EnArowTrap_Destroy = 0x809A09E0; // type:func EnArowTrap_Update = 0x809A09F0; // type:func EnArrow_SetupAction = 0x809A0AE0; // type:func EnArrow_Init = 0x809A0AEC; // type:func EnArrow_Destroy = 0x809A0CF4; // type:func EnArrow_Shoot = 0x809A0D7C; // type:func func_809B3CEC = 0x809A0E94; // type:func EnArrow_CarryActor = 0x809A0F7C; // type:func EnArrow_Fly = 0x809A1180; // type:func func_809B45E0 = 0x809A1788; // type:func func_809B4640 = 0x809A17E8; // type:func EnArrow_Update = 0x809A1850; // type:func func_809B4800 = 0x809A19AC; // type:func EnArrow_Draw = 0x809A1B14; // type:func EnAttackNiw_Init = 0x809A21E0; // type:func EnAttackNiw_Destroy = 0x809A2314; // type:func func_809B5268 = 0x809A2348; // type:func func_809B55EC = 0x809A26D0; // type:func func_809B5670 = 0x809A2754; // type:func func_809B59B0 = 0x809A2A94; // type:func func_809B5C18 = 0x809A2D04; // type:func EnAttackNiw_Update = 0x809A2DC8; // type:func func_809B5F98 = 0x809A308C; // type:func EnAttackNiw_Draw = 0x809A31E4; // type:func EnBa_SetupAction = 0x809A3440; // type:func EnBa_Init = 0x809A344C; // type:func EnBa_Destroy = 0x809A3638; // type:func EnBa_SetupIdle = 0x809A3664; // type:func EnBa_Idle = 0x809A36A4; // type:func EnBa_SetupFallAsBlob = 0x809A3AD0; // type:func EnBa_FallAsBlob = 0x809A3B40; // type:func EnBa_SetupSwingAtPlayer = 0x809A3C00; // type:func EnBa_SwingAtPlayer = 0x809A3C54; // type:func func_809B7174 = 0x809A4274; // type:func EnBa_RecoilFromDamage = 0x809A42F0; // type:func func_809B75A0 = 0x809A46A4; // type:func EnBa_Die = 0x809A4920; // type:func EnBa_Update = 0x809A4C50; // type:func EnBa_Draw = 0x809A4D30; // type:func EnBb_SetupAction = 0x809A5310; // type:func EnBb_FindExplosive = 0x809A531C; // type:func EnBb_SpawnFlameTrail = 0x809A53B0; // type:func EnBb_KillFlameTrail = 0x809A554C; // type:func EnBb_Init = 0x809A5598; // type:func EnBb_Destroy = 0x809A5940; // type:func EnBb_SetupFlameTrail = 0x809A596C; // type:func EnBb_FlameTrail = 0x809A59C0; // type:func EnBb_SetupDeath = 0x809A5B3C; // type:func EnBb_Death = 0x809A5BD0; // type:func EnBb_SetupDamage = 0x809A5D4C; // type:func EnBb_Damage = 0x809A5E0C; // type:func EnBb_SetupBlue = 0x809A5E78; // type:func EnBb_Blue = 0x809A5F38; // type:func EnBb_SetupDown = 0x809A672C; // type:func EnBb_Down = 0x809A67BC; // type:func EnBb_SetupRed = 0x809A6A90; // type:func EnBb_Red = 0x809A6BA0; // type:func EnBb_FaceWaypoint = 0x809A6F68; // type:func EnBb_SetWaypoint = 0x809A6F9C; // type:func EnBb_SetupWhite = 0x809A7068; // type:func EnBb_White = 0x809A7118; // type:func EnBb_InitGreen = 0x809A749C; // type:func EnBb_SetupGreen = 0x809A75D4; // type:func EnBb_Green = 0x809A766C; // type:func EnBb_SetupStunned = 0x809A7CDC; // type:func EnBb_Stunned = 0x809A7DF0; // type:func EnBb_CollisionCheck = 0x809A7F94; // type:func EnBb_Update = 0x809A82C8; // type:func EnBb_PostLimbDraw = 0x809A8548; // type:func EnBb_Draw = 0x809A8598; // type:func EnBdfire_SetupAction = 0x809A8FF0; // type:func EnbdFire_SetupDraw = 0x809A8FFC; // type:func EnBdfire_Init = 0x809A9008; // type:func EnBdfire_Destroy = 0x809A9238; // type:func func_809BC2A4 = 0x809A9270; // type:func func_809BC598 = 0x809A9564; // type:func EnBdfire_Update = 0x809A9854; // type:func EnBdfire_DrawFire = 0x809A9890; // type:func EnBdfire_Draw = 0x809A9A50; // type:func EnBigokuta_Init = 0x809A9B90; // type:func EnBigokuta_Destroy = 0x809A9CFC; // type:func func_809BCE3C = 0x809A9D70; // type:func func_809BCEBC = 0x809A9DEC; // type:func func_809BCF68 = 0x809A9E9C; // type:func func_809BD1C8 = 0x809AA104; // type:func func_809BD2E4 = 0x809AA220; // type:func func_809BD318 = 0x809AA254; // type:func func_809BD370 = 0x809AA2AC; // type:func func_809BD3AC = 0x809AA2E8; // type:func func_809BD3E0 = 0x809AA320; // type:func func_809BD3F8 = 0x809AA33C; // type:func func_809BD47C = 0x809AA3C0; // type:func func_809BD4A4 = 0x809AA3EC; // type:func func_809BD524 = 0x809AA46C; // type:func func_809BD5E0 = 0x809AA528; // type:func func_809BD658 = 0x809AA5A0; // type:func func_809BD6B8 = 0x809AA600; // type:func func_809BD768 = 0x809AA6B0; // type:func func_809BD7F0 = 0x809AA738; // type:func func_809BD84C = 0x809AA798; // type:func func_809BD8DC = 0x809AA828; // type:func func_809BDAE8 = 0x809AAA34; // type:func func_809BDB90 = 0x809AAADC; // type:func func_809BDC08 = 0x809AAB54; // type:func func_809BDF34 = 0x809AAE84; // type:func func_809BDFC8 = 0x809AAF18; // type:func func_809BE058 = 0x809AAFA8; // type:func func_809BE180 = 0x809AB0D0; // type:func func_809BE26C = 0x809AB1BC; // type:func func_809BE3E4 = 0x809AB334; // type:func func_809BE4A4 = 0x809AB3F4; // type:func func_809BE518 = 0x809AB468; // type:func func_809BE568 = 0x809AB4B8; // type:func func_809BE798 = 0x809AB6E8; // type:func EnBigokuta_UpdateDamage = 0x809AB82C; // type:func EnBigokuta_Update = 0x809AB91C; // type:func EnBigokuta_OverrideLimbDraw = 0x809ABB14; // type:func EnBigokuta_Draw = 0x809ABF8C; // type:func EnBili_Init = 0x809AC690; // type:func EnBili_Destroy = 0x809AC788; // type:func EnBili_SetupFloatIdle = 0x809AC7B4; // type:func EnBili_SetupSpawnedFlyApart = 0x809AC810; // type:func EnBili_SetupDischargeLightning = 0x809AC888; // type:func EnBili_SetupClimb = 0x809AC8E4; // type:func EnBili_SetupApproachPlayer = 0x809AC93C; // type:func EnBili_SetupSetNewHomeHeight = 0x809AC95C; // type:func EnBili_SetupRecoil = 0x809AC9C4; // type:func EnBili_SetupBurnt = 0x809ACA4C; // type:func EnBili_SetupDie = 0x809ACAEC; // type:func EnBili_SetupStunned = 0x809ACB20; // type:func EnBili_SetupFrozen = 0x809ACB98; // type:func EnBili_UpdateTentaclesIndex = 0x809ACD70; // type:func EnBili_UpdateFloating = 0x809ACE90; // type:func EnBili_FloatIdle = 0x809ACF78; // type:func EnBili_SpawnedFlyApart = 0x809AD064; // type:func EnBili_DischargeLightning = 0x809AD0BC; // type:func EnBili_Climb = 0x809AD2B8; // type:func EnBili_ApproachPlayer = 0x809AD374; // type:func EnBili_SetNewHomeHeight = 0x809AD404; // type:func EnBili_Recoil = 0x809AD480; // type:func EnBili_Burnt = 0x809AD4E4; // type:func EnBili_Die = 0x809AD558; // type:func EnBili_Stunned = 0x809AD780; // type:func EnBili_Frozen = 0x809AD7E0; // type:func EnBili_UpdateDamage = 0x809AD870; // type:func EnBili_Update = 0x809ADA3C; // type:func EnBili_PulseLimb3 = 0x809ADC10; // type:func EnBili_PulseLimb2 = 0x809ADE28; // type:func EnBili_PulseLimb4 = 0x809AE048; // type:func EnBili_OverrideLimbDraw = 0x809AE1B0; // type:func EnBili_Draw = 0x809AE2A0; // type:func EnBird_SetupAction = 0x809AE960; // type:func EnBird_Init = 0x809AE96C; // type:func EnBird_Destroy = 0x809AEA58; // type:func EnBird_SetupIdle = 0x809AEA68; // type:func EnBird_Idle = 0x809AEB1C; // type:func EnBird_SetupMove = 0x809AEBBC; // type:func EnBird_Move = 0x809AEBFC; // type:func EnBird_Update = 0x809AED18; // type:func EnBird_Draw = 0x809AED48; // type:func EnBlkobj_SetupAction = 0x809AEE20; // type:func EnBlkobj_Init = 0x809AEE30; // type:func EnBlkobj_Destroy = 0x809AEEE0; // type:func EnBlkobj_Wait = 0x809AEF14; // type:func EnBlkobj_SpawnDarkLink = 0x809AEF68; // type:func EnBlkobj_DarkLinkFight = 0x809AEFE0; // type:func EnBlkobj_DoNothing = 0x809AF0BC; // type:func EnBlkobj_Update = 0x809AF0CC; // type:func EnBlkobj_DrawAlpha = 0x809AF0F0; // type:func EnBlkobj_Draw = 0x809AF16C; // type:func EnBom_SetupAction = 0x809AF380; // type:func EnBom_Init = 0x809AF38C; // type:func EnBom_Destroy = 0x809AF4A4; // type:func EnBom_Move = 0x809AF4E4; // type:func EnBom_WaitForRelease = 0x809AF6B4; // type:func EnBom_Explode = 0x809AF700; // type:func EnBom_Update = 0x809AF850; // type:func EnBom_Draw = 0x809AFEE0; // type:func EnBomBowlMan_Init = 0x809B0250; // type:func EnBomBowlMan_Destroy = 0x809B0410; // type:func EnBomBowlMan_SetupWaitAsleep = 0x809B0420; // type:func EnBomBowlMan_WaitAsleep = 0x809B04A8; // type:func EnBomBowlMan_TalkAsleep = 0x809B055C; // type:func EnBomBowlMan_WakeUp = 0x809B05D4; // type:func EnBomBowlMan_BlinkAwake = 0x809B0658; // type:func EnBomBowlMan_CheckBeatenDC = 0x809B0754; // type:func EnBomBowlMan_WaitNotBeatenDC = 0x809B0880; // type:func EnBomBowlMan_TalkNotBeatenDC = 0x809B08DC; // type:func EnBomBowlMan_SetupRunGame = 0x809B094C; // type:func EnBomBowlMan_RunGame = 0x809B09D0; // type:func EnBomBowlMan_HandlePlayChoice = 0x809B0BE0; // type:func func_809C41FC = 0x809B0D9C; // type:func EnBomBowlMan_SetupChooseShowPrize = 0x809B0EB8; // type:func EnBomBowlMan_ChooseShowPrize = 0x809B0FBC; // type:func EnBomBowlMan_BeginPlayGame = 0x809B1204; // type:func EnBomBowlMan_Update = 0x809B12C0; // type:func EnBomBowlMan_OverrideLimbDraw = 0x809B1438; // type:func EnBomBowlMan_Draw = 0x809B1480; // type:func EnBomBowlPit_Init = 0x809B1790; // type:func EnBomBowlPit_Destroy = 0x809B17A8; // type:func EnBomBowlPit_SetupDetectHit = 0x809B17B8; // type:func EnBomBowlPit_DetectHit = 0x809B17E4; // type:func EnBomBowlPit_CameraDollyIn = 0x809B1ADC; // type:func EnBomBowlPit_SpawnPrize = 0x809B1CB8; // type:func EnBomBowlPit_SetupGivePrize = 0x809B1D48; // type:func EnBomBowlPit_GivePrize = 0x809B1E00; // type:func EnBomBowlPit_WaitTillPrizeGiven = 0x809B1F04; // type:func EnBomBowlPit_Reset = 0x809B1F60; // type:func EnBomBowlPit_Update = 0x809B1FE0; // type:func EnBomChu_Init = 0x809B2100; // type:func EnBomChu_Destroy = 0x809B22A0; // type:func EnBomChu_Explode = 0x809B22F0; // type:func EnBomChu_CrossProduct = 0x809B2410; // type:func EnBomChu_UpdateFloorPoly = 0x809B2484; // type:func EnBomChu_WaitForRelease = 0x809B26B8; // type:func EnBomChu_Move = 0x809B2828; // type:func EnBomChu_WaitForKill = 0x809B2D40; // type:func EnBomChu_ModelToWorld = 0x809B2D80; // type:func EnBomChu_SpawnRipples = 0x809B2E30; // type:func EnBomChu_Update = 0x809B2EBC; // type:func EnBomChu_Draw = 0x809B3280; // type:func EnBombf_SetupAction = 0x809B37A0; // type:func EnBombf_Init = 0x809B37AC; // type:func EnBombf_Destroy = 0x809B3988; // type:func EnBombf_SetupGrowBomb = 0x809B39C8; // type:func EnBombf_GrowBomb = 0x809B39F0; // type:func EnBombf_Move = 0x809B3D00; // type:func EnBombf_WaitForRelease = 0x809B3E24; // type:func EnBombf_Explode = 0x809B3E88; // type:func EnBombf_Update = 0x809B3FDC; // type:func EnBombf_NewMtxDList = 0x809B4788; // type:func EnBombf_Draw = 0x809B4814; // type:func EnBoom_SetupAction = 0x809B4C30; // type:func EnBoom_Init = 0x809B4C3C; // type:func EnBoom_Destroy = 0x809B4D58; // type:func EnBoom_Fly = 0x809B4D98; // type:func EnBoom_Update = 0x809B51D8; // type:func EnBoom_Draw = 0x809B5230; // type:func EnBox_SetupAction = 0x809B5500; // type:func EnBox_ClipToGround = 0x809B550C; // type:func EnBox_Init = 0x809B5598; // type:func EnBox_Destroy = 0x809B5A08; // type:func EnBox_RandomDustKinematic = 0x809B5A3C; // type:func EnBox_SpawnDust = 0x809B5B40; // type:func EnBox_Fall = 0x809B5BF4; // type:func EnBox_FallOnSwitchFlag = 0x809B5D78; // type:func func_809C9700 = 0x809B5E48; // type:func EnBox_AppearOnSwitchFlag = 0x809B5FD8; // type:func EnBox_AppearOnRoomClear = 0x809B6058; // type:func EnBox_AppearInit = 0x809B6110; // type:func EnBox_AppearAnimation = 0x809B61CC; // type:func EnBox_WaitOpen = 0x809B6278; // type:func EnBox_Open = 0x809B64AC; // type:func EnBox_SpawnIceSmoke = 0x809B6634; // type:func EnBox_Update = 0x809B68E0; // type:func EnBox_PostLimbDraw = 0x809B6A1C; // type:func EnBox_EmptyDList = 0x809B6B84; // type:func func_809CA4A0 = 0x809B6BA8; // type:func func_809CA518 = 0x809B6BE8; // type:func EnBox_Draw = 0x809B6C28; // type:func EnBrob_Init = 0x809B7060; // type:func EnBrob_Destroy = 0x809B72D4; // type:func EnBrob_SetupIdle = 0x809B732C; // type:func EnBrob_SetupMoveUp = 0x809B7394; // type:func EnBrob_SetupWobble = 0x809B73F4; // type:func EnBrob_SetupStunned = 0x809B7448; // type:func EnBrob_SetupMoveDown = 0x809B74DC; // type:func EnBrob_SetupShock = 0x809B755C; // type:func EnBrob_Idle = 0x809B75A8; // type:func EnBrob_MoveUp = 0x809B7668; // type:func EnBrob_Wobble = 0x809B776C; // type:func EnBrob_Stunned = 0x809B780C; // type:func EnBrob_MoveDown = 0x809B78A8; // type:func EnBrob_Shock = 0x809B79AC; // type:func EnBrob_Update = 0x809B7BC4; // type:func EnBrob_PostLimbDraw = 0x809B7E60; // type:func EnBrob_Draw = 0x809B7F34; // type:func EnBubble_SetDimensions = 0x809B8150; // type:func func_809CBCBC = 0x809B820C; // type:func func_809CBCEC = 0x809B8240; // type:func EnBubble_DamagePlayer = 0x809B8264; // type:func EnBubble_Explosion = 0x809B82D0; // type:func func_809CBFD4 = 0x809B852C; // type:func func_809CC020 = 0x809B8578; // type:func EnBubble_Vec3fNormalizedReflect = 0x809B85CC; // type:func EnBubble_Vec3fNormalize = 0x809B8654; // type:func EnBubble_Fly = 0x809B86CC; // type:func func_809CC648 = 0x809B8BA8; // type:func EnBubble_DetectPop = 0x809B8C44; // type:func func_809CC774 = 0x809B8CD4; // type:func EnBubble_Init = 0x809B8DE8; // type:func EnBubble_Destroy = 0x809B8EE8; // type:func EnBubble_Wait = 0x809B8F14; // type:func EnBubble_Pop = 0x809B8FC8; // type:func EnBubble_Disappear = 0x809B9018; // type:func EnBubble_Regrow = 0x809B9060; // type:func EnBubble_Update = 0x809B90D0; // type:func EnBubble_Draw = 0x809B914C; // type:func EnButte_SelectFlightParams = 0x809B9570; // type:func EnButte_ResetTransformationEffect = 0x809B95F4; // type:func EnButte_UpdateTransformationEffect = 0x809B9610; // type:func EnButte_DrawTransformationEffect = 0x809B9648; // type:func EnButte_Init = 0x809B9884; // type:func EnButte_Destroy = 0x809B99F8; // type:func func_809CD56C = 0x809B9A24; // type:func func_809CD634 = 0x809B9AEC; // type:func EnButte_Turn = 0x809B9BB4; // type:func EnButte_SetupFlyAround = 0x809B9C50; // type:func EnButte_FlyAround = 0x809B9C9C; // type:func EnButte_SetupFollowLink = 0x809BA080; // type:func EnButte_FollowLink = 0x809BA0CC; // type:func EnButte_SetupTransformIntoFairy = 0x809BA480; // type:func EnButte_TransformIntoFairy = 0x809BA4D0; // type:func EnButte_SetupWaitToDie = 0x809BA58C; // type:func EnButte_WaitToDie = 0x809BA5AC; // type:func EnButte_Update = 0x809BA5DC; // type:func EnButte_Draw = 0x809BA71C; // type:func EnBw_SetupAction = 0x809BAB40; // type:func EnBw_Init = 0x809BAB4C; // type:func EnBw_Destroy = 0x809BACAC; // type:func func_809CE884 = 0x809BACEC; // type:func func_809CE9A8 = 0x809BAE10; // type:func func_809CEA24 = 0x809BAE8C; // type:func func_809CF72C = 0x809BBB94; // type:func func_809CF7AC = 0x809BBC14; // type:func func_809CF8F0 = 0x809BBD58; // type:func func_809CF984 = 0x809BBDEC; // type:func func_809CFBA8 = 0x809BC014; // type:func func_809CFC4C = 0x809BC0B8; // type:func func_809CFF10 = 0x809BC37C; // type:func func_809CFF98 = 0x809BC404; // type:func func_809D00F4 = 0x809BC560; // type:func func_809D014C = 0x809BC5B8; // type:func func_809D01CC = 0x809BC638; // type:func func_809D0268 = 0x809BC6D4; // type:func func_809D03CC = 0x809BC838; // type:func func_809D0424 = 0x809BC890; // type:func func_809D0584 = 0x809BC9F0; // type:func EnBw_Update = 0x809BCCFC; // type:func EnBw_OverrideLimbDraw = 0x809BD18C; // type:func EnBw_Draw = 0x809BD3A4; // type:func EnBx_Init = 0x809BDED0; // type:func EnBx_Destroy = 0x809BE0D8; // type:func func_809D1D0C = 0x809BE104; // type:func EnBx_Update = 0x809BE1D4; // type:func EnBx_Draw = 0x809BE4F8; // type:func EnChanger_Destroy = 0x809BE9D0; // type:func EnChanger_Init = 0x809BE9E0; // type:func EnChanger_Wait = 0x809BEEFC; // type:func EnChanger_OpenChests = 0x809BEFA0; // type:func EnChanger_SetHeartPieceFlag = 0x809BF150; // type:func EnChanger_Update = 0x809BF1A0; // type:func EnClearTag_CreateDebrisEffect = 0x809BF3B0; // type:func EnClearTag_CreateFireEffect = 0x809BF4A8; // type:func EnClearTag_CreateSmokeEffect = 0x809BF598; // type:func EnClearTag_CreateFlashEffect = 0x809BF6BC; // type:func EnClearTag_Destroy = 0x809BF794; // type:func EnClearTag_Init = 0x809BF7C0; // type:func EnClearTag_CalculateFloorTangent = 0x809BF984; // type:func EnClearTag_Update = 0x809BFA40; // type:func EnClearTag_Draw = 0x809C07F4; // type:func EnClearTag_UpdateEffects = 0x809C0D88; // type:func EnClearTag_DrawEffects = 0x809C1150; // type:func EnCow_RotateY = 0x809CA950; // type:func EnCow_SetColliderPos = 0x809CA9E8; // type:func EnCow_SetTailPos = 0x809CAADC; // type:func EnCow_Init = 0x809CAB58; // type:func EnCow_Destroy = 0x809CAF90; // type:func EnCow_UpdateAnimation = 0x809CAFDC; // type:func EnCow_TalkEnd = 0x809CB204; // type:func EnCow_GiveMilkEnd = 0x809CB27C; // type:func EnCow_GiveMilkWait = 0x809CB2C4; // type:func EnCow_GiveMilk = 0x809CB328; // type:func EnCow_CheckForEmptyBottle = 0x809CB3C4; // type:func EnCow_Talk = 0x809CB454; // type:func EnCow_Idle = 0x809CB4C8; // type:func EnCow_IdleTail = 0x809CB5E4; // type:func EnCow_Update = 0x809CB77C; // type:func EnCow_UpdateTail = 0x809CB9F8; // type:func EnCow_OverrideLimbDraw = 0x809CBAE4; // type:func EnCow_PostLimbDraw = 0x809CBB34; // type:func EnCow_Draw = 0x809CBB74; // type:func EnCow_DrawTail = 0x809CBBD4; // type:func EnCrow_Init = 0x809CBDB0; // type:func EnCrow_Destroy = 0x809CBEA0; // type:func EnCrow_SetupFlyIdle = 0x809CBECC; // type:func EnCrow_SetupDiveAttack = 0x809CBF00; // type:func EnCrow_SetupDamaged = 0x809CBF34; // type:func EnCrow_SetupDie = 0x809CC254; // type:func EnCrow_SetupTurnAway = 0x809CC26C; // type:func EnCrow_SetupRespawn = 0x809CC2F4; // type:func EnCrow_FlyIdle = 0x809CC3E8; // type:func EnCrow_DiveAttack = 0x809CC814; // type:func EnCrow_Damaged = 0x809CC9B8; // type:func EnCrow_Die = 0x809CCAE0; // type:func EnCrow_TurnAway = 0x809CCB90; // type:func EnCrow_Respawn = 0x809CCC34; // type:func EnCrow_UpdateDamage = 0x809CCD00; // type:func EnCrow_Update = 0x809CCDB0; // type:func EnCrow_OverrideLimbDraw = 0x809CCFCC; // type:func EnCrow_PostLimbDraw = 0x809CD0B8; // type:func EnCrow_Draw = 0x809CD178; // type:func EnCs_ChangeAnim = 0x809CD450; // type:func EnCs_Init = 0x809CD574; // type:func EnCs_Destroy = 0x809CD708; // type:func EnCs_GetTalkState = 0x809CD734; // type:func EnCs_GetTextId = 0x809CD868; // type:func EnCs_HandleTalking = 0x809CD8EC; // type:func EnCs_GetwaypointCount = 0x809CDA38; // type:func EnCs_GetPathPoint = 0x809CDA4C; // type:func EnCs_HandleWalking = 0x809CDAE0; // type:func EnCs_Walk = 0x809CDCF8; // type:func EnCs_Wait = 0x809CDE98; // type:func EnCs_Talk = 0x809CDF24; // type:func EnCs_Update = 0x809CDFE8; // type:func EnCs_Draw = 0x809CE158; // type:func EnCs_OverrideLimbDraw = 0x809CE30C; // type:func EnCs_PostLimbDraw = 0x809CE39C; // type:func EnDaiku_ChangeAnim = 0x809CE680; // type:func EnDaiku_Init = 0x809CE734; // type:func EnDaiku_Destroy = 0x809CEA7C; // type:func EnDaiku_UpdateTalking = 0x809CEAA8; // type:func EnDaiku_UpdateText = 0x809CEBC4; // type:func EnDaiku_TentIdle = 0x809CEE94; // type:func EnDaiku_Jailed = 0x809CEECC; // type:func EnDaiku_WaitFreedom = 0x809CEF9C; // type:func EnDaiku_InitEscape = 0x809CF000; // type:func EnDaiku_EscapeRotate = 0x809CF208; // type:func EnDaiku_InitSubCamera = 0x809CF274; // type:func EnDaiku_UpdateSubCamera = 0x809CF400; // type:func EnDaiku_EscapeSuccess = 0x809CF4B8; // type:func EnDaiku_EscapeRun = 0x809CF5F4; // type:func EnDaiku_Update = 0x809CF800; // type:func EnDaiku_Draw = 0x809CF918; // type:func EnDaiku_OverrideLimbDraw = 0x809CFA40; // type:func EnDaiku_PostLimbDraw = 0x809CFAC4; // type:func EnDaikuKakariko_ChangeAnim = 0x809CFDC0; // type:func EnDaikuKakariko_Init = 0x809CFE74; // type:func EnDaikuKakariko_Destroy = 0x809D01CC; // type:func EnDaikuKakariko_GetTalkState = 0x809D01F8; // type:func EnDaikuKakariko_HandleTalking = 0x809D029C; // type:func EnDaikuKakariko_Talk = 0x809D0458; // type:func EnDaikuKakariko_Wait = 0x809D052C; // type:func EnDaikuKakariko_StopRunning = 0x809D05C8; // type:func EnDaikuKakariko_Run = 0x809D0678; // type:func EnDaikuKakariko_Update = 0x809D09F8; // type:func EnDaikuKakariko_OverrideLimbDraw = 0x809D0B70; // type:func EnDaikuKakariko_PostLimbDraw = 0x809D0D30; // type:func EnDaikuKakariko_Draw = 0x809D0DAC; // type:func EnDekubaba_Init = 0x809D1180; // type:func EnDekubaba_Destroy = 0x809D13C4; // type:func EnDekubaba_DisableACColliderElems = 0x809D13F0; // type:func EnDekubaba_SetupWait = 0x809D1478; // type:func EnDekubaba_SetupGrow = 0x809D16E0; // type:func EnDekubaba_SetupRetract = 0x809D1810; // type:func EnDekubaba_SetupDecideLunge = 0x809D18F8; // type:func EnDekubaba_SetupPrepareLunge = 0x809D1950; // type:func EnDekubaba_SetupLunge = 0x809D1974; // type:func EnDekubaba_SetupPullBack = 0x809D19B8; // type:func EnDekubaba_SetupRecover = 0x809D1A30; // type:func EnDekubaba_SetupHit = 0x809D1A64; // type:func EnDekubaba_SetupPrunedSomersault = 0x809D1B2C; // type:func EnDekubaba_SetupShrinkDie = 0x809D1BA0; // type:func EnDekubaba_SetupStunnedVertical = 0x809D1C20; // type:func EnDekubaba_SetupSway = 0x809D1DA4; // type:func EnDekubaba_SetupDeadStickDrop = 0x809D1E10; // type:func EnDekubaba_Wait = 0x809D1EB0; // type:func EnDekubaba_Grow = 0x809D1F5C; // type:func EnDekubaba_Retract = 0x809D23C4; // type:func EnDekubaba_UpdateHeadPosition = 0x809D278C; // type:func EnDekubaba_DecideLunge = 0x809D2890; // type:func EnDekubaba_Lunge = 0x809D2AC0; // type:func EnDekubaba_PrepareLunge = 0x809D2D48; // type:func EnDekubaba_PullBack = 0x809D2E14; // type:func EnDekubaba_Recover = 0x809D31A0; // type:func EnDekubaba_Hit = 0x809D3298; // type:func EnDekubaba_StunnedVertical = 0x809D33A8; // type:func EnDekubaba_Sway = 0x809D3444; // type:func EnDekubaba_PrunedSomersault = 0x809D356C; // type:func EnDekubaba_ShrinkDie = 0x809D38D0; // type:func EnDekubaba_DeadStickDrop = 0x809D3A94; // type:func EnDekubaba_UpdateDamage = 0x809D3AFC; // type:func EnDekubaba_Update = 0x809D3DB0; // type:func EnDekubaba_DrawStemRetracted = 0x809D3F50; // type:func EnDekubaba_DrawStemExtended = 0x809D4040; // type:func EnDekubaba_DrawStemBasePruned = 0x809D4330; // type:func EnDekubaba_DrawBaseShadow = 0x809D43F0; // type:func EnDekubaba_PostLimbDraw = 0x809D44E4; // type:func EnDekubaba_Draw = 0x809D4520; // type:func EnDekunuts_Init = 0x809D4C30; // type:func EnDekunuts_Destroy = 0x809D4D9C; // type:func EnDekunuts_SetupWait = 0x809D4DD8; // type:func EnDekunuts_SetupLookAround = 0x809D4E4C; // type:func EnDekunuts_SetupThrowNut = 0x809D4E94; // type:func EnDekunuts_SetupStand = 0x809D4ED8; // type:func EnDekunuts_SetupBurrow = 0x809D4F40; // type:func EnDekunuts_SetupBeginRun = 0x809D4F90; // type:func EnDekunuts_SetupRun = 0x809D4FF8; // type:func EnDekunuts_SetupGasp = 0x809D5050; // type:func EnDekunuts_SetupBeDamaged = 0x809D50B0; // type:func EnDekunuts_SetupBeStunned = 0x809D518C; // type:func EnDekunuts_SetupDie = 0x809D5220; // type:func EnDekunuts_Wait = 0x809D5270; // type:func EnDekunuts_LookAround = 0x809D54D4; // type:func EnDekunuts_Stand = 0x809D5558; // type:func EnDekunuts_ThrowNut = 0x809D5644; // type:func EnDekunuts_Burrow = 0x809D579C; // type:func EnDekunuts_BeginRun = 0x809D58B0; // type:func EnDekunuts_Run = 0x809D5918; // type:func EnDekunuts_Gasp = 0x809D5B58; // type:func EnDekunuts_BeDamaged = 0x809D5BC0; // type:func EnDekunuts_BeStunned = 0x809D5C10; // type:func EnDekunuts_Die = 0x809D5C8C; // type:func EnDekunuts_ColliderCheck = 0x809D5DE8; // type:func EnDekunuts_Update = 0x809D5F0C; // type:func EnDekunuts_OverrideLimbDraw = 0x809D6074; // type:func EnDekunuts_Draw = 0x809D61A8; // type:func EnDh_SetupAction = 0x809D6430; // type:func EnDh_Init = 0x809D643C; // type:func EnDh_Destroy = 0x809D6578; // type:func EnDh_SpawnDebris = 0x809D65C0; // type:func EnDh_SetupWait = 0x809D6758; // type:func EnDh_Wait = 0x809D680C; // type:func EnDh_SetupWalk = 0x809D6A30; // type:func EnDh_Walk = 0x809D6ACC; // type:func EnDh_SetupRetreat = 0x809D6BD4; // type:func EnDh_Retreat = 0x809D6C38; // type:func EnDh_SetupAttack = 0x809D6CC4; // type:func EnDh_Attack = 0x809D6D24; // type:func EnDh_SetupBurrow = 0x809D7034; // type:func EnDh_Burrow = 0x809D70B8; // type:func EnDh_SetupDamage = 0x809D7248; // type:func EnDh_Damage = 0x809D72C8; // type:func EnDh_SetupDeath = 0x809D73F0; // type:func EnDh_Death = 0x809D7478; // type:func EnDh_CollisionCheck = 0x809D75A8; // type:func EnDh_Update = 0x809D76F8; // type:func EnDh_PostLimbDraw = 0x809D78A8; // type:func EnDh_Draw = 0x809D7938; // type:func EnDha_SetupAction = 0x809D7F10; // type:func EnDha_Init = 0x809D7F1C; // type:func EnDha_Destroy = 0x809D8038; // type:func EnDha_SetupWait = 0x809D8064; // type:func EnDha_Wait = 0x809D80EC; // type:func EnDha_SetupTakeDamage = 0x809D85FC; // type:func EnDha_TakeDamage = 0x809D8628; // type:func EnDha_SetupDeath = 0x809D86F0; // type:func EnDha_Die = 0x809D8760; // type:func EnDha_UpdateHealth = 0x809D891C; // type:func EnDha_Update = 0x809D8A10; // type:func EnDha_OverrideLimbDraw = 0x809D8AB8; // type:func EnDha_PostLimbDraw = 0x809D8B58; // type:func EnDha_Draw = 0x809D8C70; // type:func EnDivingGame_Init = 0x809D8F10; // type:func EnDivingGame_Destroy = 0x809D902C; // type:func EnDivingGame_SpawnRuppy = 0x809D906C; // type:func EnDivingGame_HasMinigameFinished = 0x809D9198; // type:func func_809EDCB0 = 0x809D9344; // type:func EnDivingGame_Talk = 0x809D93E0; // type:func EnDivingGame_HandlePlayChoice = 0x809D9570; // type:func func_809EE048 = 0x809D96DC; // type:func func_809EE0FC = 0x809D9790; // type:func func_809EE194 = 0x809D9828; // type:func EnDivingGame_SetupRupeeThrow = 0x809D9888; // type:func EnDivingGame_RupeeThrow = 0x809D9A9C; // type:func EnDivingGame_SetupUnderwaterViewCs = 0x809D9D5C; // type:func func_809EE780 = 0x809D9E14; // type:func func_809EE800 = 0x809D9E94; // type:func func_809EE8F0 = 0x809D9F84; // type:func func_809EE96C = 0x809DA004; // type:func func_809EEA00 = 0x809DA098; // type:func func_809EEA90 = 0x809DA128; // type:func func_809EEAF8 = 0x809DA194; // type:func EnDivingGame_Update = 0x809DA224; // type:func EnDivingGame_EmptyDList = 0x809DA450; // type:func EnDivingGame_OverrideLimbDraw = 0x809DA474; // type:func EnDivingGame_Draw = 0x809DA5D4; // type:func EnDns_Init = 0x809DA8C0; // type:func EnDns_Destroy = 0x809DAA34; // type:func EnDns_ChangeAnim = 0x809DAA60; // type:func EnDns_CanBuyDekuNuts = 0x809DAAE8; // type:func EnDns_CanBuyDekuSticks = 0x809DABA0; // type:func EnDns_CanBuyPrice = 0x809DAC58; // type:func EnDns_CanBuyDekuSeeds = 0x809DAC88; // type:func EnDns_CanBuyDekuShield = 0x809DAD50; // type:func EnDns_CanBuyBombs = 0x809DADA4; // type:func EnDns_CanBuyArrows = 0x809DAE44; // type:func EnDns_CanBuyBottle = 0x809DAEF4; // type:func EnDns_PayPrice = 0x809DAF4C; // type:func EnDns_PayForDekuNuts = 0x809DAF80; // type:func EnDns_PayForHeartPiece = 0x809DAFB4; // type:func EnDns_PayForBombs = 0x809DAFFC; // type:func EnDns_PayForArrows = 0x809DB030; // type:func EnDns_PayForDekuStickUpgrade = 0x809DB064; // type:func EnDns_PayForDekuNutUpgrade = 0x809DB0AC; // type:func EnDns_SetupIdle = 0x809DB0F4; // type:func EnDns_Idle = 0x809DB138; // type:func EnDns_Talk = 0x809DB20C; // type:func EnDns_OfferSaleItem = 0x809DB344; // type:func EnDns_SetupSale = 0x809DB45C; // type:func EnDns_Sale = 0x809DB4C8; // type:func EnDns_SetupBurrow = 0x809DB514; // type:func EnDns_SetupNoSaleBurrow = 0x809DB608; // type:func EnDns_Burrow = 0x809DB680; // type:func EnDns_PostBurrow = 0x809DB6FC; // type:func EnDns_Update = 0x809DB800; // type:func EnDns_Draw = 0x809DB8F0; // type:func EnDntDemo_Destroy = 0x809DBC50; // type:func EnDntDemo_Init = 0x809DBC60; // type:func EnDntDemo_Judge = 0x809DBDD0; // type:func EnDntDemo_Results = 0x809DC3F0; // type:func EnDntDemo_Prize = 0x809DC664; // type:func EnDntDemo_Update = 0x809DC740; // type:func EnDntJiji_Init = 0x809DC970; // type:func EnDntJiji_Destroy = 0x809DCA50; // type:func EnDntJiji_SetFlower = 0x809DCA7C; // type:func EnDntJiji_SetupWait = 0x809DCABC; // type:func EnDntJiji_Wait = 0x809DCB6C; // type:func EnDntJiji_SetupUp = 0x809DCC24; // type:func EnDntJiji_Up = 0x809DCD08; // type:func EnDntJiji_SetupUnburrow = 0x809DCD78; // type:func EnDntJiji_Unburrow = 0x809DCE5C; // type:func EnDntJiji_SetupWalk = 0x809DCEE4; // type:func EnDntJiji_Walk = 0x809DCF94; // type:func EnDntJiji_SetupBurrow = 0x809DD0D0; // type:func EnDntJiji_Burrow = 0x809DD1C0; // type:func EnDntJiji_SetupCower = 0x809DD1EC; // type:func EnDntJiji_Cower = 0x809DD32C; // type:func EnDntJiji_SetupTalk = 0x809DD3D0; // type:func EnDntJiji_Talk = 0x809DD464; // type:func EnDntJiji_SetupGivePrize = 0x809DD530; // type:func EnDntJiji_GivePrize = 0x809DD5A0; // type:func EnDntJiji_SetupHide = 0x809DD6B0; // type:func EnDntJiji_Hide = 0x809DD748; // type:func EnDntJiji_SetupReturn = 0x809DD7B4; // type:func EnDntJiji_Return = 0x809DD864; // type:func EnDntJiji_Update = 0x809DD9DC; // type:func EnDntJiji_Draw = 0x809DDBB4; // type:func EnDntNomal_Init = 0x809DDE90; // type:func EnDntNomal_Destroy = 0x809DDFB8; // type:func EnDntNomal_WaitForObject = 0x809DE004; // type:func EnDntNomal_SetFlower = 0x809DE154; // type:func EnDntNomal_SetupTargetWait = 0x809DE1AC; // type:func EnDntNomal_TargetWait = 0x809DE254; // type:func EnDntNomal_SetupTargetUnburrow = 0x809DE530; // type:func EnDntNomal_TargetUnburrow = 0x809DE64C; // type:func EnDntNomal_SetupTargetWalk = 0x809DE6B8; // type:func EnDntNomal_TargetWalk = 0x809DE75C; // type:func EnDntNomal_TargetFacePlayer = 0x809DE848; // type:func EnDntNomal_SetupTargetTalk = 0x809DE8FC; // type:func EnDntNomal_TargetTalk = 0x809DE9A8; // type:func EnDntNomal_SetupTargetGivePrize = 0x809DEA50; // type:func EnDntNomal_TargetGivePrize = 0x809DEAE8; // type:func EnDntNomal_TargetReturn = 0x809DEC50; // type:func EnDntNomal_TargetBurrow = 0x809DEE20; // type:func EnDntNomal_SetupStageWait = 0x809DEE8C; // type:func EnDntNomal_StageWait = 0x809DEF44; // type:func EnDntNomal_SetupStageUp = 0x809DEF70; // type:func EnDntNomal_StageUp = 0x809DF07C; // type:func EnDntNomal_SetupStageUnburrow = 0x809DF2B0; // type:func EnDntNomal_StageUnburrow = 0x809DF3A4; // type:func EnDntNomal_SetupStageCelebrate = 0x809DF47C; // type:func EnDntNomal_StageCelebrate = 0x809DF524; // type:func EnDntNomal_SetupStageDance = 0x809DF72C; // type:func EnDntNomal_StageDance = 0x809DF83C; // type:func EnDntNomal_SetupStageHide = 0x809DF9A0; // type:func EnDntNomal_StageHide = 0x809DFA7C; // type:func EnDntNomal_StageAttackHide = 0x809DFC40; // type:func EnDntNomal_SetupStageAttack = 0x809DFC74; // type:func EnDntNomal_StageAttack = 0x809DFD40; // type:func EnDntNomal_StageSetupReturn = 0x809E0004; // type:func EnDntNomal_StageReturn = 0x809E00A8; // type:func EnDntNomal_Update = 0x809E01AC; // type:func EnDntNomal_OverrideLimbDraw = 0x809E0470; // type:func EnDntNomal_PostLimbDraw = 0x809E0520; // type:func EnDntNomal_DrawStageScrub = 0x809E05A8; // type:func EnDntNomal_DrawTargetScrub = 0x809E0798; // type:func EnDodojr_Init = 0x809E0C90; // type:func EnDodojr_Destroy = 0x809E0D78; // type:func EnDodojr_DoSwallowedBombEffects = 0x809E0DA4; // type:func EnDodojr_SpawnLargeDust = 0x809E0DE8; // type:func EnDodojr_SpawnSmallDust = 0x809E1008; // type:func EnDodojr_UpdateBounces = 0x809E1188; // type:func EnDodojr_SetupCrawlTowardsTarget = 0x809E126C; // type:func EnDodojr_SetupFlipBounce = 0x809E12F4; // type:func EnDodojr_SetupSwallowedBombDeathSequence = 0x809E1398; // type:func EnDodojr_SetupJumpAttackBounce = 0x809E1408; // type:func EnDodojr_SetupDespawn = 0x809E148C; // type:func EnDodojr_SetupEatBomb = 0x809E14F8; // type:func EnDodojr_CheckNearbyBombs = 0x809E1574; // type:func EnDodojr_TryEatBomb = 0x809E16A0; // type:func EnDodojr_UpdateCrawl = 0x809E1724; // type:func EnDodojr_IsPlayerWithinAttackRange = 0x809E1938; // type:func EnDodojr_SetupStandardDeathBounce = 0x809E1968; // type:func EnDodojr_CheckDamaged = 0x809E19B4; // type:func EnDodojr_UpdateCollider = 0x809E1B70; // type:func EnDodojr_WaitUnderground = 0x809E1C80; // type:func EnDodojr_EmergeFromGround = 0x809E1D98; // type:func EnDodojr_CrawlTowardsTarget = 0x809E1E60; // type:func EnDodojr_EatBomb = 0x809E1F64; // type:func EnDodojr_SwallowBomb = 0x809E2014; // type:func EnDodojr_SwallowedBombDeathBounce = 0x809E2084; // type:func EnDodojr_SwallowedBombDeathSequence = 0x809E2124; // type:func EnDodojr_StunnedBounce = 0x809E2144; // type:func EnDodojr_Stunned = 0x809E21C4; // type:func EnDodojr_JumpAttackBounce = 0x809E2274; // type:func EnDodojr_Despawn = 0x809E22DC; // type:func EnDodojr_StandardDeathBounce = 0x809E2394; // type:func EnDodojr_DeathSequence = 0x809E241C; // type:func EnDodojr_DropItem = 0x809E24C8; // type:func EnDodojr_WaitFreezeFrames = 0x809E252C; // type:func EnDodojr_Update = 0x809E2574; // type:func EnDodojr_OverrideLimbDraw = 0x809E2634; // type:func EnDodojr_PostLimbDraw = 0x809E26E0; // type:func EnDodojr_Draw = 0x809E26F8; // type:func EnDodongo_SetupAction = 0x809E2B30; // type:func EnDodongo_SpawnBombSmoke = 0x809E2B3C; // type:func EnDodongo_Init = 0x809E302C; // type:func EnDodongo_Destroy = 0x809E3254; // type:func EnDodongo_SetupIdle = 0x809E32B4; // type:func EnDodongo_SetupWalk = 0x809E331C; // type:func EnDodongo_SetupBreatheFire = 0x809E33C0; // type:func EnDodongo_SetupEndBreatheFire = 0x809E3414; // type:func EnDodongo_SetupSwallowBomb = 0x809E3464; // type:func EnDodongo_SetupStunned = 0x809E34E4; // type:func EnDodongo_Idle = 0x809E357C; // type:func EnDodongo_EndBreatheFire = 0x809E35F4; // type:func EnDodongo_BreatheFire = 0x809E3644; // type:func EnDodongo_SwallowBomb = 0x809E381C; // type:func EnDodongo_Walk = 0x809E3D14; // type:func EnDodongo_SetupSweepTail = 0x809E4054; // type:func EnDodongo_SweepTail = 0x809E40B4; // type:func EnDodongo_SetupDeath = 0x809E4378; // type:func EnDodongo_Death = 0x809E43F0; // type:func EnDodongo_Stunned = 0x809E453C; // type:func EnDodongo_CollisionCheck = 0x809E45A0; // type:func EnDodongo_UpdateQuad = 0x809E46C8; // type:func EnDodongo_Update = 0x809E4834; // type:func EnDodongo_OverrideLimbDraw = 0x809E4A00; // type:func EnDodongo_PostLimbDraw = 0x809E4A54; // type:func EnDodongo_Draw = 0x809E4E90; // type:func EnDodongo_ShiftVecRadial = 0x809E4F80; // type:func EnDodongo_AteBomb = 0x809E4FE0; // type:func EnDog_PlayWalkSFX = 0x809E58D0; // type:func EnDog_PlayRunSFX = 0x809E5938; // type:func EnDog_PlayBarkSFX = 0x809E59A0; // type:func EnDog_PlayAnimAndSFX = 0x809E5A08; // type:func EnDog_CanFollow = 0x809E5BA0; // type:func EnDog_UpdateWaypoint = 0x809E5C24; // type:func EnDog_Orient = 0x809E5CB0; // type:func EnDog_Init = 0x809E5D54; // type:func EnDog_Destroy = 0x809E5FA4; // type:func EnDog_FollowPath = 0x809E5FD0; // type:func EnDog_ChooseMovement = 0x809E6168; // type:func EnDog_FollowPlayer = 0x809E6258; // type:func EnDog_RunAway = 0x809E63D8; // type:func EnDog_FaceLink = 0x809E647C; // type:func EnDog_Wait = 0x809E6584; // type:func EnDog_Update = 0x809E65DC; // type:func