D_80009430 = 0x800060D0; // size:0x1 gViConfigBlack = 0x800060D4; // size:0x1 gViConfigAdditionalScanLines = 0x800060D8; // size:0x1 gViConfigFeatures = 0x800060DC; // size:0x4 gViConfigXScale = 0x800060E0; // size:0x4 gViConfigYScale = 0x800060E4; // size:0x4 gCartHandle = 0x800060F0; // size:0x4 type:OSPiHandle* gDmaMgrDmaBuffSize = 0x80006104; // size:0x4 sDmaMgrIsRomCompressed = 0x80006108; // size:0x4 gCurrentRegion = 0x80006110; // size:0x4 type:u32 sStackInfoListStart = 0x80006130; // size:0x4 sStackInfoListEnd = 0x80006134; // size:0x4 __osPiAccessQueueEnabled = 0x80006140; // size:0x4 osViModePalLan1 = 0x80006150; // size:0x50 osClockRate = 0x800061A0; // size:0x8 osViClock = 0x800061A8; // size:0x4 __osShutdown = 0x800061AC; // size:0x4 type:u32 __OSGlobalIntMask = 0x800061B0; // size:0x4 type:OSHWIntr __osHwIntTable = 0x800061C0; // size:0x28 type:__osHwInt __osPiIntTable = 0x800061E8; // size:0x8 type:__osHwInt __osThreadTail = 0x800061F0; // size:0x8 __osRunQueue = 0x800061F8; // size:0x4 type:OSThread* __osActiveQueue = 0x800061FC; // size:0x4 __osRunningThread = 0x80006200; // size:0x4 type:OSThread* __osFaultedThread = 0x80006204; // size:0x4 type:OSThread* __osPiDevMgr = 0x80006210; // size:0x1C __osPiTable = 0x8000622C; // size:0x4 type:OSPiHandle* __osCurrentHandle = 0x80006230; // size:0x8 __osPreNMI = 0x80006240; // size:0x4 __osTimerList = 0x80006250; // size:0x4 osViModeNtscLan1 = 0x80006260; // size:0x50 osViModeMpalLan1 = 0x800062B0; // size:0x50 vi = 0x80006300; // size:0x60 __osViCurr = 0x80006360; // size:0x4 __osViNext = 0x80006364; // size:0x4 __osViDevMgr = 0x80006380; // size:0x1C __additional_scanline = 0x8000639C; // size:0x4 __osRcpImTable = 0x800064C0; // size:0x80 type:u16 sBootThreadInfo = 0x80006570; // size:0x1C sIdleThread = 0x80006590; // size:0x1B0 sIdleThreadStack = 0x80006740; // size:0x400 sIdleThreadInfo = 0x80006B40; // size:0x1C sBootThreadStack = 0x80006B60; // size:0x400 gMainThread = 0x80006F60; // size:0x1B0 sMainStack = 0x80007110; // size:0x900 sMainStackInfo = 0x80007A10; // size:0x1C sPiMgrCmdBuff = 0x80007A30; // size:0xC8 gPiMgrCmdQueue = 0x80007AF8; // size:0x18 gViConfigMode = 0x80007B10; // size:0x50 gViConfigModeType = 0x80007B60; // size:0x1 type:u8 sDmaMgrStackInfo = 0x80007B70; // size:0x1C sDmaMgrMsgQueue = 0x80007B90; // size:0x18 sDmaMgrMsgBuf = 0x80007BA8; // size:0x80 sDmaMgrThread = 0x80007C28; // size:0x1B0 sDmaMgrStack = 0x80007DD8; // size:0x500 sYaz0DataBuffer = 0x800082E0; // size:0x400 sYaz0DataBufferEnd = 0x800086E0; // size:0x4 sYaz0CurRomStart = 0x800086E4; // size:0x4 sYaz0CurSize = 0x800086E8; // size:0x4 sYaz0MaxPtr = 0x800086EC; // size:0x4 sCartInfo = 0x800086F0; // size:0x20 __DriveRomHandle = 0x80008710; // size:0x74 type:OSPiHandle piAccessBuf = 0x80008790; // size:0x4 __osPiAccessQueue = 0x80008798; // size:0x18 __osFinalrom = 0x800087B0; // size:0x4 __Dom1SpeedParam = 0x800087C0; // size:0x74 __Dom2SpeedParam = 0x80008838; // size:0x74 piThread = 0x800088B0; // size:0x1B0 piStackThread = 0x80008A60; // size:0x1000 piEventQueue = 0x80009A60; // size:0x18 piEventBuf = 0x80009A78; // size:0x8 __osThreadSave = 0x80009A80; // size:0x1B0 type:OSThread __osEventStateTab = 0x80009C30; // size:0x78 type:__OSEventState __osCurrentTime = 0x80009CD0; // size:0x8 __osBaseCounter = 0x80009CD8; // size:0x4 __osViIntrCount = 0x80009CDC; // size:0x4 __osTimerCounter = 0x80009CE0; // size:0x4 __CartRomHandle = 0x80009CF0; // size:0x74 viThread = 0x80009D70; // size:0x1B0 viThreadStack = 0x80009F20; // size:0x1000 viEventQueue = 0x8000AF20; // size:0x18 viEventBuf = 0x8000AF38; // size:0x14 viRetraceMsg = 0x8000AF50; // size:0x18 viCounterMsg = 0x8000AF68; // size:0x18 gDmaDataTable = 0x8000AF90; // sSetupHandlers = 0x800E4860; // size:0x8 D_8011578C = 0x800E486C; // size:0x40 D_801157CC = 0x800E48AC; // size:0x40 sEffectInfoTable = 0x800E4940; // size:0x50 sEffectSsInfo = 0x800E4990; // size:0xC gEffectSsOverlayTable = 0x800E4A90; // size:0x40C sNaviColorList = 0x800E5064; // size:0x68 D_80115FF8 = 0x800E50D8; // size:0x50 sEnemyActorCategories = 0x800E517C; // size:0x2 D_801160A0 = 0x800E5180; // size:0xC D_80116268 = 0x800E5348; // size:0xC D_80116274 = 0x800E5354; // size:0xC D_80116280 = 0x800E5360; // size:0x18 gActorOverlayTable = 0x800E5380; // size:0x3AE0 gMaxActorId = 0x800E8E60; // size:0x4 D_80119D90 = 0x800E8E70; // size:0x80 sSurfaceMaterialToSfxOffset = 0x800E8EF0; // size:0x1C sZorasDomainWaterBox = 0x800E8F8C; // size:0x10 sZorasDomainWaterBoxMinX = 0x800E8F9C; // size:0x4 sZorasDomainWaterBoxMinY = 0x800E8FA0; // size:0x4 sZorasDomainWaterBoxMinZ = 0x800E8FA4; // size:0x4 sZorasDomainWaterBoxMaxX = 0x800E8FA8; // size:0x4 sZorasDomainWaterBoxMaxY = 0x800E8FAC; // size:0x4 sZorasDomainWaterBoxMaxZ = 0x800E8FB0; // size:0x4 sCameraSettings = 0x800EBCC0; // size:0x210 sCameraFunctions = 0x800EBED0; // size:0x11C sInitRegs = 0x800EBFEC; // size:0x4 gDebugCamEnabled = 0x800EBFF0; // size:0x4 sCameraInterfaceField = 0x800EBFF8; // size:0x4 sCameraHudVisibilityMode = 0x800EBFFC; // size:0x4 sCameraLetterboxSize = 0x800EC000; // size:0x4 D_8011D3AC = 0x800EC004; // size:0x4 D_8011D3B0 = 0x800EC008; // size:0x1C D_8011D3CC = 0x800EC024; // size:0x1C sUpdateCameraDirection = 0x800EC040; // size:0x4 D_8011D3EC = 0x800EC044; // size:0x4 D_8011D3F0 = 0x800EC048; // size:0x4 sDemo5PrevAction12Frame = 0x800EC04C; // size:0x4 D_8011D658 = 0x800EC050; // size:0x20 D_8011D678 = 0x800EC070; // size:0x30 sDemo5PrevSfxFrame = 0x800EC0A0; // size:0x4 D_8011D6AC = 0x800EC0A4; // size:0x78 D_8011D954 = 0x800EC34C; // size:0xA0 D_8011D9F4 = 0x800EC3EC; // size:0x78 