EnDog_OverrideLimbDraw = 0x809E66A8; // type:func EnDog_PostLimbDraw = 0x809E66C4; // type:func EnDog_Draw = 0x809E66DC; // type:func EnDoor_Init = 0x809E6A80; // type:func EnDoor_Destroy = 0x809E6C9C; // type:func EnDoor_SetupType = 0x809E6CD0; // type:func EnDoor_Idle = 0x809E6E88; // type:func EnDoor_WaitForCheck = 0x809E7140; // type:func EnDoor_Check = 0x809E718C; // type:func EnDoor_AjarWait = 0x809E71C4; // type:func EnDoor_AjarOpen = 0x809E71F8; // type:func EnDoor_AjarClose = 0x809E7268; // type:func EnDoor_Open = 0x809E72B0; // type:func EnDoor_Update = 0x809E7504; // type:func EnDoor_OverrideLimbDraw = 0x809E7528; // type:func EnDoor_Draw = 0x809E765C; // type:func EnDs_Init = 0x809E78C0; // type:func EnDs_Destroy = 0x809E7990; // type:func EnDs_Talk = 0x809E79A0; // type:func EnDs_TalkNoEmptyBottle = 0x809E79F0; // type:func EnDs_TalkAfterGiveOddPotion = 0x809E7A5C; // type:func EnDs_DisplayOddPotionText = 0x809E7AB8; // type:func EnDs_GiveOddPotion = 0x809E7B18; // type:func EnDs_TalkAfterBrewOddPotion = 0x809E7B84; // type:func EnDs_BrewOddPotion3 = 0x809E7C04; // type:func EnDs_BrewOddPotion2 = 0x809E7CA8; // type:func EnDs_BrewOddPotion1 = 0x809E7CFC; // type:func EnDs_OfferOddPotion = 0x809E7D9C; // type:func EnDs_CheckRupeesAndBottle = 0x809E7E68; // type:func EnDs_GiveBluePotion = 0x809E7EB8; // type:func EnDs_OfferBluePotion = 0x809E7F1C; // type:func EnDs_Wait = 0x809E8054; // type:func EnDs_Update = 0x809E81D8; // type:func EnDs_OverrideLimbDraw = 0x809E82E0; // type:func EnDs_PostLimbDraw = 0x809E8328; // type:func EnDs_Draw = 0x809E8368; // type:func EnDu_SetupAction = 0x809E84E0; // type:func EnDu_GetTextId = 0x809E84EC; // type:func EnDu_UpdateTalkState = 0x809E8590; // type:func func_809FDDB4 = 0x809E866C; // type:func func_809FDE24 = 0x809E86DC; // type:func func_809FDE9C = 0x809E8754; // type:func func_809FDFC0 = 0x809E8878; // type:func func_809FE000 = 0x809E88BC; // type:func func_809FE040 = 0x809E8900; // type:func func_809FE104 = 0x809E89C4; // type:func EnDu_Init = 0x809E8A6C; // type:func EnDu_Destroy = 0x809E8C3C; // type:func func_809FE3B4 = 0x809E8C7C; // type:func func_809FE3C0 = 0x809E8C8C; // type:func func_809FE4A4 = 0x809E8D74; // type:func func_809FE638 = 0x809E8F0C; // type:func func_809FE6CC = 0x809E8FA4; // type:func func_809FE740 = 0x809E9018; // type:func func_809FE798 = 0x809E9070; // type:func func_809FE890 = 0x809E9168; // type:func func_809FEB08 = 0x809E93E4; // type:func func_809FEC14 = 0x809E94F0; // type:func func_809FEC70 = 0x809E954C; // type:func func_809FECE4 = 0x809E95C4; // type:func EnDu_Update = 0x809E95FC; // type:func EnDu_OverrideLimbDraw = 0x809E9788; // type:func EnDu_PostLimbDraw = 0x809E9904; // type:func EnDu_Draw = 0x809E9960; // type:func EnDyExtra_Destroy = 0x809E9F70; // type:func EnDyExtra_Init = 0x809E9F80; // type:func EnDyExtra_WaitForTrigger = 0x809E9FF4; // type:func EnDyExtra_FallAndKill = 0x809EA088; // type:func EnDyExtra_Update = 0x809EA140; // type:func EnDyExtra_Draw = 0x809EA1AC; // type:func EnEg_PlayVoidOutSFX = 0x809EA510; // type:func EnEg_Destroy = 0x809EA530; // type:func EnEg_Init = 0x809EA540; // type:func func_809FFDC8 = 0x809EA550; // type:func EnEg_Update = 0x809EA5E8; // type:func EnEg_Draw = 0x809EA630; // type:func EnEiyer_Init = 0x809EA6C0; // type:func EnEiyer_Destroy = 0x809EA8A0; // type:func EnEiyer_RotateAroundHome = 0x809EA8CC; // type:func EnEiyer_SetupAppearFromGround = 0x809EA93C; // type:func EnEiyer_SetupUnderground = 0x809EAA7C; // type:func EnEiyer_SetupInactive = 0x809EAADC; // type:func EnEiyer_SetupAmbush = 0x809EAB08; // type:func EnEiyer_SetupGlide = 0x809EABE8; // type:func EnEiyer_SetupStartAttack = 0x809EAC64; // type:func EnEiyer_SetupDiveAttack = 0x809EAC78; // type:func EnEiyer_SetupLand = 0x809EACC0; // type:func EnEiyer_SetupHurt = 0x809EAD38; // type:func EnEiyer_SetupDie = 0x809EADE8; // type:func EnEiyer_SetupDead = 0x809EAEA8; // type:func EnEiyer_SetupStunned = 0x809EAED4; // type:func EnEiyer_AppearFromGround = 0x809EAF98; // type:func EnEiyer_CheckPlayerCollision = 0x809EAFE8; // type:func EnEiyer_CircleUnderground = 0x809EB018; // type:func EnEiyer_WanderUnderground = 0x809EB094; // type:func EnEiyer_Inactive = 0x809EB1C8; // type:func EnEiyer_Ambush = 0x809EB25C; // type:func EnEiyer_Glide = 0x809EB3B4; // type:func EnEiyer_StartAttack = 0x809EB5D0; // type:func EnEiyer_DiveAttack = 0x809EB6CC; // type:func EnEiyer_Land = 0x809EB758; // type:func EnEiyer_Hurt = 0x809EB84C; // type:func EnEiyer_Die = 0x809EB984; // type:func EnEiyer_Dead = 0x809EBA38; // type:func EnEiyer_Stunned = 0x809EBAB8; // type:func EnEiyer_UpdateDamage = 0x809EBB70; // type:func EnEiyer_Update = 0x809EBCB8; // type:func EnEiyer_OverrideLimbDraw = 0x809EBEDC; // type:func EnEiyer_Draw = 0x809EBF30; // type:func EnElf_SetupAction = 0x809EC320; // type:func func_80A01C38 = 0x809EC32C; // type:func func_80A01F90 = 0x809EC684; // type:func func_80A01FE0 = 0x809EC6D8; // type:func func_80A020A4 = 0x809EC7A0; // type:func func_80A0214C = 0x809EC84C; // type:func func_80A0232C = 0x809ECA2C; // type:func EnElf_GetColorValue = 0x809ECAA4; // type:func EnElf_Init = 0x809ECB14; // type:func func_80A0299C = 0x809ED080; // type:func func_80A029A8 = 0x809ED090; // type:func EnElf_Destroy = 0x809ED0B8; // type:func func_80A02A20 = 0x809ED108; // type:func func_80A02AA4 = 0x809ED18C; // type:func func_80A02B38 = 0x809ED220; // type:func func_80A02BD8 = 0x809ED2BC; // type:func func_80A02C98 = 0x809ED37C; // type:func func_80A02E30 = 0x809ED514; // type:func func_80A02EC0 = 0x809ED5A0; // type:func func_80A02F2C = 0x809ED60C; // type:func func_80A03018 = 0x809ED6F8; // type:func func_80A03148 = 0x809ED82C; // type:func func_80A0329C = 0x809ED984; // type:func func_80A0353C = 0x809EDC28; // type:func func_80A03604 = 0x809EDCF0; // type:func func_80A03610 = 0x809EDD00; // type:func func_80A03814 = 0x809EDF08; // type:func func_80A03990 = 0x809EE088; // type:func func_80A03AB0 = 0x809EE1AC; // type:func EnElf_UpdateLights = 0x809EE210; // type:func func_80A03CF8 = 0x809EE3E4; // type:func EnElf_ChangeColor = 0x809EEA7C; // type:func func_80A04414 = 0x809EEB08; // type:func func_80A0461C = 0x809EED14; // type:func EnElf_SpawnSparkles = 0x809EF0B0; // type:func func_80A04D90 = 0x809EF490; // type:func func_80A04DE4 = 0x809EF4E4; // type:func func_80A04F94 = 0x809EF698; // type:func func_80A05040 = 0x809EF748; // type:func func_80A05114 = 0x809EF824; // type:func func_80A05188 = 0x809EF8A0; // type:func func_80A05208 = 0x809EF928; // type:func func_80A052F4 = 0x809EFA1C; // type:func func_80A053F0 = 0x809EFB20; // type:func EnElf_Update = 0x809EFD9C; // type:func EnElf_OverrideLimbDraw = 0x809EFDF8; // type:func EnElf_Draw = 0x809EFF1C; // type:func EnElf_GetCuePos = 0x809F0594; // type:func EnEncount1_Init = 0x809F0CE0; // type:func EnEncount1_SpawnLeevers = 0x809F0E14; // type:func EnEncount1_SpawnTektites = 0x809F1170; // type:func EnEncount1_SpawnStalchildOrWolfos = 0x809F1308; // type:func EnEncount1_Update = 0x809F175C; // type:func EnEncount2_Init = 0x809F1840; // type:func EnEncount2_Wait = 0x809F18B4; // type:func EnEncount2_SpawnRocks = 0x809F1B0C; // type:func EnEncount2_Update = 0x809F20D4; // type:func EnEncount2_Draw = 0x809F24A0; // type:func EnEncount2_SpawnEffect = 0x809F24C0; // type:func EnEncount2_UpdateEffects = 0x809F2574; // type:func EnEncount2_DrawEffects = 0x809F2748; // type:func EnExItem_Destroy = 0x809F2A70; // type:func EnExItem_Init = 0x809F2A80; // type:func EnExItem_WaitForObject = 0x809F2BDC; // type:func EnExItem_BowlPrize = 0x809F2F58; // type:func EnExItem_SetupBowlCounter = 0x809F3144; // type:func EnExItem_BowlCounter = 0x809F316C; // type:func EnExItem_ExitChest = 0x809F31A4; // type:func EnExItem_FairyMagic = 0x809F320C; // type:func EnExItem_TargetPrizeApproach = 0x809F3224; // type:func EnExItem_TargetPrizeGive = 0x809F3478; // type:func EnExItem_TargetPrizeFinish = 0x809F3504; // type:func EnExItem_Update = 0x809F3564; // type:func EnExItem_Draw = 0x809F35B8; // type:func EnExItem_DrawItems = 0x809F3668; // type:func EnExItem_DrawHeartPiece = 0x809F36CC; // type:func EnExItem_DrawMagic = 0x809F3700; // type:func EnExItem_DrawKey = 0x809F3748; // type:func EnExItem_DrawRupee = 0x809F3838; // type:func EnExRuppy_Init = 0x809F3BF0; // type:func EnExRuppy_Destroy = 0x809F3FC8; // type:func EnExRuppy_SpawnSparkles = 0x809F3FD8; // type:func EnExRuppy_DropIntoWater = 0x809F41F4; // type:func EnExRuppy_EnterWater = 0x809F42D4; // type:func EnExRuppy_Sink = 0x809F4440; // type:func EnExRuppy_WaitInGame = 0x809F4540; // type:func EnExRuppy_Kill = 0x809F4698; // type:func EnExRuppy_WaitToBlowUp = 0x809F46DC; // type:func EnExRuppy_WaitAsCollectible = 0x809F4808; // type:func EnExRuppy_GalleryTarget = 0x809F488C; // type:func EnExRuppy_Update = 0x809F48EC; // type:func EnExRuppy_Draw = 0x809F4978; // type:func EnFd_SpawnCore = 0x809F4CB0; // type:func EnFd_SpawnChildFire = 0x809F4DA8; // type:func EnFd_SpawnDot = 0x809F4EC8; // type:func EnFd_CheckHammer = 0x809F5034; // type:func EnFd_ColliderCheck = 0x809F50D0; // type:func EnFd_CanSeeActor = 0x809F5268; // type:func EnFd_FindBomb = 0x809F5378; // type:func EnFd_FindPotentialTheat = 0x809F5438; // type:func EnFd_GetPosAdjAroundCircle = 0x809F54AC; // type:func EnFd_ShouldStopRunning = 0x809F5574; // type:func EnFd_Fade = 0x809F56A8; // type:func EnFd_Init = 0x809F57B8; // type:func EnFd_Destroy = 0x809F58F4; // type:func EnFd_Reappear = 0x809F5920; // type:func EnFd_SpinAndGrow = 0x809F59B0; // type:func EnFd_JumpToGround = 0x809F5A84; // type:func EnFd_Land = 0x809F5B00; // type:func EnFd_SpinAndSpawnFire = 0x809F5BE0; // type:func EnFd_Run = 0x809F5E00; // type:func EnFd_WaitForCore = 0x809F6060; // type:func EnFd_Update = 0x809F60D8; // type:func EnFd_OverrideLimbDraw = 0x809F62D4; // type:func EnFd_PostLimbDraw = 0x809F6310; // type:func EnFd_Draw = 0x809F663C; // type:func EnFd_SpawnEffect = 0x809F69E8; // type:func EnFd_UpdateEffectsFlames = 0x809F6AD8; // type:func EnFd_UpdateEffectsDots = 0x809F6BF0; // type:func EnFd_DrawEffectsFlames = 0x809F6D0C; // type:func EnFd_DrawEffectsDots = 0x809F70E0; // type:func EnFdFire_UpdatePos = 0x809F7950; // type:func EnFdFire_CheckCollider = 0x809F7A18; // type:func EnFdFire_Init = 0x809F7A7C; // type:func EnFdFire_Destroy = 0x809F7B84; // type:func func_80A0E70C = 0x809F7BB0; // type:func EnFdFire_WaitToDie = 0x809F7CEC; // type:func EnFdFire_DanceTowardsPlayer = 0x809F7D28; // type:func EnFdFire_Disappear = 0x809F7ED8; // type:func EnFdFire_Update = 0x809F7F8C; // type:func EnFdFire_Draw = 0x809F8088; // type:func EnFhgFire_SetUpdate = 0x809F8660; // type:func EnFhgFire_Init = 0x809F866C; // type:func EnFhgFire_Destroy = 0x809F8A7C; // type:func EnFhgFire_LightningStrike = 0x809F8AEC; // type:func EnFhgFire_LightningTrail = 0x809F8E84; // type:func EnFhgFire_LightningShock = 0x809F9024; // type:func EnFhgFire_LightningBurst = 0x809F9168; // type:func EnFhgFire_SpearLight = 0x809F93E4; // type:func EnFhgFire_EnergyBall = 0x809F95D8; // type:func EnFhgFire_PhantomWarp = 0x809FA284; // type:func EnFhgFire_Update = 0x809FA440; // type:func EnFhgFire_Draw = 0x809FA490; // type:func EnFireRock_Init = 0x809FAD00; // type:func EnFireRock_Destroy = 0x809FB0F0; // type:func EnFireRock_Fall = 0x809FB154; // type:func EnFireRock_SpawnMoreBrokenPieces = 0x809FB4A8; // type:func FireRock_WaitSpawnRocksFromCeiling = 0x809FB628; // type:func FireRock_WaitOnFloor = 0x809FB718; // type:func EnFireRock_Update = 0x809FB7FC; // type:func EnFireRock_Draw = 0x809FBAA8; // type:func EnFirefly_Extinguish = 0x809FBE10; // type:func EnFirefly_Ignite = 0x809FBE3C; // type:func EnFirefly_Init = 0x809FBE7C; // type:func EnFirefly_Destroy = 0x809FC074; // type:func EnFirefly_SetupFlyIdle = 0x809FC0A0; // type:func EnFirefly_SetupFall = 0x809FC14C; // type:func EnFirefly_SetupDie = 0x809FC1F0; // type:func EnFirefly_SetupRebound = 0x809FC214; // type:func EnFirefly_SetupDiveAttack = 0x809FC250; // type:func EnFirefly_SetupFlyAway = 0x809FC2C0; // type:func EnFirefly_SetupStunned = 0x809FC2F0; // type:func EnFirefly_SetupFrozenFall = 0x809FC360; // type:func EnFirefly_SetupPerch = 0x809FC500; // type:func EnFirefly_SetupDisturbDiveAttack = 0x809FC524; // type:func EnFirefly_ReturnToPerch = 0x809FC560; // type:func EnFirefly_SeekTorch = 0x809FC67C; // type:func EnFirefly_FlyIdle = 0x809FC7CC; // type:func EnFirefly_Fall = 0x809FCA5C; // type:func EnFirefly_Die = 0x809FCB2C; // type:func EnFirefly_DiveAttack = 0x809FCBA8; // type:func EnFirefly_Rebound = 0x809FCDBC; // type:func EnFirefly_FlyAway = 0x809FCE50; // type:func EnFirefly_Stunned = 0x809FCFB8; // type:func EnFirefly_FrozenFall = 0x809FD05C; // type:func EnFirefly_Perch = 0x809FD0BC; // type:func EnFirefly_DisturbDiveAttack = 0x809FD17C; // type:func EnFirefly_Combust = 0x809FD254; // type:func EnFirefly_UpdateDamage = 0x809FD2D4; // type:func EnFirefly_Update = 0x809FD484; // type:func EnFirefly_OverrideLimbDraw = 0x809FD72C; // type:func EnFirefly_PostLimbDraw = 0x809FD780; // type:func EnFirefly_Draw = 0x809FDB10; // type:func EnFirefly_DrawInvisible = 0x809FDBC4; // type:func EnFish_XZDistanceSquared = 0x809FDF80; // type:func EnFish_SetInWaterAnimation = 0x809FDFB0; // type:func EnFish_SetOutOfWaterAnimation = 0x809FE014; // type:func EnFish_BeginRespawn = 0x809FE078; // type:func EnFish_SetCutsceneData = 0x809FE0AC; // type:func EnFish_ClearCutsceneData = 0x809FE144; // type:func EnFish_Init = 0x809FE16C; // type:func EnFish_Destroy = 0x809FE2B0; // type:func EnFish_SetYOffset = 0x809FE2DC; // type:func EnFish_InBottleRange = 0x809FE394; // type:func EnFish_CheckXZDistanceToPlayer = 0x809FE484; // type:func EnFish_Respawning_SetupSlowDown = 0x809FE4B4; // type:func EnFish_Respawning_SlowDown = 0x809FE50C; // type:func EnFish_Respawning_SetupFollowChild = 0x809FE600; // type:func EnFish_Respawning_FollowChild = 0x809FE658; // type:func EnFish_Respawning_SetupFleePlayer = 0x809FE7EC; // type:func EnFish_Respawning_FleePlayer = 0x809FE844; // type:func EnFish_Respawning_SetupApproachPlayer = 0x809FEA34; // type:func EnFish_Respawning_ApproachPlayer = 0x809FEA8C; // type:func EnFish_Dropped_SetupFall = 0x809FEC50; // type:func EnFish_Dropped_Fall = 0x809FECB0; // type:func EnFish_Dropped_SetupFlopOnGround = 0x809FEDB8; // type:func EnFish_Dropped_FlopOnGround = 0x809FEEFC; // type:func EnFish_Dropped_SetupSwimAway = 0x809FF0D8; // type:func EnFish_Dropped_SwimAway = 0x809FF14C; // type:func EnFish_Unique_SetupSwimIdle = 0x809FF314; // type:func EnFish_Unique_SwimIdle = 0x809FF36C; // type:func EnFish_Cutscene_FlopOnGround = 0x809FF594; // type:func EnFish_Cutscene_WiggleFlyingThroughAir = 0x809FF6C4; // type:func EnFish_UpdateCutscene = 0x809FF760; // type:func EnFish_OrdinaryUpdate = 0x809FF920; // type:func EnFish_RespawningUpdate = 0x809FFAA4; // type:func EnFish_Update = 0x809FFBB8; // type:func EnFish_Draw = 0x809FFC64; // type:func EnFloormas_Init = 0x80A00090; // type:func EnFloormas_Destroy = 0x80A002A4; // type:func EnFloormas_MakeInvulnerable = 0x80A002D0; // type:func EnFloormas_MakeVulnerable = 0x80A002F4; // type:func EnFloormas_SetupBigDecideAction = 0x80A00310; // type:func EnFloormas_SetupStand = 0x80A00358; // type:func EnFloormas_SetupBigWalk = 0x80A0039C; // type:func EnFloormas_SetupBigStopWalk = 0x80A00428; // type:func EnFloormas_SetupRun = 0x80A00470; // type:func EnFloormas_SetupTurn = 0x80A004A0; // type:func EnFloormas_SetupHover = 0x80A005D0; // type:func EnFloormas_SetupCharge = 0x80A006A8; // type:func EnFloormas_SetupLand = 0x80A006DC; // type:func EnFloormas_SetupSplit = 0x80A00788; // type:func EnFloormas_SetupSmallWalk = 0x80A008E8; // type:func EnFloormas_SetupSmallDecideAction = 0x80A00938; // type:func EnFloormas_SetupSmallShrink = 0x80A00998; // type:func EnFloormas_SetupSmallFollowerJumpAtLeader = 0x80A00A70; // type:func EnFloormas_SetupJumpAtLink = 0x80A00ADC; // type:func EnFloormas_SetupGrabLink = 0x80A00B48; // type:func EnFloormas_SetupMerge = 0x80A00D1C; // type:func EnFloormas_SetupSmallWait = 0x80A00D74; // type:func EnFloormas_SetupTakeDamage = 0x80A00DF8; // type:func EnFloormas_SetupRecover = 0x80A00EB4; // type:func EnFloormas_SetupFreeze = 0x80A00F08; // type:func EnFloormas_Die = 0x80A01008; // type:func EnFloormas_BigDecideAction = 0x80A010A4; // type:func EnFloormas_Stand = 0x80A01168; // type:func EnFloormas_BigWalk = 0x80A011F4; // type:func EnFloormas_BigStopWalk = 0x80A01350; // type:func EnFloormas_Run = 0x80A0138C; // type:func EnFloormas_Turn = 0x80A01498; // type:func EnFloormas_Hover = 0x80A0165C; // type:func EnFloormas_Slide = 0x80A016E0; // type:func EnFloormas_Charge = 0x80A01820; // type:func EnFloormas_Land = 0x80A01910; // type:func EnFloormas_Split = 0x80A01AF8; // type:func EnFloormas_SmallWalk = 0x80A01B80; // type:func EnFloormas_SmallDecideAction = 0x80A01C70; // type:func EnFloormas_SmallShrink = 0x80A01DD8; // type:func EnFloormas_JumpAtLink = 0x80A01E30; // type:func EnFloormas_GrabLink = 0x80A01F6C; // type:func EnFloormas_SmallFollowerJumpAtLeader = 0x80A02288; // type:func EnFloormas_Merge = 0x80A02498; // type:func EnFloormas_SmallWait = 0x80A02748; // type:func EnFloormas_TakeDamage = 0x80A02758; // type:func EnFloormas_Recover = 0x80A0281C; // type:func EnFloormas_Freeze = 0x80A02858; // type:func EnFloormas_ColliderCheck = 0x80A028CC; // type:func EnFloormas_Update = 0x80A02A7C; // type:func EnFloormas_OverrideLimbDraw = 0x80A02CE4; // type:func EnFloormas_PostLimbDraw = 0x80A02D20; // type:func EnFloormas_Draw = 0x80A02E10; // type:func EnFloormas_DrawHighlighted = 0x80A02EDC; // type:func EnFr_OrientUnderwater = 0x80A03470; // type:func EnFr_Init = 0x80A03584; // type:func EnFr_DrawIdle = 0x80A0363C; // type:func EnFr_DrawActive = 0x80A03664; // type:func EnFr_Update = 0x80A03678; // type:func EnFr_Destroy = 0x80A03970; // type:func EnFr_IsDivingIntoWater = 0x80A039A4; // type:func EnFr_DivingIntoWater = 0x80A03A28; // type:func EnFr_IsBelowLogSpot = 0x80A03AD4; // type:func EnFr_IsAboveAndWithin30DistXZ = 0x80A03B30; // type:func EnFr_DecrementBlinkTimer = 0x80A03BAC; // type:func EnFr_DecrementBlinkTimerUpdate = 0x80A03BD4; // type:func EnFr_SetupJumpingOutOfWater = 0x80A03C64; // type:func EnFr_JumpingOutOfWater = 0x80A03D04; // type:func EnFr_OrientOnLogSpot = 0x80A03EA4; // type:func EnFr_ChooseJumpFromLogSpot = 0x80A03F64; // type:func EnFr_JumpingUp = 0x80A04078; // type:func EnFr_JumpingBackIntoWater = 0x80A041B8; // type:func EnFr_SetScaleActive = 0x80A04310; // type:func EnFr_ButterflyPath = 0x80A04418; // type:func EnFr_UpdateActive = 0x80A04574; // type:func EnFr_SetupJumpingUp = 0x80A04658; // type:func EnFr_Idle = 0x80A046F8; // type:func EnFr_Activate = 0x80A047D8; // type:func EnFr_ActivateCheckFrogSong = 0x80A04840; // type:func func_80A1BE98 = 0x80A048E4; // type:func EnFr_ListeningToOcarinaNotes = 0x80A0495C; // type:func EnFr_ChildSong = 0x80A04AA8; // type:func EnFr_ChildSongFirstTime = 0x80A04BE0; // type:func EnFr_TalkBeforeFrogSong = 0x80A04C38; // type:func EnFr_CheckOcarinaInputFrogSong = 0x80A04CA0; // type:func EnFr_DeactivateButterfly = 0x80A04D9C; // type:func EnFr_GetNextNoteFrogSong = 0x80A04DE4; // type:func EnFr_SetupFrogSong = 0x80A04E60; // type:func EnFr_IsFrogSongComplete = 0x80A04ED4; // type:func EnFr_OcarinaMistake = 0x80A04F84; // type:func EnFr_ContinueFrogSong = 0x80A04FE0; // type:func EnFr_SetupReward = 0x80A05184; // type:func EnFr_PrintTextBox = 0x80A05200; // type:func EnFr_TalkBeforeReward = 0x80A05240; // type:func EnFr_SetReward = 0x80A052A8; // type:func EnFr_Deactivate = 0x80A053BC; // type:func EnFr_GiveReward = 0x80A054BC; // type:func EnFr_SetIdle = 0x80A0551C; // type:func EnFr_UpdateIdle = 0x80A05570; // type:func EnFr_OverrideLimbDraw = 0x80A0559C; // type:func EnFr_PostLimbDraw = 0x80A055C8; // type:func EnFr_Draw = 0x80A05680; // type:func EnFu_Init = 0x80A05F00; // type:func EnFu_Destroy = 0x80A06014; // type:func func_80A1D94C = 0x80A06040; // type:func func_80A1DA04 = 0x80A060FC; // type:func EnFu_WaitChild = 0x80A06198; // type:func func_80A1DB60 = 0x80A0625C; // type:func func_80A1DBA0 = 0x80A0629C; // type:func func_80A1DBD4 = 0x80A062D4; // type:func EnFu_WaitForPlayback = 0x80A06444; // type:func EnFu_TeachSong = 0x80A064AC; // type:func EnFu_WaitAdult = 0x80A06528; // type:func EnFu_Update = 0x80A06678; // type:func EnFu_OverrideLimbDraw = 0x80A06820; // type:func EnFu_PostLimbDraw = 0x80A0697C; // type:func EnFu_Draw = 0x80A069BC; // type:func EnFw_DoBounce = 0x80A06C50; // type:func EnFw_PlayerInRange = 0x80A06D18; // type:func EnFw_GetPosAdjAroundCircle = 0x80A06E14; // type:func EnFw_CheckCollider = 0x80A06EE8; // type:func EnFw_SpawnDust = 0x80A06FA8; // type:func EnFw_Init = 0x80A071F0; // type:func EnFw_Destroy = 0x80A072F8; // type:func EnFw_Bounce = 0x80A07324; // type:func EnFw_Run = 0x80A07390; // type:func EnFw_TurnToParentInitPos = 0x80A07964; // type:func EnFw_JumpToParentInitPos = 0x80A07A58; // type:func EnFw_Update = 0x80A07B0C; // type:func EnFw_OverrideLimbDraw = 0x80A07BEC; // type:func EnFw_PostLimbDraw = 0x80A07C08; // type:func EnFw_Draw = 0x80A07CA4; // type:func EnFw_SpawnEffectDust = 0x80A07D2C; // type:func EnFw_UpdateEffects = 0x80A07DD0; // type:func EnFw_DrawEffects = 0x80A07EDC; // type:func EnFz_Init = 0x80A08410; // type:func EnFz_Destroy = 0x80A08590; // type:func EnFz_UpdateTargetPos = 0x80A085E0; // type:func EnFz_ReachedTarget = 0x80A08700; // type:func EnFz_Damaged = 0x80A08750; // type:func EnFz_SpawnIceSmokeHiddenState = 0x80A08944; // type:func EnFz_SpawnIceSmokeGrowingState = 0x80A08950; // type:func EnFz_SpawnIceSmokeActiveState = 0x80A08A30; // type:func EnFz_ApplyDamage = 0x80A08AF4; // type:func EnFz_SetYawTowardsPlayer = 0x80A08D5C; // type:func EnFz_SetupDisappear = 0x80A08D9C; // type:func EnFz_Disappear = 0x80A08DCC; // type:func EnFz_SetupWait = 0x80A08E4C; // type:func EnFz_Wait = 0x80A08E8C; // type:func EnFz_SetupAppear = 0x80A08EDC; // type:func EnFz_Appear = 0x80A08F08; // type:func EnFz_SetupAimForMove = 0x80A08F98; // type:func EnFz_AimForMove = 0x80A08FDC; // type:func EnFz_SetupMoveTowardsPlayer = 0x80A09018; // type:func EnFz_MoveTowardsPlayer = 0x80A0904C; // type:func EnFz_SetupAimForFreeze = 0x80A09088; // type:func EnFz_AimForFreeze = 0x80A090B8; // type:func EnFz_SetupBlowSmoke = 0x80A090F4; // type:func EnFz_BlowSmoke = 0x80A0912C; // type:func EnFz_SetupDespawn = 0x80A09318; // type:func EnFz_Despawn = 0x80A093B8; // type:func EnFz_SetupMelt = 0x80A093E8; // type:func EnFz_Melt = 0x80A0942C; // type:func EnFz_SetupBlowSmokeStationary = 0x80A094F4; // type:func EnFz_BlowSmokeStationary = 0x80A09538; // type:func EnFz_Update = 0x80A09730; // type:func EnFz_Draw = 0x80A098C0; // type:func EnFz_SpawnIceSmokeNoFreeze = 0x80A09A7C; // type:func EnFz_SpawnIceSmokeFreeze = 0x80A09B20; // type:func EnFz_UpdateIceSmoke = 0x80A09BDC; // type:func EnFz_DrawEffects = 0x80A09EC8; // type:func EnGSwitch_Init = 0x80A0A420; // type:func EnGSwitch_Destroy = 0x80A0A6B8; // type:func EnGSwitch_Break = 0x80A0A6E4; // type:func EnGSwitch_WaitForObject = 0x80A0A88C; // type:func EnGSwitch_SilverRupeeTracker = 0x80A0A924; // type:func EnGSwitch_SilverRupeeIdle = 0x80A0AA08; // type:func EnGSwitch_SilverRupeeCollected = 0x80A0AAF0; // type:func EnGSwitch_GalleryRupee = 0x80A0ABD4; // type:func EnGSwitch_ArcheryPot = 0x80A0AF74; // type:func EnGSwitch_Kill = 0x80A0B25C; // type:func EnGSwitch_Update = 0x80A0B28C; // type:func EnGSwitch_DrawPot = 0x80A0B3C0; // type:func EnGSwitch_DrawRupee = 0x80A0B454; // type:func EnGSwitch_SpawnEffects = 0x80A0B584; // type:func EnGSwitch_UpdateEffects = 0x80A0B698; // type:func EnGSwitch_DrawEffects = 0x80A0B858; // type:func EnGanonMant_Init = 0x80A0BC40; // type:func EnGanonMant_Destroy = 0x80A0BC5C; // type:func EnGanonMant_Tear = 0x80A0BC6C; // type:func EnGanonMant_UpdateStrand = 0x80A0BEC8; // type:func EnGanonMant_UpdateVertices = 0x80A0C48C; // type:func EnGanonMant_Update = 0x80A0C6B0; // type:func EnGanonMant_DrawCloak = 0x80A0C76C; // type:func EnGanonMant_Draw = 0x80A0C888; // type:func EnGanonOrgan_Init = 0x80A0FE70; // type:func EnGanonOrgan_Destroy = 0x80A0FE8C; // type:func EnGanonOrgan_Update = 0x80A0FE9C; // type:func EnGanonOrgan_EmptyDList = 0x80A0FEE0; // type:func func_80A280BC = 0x80A0FF04; // type:func func_80A28148 = 0x80A0FF7C; // type:func EnGanonOrgan_Draw = 0x80A0FFEC; // type:func func_80A2F180 = 0x80A16EB0; // type:func EnGb_Init = 0x80A16EE0; // type:func EnGb_Destroy = 0x80A172E0; // type:func func_80A2F608 = 0x80A1733C; // type:func func_80A2F760 = 0x80A17494; // type:func func_80A2F7C0 = 0x80A174F4; // type:func func_80A2F83C = 0x80A17570; // type:func func_80A2F94C = 0x80A1768C; // type:func func_80A2F9C0 = 0x80A17704; // type:func func_80A2FA50 = 0x80A17798; // type:func func_80A2FB40 = 0x80A17888; // type:func func_80A2FBB0 = 0x80A178FC; // type:func func_80A2FC0C = 0x80A1795C; // type:func func_80A2FC70 = 0x80A179C4; // type:func EnGb_Update = 0x80A17AC8; // type:func EnGb_Draw = 0x80A17C00; // type:func EnGb_UpdateCagedSouls = 0x80A17D20; // type:func EnGb_DrawCagedSouls = 0x80A18078; // type:func EnGe1_Init = 0x80A185E0; // type:func EnGe1_Destroy = 0x80A188A4; // type:func EnGe1_SetTalkAction = 0x80A188D0; // type:func EnGe1_SetAnimationIdle = 0x80A189B0; // type:func EnGe1_CheckCarpentersFreed = 0x80A18A34; // type:func EnGe1_KickPlayer = 0x80A18A70; // type:func EnGe1_SpotPlayer = 0x80A18B50; // type:func EnGe1_WatchForPlayerFrontOnly = 0x80A18BB0; // type:func EnGe1_ChooseActionFromTextId = 0x80A18C68; // type:func EnGe1_SetNormalText = 0x80A18CFC; // type:func EnGe1_WatchForAndSensePlayer = 0x80A18D2C; // type:func EnGe1_GetReaction_ValleyFloor = 0x80A18DF8; // type:func EnGe1_WaitTillOpened_GTGGuard = 0x80A18E4C; // type:func EnGe1_Open_GTGGuard = 0x80A18E9C; // type:func EnGe1_SetupOpen_GTGGuard = 0x80A18F4C; // type:func EnGe1_RefuseEntryTooPoor_GTGGuard = 0x80A1900C; // type:func EnGe1_OfferOpen_GTGGuard = 0x80A1904C; // type:func EnGe1_RefuseOpenNoCard_GTGGuard = 0x80A1913C; // type:func EnGe1_CheckForCard_GTGGuard = 0x80A19180; // type:func EnGe1_WaitGateOpen_GateOp = 0x80A191E8; // type:func EnGe1_WaitUntilGateOpened_GateOp = 0x80A1925C; // type:func EnGe1_OpenGate_GateOp = 0x80A192AC; // type:func EnGe1_SetupOpenGate_GateOp = 0x80A1935C; // type:func EnGe1_CheckGate_GateOp = 0x80A19428; // type:func EnGe1_Talk_GateGuard = 0x80A194A4; // type:func EnGe1_GetReaction_GateGuard = 0x80A194E8; // type:func EnGe1_SetupWait_Archery = 0x80A1959C; // type:func EnGe1_WaitTillItemGiven_Archery = 0x80A195D4; // type:func EnGe1_BeginGiveItem_Archery = 0x80A196C8; // type:func EnGe1_TalkWinPrize_Archery = 0x80A19790; // type:func EnGe1_TalkTooPoor_Archery = 0x80A197F0; // type:func EnGe1_WaitDoNothing = 0x80A19854; // type:func EnGe1_BeginGame_Archery = 0x80A19864; // type:func EnGe1_TalkOfferPlay_Archery = 0x80A19A04; // type:func EnGe1_TalkNoPrize_Archery = 0x80A19A64; // type:func EnGe1_TalkAfterGame_Archery = 0x80A19AB0; // type:func EnGe1_TalkNoHorse_Archery = 0x80A19BB4; // type:func EnGe1_Wait_Archery = 0x80A19BF8; // type:func EnGe1_TurnToFacePlayer = 0x80A19C90; // type:func EnGe1_LookAtPlayer = 0x80A19DA8; // type:func EnGe1_Update = 0x80A19E84; // type:func EnGe1_CueUpAnimation = 0x80A19FCC; // type:func EnGe1_StopFidget = 0x80A1A00C; // type:func EnGe1_OverrideLimbDraw = 0x80A1A064; // type:func EnGe1_PostLimbDraw = 0x80A1A1B8; // type:func EnGe1_Draw = 0x80A1A224; // type:func EnGe2_ChangeAction = 0x80A1A610; // type:func EnGe2_Init = 0x80A1A6B8; // type:func EnGe2_Destroy = 0x80A1A8D0; // type:func Ge2_DetectPlayerInAction = 0x80A1A8FC; // type:func Ge2_DetectPlayerInUpdate = 0x80A1A9A8; // type:func EnGe2_CheckCarpentersFreed = 0x80A1AAD8; // type:func EnGe2_CaptureClose = 0x80A1AB04; // type:func EnGe2_CaptureCharge = 0x80A1ABD8; // type:func EnGe2_CaptureTurn = 0x80A1AD0C; // type:func EnGe2_KnockedOut = 0x80A1AD84; // type:func EnGe2_TurnPlayerSpotted = 0x80A1AE7C; // type:func EnGe2_AboutTurn = 0x80A1AF84; // type:func EnGe2_Walk = 0x80A1B03C; // type:func EnGe2_Stand = 0x80A1B104; // type:func EnGe2_TurnToFacePlayer = 0x80A1B144; // type:func EnGe2_LookAtPlayer = 0x80A1B25C; // type:func EnGe2_SetActionAfterTalk = 0x80A1B370; // type:func EnGe2_WaitLookAtPlayer = 0x80A1B434; // type:func EnGe2_WaitTillCardGiven = 0x80A1B454; // type:func EnGe2_GiveCard = 0x80A1B4B8; // type:func EnGe2_ForceTalk = 0x80A1B54C; // type:func EnGe2_SetupCapturePlayer = 0x80A1B5D0; // type:func EnGe2_MaintainColliderAndSetAnimState = 0x80A1B640; // type:func EnGe2_MoveAndBlink = 0x80A1B6E8; // type:func EnGe2_UpdateFriendly = 0x80A1B774; // type:func EnGe2_UpdateAfterTalk = 0x80A1B84C; // type:func EnGe2_Update = 0x80A1B8A0; // type:func EnGe2_UpdateStunned = 0x80A1BA88; // type:func EnGe2_OverrideLimbDraw = 0x80A1BBBC; // type:func EnGe2_PostLimbDraw = 0x80A1BC04; // type:func EnGe2_Draw = 0x80A1BC44; // type:func EnGe3_ChangeAction = 0x80A1BFB0; // type:func EnGe3_Init = 0x80A1C058; // type:func EnGe3_Destroy = 0x80A1C160; // type:func EnGe3_TurnToFacePlayer = 0x80A1C18C; // type:func EnGe3_LookAtPlayer = 0x80A1C2A4; // type:func EnGe3_Wait = 0x80A1C3B8; // type:func EnGe3_WaitLookAtPlayer = 0x80A1C41C; // type:func EnGe3_WaitTillCardGiven = 0x80A1C43C; // type:func EnGe3_GiveCard = 0x80A1C4A0; // type:func EnGe3_ForceTalk = 0x80A1C534; // type:func EnGe3_UpdateCollision = 0x80A1C5EC; // type:func EnGe3_MoveAndBlink = 0x80A1C694; // type:func EnGe3_UpdateWhenNotTalking = 0x80A1C720; // type:func EnGe3_Update = 0x80A1C7D4; // type:func EnGe3_OverrideLimbDraw = 0x80A1C820; // type:func EnGe3_PostLimbDraw = 0x80A1C974; // type:func EnGe3_Draw = 0x80A1C9D0; // type:func EnGeldB_SetupAction = 0x80A1CBF0; // type:func EnGeldB_Init = 0x80A1CBFC; // type:func EnGeldB_Destroy = 0x80A1CE20; // type:func EnGeldB_ReactToPlayer = 0x80A1CE88; // type:func EnGeldB_SetupWait = 0x80A1D260; // type:func EnGeldB_Wait = 0x80A1D2F4; // type:func EnGeldB_SetupFlee = 0x80A1D478; // type:func EnGeldB_Flee = 0x80A1D510; // type:func EnGeldB_SetupReady = 0x80A1D638; // type:func EnGeldB_Ready = 0x80A1D6C0; // type:func EnGeldB_SetupAdvance = 0x80A1D9A4; // type:func EnGeldB_Advance = 0x80A1DA24; // type:func EnGeldB_SetupRollForward = 0x80A1DED0; // type:func EnGeldB_RollForward = 0x80A1DF84; // type:func EnGeldB_SetupPivot = 0x80A1E0DC; // type:func EnGeldB_Pivot = 0x80A1E128; // type:func EnGeldB_SetupCircle = 0x80A1E308; // type:func EnGeldB_Circle = 0x80A1E3DC; // type:func EnGeldB_SetupSpinDodge = 0x80A1E9B8; // type:func EnGeldB_SpinDodge = 0x80A1EB20; // type:func EnGeldB_SetupSlash = 0x80A1EF70; // type:func EnGeldB_Slash = 0x80A1EFE0; // type:func EnGeldB_SetupSpinAttack = 0x80A1F230; // type:func EnGeldB_SpinAttack = 0x80A1F2C4; // type:func EnGeldB_SetupRollBack = 0x80A1F678; // type:func EnGeldB_RollBack = 0x80A1F6F4; // type:func EnGeldB_SetupStunned = 0x80A1F7F8; // type:func EnGeldB_Stunned = 0x80A1F8A4; // type:func EnGeldB_SetupDamaged = 0x80A1F960; // type:func EnGeldB_Damaged = 0x80A1F9F8; // type:func EnGeldB_SetupJump = 0x80A1FBA0; // type:func EnGeldB_Jump = 0x80A1FC58; // type:func EnGeldB_SetupBlock = 0x80A1FD40; // type:func EnGeldB_Block = 0x80A1FDF8; // type:func EnGeldB_SetupSidestep = 0x80A200E4; // type:func EnGeldB_Sidestep = 0x80A20274; // type:func EnGeldB_SetupDefeated = 0x80A20994; // type:func EnGeldB_Defeated = 0x80A20A38; // type:func EnGeldB_TurnHead = 0x80A20AF4; // type:func EnGeldB_CollisionCheck = 0x80A20BF4; // type:func EnGeldB_Update = 0x80A20DC0; // type:func EnGeldB_OverrideLimbDraw = 0x80A20FAC; // type:func EnGeldB_PostLimbDraw = 0x80A210F4; // type:func EnGeldB_Draw = 0x80A2136C; // type:func EnGeldB_DodgeRanged = 0x80A216DC; // type:func EnGirlA_SetupAction = 0x80A21FA0; // type:func EnGirlA_TryChangeShopItem = 0x80A21FAC; // type:func EnGirlA_InitItem = 0x80A22124; // type:func EnGirlA_Init = 0x80A221C8; // type:func EnGirlA_Destroy = 0x80A221FC; // type:func EnGirlA_CanBuy_Arrows = 0x80A2222C; // type:func EnGirlA_CanBuy_Bombs = 0x80A222DC; // type:func EnGirlA_CanBuy_DekuNuts = 0x80A2237C; // type:func EnGirlA_CanBuy_DekuSticks = 0x80A22434; // type:func EnGirlA_CanBuy_Fish = 0x80A224EC; // type:func EnGirlA_CanBuy_RedPotion = 0x80A22564; // type:func EnGirlA_CanBuy_GreenPotion = 0x80A225DC; // type:func EnGirlA_CanBuy_BluePotion = 0x80A22654; // type:func EnGirlA_CanBuy_Longsword = 0x80A226CC; // type:func EnGirlA_CanBuy_HylianShield = 0x80A22760; // type:func EnGirlA_CanBuy_DekuShield = 0x80A227E0; // type:func EnGirlA_CanBuy_GoronTunic = 0x80A22860; // type:func EnGirlA_CanBuy_ZoraTunic = 0x80A22908; // type:func EnGirlA_CanBuy_RecoveryHeart = 0x80A229B0; // type:func EnGirlA_CanBuy_MilkBottle = 0x80A229FC; // type:func EnGirlA_CanBuy_WeirdEgg = 0x80A22A58; // type:func EnGirlA_CanBuy_Unk19 = 0x80A22AB4; // type:func EnGirlA_CanBuy_Unk20 = 0x80A22AC8; // type:func EnGirlA_CanBuy_Bombchus = 0x80A22ADC; // type:func EnGirlA_CanBuy_DekuSeeds = 0x80A22B60; // type:func EnGirlA_CanBuy_SoldOut = 0x80A22C10; // type:func EnGirlA_CanBuy_BlueFire = 0x80A22C24; // type:func EnGirlA_CanBuy_Bugs = 0x80A22C9C; // type:func EnGirlA_CanBuy_Poe = 0x80A22D14; // type:func EnGirlA_CanBuy_Fairy = 0x80A22D8C; // type:func EnGirlA_ItemGive_Arrows = 0x80A22E04; // type:func EnGirlA_ItemGive_Bombs = 0x80A22E4C; // type:func EnGirlA_ItemGive_DekuNuts = 0x80A22EEC; // type:func EnGirlA_ItemGive_DekuSticks = 0x80A22F5C; // type:func EnGirlA_ItemGive_Longsword = 0x80A22F98; // type:func EnGirlA_ItemGive_HylianShield = 0x80A22FE0; // type:func EnGirlA_ItemGive_DekuShield = 0x80A2301C; // type:func EnGirlA_ItemGive_GoronTunic = 0x80A23058; // type:func EnGirlA_ItemGive_ZoraTunic = 0x80A23094; // type:func EnGirlA_ItemGive_Health = 0x80A230D0; // type:func EnGirlA_ItemGive_MilkBottle = 0x80A23110; // type:func EnGirlA_ItemGive_WeirdEgg = 0x80A2314C; // type:func EnGirlA_ItemGive_Unk19 = 0x80A23188; // type:func EnGirlA_ItemGive_Unk20 = 0x80A231B8; // type:func EnGirlA_ItemGive_DekuSeeds = 0x80A231E8; // type:func EnGirlA_ItemGive_BottledItem = 0x80A23224; // type:func EnGirlA_BuyEvent_ShieldDiscount = 0x80A23354; // type:func EnGirlA_BuyEvent_GoronTunic = 0x80A233F4; // type:func EnGirlA_BuyEvent_ZoraTunic = 0x80A23424; // type:func EnGirlA_BuyEvent_ObtainBombchuPack = 0x80A23454; // type:func EnGirlA_Noop = 0x80A23568; // type:func EnGirlA_SetItemDescription = 0x80A23578; // type:func EnGirlA_SetItemOutOfStock = 0x80A236A0; // type:func EnGirlA_UpdateStockedItem = 0x80A236D4; // type:func EnGirlA_TrySetMaskItemDescription = 0x80A2374C; // type:func EnGirlA_WaitForObject = 0x80A237DC; // type:func EnGirlA_Update2 = 0x80A23B8C; // type:func