sCamElevatorPlatformLowerEyePoints = 0x800EC464; // size:0x30 sCamElevatorPlatformUpperEyePoints = 0x800EC494; // size:0x30 sCamElevatorPlatformTogglePosY = 0x800EC4C4; // size:0x10 sCamElevatorPlatformFovRollParam = 0x800EC4D4; // size:0x10 sCamElevatorPlatformRolls = 0x800EC4E4; // size:0x8 sDebugCamTextEntryCount = 0x800ECAA0; // size:0x2 sDebugCamTextColors = 0x800ECAA4; // size:0x20 sCurTextId = 0x800ECB20; // size:0x2 sCurOcarinaAction = 0x800ECB24; // size:0x2 sManualCutsceneHandlers = 0x800ECB28; // size:0x14 sScriptedCutsceneHandlers = 0x800ECB3C; // size:0x14 sTitleDemoDestination = 0x800ECB50; // size:0x1 sEntranceCutsceneTable = 0x800ECB54; // size:0x110 sDrawItemTable = 0x800ECC80; // size:0x1074 sChildSariaQuestHints = 0x800EDD00; // size:0x34 sAdultSariaQuestHints = 0x800EDD34; // size:0x18 sReactionTextIds = 0x800EDD50; // size:0x438 gGameStateOverlayTable = 0x800EE190; // size:0x120 type:GameStateOverlay sKaleidoSetupKscpPos0 = 0x800EE400; // size:0x8 sKaleidoSetupEyeX0 = 0x800EE408; // size:0x10 sKaleidoSetupEyeZ0 = 0x800EE418; // size:0x10 sKaleidoSetupKscpPos1 = 0x800EE428; // size:0x8 sKaleidoSetupEyeX1 = 0x800EE430; // size:0x10 sKaleidoSetupEyeZ1 = 0x800EE440; // size:0x10 sZBufValConversionTable = 0x800EE450; // size:0x40 gWeatherMode = 0x800EE490; // size:0x1 gLightConfigAfterUnderwater = 0x800EE494; // size:0x1 gInterruptSongOfStorms = 0x800EE498; // size:0x1 gSkyboxIsChanging = 0x800EE49C; // size:0x1 gTimeSpeed = 0x800EE4A0; // size:0x2 sSunScreenDepth = 0x800EE4A4; // size:0x2 sTimeBasedLightConfigs = 0x800EE4A8; // size:0xD2 gTimeBasedSkyboxConfigs = 0x800EE57C; // size:0x120 gNormalSkyFiles = 0x800EE69C; // size:0x90 sSandstormColorIndex = 0x800EE72C; // size:0x1 sNextSandstormColorIndex = 0x800EE730; // size:0x1 sSandstormLerpScale = 0x800EE734; // size:0x4 sLensFlareScales = 0x800EE738; // size:0x28 sSandstormPrimColors = 0x800EE824; // size:0xC sSandstormEnvColors = 0x800EE830; // size:0xC sInitChainHandlers = 0x800EE840; // size:0x2C sPlayerInitialPosX = 0x800F2380; // size:0x2 sPlayerInitialPosZ = 0x800F2384; // size:0x2 sPlayerInitialDirection = 0x800F2388; // size:0x2 sEntranceIconMapIndex = 0x800F238C; // size:0x2 gMapDataTable = 0x800F4128; // size:0x70 gSpoilingItems = 0x800F4348; // size:0x6 gSpoilingItemReverts = 0x800F4350; // size:0x6 gPlayerSkelHeaders = 0x800F44A0; // size:0x8 sBootData = 0x800F44A8; // size:0xCC sActionModelGroups = 0x800F4574; // size:0x43 sEnvHazardTextTriggers = 0x800F45B8; // size:0x10 gPlayerModelTypes = 0x800F45C8; // size:0x50 D_80125D28 = 0x800F4658; // size:0x60 gPlayerLeftHandBgsDLs = 0x800F4718; // size:0x20 gPlayerLeftHandOpenDLs = 0x800F4738; // size:0x10 gPlayerLeftHandClosedDLs = 0x800F4748; // size:0x10 sPlayerRightHandClosedDLs = 0x800F4788; // size:0x10 gPlayerLeftHandBoomerangDLs = 0x800F4828; // size:0x10 sFirstPersonLeftForearmDLs = 0x800F4848; // size:0x8 sFirstPersonLeftHandDLs = 0x800F4850; // size:0x8 sFirstPersonRightShoulderDLs = 0x800F4858; // size:0x8 sFirstPersonForearmDLs = 0x800F4860; // size:0x8 sFirstPersonRightHandHoldingWeaponDLs = 0x800F4868; // size:0x8 sPlayerDListGroups = 0x800F4870; // size:0x54 gCullBackDList = 0x800F48C8; // size:0x10 gCullFrontDList = 0x800F48D8; // size:0x10 sEyeMouthIndices = 0x800F48E8; // size:0x20 sEyeTextures = 0x800F4908; // size:0x40 sMouthTextures = 0x800F4928; // size:0x20 sTunicColors = 0x800F4938; // size:0x9 sGauntletColors = 0x800F4944; // size:0x6 sBootDListGroups = 0x800F494C; // size:0x10 sZeroVec = 0x800F495C; // size:0xC D_80126038 = 0x800F4968; // size:0x18 D_80126050 = 0x800F4980; // size:0x8 D_80126058 = 0x800F4988; // size:0x8 D_80126060 = 0x800F4990; // size:0x8 D_80126068 = 0x800F4998; // size:0x8 D_80126070 = 0x800F49A0; // size:0xC D_80126080 = 0x800F49B0; // size:0xC D_8012608C = 0x800F49BC; // size:0xC D_80126098 = 0x800F49C8; // size:0xC D_801260A4 = 0x800F49D4; // size:0x24 sPlayerFocusHeadLimbModelPos = 0x800F4A04; // size:0xC sMeleeWeaponLengths = 0x800F4A10; // size:0x18 sBottleDLists = 0x800F4A28; // size:0x8 sBottleColors = 0x800F4A30; // size:0x27 D_80126128 = 0x800F4A58; // size:0xC sBowSlingshotStringData = 0x800F4A64; // size:0x20 sRightHandLimbModelShieldQuadVertices = 0x800F4A84; // size:0x30 D_80126184 = 0x800F4AB4; // size:0xC D_80126190 = 0x800F4AC0; // size:0xC sSheathLimbModelShieldQuadVertices = 0x800F4ACC; // size:0x30 sSheathLimbModelShieldOnBackPos = 0x800F4AFC; // size:0xC sSheathLimbModelShieldOnBackZyxRot = 0x800F4B08; // size:0x6 sLeftRightFootLimbModelFootPos = 0x800F4B10; // size:0x18 sPauseModelGroupBySword = 0x800F4B28; // size:0x3 sQuakeUnused = 0x800F4B80; // size:0x2 sQuakeRequestCount = 0x800F4B84; // size:0x2 sQuakeCallbacks = 0x800F4B88; // size:0x1C sSetupDL = 0x800F4BB0; // size:0xD50 sFillSetupDL = 0x800F5900; // size:0x60 D_801270A0 = 0x800F59D0; // size:0xC sRoomDrawHandlers = 0x800F5A40; // size:0xC gBitFlags = 0x800F5A50; // size:0x80 gEquipMasks = 0x800F5AD0; // size:0x8 gEquipNegMasks = 0x800F5AD8; // size:0x8 gUpgradeMasks = 0x800F5AE0; // size:0x20 gUpgradeNegMasks = 0x800F5B00; // size:0x20 gEquipShifts = 0x800F5B20; // size:0x4 gUpgradeShifts = 0x800F5B24; // size:0x8 gUpgradeCapacities = 0x800F5B2C; // size:0x40 type:u16 gGsFlagsMasks = 0x800F5B6C; // size:0x10 gGsFlagsShifts = 0x800F5B7C; // size:0x10 gItemIcons = 0x800F5B8C; // size:0x208 gItemSlots = 0x800F5D94; // size:0x38 sNaviQuestHintFiles = 0x800F5E38; // size:0x10 gLinkObjectIds = 0x800F5E50; // size:0x4 gObjectTableSize = 0x800F5E54; // size:0x4 gObjectTable = 0x800F5E58; // size:0xC90 gEntranceTable = 0x800F6AF0; // size:0x1850 gSceneTable = 0x800F8340; // sDefaultDisplayList = 0x800F8B28; // size:0x50 D_8012A2F8 = 0x800F8B78; // size:0x8 gDCEntranceTextures = 0x800F8B80; // size:0x8 sDCLavaFloorTextures = 0x800F8B88; // size:0x20 sThievesHideoutEntranceTextures = 0x800F8BA8; // size:0x8 D_8012A330 = 0x800F8BB0; // size:0x8 sIceCavernEntranceTextures = 0x800F8BB8; // size:0x8 sGTGEntranceTextures = 0x800F8BC0; // size:0x8 sLonLonHouseEntranceTextures = 0x800F8BC8; // size:0x8 sGuardHouseView2Textures = 0x800F8BD0; // size:0x8 sGuardHouseView1Textures = 0x800F8BD8; // size:0x8 sForestTempleEntranceTextures = 0x800F8BE0; // size:0x8 sSpiritTempleEntranceTextures = 0x800F8BE8; // size:0x8 sKakarikoWindowTextures = 0x800F8BF0; // size:0x8 sZorasDomainEntranceTextures = 0x800F8BF8; // size:0x8 D_8012A380 = 0x800F8C00; // size:0x8 sGoronCityEntranceTextures = 0x800F8C08; // size:0x8 sLonLonRanchWindowTextures = 0x800F8C10; // size:0x8 D_8012A398 = 0x800F8C18; // size:0x4 sSceneDrawConfigs = 0x800F8C24; // size:0xD4 sMtxFClear = 0x800F8D20; // size:0x40 gSramSlotOffsets = 0x800F8D60; // size:0xC type:u16 sSsSramContext = 0x800F8F10; // size:0xA4 sLogOnNextViewInit = 0x800F8FF0; // size:0x4 sCoverageOnlyDL = 0x800F9000; // size:0x28 sCoverageRGBFogDL = 0x800F9028; // size:0x18 sCoverageRGBDL = 0x800F9040; // size:0x18 sCoverageRGBUniformDL = 0x800F9058; // size:0x30 sSkybox256TexOffsets = 0x800F9090; // size:0x10 sSkybox256VtxBufIndices = 0x800F90A0; // size:0x80 sSkybox256TexSCoords = 0x800F9120; // size:0xA sSkybox256TexTCoords = 0x800F912C; // size:0x12 sSkybox256VtxIndices = 0x800F9140; // size:0x80 sSkybox128TexOffsets = 0x800F91C0; // size:0x18 sSkybox128VtxBufIndices = 0x800F91D8; // size:0x40 sSkybox128TexSCoords = 0x800F9218; // size:0xA sSkybox128TexTCoordsXZ = 0x800F9224; // size:0xA sSkybox128TexTCoords = 0x800F9230; // size:0xA sSkybox128VtxIndices = 0x800F923C; // size:0x80 sSkybox256FaceParams = 0x800F92BC; // size:0x50 sSkybox128FaceParams = 0x800F930C; // size:0x78 sTransTileSetupDL = 0x800F9400; // size:0x30 sTransTriforceDL = 0x800F9430; // size:0x30 sTransWipeDL = 0x800F9E90; // size:0x190 sTransCircleNormalTex = 0x800F9FA8; // size:0x400 sTransCircleWaveTex = 0x800FA3A8; // size:0x400 sTransCircleRippleTex = 0x800FA7A8; // size:0x400 sTransCircleStarburstTex = 0x800FABA8; // size:0x400 sTransCircleDL = 0x800FB1C8; // size:0xD0 sLetterboxState = 0x800FB2D0; // size:0x4 sLetterboxSizeTarget = 0x800FB2D4; // size:0x4 sLetterboxSize = 0x800FB2D8; // size:0x4 gKaleidoMgrOverlayTable = 0x800FB2E0; // size:0x38 type:KaleidoMgrOverlay sKaleidoAreaPtr = 0x800FB318; // size:0x4 type:void* gKaleidoMgrCurOvl = 0x800FB31C; // size:0x4 type:KaleidoMgrOverlay* gBossMarkState = 0x800FB320; // size:0x1 type:u8 D_8012D1F8 = 0x800FB330; // size:0x4 sSfxBankIds = 0x800FB340; // size:0x7 gScreenWidth = 0x800FB360; // size:0x4 type:s32 