EnGirlA_Update = 0x80A23C48; // type:func func_80A3C498 = 0x80A23C6C; // type:func EnGirlA_Draw = 0x80A23CB0; // type:func EnGm_Init = 0x80A248C0; // type:func EnGm_Destroy = 0x80A24920; // type:func func_80A3D7C8 = 0x80A2494C; // type:func func_80A3D838 = 0x80A249BC; // type:func EnGm_UpdateEye = 0x80A24B5C; // type:func EnGm_SetTextID = 0x80A24BD4; // type:func func_80A3DB04 = 0x80A24C88; // type:func func_80A3DBF4 = 0x80A24D78; // type:func func_80A3DC44 = 0x80A24DCC; // type:func func_80A3DD7C = 0x80A24F08; // type:func EnGm_ProcessChoiceIndex = 0x80A24FA0; // type:func func_80A3DF00 = 0x80A25090; // type:func func_80A3DF60 = 0x80A250F4; // type:func func_80A3DFBC = 0x80A25154; // type:func EnGm_Update = 0x80A25208; // type:func func_80A3E090 = 0x80A2522C; // type:func EnGm_Draw = 0x80A2538C; // type:func EnGo_SetupAction = 0x80A255F0; // type:func EnGo_GetTextID = 0x80A255FC; // type:func EnGo_UpdateTalkState = 0x80A2598C; // type:func EnGo_UpdateTalking = 0x80A25DAC; // type:func EnGo_ChangeAnim = 0x80A25E6C; // type:func EnGo_IsActorSpawned = 0x80A25F1C; // type:func EnGo_GetPlayerTrackingYOffset = 0x80A2607C; // type:func func_80A3F060 = 0x80A260F4; // type:func func_80A3F0E4 = 0x80A26178; // type:func EnGo_IsCameraModified = 0x80A261F0; // type:func EnGo_ReverseAnimation = 0x80A262F4; // type:func EnGo_UpdateShadow = 0x80A2630C; // type:func EnGo_FollowPath = 0x80A26398; // type:func EnGo_SetMovedPos = 0x80A26554; // type:func EnGo_SpawnDust = 0x80A2662C; // type:func EnGo_IsRollingOnGround = 0x80A26858; // type:func func_80A3F908 = 0x80A269A4; // type:func EnGo_Init = 0x80A26BD4; // type:func EnGo_Destroy = 0x80A26F24; // type:func func_80A3FEB4 = 0x80A26F64; // type:func EnGo_StopRolling = 0x80A26FA8; // type:func func_80A4008C = 0x80A2713C; // type:func EnGo_GoronLinkRolling = 0x80A271CC; // type:func EnGo_FireGenericActionFunc = 0x80A272C4; // type:func EnGo_CurledUp = 0x80A272D4; // type:func EnGo_WakeUp = 0x80A273D4; // type:func func_80A40494 = 0x80A27550; // type:func func_80A405CC = 0x80A27688; // type:func EnGo_BiggoronActionFunc = 0x80A2779C; // type:func func_80A408D8 = 0x80A27994; // type:func func_80A40A54 = 0x80A27B10; // type:func func_80A40B1C = 0x80A27BD8; // type:func EnGo_GetItem = 0x80A27C30; // type:func func_80A40C78 = 0x80A27D38; // type:func EnGo_Eyedrops = 0x80A27E20; // type:func func_80A40DCC = 0x80A27E90; // type:func EnGo_Update = 0x80A27F14; // type:func EnGo_DrawCurledUp = 0x80A28024; // type:func EnGo_DrawRolling = 0x80A280F0; // type:func EnGo_OverrideLimbDraw = 0x80A2821C; // type:func EnGo_PostLimbDraw = 0x80A28438; // type:func EnGo_Draw = 0x80A28494; // type:func EnGo_SpawnEffectDust = 0x80A28634; // type:func EnGo_UpdateEffects = 0x80A286D8; // type:func EnGo_DrawEffects = 0x80A287E4; // type:func EnGo2_SpawnEffectDust = 0x80A29C30; // type:func EnGo2_UpdateEffects = 0x80A29CD4; // type:func EnGo2_DrawEffects = 0x80A29DE0; // type:func EnGo2_SpawnDust = 0x80A2A0D8; // type:func EnGo2_GetItem = 0x80A2A2F0; // type:func EnGo2_GetDialogState = 0x80A2A334; // type:func EnGo2_GoronFireGenericGetTextId = 0x80A2A3B4; // type:func EnGo2_GetTextIdGoronCityRollingBig = 0x80A2A430; // type:func EnGo2_UpdateTalkStateGoronCityRollingBig = 0x80A2A4B8; // type:func EnGo2_GetTextIdGoronDmtBombFlower = 0x80A2A5B0; // type:func EnGo2_UpdateTalkStateGoronDmtBombFlower = 0x80A2A5EC; // type:func EnGo2_GetTextIdGoronDmtRollingSmall = 0x80A2A704; // type:func EnGo2_UpdateTalkStateGoronDmtRollingSmall = 0x80A2A75C; // type:func EnGo2_GetTextIdGoronDmtDcEntrance = 0x80A2A798; // type:func EnGo2_UpdateTalkStateGoronDmtDcEntrance = 0x80A2A834; // type:func EnGo2_GetTextIdGoronCityEntrance = 0x80A2A894; // type:func EnGo2_UpdateTalkStateGoronCityEntrance = 0x80A2A914; // type:func EnGo2_GetTextIdGoronCityIsland = 0x80A2A974; // type:func EnGo2_UpdateTalkStateGoronCityIsland = 0x80A2A9F4; // type:func EnGo2_GetTextIdGoronCityLowestFloor = 0x80A2AA54; // type:func EnGo2_UpdateTalkStateGoronCityLowestFloor = 0x80A2AB30; // type:func EnGo2_GetTextIdGoronCityLink = 0x80A2AB90; // type:func EnGo2_UpdateTalkStateGoronCityLink = 0x80A2AC6C; // type:func EnGo2_GetTextIdGoronDmtBiggoron = 0x80A2AE84; // type:func EnGo2_UpdateTalkStateGoronDmtBiggoron = 0x80A2AF04; // type:func EnGo2_GetTextIdGoronFireGeneric = 0x80A2B118; // type:func EnGo2_UpdateTalkStateGoronFireGeneric = 0x80A2B150; // type:func EnGo2_GetTextIdGoronCityStairwell = 0x80A2B1EC; // type:func EnGo2_UpdateTalkStateGoronCityStairwell = 0x80A2B23C; // type:func EnGo2_GetTextIdGoronMarketBazaar = 0x80A2B29C; // type:func EnGo2_UpdateTalkStateGoronMarketBazaar = 0x80A2B2B0; // type:func EnGo2_GetTextIdGoronCityLostWoods = 0x80A2B2EC; // type:func EnGo2_UpdateTalkStateGoronCityLostWoods = 0x80A2B35C; // type:func EnGo2_GetTextIdGoronDmtFairyHint = 0x80A2B3BC; // type:func EnGo2_UpdateTalkStateGoronDmtFairyHint = 0x80A2B414; // type:func EnGo2_GetTextId = 0x80A2B450; // type:func EnGo2_UpdateTalkState = 0x80A2B594; // type:func func_80A44790 = 0x80A2B6AC; // type:func EnGo2_SetColliderDim = 0x80A2B7A8; // type:func EnGo2_SetShape = 0x80A2B7E4; // type:func EnGo2_CheckCollision = 0x80A2B85C; // type:func EnGo2_SwapInitialFrameAnimFrameCount = 0x80A2B9B8; // type:func func_80A44AB0 = 0x80A2B9D0; // type:func EnGo2_UpdateWaypoint = 0x80A2BB8C; // type:func EnGo2_Orient = 0x80A2BC08; // type:func func_80A44D84 = 0x80A2BCAC; // type:func EnGo2_IsWakingUp = 0x80A2BCE4; // type:func EnGo2_IsRollingOnGround = 0x80A2BE14; // type:func EnGo2_BiggoronSetTextId = 0x80A2BFB0; // type:func func_80A45288 = 0x80A2C1B0; // type:func func_80A45360 = 0x80A2C28C; // type:func EnGo2_RollForward = 0x80A2C398; // type:func func_80A454CC = 0x80A2C3F8; // type:func EnGo2_GetTargetXZSpeed = 0x80A2C4A4; // type:func EnGo2_IsCameraModified = 0x80A2C548; // type:func EnGo2_DefaultWakingUp = 0x80A2C664; // type:func EnGo2_WakingUp = 0x80A2C6BC; // type:func EnGo2_BiggoronWakingUp = 0x80A2C72C; // type:func EnGo2_SelectGoronWakingUp = 0x80A2C77C; // type:func EnGo2_EyeMouthTexState = 0x80A2C860; // type:func EnGo2_SitDownAnimation = 0x80A2C934; // type:func EnGo2_GetDustData = 0x80A2CA4C; // type:func EnGo2_RollingAnimation = 0x80A2CAD4; // type:func EnGo2_WakeUp = 0x80A2CB88; // type:func EnGo2_GetItemAnimation = 0x80A2CC7C; // type:func EnGo2_SetupRolling = 0x80A2CCE0; // type:func EnGo2_StopRolling = 0x80A2CD88; // type:func EnGo2_IsFreeingGoronInFire = 0x80A2CE48; // type:func EnGo2_IsGoronDmtBombFlower = 0x80A2CEE0; // type:func EnGo2_IsGoronRollingBig = 0x80A2CF60; // type:func EnGo2_IsGoronFireGeneric = 0x80A2CFC0; // type:func EnGo2_IsGoronLinkReversing = 0x80A2CFFC; // type:func EnGo2_IsRolling = 0x80A2D058; // type:func EnGo2_GoronLinkAnimation = 0x80A2D0EC; // type:func EnGo2_GoronFireCamera = 0x80A2D220; // type:func EnGo2_GoronFireClearCamera = 0x80A2D320; // type:func EnGo2_BiggoronAnimation = 0x80A2D360; // type:func EnGo2_Init = 0x80A2D414; // type:func EnGo2_Destroy = 0x80A2D8A8; // type:func EnGo2_CurledUp = 0x80A2D8B8; // type:func func_80A46B40 = 0x80A2DA8C; // type:func EnGo2_GoronDmtBombFlowerAnimation = 0x80A2DC24; // type:func EnGo2_GoronRollingBigContinueRolling = 0x80A2DCA8; // type:func EnGo2_ContinueRolling = 0x80A2DD08; // type:func EnGo2_SlowRolling = 0x80A2DDA0; // type:func EnGo2_GroundRolling = 0x80A2DED8; // type:func EnGo2_ReverseRolling = 0x80A2DF74; // type:func EnGo2_SetupGetItem = 0x80A2E03C; // type:func EnGo2_SetGetItem = 0x80A2E0B0; // type:func EnGo2_BiggoronEyedrops = 0x80A2E1B8; // type:func EnGo2_GoronLinkStopRolling = 0x80A2E3EC; // type:func EnGo2_GoronFireGenericAction = 0x80A2E4DC; // type:func EnGo2_Update = 0x80A2E808; // type:func EnGo2_DrawCurledUp = 0x80A2E91C; // type:func EnGo2_DrawRolling = 0x80A2E9E0; // type:func EnGo2_OverrideLimbDraw = 0x80A2EB1C; // type:func EnGo2_PostLimbDraw = 0x80A2ED38; // type:func EnGo2_Draw = 0x80A2ED94; // type:func EnGoma_Init = 0x80A2FC70; // type:func EnGoma_Destroy = 0x80A2FFFC; // type:func EnGoma_SetupFlee = 0x80A3004C; // type:func EnGoma_Flee = 0x80A300F0; // type:func EnGoma_EggFallToGround = 0x80A30190; // type:func EnGoma_Egg = 0x80A3041C; // type:func EnGoma_SetupHatch = 0x80A3065C; // type:func EnGoma_Hatch = 0x80A30724; // type:func EnGoma_SetupHurt = 0x80A3076C; // type:func EnGoma_Hurt = 0x80A30858; // type:func EnGoma_SetupDie = 0x80A308E0; // type:func EnGoma_Die = 0x80A309A0; // type:func EnGoma_SetupDead = 0x80A30A44; // type:func EnGoma_Dead = 0x80A30ABC; // type:func EnGoma_SetupStand = 0x80A30C2C; // type:func EnGoma_SetupChasePlayer = 0x80A30CB8; // type:func EnGoma_SetupPrepareJump = 0x80A30D38; // type:func EnGoma_PrepareJump = 0x80A30DB4; // type:func EnGoma_SetupLand = 0x80A30E4C; // type:func EnGoma_Land = 0x80A30EC4; // type:func EnGoma_SetupJump = 0x80A30F30; // type:func EnGoma_Jump = 0x80A30FD8; // type:func EnGoma_Stand = 0x80A31090; // type:func EnGoma_ChasePlayer = 0x80A3110C; // type:func EnGoma_SetupStunned = 0x80A31214; // type:func EnGoma_Stunned = 0x80A312B0; // type:func EnGoma_LookAtPlayer = 0x80A313B0; // type:func EnGoma_UpdateHit = 0x80A3145C; // type:func EnGoma_UpdateEyeEnvColor = 0x80A3168C; // type:func EnGoma_SetFloorRot = 0x80A3171C; // type:func EnGoma_Update = 0x80A31830; // type:func EnGoma_OverrideLimbDraw = 0x80A31A7C; // type:func EnGoma_NoBackfaceCullingDlist = 0x80A31BD8; // type:func EnGoma_Draw = 0x80A31C44; // type:func EnGoma_Debris = 0x80A320D0; // type:func EnGoma_SpawnHatchDebris = 0x80A32114; // type:func EnGoma_BossLimb = 0x80A32278; // type:func EnGoroiwa_UpdateCollider = 0x80A32920; // type:func EnGoroiwa_InitCollider = 0x80A3298C; // type:func EnGoroiwa_UpdateFlags = 0x80A329F4; // type:func EnGoroiwa_Vec3fNormalize = 0x80A32A18; // type:func EnGoroiwa_SetSpeed = 0x80A32A9C; // type:func EnGoroiwa_FaceNextWaypoint = 0x80A32AC4; // type:func EnGoroiwa_GetPrevWaypointDiff = 0x80A32B9C; // type:func EnGoroiw_CheckEndOfPath = 0x80A32CF8; // type:func EnGoroiwa_SetNextWaypoint = 0x80A32DAC; // type:func EnGoroiwa_ReverseDirection = 0x80A32DDC; // type:func EnGoroiwa_InitPath = 0x80A32E04; // type:func EnGoroiwa_TeleportToWaypoint = 0x80A32E44; // type:func EnGoroiwa_InitRotation = 0x80A32EE8; // type:func EnGoroiwa_GetAscendDirection = 0x80A32F04; // type:func EnGoroiwa_SpawnDust = 0x80A32FC8; // type:func EnGoroiwa_SpawnWaterEffects = 0x80A331B8; // type:func EnGoroiwa_MoveAndFall = 0x80A332EC; // type:func EnGoroiwa_Move = 0x80A33420; // type:func EnGoroiwa_MoveUpToNextWaypoint = 0x80A3364C; // type:func EnGoroiwa_MoveDownToNextWaypoint = 0x80A3376C; // type:func EnGoroiwa_UpdateRotation = 0x80A33ACC; // type:func EnGoroiwa_NextWaypoint = 0x80A33C6C; // type:func EnGoroiwa_SpawnFragments = 0x80A33CF4; // type:func EnGoroiwa_Init = 0x80A34010; // type:func EnGoroiwa_Destroy = 0x80A34140; // type:func EnGoroiwa_SetupRoll = 0x80A3416C; // type:func EnGoroiwa_Roll = 0x80A341AC; // type:func EnGoroiwa_SetupMoveAndFallToGround = 0x80A34430; // type:func EnGoroiwa_MoveAndFallToGround = 0x80A344A4; // type:func EnGoroiwa_SetupWait = 0x80A34544; // type:func EnGoroiwa_Wait = 0x80A345A0; // type:func EnGoroiwa_SetupMoveUp = 0x80A345E0; // type:func EnGoroiwa_MoveUp = 0x80A34630; // type:func EnGoroiwa_SetupMoveDown = 0x80A346F0; // type:func EnGoroiwa_MoveDown = 0x80A3475C; // type:func EnGoroiwa_Update = 0x80A34824; // type:func EnGoroiwa_Draw = 0x80A34984; // type:func EnGs_Init = 0x80A34CE0; // type:func EnGs_Destroy = 0x80A34DA4; // type:func func_80A4E3EC = 0x80A34DB4; // type:func func_80A4E470 = 0x80A34E3C; // type:func func_80A4E648 = 0x80A34FFC; // type:func func_80A4E754 = 0x80A3510C; // type:func func_80A4E910 = 0x80A352CC; // type:func func_80A4EA08 = 0x80A353C8; // type:func func_80A4EB3C = 0x80A354FC; // type:func func_80A4ED34 = 0x80A356F4; // type:func func_80A4F13C = 0x80A35B00; // type:func func_80A4F700 = 0x80A360C4; // type:func func_80A4F734 = 0x80A360F8; // type:func func_80A4F77C = 0x80A36140; // type:func EnGs_Update = 0x80A361BC; // type:func EnGs_Draw = 0x80A36354; // type:func EnGuest_Init = 0x80A36B50; // type:func EnGuest_Destroy = 0x80A36BB0; // type:func EnGuest_Update = 0x80A36BDC; // type:func func_80A5046C = 0x80A36D4C; // type:func func_80A50518 = 0x80A36DF8; // type:func func_80A5057C = 0x80A36E60; // type:func func_80A505CC = 0x80A36EB4; // type:func func_80A50708 = 0x80A36FF4; // type:func EnGuest_OverrideLimbDraw = 0x80A37060; // type:func EnGuest_Draw = 0x80A37288; // type:func EnHata_Init = 0x80A374F0; // type:func EnHata_Destroy = 0x80A37628; // type:func EnHata_Update = 0x80A37670; // type:func EnHata_OverrideLimbDraw = 0x80A3788C; // type:func EnHata_PostLimbDraw = 0x80A37910; // type:func EnHata_Draw = 0x80A37928; // type:func EnHeishi1_Init = 0x80A37A80; // type:func EnHeishi1_Destroy = 0x80A37C98; // type:func EnHeishi1_SetupWalk = 0x80A37CA8; // type:func EnHeishi1_Walk = 0x80A37D5C; // type:func EnHeishi1_SetupMoveToLink = 0x80A3807C; // type:func EnHeishi1_MoveToLink = 0x80A38138; // type:func EnHeishi1_SetupWait = 0x80A38230; // type:func EnHeishi1_Wait = 0x80A382F8; // type:func EnHeishi1_SetupTurnTowardLink = 0x80A384B4; // type:func EnHeishi1_TurnTowardLink = 0x80A38550; // type:func EnHeishi1_SetupKick = 0x80A385FC; // type:func EnHeishi1_Kick = 0x80A38690; // type:func EnHeishi1_SetupWaitNight = 0x80A38764; // type:func EnHeishi1_WaitNight = 0x80A387F8; // type:func EnHeishi1_Update = 0x80A38878; // type:func EnHeishi1_OverrideLimbDraw = 0x80A38B8C; // type:func EnHeishi1_Draw = 0x80A38BD0; // type:func EnHeishi2_Init = 0x80A38F90; // type:func EnHeishi2_Destroy = 0x80A39210; // type:func EnHeishi2_DoNothing1 = 0x80A39254; // type:func EnHeishi_DoNothing2 = 0x80A39264; // type:func func_80A531E4 = 0x80A39274; // type:func func_80A53278 = 0x80A39308; // type:func func_80A5344C = 0x80A39488; // type:func func_80A53538 = 0x80A39574; // type:func func_80A535BC = 0x80A395FC; // type:func func_80A53638 = 0x80A39678; // type:func func_80A5372C = 0x80A39764; // type:func func_80A53850 = 0x80A39888; // type:func func_80A53908 = 0x80A39940; // type:func func_80A5399C = 0x80A399D4; // type:func func_80A53AD4 = 0x80A39AF8; // type:func func_80A53C0C = 0x80A39C34; // type:func func_80A53C90 = 0x80A39CBC; // type:func func_80A53D0C = 0x80A39D38; // type:func func_80A53DF8 = 0x80A39E1C; // type:func func_80A53F30 = 0x80A39F54; // type:func func_80A54038 = 0x80A3A05C; // type:func func_80A540C0 = 0x80A3A0E8; // type:func func_80A541FC = 0x80A3A224; // type:func func_80A5427C = 0x80A3A2A8; // type:func func_80A54320 = 0x80A3A34C; // type:func func_80A543A0 = 0x80A3A3CC; // type:func func_80A544AC = 0x80A3A4D8; // type:func func_80A5455C = 0x80A3A588; // type:func func_80A546DC = 0x80A3A6FC; // type:func func_80A5475C = 0x80A3A77C; // type:func func_80A54954 = 0x80A3A974; // type:func func_80A549E8 = 0x80A3AA08; // type:func EnHeishi2_Update = 0x80A3AA98; // type:func EnHeishi2_OverrideLimbDraw = 0x80A3ABE4; // type:func EnHeishi2_PostLimbDraw = 0x80A3AC5C; // type:func EnHeishi2_DrawKingGuard = 0x80A3AC94; // type:func EnHeishi2_Draw = 0x80A3AD08; // type:func EnHeishi3_Init = 0x80A3B190; // type:func EnHeishi3_Destroy = 0x80A3B2BC; // type:func EnHeishi3_SetupGuardType = 0x80A3B2E8; // type:func EnHeishi3_StandSentinelInGrounds = 0x80A3B398; // type:func EnHeishi3_StandSentinelInCastle = 0x80A3B4F4; // type:func EnHeishi3_CatchStart = 0x80A3B664; // type:func func_80A55BD4 = 0x80A3B70C; // type:func EnHeishi3_ResetAnimationToIdle = 0x80A3B7A4; // type:func func_80A55D00 = 0x80A3B838; // type:func EnHeishi3_Update = 0x80A3B8E8; // type:func EnHeishi3_OverrideLimbDraw = 0x80A3B9C8; // type:func EnHeishi3_Draw = 0x80A3BA30; // type:func EnHeishi4_Init = 0x80A3BB60; // type:func EnHeishi4_Destroy = 0x80A3BD40; // type:func func_80A56328 = 0x80A3BD6C; // type:func func_80A563BC = 0x80A3BE00; // type:func func_80A56544 = 0x80A3BF88; // type:func func_80A56614 = 0x80A3C04C; // type:func func_80A5673C = 0x80A3C174; // type:func func_80A56874 = 0x80A3C288; // type:func func_80A56900 = 0x80A3C314; // type:func func_80A56994 = 0x80A3C3A8; // type:func func_80A56A50 = 0x80A3C464; // type:func func_80A56ACC = 0x80A3C4E0; // type:func func_80A56B40 = 0x80A3C554; // type:func EnHeishi4_Update = 0x80A3C6C8; // type:func EnHeishi_OverrideLimbDraw = 0x80A3C82C; // type:func EnHeishi4_Draw = 0x80A3C894; // type:func EnHintnuts_Init = 0x80A3CA60; // type:func EnHintnuts_Destroy = 0x80A3CC00; // type:func EnHintnuts_HitByScrubProjectile1 = 0x80A3CC3C; // type:func EnHintnuts_SetupWait = 0x80A3CCC0; // type:func EnHintnuts_SetupLookAround = 0x80A3CD40; // type:func EnHintnuts_SetupThrowScrubProjectile = 0x80A3CD88; // type:func EnHintnuts_SetupStand = 0x80A3CDC8; // type:func EnHintnuts_SetupBurrow = 0x80A3CE30; // type:func EnHintnuts_HitByScrubProjectile2 = 0x80A3CE80; // type:func EnHintnuts_SetupRun = 0x80A3CF70; // type:func EnHintnuts_SetupTalk = 0x80A3CFB8; // type:func EnHintnuts_SetupLeave = 0x80A3D004; // type:func EnHintnuts_SetupFreeze = 0x80A3D0C4; // type:func EnHintnuts_Wait = 0x80A3D170; // type:func EnHintnuts_LookAround = 0x80A3D3D4; // type:func EnHintnuts_Stand = 0x80A3D458; // type:func EnHintnuts_ThrowNut = 0x80A3D51C; // type:func EnHintnuts_Burrow = 0x80A3D658; // type:func EnHintnuts_BeginRun = 0x80A3D76C; // type:func EnHintnuts_BeginFreeze = 0x80A3D7D0; // type:func EnHintnuts_CheckProximity = 0x80A3D80C; // type:func EnHintnuts_Run = 0x80A3D8A0; // type:func EnHintnuts_Talk = 0x80A3DB30; // type:func EnHintnuts_Leave = 0x80A3DB9C; // type:func EnHintnuts_Freeze = 0x80A3DD58; // type:func EnHintnuts_ColliderCheck = 0x80A3DE84; // type:func EnHintnuts_Update = 0x80A3DF38; // type:func EnHintnuts_OverrideLimbDraw = 0x80A3E0C0; // type:func EnHintnuts_Draw = 0x80A3E1F4; // type:func EnHoll_SetupAction = 0x80A3E490; // type:func EnHoll_IsKokiriLayer8 = 0x80A3E49C; // type:func EnHoll_ChooseAction = 0x80A3E4CC; // type:func EnHoll_Init = 0x80A3E534; // type:func EnHoll_Destroy = 0x80A3E570; // type:func EnHoll_SwapRooms = 0x80A3E5A0; // type:func EnHoll_HorizontalVisibleNarrow = 0x80A3E65C; // type:func EnHoll_HorizontalInvisible = 0x80A3E89C; // type:func EnHoll_VerticalDownBgCoverLarge = 0x80A3EA4C; // type:func EnHoll_VerticalBgCover = 0x80A3EC38; // type:func EnHoll_VerticalInvisible = 0x80A3EDB8; // type:func EnHoll_HorizontalBgCoverSwitchFlag = 0x80A3EEB0; // type:func EnHoll_WaitRoomLoaded = 0x80A3F0C0; // type:func EnHoll_Update = 0x80A3F138; // type:func EnHoll_Draw = 0x80A3F15C; // type:func EnHonotrap_FlameCollisionCheck = 0x80A3F460; // type:func EnHonotrap_GetNormal = 0x80A3F4F4; // type:func EnHonotrap_InitEye = 0x80A3F588; // type:func EnHonotrap_InitFlame = 0x80A3F724; // type:func EnHonotrap_Init = 0x80A3F864; // type:func EnHonotrap_Destroy = 0x80A3F8BC; // type:func EnHonotrap_SetupEyeIdle = 0x80A3F908; // type:func EnHonotrap_EyeIdle = 0x80A3F924; // type:func EnHonotrap_SetupEyeOpen = 0x80A3F9DC; // type:func EnHonotrap_EyeOpen = 0x80A3FA30; // type:func EnHonotrap_SetupEyeAttack = 0x80A3FB00; // type:func EnHonotrap_EyeAttack = 0x80A3FB18; // type:func EnHonotrap_SetupEyeClose = 0x80A3FB48; // type:func EnHonotrap_EyeClose = 0x80A3FB5C; // type:func EnHonotrap_SetupFlameGrow = 0x80A3FBA8; // type:func EnHonotrap_FlameGrow = 0x80A3FBBC; // type:func EnHonotrap_SetupFlameDrop = 0x80A3FC50; // type:func EnHonotrap_FlameDrop = 0x80A3FCB8; // type:func EnHonotrap_SetupFlameMove = 0x80A3FDFC; // type:func EnHonotrap_FlameMove = 0x80A3FE88; // type:func EnHonotrap_SetupFlameChase = 0x80A40054; // type:func EnHonotrap_FlameChase = 0x80A40094; // type:func EnHonotrap_SetupFlameVanish = 0x80A40248; // type:func EnHonotrap_FlameVanish = 0x80A4025C; // type:func EnHonotrap_Update = 0x80A402EC; // type:func EnHonotrap_DrawEye = 0x80A40434; // type:func EnHonotrap_DrawFlame = 0x80A40524; // type:func EnHonotrap_Draw = 0x80A406BC; // type:func EnHorse_BgCheckBridgeJumpPoint = 0x80A409C0; // type:func EnHorse_CheckBridgeJumps = 0x80A40B20; // type:func EnHorse_RaceWaypointPos = 0x80A40C60; // type:func EnHorse_RotateToPoint = 0x80A40CB4; // type:func EnHorse_UpdateIngoRaceInfo = 0x80A40CF0; // type:func EnHorse_PlayWalkingSfx = 0x80A410A4; // type:func EnHorse_PlayTrottingSfx = 0x80A41160; // type:func EnHorse_PlayGallopingSfx = 0x80A411A8; // type:func EnHorse_SlopeSpeedMultiplier = 0x80A411F0; // type:func func_80A5BB90 = 0x80A41270; // type:func func_80A5BBBC = 0x80A412A0; // type:func EnHorse_IdleAnimSounds = 0x80A41350; // type:func EnHorse_Spawn = 0x80A4147C; // type:func EnHorse_ResetCutscene = 0x80A416C0; // type:func EnHorse_ResetRace = 0x80A416D8; // type:func EnHorse_PlayerCanMove = 0x80A416E8; // type:func EnHorse_ResetHorsebackArchery = 0x80A417A4; // type:func EnHorse_ClearDustFlags = 0x80A417BC; // type:func EnHorse_Init = 0x80A417C8; // type:func EnHorse_Destroy = 0x80A41EF8; // type:func EnHorse_RotateToPlayer = 0x80A41F68; // type:func EnHorse_Freeze = 0x80A41FD8; // type:func EnHorse_Frozen = 0x80A42058; // type:func EnHorse_UpdateSpeed = 0x80A421C8; // type:func EnHorse_StartMountedIdleResetAnim = 0x80A4260C; // type:func EnHorse_StartMountedIdle = 0x80A42648; // type:func EnHorse_MountedIdle = 0x80A42784; // type:func EnHorse_MountedIdleAnim = 0x80A42884; // type:func EnHorse_MountedIdleWhinney = 0x80A428A8; // type:func EnHorse_MountedIdleWhinneying = 0x80A429A4; // type:func EnHorse_StartTurning = 0x80A42AA4; // type:func EnHorse_MountedTurn = 0x80A42B4C; // type:func EnHorse_StartWalkingFromIdle = 0x80A42D10; // type:func EnHorse_StartWalkingInterruptable = 0x80A42D60; // type:func EnHorse_StartWalking = 0x80A42D84; // type:func EnHorse_MountedWalkingReset = 0x80A42E30; // type:func EnHorse_MountedWalk = 0x80A42E84; // type:func EnHorse_StartTrotting = 0x80A43154; // type:func EnHorse_MountedTrotReset = 0x80A431F8; // type:func EnHorse_MountedTrot = 0x80A43244; // type:func EnHorse_StartGallopingInterruptable = 0x80A4337C; // type:func EnHorse_StartGalloping = 0x80A433A0; // type:func EnHorse_MountedGallopReset = 0x80A43448; // type:func EnHorse_JumpLanding = 0x80A434A0; // type:func EnHorse_MountedGallop = 0x80A43524; // type:func EnHorse_StartRearing = 0x80A436F8; // type:func EnHorse_MountedRearing = 0x80A4381C; // type:func EnHorse_StartBraking = 0x80A43998; // type:func EnHorse_Stopping = 0x80A43A88; // type:func EnHorse_StartReversingInterruptable = 0x80A43C74; // type:func EnHorse_StartReversing = 0x80A43C98; // type:func EnHorse_Reverse = 0x80A43D3C; // type:func EnHorse_LowJumpInit = 0x80A440EC; // type:func EnHorse_StartLowJump = 0x80A44110; // type:func EnHorse_Stub1 = 0x80A44240; // type:func EnHorse_LowJump = 0x80A4424C; // type:func EnHorse_HighJumpInit = 0x80A44410; // type:func EnHorse_StartHighJump = 0x80A44434; // type:func EnHorse_Stub2 = 0x80A44570; // type:func EnHorse_HighJump = 0x80A4457C; // type:func EnHorse_InitInactive = 0x80A44740; // type:func EnHorse_Inactive = 0x80A44790; // type:func EnHorse_PlayIdleAnimation = 0x80A448BC; // type:func EnHorse_ChangeIdleAnimation = 0x80A44A8C; // type:func EnHorse_ResetIdleAnimation = 0x80A44AB4; // type:func EnHorse_StartIdleRidable = 0x80A44AE8; // type:func EnHorse_Idle = 0x80A44B1C; // type:func EnHorse_StartMovingAnimation = 0x80A44D04; // type:func EnHorse_SetFollowAnimation = 0x80A44E6C; // type:func EnHorse_FollowPlayer = 0x80A44FA0; // type:func EnHorse_InitIngoHorse = 0x80A453C4; // type:func EnHorse_SetIngoAnimation = 0x80A45448; // type:func EnHorse_UpdateIngoHorseAnim = 0x80A454EC; // type:func EnHorse_UpdateIngoRace = 0x80A45800; // type:func EnHorse_CsMoveInit = 0x80A459B0; // type:func EnHorse_CsMoveToPoint = 0x80A45A1C; // type:func EnHorse_CsSetAnimHighJump = 0x80A45B6C; // type:func EnHorse_CsPlayHighJumpAnim = 0x80A45B90; // type:func EnHorse_CsJumpInit = 0x80A45CC4; // type:func EnHorse_CsJump = 0x80A45CFC; // type:func EnHorse_CsRearingInit = 0x80A45F54; // type:func EnHorse_CsRearing = 0x80A46074; // type:func EnHorse_WarpMoveInit = 0x80A4621C; // type:func EnHorse_CsWarpMoveToPoint = 0x80A46304; // type:func EnHorse_CsWarpRearingInit = 0x80A46454; // type:func EnHorse_CsWarpRearing = 0x80A465DC; // type:func EnHorse_InitCutscene = 0x80A46784; // type:func EnHorse_GetCutsceneFunctionIndex = 0x80A467A8; // type:func EnHorse_CutsceneUpdate = 0x80A467F8; // type:func EnHorse_UpdateHbaRaceInfo = 0x80A46950; // type:func EnHorse_InitHorsebackArchery = 0x80A46B40; // type:func EnHorse_UpdateHbaAnim = 0x80A46B74; // type:func EnHorse_UpdateHorsebackArchery = 0x80A46EAC; // type:func EnHorse_InitFleePlayer = 0x80A47138; // type:func EnHorse_FleePlayer = 0x80A47160; // type:func EnHorse_BridgeJumpInit = 0x80A479B4; // type:func EnHorse_StartBridgeJump = 0x80A47BEC; // type:func EnHorse_BridgeJumpMove = 0x80A47C9C; // type:func EnHorse_CheckBridgeJumpLanding = 0x80A47DF8; // type:func EnHorse_BridgeJump = 0x80A47EE4; // type:func EnHorse_Vec3fOffset = 0x80A47F28; // type:func EnHorse_CalcFloorHeight = 0x80A47FA4; // type:func EnHorse_ObstructMovement = 0x80A480E4; // type:func EnHorse_CheckFloors = 0x80A4820C; // type:func EnHorse_MountDismount = 0x80A4878C; // type:func EnHorse_StickDirection = 0x80A48890; // type:func EnHorse_UpdateStick = 0x80A4891C; // type:func EnHorse_ResolveCollision = 0x80A4895C; // type:func EnHorse_BgCheckSlowMoving = 0x80A48AB4; // type:func EnHorse_UpdateBgCheckInfo = 0x80A48BF4; // type:func EnHorse_CheckBoost = 0x80A49700; // type:func EnHorse_RegenBoost = 0x80A498AC; // type:func EnHorse_UpdatePlayerDir = 0x80A49AD8; // type:func EnHorse_TiltBody = 0x80A49BE4; // type:func EnHorse_UpdateConveyors = 0x80A49CE0; // type:func EnHorse_RandInt = 0x80A49DE8; // type:func EnHorse_Update = 0x80A49E1C; // type:func EnHorse_PlayerDirToMountSide = 0x80A4A648; // type:func EnHorse_MountSideCheck = 0x80A4A688; // type:func EnHorse_GetMountSide = 0x80A4A78C; // type:func EnHorse_RandomOffset = 0x80A4A7E4; // type:func EnHorse_PostDraw = 0x80A4A880; // type:func EnHorse_OverrideLimbDraw = 0x80A4B378; // type:func EnHorse_Draw = 0x80A4B478; // type:func EnHorseGameCheck_InitIngoRace = 0x80A4CC20; // type:func EnHorseGameCheck_DestroyIngoRace = 0x80A4CCDC; // type:func EnHorseGameCheck_FinishIngoRace = 0x80A4CCF0; // type:func EnHorseGameCheck_UpdateIngoRace = 0x80A4CE3C; // type:func EnHorseGameCheck_InitGerudoArchery = 0x80A4D2B4; // type:func EnHorseGameCheck_DestroyGerudoArchery = 0x80A4D2D4; // type:func EnHorseGameCheck_UpdateGerudoArchery = 0x80A4D2E8; // type:func EnHorseGameCheck_InitType3 = 0x80A4D330; // type:func EnHorseGameCheck_DestroyType3 = 0x80A4D34C; // type:func EnHorseGameCheck_UpdateType3 = 0x80A4D360; // type:func EnHorseGameCheck_InitMalonRace = 0x80A4D374; // type:func EnHorseGameCheck_DestroyMalonRace = 0x80A4D3C4; // type:func EnHorseGameCheck_FinishMalonRace = 0x80A4D3D8; // type:func EnHorseGameCheck_UpdateMalonRace = 0x80A4D4CC; // type:func EnHorseGameCheck_Init = 0x80A4D9E4; // type:func EnHorseGameCheck_Destroy = 0x80A4DA68; // type:func EnHorseGameCheck_Update = 0x80A4DAA4; // type:func EnHorseGameCheck_Draw = 0x80A4DAE0; // type:func func_80A68660 = 0x80A4DCF0; // type:func func_80A686A8 = 0x80A4DD3C; // type:func func_80A68870 = 0x80A4DF04; // type:func EnHorseGanon_Init = 0x80A4DFC0; // type:func EnHorseGanon_Destroy = 0x80A4E10C; // type:func func_80A68AC4 = 0x80A4E15C; // type:func func_80A68AF0 = 0x80A4E18C; // type:func func_80A68B20 = 0x80A4E1C0; // type:func func_80A68DB0 = 0x80A4E450; // type:func func_80A68E14 = 0x80A4E4B4; // type:func EnHorseGanon_Update = 0x80A4E578; // type:func EnHorseGanon_PostDraw = 0x80A4E64C; // type:func EnHorseGanon_Draw = 0x80A4E7D8; // type:func func_80A693D0 = 0x80A4EA70; // type:func func_80A6948C = 0x80A4EB2C; // type:func func_80A695A4 = 0x80A4EC44; // type:func EnHorseLinkChild_Init = 0x80A4ED0C; // type:func EnHorseLinkChild_Destroy = 0x80A4EEE4; // type:func func_80A6988C = 0x80A4EF34; // type:func func_80A698F4 = 0x80A4EF98; // type:func func_80A6993C = 0x80A4EFE0; // type:func func_80A699FC = 0x80A4F0A0; // type:func func_80A69B7C = 0x80A4F228; // type:func func_80A69C18 = 0x80A4F2C8; // type:func func_80A69EC0 = 0x80A4F570; // type:func func_80A69F5C = 0x80A4F610; // type:func func_80A6A068 = 0x80A4F71C; // type:func func_80A6A4DC = 0x80A4FB98; // type:func func_80A6A5A4 = 0x80A4FC60; // type:func func_80A6A724 = 0x80A4FDE0; // type:func func_80A6A7D0 = 0x80A4FE90; // type:func EnHorseLinkChild_Update = 0x80A5016C; // type:func EnHorseLinkChild_PostDraw = 0x80A502C4; // type:func EnHorseLinkChild_OverrideLimbDraw = 0x80A50450; // type:func EnHorseLinkChild_Draw = 0x80A504D8; // type:func func_80A6B250 = 0x80A50870; // type:func func_80A6B30C = 0x80A5092C; // type:func EnHorseNormal_Init = 0x80A509F4; // type:func EnHorseNormal_Destroy = 0x80A50EE4; // type:func func_80A6B91C = 0x80A50F44; // type:func EnHorseNormal_FollowPath = 0x80A50FFC; // type:func EnHorseNormal_NextAnimation = 0x80A511D8; // type:func EnHorseNormal_CycleAnimations = 0x80A5122C; // type:func func_80A6BC48 = 0x80A51274; // type:func func_80A6BCEC = 0x80A5131C; // type:func func_80A6BD7C = 0x80A513AC; // type:func EnHorseNormal_Wander = 0x80A514A0; // type:func func_80A6C4CC = 0x80A51B04; // type:func EnHorseNormal_Wait = 0x80A51BAC; // type:func func_80A6C6B0 = 0x80A51CEC; // type:func EnHorseNormal_WaitClone = 0x80A51DA0; // type:func func_80A6C8E0 = 0x80A51F24; // type:func EnHorseNormal_Update = 0x80A51FE8; // type:func EnHorseNormal_PostDraw = 0x80A52144; // type:func func_80A6CC88 = 0x80A522D0; // type:func EnHorseNormal_Draw = 0x80A524B8; // type:func EnHorseZelda_GetFieldPosition = 0x80A52E90; // type:func EnHorseZelda_Move = 0x80A52EDC; // type:func EnHorseZelda_Init = 0x80A530A4; // type:func EnHorseZelda_Destroy = 0x80A531F4; // type:func EnHorseZelda_SetupStop = 0x80A53244; // type:func EnHorseZelda_Stop = 0x80A53294; // type:func EnHorseZelda_Spur = 0x80A532DC; // type:func EnHorseZelda_Gallop = 0x80A533C4; // type:func EnHorseZelda_SetRotate = 0x80A53404; // type:func EnHorseZelda_Update = 0x80A534C8; // type:func EnHorseZelda_PostDraw = 0x80A535A4; // type:func EnHorseZelda_Draw = 0x80A53730; // type:func func_80A6E3A0 = 0x80A53980; // type:func EnHs_Init = 0x80A5398C; // type:func EnHs_Destroy = 0x80A53AD0; // type:func func_80A6E53C = 0x80A53AFC; // type:func func_80A6E5EC = 0x80A53BB0; // type:func func_80A6E630 = 0x80A53BF4; // type:func func_80A6E6B0 = 0x80A53C74; // type:func func_80A6E6D8 = 0x80A53C9C; // type:func func_80A6E70C = 0x80A53CD4; // type:func func_80A6E740 = 0x80A53D0C; // type:func func_80A6E7BC = 0x80A53D8C; // type:func func_80A6E8CC = 0x80A53E9C; // type:func func_80A6E9AC = 0x80A53F78; // type:func EnHs_Update = 0x80A540C0; // type:func EnHs_OverrideLimbDraw = 0x80A5422C; // type:func EnHs_PostLimbDraw = 0x80A542E8; // type:func EnHs_Draw = 0x80A54328; // type:func EnHs2_Init = 0x80A54520; // type:func EnHs2_Destroy = 0x80A54600; // type:func func_80A6F0B4 = 0x80A5462C; // type:func func_80A6F164 = 0x80A546E0; // type:func func_80A6F1A4 = 0x80A5471C; // type:func EnHs2_Update = 0x80A54768; // type:func EnHs2_OverrideLimbDraw = 0x80A548D4; // type:func EnHs2_PostLimbDraw = 0x80A5495C; // type:func EnHs2_Draw = 0x80A5499C; // type:func EnHy_FindSkelAndHeadObjects = 0x80A54B00; // type:func EnHy_AreSkelAndHeadObjectsLoaded = 0x80A54C14; // type:func EnHy_FindOsAnimeObject = 0x80A54C9C; // type:func EnHy_IsOsAnimeObjectLoaded = 0x80A54CEC; // type:func func_80A6F7CC = 0x80A54D2C; // type:func EnHy_GetTextId = 0x80A54D70; // type:func EnHy_UpdateTalkState = 0x80A555B8; // type:func EnHy_UpdateEyes = 0x80A55B04; // type:func EnHy_InitCollider = 0x80A55BC0; // type:func EnHy_InitSetProperties = 0x80A55BFC; // type:func EnHy_UpdateCollider = 0x80A55C94; // type:func func_80A70834 = 0x80A55D98; // type:func func_80A70978 = 0x80A55EE0; // type:func EnHy_ShouldSpawn = 0x80A56050; // type:func EnHy_Init = 0x80A562EC; // type:func EnHy_Destroy = 0x80A5637C; // type:func EnHy_InitImpl = 0x80A563A8; // type:func func_80A710F8 = 0x80A56674; // type:func func_80A711B4 = 0x80A56730; // type:func func_80A7127C = 0x80A567FC; // type:func EnHy_DoNothing = 0x80A56834; // type:func func_80A712C0 = 0x80A56844; // type:func func_80A7134C = 0x80A568D0; // type:func func_80A714C4 = 0x80A56A4C; // type:func func_80A71530 = 0x80A56ABC; // type:func EnHy_Update = 0x80A56B6C; // type:func EnHy_OverrideLimbDraw = 0x80A56C4C; // type:func EnHy_PostLimbDraw = 0x80A56FB8; // type:func EnHy_SetEnvColor = 0x80A570C4; // type:func EnHy_Draw = 0x80A57130; // type:func EnIceHono_XZDistanceSquared = 0x80A58440; // type:func EnIceHono_InitCapturableFlame = 0x80A58470; // type:func EnIceHono_InitDroppedFlame = 0x80A58514; // type:func EnIceHono_InitSmallFlame = 0x80A5861C; // type:func EnIceHono_Init = 0x80A58684; // type:func EnIceHono_Destroy = 0x80A587E4; // type:func EnIceHono_InBottleRange = 0x80A5883C; // type:func EnIceHono_SetupActionCapturableFlame = 0x80A5892C; // type:func EnIceHono_CapturableFlame = 0x80A58954; // type:func EnIceHono_SetupActionDroppedFlame = 0x80A58A04; // type:func EnIceHono_DropFlame = 0x80A58A28; // type:func EnIceHono_SetupActionSpreadFlames = 0x80A58BE8; // type:func EnIceHono_SpreadFlames = 0x80A58C0C; // type:func EnIceHono_SetupActionSmallFlame = 0x80A58E68; // type:func EnIceHono_SmallFlameMove = 0x80A58F3C; // type:func EnIceHono_Update = 0x80A59094; // type:func EnIceHono_Draw = 0x80A59228; // type:func EnIk_Destroy = 0x80A59630; // type:func EnIk_SetupAction = 0x80A596B0; // type:func EnIk_InitImpl = 0x80A596BC; // type:func EnIk_HandleBlocking = 0x80A59908; // type:func EnIk_FindBreakableProp = 0x80A59998; // type:func EnIk_SetupStandUp = 0x80A59A38; // type:func EnIk_StandUp = 0x80A59AE4; // type:func EnIk_SetupIdle = 0x80A59BC4; // type:func EnIk_Idle = 0x80A59C54; // type:func EnIk_SetupWalkOrRun = 0x80A59DD4; // type:func EnIk_WalkOrRun = 0x80A59ECC; // type:func EnIk_SetupVerticalAttack = 0x80A5A154; // type:func EnIk_VerticalAttack = 0x80A5A1E4; // type:func EnIk_SetupPullOutAxe = 0x80A5A398; // type:func EnIk_PullOutAxe = 0x80A5A438; // type:func EnIk_SetupDoubleHorizontalAttack = 0x80A5A4F4; // type:func EnIk_DoubleHorizontalAttack = 0x80A5A58C; // type:func EnIk_SetupRecoverFromHorizontalAttack = 0x80A5A6FC; // type:func EnIk_RecoverFromHorizontalAttack = 0x80A5A788; // type:func EnIk_SetupSingleHorizontalAttack = 0x80A5A7D0; // type:func EnIk_SingleHorizontalAttack = 0x80A5A860; // type:func EnIk_SetupStopAndBlock = 0x80A5A920; // type:func EnIk_StopAndBlock = 0x80A5A9AC; // type:func EnIk_SetupReactToAttack = 0x80A5AAC0; // type:func EnIk_ReactToAttack = 0x80A5ABE0; // type:func EnIk_SetupDie = 0x80A5ACBC; // type:func EnIk_Die = 0x80A5AD68; // type:func EnIk_UpdateDamage = 0x80A5AF64; // type:func