gScreenHeight = 0x800FB364; // size:0x4 type:s32 gSystemHeapSize = 0x800FB368; // size:0x4 type:u32 gPadMgrLogSeverity = 0x800FB370; // size:0x4 sSpeedMeterTimeEntryArray = 0x800FB380; // size:0x30 sFactorialTbl = 0x800FB3B0; // size:0x34 gMtxClear = 0x800FBC00; // size:0x40 gMtxFClear = 0x800FBC40; // size:0x40 sDefaultGSPUCodeText = 0x800FBC80; // size:0x4 sDefaultGSPUCodeData = 0x800FBC84; // size:0x4 gIrqMgrResetStatus = 0x800FBCA0; // size:0x4 sIrqMgrResetTime = 0x800FBCA8; // size:0x8 gIrqMgrRetraceTime = 0x800FBCB0; // size:0x8 sIrqMgrRetraceCount = 0x800FBCB8; // size:0x4 sExceptionNames = 0x800FBCC0; // size:0x48 sFpExceptionNames = 0x800FBD08; // size:0x18 sFaultDrawerDefault = 0x800FBD20; // size:0x3C gWaveSamples = 0x800FCD60; // size:0x24 gBendPitchOneOctaveFrequencies = 0x800FCD84; // size:0x400 gBendPitchTwoSemitonesFrequencies = 0x800FD184; // size:0x400 gPitchFrequencies = 0x800FD584; // size:0x200 gDefaultShortNoteVelocityTable = 0x800FD784; // size:0x10 gDefaultShortNoteGateTimeTable = 0x800FD794; // size:0x10 gDefaultEnvelope = 0x800FD7A4; // size:0x10 gZeroNoteSub = 0x800FD7B4; // size:0x20 gDefaultNoteSub = 0x800FD7D4; // size:0x20 gHaasEffectDelaySizes = 0x800FD7F4; // size:0x80 D_8012FBA8 = 0x800FD878; // size:0x80 gHeadsetPanVolume = 0x800FD8F8; // size:0x200 gStereoPanVolume = 0x800FDAF8; // size:0x200 gDefaultPanVolume = 0x800FDCF8; // size:0x200 gLowPassFilterData = 0x800FDEF8; // size:0x100 gHighPassFilterData = 0x800FDFF8; // size:0xF0 sEnvMixerOp = 0x800FE170; // size:0x4 sEnvMixerLeftHaasDmemDests = 0x800FE174; // size:0x4 sEnvMixerRightHaasDmemDests = 0x800FE178; // size:0x4 sEnvMixerDefaultDmemDests = 0x800FE17C; // size:0x4 sNumSamplesPerWavePeriod = 0x800FE190; // size:0x4 sDmaHandler = 0x800FE1A0; // size:0x4 sUnusedHandler = 0x800FE1A4; // size:0x4 gAudioContextInitialized = 0x800FE1A8; // size:0x4 sSeqInstructionArgsTable = 0x800FE1F0; // size:0x50 gIsLargeSfxBank = 0x800FE240; // size:0x7 gChannelsPerBank = 0x800FE248; // size:0x1C gUsedChannelsPerBank = 0x800FE264; // size:0x1C D_801305B0 = 0x800FE280; // size:0x4 D_801305B4 = 0x800FE284; // size:0x1 D_801305B8 = 0x800FE288; // size:0x1 D_801305BC = 0x800FE28C; // size:0x1 D_801305C0 = 0x800FE290; // size:0x1 sBehindScreenZ = 0x800FE294; // size:0x8 sAudioIncreasingTranspose = 0x800FE29C; // size:0x1 gMorphaTransposeTable = 0x800FE2A0; // size:0x10 sPrevChargeLevel = 0x800FE2B0; // size:0x1 D_801305E4 = 0x800FE2B4; // size:0x10 D_801305F4 = 0x800FE2C4; // size:0x4 sGanonsTowerLevelsVol = 0x800FE2C8; // size:0x8 sEnterGanonsTowerTimer = 0x800FE2D0; // size:0x1 sSoundMode = 0x800FE2D4; // size:0x1 D_80130608 = 0x800FE2D8; // size:0x1 sAudioCutsceneFlag = 0x800FE2DC; // size:0x1 sSpecReverb = 0x800FE2E0; // size:0x1 sAudioEnvReverb = 0x800FE2E4; // size:0x1 sAudioCodeReverb = 