EnIk_UpdateEnemy = 0x80A5B2D0; // type:func EnIk_SetPrimEnvColors = 0x80A5B4E8; // type:func EnIk_OverrideLimbDrawEnemy = 0x80A5B5A0; // type:func EnIk_PostLimbDrawEnemy = 0x80A5B660; // type:func EnIk_DrawEnemy = 0x80A5BA74; // type:func EnIk_StartMinibossBgm = 0x80A5BEAC; // type:func EnIk_UpdateAction2Sfx = 0x80A5BECC; // type:func EnIk_PlayAxeSpawnSfx = 0x80A5C098; // type:func EnIk_SpawnAxeSmoke = 0x80A5C0E8; // type:func EnIk_UpdateBgCheckInfo = 0x80A5C2F4; // type:func EnIk_UpdateSkelAnime = 0x80A5C33C; // type:func EnIk_GetCue = 0x80A5C360; // type:func EnIk_SetStartPosRotFromCue = 0x80A5C388; // type:func EnIk_GetAnimCurFrame = 0x80A5C408; // type:func EnIk_SetupCsAction0 = 0x80A5C414; // type:func EnIk_SetupCsAction1 = 0x80A5C428; // type:func EnIk_SetupCsAction2 = 0x80A5C4B4; // type:func EnIk_HandleEnemyChange = 0x80A5C534; // type:func EnIk_PlayArmorFallSfx = 0x80A5C574; // type:func EnIk_PlayDeathSfx = 0x80A5C5BC; // type:func EnIk_SetupCsAction3 = 0x80A5C630; // type:func EnIk_SetupCsAction4 = 0x80A5C708; // type:func EnIk_SetupCsAction5 = 0x80A5C744; // type:func EnIk_CsAction3 = 0x80A5C760; // type:func EnIk_CsAction4 = 0x80A5C798; // type:func EnIk_CsAction5 = 0x80A5C7D8; // type:func EnIk_OverrideLimbDrawDefeat = 0x80A5C814; // type:func EnIk_PostLimbDrawDefeat = 0x80A5C880; // type:func EnIk_CsDrawDefeat = 0x80A5CACC; // type:func EnIk_HandleCsCues = 0x80A5CC30; // type:func EnIk_CsAction0 = 0x80A5CD2C; // type:func EnIk_CsAction1 = 0x80A5CD4C; // type:func EnIk_CsAction2 = 0x80A5CD84; // type:func EnIk_UpdateCutscene = 0x80A5CDE8; // type:func EnIk_OverrideLimbDrawIntro = 0x80A5CE30; // type:func EnIk_PostLimbDrawIntro = 0x80A5CEB4; // type:func EnIk_CsDrawNothing = 0x80A5D0A0; // type:func EnIk_CsDrawIntro = 0x80A5D0B0; // type:func EnIk_DrawCutscene = 0x80A5D214; // type:func EnIk_CsInit = 0x80A5D25C; // type:func EnIk_ChangeToEnemy = 0x80A5D2CC; // type:func EnIk_StartDefeatCutscene = 0x80A5D338; // type:func EnIk_Init = 0x80A5D3CC; // type:func EnIn_GetTextIdChild = 0x80A5DC90; // type:func EnIn_GetTextIdAdult = 0x80A5DCF0; // type:func EnIn_GetTextId = 0x80A5DE48; // type:func EnIn_UpdateTalkStateOnClosing = 0x80A5DEAC; // type:func EnIn_UpdateTalkStateOnChoice = 0x80A5DF20; // type:func EnIn_UpdateTalkStateOnEvent = 0x80A5E170; // type:func EnIn_UpdateTalkState = 0x80A5E1DC; // type:func func_80A795C8 = 0x80A5E2A4; // type:func func_80A79690 = 0x80A5E36C; // type:func EnIn_ChangeAnim = 0x80A5E3C8; // type:func func_80A7975C = 0x80A5E438; // type:func func_80A79830 = 0x80A5E50C; // type:func EnIn_UpdateEyes = 0x80A5E708; // type:func func_80A79AB4 = 0x80A5E790; // type:func func_80A79BAC = 0x80A5E888; // type:func func_80A79C78 = 0x80A5E954; // type:func EnIn_Init = 0x80A5EB48; // type:func EnIn_Destroy = 0x80A5EC54; // type:func EnIn_WaitForObject = 0x80A5EC98; // type:func func_80A7A304 = 0x80A5EFF0; // type:func func_80A7A4BC = 0x80A5F1A8; // type:func func_80A7A4C8 = 0x80A5F1B8; // type:func func_80A7A568 = 0x80A5F25C; // type:func func_80A7A770 = 0x80A5F464; // type:func func_80A7A848 = 0x80A5F53C; // type:func func_80A7A940 = 0x80A5F634; // type:func func_80A7AA40 = 0x80A5F734; // type:func func_80A7ABD4 = 0x80A5F8C8; // type:func func_80A7AE84 = 0x80A5FB7C; // type:func func_80A7AEF0 = 0x80A5FBE8; // type:func func_80A7B018 = 0x80A5FD14; // type:func func_80A7B024 = 0x80A5FD24; // type:func EnIn_Update = 0x80A5FE10; // type:func EnIn_OverrideLimbDraw = 0x80A60024; // type:func EnIn_PostLimbDraw = 0x80A60278; // type:func EnIn_Draw = 0x80A60388; // type:func EnInsect_InitFlags = 0x80A60A30; // type:func EnInsect_XZDistanceSquared = 0x80A60A54; // type:func EnInsect_InBottleRange = 0x80A60A84; // type:func EnInsect_SetCrawlAnim = 0x80A60B74; // type:func EnInsect_TryFindNearbySoil = 0x80A60BC0; // type:func EnInsect_UpdateCrawlSfx = 0x80A60C78; // type:func EnInsect_Init = 0x80A60D0C; // type:func EnInsect_Destroy = 0x80A60F58; // type:func EnInsect_SetupSlowDown = 0x80A60FC8; // type:func EnInsect_SlowDown = 0x80A61018; // type:func EnInsect_SetupCrawl = 0x80A611BC; // type:func EnInsect_Crawl = 0x80A6120C; // type:func EnInsect_SetupRunFromPlayer = 0x80A61438; // type:func EnInsect_RunFromPlayer = 0x80A61488; // type:func EnInsect_SetupCaught = 0x80A61680; // type:func EnInsect_Caught = 0x80A616EC; // type:func EnInsect_SetupDig = 0x80A617E4; // type:func EnInsect_Dig = 0x80A6185C; // type:func EnInsect_SetupWalkOnWater = 0x80A61A80; // type:func EnInsect_WalkOnWater = 0x80A61AE0; // type:func EnInsect_SetupDrown = 0x80A61E14; // type:func EnInsect_Drown = 0x80A61E8C; // type:func EnInsect_SetupDropped = 0x80A61FBC; // type:func EnInsect_Dropped = 0x80A62084; // type:func EnInsect_Update = 0x80A627B4; // type:func EnInsect_Draw = 0x80A629FC; // type:func EnIshi_InitCollider = 0x80A62F50; // type:func EnIshi_SnapToFloor = 0x80A62FC8; // type:func EnIshi_SpawnFragmentsSmall = 0x80A6306C; // type:func EnIshi_SpawnFragmentsLarge = 0x80A632E8; // type:func EnIshi_SpawnDustSmall = 0x80A635D4; // type:func EnIshi_SpawnDustLarge = 0x80A636C8; // type:func EnIshi_DropCollectible = 0x80A637BC; // type:func EnIshi_Fall = 0x80A6382C; // type:func func_80A7ED94 = 0x80A63860; // type:func EnIshi_SpawnBugs = 0x80A638E4; // type:func EnIshi_Init = 0x80A639A0; // type:func EnIshi_Destroy = 0x80A63B3C; // type:func EnIshi_SetupWait = 0x80A63B68; // type:func EnIshi_Wait = 0x80A63B7C; // type:func EnIshi_SetupLiftedUp = 0x80A63DD4; // type:func EnIshi_LiftedUp = 0x80A63DFC; // type:func EnIshi_SetupFly = 0x80A63ED0; // type:func EnIshi_Fly = 0x80A63FFC; // type:func EnIshi_Update = 0x80A64368; // type:func EnIshi_DrawSmall = 0x80A6438C; // type:func EnIshi_DrawLarge = 0x80A643BC; // type:func EnIshi_Draw = 0x80A64464; // type:func EnIt_Init = 0x80A6C0A0; // type:func EnIt_Destroy = 0x80A6C10C; // type:func EnIt_Update = 0x80A6C138; // type:func EnJj_SetupAction = 0x80A6C230; // type:func EnJj_Init = 0x80A6C23C; // type:func EnJj_Destroy = 0x80A6C4CC; // type:func EnJj_Blink = 0x80A6C55C; // type:func EnJj_OpenMouth = 0x80A6C5DC; // type:func EnJj_WaitToOpenMouth = 0x80A6C630; // type:func EnJj_WaitForFish = 0x80A6C674; // type:func EnJj_BeginCutscene = 0x80A6C730; // type:func EnJj_CutsceneUpdate = 0x80A6C7D8; // type:func EnJj_RemoveDust = 0x80A6C934; // type:func EnJj_UpdateStaticCollision = 0x80A6C98C; // type:func EnJj_Update = 0x80A6C99C; // type:func EnJj_Draw = 0x80A6CA48; // type:func En_Js_SetupAction = 0x80A6D800; // type:func EnJs_Init = 0x80A6D80C; // type:func EnJs_Destroy = 0x80A6D930; // type:func func_80A88F64 = 0x80A6D95C; // type:func func_80A89008 = 0x80A6DA04; // type:func func_80A89078 = 0x80A6DA78; // type:func func_80A890C0 = 0x80A6DAC4; // type:func func_80A8910C = 0x80A6DB14; // type:func func_80A89160 = 0x80A6DB68; // type:func func_80A891C4 = 0x80A6DBD0; // type:func func_80A89294 = 0x80A6DCA4; // type:func func_80A89304 = 0x80A6DD18; // type:func EnJs_Update = 0x80A6DD50; // type:func EnJs_OverrideLimbDraw = 0x80A6DFDC; // type:func EnJs_PostLimbDraw = 0x80A6E014; // type:func EnJs_Draw = 0x80A6E054; // type:func EnJsjutan_Init = 0x80A6E1D0; // type:func EnJsjutan_Destroy = 0x80A6E264; // type:func func_80A89860 = 0x80A6E298; // type:func func_80A89A6C = 0x80A6E4A4; // type:func EnJsjutan_Update = 0x80A6EF84; // type:func EnJsjutan_Draw = 0x80A6F05C; // type:func EnKakasi_Destroy = 0x80A73B00; // type:func EnKakasi_Init = 0x80A73B2C; // type:func func_80A8F28C = 0x80A73BF4; // type:func func_80A8F320 = 0x80A73C88; // type:func func_80A8F660 = 0x80A73FC8; // type:func func_80A8F75C = 0x80A740C4; // type:func func_80A8F8D0 = 0x80A74240; // type:func func_80A8F9C8 = 0x80A7432C; // type:func func_80A8FAA4 = 0x80A7440C; // type:func func_80A8FBB8 = 0x80A74510; // type:func EnKakasi_Update = 0x80A745A8; // type:func EnKakasi_Draw = 0x80A746AC; // type:func EnKakasi2_Init = 0x80A74840; // type:func EnKakasi2_Destroy = 0x80A7499C; // type:func func_80A90264 = 0x80A749C8; // type:func func_80A904D8 = 0x80A74B20; // type:func func_80A90578 = 0x80A74BC0; // type:func func_80A9062C = 0x80A74C74; // type:func func_80A906C4 = 0x80A74D0C; // type:func EnKakasi2_Update = 0x80A74D7C; // type:func func_80A90948 = 0x80A74E3C; // type:func EnKakasi3_Destroy = 0x80A74F60; // type:func EnKakasi3_Init = 0x80A74F8C; // type:func func_80A90E28 = 0x80A75054; // type:func func_80A90EBC = 0x80A750E8; // type:func func_80A911F0 = 0x80A7541C; // type:func func_80A91284 = 0x80A754B0; // type:func func_80A91348 = 0x80A75574; // type:func func_80A915B8 = 0x80A757EC; // type:func func_80A91620 = 0x80A75858; // type:func func_80A91760 = 0x80A75998; // type:func func_80A917FC = 0x80A75A38; // type:func func_80A9187C = 0x80A75AC0; // type:func func_80A918E4 = 0x80A75B2C; // type:func func_80A91A90 = 0x80A75C70; // type:func EnKakasi3_Update = 0x80A75D70; // type:func EnKakasi3_Draw = 0x80A75E68; // type:func EnKanban_SetFloorRot = 0x80A76040; // type:func EnKanban_Init = 0x80A760FC; // type:func EnKanban_Destroy = 0x80A76224; // type:func EnKanban_Message = 0x80A7625C; // type:func EnKanban_Update = 0x80A76314; // type:func EnKanban_Draw = 0x80A77B90; // type:func EnKarebaba_Init = 0x80A79190; // type:func EnKarebaba_Destroy = 0x80A792C4; // type:func EnKarebaba_ResetCollider = 0x80A79304; // type:func EnKarebaba_SetupGrow = 0x80A79340; // type:func EnKarebaba_SetupIdle = 0x80A79390; // type:func EnKarebaba_SetupAwaken = 0x80A793E4; // type:func EnKarebaba_SetupUpright = 0x80A79460; // type:func EnKarebaba_SetupSpin = 0x80A79500; // type:func EnKarebaba_SetupDying = 0x80A7951C; // type:func EnKarebaba_SetupDeadItemDrop = 0x80A79590; // type:func EnKarebaba_SetupRetract = 0x80A79630; // type:func EnKarebaba_SetupDead = 0x80A796B0; // type:func EnKarebaba_SetupRegrow = 0x80A7973C; // type:func EnKarebaba_Grow = 0x80A79790; // type:func EnKarebaba_Idle = 0x80A79828; // type:func EnKarebaba_Awaken = 0x80A79888; // type:func EnKarebaba_Upright = 0x80A7995C; // type:func EnKarebaba_Spin = 0x80A79A50; // type:func EnKarebaba_Dying = 0x80A79BE4; // type:func EnKarebaba_DeadItemDrop = 0x80A79E9C; // type:func EnKarebaba_Retract = 0x80A79F04; // type:func EnKarebaba_Dead = 0x80A79FD8; // type:func EnKarebaba_Regrow = 0x80A7A030; // type:func EnKarebaba_Update = 0x80A7A0FC; // type:func EnKarebaba_DrawBaseShadow = 0x80A7A2B0; // type:func EnKarebaba_Draw = 0x80A7A39C; // type:func EnKo_AreObjectsAvailable = 0x80A7AA80; // type:func EnKo_AreObjectsLoaded = 0x80A7AB98; // type:func EnKo_IsOsAnimeAvailable = 0x80A7AC20; // type:func EnKo_IsOsAnimeLoaded = 0x80A7AC70; // type:func EnKo_GetTextIdChild = 0x80A7ACB0; // type:func EnKo_GetTextIdAdult = 0x80A7B018; // type:func EnKo_GetTextId = 0x80A7B2F0; // type:func EnKo_UpdateTalkState = 0x80A7B41C; // type:func EnKo_GetForestQuestState = 0x80A7B81C; // type:func func_80A97BC0 = 0x80A7B8A4; // type:func func_80A97C7C = 0x80A7B960; // type:func EnKo_IsWithinTalkAngle = 0x80A7B9E4; // type:func func_80A97D68 = 0x80A7BA50; // type:func func_80A97E18 = 0x80A7BB00; // type:func func_80A97EB0 = 0x80A7BB9C; // type:func func_80A97F20 = 0x80A7BC10; // type:func func_80A97F70 = 0x80A7BC60; // type:func func_80A98034 = 0x80A7BD24; // type:func func_80A98124 = 0x80A7BE18; // type:func func_80A98174 = 0x80A7BE68; // type:func EnKo_ChildStart = 0x80A7BF4C; // type:func EnKo_ChildStone = 0x80A7C054; // type:func EnKo_ChildSaria = 0x80A7C15C; // type:func EnKo_AdultEnemy = 0x80A7C264; // type:func EnKo_AdultSaved = 0x80A7C36C; // type:func func_80A9877C = 0x80A7C474; // type:func EnKo_CanSpawn = 0x80A7C630; // type:func EnKo_Blink = 0x80A7C914; // type:func func_80A98CD8 = 0x80A7C9D4; // type:func EnKo_GetForestQuestState2 = 0x80A7CA2C; // type:func func_80A98DB4 = 0x80A7CAB8; // type:func func_80A98ECC = 0x80A7CBD0; // type:func EnKo_Init = 0x80A7CC98; // type:func EnKo_Destroy = 0x80A7CD28; // type:func func_80A99048 = 0x80A7CD54; // type:func func_80A99384 = 0x80A7D084; // type:func func_80A99438 = 0x80A7D138; // type:func func_80A99504 = 0x80A7D204; // type:func func_80A99560 = 0x80A7D264; // type:func func_80A995CC = 0x80A7D2D4; // type:func EnKo_Update = 0x80A7D410; // type:func EnKo_OverrideLimbDraw = 0x80A7D574; // type:func EnKo_PostLimbDraw = 0x80A7D8D4; // type:func EnKo_SetEnvColor = 0x80A7D9A4; // type:func EnKo_Draw = 0x80A7DA10; // type:func EnKusa_SetupAction = 0x80A7EBC0; // type:func EnKusa_SnapToFloor = 0x80A7EBD0; // type:func EnKusa_DropCollectible = 0x80A7EC74; // type:func EnKusa_UpdateVelY = 0x80A7ED40; // type:func EnKusa_RandScaleVecToZero = 0x80A7ED74; // type:func EnKusa_SetScaleSmall = 0x80A7EDF8; // type:func EnKusa_SpawnFragments = 0x80A7EE1C; // type:func EnKusa_SpawnBugs = 0x80A7F174; // type:func EnKusa_InitCollider = 0x80A7F230; // type:func EnKusa_Init = 0x80A7F288; // type:func EnKusa_Destroy = 0x80A7F3B0; // type:func EnKusa_SetupWaitForObject = 0x80A7F3DC; // type:func EnKusa_WaitForObject = 0x80A7F400; // type:func EnKusa_SetupMain = 0x80A7F490; // type:func EnKusa_Main = 0x80A7F4C8; // type:func EnKusa_SetupLiftedUp = 0x80A7F690; // type:func EnKusa_LiftedUp = 0x80A7F6CC; // type:func EnKusa_SetupFall = 0x80A7F7AC; // type:func EnKusa_Fall = 0x80A7F818; // type:func EnKusa_SetupCut = 0x80A7FAA8; // type:func EnKusa_CutWaitRegrow = 0x80A7FAF8; // type:func EnKusa_DoNothing = 0x80A7FB2C; // type:func EnKusa_SetupUprootedWaitRegrow = 0x80A7FB3C; // type:func EnKusa_UprootedWaitRegrow = 0x80A7FBA8; // type:func EnKusa_SetupRegrow = 0x80A7FC0C; // type:func EnKusa_Regrow = 0x80A7FC64; // type:func EnKusa_Update = 0x80A7FCFC; // type:func EnKusa_Draw = 0x80A7FD60; // type:func EnKz_GetTextIdChild = 0x80A800A0; // type:func EnKz_GetTextIdAdult = 0x80A800FC; // type:func EnKz_GetTextId = 0x80A801AC; // type:func EnKz_UpdateTalkState = 0x80A80214; // type:func EnKz_UpdateEyes = 0x80A80438; // type:func EnKz_UpdateTalking = 0x80A804B0; // type:func func_80A9CB18 = 0x80A8066C; // type:func EnKz_FollowPath = 0x80A8082C; // type:func EnKz_SetMovedPos = 0x80A80998; // type:func EnKz_Init = 0x80A80A60; // type:func EnKz_Destroy = 0x80A80BEC; // type:func EnKz_PreMweepWait = 0x80A80C18; // type:func EnKz_SetupMweep = 0x80A80C88; // type:func EnKz_Mweep = 0x80A80DB4; // type:func EnKz_StopMweep = 0x80A80F20; // type:func EnKz_Wait = 0x80A80F84; // type:func EnKz_SetupGetItem = 0x80A80FEC; // type:func EnKz_StartTimer = 0x80A81080; // type:func EnKz_Update = 0x80A81118; // type:func EnKz_OverrideLimbDraw = 0x80A811D4; // type:func EnKz_PostLimbDraw = 0x80A812A4; // type:func EnKz_Draw = 0x80A81300; // type:func EnLight_Init = 0x80A81640; // type:func EnLight_Destroy = 0x80A81820; // type:func EnLight_UpdatePosRot = 0x80A81854; // type:func EnLight_Update = 0x80A818D0; // type:func EnLight_UpdateSwitch = 0x80A81B74; // type:func EnLight_Draw = 0x80A81FAC; // type:func EnLightbox_Init = 0x80A82440; // type:func EnLightbox_Destroy = 0x80A8256C; // type:func EnLightbox_Update = 0x80A825A0; // type:func EnLightbox_Draw = 0x80A82828; // type:func EnMFire1_Init = 0x80A828C0; // type:func EnMFire1_Destroy = 0x80A8292C; // type:func EnMFire1_Update = 0x80A82958; // type:func func_80A9EFE0 = 0x80A82A60; // type:func EnMThunder_Init = 0x80A82A6C; // type:func EnMThunder_Destroy = 0x80A82D2C; // type:func func_80A9F314 = 0x80A82D9C; // type:func func_80A9F350 = 0x80A82DD8; // type:func func_80A9F408 = 0x80A82E90; // type:func func_80A9F938 = 0x80A833C4; // type:func func_80A9F9B4 = 0x80A83440; // type:func EnMThunder_Update = 0x80A835AC; // type:func EnMThunder_Draw = 0x80A83780; // type:func EnMa1_GetTextId = 0x80A84060; // type:func EnMa1_UpdateTalkState = 0x80A84148; // type:func EnMa1_ShouldSpawn = 0x80A84294; // type:func EnMa1_UpdateEyes = 0x80A843E0; // type:func EnMa1_ChangeAnim = 0x80A84458; // type:func EnMa1_UpdateTracking = 0x80A844C8; // type:func EnMa1_UpdateSinging = 0x80A84548; // type:func EnMa1_Init = 0x80A845C0; // type:func EnMa1_Destroy = 0x80A84728; // type:func EnMa1_Idle = 0x80A84768; // type:func EnMa1_GiveWeirdEgg = 0x80A84880; // type:func EnMa1_FinishGivingWeirdEgg = 0x80A848E0; // type:func EnMa1_IdleTeachSong = 0x80A84928; // type:func EnMa1_StartTeachSong = 0x80A84A54; // type:func EnMa1_TeachSong = 0x80A84AD8; // type:func EnMa1_WaitForPlayback = 0x80A84B40; // type:func EnMa1_DoNothing = 0x80A84BB8; // type:func EnMa1_Update = 0x80A84BC8; // type:func EnMa1_OverrideLimbDraw = 0x80A84CB4; // type:func EnMa1_PostLimbDraw = 0x80A84E44; // type:func EnMa1_Draw = 0x80A84EA0; // type:func EnMa2_GetTextId = 0x80A85340; // type:func EnMa2_UpdateTalkState = 0x80A853D8; // type:func func_80AA1AE4 = 0x80A85488; // type:func func_80AA1B58 = 0x80A854FC; // type:func func_80AA1C68 = 0x80A8560C; // type:func EnMa2_UpdateEyes = 0x80A85664; // type:func EnMa2_ChangeAnim = 0x80A856F0; // type:func func_80AA1DB4 = 0x80A85760; // type:func EnMa2_Init = 0x80A857EC; // type:func EnMa2_Destroy = 0x80A85990; // type:func func_80AA2018 = 0x80A859D0; // type:func func_80AA204C = 0x80A85A04; // type:func func_80AA20E4 = 0x80A85AA0; // type:func func_80AA21C8 = 0x80A85B8C; // type:func EnMa2_Update = 0x80A85C2C; // type:func EnMa2_OverrideLimbDraw = 0x80A85D1C; // type:func EnMa2_PostLimbDraw = 0x80A85F5C; // type:func EnMa2_Draw = 0x80A86010; // type:func EnMa3_GetTextId = 0x80A863A0; // type:func EnMa3_UpdateTalkState = 0x80A864D8; // type:func func_80AA2E54 = 0x80A86758; // type:func func_80AA2EC8 = 0x80A867CC; // type:func func_80AA2F28 = 0x80A86830; // type:func EnMa3_UpdateEyes = 0x80A86888; // type:func EnMa3_ChangeAnim = 0x80A86914; // type:func EnMa3_Init = 0x80A86984; // type:func EnMa3_Destroy = 0x80A86AD8; // type:func func_80AA3200 = 0x80A86B18; // type:func EnMa3_Update = 0x80A86B4C; // type:func EnMa3_OverrideLimbDraw = 0x80A86C60; // type:func EnMa3_PostLimbDraw = 0x80A86EA0; // type:func EnMa3_Draw = 0x80A86F54; // type:func EnMag_Init = 0x80A87350; // type:func EnMag_Destroy = 0x80A875E0; // type:func EnMag_Update = 0x80A875F0; // type:func EnMag_DrawTextureI8 = 0x80A87CD0; // type:func EnMag_DrawEffectTextures = 0x80A87EF8; // type:func EnMag_DrawImageRGBA32 = 0x80A88330; // type:func EnMag_DrawCharTexture = 0x80A88710; // type:func EnMag_DrawInner = 0x80A888DC; // type:func EnMag_Draw = 0x80A89644; // type:func EnMb_SetupAction = 0x80A89870; // type:func EnMb_Init = 0x80A8987C; // type:func EnMb_Destroy = 0x80A89BE0; // type:func EnMb_FaceWaypoint = 0x80A89C30; // type:func EnMb_NextWaypoint = 0x80A89C68; // type:func EnMb_IsPlayerInCorridor = 0x80A89D54; // type:func EnMb_FindWaypointTowardsPlayer = 0x80A89EC8; // type:func EnMb_SetupSpearGuardLookAround = 0x80A8A058; // type:func EnMb_SetupClubWaitPlayerNear = 0x80A8A0C0; // type:func EnMb_SetupSpearPatrolTurnTowardsWaypoint = 0x80A8A124; // type:func EnMb_SetupSpearGuardWalk = 0x80A8A19C; // type:func EnMb_SetupSpearPatrolWalkTowardsWaypoint = 0x80A8A240; // type:func EnMb_SetupSpearPrepareAndCharge = 0x80A8A2F0; // type:func EnMb_SetupSpearPatrolImmediateCharge = 0x80A8A3A8; // type:func EnMb_SetupClubAttack = 0x80A8A418; // type:func EnMb_SetupSpearEndChargeQuick = 0x80A8A4E8; // type:func EnMb_SetupSpearPatrolEndCharge = 0x80A8A548; // type:func EnMb_SetupClubWaitAfterAttack = 0x80A8A5CC; // type:func EnMb_SetupClubDamaged = 0x80A8A644; // type:func EnMb_SetupClubDamagedWhileKneeling = 0x80A8A6A4; // type:func EnMb_SetupClubDead = 0x80A8A72C; // type:func EnMb_SetupStunned = 0x80A8A7B4; // type:func EnMb_Stunned = 0x80A8A858; // type:func EnMb_SpearGuardLookAround = 0x80A8A964; // type:func EnMb_SpearPatrolTurnTowardsWaypoint = 0x80A8A9DC; // type:func EnMb_SpearEndChargeQuick = 0x80A8AB40; // type:func EnMb_ClubWaitAfterAttack = 0x80A8ACA8; // type:func EnMb_SpearPatrolEndCharge = 0x80A8ACEC; // type:func EnMb_SpearGuardPrepareAndCharge = 0x80A8B004; // type:func EnMb_ClubAttack = 0x80A8B16C; // type:func EnMb_SpearPatrolPrepareAndCharge = 0x80A8B4E4; // type:func EnMb_SpearPatrolImmediateCharge = 0x80A8B848; // type:func EnMb_ClubDamaged = 0x80A8BBB8; // type:func EnMb_ClubDamagedWhileKneeling = 0x80A8BC4C; // type:func EnMb_ClubDead = 0x80A8BD58; // type:func EnMb_SpearGuardWalk = 0x80A8C01C; // type:func EnMb_SpearPatrolWalkTowardsWaypoint = 0x80A8C32C; // type:func EnMb_ClubWaitPlayerNear = 0x80A8C618; // type:func EnMb_SetupSpearDamaged = 0x80A8C6C8; // type:func EnMb_SpearDamaged = 0x80A8C790; // type:func EnMb_SetupSpearDead = 0x80A8C808; // type:func EnMb_SpearDead = 0x80A8C8E0; // type:func EnMb_SpearUpdateAttackCollider = 0x80A8CAF8; // type:func EnMb_ClubUpdateAttackCollider = 0x80A8CC84; // type:func EnMb_CheckColliding = 0x80A8CD1C; // type:func EnMb_Update = 0x80A8CEE8; // type:func EnMb_PostLimbDraw = 0x80A8D0BC; // type:func EnMb_Draw = 0x80A8D258; // type:func func_80AAA250 = 0x80A8DAA0; // type:func func_80AAA274 = 0x80A8DAC8; // type:func func_80AAA308 = 0x80A8DB5C; // type:func func_80AAA39C = 0x80A8DBF0; // type:func func_80AAA474 = 0x80A8DCC8; // type:func func_80AAA508 = 0x80A8DD5C; // type:func func_80AAA5A4 = 0x80A8DDF8; // type:func func_80AAA638 = 0x80A8DE8C; // type:func func_80AAA6D4 = 0x80A8DF28; // type:func func_80AAA768 = 0x80A8DFBC; // type:func func_80AAA7FC = 0x80A8E050; // type:func func_80AAA890 = 0x80A8E0E4; // type:func func_80AAA92C = 0x80A8E180; // type:func func_80AAA93C = 0x80A8E198; // type:func func_80AAAA24 = 0x80A8E280; // type:func func_80AAAC78 = 0x80A8E4D4; // type:func EnMd_GetTextIdKokiriForest = 0x80A8E554; // type:func EnMd_GetTextIdMidosHouse = 0x80A8E63C; // type:func EnMd_GetTextIdLostWoods = 0x80A8E670; // type:func EnMd_GetTextId = 0x80A8E6F0; // type:func EnMd_UpdateTalkState = 0x80A8E760; // type:func EnMd_ShouldSpawn = 0x80A8E898; // type:func EnMd_UpdateEyes = 0x80A8E93C; // type:func func_80AAB158 = 0x80A8E9B4; // type:func EnMd_FollowPath = 0x80A8EBD0; // type:func EnMd_SetMovedPos = 0x80A8ED3C; // type:func func_80AAB5A4 = 0x80A8EE04; // type:func EnMd_Init = 0x80A8EEB0; // type:func EnMd_Destroy = 0x80A8F0AC; // type:func func_80AAB874 = 0x80A8F0D8; // type:func func_80AAB8F8 = 0x80A8F15C; // type:func func_80AAB948 = 0x80A8F1AC; // type:func func_80AABC10 = 0x80A8F47C; // type:func func_80AABD0C = 0x80A8F578; // type:func EnMd_Update = 0x80A8F6A0; // type:func EnMd_OverrideLimbDraw = 0x80A8F760; // type:func EnMd_PostLimbDraw = 0x80A8F97C; // type:func EnMd_Draw = 0x80A8F9D8; // type:func EnMk_Init = 0x80A90110; // type:func EnMk_Destroy = 0x80A90228; // type:func func_80AACA40 = 0x80A90254; // type:func func_80AACA94 = 0x80A902A4; // type:func func_80AACB14 = 0x80A9032C; // type:func func_80AACB6C = 0x80A90388; // type:func func_80AACBAC = 0x80A903C4; // type:func func_80AACC04 = 0x80A9041C; // type:func func_80AACCA0 = 0x80A904B8; // type:func func_80AACD48 = 0x80A90560; // type:func func_80AACE2C = 0x80A90644; // type:func func_80AACEE8 = 0x80A90700; // type:func func_80AACFA0 = 0x80A907B8; // type:func func_80AAD014 = 0x80A90830; // type:func EnMk_Wait = 0x80A9089C; // type:func EnMk_Update = 0x80A90AF0; // type:func EnMk_OverrideLimbDraw = 0x80A90D3C; // type:func EnMk_PostLimbDraw = 0x80A90D84; // type:func EnMk_Draw = 0x80A90DC4; // type:func EnMm_ChangeAnim = 0x80A90FA0; // type:func EnMm_Init = 0x80A910C4; // type:func EnMm_Destroy = 0x80A91280; // type:func func_80AADA70 = 0x80A912AC; // type:func func_80AADAA0 = 0x80A912E0; // type:func EnMm_GetTextId = 0x80A91474; // type:func func_80AADCD0 = 0x80A91514; // type:func EnMm_GetPointCount = 0x80A91694; // type:func func_80AADE60 = 0x80A916A8; // type:func func_80AADEF0 = 0x80A9173C; // type:func func_80AAE224 = 0x80A91A74; // type:func func_80AAE294 = 0x80A91AE4; // type:func func_80AAE50C = 0x80A91D5C; // type:func func_80AAE598 = 0x80A91DE8; // type:func EnMm_Update = 0x80A91E90; // type:func EnMm_Draw = 0x80A91F04; // type:func EnMm_OverrideLimbDraw = 0x80A92198; // type:func EnMm_PostLimbDraw = 0x80A9222C; // type:func EnMm2_ChangeAnim = 0x80A92600; // type:func func_80AAEF70 = 0x80A92724; // type:func EnMm2_Init = 0x80A927F4; // type:func EnMm2_Destroy = 0x80A929AC; // type:func func_80AAF224 = 0x80A929D8; // type:func func_80AAF2BC = 0x80A92A74; // type:func func_80AAF330 = 0x80A92AE8; // type:func func_80AAF3C0 = 0x80A92B78; // type:func func_80AAF57C = 0x80A92D34; // type:func func_80AAF5EC = 0x80A92DA8; // type:func func_80AAF668 = 0x80A92E24; // type:func EnMm2_Update = 0x80A92F18; // type:func EnMm2_Draw = 0x80A93060; // type:func EnMm2_OverrideLimbDraw = 0x80A9312C; // type:func EnMm2_PostLimbDraw = 0x80A931B4; // type:func EnMs_SetOfferText = 0x80A933C0; // type:func EnMs_Init = 0x80A9343C; // type:func EnMs_Destroy = 0x80A93560; // type:func EnMs_Wait = 0x80A9358C; // type:func EnMs_Talk = 0x80A93638; // type:func EnMs_Sell = 0x80A93754; // type:func EnMs_TalkAfterPurchase = 0x80A937F0; // type:func EnMs_Update = 0x80A93850; // type:func EnMs_Draw = 0x80A93948; // type:func EnMu_SetupAction = 0x80A93AB0; // type:func EnMu_Interact = 0x80A93ABC; // type:func EnMu_GetTextId = 0x80A93C1C; // type:func EnMu_UpdateTalkState = 0x80A93C60; // type:func EnMu_Init = 0x80A93CCC; // type:func EnMu_Destroy = 0x80A93DA4; // type:func EnMu_Pose = 0x80A93DC8; // type:func EnMu_Update = 0x80A93E00; // type:func EnMu_OverrideLimbDraw = 0x80A93F48; // type:func EnMu_PostLimbDraw = 0x80A94034; // type:func EnMu_DisplayListSetColor = 0x80A9404C; // type:func EnMu_Draw = 0x80A940B8; // type:func EnNb_GetPath = 0x80A943D0; // type:func EnNb_GetType = 0x80A943E4; // type:func EnNb_UpdatePath = 0x80A943F4; // type:func EnNb_SetupCollider = 0x80A94520; // type:func EnNb_UpdateCollider = 0x80A9456C; // type:func EnNb_Destroy = 0x80A945B0; // type:func func_80AB0FBC = 0x80A945DC; // type:func func_80AB1040 = 0x80A94664; // type:func func_80AB10C4 = 0x80A946EC; // type:func EnNb_UpdateEyes = 0x80A94790; // type:func func_80AB1284 = 0x80A94818; // type:func EnNb_UpdateSkelAnime = 0x80A94860; // type:func EnNb_GetCue = 0x80A94884; // type:func EnNb_SetStartPosRotFromCue1 = 0x80A948AC; // type:func func_80AB1390 = 0x80A9492C; // type:func func_80AB13D8 = 0x80A94978; // type:func EnNb_SetStartPosRotFromCue2 = 0x80A949C4; // type:func EnNb_SetCurrentAnim = 0x80A94A44; // type:func EnNb_SetChamberAnim = 0x80A94AD4; // type:func EnNb_SpawnBlueWarp = 0x80A94B1C; // type:func EnNb_GiveMedallion = 0x80A94B78; // type:func EnNb_ComeUpImpl = 0x80A94BF4; // type:func EnNb_SetupChamberCsImpl = 0x80A94C14; // type:func EnNb_SetupChamberWarpImpl = 0x80A94CB0; // type:func EnNb_SetupDefaultChamberIdle = 0x80A94D00; // type:func EnNb_SetupArmRaise = 0x80A94D2C; // type:func EnNb_SetupRaisedArmTransition = 0x80A94DC0; // type:func EnNb_SetupMedallion = 0x80A94E2C; // type:func EnNb_SetupChamberCs = 0x80A94E78; // type:func EnNb_SetupChamberWarp = 0x80A94E98; // type:func EnNb_ComeUp = 0x80A94EB8; // type:func func_80AB193C = 0x80A94EF4; // type:func EnNb_RaiseArm = 0x80A94F3C; // type:func func_80AB19BC = 0x80A94F80; // type:func func_80AB19FC = 0x80A94FC8; // type:func EnNb_SetupLightArrowOrSealingCs = 0x80A94FFC; // type:func EnNb_PlaySealingSfx = 0x80A95040; // type:func EnNb_InitializeDemo6K = 0x80A95060; // type:func EnNb_SetupHide = 0x80A950E0; // type:func EnNb_CheckToFade = 0x80A95134; // type:func EnNb_SetupLightOrb = 0x80A95288; // type:func EnNb_Hide = 0x80A95324; // type:func EnNb_Fade = 0x80A95344; // type:func EnNb_CreateLightOrb = 0x80A9538C; // type:func EnNb_DrawTransparency = 0x80A953D4; // type:func EnNb_InitKidnap = 0x80A9551C; // type:func EnNb_PlayCrySFX = 0x80A95574; // type:func EnNb_PlayAgonySFX = 0x80A955AC; // type:func EnNb_SetPosInPortal = 0x80A955E4; // type:func EnNb_SetupCaptureCutsceneState = 0x80A956C8; // type:func EnNb_SetRaisedArmCaptureAnim = 0x80A956FC; // type:func EnNb_SetupLookAroundInKidnap = 0x80A9575C; // type:func EnNb_SetupKidnap = 0x80A957D0; // type:func EnNb_CheckKidnapCsMode = 0x80A95848; // type:func func_80AB23A8 = 0x80A95910; // type:func EnNb_MovingInPortal = 0x80A95948; // type:func EnNb_SuckedInByPortal = 0x80A959A4; // type:func EnNb_SetupConfrontation = 0x80A95A00; // type:func EnNb_PlayKnuckleDefeatSFX = 0x80A95A44; // type:func EnNb_PlayKneelingOnGroundSFX = 0x80A95A88; // type:func EnNb_PlayLookRightSFX = 0x80A95AEC; // type:func EnNb_PlayLookLeftSFX = 0x80A95B38; // type:func EnNb_InitDemo6KInConfrontation = 0x80A95B90; // type:func func_80AB2688 = 0x80A95C08; // type:func func_80AB26C8 = 0x80A95C48; // type:func func_80AB26DC = 0x80A95C60; // type:func EnNb_SetupKneel = 0x80A95CF8; // type:func EnNb_CheckIfKneeling = 0x80A95D74; // type:func EnNb_SetupLookRight = 0x80A95DE0; // type:func EnNb_CheckIfLookingRight = 0x80A95E60; // type:func EnNb_SetupLookLeft = 0x80A95ECC; // type:func EnNb_CheckIfLookLeft = 0x80A95F4C; // type:func EnNb_SetupDemo6KInConfrontation = 0x80A95FAC; // type:func EnNb_SetupRun = 0x80A95FEC; // type:func EnNb_SetupConfrontationDestroy = 0x80A9606C; // type:func EnNb_CheckConfrontationCsMode = 0x80A96084; // type:func EnNb_CheckConfrontationCsModeWrapper = 0x80A9616C; // type:func func_80AB2C18 = 0x80A9618C; // type:func EnNb_Kneel = 0x80A961D8; // type:func EnNb_LookRight = 0x80A96248; // type:func EnNb_LookLeft = 0x80A962B8; // type:func EnNb_Run = 0x80A96320; // type:func EnNb_ConfrontationDestroy = 0x80A963A8; // type:func func_80AB2E70 = 0x80A963FC; // type:func func_80AB2FC0 = 0x80A96518; // type:func func_80AB2FE4 = 0x80A96540; // type:func EnNb_SetupCreditsSpawn = 0x80A9667C; // type:func EnNb_SetAlphaInCredits = 0x80A966C4; // type:func EnNb_SetupCreditsFadeIn = 0x80A96750; // type:func EnNb_SetupCreditsSit = 0x80A96788; // type:func EnNb_SetupCreditsHeadTurn = 0x80A967D4; // type:func EnNb_CheckIfLookingUp = 0x80A96814; // type:func EnNb_CheckCreditsCsModeImpl = 0x80A96848; // type:func EnNb_CheckCreditsCsMode = 0x80A968D4; // type:func EnNb_CreditsFade = 0x80A968F4; // type:func func_80AB3428 = 0x80A96940; // type:func EnNb_LookUp = 0x80A96988; // type:func EnNb_CrawlspaceSpawnCheck = 0x80A969CC; // type:func func_80AB359C = 0x80A96AC8; // type:func EnNb_SetNoticeSFX = 0x80A96B8C; // type:func EnNb_GetNoticedStatus = 0x80A96BB4; // type:func func_80AB36DC = 0x80A96C0C; // type:func EnNb_CheckNoticed = 0x80A96CBC; // type:func EnNb_SetupIdleCrawlspace = 0x80A96D14; // type:func func_80AB3838 = 0x80A96D6C; // type:func EnNb_SetupPathMovement = 0x80A96DE8; // type:func EnNb_SetTextIdAsChild = 0x80A96E50; // type:func func_80AB3A7C = 0x80A96FBC; // type:func func_80AB3B04 = 0x80A97048; // type:func func_80AB3B7C = 0x80A970D0; // type:func EnNb_WaitForNotice = 0x80A9711C; // type:func EnNb_StandUpAfterNotice = 0x80A97178; // type:func EnNb_BlockCrawlspace = 0x80A971D8; // type:func EnNb_InitCrawlspaceDialogue = 0x80A97240; // type:func EnNb_FollowPath = 0x80A972A8; // type:func func_80AB3DB0 = 0x80A97328; // type:func func_80AB3E10 = 0x80A97390; // type:func EnNb_Update = 0x80A973F8; // type:func EnNb_Init = 0x80A97440; // type:func EnNb_OverrideLimbDraw = 0x80A9755C; // type:func EnNb_PostLimbDraw = 0x80A975EC; // type:func EnNb_DrawNothing = 0x80A97678; // type:func EnNb_DrawDefault = 0x80A97688; // type:func EnNb_Draw = 0x80A977CC; // type:func EnNiw_Init = 0x80A989A0; // type:func EnNiw_Destroy = 0x80A98EA4; // type:func func_80AB5BF8 = 0x80A98ED0; // type:func EnNiw_SpawnAttackCucco = 0x80A99278; // type:func func_80AB6100 = 0x80A993C0; // type:func EnNiw_ResetAction = 0x80A9953C; // type:func func_80AB6324 = 0x80A995E4; // type:func func_80AB63A8 = 0x80A99668; // type:func func_80AB6450 = 0x80A99710; // type:func func_80AB6570 = 0x80A99830; // type:func func_80AB6A38 = 0x80A99CFC; // type:func func_80AB6BF8 = 0x80A99EBC; // type:func func_80AB6D08 = 0x80A99FCC; // type:func func_80AB6EB4 = 0x80A9A178; // type:func func_80AB6F04 = 0x80A9A1C8; // type:func func_80AB70A0 = 0x80A9A368; // type:func func_80AB70F8 = 0x80A9A3C0; // type:func func_80AB714C = 0x80A9A414; // type:func func_80AB7204 = 0x80A9A4CC; // type:func func_80AB7290 = 0x80A9A55C; // type:func func_80AB7328 = 0x80A9A5F4; // type:func func_80AB7420 = 0x80A9A6F0; // type:func func_80AB747C = 0x80A9A74C; // type:func EnNiw_Update = 0x80A9A804; // type:func EnNiw_OverrideLimbDraw = 0x80A9B0B0; // type:func EnNiw_Draw = 0x80A9B208; // type:func EnNiw_SpawnFeather = 0x80A9B2B8; // type:func EnNiw_UpdateEffects = 0x80A9B3A8; // type:func EnNiw_DrawEffects = 0x80A9B55C; // type:func EnNiwGirl_Init = 0x80A9BCD0; // type:func EnNiwGirl_Destroy = 0x80A9BE70; // type:func EnNiwGirl_Jump = 0x80A9BE80; // type:func func_80AB9210 = 0x80A9BF04; // type:func EnNiwGirl_Talk = 0x80A9C0B8; // type:func func_80AB94D0 = 0x80A9C1C8; // type:func EnNiwGirl_Update = 0x80A9C2BC; // type:func EnNiwGirlOverrideLimbDraw = 0x80A9C4E4; // type:func EnNiwGirl_Draw = 0x80A9C54C; // type:func EnNiwLady_Init = 0x80A9C7A0; // type:func EnNiwLady_Destroy = 0x80A9C888; // type:func EnNiwLady_ChoseAnimation = 0x80A9C8B4; // type:func func_80AB9F24 = 0x80A9CA7C; // type:func func_80ABA21C = 0x80A9CD78; // type:func func_80ABA244 = 0x80A9CDA4; // type:func func_80ABA654 = 0x80A9D124; // type:func func_80ABA778 = 0x80A9D21C; // type:func func_80ABA878 = 0x80A9D2F0; // type:func func_80ABA9B8 = 0x80A9D434; // type:func func_80ABAA9C = 0x80A9D518; // type:func func_80ABAB08 = 0x80A9D588; // type:func func_80ABAC00 = 0x80A9D680; // type:func func_80ABAC84 = 0x80A9D708; // type:func func_80ABAD38 = 0x80A9D7B0; // type:func func_80ABAD7C = 0x80A9D7D0; // type:func EnNiwLady_Update = 0x80A9D894; // type:func EnNiwLady_EmptyDList = 0x80A9DAFC; // type:func EnNiwLady_OverrideLimbDraw = 0x80A9DB20; // type:func EnNiwLady_Draw = 0x80A9DC7C; // type:func EnNutsball_Init = 0x80A9E0A0; // type:func EnNutsball_Destroy = 0x80A9E15C; // type:func func_80ABBB34 = 0x80A9E188; // type:func func_80ABBBA8 = 0x80A9E200; // type:func EnNutsball_Update = 0x80A9E3D0; // type:func EnNutsball_Draw = 0x80A9E4EC; // type:func EnNwc_SetUpdate = 0x80A9E6C0; // type:func EnNwc_ChickNoop = 0x80A9E6CC; // type:func EnNwc_ChickBgCheck = 0x80A9E6E0; // type:func EnNwc_ChickFall = 0x80A9E7DC; // type:func EnNwc_UpdateChicks = 0x80A9E848; // type:func EnNwc_DrawChicks = 0x80A9EA48; // type:func EnNwc_Init = 0x80A9EDA4; // type:func EnNwc_Destroy = 0x80A9EF30; // type:func EnNwc_Idle = 0x80A9EF5C; // type:func EnNwc_Update = 0x80A9EF7C; // type:func EnNwc_Draw = 0x80A9EFD0; // type:func EnNy_Init = 0x80A9F0E0; // type:func EnNy_Destroy = 0x80A9F21C; // type:func func_80ABCD40 = 0x80A9F248; // type:func func_80ABCD84 = 0x80A9F290; // type:func func_80ABCD94 = 0x80A9F2A4; // type:func func_80ABCDAC = 0x80A9F2C0; // type:func func_80ABCDBC = 0x80A9F2D4; // type:func EnNy_SetupTurnToStone = 0x80A9F318; // type:func func_80ABCE38 = 0x80A9F354; // type:func func_80ABCE50 = 0x80A9F370; // type:func func_80ABCE90 = 0x80A9F3B0; // type:func func_80ABCEEC = 0x80A9F40C; // type:func