0x800FE2E8; // size:0x1 sPrevSeqMode = 0x800FE2EC; // size:0x1 sAudioEnemyDist = 0x800FE2F0; // size:0x4 sAudioEnemyVol = 0x800FE2F4; // size:0x1 sPrevMainBgmSeqId = 0x800FE2F8; // size:0x2 sSeqResumePoint = 0x800FE2FC; // size:0x1 sPrevSceneSeqId = 0x800FE300; // size:0x1 sNumFramesStill = 0x800FE304; // size:0x4 sNumFramesMoving = 0x800FE308; // size:0x4 sAudioBaseFilter = 0x800FE30C; // size:0x1 sAudioExtraFilter = 0x800FE310; // size:0x1 sAudioBaseFilter2 = 0x800FE314; // size:0x1 sAudioExtraFilter2 = 0x800FE318; // size:0x1 sSariaBgmPtr = 0x800FE31C; // size:0x4 D_80130650 = 0x800FE320; // size:0x4 sSeqFlags = 0x800FE324; // size:0x6E sSpecReverbs = 0x800FE394; // size:0x14 sNatureAmbienceDataIO = 0x800FE3A8; // size:0x820 sOcarinaAllowedButtonMask = 0x800FEBC8; // size:0x4 sOcarinaAButtonMap = 0x800FEBCC; // size:0x4 sOcarinaCUpButtonMap = 0x800FEBD0; // size:0x4 sOcarinaCDownButtonMap = 0x800FEBD4; // size:0x4 sIsOcarinaInputEnabled = 0x800FEBD8; // size:0x1 sOcarinaInstrumentId = 0x800FEBDC; // size:0x1 sCurOcarinaPitch = 0x800FEBE0; // size:0x1 sPrevOcarinaPitch = 0x800FEBE4; // size:0x1 sCurOcarinaButtonIndex = 0x800FEBE8; // size:0x1 sMusicStaffPrevPitch = 0x800FEBEC; // size:0x1 sCurOcarinaBendFreq = 0x800FEBF0; // size:0x4 sRelativeOcarinaVolume = 0x800FEBF4; // size:0x4 sCurOcarinaBendIndex = 0x800FEBF8; // size:0x1 sCurOcarinaVolume = 0x800FEBFC; // size:0x1 sCurOcarinaVibrato = 0x800FEC00; // size:0x1 sPlaybackState = 0x800FEC04; // size:0x1 sOcarinaFlags = 0x800FEC08; // size:0x4 sPlaybackNoteTimer = 0x800FEC0C; // size:0x4 sPlaybackNotePos = 0x800FEC10; // size:0x2 sPlaybackStaffPos = 0x800FEC14; // size:0x2 sPrevOcarinaWithMusicStaffFlags = 0x800FEC18; // size:0x2 sPlaybackPitch = 0x800FEC1C; // size:0x1 sNotePlaybackVolume = 0x800FEC20; // size:0x1 sNotePlaybackVibrato = 0x800FEC24; // size:0x1 sNotePlaybackBend = 0x800FEC28; // size:0x1 sRelativeNotePlaybackBend = 0x800FEC2C; // size:0x4 sRelativeNotePlaybackVolume = 0x800FEC30; // size:0x4 sOcarinaPlaybackTaskStart = 0x800FEC34; // size:0x4 sButtonToPitchMap = 0x800FEC38; // size:0x5 sOcaMemoryGameAppendPos = 0x800FEC40; // size:0x1 sOcaMemoryGameEndPos = 0x800FEC44; // size:0x1 sOcaMemoryGameNumNotes = 0x800FEC48; // size:0x3 sOcarinaSongNotes = 0x800FEC4C; // size:0x8C0 sPlaybackSong = 0x800FF50C; // size:0x4 sFrogsSongNotes = 0x800FF510; // size:0xE gFrogsSongPtr = 0x800FF520; // size:0x4 sRecordingState = 0x800FF524; // size:0x1 sRecordSongPos = 0x800FF528; // size:0x1 sOcarinaRecordTaskStart = 0x800FF52C; // size:0x4 sRecordOcarinaPitch = 0x800FF530; // size:0x1 sRecordOcarinaVolume = 0x800FF534; // size:0x1 sRecordOcarinaVibrato = 0x800FF538; // size:0x1 sRecordOcarinaBendIndex = 0x800FF53C; // size:0x1 sRecordOcarinaButtonIndex = 0x800FF540; // size:0x1 sPlayedOcarinaSongIndexPlusOne = 