EnNy_Move = 0x80A9F46C; // type:func EnNy_TurnToStone = 0x80A9F580; // type:func func_80ABD11C = 0x80A9F640; // type:func EnNy_CollisionCheck = 0x80A9F6B4; // type:func func_80ABD3B8 = 0x80A9F8DC; // type:func EnNy_Update = 0x80A9F9C4; // type:func EnNy_SetupDie = 0x80A9FC50; // type:func EnNy_Die = 0x80A9FED4; // type:func EnNy_UpdateDeath = 0x80AA00E0; // type:func EnNy_UpdateUnused = 0x80AA0120; // type:func EnNy_Draw = 0x80AA0250; // type:func EnNy_DrawDeathEffect = 0x80AA0524; // type:func EnOE2_SetupAction = 0x80AA0A20; // type:func EnOE2_Init = 0x80AA0A2C; // type:func EnOE2_Destroy = 0x80AA0A54; // type:func EnOE2_DoNothing = 0x80AA0A64; // type:func EnOE2_Update = 0x80AA0A74; // type:func EnOE2_Draw = 0x80AA0A84; // type:func EnOkarinaEffect_SetupAction = 0x80AA0B00; // type:func EnOkarinaEffect_Destroy = 0x80AA0B0C; // type:func EnOkarinaEffect_Init = 0x80AA0B8C; // type:func EnOkarinaEffect_TriggerStorm = 0x80AA0BD4; // type:func EnOkarinaEffect_ManageStorm = 0x80AA0C60; // type:func EnOkarinaEffect_Update = 0x80AA0E30; // type:func EnOkarinaTag_Destroy = 0x80AA0EC0; // type:func EnOkarinaTag_Init = 0x80AA0ED0; // type:func func_80ABEF2C = 0x80AA1038; // type:func func_80ABF0CC = 0x80AA119C; // type:func func_80ABF28C = 0x80AA135C; // type:func func_80ABF4C8 = 0x80AA15A4; // type:func func_80ABF708 = 0x80AA17E4; // type:func func_80ABF7CC = 0x80AA18AC; // type:func EnOkarinaTag_Update = 0x80AA1970; // type:func EnOkuta_Init = 0x80AA23C0; // type:func EnOkuta_Destroy = 0x80AA25CC; // type:func EnOkuta_SpawnBubbles = 0x80AA25F8; // type:func EnOkuta_SpawnDust = 0x80AA26A4; // type:func EnOkuta_SpawnSplash = 0x80AA270C; // type:func EnOkuta_SpawnRipple = 0x80AA2750; // type:func EnOkuta_SetupWaitToAppear = 0x80AA27F4; // type:func EnOkuta_SetupAppear = 0x80AA2824; // type:func EnOkuta_SetupHide = 0x80AA2894; // type:func EnOkuta_SetupWaitToShoot = 0x80AA28D4; // type:func EnOkuta_SetupShoot = 0x80AA2934; // type:func EnOkuta_SetupWaitToDie = 0x80AA2A20; // type:func EnOkuta_SetupDie = 0x80AA2AA8; // type:func EnOkuta_SetupFreeze = 0x80AA2AF0; // type:func EnOkuta_SpawnProjectile = 0x80AA2B3C; // type:func EnOkuta_WaitToAppear = 0x80AA2C7C; // type:func EnOkuta_Appear = 0x80AA2CD8; // type:func EnOkuta_Hide = 0x80AA2E1C; // type:func EnOkuta_WaitToShoot = 0x80AA2F1C; // type:func EnOkuta_Shoot = 0x80AA304C; // type:func EnOkuta_WaitToDie = 0x80AA31CC; // type:func EnOkuta_Die = 0x80AA3220; // type:func EnOkuta_Freeze = 0x80AA3534; // type:func EnOkuta_ProjectileFly = 0x80AA36B0; // type:func EnOkuta_UpdateHeadScale = 0x80AA38FC; // type:func EnOkuta_ColliderCheck = 0x80AA3CA4; // type:func EnOkuta_Update = 0x80AA3D54; // type:func EnOkuta_GetSnoutScale = 0x80AA40D4; // type:func EnOkuta_OverrideLimbDraw = 0x80AA435C; // type:func EnOkuta_Draw = 0x80AA4458; // type:func EnOssan_SetupAction = 0x80AA49A0; // type:func ShopItemDisp_Default = 0x80AA49AC; // type:func ShopItemDisp_SpookyMask = 0x80AA49C4; // type:func ShopItemDisp_SkullMask = 0x80AA49F8; // type:func ShopItemDisp_BunnyHood = 0x80AA4A2C; // type:func ShopItemDisp_ZoraMask = 0x80AA4A60; // type:func ShopItemDisp_GoronMask = 0x80AA4A94; // type:func ShopItemDisp_GerudoMask = 0x80AA4AC8; // type:func EnOssan_SpawnItemsOnShelves = 0x80AA4AFC; // type:func EnOssan_UpdateShopOfferings = 0x80AA4C50; // type:func EnOssan_TalkDefaultShopkeeper = 0x80AA4DBC; // type:func EnOssan_TalkKakarikoPotionShopkeeper = 0x80AA4DDC; // type:func EnOssan_TalkMarketPotionShopkeeper = 0x80AA4E20; // type:func EnOssan_TalkKokiriShopkeeper = 0x80AA4E40; // type:func EnOssan_TalkBazaarShopkeeper = 0x80AA4E60; // type:func EnOssan_TalkBombchuShopkeeper = 0x80AA4EA4; // type:func EnOssan_TalkZoraShopkeeper = 0x80AA4EC4; // type:func EnOssan_TalkGoronShopkeeper = 0x80AA4F1C; // type:func EnOssan_TalkHappyMaskShopkeeper = 0x80AA4FF0; // type:func EnOssan_UpdateCameraDirection = 0x80AA507C; // type:func EnOssan_TryGetObjBankIndices = 0x80AA50E0; // type:func EnOssan_Init = 0x80AA51A4; // type:func EnOssan_Destroy = 0x80AA5370; // type:func EnOssan_UpdateCursorPos = 0x80AA53B0; // type:func EnOssan_EndInteraction = 0x80AA5414; // type:func EnOssan_TestEndInteraction = 0x80AA54D8; // type:func EnOssan_TestCancelOption = 0x80AA5520; // type:func EnOssan_SetStateStartShopping = 0x80AA5584; // type:func EnOssan_StartShopping = 0x80AA5608; // type:func EnOssan_ChooseTalkToOwner = 0x80AA56E0; // type:func EnOssan_SetLookToShopkeeperFromShelf = 0x80AA5740; // type:func EnOssan_State_Idle = 0x80AA5774; // type:func EnOssan_UpdateJoystickInputState = 0x80AA5824; // type:func EnOssan_SetCursorIndexFromNeutral = 0x80AA5970; // type:func EnOssan_CursorRight = 0x80AA5AA8; // type:func EnOssan_CursorLeft = 0x80AA5B34; // type:func EnOssan_TryPaybackMask = 0x80AA5B9C; // type:func EnOssan_State_StartConversation = 0x80AA5CD8; // type:func EnOssan_FacingShopkeeperDialogResult = 0x80AA5E80; // type:func EnOssan_State_FacingShopkeeper = 0x80AA5EEC; // type:func EnOssan_State_TalkingToShopkeeper = 0x80AA6004; // type:func EnOssan_State_LookToLeftShelf = 0x80AA6058; // type:func EnOssan_State_LookToRightShelf = 0x80AA6144; // type:func EnOssan_CursorUpDown = 0x80AA6230; // type:func EnOssan_HasPlayerSelectedItem = 0x80AA6444; // type:func EnOssan_State_BrowseLeftShelf = 0x80AA65E0; // type:func EnOssan_State_BrowseRightShelf = 0x80AA67A0; // type:func EnOssan_State_LookFromShelfToShopkeeper = 0x80AA6960; // type:func EnOssan_State_DisplayOnlyBombDialog = 0x80AA6A1C; // type:func EnOssan_GiveItemWithFanfare = 0x80AA6AEC; // type:func EnOssan_SetStateCantGetItem = 0x80AA6BB8; // type:func EnOssan_SetStateQuickBuyDialog = 0x80AA6BEC; // type:func EnOssan_HandleCanBuyItem = 0x80AA6C20; // type:func EnOssan_HandleCanBuyLonLonMilk = 0x80AA6DC8; // type:func EnOssan_HandleCanBuyWeirdEgg = 0x80AA6ED4; // type:func EnOssan_HandleCanBuyBombs = 0x80AA700C; // type:func EnOssan_BuyGoronCityBombs = 0x80AA7110; // type:func EnOssan_State_ItemSelected = 0x80AA71B4; // type:func EnOssan_State_SelectMilkBottle = 0x80AA7288; // type:func EnOssan_State_SelectWeirdEgg = 0x80AA735C; // type:func EnOssan_State_SelectUnimplementedItem = 0x80AA7430; // type:func EnOssan_State_SelectBombs = 0x80AA74C0; // type:func EnOssan_State_SelectMaskItem = 0x80AA75B8; // type:func EnOssan_State_CantGetItem = 0x80AA7794; // type:func EnOssan_State_QuickBuyDialog = 0x80AA7810; // type:func EnOssan_State_GiveItemWithFanfare = 0x80AA78B8; // type:func EnOssan_State_ItemPurchased = 0x80AA7928; // type:func EnOssan_State_ContinueShoppingPrompt = 0x80AA7A6C; // type:func EnOssan_State_WaitForDisplayOnlyBombDialog = 0x80AA7C4C; // type:func EnOssan_State_21 = 0x80AA7CB4; // type:func EnOssan_State_22 = 0x80AA7D28; // type:func EnOssan_State_GiveLonLonMilk = 0x80AA7D7C; // type:func EnOssan_State_LendMaskOfTruth = 0x80AA7DD0; // type:func EnOssan_SetStateGiveDiscountDialog = 0x80AA7E40; // type:func EnOssan_State_GiveDiscountDialog = 0x80AA7E6C; // type:func EnOssan_PositionSelectedItem = 0x80AA7F00; // type:func EnOssan_ResetItemPosition = 0x80AA7FE8; // type:func EnOssan_TakeItemOffShelf = 0x80AA800C; // type:func EnOssan_ReturnItemToShelf = 0x80AA80A8; // type:func EnOssan_UpdateItemSelectedProperty = 0x80AA8134; // type:func EnOssan_UpdateCursorAnim = 0x80AA8270; // type:func EnOssan_UpdateStickDirectionPromptAnim = 0x80AA8344; // type:func EnOssan_WaitForBlink = 0x80AA84F4; // type:func EnOssan_Blink = 0x80AA8528; // type:func EnOssan_AreShopkeeperObjectsLoaded = 0x80AA85C8; // type:func EnOssan_InitBazaarShopkeeper = 0x80AA8664; // type:func EnOssan_InitKokiriShopkeeper = 0x80AA86C4; // type:func EnOssan_InitGoronShopkeeper = 0x80AA87DC; // type:func EnOssan_InitZoraShopkeeper = 0x80AA88B8; // type:func EnOssan_InitPotionShopkeeper = 0x80AA8994; // type:func EnOssan_InitHappyMaskShopkeeper = 0x80AA89F4; // type:func EnOssan_InitBombchuShopkeeper = 0x80AA8A54; // type:func EnOssan_SetupHelloDialog = 0x80AA8AB4; // type:func EnOssan_InitActionFunc = 0x80AA8C1C; // type:func EnOssan_Obj3ToSeg6 = 0x80AA8ED4; // type:func EnOssan_MainActionFunc = 0x80AA8F0C; // type:func EnOssan_Update = 0x80AA9028; // type:func EnOssan_OverrideLimbDrawDefaultShopkeeper = 0x80AA9054; // type:func EnOssan_DrawCursor = 0x80AA908C; // type:func EnOssan_DrawTextRec = 0x80AA92EC; // type:func EnOssan_DrawStickDirectionPrompts = 0x80AA9488; // type:func EnOssan_DrawBazaarShopkeeper = 0x80AA9830; // type:func EnOssan_OverrideLimbDrawKokiriShopkeeper = 0x80AA9924; // type:func EnOssan_EmptyDList = 0x80AA9A1C; // type:func EnOssan_SetEnvColor = 0x80AA9A40; // type:func EnOssan_DrawKokiriShopkeeper = 0x80AA9AAC; // type:func EnOssan_DrawGoronShopkeeper = 0x80AA9C0C; // type:func EnOssan_OverrideLimbDrawZoraShopkeeper = 0x80AA9D40; // type:func EnOssan_DrawZoraShopkeeper = 0x80AA9D78; // type:func EnOssan_DrawPotionShopkeeper = 0x80AA9EBC; // type:func EnOssan_DrawHappyMaskShopkeeper = 0x80AA9FA8; // type:func EnOssan_DrawBombchuShopkeeper = 0x80AAA094; // type:func EnOwl_Init = 0x80AAAF80; // type:func EnOwl_Destroy = 0x80AAB364; // type:func EnOwl_LookAtLink = 0x80AAB390; // type:func EnOwl_CheckInitTalk = 0x80AAB3CC; // type:func func_80ACA558 = 0x80AAB538; // type:func func_80ACA5C8 = 0x80AAB5AC; // type:func func_80ACA62C = 0x80AAB60C; // type:func func_80ACA690 = 0x80AAB658; // type:func func_80ACA6C0 = 0x80AAB688; // type:func func_80ACA71C = 0x80AAB6E4; // type:func func_80ACA76C = 0x80AAB730; // type:func func_80ACA7E0 = 0x80AAB7A4; // type:func EnOwl_ConfirmKokiriMessage = 0x80AAB850; // type:func EnOwl_WaitOutsideKokiri = 0x80AAB8F0; // type:func func_80ACA998 = 0x80AAB968; // type:func func_80ACAA54 = 0x80AABA28; // type:func func_80ACAAC0 = 0x80AABA98; // type:func EnOwl_WaitHyruleCastle = 0x80AABB08; // type:func func_80ACAB88 = 0x80AABB6C; // type:func func_80ACAC6C = 0x80AABC54; // type:func EnOwl_WaitKakariko = 0x80AABCC4; // type:func func_80ACAD34 = 0x80AABD28; // type:func func_80ACADF0 = 0x80AABDE8; // type:func EnOwl_WaitGerudo = 0x80AABE58; // type:func func_80ACAEB8 = 0x80AABEBC; // type:func func_80ACAF74 = 0x80AABF7C; // type:func EnOwl_WaitLakeHylia = 0x80AABFEC; // type:func func_80ACB03C = 0x80AAC050; // type:func EnOwl_WaitZoraRiver = 0x80AAC0C4; // type:func func_80ACB148 = 0x80AAC164; // type:func EnOwl_WaitHyliaShortcut = 0x80AAC1C4; // type:func func_80ACB22C = 0x80AAC250; // type:func func_80ACB274 = 0x80AAC29C; // type:func EnOwl_WaitDeathMountainShortcut = 0x80AAC2E0; // type:func func_80ACB344 = 0x80AAC374; // type:func func_80ACB3E0 = 0x80AAC414; // type:func func_80ACB440 = 0x80AAC47C; // type:func func_80ACB4FC = 0x80AAC53C; // type:func EnOwl_WaitLWPreSaria = 0x80AAC5AC; // type:func func_80ACB5C4 = 0x80AAC610; // type:func func_80ACB680 = 0x80AAC6D0; // type:func EnOwl_WaitLWPostSaria = 0x80AAC740; // type:func func_80ACB748 = 0x80AAC7A4; // type:func func_80ACB904 = 0x80AAC960; // type:func func_80ACB994 = 0x80AAC9F8; // type:func EnOwl_WaitDefault = 0x80AACA90; // type:func func_80ACBAB8 = 0x80AACB24; // type:func func_80ACBC0C = 0x80AACC78; // type:func func_80ACBD4C = 0x80AACDB4; // type:func func_80ACBEA0 = 0x80AACF08; // type:func func_80ACBF50 = 0x80AACFB8; // type:func func_80ACC00C = 0x80AAD074; // type:func func_80ACC23C = 0x80AAD238; // type:func func_80ACC30C = 0x80AAD304; // type:func func_80ACC390 = 0x80AAD388; // type:func func_80ACC460 = 0x80AAD458; // type:func func_80ACC540 = 0x80AAD538; // type:func func_80ACC5CC = 0x80AAD5C4; // type:func func_80ACC624 = 0x80AAD61C; // type:func EnOwl_Update = 0x80AAD698; // type:func EnOwl_OverrideLimbDraw = 0x80AADDE8; // type:func EnOwl_PostLimbUpdate = 0x80AADF14; // type:func EnOwl_Draw = 0x80AADF98; // type:func EnOwl_ChangeMode = 0x80AAE064; // type:func func_80ACD130 = 0x80AAE0DC; // type:func func_80ACD1C4 = 0x80AAE170; // type:func func_80ACD220 = 0x80AAE1D0; // type:func func_80ACD2CC = 0x80AAE27C; // type:func func_80ACD4D4 = 0x80AAE484; // type:func EnPart_Init = 0x80AAEB20; // type:func EnPart_Destroy = 0x80AAEB30; // type:func func_80ACDDE8 = 0x80AAEB40; // type:func func_80ACE13C = 0x80AAEE94; // type:func func_80ACE5B8 = 0x80AAF310; // type:func func_80ACE5C8 = 0x80AAF324; // type:func func_80ACE7E8 = 0x80AAF548; // type:func EnPart_Update = 0x80AAF744; // type:func func_80ACEAC0 = 0x80AAF824; // type:func EnPart_Draw = 0x80AAF8DC; // type:func EnPeehat_SetupAction = 0x80AB0180; // type:func EnPeehat_Init = 0x80AB018C; // type:func EnPeehat_Destroy = 0x80AB03FC; // type:func EnPeehat_SpawnDust = 0x80AB0470; // type:func EnPeehat_HitWhenGrounded = 0x80AB0608; // type:func EnPeehat_Ground_SetStateGround = 0x80AB0824; // type:func EnPeehat_Ground_StateGround = 0x80AB08BC; // type:func EnPeehat_Flying_SetStateGround = 0x80AB0A10; // type:func EnPeehat_Flying_StateGrounded = 0x80AB0A9C; // type:func EnPeehat_Flying_SetStateFly = 0x80AB0BA0; // type:func EnPeehat_Flying_StateFly = 0x80AB0BE8; // type:func EnPeehat_Ground_SetStateRise = 0x80AB0D60; // type:func EnPeehat_Ground_StateRise = 0x80AB0E08; // type:func EnPeehat_Flying_SetStateRise = 0x80AB0FD0; // type:func EnPeehat_Flying_StateRise = 0x80AB1078; // type:func EnPeehat_Ground_SetStateSeekPlayer = 0x80AB1240; // type:func EnPeehat_Ground_StateSeekPlayer = 0x80AB1290; // type:func EnPeehat_Larva_SetStateSeekPlayer = 0x80AB140C; // type:func EnPeehat_Larva_StateSeekPlayer = 0x80AB1458; // type:func EnPeehat_Ground_SetStateLanding = 0x80AB1830; // type:func EnPeehat_Ground_StateLanding = 0x80AB1878; // type:func EnPeehat_Flying_SetStateLanding = 0x80AB1A2C; // type:func EnPeehat_Flying_StateLanding = 0x80AB1A74; // type:func EnPeehat_Ground_SetStateHover = 0x80AB1C24; // type:func EnPeehat_Ground_StateHover = 0x80AB1CB4; // type:func EnPeehat_Ground_SetStateReturnHome = 0x80AB1F10; // type:func EnPeehat_Ground_StateReturnHome = 0x80AB1F48; // type:func EnPeehat_SetStateAttackRecoil = 0x80AB2134; // type:func EnPeehat_StateAttackRecoil = 0x80AB2194; // type:func EnPeehat_SetStateBoomerangStunned = 0x80AB2370; // type:func EnPeehat_StateBoomerangStunned = 0x80AB23F4; // type:func EnPeehat_Adult_SetStateDie = 0x80AB2470; // type:func EnPeehat_Adult_StateDie = 0x80AB24DC; // type:func EnPeehat_SetStateExplode = 0x80AB279C; // type:func EnPeehat_StateExplode = 0x80AB27F4; // type:func EnPeehat_Adult_CollisionCheck = 0x80AB28CC; // type:func EnPeehat_Update = 0x80AB2AB8; // type:func EnPeehat_OverrideLimbDraw = 0x80AB2F1C; // type:func EnPeehat_PostLimbDraw = 0x80AB30F4; // type:func EnPeehat_Draw = 0x80AB32A8; // type:func EnPoDesert_Init = 0x80AB3880; // type:func EnPoDesert_Destroy = 0x80AB39F0; // type:func EnPoDesert_SetNextPathPoint = 0x80AB3A38; // type:func EnPoDesert_SetupMoveToNextPoint = 0x80AB3B94; // type:func EnPoDesert_SetupDisappear = 0x80AB3BD8; // type:func EnPoDesert_UpdateSpeedModifier = 0x80AB3C38; // type:func EnPoDesert_WaitForPlayer = 0x80AB3CA8; // type:func EnPoDesert_MoveToNextPoint = 0x80AB3D74; // type:func EnPoDesert_Disappear = 0x80AB3F08; // type:func EnPoDesert_Update = 0x80AB3FF0; // type:func EnPoDesert_OverrideLimbDraw = 0x80AB40E4; // type:func EnPoDesert_PostLimbDraw = 0x80AB4170; // type:func EnPoDesert_Draw = 0x80AB43C4; // type:func EnPoField_Init = 0x80AB4640; // type:func EnPoField_Destroy = 0x80AB4848; // type:func EnPoField_SetupWaitForSpawn = 0x80AB48A8; // type:func EnPoField_SetupAppear = 0x80AB496C; // type:func EnPoField_SetupCirclePlayer = 0x80AB4A8C; // type:func EnPoField_SetupFlee = 0x80AB4B34; // type:func EnPoField_SetupDamage = 0x80AB4BC8; // type:func EnPoField_SetupDeath = 0x80AB4C84; // type:func EnPoField_SetupDisappear = 0x80AB4CD8; // type:func EnPoField_SetupSoulIdle = 0x80AB4D50; // type:func func_80AD42B0 = 0x80AB4E00; // type:func func_80AD4384 = 0x80AB4ED4; // type:func EnPoField_SetupSoulDisappear = 0x80AB4F8C; // type:func EnPoField_SetupInteractWithSoul = 0x80AB4FA0; // type:func EnPoField_CorrectYPos = 0x80AB4FC8; // type:func EnPoField_SetFleeSpeed = 0x80AB50AC; // type:func EnPoField_WaitForSpawn = 0x80AB51BC; // type:func EnPoField_Appear = 0x80AB5424; // type:func EnPoField_CirclePlayer = 0x80AB55C0; // type:func EnPoField_Flee = 0x80AB5800; // type:func EnPoField_Damage = 0x80AB59A4; // type:func EnPoField_Death = 0x80AB5A34; // type:func EnPoField_Disappear = 0x80AB5E4C; // type:func EnPoField_SoulIdle = 0x80AB5F4C; // type:func EnPoField_SoulUpdateProperties = 0x80AB6030; // type:func func_80AD587C = 0x80AB63D8; // type:func func_80AD58D4 = 0x80AB6430; // type:func EnPoField_SoulDisappear = 0x80AB6634; // type:func EnPoField_SoulInteract = 0x80AB6674; // type:func EnPoField_TestForDamage = 0x80AB67D4; // type:func EnPoField_SpawnFlame = 0x80AB686C; // type:func EnPoField_UpdateFlame = 0x80AB68C0; // type:func EnPoField_DrawFlame = 0x80AB69EC; // type:func func_80AD619C = 0x80AB6CC4; // type:func func_80AD6330 = 0x80AB6E58; // type:func EnPoField_Update = 0x80AB6FCC; // type:func EnPoField_OverrideLimbDraw2 = 0x80AB70F8; // type:func EnPoField_PostLimDraw2 = 0x80AB7200; // type:func EnPoField_Draw = 0x80AB7410; // type:func EnPoField_UpdateDead = 0x80AB76F4; // type:func EnPoField_DrawSoul = 0x80AB7750; // type:func EnPoRelay_Init = 0x80AB80D0; // type:func EnPoRelay_Destroy = 0x80AB8258; // type:func EnPoRelay_SetupIdle = 0x80AB82A0; // type:func EnPoRelay_Vec3sToVec3f = 0x80AB82DC; // type:func EnPoRelay_SetupRace = 0x80AB8320; // type:func EnPoRelay_SetupEndRace = 0x80AB83E8; // type:func EnPoRelay_CorrectY = 0x80AB8428; // type:func EnPoRelay_Idle = 0x80AB84D0; // type:func EnPoRelay_Talk = 0x80AB858C; // type:func EnPoRelay_Race = 0x80AB8600; // type:func EnPoRelay_EndRace = 0x80AB8B14; // type:func EnPoRelay_Talk2 = 0x80AB8BD4; // type:func EnPoRelay_DisappearAndReward = 0x80AB8CAC; // type:func EnPoRelay_Update = 0x80AB9178; // type:func EnPoRelay_PostLimbDraw = 0x80AB926C; // type:func EnPoRelay_Draw = 0x80AB9460; // type:func EnPoSisters_Init = 0x80AB97E0; // type:func EnPoSisters_Destroy = 0x80AB9A2C; // type:func func_80AD9240 = 0x80AB9A94; // type:func func_80AD9368 = 0x80AB9BC0; // type:func func_80AD93C4 = 0x80AB9C1C; // type:func func_80AD943C = 0x80AB9C94; // type:func func_80AD944C = 0x80AB9CA8; // type:func func_80AD94E0 = 0x80AB9D3C; // type:func func_80AD9568 = 0x80AB9DC4; // type:func func_80AD95D8 = 0x80AB9E34; // type:func func_80AD96A4 = 0x80AB9F00; // type:func func_80AD9718 = 0x80AB9F74; // type:func func_80AD97C8 = 0x80ABA024; // type:func func_80AD98F4 = 0x80ABA150; // type:func func_80AD99D4 = 0x80ABA230; // type:func func_80AD9A54 = 0x80ABA2B0; // type:func func_80AD9AA8 = 0x80ABA304; // type:func func_80AD9C24 = 0x80ABA480; // type:func func_80AD9D44 = 0x80ABA5A0; // type:func func_80AD9DF0 = 0x80ABA64C; // type:func func_80AD9E60 = 0x80ABA6BC; // type:func func_80AD9F1C = 0x80ABA778; // type:func func_80AD9F90 = 0x80ABA7EC; // type:func func_80ADA028 = 0x80ABA884; // type:func func_80ADA094 = 0x80ABA8F0; // type:func func_80ADA10C = 0x80ABA968; // type:func func_80ADA1B8 = 0x80ABAA18; // type:func func_80ADA25C = 0x80ABAABC; // type:func func_80ADA2BC = 0x80ABAB1C; // type:func func_80ADA35C = 0x80ABABBC; // type:func func_80ADA4A8 = 0x80ABAD08; // type:func func_80ADA530 = 0x80ABAD90; // type:func func_80ADA6A0 = 0x80ABAF00; // type:func func_80ADA7F0 = 0x80ABB050; // type:func func_80ADA8C0 = 0x80ABB120; // type:func func_80ADA9E8 = 0x80ABB248; // type:func func_80ADAAA4 = 0x80ABB304; // type:func func_80ADAC70 = 0x80ABB4D0; // type:func func_80ADAD54 = 0x80ABB5B4; // type:func func_80ADAE6C = 0x80ABB6CC; // type:func func_80ADAFC0 = 0x80ABB820; // type:func func_80ADB17C = 0x80ABB9DC; // type:func func_80ADB2B8 = 0x80ABBB18; // type:func func_80ADB338 = 0x80ABBB94; // type:func func_80ADB4B0 = 0x80ABBD10; // type:func func_80ADB51C = 0x80ABBD7C; // type:func func_80ADB770 = 0x80ABBFD0; // type:func func_80ADB9F0 = 0x80ABC250; // type:func func_80ADBB6C = 0x80ABC3CC; // type:func func_80ADBBF4 = 0x80ABC454; // type:func func_80ADBC88 = 0x80ABC4E8; // type:func func_80ADBD38 = 0x80ABC59C; // type:func func_80ADBD8C = 0x80ABC5F0; // type:func func_80ADBEE8 = 0x80ABC750; // type:func func_80ADBF58 = 0x80ABC7C0; // type:func func_80ADC034 = 0x80ABC89C; // type:func func_80ADC10C = 0x80ABC974; // type:func EnPoSisters_Update = 0x80ABCB38; // type:func func_80ADC55C = 0x80ABCDCC; // type:func EnPoSisters_OverrideLimbDraw = 0x80ABCFEC; // type:func EnPoSisters_PostLimbDraw = 0x80ABD1DC; // type:func EnPoSisters_Draw = 0x80ABD8AC; // type:func EnPoh_Init = 0x80ABE4D0; // type:func EnPoh_Destroy = 0x80ABE818; // type:func func_80ADE114 = 0x80ABE898; // type:func EnPoh_SetupIdle = 0x80ABE8F0; // type:func func_80ADE1BC = 0x80ABE940; // type:func EnPoh_SetupAttack = 0x80ABE990; // type:func func_80ADE28C = 0x80ABEA10; // type:func func_80ADE368 = 0x80ABEAEC; // type:func EnPoh_SetupInitialAction = 0x80ABEB60; // type:func func_80ADE48C = 0x80ABEC10; // type:func func_80ADE4C8 = 0x80ABEC50; // type:func func_80ADE514 = 0x80ABEC9C; // type:func EnPoh_SetupDisappear = 0x80ABECF4; // type:func EnPoh_SetupAppear = 0x80ABED4C; // type:func EnPoh_SetupDeath = 0x80ABED98; // type:func func_80ADE6D4 = 0x80ABEE64; // type:func EnPoh_Talk = 0x80ABEF50; // type:func func_80ADE950 = 0x80ABF0E8; // type:func func_80ADE998 = 0x80ABF134; // type:func func_80ADE9BC = 0x80ABF15C; // type:func EnPoh_MoveTowardsPlayerHeight = 0x80ABF170; // type:func func_80ADEA5C = 0x80ABF204; // type:func func_80ADEAC4 = 0x80ABF274; // type:func EnPoh_Idle = 0x80ABF330; // type:func func_80ADEC9C = 0x80ABF44C; // type:func EnPoh_Attack = 0x80ABF5B0; // type:func func_80ADEECC = 0x80ABF680; // type:func func_80ADEF38 = 0x80ABF6EC; // type:func EnPoh_ComposerAppear = 0x80ABF86C; // type:func func_80ADF15C = 0x80ABF910; // type:func func_80ADF574 = 0x80ABFD28; // type:func func_80ADF5E0 = 0x80ABFD94; // type:func EnPoh_Disappear = 0x80ABFE14; // type:func EnPoh_Appear = 0x80ABFF30; // type:func func_80ADF894 = 0x80AC0050; // type:func EnPoh_Death = 0x80AC0150; // type:func func_80ADFA90 = 0x80AC0250; // type:func func_80ADFE28 = 0x80AC05E8; // type:func func_80ADFE80 = 0x80AC0640; // type:func func_80AE009C = 0x80AC085C; // type:func EnPoh_TalkRegular = 0x80AC089C; // type:func EnPoh_TalkComposer = 0x80AC09C8; // type:func func_80AE032C = 0x80AC0AF4; // type:func EnPoh_UpdateVisibility = 0x80AC0B8C; // type:func EnPoh_Update = 0x80AC0CFC; // type:func func_80AE067C = 0x80AC0E48; // type:func func_80AE089C = 0x80AC1068; // type:func EnPoh_UpdateLiving = 0x80AC11E8; // type:func EnPoh_OverrideLimbDraw = 0x80AC13C8; // type:func EnPoh_PostLimbDraw = 0x80AC14BC; // type:func EnPoh_DrawRegular = 0x80AC16AC; // type:func EnPoh_DrawComposer = 0x80AC18D4; // type:func EnPoh_UpdateDead = 0x80AC1D50; // type:func EnPoh_DrawSoul = 0x80AC1DA4; // type:func EnPubox_Init = 0x80AC26C0; // type:func EnPubox_Destroy = 0x80AC27F8; // type:func EnPubox_Update = 0x80AC282C; // type:func EnPubox_Draw = 0x80AC297C; // type:func EnRd_SetupAction = 0x80AC2A00; // type:func EnRd_Init = 0x80AC2A0C; // type:func EnRd_Destroy = 0x80AC2BF8; // type:func EnRd_UpdateMourningTarget = 0x80AC2C3C; // type:func EnRd_SetupIdle = 0x80AC2CA8; // type:func EnRd_Idle = 0x80AC2D50; // type:func EnRd_SetupRiseFromCoffin = 0x80AC2F7C; // type:func EnRd_RiseFromCoffin = 0x80AC301C; // type:func EnRd_SetupWalkToPlayer = 0x80AC319C; // type:func EnRd_WalkToPlayer = 0x80AC3228; // type:func EnRd_SetupWalkToHome = 0x80AC355C; // type:func EnRd_WalkToHome = 0x80AC35DC; // type:func EnRd_SetupWalkToParent = 0x80AC37F0; // type:func EnRd_WalkToParent = 0x80AC3874; // type:func EnRd_SetupGrab = 0x80AC3A08; // type:func EnRd_Grab = 0x80AC3A6C; // type:func EnRd_SetupAttemptPlayerFreeze = 0x80AC3DD8; // type:func EnRd_AttemptPlayerFreeze = 0x80AC3E50; // type:func EnRd_SetupStandUp = 0x80AC3F48; // type:func EnRd_StandUp = 0x80AC3F94; // type:func EnRd_SetupCrouch = 0x80AC3FF0; // type:func EnRd_Crouch = 0x80AC4070; // type:func EnRd_SetupDamaged = 0x80AC40AC; // type:func EnRd_Damaged = 0x80AC4138; // type:func EnRd_SetupDead = 0x80AC4248; // type:func EnRd_Dead = 0x80AC42C0; // type:func EnRd_SetupStunned = 0x80AC440C; // type:func EnRd_Stunned = 0x80AC44F8; // type:func EnRd_TurnTowardsPlayer = 0x80AC45CC; // type:func EnRd_UpdateDamage = 0x80AC4744; // type:func EnRd_Update = 0x80AC4910; // type:func EnRd_OverrideLimbDraw = 0x80AC4AFC; // type:func EnRd_PostLimbDraw = 0x80AC4B58; // type:func EnRd_Draw = 0x80AC4CA0; // type:func EnReeba_Init = 0x80AC52C0; // type:func EnReeba_Destroy = 0x80AC549C; // type:func EnReeba_SetupSurface = 0x80AC5514; // type:func EnReeba_Surface = 0x80AC5628; // type:func EnReeba_Move = 0x80AC5848; // type:func EnReeba_SetupMoveBig = 0x80AC5964; // type:func EnReeba_MoveBig = 0x80AC5988; // type:func EnReeba_Bumped = 0x80AC5BF8; // type:func EnReeba_SetupSink = 0x80AC5C64; // type:func EnReeba_Sink = 0x80AC5CBC; // type:func EnReeba_SetupDamaged = 0x80AC5DCC; // type:func EnReeba_Damaged = 0x80AC5E30; // type:func EnReeba_SetupStunned = 0x80AC5EC8; // type:func EnReeba_Stunned = 0x80AC5F18; // type:func EnReeba_StunDie = 0x80AC607C; // type:func EnReeba_SetupDie = 0x80AC61A4; // type:func EnReeba_Die = 0x80AC6218; // type:func EnReeba_StunRecover = 0x80AC63F8; // type:func EnReeba_CheckDamage = 0x80AC648C; // type:func EnReeba_Update = 0x80AC66C8; // type:func EnReeba_Draw = 0x80AC6978; // type:func EnRiverSound_Init = 0x80AC6D30; // type:func EnRiverSound_Destroy = 0x80AC6E00; // type:func EnRiverSound_FindClosestPointOnLineSegment = 0x80AC6E58; // type:func EnRiverSound_GetSfxPos = 0x80AC6FC4; // type:func EnRiverSound_Update = 0x80AC72C0; // type:func EnRiverSound_Draw = 0x80AC7490; // type:func EnRl_Destroy = 0x80AC76C0; // type:func func_80AE72D0 = 0x80AC76E4; // type:func func_80AE744C = 0x80AC776C; // type:func func_80AE7494 = 0x80AC77B4; // type:func func_80AE74B4 = 0x80AC77D8; // type:func func_80AE74FC = 0x80AC7824; // type:func func_80AE7544 = 0x80AC7870; // type:func func_80AE7590 = 0x80AC78BC; // type:func func_80AE7668 = 0x80AC799C; // type:func func_80AE7698 = 0x80AC79D0; // type:func func_80AE772C = 0x80AC7A64; // type:func func_80AE7798 = 0x80AC7AD0; // type:func func_80AE77B8 = 0x80AC7AF0; // type:func func_80AE77F8 = 0x80AC7B38; // type:func func_80AE7838 = 0x80AC7B7C; // type:func func_80AE7878 = 0x80AC7BC4; // type:func func_80AE78D4 = 0x80AC7C1C; // type:func func_80AE7954 = 0x80AC7C9C; // type:func func_80AE79A4 = 0x80AC7CEC; // type:func func_80AE7AF8 = 0x80AC7E40; // type:func func_80AE7BF8 = 0x80AC7F4C; // type:func func_80AE7C64 = 0x80AC7FB8; // type:func func_80AE7C94 = 0x80AC7FD8; // type:func func_80AE7CE8 = 0x80AC8020; // type:func func_80AE7D40 = 0x80AC8064; // type:func func_80AE7D94 = 0x80AC80AC; // type:func EnRl_Update = 0x80AC81F4; // type:func EnRl_Init = 0x80AC823C; // type:func func_80AE7FD0 = 0x80AC82A8; // type:func func_80AE7FDC = 0x80AC82B8; // type:func EnRl_Draw = 0x80AC83EC; // type:func EnRr_Init = 0x80AC85A0; // type:func EnRr_Destroy = 0x80AC8740; // type:func EnRr_Move = 0x80AC8780; // type:func EnRr_SetupReach = 0x80AC87A8; // type:func EnRr_SetupNeutral = 0x80AC88A8; // type:func EnRr_SetupGrabPlayer = 0x80AC8974; // type:func EnRr_GetMessage = 0x80AC8A7C; // type:func EnRr_SetupReleasePlayer = 0x80AC8AD0; // type:func EnRr_SetupDamage = 0x80AC8CCC; // type:func EnRr_SetupApproach = 0x80AC8D98; // type:func EnRr_SetupDeath = 0x80AC8E50; // type:func EnRr_SetupStunned = 0x80AC8EF0; // type:func EnRr_CollisionCheck = 0x80AC8FFC; // type:func EnRr_InitBodySegments = 0x80AC938C; // type:func EnRr_UpdateBodySegments = 0x80AC954C; // type:func EnRr_Approach = 0x80AC96D0; // type:func EnRr_Reach = 0x80AC9790; // type:func EnRr_GrabPlayer = 0x80AC98AC; // type:func EnRr_Damage = 0x80AC99A4; // type:func EnRr_Death = 0x80AC9A1C; // type:func EnRr_Retreat = 0x80AC9D90; // type:func EnRr_Stunned = 0x80AC9E24; // type:func EnRr_Update = 0x80AC9E8C; // type:func EnRr_Draw = 0x80ACA2B8; // type:func func_80AEAC10 = 0x80ACAAD0; // type:func func_80AEAC54 = 0x80ACAB14; // type:func func_80AEACDC = 0x80ACAB9C; // type:func func_80AEAD20 = 0x80ACABE0; // type:func EnRu1_DestroyColliders = 0x80ACAC58; // type:func func_80AEADD8 = 0x80ACAC98; // type:func func_80AEADE0 = 0x80ACACA4; // type:func func_80AEADF0 = 0x80ACACB8; // type:func EnRu1_Destroy = 0x80ACACC8; // type:func EnRu1_UpdateEyes = 0x80ACACE8; // type:func EnRu1_SetEyeIndex = 0x80ACAD70; // type:func EnRu1_SetMouthIndex = 0x80ACAD88; // type:func func_80AEAECC = 0x80ACADA0; // type:func EnRu1_IsCsStateIdle = 0x80ACAE08; // type:func EnRu1_GetCue = 0x80ACAE28; // type:func func_80AEAFA0 = 0x80ACAE74; // type:func func_80AEAFE0 = 0x80ACAEB4; // type:func func_80AEB020 = 0x80ACAEF4; // type:func EnRu1_FindSwitch = 0x80ACAF5C; // type:func func_80AEB0EC = 0x80ACAFA4; // type:func func_80AEB104 = 0x80ACAFBC; // type:func func_80AEB124 = 0x80ACAFDC; // type:func func_80AEB174 = 0x80ACB02C; // type:func func_80AEB1B4 = 0x80ACB070; // type:func func_80AEB264 = 0x80ACB09C; // type:func EnRu1_UpdateSkelAnime = 0x80ACB158; // type:func func_80AEB364 = 0x80ACB19C; // type:func func_80AEB3A4 = 0x80ACB1DC; // type:func func_80AEB3CC = 0x80ACB204; // type:func func_80AEB3DC = 0x80ACB218; // type:func EnRu1_GetCueChannel3 = 0x80ACB274; // type:func func_80AEB458 = 0x80ACB294; // type:func func_80AEB480 = 0x80ACB2BC; // type:func EnRu1_SpawnRipple = 0x80ACB2E4; // type:func func_80AEB50C = 0x80ACB34C; // type:func func_80AEB59C = 0x80ACB3DC; // type:func EnRu1_SpawnSplash = 0x80ACB4C8; // type:func func_80AEB6E0 = 0x80ACB52C; // type:func func_80AEB738 = 0x80ACB588; // type:func func_80AEB7D0 = 0x80ACB620; // type:func func_80AEB7E0 = 0x80ACB634; // type:func func_80AEB87C = 0x80ACB6D0; // type:func func_80AEB89C = 0x80ACB6F4; // type:func func_80AEB914 = 0x80ACB76C; // type:func func_80AEB934 = 0x80ACB78C; // type:func func_80AEB954 = 0x80ACB7AC; // type:func func_80AEB974 = 0x80ACB7CC; // type:func func_80AEBA0C = 0x80ACB864; // type:func func_80AEBA2C = 0x80ACB884; // type:func func_80AEBAFC = 0x80ACB954; // type:func func_80AEBB3C = 0x80ACB998; // type:func func_80AEBB78 = 0x80ACB9D8; // type:func func_80AEBBF4 = 0x80ACBA58; // type:func func_80AEBC30 = 0x80ACBA98; // type:func func_80AEBC84 = 0x80ACBAF0; // type:func func_80AEBCB8 = 0x80ACBB28; // type:func func_80AEBD1C = 0x80ACBB8C; // type:func func_80AEBD94 = 0x80ACBC04; // type:func func_80AEBE3C = 0x80ACBCAC; // type:func func_80AEBEC8 = 0x80ACBD3C; // type:func func_80AEBF60 = 0x80ACBDD4; // type:func func_80AEBFD8 = 0x80ACBE50; // type:func func_80AEC070 = 0x80ACBEE8; // type:func func_80AEC0B4 = 0x80ACBF30; // type:func func_80AEC100 = 0x80ACBF84; // type:func func_80AEC130 = 0x80ACBFB8; // type:func func_80AEC17C = 0x80ACC008; // type:func func_80AEC1D4 = 0x80ACC068; // type:func func_80AEC244 = 0x80ACC0DC; // type:func func_80AEC2C0 = 0x80ACC15C; // type:func func_80AEC320 = 0x80ACC1C0; // type:func func_80AEC40C = 0x80ACC2B4; // type:func func_80AEC4CC = 0x80ACC374; // type:func func_80AEC4F4 = 0x80ACC39C; // type:func func_80AEC5FC = 0x80ACC4A4; // type:func func_80AEC650 = 0x80ACC4F8; // type:func func_80AEC6B0 = 0x80ACC55C; // type:func func_80AEC6E4 = 0x80ACC594; // type:func func_80AEC780 = 0x80ACC634; // type:func func_80AEC81C = 0x80ACC6D4; // type:func func_80AEC8B8 = 0x80ACC770; // type:func func_80AEC93C = 0x80ACC7F8; // type:func func_80AEC9C4 = 0x80ACC880; // type:func func_80AECA18 = 0x80ACC8D4; // type:func func_80AECA44 = 0x80ACC904; // type:func func_80AECA94 = 0x80ACC958; // type:func func_80AECAB4 = 0x80ACC978; // type:func func_80AECAD4 = 0x80ACC998; // type:func func_80AECB18 = 0x80ACC9E0; // type:func func_80AECB60 = 0x80ACCA2C; // type:func func_80AECBB8 = 0x80ACCA88; // type:func func_80AECC1C = 0x80ACCAF0; // type:func func_80AECC84 = 0x80ACCB5C; // type:func func_80AECCB0 = 0x80ACCB88; // type:func func_80AECDA0 = 0x80ACCC78; // type:func func_80AECE04 = 0x80ACCCDC; // type:func func_80AECE20 = 0x80ACCCFC; // type:func func_80AECEB4 = 0x80ACCD8C; // type:func func_80AECF6C = 0x80ACCE44; // type:func func_80AED084 = 0x80ACCF5C; // type:func func_80AED0B0 = 0x80ACCF88; // type:func func_80AED0C8 = 0x80ACCFA0; // type:func func_80AED0D8 = 0x80ACCFB4; // type:func func_80AED110 = 0x80ACCFEC; // type:func func_80AED154 = 0x80ACD030; // type:func func_80AED19C = 0x80ACD078; // type:func func_80AED218 = 0x80ACD0F4; // type:func func_80AED304 = 0x80ACD1E4; // type:func func_80AED324 = 0x80ACD204; // type:func func_80AED344 = 0x80ACD224; // type:func func_80AED374 = 0x80ACD258; // type:func func_80AED3A4 = 0x80ACD28C; // type:func func_80AED3E0 = 0x80ACD2CC; // type:func func_80AED414 = 0x80ACD304; // type:func func_80AED44C = 0x80ACD344; // type:func func_80AED4FC = 0x80ACD3F8; // type:func func_80AED520 = 0x80ACD420; // type:func func_80AED57C = 0x80ACD480; // type:func func_80AED5B8 = 0x80ACD4C0; // type:func func_80AED5DC = 0x80ACD4E8; // type:func func_80AED600 = 0x80ACD510; // type:func func_80AED624 = 0x80ACD538; // type:func func_80AED6DC = 0x80ACD5F0; // type:func func_80AED6F8 = 0x80ACD610; // type:func func_80AED738 = 0x80ACD650; // type:func func_80AED83C = 0x80ACD758; // type:func func_80AED8DC = 0x80ACD7FC; // type:func func_80AEDAE0 = 0x80ACDA00; // type:func func_80AEDB30 = 0x80ACDA54; // type:func func_80AEDEF4 = 0x80ACDE14; // type:func func_80AEDFF4 = 0x80ACDF18; // type:func func_80AEE02C = 0x80ACDF58; // type:func func_80AEE050 = 0x80ACDF80; // type:func func_80AEE264 = 0x80ACE19C; // type:func func_80AEE2F8 = 0x80ACE230; // type:func func_80AEE394 = 0x80ACE2CC; // type:func func_80AEE488 = 0x80ACE3C0; // type:func func_80AEE568 = 0x80ACE4A0; // type:func func_80AEE628 = 0x80ACE564; // type:func func_80AEE6D0 = 0x80ACE608; // type:func func_80AEE7C4 = 0x80ACE6FC; // type:func func_80AEEAC8 = 0x80ACEA1C; // type:func func_80AEEB24 = 0x80ACEA78; // type:func func_80AEEBB4 = 0x80ACEB08; // type:func func_80AEEBD4 = 0x80ACEB28; // type:func func_80AEEC5C = 0x80ACEBB4; // type:func func_80AEECF0 = 0x80ACEC4C; // type:func func_80AEED58 = 0x80ACECB8; // type:func func_80AEEDCC = 0x80ACED30; // type:func func_80AEEE34 = 0x80ACED9C; // type:func func_80AEEE9C = 0x80ACEE08; // type:func func_80AEEF08 = 0x80ACEE78; // type:func func_80AEEF5C = 0x80ACEED0; // type:func func_80AEEF68 = 0x80ACEEE0; // type:func func_80AEEFEC = 0x80ACEF68; // type:func func_80AEF080 = 0x80ACEFFC; // type:func func_80AEF0BC = 0x80ACF03C; // type:func func_80AEF170 = 0x80ACF0F4; // type:func func_80AEF188 = 0x80ACF10C; // type:func func_80AEF1F0 = 0x80ACF174; // type:func func_80AEF29C = 0x80ACF220; // type:func func_80AEF2AC = 0x80ACF234; // type:func func_80AEF2D0 = 0x80ACF25C; // type:func func_80AEF354 = 0x80ACF2E8; // type:func func_80AEF3A8 = 0x80ACF344; // type:func func_80AEF40C = 0x80ACF3AC; // type:func func_80AEF4A8 = 0x80ACF44C; // type:func func_80AEF4E0 = 0x80ACF484; // type:func func_80AEF51C = 0x80ACF4C4; // type:func func_80AEF540 = 0x80ACF4EC; // type:func func_80AEF5B8 = 0x80ACF568; // type:func func_80AEF624 = 0x80ACF5D8; // type:func func_80AEF728 = 0x80ACF6DC; // type:func func_80AEF79C = 0x80ACF750; // type:func func_80AEF820 = 0x80ACF7D8; // type:func func_80AEF890 = 0x80ACF848; // type:func func_80AEF930 = 0x80ACF8D4; // type:func func_80AEF99C = 0x80ACF944; // type:func func_80AEF9D8 = 0x80ACF980; // type:func func_80AEFA2C = 0x80ACF9C4; // type:func func_80AEFAAC = 0x80ACFA3C; // type:func func_80AEFB04 = 0x80ACFA84; // type:func func_80AEFB68 = 0x80ACFAE0; // type:func func_80AEFBC8 = 0x80ACFB38; // type:func func_80AEFC24 = 0x80ACFB98; // type:func func_80AEFC54 = 0x80ACFBCC; // type:func func_80AEFCE8 = 0x80ACFC68; // type:func func_80AEFD38 = 0x80ACFCB8; // type:func func_80AEFDC0 = 0x80ACFD44; // type:func func_80AEFE38 = 0x80ACFDC8; // type:func func_80AEFE84 = 0x80ACFE14; // type:func func_80AEFE9C = 0x80ACFE2C; // type:func func_80AEFECC = 0x80ACFE60; // type:func func_80AEFF40 = 0x80ACFEDC; // type:func func_80AEFF94 = 0x80ACFF38; // type:func EnRu1_Update = 0x80ACFFD4; // type:func EnRu1_Init = 0x80AD001C; // type:func func_80AF0278 = 0x80AD0158; // type:func EnRu1_OverrideLimbDraw = 0x80AD01C8; // type:func EnRu1_PostLimbDraw = 0x80AD0234; // type:func EnRu1_DrawNothing = 0x80AD02C0; // type:func EnRu1_DrawOpa = 0x80AD02D0; // type:func EnRu1_DrawXlu = 0x80AD0474; // type:func EnRu1_Draw = 0x80AD0614; // type:func func_80AF2550 = 0x80AD2170; // type:func func_80AF259C = 0x80AD21BC; // type:func EnRu2_Destroy = 0x80AD2200; // type:func func_80AF2608 = 0x80AD222C; // type:func func_80AF2690 = 0x80AD22B4; // type:func func_80AF26A0 = 0x80AD22C8; // type:func func_80AF2744 = 0x80AD22D8; // type:func EnRu2_UpdateSkelAnime = 0x80AD2320; // type:func EnRu2_GetCue = 0x80AD2344; // type:func func_80AF27D0 = 0x80AD236C; // type:func func_80AF281C = 0x80AD23B8; // type:func func_80AF2868 = 0x80AD2404; // type:func func_80AF28E8 = 0x80AD2484; // type:func func_80AF2978 = 0x80AD2514; // type:func func_80AF2994 = 0x80AD2534; // type:func func_80AF29DC = 0x80AD257C; // type:func func_80AF2A38 = 0x80AD25D8; // type:func func_80AF2AB4 = 0x80AD2654; // type:func func_80AF2B44 = 0x80AD26F0; // type:func func_80AF2B94 = 0x80AD2740; // type:func func_80AF2BC0 = 0x80AD276C; // type:func func_80AF2C54 = 0x80AD2800; // type:func func_80AF2C68 = 0x80AD2814; // type:func func_80AF2CB4 = 0x80AD2860; // type:func func_80AF2CD4 = 0x80AD2880; // type:func func_80AF2CF4 = 0x80AD28A0; // type:func func_80AF2D2C = 0x80AD28DC; // type:func func_80AF2D6C = 0x80AD2924; // type:func func_80AF2DAC = 0x80AD2968; // type:func func_80AF2DEC = 0x80AD29B0; // type:func func_80AF2E1C = 0x80AD29E4; // type:func func_80AF2E64 = 0x80AD2A28; // type:func func_80AF2E84 = 0x80AD2A48; // type:func func_80AF2F04 = 0x80AD2AC8; // type:func func_80AF2F58 = 0x80AD2B1C; // type:func func_80AF30AC = 0x80AD2C70; // type:func func_80AF3144 = 0x80AD2D0C; // type:func func_80AF3174 = 0x80AD2D2C; // type:func func_80AF31C8 = 0x80AD2D74; // type:func func_80AF321C = 0x80AD2DBC; // type:func func_80AF3394 = 0x80AD2F04; // type:func func_80AF33E0 = 0x80AD2F4C; // type:func func_80AF346C = 0x80AD2FD8; // type:func func_80AF34A4 = 0x80AD3010; // type:func func_80AF34F0 = 0x80AD305C; // type:func func_80AF3530 = 0x80AD309C; // type:func func_80AF3564 = 0x80AD30D0; // type:func func_80AF3604 = 0x80AD315C; // type:func func_80AF3624 = 0x80AD317C; // type:func func_80AF366C = 0x80AD31C8; // type:func func_80AF36AC = 0x80AD3210; // type:func func_80AF36EC = 0x80AD3254; // type:func func_80AF3718 = 0x80AD3284; // type:func func_80AF3744 = 0x80AD32B4; // type:func func_80AF37AC = 0x80AD331C; // type:func func_80AF37CC = 0x80AD333C; // type:func func_80AF383C = 0x80AD33A8; // type:func func_80AF3878 = 0x80AD33E4; // type:func func_80AF38D0 = 0x80AD3444; // type:func func_80AF390C = 0x80AD3480; // type:func func_80AF39DC = 0x80AD3550; // type:func func_80AF3ADC = 0x80AD363C; // type:func func_80AF3B74 = 0x80AD36D4; // type:func func_80AF3BC8 = 0x80AD3728; // type:func func_80AF3C04 = 0x80AD376C; // type:func func_80AF3C64 = 0x80AD37D4; // type:func func_80AF3CB8 = 0x80AD3830; // type:func func_80AF3D0C = 0x80AD388C; // type:func func_80AF3D60 = 0x80AD38E8; // type:func EnRu2_Update = 0x80AD394C; // type:func EnRu2_Init = 0x80AD3994; // type:func func_80AF3F14 = 0x80AD3A8C; // type:func func_80AF3F20 = 0x80AD3A9C; // type:func EnRu2_Draw = 0x80AD3BD0; // type:func func_80AF5560 = 0x80AD4EF0; // type:func EnSa_GetTextId = 0x80AD4F70; // type:func EnSa_UpdateTalkState = 0x80AD5084; // type:func func_80AF57D8 = 0x80AD5168; // type:func func_80AF5894 = 0x80AD5228; // type:func func_80AF58B8 = 0x80AD5250; // type:func func_80AF594C = 0x80AD52E4; // type:func func_80AF59E0 = 0x80AD5378; // type:func func_80AF5A74 = 0x80AD540C; // type:func func_80AF5B10 = 0x80AD54A8; // type:func func_80AF5BA4 = 0x80AD553C; // type:func func_80AF5C40 = 0x80AD55D8; // type:func func_80AF5CD4 = 0x80AD566C; // type:func func_80AF5CE4 = 0x80AD5684; // type:func EnSa_ChangeAnim = 0x80AD572C; // type:func func_80AF5DFC = 0x80AD579C; // type:func func_80AF5F34 = 0x80AD58D4; // type:func func_80AF603C = 0x80AD59DC; // type:func func_80AF609C = 0x80AD5A3C; // type:func func_80AF6130 = 0x80AD5AD8; // type:func func_80AF6170 = 0x80AD5B1C; // type:func EnSa_Init = 0x80AD5B60; // type:func EnSa_Destroy = 0x80AD5DD0; // type:func func_80AF6448 = 0x80AD5DFC; // type:func func_80AF67D0 = 0x80AD6188; // type:func func_80AF683C = 0x80AD61FC; // type:func func_80AF68E4 = 0x80AD62A4; // type:func func_80AF6B20 = 0x80AD64E4; // type:func EnSa_Update = 0x80AD65A4; // type:func EnSa_OverrideLimbDraw = 0x80AD6734; // type:func EnSa_PostLimbDraw = 0x80AD68DC; // type:func EnSa_Draw = 0x80AD6938; // type:func EnSb_Init = 0x80AD7160; // type:func EnSb_Destroy = 0x80AD7248; // type:func EnSb_SpawnBubbles = 0x80AD7288; // type:func EnSb_SetupWaitClosed = 0x80AD7338; // type:func EnSb_SetupOpen = 0x80AD73B0; // type:func EnSb_SetupWaitOpen = 0x80AD742C; // type:func EnSb_SetupLunge = 0x80AD74A0; // type:func EnSb_SetupBounce = 0x80AD7548; // type:func EnSb_SetupCooldown = 0x80AD75C0; // type:func EnSb_WaitClosed = 0x80AD76C4; // type:func EnSb_Open = 0x80AD7744; // type:func EnSb_WaitOpen = 0x80AD780C; // type:func EnSb_TurnAround = 0x80AD78C0; // type:func EnSb_Lunge = 0x80AD79AC; // type:func EnSb_Bounce = 0x80AD7A54; // type:func EnSb_Cooldown = 0x80AD7B88; // type:func EnSb_IsVulnerable = 0x80AD7BF0; // type:func EnSb_UpdateDamage = 0x80AD7D38; // type:func EnSb_Update = 0x80AD8014; // type:func EnSb_PostLimbDraw = 0x80AD8194; // type:func EnSb_Draw = 0x80AD81E4; // type:func EnSceneChange_SetupAction = 0x80AD85A0; // type:func EnSceneChange_Init = 0x80AD85AC; // type:func EnSceneChange_Destroy = 0x80AD85D4; // type:func EnSceneChange_DoNothing = 0x80AD85E4; // type:func EnSceneChange_Update = 0x80AD85F4; // type:func EnSceneChange_Draw = 0x80AD8618; // type:func EnSda_Init = 0x80AD86D0; // type:func EnSda_Destroy = 0x80AD86E0; // type:func EnSda_Update = 0x80AD86F0; // type:func EnSda_Draw = 0x80AD872C; // type:func func_80AF8F60 = 0x80AD87C0; // type:func func_80AF95C4 = 0x80AD8E24; // type:func func_80AF9C70 = 0x80AD94A0; // type:func EnShopnuts_Init = 0x80AD9DC0; // type:func EnShopnuts_Destroy = 0x80AD9EFC; // type:func EnShopnuts_SetupIdle = 0x80AD9F28; // type:func EnShopnuts_SetupLookAround = 0x80AD9F90; // type:func EnShopnuts_SetupThrowNut = 0x80AD9FD8; // type:func EnShopnuts_SetupPeek = 0x80ADA018; // type:func EnShopnuts_SetupBurrow = 0x80ADA080; // type:func EnShopnuts_SetupSpawnSalesman = 0x80ADA0D0; // type:func EnShopnuts_Idle = 0x80ADA128; // type:func EnShopnuts_LookAround = 0x80ADA38C; // type:func EnShopnuts_Peek = 0x80ADA410; // type:func EnShopnuts_ThrowNut = 0x80ADA4D4; // type:func EnShopnuts_Burrow = 0x80ADA610; // type:func EnShopnuts_SpawnSalesman = 0x80ADA6D4; // type:func EnShopnuts_ColliderCheck = 0x80ADA770; // type:func EnShopnuts_Update = 0x80ADA7D0; // type:func EnShopnuts_OverrideLimbDraw = 0x80ADA910; // type:func EnShopnuts_PostLimbDraw = 0x80ADA948; // type:func EnShopnuts_Draw = 0x80ADAAE8; // type:func EnSi_Init = 0x80ADACD0; // type:func EnSi_Destroy = 0x80ADAD60; // type:func func_80AFB748 = 0x80ADAD8C; // type:func func_80AFB768 = 0x80ADADB0; // type:func func_80AFB89C = 0x80ADAEE4; // type:func func_80AFB950 = 0x80ADAF9C; // type:func EnSi_Update = 0x80ADB030; // type:func EnSi_Draw = 0x80ADB0A4; // type:func EnSiofuki_Init = 0x80ADB1D0; // type:func EnSiofuki_Destroy = 0x80ADB3EC; // type:func func_80AFBDC8 = 0x80ADB420; // type:func func_80AFBE8C = 0x80ADB4E0; // type:func func_80AFC1D0 = 0x80ADB82C; // type:func func_80AFC218 = 0x80ADB874; // type:func func_80AFC34C = 0x80ADB9B0; // type:func func_80AFC3C8 = 0x80ADBA34; // type:func func_80AFC478 = 0x80ADBAEC; // type:func func_80AFC544 = 0x80ADBBC0; // type:func EnSiofuki_Update = 0x80ADBBF8; // type:func EnSiofuki_Draw = 0x80ADBC1C; // type:func EnSkb_SetupAction = 0x80ADBF80; // type:func EnSkb_SpawnDebris = 0x80ADBF8C; // type:func EnSkb_Init = 0x80ADC13C; // type:func EnSkb_Destroy = 0x80ADC2F4; // type:func EnSkb_DecideNextAction = 0x80ADC34C; // type:func EnSkb_SetupRiseFromGround = 0x80ADC3E8; // type:func EnSkb_RiseFromGround = 0x80ADC44C; // type:func EnSkb_SetupDespawn = 0x80ADC538; // type:func EnSkb_Despawn = 0x80ADC5E0; // type:func EnSkb_SetupWalkForward = 0x80ADC694; // type:func EnSkb_WalkForward = 0x80ADC72C; // type:func EnSkb_SetupAttack = 0x80ADC92C; // type:func EnSkb_Attack = 0x80ADC9C4; // type:func EnSkb_SetupRecoil = 0x80ADCA70; // type:func EnSkb_Recoil = 0x80ADCAFC; // type:func EnSkb_SetupStunned = 0x80ADCB38; // type:func EnSkb_Stunned = 0x80ADCB94; // type:func EnSkb_SetupTakeDamage = 0x80ADCC3C; // type:func EnSkb_TakeDamage = 0x80ADCCC4; // type:func EnSkb_SetupDeath = 0x80ADCDB0; // type:func EnSkb_Death = 0x80ADCE7C; // type:func EnSkb_CheckDamage = 0x80ADCF68; // type:func EnSkb_Update = 0x80ADD218; // type:func EnSkb_OverrideLimbDraw = 0x80ADD340; // type:func EnSkb_PostLimbDraw = 0x80ADD510; // type:func EnSkb_Draw = 0x80ADD5B8; // type:func EnSkj_ChangeAnim = 0x80ADD870; // type:func EnSkj_SetupAction = 0x80ADD8F8; // type:func EnSkj_CalculateCenter = 0x80ADD950; // type:func EnSkj_SetNaviId = 0x80ADD9E8; // type:func EnSkj_Init = 0x80ADDA6C; // type:func EnSkj_Destroy = 0x80ADDDB8; // type:func EnSkj_RangeCheck = 0x80ADDDE4; // type:func EnSkj_GetItemXzRange = 0x80ADDE60; // type:func EnSkj_GetItemYRange = 0x80ADDEA8; // type:func EnSkj_ShootNeedle = 0x80ADDED4; // type:func EnSkj_SpawnBlood = 0x80ADDFEC; // type:func EnSkj_CollisionCheck = 0x80ADE144; // type:func func_80AFEDF8 = 0x80ADE300; // type:func EnSkj_Backflip = 0x80ADE38C; // type:func EnSkj_Fade = 0x80ADE3D4; // type:func EnSkj_SetupWaitToShootNeedle = 0x80ADE464; // type:func EnSkj_WaitToShootNeedle = 0x80ADE4A0; // type:func EnSkj_SetupResetFight = 0x80ADE540; // type:func EnSkj_SariasSongKidIdle = 0x80ADE584; // type:func EnSkj_SetupDie = 0x80ADE67C; // type:func EnSkj_WaitForDeathAnim = 0x80ADE6B0; // type:func func_80AFF1F0 = 0x80ADE704; // type:func EnSkj_PickNextFightAction = 0x80ADE738; // type:func func_80AFF2A0 = 0x80ADE7B8; // type:func EnSkj_WaitForLandAnim = 0x80ADE7FC; // type:func func_80AFF334 = 0x80ADE850; // type:func EnSkj_ResetFight = 0x80ADE89C; // type:func EnSkj_SetupStand = 0x80ADE8EC; // type:func EnSkj_Fight = 0x80ADE940; // type:func EnSkj_SetupNeedleRecover = 0x80ADEB0C; // type:func EnSkj_NeedleRecover = 0x80ADEB40; // type:func EnSkj_SetupSpawnDeathEffect = 0x80ADEB7C; // type:func EnSkj_SpawnDeathEffect = 0x80ADEBA4; // type:func EnSkj_SetupWaitInRange = 0x80ADECBC; // type:func EnSkj_WaitInRange = 0x80ADECF4; // type:func EnSkj_SetupWaitForSong = 0x80ADEF08; // type:func EnSkj_WaitForSong = 0x80ADEF2C; // type:func EnSkj_SetupAfterSong = 0x80ADF200; // type:func EnSkj_AfterSong = 0x80ADF234; // type:func EnSkj_SetupTalk = 0x80ADF288; // type:func EnSkj_SariaSongTalk = 0x80ADF2A8; // type:func func_80AFFE24 = 0x80ADF34C; // type:func func_80AFFE44 = 0x80ADF36C; // type:func EnSkj_SetupPostSariasSong = 0x80ADF3E4; // type:func EnSkj_ChangeModeAfterSong = 0x80ADF404; // type:func EnSkj_SetupMaskTrade = 0x80ADF46C; // type:func EnSkj_StartMaskTrade = 0x80ADF48C; // type:func EnSkj_JumpFromStump = 0x80ADF4F4; // type:func EnSkj_WaitForLanding = 0x80ADF558; // type:func EnSkj_SetupWaitForLandAnimFinish = 0x80ADF5A8; // type:func EnSkj_WaitForLandAnimFinish = 0x80ADF5DC; // type:func EnSkj_SetupWalkToPlayer = 0x80ADF630; // type:func EnSkj_WalkToPlayer = 0x80ADF674; // type:func EnSkj_SetupAskForMask = 0x80ADF710; // type:func EnSkj_AskForMask = 0x80ADF758; // type:func EnSkj_SetupTakeMask = 0x80ADF7F0; // type:func EnSkj_TakeMask = 0x80ADF828; // type:func EnSkj_SetupWaitForMaskTextClear = 0x80ADF8C0; // type:func EnSkj_WaitForMaskTextClear = 0x80ADF8E0; // type:func EnSkj_SetupWrongSong = 0x80ADF948; // type:func EnSkj_WrongSong = 0x80ADF980; // type:func EnSkj_SetupWaitForTextClear = 0x80ADF9D4; // type:func EnSkj_SariasSongWaitForTextClear = 0x80ADF9F4; // type:func EnSkj_OcarinaGameSetupWaitForPlayer = 0x80ADFA6C; // type:func EnSkj_OcarinaGameWaitForPlayer = 0x80ADFAAC; // type:func EnSkj_IsLeavingGame = 0x80ADFAE8; // type:func EnSkj_SetupIdle = 0x80ADFB38; // type:func EnSkj_Appear = 0x80ADFB6C; // type:func EnSkj_OcarinaGameIdle = 0x80ADFB94; // type:func EnSkj_SetupPlayOcarinaGame = 0x80ADFBE0; // type:func EnSkj_PlayOcarinaGame = 0x80ADFC14; // type:func EnSkj_SetupLeaveOcarinaGame = 0x80ADFC60; // type:func EnSkj_LeaveOcarinaGame = 0x80ADFCA8; // type:func EnSkj_Update = 0x80ADFCF0; // type:func EnSkj_SariasSongShortStumpUpdate = 0x80ADFED4; // type:func EnSkj_TurnPlayer = 0x80ADFEFC; // type:func EnSkj_SetupWaitForOcarina = 0x80ADFF48; // type:func EnSkj_WaitForOcarina = 0x80AE0004; // type:func EnSkj_StartOcarinaMinigame = 0x80AE00AC; // type:func EnSkj_WaitForPlayback = 0x80AE0138; // type:func EnSkj_FailedMiniGame = 0x80AE03A8; // type:func EnSkj_WaitForNextRound = 0x80AE03E8; // type:func EnSkj_OfferNextRound = 0x80AE0438; // type:func EnSkj_WaitForOfferResponse = 0x80AE0474; // type:func EnSkj_WonOcarinaMiniGame = 0x80AE051C; // type:func EnSkj_WaitToGiveReward = 0x80AE055C; // type:func EnSkj_GiveOcarinaGameReward = 0x80AE05E4; // type:func EnSkj_FinishOcarinaGameRound = 0x80AE0658; // type:func EnSkj_CleanupOcarinaGame = 0x80AE06F4; // type:func EnSkj_OcarinaMinigameShortStumpUpdate = 0x80AE0770; // type:func EnSkj_OverrideLimbDraw = 0x80AE07F4; // type:func EnSkj_PostLimbDraw = 0x80AE0810; // type:func EnSkj_TranslucentDL = 0x80AE08E0; // type:func EnSkj_OpaqueDL = 0x80AE0938; // type:func EnSkj_Draw = 0x80AE0970; // type:func EnSkjneedle_Init = 0x80AE11C0; // type:func EnSkjneedle_Destroy = 0x80AE1258; // type:func EnSkjNeedle_CollisionCheck = 0x80AE1284; // type:func EnSkjneedle_Update = 0x80AE12B4; // type:func EnSkjneedle_Draw = 0x80AE13A4; // type:func EnSsh_SetupAction = 0x80AE14D0; // type:func EnSsh_SpawnShockwave = 0x80AE14DC; // type:func EnSsh_CreateBlureEffect = 0x80AE1564; // type:func EnSsh_CheckCeilingPos = 0x80AE1660; // type:func EnSsh_AddBlureVertex = 0x80AE16F8; // type:func EnSsh_AddBlureSpace = 0x80AE1800; // type:func EnSsh_InitColliders = 0x80AE182C; // type:func EnSsh_SetAnimation = 0x80AE196C; // type:func EnSsh_SetWaitAnimation = 0x80AE1AA0; // type:func EnSsh_SetReturnAnimation = 0x80AE1AC0; // type:func EnSsh_SetLandAnimation = 0x80AE1AF4; // type:func EnSsh_SetDropAnimation = 0x80AE1B38; // type:func EnSsh_SetStunned = 0x80AE1B88; // type:func EnSsh_SetColliderScale = 0x80AE1BB4; // type:func EnSsh_Damaged = 0x80AE1D28; // type:func EnSsh_Turn = 0x80AE1E04; // type:func EnSsh_Stunned = 0x80AE1ED8; // type:func EnSsh_UpdateYaw = 0x80AE1F78; // type:func EnSsh_Bob = 0x80AE1FB4; // type:func EnSsh_IsCloseToLink = 0x80AE2020; // type:func EnSsh_IsCloseToHome = 0x80AE2108; // type:func EnSsh_IsCloseToGround = 0x80AE2140; // type:func EnSsh_Sway = 0x80AE2180; // type:func EnSsh_CheckBodyStickHit = 0x80AE22C4; // type:func EnSsh_CheckHitPlayer = 0x80AE2338; // type:func EnSsh_CheckHitFront = 0x80AE2440; // type:func EnSsh_CheckHitBack = 0x80AE249C; // type:func EnSsh_CollisionCheck = 0x80AE2574; // type:func EnSsh_SetBodyCylinderAC = 0x80AE2628; // type:func EnSsh_SetLegsCylinderAC = 0x80AE266C; // type:func EnSsh_SetCylinderOC = 0x80AE2724; // type:func EnSsh_SetColliders = 0x80AE28FC; // type:func EnSsh_Init = 0x80AE29C4; // type:func EnSsh_Destroy = 0x80AE2B58; // type:func EnSsh_Wait = 0x80AE2BD8; // type:func EnSsh_Talk = 0x80AE2C34; // type:func EnSsh_Idle = 0x80AE2C80; // type:func EnSsh_Land = 0x80AE2F18; // type:func EnSsh_Drop = 0x80AE3000; // type:func EnSsh_Return = 0x80AE3100; // type:func EnSsh_UpdateColliderScale = 0x80AE31D4; // type:func EnSsh_Start = 0x80AE327C; // type:func EnSsh_Update = 0x80AE3304; // type:func EnSsh_OverrideLimbDraw = 0x80AE3424; // type:func EnSsh_PostLimbDraw = 0x80AE3514; // type:func EnSsh_Draw = 0x80AE3550; // type:func EnSt_SetupAction = 0x80AE3AC0; // type:func EnSt_SpawnDust = 0x80AE3ACC; // type:func EnSt_SpawnBlastEffect = 0x80AE3CEC; // type:func EnSt_SpawnDeadEffect = 0x80AE3D74; // type:func EnSt_CreateBlureEffect = 0x80AE3EB0; // type:func EnSt_CheckCeilingPos = 0x80AE3FAC; // type:func EnSt_AddBlurVertex = 0x80AE407C; // type:func EnSt_AddBlurSpace = 0x80AE4184; // type:func EnSt_SetWaitingAnimation = 0x80AE41B0; // type:func EnSt_SetReturnToCeilingAnimation = 0x80AE41E0; // type:func EnSt_SetLandAnimation = 0x80AE4220; // type:func EnSt_SetDropAnimAndVel = 0x80AE427C; // type:func EnSt_InitColliders = 0x80AE42DC; // type:func EnSt_CheckBodyStickHit = 0x80AE441C; // type:func EnSt_SetBodyCylinderAC = 0x80AE4490; // type:func EnSt_SetLegsCylinderAC = 0x80AE44D4; // type:func EnSt_SetCylinderOC = 0x80AE458C; // type:func EnSt_UpdateCylinders = 0x80AE4764; // type:func EnSt_CheckHitPlayer = 0x80AE4828; // type:func EnSt_CheckHitFrontside = 0x80AE4914; // type:func EnSt_CheckHitBackside = 0x80AE4954; // type:func EnSt_CheckColliders = 0x80AE4B44; // type:func EnSt_SetColliderScale = 0x80AE4BCC; // type:func EnSt_SetTeethColor = 0x80AE4D38; // type:func EnSt_DecrStunTimer = 0x80AE4E68; // type:func EnSt_UpdateYaw = 0x80AE4E88; // type:func EnSt_IsDoneBouncing = 0x80AE5128; // type:func EnSt_Bob = 0x80AE51F0; // type:func EnSt_IsCloseToPlayer = 0x80AE525C; // type:func EnSt_IsCloseToInitalPos = 0x80AE5304; // type:func EnSt_IsCloseToGround = 0x80AE533C; // type:func EnSt_Sway = 0x80AE537C; // type:func EnSt_Init = 0x80AE554C; // type:func EnSt_Destroy = 0x80AE5670; // type:func EnSt_WaitOnCeiling = 0x80AE56F0; // type:func EnSt_WaitOnGround = 0x80AE574C; // type:func EnSt_LandOnGround = 0x80AE5844; // type:func EnSt_MoveToGround = 0x80AE5948; // type:func EnSt_ReturnToCeiling = 0x80AE5A40; // type:func EnSt_BounceAround = 0x80AE5B14; // type:func EnSt_FinishBouncing = 0x80AE5BE8; // type:func EnSt_Die = 0x80AE5D5C; // type:func EnSt_StartOnCeilingOrGround = 0x80AE5DD4; // type:func EnSt_Update = 0x80AE5E58; // type:func EnSt_OverrideLimbDraw = 0x80AE5FD8; // type:func EnSt_PostLimbDraw = 0x80AE60B8; // type:func EnSt_Draw = 0x80AE60F4; // type:func EnSth_SetupAction = 0x80AE6730; // type:func EnSth_Init = 0x80AE673C; // type:func EnSth_SetupShapeColliderUpdate2AndDraw = 0x80AE6838; // type:func EnSth_SetupAfterObjectLoaded = 0x80AE68BC; // type:func EnSth_Destroy = 0x80AE69E0; // type:func EnSth_WaitForObject = 0x80AE6A0C; // type:func EnSth_FacePlayer = 0x80AE6A60; // type:func EnSth_LookAtPlayer = 0x80AE6B78; // type:func EnSth_RewardObtainedTalk = 0x80AE6C8C; // type:func EnSth_ParentRewardObtainedWait = 0x80AE6D08; // type:func EnSth_GivePlayerItem = 0x80AE6D94; // type:func EnSth_GiveReward = 0x80AE6E30; // type:func EnSth_RewardUnobtainedTalk = 0x80AE6EB0; // type:func EnSth_RewardUnobtainedWait = 0x80AE6F2C; // type:func EnSth_ChildRewardObtainedWait = 0x80AE6FD0; // type:func EnSth_Update = 0x80AE707C; // type:func EnSth_Update2 = 0x80AE70A0; // type:func EnSth_OverrideLimbDraw = 0x80AE71A4; // type:func EnSth_PostLimbDraw = 0x80AE7300; // type:func EnSth_AllocColorDList = 0x80AE7378; // type:func EnSth_Draw = 0x80AE73E4; // type:func EnStream_SetupAction = 0x80AEA7F0; // type:func EnStream_Init = 0x80AEA7FC; // type:func EnStream_Destroy = 0x80AEA864; // type:func func_80B0B81C = 0x80AEA874; // type:func EnStream_SuckPlayer = 0x80AEA994; // type:func EnStream_WaitForPlayer = 0x80AEAB2C; // type:func EnStream_Update = 0x80AEAB80; // type:func EnStream_Draw = 0x80AEABB4; // type:func EnSw_CrossProduct = 0x80AEAD80; // type:func func_80B0BE20 = 0x80AEADF4; // type:func func_80B0C020 = 0x80AEAFF4; // type:func func_80B0C0CC = 0x80AEB0A4; // type:func EnSw_Init = 0x80AEB4D8; // type:func EnSw_Destroy = 0x80AEB9A0; // type:func func_80B0C9F0 = 0x80AEB9CC; // type:func func_80B0CBE8 = 0x80AEBBC8; // type:func func_80B0CCF4 = 0x80AEBCD4; // type:func func_80B0CEA8 = 0x80AEBE88; // type:func func_80B0CF44 = 0x80AEBF28; // type:func func_80B0D14C = 0x80AEC130; // type:func func_80B0D364 = 0x80AEC348; // type:func func_80B0D3AC = 0x80AEC390; // type:func func_80B0D590 = 0x80AEC578; // type:func func_80B0D878 = 0x80AEC860; // type:func func_80B0DB00 = 0x80AECAE8; // type:func func_80B0DC7C = 0x80AECC68; // type:func func_80B0DE34 = 0x80AECE24; // type:func func_80B0DEA8 = 0x80AECEA0; // type:func func_80B0DFFC = 0x80AECFF4; // type:func func_80B0E314 = 0x80AED30C; // type:func func_80B0E430 = 0x80AED424; // type:func func_80B0E5E0 = 0x80AED5D4; // type:func func_80B0E728 = 0x80AED720; // type:func func_80B0E90C = 0x80AED904; // type:func func_80B0E9BC = 0x80AED9B4; // type:func EnSw_Update = 0x80AEDA64; // type:func EnSw_OverrideLimbDraw = 0x80AEDAC0; // type:func EnSw_PostLimbDraw = 0x80AEDD64; // type:func func_80B0EDB8 = 0x80AEDD7C; // type:func func_80B0EEA4 = 0x80AEDE34; // type:func EnSw_Draw = 0x80AEDE60; // type:func EnSyatekiItm_Init = 0x80AEE570; // type:func EnSyatekiItm_Destroy = 0x80AEE6D4; // type:func EnSyatekiItm_Idle = 0x80AEE6E4; // type:func EnSyatekiItm_StartRound = 0x80AEE7F4; // type:func EnSyatekiItm_SpawnTargets = 0x80AEE970; // type:func EnSyatekiItm_CheckTargets = 0x80AEEDF0; // type:func EnSyatekiItm_CleanupGame = 0x80AEEE94; // type:func EnSyatekiItm_EndGame = 0x80AEEF1C; // type:func EnSyatekiItm_Update = 0x80AEEF68; // type:func EnSyatekiMan_Init = 0x80AEF310; // type:func EnSyatekiMan_Destroy = 0x80AEF3C4; // type:func EnSyatekiMan_Start = 0x80AEF3D4; // type:func EnSyatekiMan_SetupIdle = 0x80AEF468; // type:func EnSyatekiMan_Idle = 0x80AEF4C0; // type:func EnSyatekiMan_Talk = 0x80AEF51C; // type:func EnSyatekiMan_StopTalk = 0x80AEF6C4; // type:func EnSyatekiMan_StartGame = 0x80AEF76C; // type:func EnSyatekiMan_WaitForGame = 0x80AEF82C; // type:func EnSyatekiMan_EndGame = 0x80AEF948; // type:func EnSyatekiMan_GivePrize = 0x80AEFB98; // type:func EnSyatekiMan_FinishPrize = 0x80AEFC08; // type:func EnSyatekiMan_RestartGame = 0x80AEFCCC; // type:func EnSyatekiMan_BlinkWait = 0x80AEFD34; // type:func EnSyatekiMan_Blink = 0x80AEFD68; // type:func EnSyatekiMan_Update = 0x80AEFE08; // type:func EnSyatekiMan_OverrideLimbDraw = 0x80AEFEA8; // type:func EnSyatekiMan_Draw = 0x80AEFF38; // type:func EnSyatekiNiw_Init = 0x80AF00D0; // type:func EnSyatekiNiw_Destroy = 0x80AF0218; // type:func EnSyatekiNiw_UpdateRotations = 0x80AF0244; // type:func EnSyatekiNiw_SetupDefault = 0x80AF05A0; // type:func EnSyatekiNiw_Default = 0x80AF062C; // type:func EnSyatekiNiw_SetupArchery = 0x80AF0B5C; // type:func EnSyatekiNiw_Archery = 0x80AF0C14; // type:func EnSyatekiNiw_ExitArchery = 0x80AF1090; // type:func EnSyatekiNiw_SetupRemove = 0x80AF10B0; // type:func EnSyatekiNiw_Remove = 0x80AF11A8; // type:func EnSyatekiNiw_CheckHit = 0x80AF1364; // type:func EnSyatekiNiw_Update = 0x80AF1434; // type:func SyatekiNiw_OverrideLimbDraw = 0x80AF17A4; // type:func EnSyatekiNiw_Draw = 0x80AF18D4; // type:func EnSyatekiNiw_SpawnFeather = 0x80AF1980; // type:func EnSyatekiNiw_UpdateEffects = 0x80AF1A70; // type:func EnSyatekiNiw_DrawEffects = 0x80AF1C2C; // type:func EnTa_SetupAction = 0x80AF2160; // type:func EnTa_SetTextForTalkInLonLonHouse = 0x80AF2170; // type:func EnTa_Init = 0x80AF2250; // type:func EnTa_DecreaseShadowSize = 0x80AF28D4; // type:func EnTa_Destroy = 0x80AF2908; // type:func EnTa_RequestTalk = 0x80AF2980; // type:func EnTa_SleepTalkInKakariko = 0x80AF2A28; // type:func EnTa_SleepTalkInLonLonHouse = 0x80AF2A68; // type:func EnTa_SetupAwake = 0x80AF2AA8; // type:func EnTa_TalkWakingUp2 = 0x80AF2B24; // type:func EnTa_TalkWakingUp1 = 0x80AF2B70; // type:func EnTa_WakeUp = 0x80AF2C0C; // type:func EnTa_SleepTalkInCastle = 0x80AF2C98; // type:func EnTa_IdleAsleepInCastle = 0x80AF2CD8; // type:func EnTa_IdleAsleepInLonLonHouse = 0x80AF2DA0; // type:func EnTa_IdleAsleepInKakariko = 0x80AF2E04; // type:func EnTa_RunWithAccelerationAndSfx = 0x80AF2ECC; // type:func EnTa_RunAwayRunOutOfGate = 0x80AF2F4C; // type:func EnTa_RunAwayTurnTowardsGate = 0x80AF2FC0; // type:func EnTa_RunAwayRunWest = 0x80AF3020; // type:func EnTa_RunAwayTurnWest = 0x80AF30A8; // type:func EnTa_RunAwayRunSouth = 0x80AF3108; // type:func EnTa_RunAwayStart = 0x80AF31A8; // type:func EnTa_TalkAwakeInCastle = 0x80AF3220; // type:func EnTa_IdleAwakeInCastle = 0x80AF32CC; // type:func EnTa_TalkAwakeInKakariko = 0x80AF3318; // type:func EnTa_IdleAwakeInKakariko = 0x80AF3364; // type:func EnTa_TalkAtRanch = 0x80AF340C; // type:func EnTa_IdleAtRanch = 0x80AF3458; // type:func EnTa_CheckCanBuyMilk = 0x80AF349C; // type:func EnTa_CreateFloorCamera = 0x80AF34EC; // type:func EnTa_RemoveFloorCamera = 0x80AF35A0; // type:func EnTa_SetupActionWithSleepAnimation = 0x80AF35E4; // type:func EnTa_SetupActionWithWakeUpAnimation = 0x80AF3674; // type:func EnTa_TalkNotEnoughRupees = 0x80AF3700; // type:func EnTa_IsPlayerHoldingSuperCucco = 0x80AF3778; // type:func EnTa_TalkFoundSuperCucco = 0x80AF37CC; // type:func EnTa_IdleFoundSuperCucco = 0x80AF392C; // type:func EnTa_GetSuperCuccosCount = 0x80AF399C; // type:func EnTa_AnimateHandsUpDown = 0x80AF39D8; // type:func EnTa_TransitionToPostCuccoGame = 0x80AF3AA4; // type:func EnTa_TalkCuccoGameEnd = 0x80AF3AF4; // type:func EnTa_RunCuccoGame = 0x80AF3BD0; // type:func EnTa_ThrowSuperCuccos = 0x80AF3F30; // type:func EnTa_StartingCuccoGame3 = 0x80AF41A8; // type:func EnTa_StartingCuccoGame2 = 0x80AF42CC; // type:func EnTa_StartingCuccoGame1 = 0x80AF439C; // type:func EnTa_StartCuccoGame = 0x80AF4464; // type:func EnTa_TalkGeneralInLonLonHouse = 0x80AF44FC; // type:func EnTa_GiveItemInLonLonHouse = 0x80AF4558; // type:func EnTa_TalkAfterCuccoGameFirstWon = 0x80AF462C; // type:func EnTa_WaitBuyMilkOrPlayCuccoGameResponse = 0x80AF46C4; // type:func EnTa_WaitForPlayCuccoGameResponse = 0x80AF48A0; // type:func EnTa_WaitForMarryMalonResponse = 0x80AF49C8; // type:func EnTa_ContinueTalkInLonLonHouse = 0x80AF4A48; // type:func EnTa_TalkAfterCuccoGameWon = 0x80AF4B14; // type:func EnTa_IdleSittingInLonLonHouse = 0x80AF4BEC; // type:func EnTa_IdleAfterCuccoGameFinished = 0x80AF4CEC; // type:func EnTa_BlinkWaitUntilNext = 0x80AF4DB0; // type:func EnTa_BlinkAdvanceState = 0x80AF4DE4; // type:func EnTa_AnimRepeatCurrent = 0x80AF4EA4; // type:func EnTa_AnimSleeping = 0x80AF4EE4; // type:func EnTa_AnimSitSleeping = 0x80AF4F38; // type:func EnTa_AnimRunToEnd = 0x80AF5018; // type:func EnTa_Update = 0x80AF5070; // type:func EnTa_OverrideLimbDraw = 0x80AF5200; // type:func EnTa_PostLimbDraw = 0x80AF5384; // type:func EnTa_Draw = 0x80AF53C4; // type:func EnTakaraMan_Destroy = 0x80AF5B20; // type:func EnTakaraMan_Init = 0x80AF5B30; // type:func func_80B176E0 = 0x80AF5C7C; // type:func func_80B1778C = 0x80AF5D28; // type:func func_80B17934 = 0x80AF5ED0; // type:func func_80B17A6C = 0x80AF6008; // type:func func_80B17AC4 = 0x80AF6064; // type:func func_80B17B14 = 0x80AF60B8; // type:func EnTakaraMan_Update = 0x80AF611C; // type:func EnTakaraMan_OverrideLimbDraw = 0x80AF61F4; // type:func EnTakaraMan_Draw = 0x80AF625C; // type:func EnTana_Init = 0x80AF63E0; // type:func EnTana_Destroy = 0x80AF6430; // type:func EnTana_Update = 0x80AF6440; // type:func EnTana_DrawWoodenShelves = 0x80AF6450; // type:func EnTana_DrawStoneShelves = 0x80AF64E8; // type:func EnTg_GetTextId = 0x80AF6690; // type:func EnTg_UpdateTalkState = 0x80AF672C; // type:func EnTg_Init = 0x80AF67E8; // type:func EnTg_Destroy = 0x80AF68BC; // type:func EnTg_SpinIfNotTalking = 0x80AF68FC; // type:func EnTg_Update = 0x80AF6920; // type:func EnTg_OverrideLimbDraw = 0x80AF6A40; // type:func EnTg_PostLimbDraw = 0x80AF6A5C; // type:func EnTg_SetColor = 0x80AF6AB8; // type:func EnTg_Draw = 0x80AF6B24; // type:func EnTite_SetupAction = 0x80AF6D70; // type:func EnTite_Init = 0x80AF6D7C; // type:func EnTite_Destroy = 0x80AF6ED4; // type:func EnTite_SetupIdle = 0x80AF6F1C; // type:func EnTite_Idle = 0x80AF6F84; // type:func EnTite_SetupAttack = 0x80AF70C8; // type:func EnTite_Attack = 0x80AF713C; // type:func EnTite_SetupTurnTowardPlayer = 0x80AF77E4; // type:func EnTite_TurnTowardPlayer = 0x80AF7880; // type:func EnTite_SetupMoveTowardPlayer = 0x80AF7B1C; // type:func EnTite_MoveTowardPlayer = 0x80AF7BD8; // type:func EnTite_SetupRecoil = 0x80AF80E8; // type:func EnTite_Recoil = 0x80AF8154; // type:func EnTite_SetupStunned = 0x80AF84AC; // type:func EnTite_Stunned = 0x80AF8560; // type:func EnTite_SetupDeathCry = 0x80AF88FC; // type:func EnTite_DeathCry = 0x80AF8930; // type:func EnTite_FallApart = 0x80AF89A4; // type:func EnTite_SetupFlipOnBack = 0x80AF8A30; // type:func EnTite_FlipOnBack = 0x80AF8B4C; // type:func EnTite_SetupFlipUpright = 0x80AF8D08; // type:func EnTite_FlipUpright = 0x80AF8D58; // type:func EnTite_CheckDamage = 0x80AF8E80; // type:func EnTite_Update = 0x80AF9058; // type:func EnTite_PostLimbDraw = 0x80AF9444; // type:func EnTite_Draw = 0x80AF9534; // type:func EnTkEff_Create = 0x80AF9B10; // type:func EnTkEff_Update = 0x80AF9BB4; // type:func EnTkEff_Draw = 0x80AF9CC0; // type:func EnTkEff_CreateDflt = 0x80AF9FB8; // type:func EnTk_RestAnim = 0x80AFA070; // type:func EnTk_WalkAnim = 0x80AFA0EC; // type:func EnTk_DigAnim = 0x80AFA160; // type:func EnTk_UpdateEyes = 0x80AFA1E0; // type:func EnTk_CheckFacingPlayer = 0x80AFA2A4; // type:func EnTk_CheckNextSpot = 0x80AFA328; // type:func EnTk_CheckCurrentSpot = 0x80AFA410; // type:func EnTk_Step = 0x80AFA488; // type:func EnTk_Orient = 0x80AFA5B0; // type:func EnTk_GetTextId = 0x80AFA720; // type:func EnTk_UpdateTalkState = 0x80AFA774; // type:func EnTk_ChooseReward = 0x80AFA910; // type:func EnTk_DigEff = 0x80AFAACC; // type:func EnTk_Init = 0x80AFAC3C; // type:func EnTk_Destroy = 0x80AFADB8; // type:func EnTk_Rest = 0x80AFADE4; // type:func EnTk_Walk = 0x80AFB00C; // type:func EnTk_Dig = 0x80AFB0DC; // type:func EnTk_Update = 0x80AFB340; // type:func func_80B1D200 = 0x80AFB3EC; // type:func EnTk_OverrideLimbDraw = 0x80AFB418; // type:func EnTk_PostLimbDraw = 0x80AFB484; // type:func EnTk_Draw = 0x80AFB538; // type:func EnTorch_Init = 0x80AFB940; // type:func EnTorch2_Init = 0x80AFBA30; // type:func EnTorch2_Destroy = 0x80AFBBD8; // type:func EnTorch2_GetAttackItem = 0x80AFBC48; // type:func EnTorch2_SwingSword = 0x80AFBC90; // type:func EnTorch2_Backflip = 0x80AFBE28; // type:func EnTorch2_Update = 0x80AFBE80; // type:func EnTorch2_OverrideLimbDraw = 0x80AFD868; // type:func EnTorch2_PostLimbDraw = 0x80AFD894; // type:func EnTorch2_Draw = 0x80AFD8B8; // type:func EnToryo_Init = 0x80AFE1D0; // type:func EnToryo_Destroy = 0x80AFE414; // type:func EnToryo_TalkRespond = 0x80AFE440; // type:func EnToryo_DoneTalking = 0x80AFE634; // type:func EnToryo_ReactToExchangeItem = 0x80AFE6A0; // type:func EnToryo_GetTextId = 0x80AFE70C; // type:func EnToryo_HandleTalking = 0x80AFE7D8; // type:func EnToryo_Idle = 0x80AFE988; // type:func EnToryo_Update = 0x80AFE9EC; // type:func EnToryo_Draw = 0x80AFEB24; // type:func EnToryo_OverrideLimbDraw = 0x80AFEB84; // type:func EnToryo_PostLimbDraw = 0x80AFEC14; // type:func EnTp_SetupAction = 0x80AFEE60; // type:func EnTp_Init = 0x80AFEE6C; // type:func EnTp_Destroy = 0x80AFF0E4; // type:func EnTp_Tail_SetupFollowHead = 0x80AFF110; // type:func EnTp_Tail_FollowHead = 0x80AFF13C; // type:func EnTp_Head_SetupApproachPlayer = 0x80AFF318; // type:func EnTp_Head_ApproachPlayer = 0x80AFF34C; // type:func EnTp_SetupDie = 0x80AFF4E8; // type:func EnTp_Die = 0x80AFF560; // type:func EnTp_Fragment_SetupFade = 0x80AFF890; // type:func EnTp_Fragment_Fade = 0x80AFF994; // type:func EnTp_Head_SetupTakeOff = 0x80AFF9E0; // type:func EnTp_Head_TakeOff = 0x80AFFA3C; // type:func EnTp_Head_SetupWait = 0x80AFFC24; // type:func EnTp_Head_Wait = 0x80AFFC70; // type:func EnTp_Head_SetupBurrowReturnHome = 0x80AFFF7C; // type:func EnTp_Head_BurrowReturnHome = 0x80AFFFAC; // type:func EnTp_UpdateDamage = 0x80B0027C; // type:func EnTp_Update = 0x80B004D4; // type:func EnTp_Draw = 0x80B00840; // type:func EnTr_SetupAction = 0x80B00CD0; // type:func EnTr_Init = 0x80B00CDC; // type:func EnTr_Destroy = 0x80B00E2C; // type:func EnTr_CrySpellcast = 0x80B00E3C; // type:func EnTr_DoNothing = 0x80B00EEC; // type:func EnTr_ChooseAction2 = 0x80B00EFC; // type:func EnTr_FlyKidnapCutscene = 0x80B010AC; // type:func func_80B23254 = 0x80B01228; // type:func EnTr_ShrinkVanish = 0x80B014A8; // type:func EnTr_Reappear = 0x80B01664; // type:func EnTr_WaitToReappear = 0x80B017FC; // type:func EnTr_TakeOff = 0x80B018BC; // type:func EnTr_TurnLookOverShoulder = 0x80B01984; // type:func EnTr_ChooseAction1 = 0x80B01A64; // type:func EnTr_Update = 0x80B01B98; // type:func EnTr_OverrideLimbDraw = 0x80B01D50; // type:func EnTr_Draw = 0x80B01E80; // type:func func_80B23FDC = 0x80B01F8C; // type:func func_80B24038 = 0x80B01FEC; // type:func EnTr_SetRotFromCue = 0x80B021E8; // type:func EnTr_SetStartPosRotFromCue = 0x80B02270; // type:func EnTrap_Init = 0x80B025D0; // type:func EnTrap_Destroy = 0x80B0298C; // type:func EnTrap_Update = 0x80B029B8; // type:func EnTrap_Draw = 0x80B0374C; // type:func EnTuboTrap_Init = 0x80B03870; // type:func EnTuboTrap_Destroy = 0x80B038F4; // type:func EnTuboTrap_DropCollectible = 0x80B03920; // type:func EnTuboTrap_SpawnEffectsOnLand = 0x80B03980; // type:func EnTuboTrap_SpawnEffectsInWater = 0x80B03BF4; // type:func EnTuboTrap_HandleImpact = 0x80B03E74; // type:func EnTuboTrap_WaitForProximity = 0x80B0409C; // type:func EnTuboTrap_Levitate = 0x80B041A8; // type:func EnTuboTrap_Fly = 0x80B04234; // type:func EnTuboTrap_Update = 0x80B04304; // type:func EnTuboTrap_Draw = 0x80B043C4; // type:func EnVali_Init = 0x80B04510; // type:func EnVali_Destroy = 0x80B0468C; // type:func EnVali_SetupLurk = 0x80B046DC; // type:func EnVali_SetupDropAppear = 0x80B0472C; // type:func EnVali_SetupFloatIdle = 0x80B04764; // type:func EnVali_SetupAttacked = 0x80B0497C; // type:func EnVali_SetupRetaliate = 0x80B049B4; // type:func EnVali_SetupMoveArmsDown = 0x80B04A24; // type:func EnVali_SetupBurnt = 0x80B04A64; // type:func EnVali_SetupDivideAndDie = 0x80B04ABC; // type:func EnVali_SetupStunned = 0x80B04BC0; // type:func EnVali_SetupFrozen = 0x80B04C4C; // type:func EnVali_SetupReturnToLurk = 0x80B04CAC; // type:func EnVali_DischargeLightning = 0x80B04D08; // type:func EnVali_Lurk = 0x80B04F04; // type:func EnVali_DropAppear = 0x80B04F44; // type:func EnVali_FloatIdle = 0x80B04FD8; // type:func EnVali_Attacked = 0x80B05184; // type:func EnVali_Retaliate = 0x80B0523C; // type:func EnVali_MoveArmsDown = 0x80B05298; // type:func EnVali_Burnt = 0x80B052D4; // type:func EnVali_DivideAndDie = 0x80B05310; // type:func EnVali_Stunned = 0x80B054C4; // type:func EnVali_Frozen = 0x80B05580; // type:func EnVali_ReturnToLurk = 0x80B05710; // type:func EnVali_UpdateDamage = 0x80B05780; // type:func EnVali_Update = 0x80B05938; // type:func EnVali_PulseOutside = 0x80B05A94; // type:func EnVali_PulseInsides = 0x80B05CB0; // type:func EnVali_SetArmLength = 0x80B05ECC; // type:func EnVali_OverrideLimbDraw = 0x80B0606C; // type:func EnVali_PostLimbDraw = 0x80B060FC; // type:func EnVali_DrawBody = 0x80B061C0; // type:func EnVali_Draw = 0x80B06528; // type:func EnVase_Init = 0x80B06BD0; // type:func EnVase_Destroy = 0x80B06C34; // type:func EnVase_Draw = 0x80B06C44; // type:func EnVbBall_Init = 0x80B06CD0; // type:func EnVbBall_Destroy = 0x80B06E50; // type:func EnVbBall_SpawnDebris = 0x80B06E8C; // type:func EnVbBall_SpawnDust = 0x80B06F64; // type:func EnVbBall_UpdateBones = 0x80B07004; // type:func EnVbBall_Update = 0x80B072E8; // type:func EnVbBall_Draw = 0x80B07AB4; // type:func EnViewer_SetupAction = 0x80B07E80; // type:func EnViewer_Init = 0x80B07E8C; // type:func EnViewer_Destroy = 0x80B07F60; // type:func EnViewer_InitAnimGanondorfOrZelda = 0x80B07F8C; // type:func EnViewer_InitAnimImpa = 0x80B080D8; // type:func EnViewer_InitAnimHorse = 0x80B08168; // type:func EnViewer_InitImpl = 0x80B08200; // type:func EnViewer_UpdateImpl = 0x80B083BC; // type:func EnViewer_Update = 0x80B08F14; // type:func EnViewer_Ganondorf3OverrideLimbDraw = 0x80B08F68; // type:func EnViewer_Ganondorf9PostLimbDraw = 0x80B08FD8; // type:func EnViewer_GanondorfPostLimbDrawUpdateCapeVec = 0x80B090A0; // type:func EnViewer_DrawGanondorf = 0x80B090E0; // type:func EnViewer_DrawHorse = 0x80B0950C; // type:func EnViewer_ZeldaOverrideLimbDraw = 0x80B09538; // type:func EnViewer_ZeldaPostLimbDraw = 0x80B095B8; // type:func EnViewer_DrawZelda = 0x80B09600; // type:func EnViewer_ImpaOverrideLimbDraw = 0x80B09CA4; // type:func EnViewer_DrawImpa = 0x80B09CCC; // type:func EnViewer_Draw = 0x80B09DE0; // type:func EnViewer_UpdatePosition = 0x80B09ED0; // type:func EnViewer_InitFireEffect = 0x80B0A2A0; // type:func EnViewer_DrawFireEffects = 0x80B0A3E8; // type:func EnViewer_UpdateGanondorfCape = 0x80B0A72C; // type:func EnVm_SetupAction = 0x80B0AD40; // type:func EnVm_Init = 0x80B0AD4C; // type:func EnVm_Destroy = 0x80B0AEBC; // type:func EnVm_SetupWait = 0x80B0AEE8; // type:func EnVm_Wait = 0x80B0AF74; // type:func EnVm_SetupAttack = 0x80B0B2C8; // type:func EnVm_Attack = 0x80B0B36C; // type:func EnVm_SetupStun = 0x80B0B5BC; // type:func EnVm_Stun = 0x80B0B664; // type:func EnVm_SetupDie = 0x80B0B770; // type:func EnVm_Die = 0x80B0B878; // type:func EnVm_CheckHealth = 0x80B0B92C; // type:func EnVm_Update = 0x80B0BA28; // type:func EnVm_OverrideLimbDraw = 0x80B0BBBC; // type:func EnVm_PostLimbDraw = 0x80B0BC24; // type:func EnVm_Draw = 0x80B0BEFC; // type:func EnWallTubo_Init = 0x80B0C600; // type:func EnWallTubo_Destroy = 0x80B0C630; // type:func EnWallTubo_FindGirl = 0x80B0C640; // type:func EnWallTubo_DetectChu = 0x80B0C684; // type:func EnWallTubo_SetWallFall = 0x80B0C8A0; // type:func EnWallTubo_Update = 0x80B0CA0C; // type:func EnWallmas_Init = 0x80B0CAF0; // type:func EnWallmas_Destroy = 0x80B0CC30; // type:func EnWallmas_TimerInit = 0x80B0CC5C; // type:func EnWallmas_SetupDrop = 0x80B0CCB8; // type:func EnWallmas_SetupLand = 0x80B0CD7C; // type:func EnWallmas_SetupStand = 0x80B0CE40; // type:func EnWallmas_SetupWalk = 0x80B0CE80; // type:func EnWallmas_SetupJumpToCeiling = 0x80B0CED0; // type:func EnWallmas_SetupReturnToCeiling = 0x80B0CF18; // type:func EnWallmas_SetupTakeDamage = 0x80B0CF9C; // type:func EnWallmas_SetupCooldown = 0x80B0D058; // type:func EnWallmas_SetupDie = 0x80B0D0AC; // type:func EnWallmas_SetupTakePlayer = 0x80B0D174; // type:func EnWallmas_ProximityOrSwitchInit = 0x80B0D1FC; // type:func EnWallmas_SetupStun = 0x80B0D244; // type:func EnWallmas_WaitToDrop = 0x80B0D314; // type:func EnWallmas_Drop = 0x80B0D420; // type:func EnWallmas_Land = 0x80B0D4EC; // type:func EnWallmas_Stand = 0x80B0D528; // type:func EnWallmas_Walk = 0x80B0D588; // type:func EnWallmas_JumpToCeiling = 0x80B0D63C; // type:func EnWallmas_ReturnToCeiling = 0x80B0D678; // type:func EnWallmas_TakeDamage = 0x80B0D794; // type:func EnWallmas_Cooldown = 0x80B0D828; // type:func EnWallmas_Die = 0x80B0D864; // type:func EnWallmas_TakePlayer = 0x80B0D8D8; // type:func EnWallmas_WaitForProximity = 0x80B0DAFC; // type:func EnWallmas_WaitForSwitchFlag = 0x80B0DB58; // type:func EnWallmas_Stun = 0x80B0DBA4; // type:func EnWallmas_ColUpdate = 0x80B0DC18; // type:func EnWallmas_Update = 0x80B0DD34; // type:func EnWallmas_DrawXlu = 0x80B0DEFC; // type:func EnWallMas_OverrideLimbDraw = 0x80B0E09C; // type:func EnWallMas_PostLimbDraw = 0x80B0E110; // type:func EnWallmas_Draw = 0x80B0E200; // type:func EnWeatherTag_SetupAction = 0x80B0E500; // type:func EnWeatherTag_Destroy = 0x80B0E50C; // type:func EnWeatherTag_Init = 0x80B0E51C; // type:func WeatherTag_CheckEnableWeatherEffect = 0x80B0E6F0; // type:func WeatherTag_CheckRestoreWeather = 0x80B0E8C8; // type:func EnWeatherTag_DisabledCloudyHyruleMarket = 0x80B0EA88; // type:func EnWeatherTag_EnabledCloudyHyruleMarket = 0x80B0EAE4; // type:func EnWeatherTag_DisabledCloudyLonLonRanch = 0x80B0EB38; // type:func EnWeatherTag_EnabledCloudyLonLonRanch = 0x80B0EB94; // type:func EnWeatherTag_DisabledCloudyDeathMountain = 0x80B0EBE8; // type:func EnWeatherTag_EnabledCloudyDeathMountain = 0x80B0EC44; // type:func EnWeatherTag_DisabledCloudySnow = 0x80B0EC98; // type:func EnWeatherTag_EnabledCloudySnow = 0x80B0ED10; // type:func EnWeatherTag_DisabledRainLakeHylia = 0x80B0ED7C; // type:func EnWeatherTag_EnabledRainLakeHylia = 0x80B0EE00; // type:func EnWeatherTag_DisabledCloudyRainThunderKakariko = 0x80B0EE78; // type:func EnWeatherTag_EnabledCloudyRainThunderKakariko = 0x80B0EF10; // type:func EnWeatherTag_SetSandstormIntensity = 0x80B0EF9C; // type:func EnWeatherTag_DisabledRainThunder = 0x80B0F098; // type:func EnWeatherTag_EnabledRainThunder = 0x80B0F13C; // type:func EnWeatherTag_Update = 0x80B0F1F0; // type:func EnWeiyer_Init = 0x80B0F3F0; // type:func EnWeiyer_Destroy = 0x80B0F4C0; // type:func func_80B32384 = 0x80B0F4EC; // type:func func_80B32434 = 0x80B0F5A0; // type:func func_80B32494 = 0x80B0F600; // type:func func_80B32508 = 0x80B0F674; // type:func func_80B32538 = 0x80B0F6A8; // type:func func_80B325A0 = 0x80B0F714; // type:func func_80B32660 = 0x80B0F7D4; // type:func func_80B32724 = 0x80B0F898; // type:func func_80B327B0 = 0x80B0F924; // type:func func_80B327D8 = 0x80B0F950; // type:func func_80B32804 = 0x80B0F980; // type:func func_80B328E8 = 0x80B0FA64; // type:func func_80B32C2C = 0x80B0FDA8; // type:func func_80B32D30 = 0x80B0FEAC; // type:func func_80B32DEC = 0x80B0FF68; // type:func func_80B32E34 = 0x80B0FFB4; // type:func func_80B33018 = 0x80B1019C; // type:func func_80B331CC = 0x80B10350; // type:func func_80B332B4 = 0x80B10438; // type:func func_80B33338 = 0x80B104BC; // type:func func_80B333B8 = 0x80B1053C; // type:func func_80B3349C = 0x80B10620; // type:func func_80B3368C = 0x80B10814; // type:func EnWeiyer_Update = 0x80B108F4; // type:func EnWeiyer_OverrideLimbDraw = 0x80B10A68; // type:func EnWeiyer_Draw = 0x80B10A98; // type:func EnWf_SetupAction = 0x80B10DF0; // type:func EnWf_Init = 0x80B10DFC; // type:func EnWf_Destroy = 0x80B11030; // type:func EnWf_ChangeAction = 0x80B110CC; // type:func EnWf_SetupWaitToAppear = 0x80B1149C; // type:func EnWf_WaitToAppear = 0x80B11544; // type:func EnWf_SetupWait = 0x80B11678; // type:func EnWf_Wait = 0x80B11700; // type:func EnWf_SetupRunAtPlayer = 0x80B1191C; // type:func EnWf_RunAtPlayer = 0x80B1199C; // type:func EnWf_SetupSearchForPlayer = 0x80B11E1C; // type:func EnWf_SearchForPlayer = 0x80B11E68; // type:func EnWf_SetupRunAroundPlayer = 0x80B12048; // type:func EnWf_RunAroundPlayer = 0x80B12144; // type:func EnWf_SetupSlash = 0x80B12664; // type:func EnWf_Slash = 0x80B126E0; // type:func EnWf_SetupRecoilFromBlockedSlash = 0x80B12A34; // type:func EnWf_RecoilFromBlockedSlash = 0x80B12AD0; // type:func EnWf_SetupBackflipAway = 0x80B12CC8; // type:func EnWf_BackflipAway = 0x80B12D44; // type:func EnWf_SetupStunned = 0x80B12E4C; // type:func EnWf_Stunned = 0x80B12EC4; // type:func EnWf_SetupDamaged = 0x80B12F80; // type:func EnWf_Damaged = 0x80B13018; // type:func EnWf_SetupSomersaultAndAttack = 0x80B13220; // type:func EnWf_SomersaultAndAttack = 0x80B132D8; // type:func EnWf_SetupBlocking = 0x80B133C0; // type:func EnWf_Blocking = 0x80B13460; // type:func EnWf_SetupSidestep = 0x80B136E4; // type:func EnWf_Sidestep = 0x80B1387C; // type:func EnWf_SetupDie = 0x80B13DCC; // type:func EnWf_Die = 0x80B13E7C; // type:func func_80B36F40 = 0x80B14084; // type:func EnWf_UpdateDamage = 0x80B1417C; // type:func EnWf_Update = 0x80B1434C; // type:func EnWf_OverrideLimbDraw = 0x80B145A0; // type:func EnWf_PostLimbDraw = 0x80B145E4; // type:func EnWf_Draw = 0x80B1478C; // type:func EnWf_DodgeRanged = 0x80B14948; // type:func EnWonderItem_Destroy = 0x80B15100; // type:func EnWonderItem_DropCollectible = 0x80B15144; // type:func EnWonderItem_Init = 0x80B152A0; // type:func EnWonderItem_MultitagFree = 0x80B155EC; // type:func EnWonderItem_ProximityDrop = 0x80B15734; // type:func EnWonderItem_InteractSwitch = 0x80B1579C; // type:func EnWonderItem_ProximitySwitch = 0x80B157D0; // type:func EnWonderItem_MultitagOrdered = 0x80B1585C; // type:func EnWonderItem_BombSoldier = 0x80B159B8; // type:func EnWonderItem_RollDrop = 0x80B15A48; // type:func EnWonderItem_Update = 0x80B15ABC; // type:func EnWonderTalk_Destroy = 0x80B15E30; // type:func EnWonderTalk_Init = 0x80B15E40; // type:func func_80B391CC = 0x80B15EE8; // type:func func_80B3943C = 0x80B16078; // type:func func_80B395F0 = 0x80B161CC; // type:func EnWonderTalk_Update = 0x80B163BC; // type:func EnWonderTalk2_Destroy = 0x80B164C0; // type:func EnWonderTalk2_Init = 0x80B164D0; // type:func func_80B3A10C = 0x80B16660; // type:func func_80B3A15C = 0x80B166B0; // type:func func_80B3A3D4 = 0x80B16830; // type:func func_80B3A4F8 = 0x80B16918; // type:func EnWonderTalk2_DoNothing = 0x80B16A68; // type:func EnWonderTalk2_Update = 0x80B16A78; // type:func EnWood02_SpawnZoneCheck = 0x80B16B60; // type:func EnWood02_SpawnOffspring = 0x80B16C88; // type:func EnWood02_Init = 0x80B16EA0; // type:func EnWood02_Destroy = 0x80B172DC; // type:func EnWood02_Update = 0x80B17318; // type:func EnWood02_Draw = 0x80B17810; // type:func EnXc_InitCollider = 0x80B17D40; // type:func EnXc_UpdateCollider = 0x80B17D8C; // type:func EnXc_Destroy = 0x80B17DD0; // type:func EnXc_CalculateHeadTurn = 0x80B17DFC; // type:func EnXc_SetEyePattern = 0x80B17E84; // type:func EnXc_SpawnNut = 0x80B17F0C; // type:func EnXc_BgCheck = 0x80B17FD4; // type:func EnXc_AnimIsFinished = 0x80B1801C; // type:func EnXc_GetCue = 0x80B18040; // type:func EnXc_CheckForCue = 0x80B18064; // type:func EnXc_CheckForNoCue = 0x80B180B0; // type:func func_80B3C588 = 0x80B180FC; // type:func func_80B3C620 = 0x80B18194; // type:func EnXc_ChangeAnimation = 0x80B18274; // type:func EnXc_CheckAndSetAction = 0x80B18330; // type:func func_80B3C7D4 = 0x80B18348; // type:func func_80B3C8CC = 0x80B18374; // type:func func_80B3C924 = 0x80B183D0; // type:func func_80B3C964 = 0x80B18410; // type:func func_80B3C9DC = 0x80B18488; // type:func func_80B3C9EC = 0x80B1849C; // type:func func_80B3CA38 = 0x80B184E8; // type:func EnXc_MinuetCS = 0x80B1853C; // type:func func_80B3CB58 = 0x80B18614; // type:func EnXc_BoleroCS = 0x80B18668; // type:func EnXc_SetupSerenadeAction = 0x80B187C8; // type:func EnXc_SerenadeCS = 0x80B18820; // type:func EnXc_DoNothing = 0x80B188E8; // type:func EnXc_SetWalkingSFX = 0x80B188F8; // type:func EnXc_SetNutThrowSFX = 0x80B18978; // type:func EnXc_SetLandingSFX = 0x80B18A04; // type:func EnXc_SetColossusAppearSFX = 0x80B18A84; // type:func func_80B3D118 = 0x80B18B90; // type:func EnXc_SetColossusWindSFX = 0x80B18BD4; // type:func EnXc_SpawnFlame = 0x80B18CDC; // type:func EnXc_SetupFlamePos = 0x80B18D80; // type:func EnXc_DestroyFlame = 0x80B18DFC; // type:func EnXc_InitFlame = 0x80B18E3C; // type:func func_80B3D48C = 0x80B18ED8; // type:func EnXc_GetCurrentHarpAnim = 0x80B18F28; // type:func EnXc_CalcXZAccel = 0x80B18FBC; // type:func func_80B3D644 = 0x80B19094; // type:func EnXc_CalcXZSpeed = 0x80B190B4; // type:func func_80B3D6F0 = 0x80B19140; // type:func func_80B3D710 = 0x80B19160; // type:func func_80B3D730 = 0x80B19180; // type:func func_80B3D750 = 0x80B191A0; // type:func EnXc_SetupFallFromSkyAction = 0x80B191EC; // type:func func_80B3D8A4 = 0x80B192FC; // type:func EnXc_SetupWalkAction = 0x80B193EC; // type:func EnXc_SetupHaltAction = 0x80B1945C; // type:func EnXc_SetupStoppedAction = 0x80B19508; // type:func func_80B3DAF0 = 0x80B19550; // type:func EnXc_SetupInitialHarpAction = 0x80B19610; // type:func EnXc_SetupPlayingHarpAction = 0x80B19688; // type:func func_80B3DCA8 = 0x80B19710; // type:func EnXc_SetupHarpPutawayAction = 0x80B197A4; // type:func func_80B3DE00 = 0x80B19874; // type:func func_80B3DE78 = 0x80B198EC; // type:func EnXc_SetupReverseAccel = 0x80B19968; // type:func EnXc_SetupReverseWalkAction = 0x80B19A18; // type:func EnXc_SetupReverseHaltAction = 0x80B19A88; // type:func EnXc_SetupNutThrow = 0x80B19B34; // type:func func_80B3E164 = 0x80B19BDC; // type:func EnXc_SetupDisappear = 0x80B19C30; // type:func EnXc_ActionFunc0 = 0x80B19CA0; // type:func EnXc_ActionFunc1 = 0x80B19CE0; // type:func EnXc_GracefulFall = 0x80B19D20; // type:func EnXc_Accelerate = 0x80B19D9C; // type:func EnXc_Walk = 0x80B19DFC; // type:func EnXc_Stopped = 0x80B19E5C; // type:func EnXc_ActionFunc6 = 0x80B19EBC; // type:func EnXc_ActionFunc7 = 0x80B19F04; // type:func EnXc_ActionFunc8 = 0x80B19F50; // type:func EnXc_ActionFunc9 = 0x80B19FA0; // type:func EnXc_ActionFunc10 = 0x80B19FE8; // type:func EnXc_ActionFunc11 = 0x80B1A030; // type:func EnXc_ActionFunc12 = 0x80B1A07C; // type:func EnXc_ActionFunc13 = 0x80B1A0C8; // type:func EnXc_ReverseAccelerate = 0x80B1A124; // type:func EnXc_ActionFunc15 = 0x80B1A190; // type:func EnXc_HaltAndWaitToThrowNut = 0x80B1A1FC; // type:func EnXc_ThrowNut = 0x80B1A268; // type:func EnXc_Delete = 0x80B1A2D0; // type:func EnXc_Fade = 0x80B1A32C; // type:func func_80B3E87C = 0x80B1A34C; // type:func EnXc_PullingOutHarpOverrideLimbDraw = 0x80B1A37C; // type:func EnXc_HarpOverrideLimbDraw = 0x80B1A3B8; // type:func EnXc_DrawPullingOutHarp = 0x80B1A3E0; // type:func EnXc_DrawHarp = 0x80B1A51C; // type:func func_80B3EBF0 = 0x80B1A658; // type:func func_80B3EC00 = 0x80B1A66C; // type:func func_80B3EC0C = 0x80B1A67C; // type:func func_80B3EC90 = 0x80B1A700; // type:func func_80B3ECD8 = 0x80B1A748; // type:func EnXc_ActionFunc20 = 0x80B1A7B8; // type:func EnXc_ActionFunc21 = 0x80B1A7DC; // type:func EnXc_ActionFunc22 = 0x80B1A7FC; // type:func EnXc_ActionFunc23 = 0x80B1A844; // type:func EnXc_ActionFunc24 = 0x80B1A8A4; // type:func EnXc_ActionFunc25 = 0x80B1A8B4; // type:func EnXc_ActionFunc26 = 0x80B1A8C4; // type:func EnXc_ActionFunc27 = 0x80B1A8D4; // type:func EnXc_ActionFunc28 = 0x80B1A8E4; // type:func func_80B3EE64 = 0x80B1A8F4; // type:func func_80B3EE74 = 0x80B1A908; // type:func func_80B3EEA4 = 0x80B1A93C; // type:func func_80B3EEC8 = 0x80B1A960; // type:func func_80B3EEEC = 0x80B1A984; // type:func func_80B3EF10 = 0x80B1A9A8; // type:func func_80B3EF34 = 0x80B1A9CC; // type:func func_80B3EF58 = 0x80B1A9F0; // type:func func_80B3EF80 = 0x80B1AA18; // type:func func_80B3EFA4 = 0x80B1AA3C; // type:func func_80B3EFC8 = 0x80B1AA60; // type:func func_80B3EFEC = 0x80B1AA84; // type:func func_80B3F010 = 0x80B1AAA8; // type:func func_80B3F0B8 = 0x80B1AB54; // type:func func_80B3F0DC = 0x80B1AB78; // type:func func_80B3F100 = 0x80B1AB9C; // type:func EnXc_Serenade = 0x80B1ABC0; // type:func EnXc_ActionFunc30 = 0x80B1ABE0; // type:func EnXc_ActionFunc31 = 0x80B1AC0C; // type:func EnXc_ActionFunc32 = 0x80B1AC50; // type:func EnXc_ActionFunc33 = 0x80B1AC7C; // type:func EnXc_ActionFunc34 = 0x80B1ACA8; // type:func EnXc_ActionFunc35 = 0x80B1ACD4; // type:func EnXc_ActionFunc36 = 0x80B1AD00; // type:func EnXc_ActionFunc37 = 0x80B1AD2C; // type:func EnXc_ActionFunc38 = 0x80B1AD58; // type:func EnXc_ActionFunc39 = 0x80B1AD84; // type:func EnXc_ActionFunc40 = 0x80B1ADB0; // type:func EnXc_ActionFunc41 = 0x80B1AE10; // type:func EnXc_ActionFunc42 = 0x80B1AE3C; // type:func EnXc_ActionFunc43 = 0x80B1AE68; // type:func EnXc_ActionFunc44 = 0x80B1AE94; // type:func func_80B3F3C8 = 0x80B1AEA4; // type:func func_80B3F3D8 = 0x80B1AEB8; // type:func EnXc_PlayDiveSFX = 0x80B1AED8; // type:func EnXc_LakeHyliaDive = 0x80B1AF2C; // type:func func_80B3F534 = 0x80B1B018; // type:func func_80B3F59C = 0x80B1B080; // type:func func_80B3F620 = 0x80B1B104; // type:func func_80B3F644 = 0x80B1B128; // type:func func_80B3F668 = 0x80B1B14C; // type:func func_80B3F6DC = 0x80B1B1C0; // type:func EnXc_SetupKneelAction = 0x80B1B1E4; // type:func func_80B3F754 = 0x80B1B23C; // type:func func_80B3F7BC = 0x80B1B2AC; // type:func EnXc_ActionFunc45 = 0x80B1B2E8; // type:func EnXc_ActionFunc46 = 0x80B1B314; // type:func EnXc_ActionFunc47 = 0x80B1B340; // type:func EnXc_ActionFunc48 = 0x80B1B398; // type:func EnXc_ActionFunc49 = 0x80B1B3C4; // type:func EnXc_Kneel = 0x80B1B428; // type:func EnXc_ActionFunc51 = 0x80B1B48C; // type:func EnXc_ActionFunc52 = 0x80B1B4F0; // type:func func_80B3FA08 = 0x80B1B510; // type:func func_80B3FA2C = 0x80B1B538; // type:func EnXc_PlayTriforceSFX = 0x80B1B558; // type:func func_80B3FAE0 = 0x80B1B5F0; // type:func EnXc_CalcTriforce = 0x80B1B638; // type:func func_80B3FF0C = 0x80B1BA30; // type:func EnXc_SetupShowTriforceAction = 0x80B1BAD8; // type:func EnXc_SetupShowTriforceIdleAction = 0x80B1BB68; // type:func func_80B400AC = 0x80B1BBD4; // type:func EnXc_ActionFunc53 = 0x80B1BC10; // type:func EnXc_ActionFunc54 = 0x80B1BC30; // type:func EnXc_ShowTriforce = 0x80B1BC78; // type:func EnXc_ShowTriforceIdle = 0x80B1BCE0; // type:func EnXc_TriforceOverrideLimbDraw = 0x80B1BD3C; // type:func EnXc_TriforcePostLimbDraw = 0x80B1BD64; // type:func EnXc_DrawTriforce = 0x80B1BDE0; // type:func func_80B40590 = 0x80B1C074; // type:func EnXc_SetThrownAroundSFX = 0x80B1C090; // type:func EnXc_PlayLinkScreamSFX = 0x80B1C154; // type:func EnXc_SetCrySFX = 0x80B1C188; // type:func func_80B406F8 = 0x80B1C1E4; // type:func EnXc_SetupIdleInNocturne = 0x80B1C1FC; // type:func EnXc_SetupDefenseStance = 0x80B1C298; // type:func EnXc_SetupContortions = 0x80B1C310; // type:func EnXc_SetupFallInNocturne = 0x80B1C3AC; // type:func EnXc_SetupHittingGroundInNocturne = 0x80B1C488; // type:func func_80B40A78 = 0x80B1C528; // type:func EnXc_SetupKneelInNocturne = 0x80B1C5C8; // type:func func_80B40BB4 = 0x80B1C664; // type:func func_80B40C50 = 0x80B1C700; // type:func func_80B40C74 = 0x80B1C724; // type:func func_80B40C98 = 0x80B1C748; // type:func func_80B40CBC = 0x80B1C76C; // type:func func_80B40CE0 = 0x80B1C790; // type:func func_80B40D08 = 0x80B1C7B8; // type:func func_80B40D2C = 0x80B1C7DC; // type:func func_80B40D50 = 0x80B1C800; // type:func func_80B40D74 = 0x80B1C824; // type:func EnXc_SetupReverseHaltInNocturneCS = 0x80B1C848; // type:func func_80B40E40 = 0x80B1C8F4; // type:func func_80B40E64 = 0x80B1C918; // type:func func_80B40E88 = 0x80B1C93C; // type:func EnXc_SetupNocturneState = 0x80B1C960; // type:func EnXc_InitialNocturneAction = 0x80B1CAA0; // type:func EnXc_IdleInNocturne = 0x80B1CAC0; // type:func EnXc_DefenseStance = 0x80B1CB10; // type:func EnXc_Contort = 0x80B1CB58; // type:func EnXc_FallInNocturne = 0x80B1CBC4; // type:func EnXc_HitGroundInNocturne = 0x80B1CC2C; // type:func EnXc_ActionFunc63 = 0x80B1CC6C; // type:func EnXc_KneelInNocturneCS = 0x80B1CCC8; // type:func EnXc_ActionFunc65 = 0x80B1CD10; // type:func EnXc_ActionFunc66 = 0x80B1CD54; // type:func EnXc_ActionFunc67 = 0x80B1CD80; // type:func EnXc_ActionFunc68 = 0x80B1CDAC; // type:func EnXc_ActionFunc69 = 0x80B1CDD8; // type:func EnXc_ActionFunc70 = 0x80B1CE04; // type:func EnXc_ActionFunc71 = 0x80B1CE30; // type:func EnXc_ActionFunc72 = 0x80B1CE5C; // type:func EnXc_ReverseAccelInNocturneCS = 0x80B1CE88; // type:func EnXc_ReverseWalkInNocturneCS = 0x80B1CEB4; // type:func EnXc_ReverseHaltInNocturneCS = 0x80B1CF08; // type:func EnXc_ThrowNutInNocturneCS = 0x80B1CF34; // type:func EnXc_DeleteInNocturneCS = 0x80B1CF60; // type:func EnXc_KillInNocturneCS = 0x80B1CF8C; // type:func EnXc_DrawSquintingEyes = 0x80B1CFB0; // type:func EnXc_InitTempleOfTime = 0x80B1D08C; // type:func EnXc_SetupDialogueAction = 0x80B1D1F8; // type:func func_80B41798 = 0x80B1D280; // type:func EnXc_BlockingPedestalAction = 0x80B1D2CC; // type:func EnXc_ActionFunc80 = 0x80B1D334; // type:func EnXc_Update = 0x80B1D39C; // type:func EnXc_Init = 0x80B1D3E4; // type:func EnXc_OverrideLimbDraw = 0x80B1D550; // type:func EnXc_PostLimbDraw = 0x80B1D5D8; // type:func EnXc_DrawNothing = 0x80B1D664; // type:func EnXc_DrawDefault = 0x80B1D674; // type:func EnXc_Draw = 0x80B1D77C; // type:func EnYabusameMark_Destroy = 0x80B1E4D0; // type:func EnYabusameMark_Init = 0x80B1E4FC; // type:func func_80B42F74 = 0x80B1E63C; // type:func EnYabusameMark_Update = 0x80B1E880; // type:func EnYukabyun_Init = 0x80B1EBA0; // type:func EnYukabyun_Destroy = 0x80B1EC50; // type:func func_80B43A94 = 0x80B1EC7C; // type:func func_80B43AD4 = 0x80B1ECBC; // type:func func_80B43B6C = 0x80B1ED54; // type:func EnYukabyun_Break = 0x80B1EDB4; // type:func EnYukabyun_Update = 0x80B1EE28; // type:func EnYukabyun_Draw = 0x80B1EFC8; // type:func EnZf_SetupAction = 0x80B1F1B0; // type:func EnZf_PrimaryFloorCheck = 0x80B1F1BC; // type:func EnZf_SecondaryFloorCheck = 0x80B1F32C; // type:func EnZf_Init = 0x80B1F45C; // type:func EnZf_Destroy = 0x80B1F794; // type:func EnZf_FindPlatform = 0x80B1F818; // type:func EnZf_FindNextPlatformAwayFromPlayer = 0x80B1F9E0; // type:func EnZf_FindNextPlatformTowardsPlayer = 0x80B1FC84; // type:func EnZf_CanAttack = 0x80B1FE60; // type:func func_80B44DC4 = 0x80B1FF34; // type:func EnZf_ChooseAction = 0x80B20000; // type:func EnZf_SetupDropIn = 0x80B20220; // type:func EnZf_DropIn = 0x80B202E8; // type:func func_80B45384 = 0x80B204F8; // type:func func_80B4543C = 0x80B205B0; // type:func EnZf_SetupApproachPlayer = 0x80B2082C; // type:func EnZf_ApproachPlayer = 0x80B208C0; // type:func EnZf_SetupJumpForward = 0x80B20FAC; // type:func EnZf_JumpForward = 0x80B2106C; // type:func func_80B4604C = 0x80B211C8; // type:func func_80B46098 = 0x80B21214; // type:func func_80B462E4 = 0x80B21460; // type:func func_80B463E4 = 0x80B21568; // type:func EnZf_SetupSlash = 0x80B21BAC; // type:func EnZf_Slash = 0x80B21C68; // type:func EnZf_SetupRecoilFromBlockedSlash = 0x80B21EF4; // type:func EnZf_RecoilFromBlockedSlash = 0x80B21F68; // type:func EnZf_SetupJumpBack = 0x80B22020; // type:func EnZf_JumpBack = 0x80B220C0; // type:func EnZf_SetupStunned = 0x80B221E4; // type:func EnZf_Stunned = 0x80B222B4; // type:func EnZf_SetupSheatheSword = 0x80B224F4; // type:func EnZf_SheatheSword = 0x80B225D0; // type:func EnZf_SetupHopAndTaunt = 0x80B2267C; // type:func EnZf_HopAndTaunt = 0x80B226DC; // type:func EnZf_SetupHopAway = 0x80B22934; // type:func EnZf_HopAway = 0x80B229B4; // type:func EnZf_SetupDrawSword = 0x80B22E00; // type:func EnZf_DrawSword = 0x80B22E94; // type:func EnZf_SetupDamaged = 0x80B22F44; // type:func EnZf_Damaged = 0x80B23050; // type:func EnZf_SetupJumpUp = 0x80B233B0; // type:func EnZf_JumpUp = 0x80B23458; // type:func func_80B483E4 = 0x80B23584; // type:func EnZf_CircleAroundPlayer = 0x80B23720; // type:func EnZf_SetupDie = 0x80B23EA0; // type:func EnZf_Die = 0x80B24004; // type:func EnZf_UpdateHeadRotation = 0x80B24144; // type:func EnZf_UpdateDamage = 0x80B24268; // type:func EnZf_Update = 0x80B24400; // type:func EnZf_OverrideLimbDraw = 0x80B247B8; // type:func EnZf_PostLimbDraw = 0x80B24844; // type:func EnZf_Draw = 0x80B24A98; // type:func EnZf_SetupCircleAroundPlayer = 0x80B24CE4; // type:func EnZf_DodgeRangedEngaging = 0x80B24DB0; // type:func EnZf_DodgeRangedWaiting = 0x80B24FDC; // type:func func_80B4AB40 = 0x80B25CA0; // type:func func_80B4AB48 = 0x80B25CA8; // type:func EnZl1_Init = 0x80B25CB0; // type:func EnZl1_Destroy = 0x80B25F40; // type:func func_80B4AE18 = 0x80B25F80; // type:func func_80B4AF18 = 0x80B26080; // type:func func_80B4B010 = 0x80B26178; // type:func func_80B4B240 = 0x80B263B0; // type:func func_80B4B7F4 = 0x80B26964; // type:func func_80B4B834 = 0x80B269A8; // type:func func_80B4B874 = 0x80B269EC; // type:func func_80B4B8B4 = 0x80B26A2C; // type:func func_80B4BBC4 = 0x80B26D3C; // type:func func_80B4BC78 = 0x80B26DF0; // type:func func_80B4BF2C = 0x80B270A4; // type:func EnZl1_Update = 0x80B27398; // type:func EnZl1_OverrideLimbDraw = 0x80B274BC; // type:func EnZl1_PostLimbDraw = 0x80B2757C; // type:func EnZl1_Draw = 0x80B275D8; // type:func EnZl2_Destroy = 0x80B29AB0; // type:func EnZl2_UpdateEyes = 0x80B29AD4; // type:func func_80B4EA40 = 0x80B29B64; // type:func func_80B4EAF4 = 0x80B29C18; // type:func func_80B4EBB8 = 0x80B29CDC; // type:func func_80B4EC48 = 0x80B29D6C; // type:func EnZl2_setEyesIndex = 0x80B29E0C; // type:func EnZl2_setEyeIndex2 = 0x80B29E2C; // type:func EnZl2_setMouthIndex = 0x80B29E44; // type:func func_80B4ED2C = 0x80B29E5C; // type:func EnZl2_UpdateSkelAnime = 0x80B29EA4; // type:func EnZl2_GetCue = 0x80B29EC8; // type:func func_80B4EDB8 = 0x80B29EF0; // type:func func_80B4EE38 = 0x80B29F70; // type:func func_80B4EF64 = 0x80B2A0A0; // type:func func_80B4F230 = 0x80B2A370; // type:func func_80B4F45C = 0x80B2A5A0; // type:func EnZl2_PostLimbDraw = 0x80B2AC6C; // type:func func_80B4FCCC = 0x80B2ADB8; // type:func func_80B4FD00 = 0x80B2ADF0; // type:func func_80B4FD90 = 0x80B2AE80; // type:func func_80B4FDD4 = 0x80B2AEC4; // type:func func_80B4FE10 = 0x80B2AF04; // type:func func_80B4FE48 = 0x80B2AF3C; // type:func func_80B4FE6C = 0x80B2AF64; // type:func func_80B4FE90 = 0x80B2AF8C; // type:func func_80B4FEB4 = 0x80B2AFB4; // type:func func_80B4FED8 = 0x80B2AFDC; // type:func EnZl2_GiveLightArrows = 0x80B2B004; // type:func func_80B4FF84 = 0x80B2B094; // type:func func_80B4FFF0 = 0x80B2B100; // type:func func_80B5008C = 0x80B2B1A0; // type:func func_80B500E0 = 0x80B2B1F4; // type:func func_80B501C4 = 0x80B2B2D8; // type:func func_80B501E8 = 0x80B2B2FC; // type:func func_80B50260 = 0x80B2B374; // type:func func_80B50278 = 0x80B2B390; // type:func func_80B50304 = 0x80B2B41C; // type:func func_80B503DC = 0x80B2B4F4; // type:func func_80B5042C = 0x80B2B544; // type:func func_80B50488 = 0x80B2B5A0; // type:func func_80B504D4 = 0x80B2B5EC; // type:func func_80B5053C = 0x80B2B650; // type:func func_80B50580 = 0x80B2B698; // type:func func_80B505D4 = 0x80B2B6EC; // type:func func_80B50618 = 0x80B2B734; // type:func func_80B50644 = 0x80B2B760; // type:func func_80B50670 = 0x80B2B78C; // type:func func_80B506C4 = 0x80B2B7E0; // type:func func_80B5073C = 0x80B2B85C; // type:func func_80B50780 = 0x80B2B8A4; // type:func func_80B507E8 = 0x80B2B90C; // type:func func_80B5082C = 0x80B2B954; // type:func func_80B50880 = 0x80B2B9A8; // type:func func_80B508C8 = 0x80B2B9F0; // type:func func_80B50928 = 0x80B2BA4C; // type:func func_80B50970 = 0x80B2BA94; // type:func func_80B50980 = 0x80B2BAA8; // type:func func_80B509A0 = 0x80B2BACC; // type:func func_80B50A04 = 0x80B2BB30; // type:func func_80B50BBC = 0x80B2BCD4; // type:func func_80B50BEC = 0x80B2BD0C; // type:func func_80B50C40 = 0x80B2BD68; // type:func func_80B50CA8 = 0x80B2BDD8; // type:func func_80B50CFC = 0x80B2BE34; // type:func func_80B50D50 = 0x80B2BE90; // type:func func_80B50D94 = 0x80B2BEDC; // type:func func_80B50DE8 = 0x80B2BF38; // type:func func_80B50E3C = 0x80B2BF94; // type:func func_80B50E90 = 0x80B2BFF0; // type:func func_80B50EE4 = 0x80B2C04C; // type:func func_80B50F38 = 0x80B2C0A8; // type:func func_80B50F8C = 0x80B2C104; // type:func func_80B50FE8 = 0x80B2C168; // type:func func_80B51034 = 0x80B2C1BC; // type:func func_80B51080 = 0x80B2C210; // type:func func_80B510CC = 0x80B2C264; // type:func func_80B51118 = 0x80B2C2B8; // type:func func_80B51164 = 0x80B2C30C; // type:func func_80B511B0 = 0x80B2C360; // type:func func_80B511FC = 0x80B2C3B4; // type:func func_80B51250 = 0x80B2C410; // type:func func_80B512B8 = 0x80B2C480; // type:func func_80B51310 = 0x80B2C4E0; // type:func func_80B5135C = 0x80B2C530; // type:func func_80B513A8 = 0x80B2C57C; // type:func func_80B51418 = 0x80B2C5F0; // type:func func_80B5146C = 0x80B2C644; // type:func func_80B5149C = 0x80B2C678; // type:func func_80B514F8 = 0x80B2C6D8; // type:func func_80B5154C = 0x80B2C72C; // type:func func_80B515C4 = 0x80B2C7A4; // type:func func_80B515D8 = 0x80B2C7BC; // type:func func_80B51644 = 0x80B2C828; // type:func func_80B51678 = 0x80B2C85C; // type:func func_80B516D0 = 0x80B2C8B4; // type:func func_80B51704 = 0x80B2C8E8; // type:func func_80B5175C = 0x80B2C940; // type:func func_80B51790 = 0x80B2C974; // type:func func_80B517E0 = 0x80B2C9C4; // type:func func_80B51824 = 0x80B2CA0C; // type:func func_80B5187C = 0x80B2CA64; // type:func func_80B518C0 = 0x80B2CAAC; // type:func func_80B51948 = 0x80B2CB34; // type:func func_80B51A5C = 0x80B2CC34; // type:func func_80B51A8C = 0x80B2CC6C; // type:func func_80B51AE4 = 0x80B2CCCC; // type:func func_80B51B44 = 0x80B2CD34; // type:func func_80B51BA8 = 0x80B2CDA0; // type:func func_80B51C0C = 0x80B2CE0C; // type:func func_80B51C64 = 0x80B2CE6C; // type:func func_80B51CA8 = 0x80B2CEB8; // type:func func_80B51D0C = 0x80B2CF24; // type:func func_80B51D24 = 0x80B2CF40; // type:func func_80B51DA4 = 0x80B2CFC0; // type:func func_80B51EA8 = 0x80B2D0C4; // type:func func_80B51EBC = 0x80B2D0DC; // type:func func_80B51F38 = 0x80B2D15C; // type:func func_80B51FA8 = 0x80B2D1CC; // type:func func_80B52068 = 0x80B2D278; // type:func func_80B52098 = 0x80B2D2B0; // type:func func_80B52108 = 0x80B2D328; // type:func func_80B52114 = 0x80B2D338; // type:func func_80B521A0 = 0x80B2D398; // type:func EnZl2_Update = 0x80B2D424; // type:func EnZl2_Init = 0x80B2D46C; // type:func EnZl2_OverrideLimbDraw = 0x80B2D518; // type:func func_80B523BC = 0x80B2D580; // type:func func_80B523C8 = 0x80B2D590; // type:func func_80B525D4 = 0x80B2D76C; // type:func EnZl2_Draw = 0x80B2D914; // type:func func_80B533B0 = 0x80B2E1B0; // type:func func_80B533FC = 0x80B2E1FC; // type:func EnZl3_Destroy = 0x80B2E240; // type:func func_80B53468 = 0x80B2E26C; // type:func func_80B53488 = 0x80B2E28C; // type:func EnZl3_UpdateEyes = 0x80B2E2D8; // type:func EnZl3_setEyeIndex = 0x80B2E360; // type:func EnZl3_setMouthIndex = 0x80B2E378; // type:func func_80B5357C = 0x80B2E390; // type:func func_80B53614 = 0x80B2E42C; // type:func func_80B5366C = 0x80B2E484; // type:func func_80B536B4 = 0x80B2E4CC; // type:func func_80B536C4 = 0x80B2E4E0; // type:func func_80B53764 = 0x80B2E584; // type:func func_80B537E8 = 0x80B2E60C; // type:func func_80B538B0 = 0x80B2E6D4; // type:func EnZl3_UpdateSkelAnime = 0x80B2E770; // type:func func_80B5396C = 0x80B2E794; // type:func func_80B53974 = 0x80B2E7A0; // type:func func_80B53980 = 0x80B2E7B4; // type:func func_80B53B64 = 0x80B2E99C; // type:func func_80B54360 = 0x80B2F1AC; // type:func func_80B5458C = 0x80B2F3DC; // type:func EnZl3_PostLimbDraw = 0x80B2FAD8; // type:func func_80B54DB4 = 0x80B2FBA4; // type:func func_80B54DC4 = 0x80B2FBB8; // type:func func_80B54DD4 = 0x80B2FBCC; // type:func func_80B54DE0 = 0x80B2FBDC; // type:func func_80B54E14 = 0x80B2FC14; // type:func func_80B54EA4 = 0x80B2FCA4; // type:func func_80B54EF4 = 0x80B2FCF8; // type:func func_80B54F18 = 0x80B2FD20; // type:func func_80B54FB4 = 0x80B2FDC0; // type:func func_80B55054 = 0x80B2FE44; // type:func func_80B550F0 = 0x80B2FEE4; // type:func func_80B55144 = 0x80B2FF38; // type:func func_80B551E0 = 0x80B2FFD8; // type:func func_80B55220 = 0x80B30018; // type:func func_80B55268 = 0x80B30060; // type:func func_80B552A8 = 0x80B300A0; // type:func func_80B552DC = 0x80B300D4; // type:func func_80B55334 = 0x80B30130; // type:func func_80B55368 = 0x80B30164; // type:func func_80B553B4 = 0x80B301B0; // type:func func_80B553E8 = 0x80B301E4; // type:func func_80B55408 = 0x80B30204; // type:func func_80B55444 = 0x80B30240; // type:func func_80B55550 = 0x80B30344; // type:func func_80B555A4 = 0x80B303A0; // type:func func_80B55604 = 0x80B30408; // type:func func_80B5566C = 0x80B30478; // type:func func_80B556CC = 0x80B304E0; // type:func func_80B5572C = 0x80B30548; // type:func func_80B55780 = 0x80B305A4; // type:func func_80B55808 = 0x80B30608; // type:func func_80B5582C = 0x80B30630; // type:func func_80B5585C = 0x80B30660; // type:func func_80B558A8 = 0x80B306AC; // type:func func_80B559C4 = 0x80B307CC; // type:func func_80B55A58 = 0x80B3085C; // type:func func_80B55A84 = 0x80B30888; // type:func func_80B55AC4 = 0x80B308C8; // type:func func_80B55B04 = 0x80B30908; // type:func func_80B55B38 = 0x80B3093C; // type:func func_80B55B78 = 0x80B3097C; // type:func func_80B55BAC = 0x80B309B0; // type:func func_80B55C0C = 0x80B30A14; // type:func func_80B55C4C = 0x80B30A54; // type:func func_80B55C70 = 0x80B30A7C; // type:func func_80B55CCC = 0x80B30AD4; // type:func func_80B55D00 = 0x80B30B08; // type:func func_80B55DB0 = 0x80B30BBC; // type:func func_80B55E08 = 0x80B30C14; // type:func func_80B55E48 = 0x80B30C54; // type:func func_80B55E7C = 0x80B30C88; // type:func func_80B55EBC = 0x80B30CC8; // type:func func_80B55EF0 = 0x80B30CFC; // type:func func_80B55F38 = 0x80B30D44; // type:func func_80B55F6C = 0x80B30D78; // type:func func_80B5604C = 0x80B30E5C; // type:func func_80B56090 = 0x80B30EA0; // type:func func_80B56108 = 0x80B30F1C; // type:func func_80B56160 = 0x80B30F74; // type:func func_80B561A0 = 0x80B30FB4; // type:func func_80B561E0 = 0x80B30FF4; // type:func func_80B56214 = 0x80B31028; // type:func func_80B562F4 = 0x80B3110C; // type:func func_80B5634C = 0x80B31164; // type:func func_80B5638C = 0x80B311A4; // type:func func_80B563C0 = 0x80B311D8; // type:func func_80B56400 = 0x80B31218; // type:func func_80B56434 = 0x80B3124C; // type:func func_80B56474 = 0x80B3128C; // type:func func_80B564A8 = 0x80B312C0; // type:func func_80B56658 = 0x80B31460; // type:func func_80B566AC = 0x80B314BC; // type:func func_80B5670C = 0x80B31524; // type:func func_80B5676C = 0x80B3158C; // type:func func_80B567CC = 0x80B315F4; // type:func func_80B5682C = 0x80B3165C; // type:func func_80B568B4 = 0x80B316EC; // type:func func_80B5691C = 0x80B3175C; // type:func func_80B5697C = 0x80B317C4; // type:func func_80B569E4 = 0x80B31834; // type:func func_80B56A68 = 0x80B318C0; // type:func func_80B56AE0 = 0x80B31940; // type:func func_80B56B54 = 0x80B319BC; // type:func func_80B56BA8 = 0x80B31A18; // type:func func_80B56C24 = 0x80B31A9C; // type:func func_80B56C84 = 0x80B31B04; // type:func func_80B56CE4 = 0x80B31B6C; // type:func func_80B56D44 = 0x80B31BD4; // type:func func_80B56DA4 = 0x80B31C3C; // type:func func_80B56DC8 = 0x80B31C60; // type:func func_80B56DEC = 0x80B31C88; // type:func func_80B56E38 = 0x80B31CD4; // type:func func_80B56EB8 = 0x80B31D54; // type:func func_80B56EE4 = 0x80B31D84; // type:func func_80B56F10 = 0x80B31DB4; // type:func func_80B56F8C = 0x80B31E08; // type:func func_80B56FAC = 0x80B31E28; // type:func func_80B57034 = 0x80B31EB4; // type:func func_80B57104 = 0x80B31F88; // type:func func_80B571A8 = 0x80B32030; // type:func func_80B571FC = 0x80B32084; // type:func func_80B57240 = 0x80B320C8; // type:func func_80B57298 = 0x80B32120; // type:func func_80B572F0 = 0x80B32178; // type:func func_80B57324 = 0x80B321B0; // type:func func_80B57350 = 0x80B321DC; // type:func func_80B573C8 = 0x80B32254; // type:func func_80B573FC = 0x80B32288; // type:func func_80B57458 = 0x80B322E4; // type:func func_80B57564 = 0x80B323F4; // type:func func_80B575B0 = 0x80B32448; // type:func func_80B575D0 = 0x80B32468; // type:func func_80B575F0 = 0x80B32488; // type:func func_80B5764C = 0x80B324E4; // type:func func_80B576C8 = 0x80B32564; // type:func func_80B57704 = 0x80B325A8; // type:func func_80B5772C = 0x80B325D4; // type:func func_80B57754 = 0x80B32600; // type:func func_80B577BC = 0x80B3266C; // type:func func_80B57858 = 0x80B3270C; // type:func func_80B57890 = 0x80B32748; // type:func func_80B57A74 = 0x80B32930; // type:func func_80B57AAC = 0x80B32968; // type:func func_80B57AE0 = 0x80B3299C; // type:func func_80B57C54 = 0x80B32B14; // type:func func_80B57C7C = 0x80B32B3C; // type:func func_80B57C8C = 0x80B32B50; // type:func func_80B57CB4 = 0x80B32B78; // type:func func_80B57D60 = 0x80B32C20; // type:func func_80B57D80 = 0x80B32C44; // type:func func_80B57EAC = 0x80B32D7C; // type:func func_80B57EEC = 0x80B32DC4; // type:func func_80B57F1C = 0x80B32DF8; // type:func func_80B57F84 = 0x80B32E64; // type:func func_80B58014 = 0x80B32EFC; // type:func func_80B58214 = 0x80B33108; // type:func func_80B58268 = 0x80B33160; // type:func func_80B582C8 = 0x80B331C0; // type:func func_80B584B4 = 0x80B333AC; // type:func func_80B58624 = 0x80B3351C; // type:func func_80B5884C = 0x80B3374C; // type:func func_80B58898 = 0x80B33798; // type:func func_80B588E8 = 0x80B337E8; // type:func func_80B58938 = 0x80B33838; // type:func func_80B5899C = 0x80B338A0; // type:func func_80B58A1C = 0x80B33920; // type:func func_80B58A50 = 0x80B3395C; // type:func func_80B58AAC = 0x80B339BC; // type:func func_80B58C08 = 0x80B33B18; // type:func func_80B58D50 = 0x80B33C60; // type:func func_80B58DB0 = 0x80B33CC8; // type:func func_80B58E10 = 0x80B33D30; // type:func func_80B58E7C = 0x80B33DA4; // type:func func_80B58EF4 = 0x80B33E24; // type:func func_80B58F6C = 0x80B33EA4; // type:func func_80B58FDC = 0x80B33F1C; // type:func func_80B5904C = 0x80B33F94; // type:func func_80B590BC = 0x80B3400C; // type:func func_80B5912C = 0x80B34084; // type:func func_80B591BC = 0x80B3411C; // type:func func_80B5922C = 0x80B34194; // type:func func_80B592A8 = 0x80B34218; // type:func func_80B59340 = 0x80B342B8; // type:func func_80B593D0 = 0x80B34350; // type:func func_80B5944C = 0x80B343D4; // type:func func_80B59698 = 0x80B345D0; // type:func func_80B59768 = 0x80B346A0; // type:func func_80B59828 = 0x80B34760; // type:func func_80B59A80 = 0x80B349C0; // type:func func_80B59AD0 = 0x80B34A10; // type:func func_80B59B6C = 0x80B34AAC; // type:func func_80B59DB8 = 0x80B34CF4; // type:func EnZl3_Update = 0x80B34D64; // type:func EnZl3_Init = 0x80B34DAC; // type:func EnZl3_OverrideLimbDraw = 0x80B34E6C; // type:func func_80B59FE8 = 0x80B34ED4; // type:func func_80B59FF4 = 0x80B34EE4; // type:func func_80B5A1D0 = 0x80B35090; // type:func EnZl3_Draw = 0x80B35238; // type:func EnZl4_SetActiveCamDir = 0x80B36000; // type:func EnZl4_SetActiveCamMove = 0x80B360D8; // type:func EnZl4_GetTextId = 0x80B3615C; // type:func EnZl4_UpdateTalkState = 0x80B36200; // type:func EnZl4_UpdateFace = 0x80B3623C; // type:func EnZl4_SetMove = 0x80B3638C; // type:func func_80B5BB78 = 0x80B363CC; // type:func EnZl4_GetCueStartPos = 0x80B36418; // type:func EnZl4_SetupFromLegendCs = 0x80B3645C; // type:func EnZl4_InMovingAnim = 0x80B36534; // type:func EnZl4_Init = 0x80B36604; // type:func EnZl4_Destroy = 0x80B367C0; // type:func EnZl4_SetNextAnim = 0x80B367EC; // type:func EnZl4_ReverseAnimation = 0x80B36840; // type:func EnZl4_CsWaitForPlayer = 0x80B36868; // type:func EnZl4_CsMeetPlayer = 0x80B369C8; // type:func EnZl4_CsAskStone = 0x80B36CC0; // type:func EnZl4_CsAskName = 0x80B371EC; // type:func EnZl4_CsTellLegend = 0x80B377D8; // type:func EnZl4_CsLookWindow = 0x80B37C34; // type:func EnZl4_CsWarnAboutGanon = 0x80B37E78; // type:func EnZl4_CsMakePlan = 0x80B38340; // type:func EnZl4_Cutscene = 0x80B38684; // type:func EnZl4_Idle = 0x80B388FC; // type:func EnZl4_TheEnd = 0x80B38974; // type:func EnZl4_Update = 0x80B38B24; // type:func EnZl4_OverrideLimbDraw = 0x80B38BD4; // type:func EnZl4_PostLimbDraw = 0x80B38D64; // type:func EnZl4_Draw = 0x80B38DC0; // type:func EnZo_SpawnRipple = 0x80B3AA30; // type:func EnZo_SpawnBubble = 0x80B3AAC4; // type:func EnZo_SpawnSplash = 0x80B3ABF4; // type:func EnZo_UpdateEffectsRipples = 0x80B3AD60; // type:func EnZo_UpdateEffectsBubbles = 0x80B3AE1C; // type:func EnZo_UpdateEffectsSplashes = 0x80B3AF4C; // type:func EnZo_DrawEffectsRipples = 0x80B3B084; // type:func EnZo_DrawEffectsBubbles = 0x80B3B234; // type:func EnZo_DrawEffectsSplashes = 0x80B3B3E0; // type:func EnZo_TreadWaterRipples = 0x80B3B598; // type:func EnZo_SpawnSplashes = 0x80B3B614; // type:func EnZo_GetTextId = 0x80B3B788; // type:func EnZo_UpdateTalkState = 0x80B3B9FC; // type:func EnZo_Blink = 0x80B3BB60; // type:func EnZo_Dialog = 0x80B3BBD8; // type:func EnZo_PlayerInProximity = 0x80B3BCB8; // type:func EnZo_SetAnimation = 0x80B3BD58; // type:func EnZo_Init = 0x80B3BE50; // type:func EnZo_Destroy = 0x80B3C058; // type:func EnZo_Standing = 0x80B3C068; // type:func EnZo_Submerged = 0x80B3C14C; // type:func EnZo_Surface = 0x80B3C18C; // type:func EnZo_TreadWater = 0x80B3C270; // type:func EnZo_Dive = 0x80B3C420; // type:func EnZo_Update = 0x80B3C568; // type:func EnZo_OverrideLimbDraw = 0x80B3C748; // type:func EnZo_PostLimbDraw = 0x80B3C968; // type:func EnZo_Draw = 0x80B3C9C4; // type:func EnfHG_Init = 0x80B3CFF0; // type:func EnfHG_Destroy = 0x80B3D0F0; // type:func EnfHG_SetupIntro = 0x80B3D11C; // type:func EnfHG_Intro = 0x80B3D180; // type:func EnfHG_SetupApproach = 0x80B3E38C; // type:func EnfHG_Approach = 0x80B3E5D8; // type:func EnfHG_Attack = 0x80B3E77C; // type:func EnfHG_Damage = 0x80B3EC00; // type:func EnfHG_Retreat = 0x80B3EF30; // type:func EnfHG_Done = 0x80B3F164; // type:func EnfHG_Update = 0x80B3F174; // type:func EnfHG_PostDraw = 0x80B3F308; // type:func EnfHG_Draw = 0x80B3F31C; // type:func EndTitle_Init = 0x80B3F920; // type:func EndTitle_Destroy = 0x80B3F950; // type:func EndTitle_Update = 0x80B3F960; // type:func EndTitle_DrawFull = 0x80B3F970; // type:func EndTitle_DrawNintendoLogo = 0x80B3FF3C; // type:func Fishing_SetColliderElement = 0x80B43A40; // type:func Fishing_SeedRand = 0x80B43AF0; // type:func Fishing_RandZeroOne = 0x80B43B10; // type:func Fishing_SmoothStepToS = 0x80B43C38; // type:func Fishing_SpawnRipple = 0x80B43CE4; // type:func Fishing_SpawnDustSplash = 0x80B43E3C; // type:func Fishing_SpawnWaterDust = 0x80B43F84; // type:func Fishing_SpawnBubble = 0x80B440BC; // type:func Fishing_SpawnRainDrop = 0x80B441EC; // type:func Fishing_InitPondProps = 0x80B442E4; // type:func Fishing_Init = 0x80B445F8; // type:func Fishing_Destroy = 0x80B44EC0; // type:func Fishing_UpdateEffects = 0x80B44F38; // type:func Fishing_DrawEffects = 0x80B4567C; // type:func Fishing_DrawStreamSplash = 0x80B460A8; // type:func Fishing_IsAboveCounter = 0x80B4622C; // type:func Fishing_UpdateLine = 0x80B46320; // type:func Fishing_UpdateLinePos = 0x80B468AC; // type:func Fishing_DrawLureHook = 0x80B46A44; // type:func Fishing_UpdateSinkingLure = 0x80B46F44; // type:func Fishing_DrawSinkingLure = 0x80B47248; // type:func Fishing_DrawLureAndLine = 0x80B47534; // type:func Fishing_DrawRod = 0x80B47D84; // type:func Fishing_UpdateLure = 0x80B4880C; // type:func Fishing_SplashBySize = 0x80B4A7D8; // type:func Fishing_SplashBySize2 = 0x80B4AAA0; // type:func func_80B70ED4 = 0x80B4AC84; // type:func Fishing_FishLeapSfx = 0x80B4B028; // type:func Fishing_HandleAquariumDialog = 0x80B4B1E8; // type:func Fishing_UpdateFish = 0x80B4B3A8; // type:func Fishing_FishOverrideLimbDraw = 0x80B4F7F0; // type:func Fishing_FishPostLimbDraw = 0x80B4F910; // type:func Fishing_LoachOverrideLimbDraw = 0x80B4F950; // type:func Fishing_LoachPostLimbDraw = 0x80B4F9D0; // type:func Fishing_DrawFish = 0x80B4FA10; // type:func Fishing_HandleReedContact = 0x80B4FC58; // type:func Fishing_HandleLilyPadContact = 0x80B4FD04; // type:func Fishing_UpdatePondProps = 0x80B4FDEC; // type:func Fishing_DrawPondProps = 0x80B500A8; // type:func Fishing_UpdateGroupFishes = 0x80B504CC; // type:func Fishing_DrawGroupFishes = 0x80B50D9C; // type:func Fishing_HandleOwnerDialog = 0x80B50F90; // type:func Fishing_UpdateOwner = 0x80B51E14; // type:func Fishing_OwnerOverrideLimbDraw = 0x80B53AF8; // type:func Fishing_OwnerPostLimbDraw = 0x80B53B30; // type:func Fishing_DrawOwner = 0x80B53C40; // type:func ItemBHeart_Init = 0x80B5E5B0; // type:func ItemBHeart_Destroy = 0x80B5E61C; // type:func ItemBHeart_Update = 0x80B5E62C; // type:func func_80B85264 = 0x80B5E6D4; // type:func ItemBHeart_Draw = 0x80B5E7C0; // type:func ItemEtcetera_SetupAction = 0x80B5E9C0; // type:func ItemEtcetera_Init = 0x80B5E9CC; // type:func ItemEtcetera_Destroy = 0x80B5EB4C; // type:func ItemEtcetera_WaitForObject = 0x80B5EB5C; // type:func func_80B85824 = 0x80B5EBB4; // type:func func_80B858B4 = 0x80B5EC4C; // type:func ItemEtcetera_SpawnSparkles = 0x80B5ED2C; // type:func ItemEtcetera_MoveFireArrowDown = 0x80B5EE3C; // type:func func_80B85B28 = 0x80B5EECC; // type:func ItemEtcetera_UpdateFireArrow = 0x80B5EF14; // type:func ItemEtcetera_Update = 0x80B5EF94; // type:func ItemEtcetera_DrawThroughLens = 0x80B5EFB8; // type:func ItemEtcetera_Draw = 0x80B5F010; // type:func ItemInbox_Init = 0x80B5F290; // type:func ItemInbox_Destroy = 0x80B5F2C4; // type:func ItemInbox_Wait = 0x80B5F2D4; // type:func ItemInbox_Update = 0x80B5F31C; // type:func ItemInbox_Draw = 0x80B5F340; // type:func ItemOcarina_SetupAction = 0x80B5F3F0; // type:func ItemOcarina_Init = 0x80B5F3FC; // type:func ItemOcarina_Destroy = 0x80B5F584; // type:func ItemOcarina_Fly = 0x80B5F594; // type:func ItemOcarina_GetThrown = 0x80B5F740; // type:func func_80B864EC = 0x80B5F798; // type:func func_80B865E0 = 0x80B5F88C; // type:func ItemOcarina_DoNothing = 0x80B5F8EC; // type:func ItemOcarina_StartSoTCutscene = 0x80B5F8FC; // type:func ItemOcarina_WaitInWater = 0x80B5F970; // type:func ItemOcarina_Update = 0x80B5FA44; // type:func ItemOcarina_Draw = 0x80B5FA68; // type:func ItemShield_SetupAction = 0x80B5FBC0; // type:func ItemShield_Init = 0x80B5FBCC; // type:func ItemShield_Destroy = 0x80B5FD34; // type:func func_80B86AC8 = 0x80B5FD60; // type:func func_80B86BC8 = 0x80B5FE64; // type:func func_80B86CA8 = 0x80B5FF4C; // type:func func_80B86F68 = 0x80B60210; // type:func ItemShield_Update = 0x80B6031C; // type:func ItemShield_Draw = 0x80B60340; // type:func MagicDark_Init = 0x80B605D0; // type:func MagicDark_Destroy = 0x80B606B4; // type:func MagicDark_DiamondUpdate = 0x80B606EC; // type:func MagicDark_DimLighting = 0x80B60934; // type:func MagicDark_OrbUpdate = 0x80B60A80; // type:func MagicDark_DiamondDraw = 0x80B60C28; // type:func MagicDark_OrbDraw = 0x80B60E90; // type:func MagicFire_Init = 0x80B61E20; // type:func MagicFire_Destroy = 0x80B61ECC; // type:func MagicFire_UpdateBeforeCast = 0x80B61EF0; // type:func MagicFire_Update = 0x80B61F94; // type:func MagicFire_Draw = 0x80B62328; // type:func MagicWind_SetupAction = 0x80B64120; // type:func MagicWind_Init = 0x80B6412C; // type:func MagicWind_Destroy = 0x80B64238; // type:func MagicWind_UpdateAlpha = 0x80B6426C; // type:func MagicWind_WaitForTimer = 0x80B6438C; // type:func MagicWind_Grow = 0x80B64408; // type:func MagicWind_WaitAtFullSize = 0x80B64458; // type:func MagicWind_FadeOut = 0x80B644A4; // type:func MagicWind_Shrink = 0x80B64508; // type:func MagicWind_Update = 0x80B64548; // type:func MagicWind_OverrideLimbDraw = 0x80B6459C; // type:func MagicWind_Draw = 0x80B64720; // type:func MirRay_SetupCollider = 0x80B65E20; // type:func MirRay_MakeShieldLight = 0x80B65EE8; // type:func MirRay_Init = 0x80B6608C; // type:func MirRay_Destroy = 0x80B66324; // type:func MirRay_Update = 0x80B6639C; // type:func MirRay_SetIntensity = 0x80B66488; // type:func MirRay_SetupReflectionPolys = 0x80B6663C; // type:func MirRay_RemoveSimilarReflections = 0x80B66818; // type:func MirRay_ReflectedBeam = 0x80B6691C; // type:func MirRay_Draw = 0x80B66E8C; // type:func MirRay_CheckInFrustum = 0x80B67168; // type:func ObjBean_InitCollider = 0x80B676D0; // type:func ObjBean_InitDynaPoly = 0x80B67728; // type:func ObjBean_FindFloor = 0x80B67780; // type:func func_80B8EBC8 = 0x80B677E8; // type:func ObjBean_UpdatePosition = 0x80B67808; // type:func func_80B8EDF4 = 0x80B67A18; // type:func func_80B8EE24 = 0x80B67A48; // type:func ObjBean_Move = 0x80B67B20; // type:func ObjBean_SetDrawMode = 0x80B67B50; // type:func ObjBean_SetupPathCount = 0x80B67B74; // type:func ObjBean_SetupPath = 0x80B67BB4; // type:func ObjBean_FollowPath = 0x80B67C30; // type:func ObjBean_CheckForHorseTrample = 0x80B67ED8; // type:func ObjBean_Break = 0x80B67F68; // type:func ObjBean_UpdateLeaves = 0x80B681E0; // type:func ObjBean_SetupLeavesStill = 0x80B6829C; // type:func ObjBean_LeavesStill = 0x80B6830C; // type:func ObjBean_SetupShakeLeaves = 0x80B68350; // type:func ObjBean_ShakeLeaves = 0x80B683C8; // type:func ObjBean_SetupShakeLeavesFast = 0x80B6844C; // type:func ObjBean_ShakeLeavesFast = 0x80B68490; // type:func ObjBean_SetupGrow = 0x80B68518; // type:func ObjBean_Grow = 0x80B6852C; // type:func ObjBean_SetupFlattenLeaves = 0x80B68590; // type:func ObjBean_FlattenLeaves = 0x80B685AC; // type:func ObjBean_SetupGrown = 0x80B68628; // type:func ObjBean_Grown = 0x80B6866C; // type:func ObjBean_Init = 0x80B686C8; // type:func ObjBean_Destroy = 0x80B68884; // type:func ObjBean_SetupWaitForBean = 0x80B68900; // type:func ObjBean_WaitForBean = 0x80B68938; // type:func func_80B8FE00 = 0x80B689B4; // type:func func_80B8FE3C = 0x80B689EC; // type:func func_80B8FE6C = 0x80B68A1C; // type:func func_80B8FEAC = 0x80B68A5C; // type:func func_80B8FF50 = 0x80B68B00; // type:func func_80B8FF8C = 0x80B68B38; // type:func func_80B90010 = 0x80B68BBC; // type:func func_80B90050 = 0x80B68BF8; // type:func ObjBean_SetupWaitForWater = 0x80B68CB8; // type:func ObjBean_WaitForWater = 0x80B68D00; // type:func ObjBean_SetupGrowWaterPhase1 = 0x80B68DF8; // type:func ObjBean_GrowWaterPhase1 = 0x80B68E38; // type:func ObjBean_SetupGrowWaterPhase2 = 0x80B68E7C; // type:func ObjBean_GrowWaterPhase2 = 0x80B68EB8; // type:func ObjBean_SetupGrowWaterPhase3 = 0x80B68F68; // type:func ObjBean_GrowWaterPhase3 = 0x80B68FA0; // type:func ObjBean_SetupGrowWaterPhase4 = 0x80B690B4; // type:func ObjBean_GrowWaterPhase4 = 0x80B690EC; // type:func ObjBean_SetupGrowWaterPhase5 = 0x80B69188; // type:func ObjBean_GrowWaterPhase5 = 0x80B691C0; // type:func ObjBean_SetupWaitForPlayer = 0x80B69218; // type:func ObjBean_WaitForPlayer = 0x80B69244; // type:func ObjBean_SetupFly = 0x80B692B8; // type:func ObjBean_Fly = 0x80B692FC; // type:func ObjBean_SetupWaitForStepOff = 0x80B6942C; // type:func ObjBean_WaitForStepOff = 0x80B69458; // type:func func_80B908EC = 0x80B69498; // type:func func_80B90918 = 0x80B694C4; // type:func func_80B90970 = 0x80B69520; // type:func func_80B909B0 = 0x80B69560; // type:func func_80B909F8 = 0x80B695A8; // type:func func_80B90A34 = 0x80B695E0; // type:func ObjBean_Update = 0x80B69680; // type:func ObjBean_DrawSoftSoilSpot = 0x80B69810; // type:func ObjBean_DrawBeanstalk = 0x80B69898; // type:func ObjBean_Draw = 0x80B69924; // type:func ObjBlockstop_Init = 0x80B69E60; // type:func ObjBlockstop_Destroy = 0x80B69EBC; // type:func ObjBlockstop_Update = 0x80B69ECC; // type:func ObjBombiwa_InitCollision = 0x80B6A000; // type:func ObjBombiwa_Init = 0x80B6A058; // type:func ObjBombiwa_Destroy = 0x80B6A124; // type:func ObjBombiwa_Break = 0x80B6A150; // type:func ObjBombiwa_Update = 0x80B6A350; // type:func ObjBombiwa_Draw = 0x80B6A460; // type:func ObjComb_Break = 0x80B6A570; // type:func ObjComb_ChooseItemDrop = 0x80B6A860; // type:func ObjComb_Init = 0x80B6A930; // type:func ObjComb_Destroy = 0x80B6A9A0; // type:func ObjComb_SetupWait = 0x80B6A9CC; // type:func ObjComb_Wait = 0x80B6A9E0; // type:func ObjComb_Update = 0x80B6AACC; // type:func ObjComb_Draw = 0x80B6AB44; // type:func ObjDekujr_Init = 0x80B6ADD0; // type:func ObjDekujr_Destroy = 0x80B6AEDC; // type:func ObjDekujr_GetCueStartPos = 0x80B6AEEC; // type:func ObjDekujr_GetCueEndPos = 0x80B6AF30; // type:func ObjDekujr_ComeUp = 0x80B6AF74; // type:func ObjDekujr_Update = 0x80B6B124; // type:func ObjDekujr_Draw = 0x80B6B214; // type:func ObjElevator_SetupAction = 0x80B6B410; // type:func func_80B92B08 = 0x80B6B41C; // type:func ObjElevator_Init = 0x80B6B474; // type:func ObjElevator_Destroy = 0x80B6B504; // type:func func_80B92C5C = 0x80B6B538; // type:func func_80B92C80 = 0x80B6B55C; // type:func func_80B92D20 = 0x80B6B5FC; // type:func func_80B92D44 = 0x80B6B620; // type:func ObjElevator_Update = 0x80B6B6A4; // type:func ObjElevator_Draw = 0x80B6B6D8; // type:func ObjHamishi_InitCollision = 0x80B6B7D0; // type:func ObjHamishi_Shake = 0x80B6B828; // type:func ObjHamishi_Break = 0x80B6B9A4; // type:func ObjHamishi_Init = 0x80B6BC50; // type:func ObjHamishi_Destroy = 0x80B6BD38; // type:func ObjHamishi_Update = 0x80B6BD64; // type:func ObjHamishi_Draw = 0x80B6BE94; // type:func ObjHana_Init = 0x80B6C020; // type:func ObjHana_Destroy = 0x80B6C11C; // type:func ObjHana_Update = 0x80B6C168; // type:func ObjHana_Draw = 0x80B6C1D8; // type:func ObjHsblock_SetupAction = 0x80B6C330; // type:func func_80B93B68 = 0x80B6C33C; // type:func func_80B93BF0 = 0x80B6C394; // type:func ObjHsblock_Init = 0x80B6C418; // type:func ObjHsblock_Destroy = 0x80B6C4E8; // type:func func_80B93D90 = 0x80B6C51C; // type:func func_80B93DB0 = 0x80B6C53C; // type:func func_80B93DF4 = 0x80B6C580; // type:func func_80B93E38 = 0x80B6C5C8; // type:func func_80B93E5C = 0x80B6C5EC; // type:func ObjHsblock_Update = 0x80B6C694; // type:func ObjHsblock_Draw = 0x80B6C6E0; // type:func ObjIcePoly_Init = 0x80B6C900; // type:func ObjIcePoly_Destroy = 0x80B6CAC0; // type:func ObjIcePoly_Idle = 0x80B6CB10; // type:func ObjIcePoly_Melt = 0x80B6CD40; // type:func ObjIcePoly_Update = 0x80B6CFF8; // type:func ObjIcePoly_Draw = 0x80B6D01C; // type:func ObjKibako_SpawnCollectible = 0x80B6D2B0; // type:func ObjKibako_ApplyGravity = 0x80B6D310; // type:func ObjKibako_InitCollider = 0x80B6D344; // type:func ObjKibako_Init = 0x80B6D39C; // type:func ObjKibako_Destroy = 0x80B6D414; // type:func ObjKibako_AirBreak = 0x80B6D440; // type:func ObjKibako_WaterBreak = 0x80B6D6C0; // type:func ObjKibako_SetupIdle = 0x80B6D940; // type:func ObjKibako_Idle = 0x80B6D95C; // type:func ObjKibako_SetupHeld = 0x80B6DB58; // type:func ObjKibako_Held = 0x80B6DB8C; // type:func ObjKibako_SetupThrown = 0x80B6DC58; // type:func ObjKibako_Thrown = 0x80B6DCB8; // type:func ObjKibako_Update = 0x80B6DDF4; // type:func ObjKibako_Draw = 0x80B6DE18; // type:func ObjKibako2_InitCollider = 0x80B6DFB0; // type:func ObjKibako2_Break = 0x80B6E008; // type:func ObjKibako2_SpawnCollectible = 0x80B6E284; // type:func ObjKibako2_Init = 0x80B6E2D4; // type:func ObjKibako2_Destroy = 0x80B6E380; // type:func ObjKibako2_Idle = 0x80B6E3C8; // type:func ObjKibako2_Kill = 0x80B6E4A0; // type:func ObjKibako2_Update = 0x80B6E524; // type:func ObjKibako2_Draw = 0x80B6E548; // type:func ObjLift_SetupAction = 0x80B6E670; // type:func ObjLift_InitDynaPoly = 0x80B6E67C; // type:func ObjLift_SpawnFragments = 0x80B6E6D4; // type:func ObjLift_Init = 0x80B6E958; // type:func ObjLift_Destroy = 0x80B6EA58; // type:func ObjLift_SetupWait = 0x80B6EA8C; // type:func ObjLift_Wait = 0x80B6EAD0; // type:func ObjLift_SetupShake = 0x80B6EBC0; // type:func ObjLift_Shake = 0x80B6EBEC; // type:func ObjLift_SetupFall = 0x80B6ED34; // type:func ObjLift_Fall = 0x80B6EDB8; // type:func ObjLift_Update = 0x80B6EEBC; // type:func ObjLift_Draw = 0x80B6EEF0; // type:func ObjLightswitch_InitCollider = 0x80B6F090; // type:func ObjLightswitch_SetSwitchFlag = 0x80B6F12C; // type:func ObjLightswitch_ClearSwitchFlag = 0x80B6F1F0; // type:func ObjLightswitch_SpawnDisappearEffects = 0x80B6F270; // type:func ObjLightswitch_Init = 0x80B6F498; // type:func ObjLightswitch_Destroy = 0x80B6F62C; // type:func ObjLightswitch_SetupOff = 0x80B6F658; // type:func ObjLightswitch_Off = 0x80B6F68C; // type:func ObjLightswitch_SetupTurnOn = 0x80B6F76C; // type:func ObjLightswitch_TurnOn = 0x80B6F790; // type:func ObjLightswitch_SetupOn = 0x80B6F884; // type:func ObjLightswitch_On = 0x80B6F8C0; // type:func ObjLightswitch_SetupTurnOff = 0x80B6F9D4; // type:func ObjLightswitch_TurnOff = 0x80B6FA00; // type:func ObjLightswitch_SetupDisappearDelay = 0x80B6FAF0; // type:func ObjLightswitch_DisappearDelay = 0x80B6FB0C; // type:func ObjLightswitch_SetupDisappear = 0x80B6FB54; // type:func ObjLightswitch_Disappear = 0x80B6FB70; // type:func ObjLightswitch_Update = 0x80B6FBB4; // type:func ObjLightswitch_DrawOpa = 0x80B6FC98; // type:func ObjLightswitch_DrawXlu = 0x80B6FFC0; // type:func ObjLightswitch_Draw = 0x80B70270; // type:func ObjMakekinsuta_Init = 0x80B704C0; // type:func func_80B98320 = 0x80B704D8; // type:func ObjMakekinsuta_DoNothing = 0x80B7058C; // type:func ObjMakekinsuta_Update = 0x80B7059C; // type:func ObjMakeoshihiki_Init = 0x80B70610; // type:func ObjMakeoshihiki_Draw = 0x80B70784; // type:func ObjMure_SetCullingImpl = 0x80B70AA0; // type:func ObjMure_SetCulling = 0x80B70AF8; // type:func ObjMure_Init = 0x80B70B24; // type:func ObjMure_Destroy = 0x80B70BD4; // type:func ObjMure_GetMaxChildSpawns = 0x80B70BE4; // type:func ObjMure_GetSpawnPos = 0x80B70C10; // type:func ObjMure_SpawnActors0 = 0x80B70C38; // type:func ObjMure_SpawnActors1 = 0x80B70E00; // type:func ObjMure_SpawnActors = 0x80B70F4C; // type:func ObjMure_KillActorsImpl = 0x80B70F9C; // type:func ObjMure_KillActors = 0x80B71094; // type:func ObjMure_CheckChildren = 0x80B710B4; // type:func ObjMure_InitialAction = 0x80B71178; // type:func ObjMure_CulledState = 0x80B71190; // type:func ObjMure_SetFollowTargets = 0x80B711F0; // type:func ObjMure_SetChildToFollowPlayer = 0x80B712C8; // type:func ObjMure_GroupBehavior0 = 0x80B71448; // type:func ObjMure_GroupBehavior1 = 0x80B71670; // type:func ObjMure_ActiveState = 0x80B717F4; // type:func ObjMure_Update = 0x80B7189C; // type:func ObjMure2_SetPosShrubCircle = 0x80B71AB0; // type:func ObjMure2_SetPosShrubScattered = 0x80B71BCC; // type:func ObjMure2_SetPosRockCircle = 0x80B71CCC; // type:func ObjMure2_SetActorSpawnParams = 0x80B71DD8; // type:func ObjMure2_SpawnActors = 0x80B71E2C; // type:func ObjMure2_CleanupAndDie = 0x80B71F88; // type:func func_80B9A534 = 0x80B72088; // type:func ObjMure2_Init = 0x80B7211C; // type:func ObjMure2_SetupWait = 0x80B7217C; // type:func ObjMure2_Wait = 0x80B72190; // type:func func_80B9A658 = 0x80B721B4; // type:func func_80B9A668 = 0x80B721C8; // type:func func_80B9A6E8 = 0x80B72248; // type:func func_80B9A6F8 = 0x80B7225C; // type:func ObjMure2_Update = 0x80B722EC; // type:func func_80B9A9D0 = 0x80B724D0; // type:func func_80B9AA90 = 0x80B72590; // type:func func_80B9ABA0 = 0x80B726A0; // type:func func_80B9ACE4 = 0x80B727E4; // type:func func_80B9ADCC = 0x80B728D0; // type:func ObjMure3_Init = 0x80B729C4; // type:func ObjMure3_Destroy = 0x80B72A24; // type:func func_80B9AF24 = 0x80B72A34; // type:func func_80B9AF34 = 0x80B72A48; // type:func func_80B9AF54 = 0x80B72A6C; // type:func func_80B9AF64 = 0x80B72A80; // type:func func_80B9AFEC = 0x80B72B08; // type:func func_80B9AFFC = 0x80B72B1C; // type:func ObjMure3_Update = 0x80B72B98; // type:func ObjOshihiki_InitDynapoly = 0x80B72CA0; // type:func ObjOshihiki_RotateXZ = 0x80B72CF8; // type:func ObjOshihiki_StrongEnough = 0x80B72D4C; // type:func ObjOshihiki_ResetFloors = 0x80B72DD0; // type:func ObjOshihiki_GetBlockUnder = 0x80B72DFC; // type:func ObjOshihiki_UpdateInitPos = 0x80B72E8C; // type:func ObjOshihiki_NoSwitchPress = 0x80B72FBC; // type:func ObjOshihiki_CheckType = 0x80B73088; // type:func ObjOshihiki_SetScale = 0x80B730D8; // type:func ObjOshihiki_SetTexture = 0x80B73110; // type:func ObjOshihiki_SetColor = 0x80B73170; // type:func ObjOshihiki_Init = 0x80B73218; // type:func ObjOshihiki_Destroy = 0x80B73340; // type:func ObjOshihiki_SetFloors = 0x80B73374; // type:func ObjOshihiki_GetHighestFloor = 0x80B734D4; // type:func ObjOshihiki_SetGround = 0x80B73620; // type:func ObjOshihiki_CheckFloor = 0x80B73678; // type:func ObjOshihiki_CheckGround = 0x80B736D0; // type:func ObjOshihiki_CheckWall = 0x80B73748; // type:func ObjOshihiki_MoveWithBlockUnder = 0x80B7399C; // type:func ObjOshihiki_SetupOnScene = 0x80B73A98; // type:func ObjOshihiki_OnScene = 0x80B73AD0; // type:func ObjOshihiki_SetupOnActor = 0x80B73BBC; // type:func ObjOshihiki_OnActor = 0x80B73BFC; // type:func ObjOshihiki_SetupPush = 0x80B73DF4; // type:func ObjOshihiki_Push = 0x80B73E20; // type:func ObjOshihiki_SetupFall = 0x80B7403C; // type:func ObjOshihiki_Fall = 0x80B74094; // type:func ObjOshihiki_Update = 0x80B74198; // type:func ObjOshihiki_Draw = 0x80B74220; // type:func ObjRoomtimer_Init = 0x80B74750; // type:func ObjRoomtimer_Destroy = 0x80B747A4; // type:func func_80B9D054 = 0x80B747D8; // type:func func_80B9D0B0 = 0x80B74838; // type:func ObjRoomtimer_Update = 0x80B74914; // type:func ObjSwitch_RotateY = 0x80B749A0; // type:func ObjSwitch_InitDynaPoly = 0x80B74A20; // type:func ObjSwitch_InitJntSphCollider = 0x80B74A78; // type:func ObjSwitch_InitTrisCollider = 0x80B74B14; // type:func ObjSwitch_SpawnIce = 0x80B74C34; // type:func ObjSwitch_SetOn = 0x80B74CA8; // type:func ObjSwitch_SetOff = 0x80B74D54; // type:func ObjSwitch_UpdateTwoTexScrollXY = 0x80B74DDC; // type:func ObjSwitch_Init = 0x80B74E24; // type:func ObjSwitch_Destroy = 0x80B750BC; // type:func ObjSwitch_FloorUpInit = 0x80B75160; // type:func ObjSwitch_FloorUp = 0x80B75180; // type:func ObjSwitch_FloorPressInit = 0x80B752F0; // type:func ObjSwitch_FloorPress = 0x80B7530C; // type:func ObjSwitch_FloorDownInit = 0x80B753CC; // type:func ObjSwitch_FloorDown = 0x80B753F4; // type:func ObjSwitch_FloorReleaseInit = 0x80B75540; // type:func ObjSwitch_FloorRelease = 0x80B7555C; // type:func ObjSwitch_EyeIsHit = 0x80B75640; // type:func ObjSwitch_EyeFrozenInit = 0x80B756B0; // type:func ObjSwitch_EyeInit = 0x80B756C4; // type:func ObjSwitch_EyeOpenInit = 0x80B7571C; // type:func ObjSwitch_EyeOpen = 0x80B75734; // type:func ObjSwitch_EyeClosingInit = 0x80B757A0; // type:func ObjSwitch_EyeClosing = 0x80B757BC; // type:func ObjSwitch_EyeClosedInit = 0x80B75838; // type:func ObjSwitch_EyeClosed = 0x80B75854; // type:func ObjSwitch_EyeOpeningInit = 0x80B75914; // type:func ObjSwitch_EyeOpening = 0x80B75930; // type:func ObjSwitch_CrystalOffInit = 0x80B759C0; // type:func ObjSwitch_CrystalOff = 0x80B759EC; // type:func ObjSwitch_CrystalTurnOnInit = 0x80B75B24; // type:func ObjSwitch_CrystalTurnOn = 0x80B75B40; // type:func ObjSwitch_CrystalOnInit = 0x80B75BC8; // type:func ObjSwitch_CrystalOn = 0x80B75BF8; // type:func ObjSwitch_CrystalTurnOffInit = 0x80B75CC0; // type:func ObjSwitch_CrystalTurnOff = 0x80B75CDC; // type:func ObjSwitch_Update = 0x80B75D64; // type:func ObjSwitch_DrawFloor = 0x80B75EA0; // type:func ObjSwitch_DrawFloorRusty = 0x80B75EE4; // type:func ObjSwitch_DrawEye = 0x80B75F14; // type:func ObjSwitch_DrawCrystal = 0x80B76028; // type:func ObjSwitch_Draw = 0x80B76284; // type:func ObjSyokudai_Init = 0x80B76780; // type:func ObjSyokudai_Destroy = 0x80B76944; // type:func ObjSyokudai_Update = 0x80B76998; // type:func ObjSyokudai_Draw = 0x80B76FB4; // type:func ObjTimeblock_CalculateIsVisible = 0x80B773D0; // type:func ObjTimeblock_SpawnDemoEffect = 0x80B77490; // type:func ObjTimeblock_ToggleSwitchFlag = 0x80B77504; // type:func ObjTimeblock_Init = 0x80B7754C; // type:func ObjTimeblock_Destroy = 0x80B77700; // type:func ObjTimeblock_PlayerIsInRange = 0x80B77734; // type:func ObjTimeblock_WaitForOcarina = 0x80B77814; // type:func ObjTimeblock_WaitForSong = 0x80B77894; // type:func ObjTimeblock_SetupDoNothing = 0x80B7790C; // type:func ObjTimeblock_DoNothing = 0x80B77920; // type:func ObjTimeblock_SetupNormal = 0x80B77930; // type:func ObjTimeblock_Normal = 0x80B77944; // type:func func_80BA06AC = 0x80B77AC0; // type:func ObjTimeblock_SetupAltBehaviorVisible = 0x80B77B70; // type:func ObjTimeblock_AltBehaviorVisible = 0x80B77B84; // type:func ObjTimeblock_SetupAltBehaviourNotVisible = 0x80B77C50; // type:func ObjTimeblock_AltBehaviourNotVisible = 0x80B77C64; // type:func ObjTimeblock_Update = 0x80B77D34; // type:func ObjTimeblock_Draw = 0x80B77DBC; // type:func ObjTsubo_SpawnCollectible = 0x80B78020; // type:func ObjTsubo_ApplyGravity = 0x80B78080; // type:func ObjTsubo_SnapToFloor = 0x80B780B4; // type:func ObjTsubo_InitCollider = 0x80B78150; // type:func ObjTsubo_Init = 0x80B781A8; // type:func ObjTsubo_Destroy = 0x80B78278; // type:func ObjTsubo_AirBreak = 0x80B782A4; // type:func ObjTsubo_WaterBreak = 0x80B7852C; // type:func ObjTsubo_SetupWaitForObject = 0x80B787C4; // type:func ObjTsubo_WaitForObject = 0x80B787D8; // type:func ObjTsubo_SetupIdle = 0x80B7884C; // type:func ObjTsubo_Idle = 0x80B78860; // type:func ObjTsubo_SetupLiftedUp = 0x80B78A70; // type:func ObjTsubo_LiftedUp = 0x80B78AB4; // type:func ObjTsubo_SetupThrown = 0x80B78B3C; // type:func ObjTsubo_Thrown = 0x80B78C04; // type:func ObjTsubo_Update = 0x80B78D98; // type:func ObjTsubo_Draw = 0x80B78DBC; // type:func ObjWarp2block_Spawn = 0x80B79010; // type:func func_80BA1ECC = 0x80B790EC; // type:func ObjWarp2block_SwapWithChild = 0x80B7926C; // type:func func_80BA2218 = 0x80B7943C; // type:func func_80BA228C = 0x80B794BC; // type:func func_80BA2304 = 0x80B79534; // type:func ObjWarp2block_Init = 0x80B79578; // type:func ObjWarp2block_Destroy = 0x80B79698; // type:func ObjWarp2block_SetInactive = 0x80B796D8; // type:func ObjWarp2block_DoNothing = 0x80B796F0; // type:func func_80BA24E8 = 0x80B79700; // type:func func_80BA24F8 = 0x80B79714; // type:func func_80BA2600 = 0x80B797F8; // type:func func_80BA2610 = 0x80B7980C; // type:func ObjWarp2block_Update = 0x80B798BC; // type:func ObjWarp2block_Draw = 0x80B798F8; // type:func ObjectKankyo_SetupAction = 0x80B79B40; // type:func ObjectKankyo_Init = 0x80B79B4C; // type:func ObjectKankyo_Destroy = 0x80B79E4C; // type:func ObjectKankyo_Snow = 0x80B79E70; // type:func ObjectKankyo_Fairies = 0x80B79E80; // type:func ObjectKankyo_Update = 0x80B7AC98; // type:func ObjectKankyo_Draw = 0x80B7ACBC; // type:func ObjectKankyo_DrawFairies = 0x80B7AD40; // type:func ObjectKankyo_DrawSnow = 0x80B7B1C8; // type:func ObjectKankyo_Lightning = 0x80B7B990; // type:func ObjectKankyo_DrawLightning = 0x80B7BA38; // type:func ObjectKankyo_SunGraveSparkInit = 0x80B7BC34; // type:func ObjectKankyo_WaitForSunGraveSparkObject = 0x80B7BC80; // type:func ObjectKankyo_SunGraveSpark = 0x80B7BCF0; // type:func ObjectKankyo_DrawSunGraveSpark = 0x80B7BD9C; // type:func ObjectKankyo_InitBeams = 0x80B7C2E4; // type:func ObjectKankyo_WaitForBeamObject = 0x80B7C330; // type:func ObjectKankyo_Beams = 0x80B7C390; // type:func ObjectKankyo_DrawBeams = 0x80B7C470; // type:func OceffSpot_SetupAction = 0x80B7CDC0; // type:func OceffSpot_Init = 0x80B7CDCC; // type:func OceffSpot_Destroy = 0x80B7CF28; // type:func OceffSpot_End = 0x80B7CFB8; // type:func OceffSpot_Wait = 0x80B7D080; // type:func OceffSpot_GrowCylinder = 0x80B7D0BC; // type:func OceffSpot_Update = 0x80B7D120; // type:func OceffSpot_Draw = 0x80B7D3F8; // type:func OceffStorm_SetupAction = 0x80B7DCF0; // type:func OceffStorm_Init = 0x80B7DCFC; // type:func OceffStorm_Destroy = 0x80B7DDCC; // type:func OceffStorm_DefaultAction = 0x80B7DE18; // type:func OceffStorm_UnkAction = 0x80B7DFDC; // type:func OceffStorm_Update = 0x80B7DFFC; // type:func OceffStorm_Draw2 = 0x80B7E068; // type:func OceffStorm_Draw = 0x80B7E218; // type:func OceffWipe_Init = 0x80B7F8A0; // type:func OceffWipe_Destroy = 0x80B7F8FC; // type:func OceffWipe_Update = 0x80B7F948; // type:func OceffWipe_Draw = 0x80B7F9A8; // type:func OceffWipe2_Init = 0x80B80620; // type:func OceffWipe2_Destroy = 0x80B8067C; // type:func OceffWipe2_Update = 0x80B806C8; // type:func OceffWipe2_Draw = 0x80B80728; // type:func OceffWipe3_Init = 0x80B81D90; // type:func OceffWipe3_Destroy = 0x80B81DEC; // type:func OceffWipe3_Update = 0x80B81E38; // type:func OceffWipe3_Draw = 0x80B81E98; // type:func OceffWipe4_Init = 0x80B834E0; // type:func OceffWipe4_Destroy = 0x80B8353C; // type:func OceffWipe4_Update = 0x80B83560; // type:func OceffWipe4_Draw = 0x80B835C0; // type:func ShotSun_Init = 0x80B844C0; // type:func ShotSun_Destroy = 0x80B8457C; // type:func ShotSun_SpawnFairy = 0x80B845C0; // type:func ShotSun_TriggerFairy = 0x80B84668; // type:func ShotSun_UpdateFairySpawner = 0x80B84704; // type:func ShotSun_UpdateHyliaSun = 0x80B84854; // type:func ShotSun_Update = 0x80B84A8C; // type:func