0x800FF544; // size:0x1 sMusicStaffNumNotesPerTest = 0x800FF548; // size:0x1 sOcarinaDropInputTimer = 0x800FF54C; // size:0x1 sScarecrowsLongSongNotes = 0x800FF550; // size:0x360 gScarecrowLongSongPtr = 0x800FF8B0; // size:0x4 gScarecrowSpawnSongPtr = 0x800FF8B4; // size:0x4 sMemoryGameSongPtr = 0x800FF8B8; // size:0x4 sPitchToButtonMap = 0x800FF8BC; // size:0x10 gOcarinaSongButtons = 0x800FF8CC; // size:0x7E gSfxParams = 0x80100D0C; // size:0x1C gSfxRequestWriteIndex = 0x80100D30; // size:0x1 gSfxRequestReadIndex = 0x80100D34; // size:0x1 gSfxBanks = 0x80100D38; // size:0x1C gSfxBankSizes = 0x80100D54; // size:0x7 gSfxChannelLayout = 0x80100D5C; // size:0x1 D_801333D0 = 0x80100D60; // size:0x2 gSfxDefaultPos = 0x80100D64; // size:0xC gSfxDefaultFreqAndVolScale = 0x80100D70; // size:0x4 gSfxDefaultReverb = 0x80100D78; // size:0x1 gSeqCmdWritePos = 0x80100D80; // size:0x1 gSeqCmdReadPos = 0x80100D84; // size:0x1 gStartSeqDisabled = 0x80100D88; // size:0x1 gSoundModeList = 0x80100D8C; // size:0x4 gAudioSpecId = 0x80100D90; // size:0x1 D_80133418 = 0x80100D94; // size:0x1 gAudioSpecs = 0x80101148; // size:0x3F0 sGfxPrintFontTLUT = 0x80101550; // size:0x80 sGfxPrintRainbowTLUT = 0x801015D0; // size:0x20 sGfxPrintRainbowData = 0x801015F0; // size:0x8 sGfxPrintFontData = 0x801015F8; // size:0x800 sInitFuncs = 0x80101E00; // size:0x4 qNaN0x10000 = 0x80101E24; // size:0x4 __osSiAccessQueueEnabled = 0x80102650; // size:0x4 __osContInitialized = 0x80102660; // size:0x4 spaces = 0x80102670; // size:0x21 zeroes = 0x80102694; // size:0x21 __osPfsInodeCacheChannel = 0x80102730; // size:0x4 __osPfsInodeCacheBank = 0x80102734; // size:0x1 __osPfsLastChannel = 0x80102740; // size:0x4 gTempoData = 0x80107240; // size:0x4 gAudioHeapInitSizes = 0x80107244; // size:0xC __libm_qnan_f = 0x80107740; // size:0x4 sTextFade = 0x801077C0; // size:0x2 D_8014B2F4 = 0x801077C4; // size:0x1 sOcarinaButtonIndexBufPos = 0x801077C8; // size:0x2 sOcarinaButtonIndexBufLen = 0x801077CC; // size:0x2 sTextboxSkipped = 0x801077D0; // size:0x1 sNextTextId = 0x801077D4; // size:0x2 sTextIsCredits = 0x801077D8; // size:0x2 sLastPlayedSong = 0x801077E0; // size:0x2 sHasSunsSong = 0x801077E4; // size:0x2 sMessageHasSetSfx = 0x801077E8; // size:0x2 sOcarinaSongBitFlags = 0x801077EC; // size:0x2 sNesMessageEntryTable = 0x801077F0; // size:0x4228 sGerMessageEntryTable = 0x8010BA18; // size:0x2110 sFraMessageEntryTable = 0x8010DB28; // size:0x2110 sStaffMessageEntryTable = 0x8010FC38; // size:0x188 sNesMessageEntryTablePtr = 0x8010FDC0; // size:0x4 sGerMessageEntryTablePtr = 0x8010FDC4; // size:0x4 sFraMessageEntryTablePtr = 0x8010FDC8; // size:0x4 sStaffMessageEntryTablePtr = 0x8010FDCC; // size:0x4 sTextboxBackgroundForePrimColors = 0x8010FDD0; // size:0x30 sTextboxBackgroundBackPrimColors = 0x8010FE00; // size:0x18 sTextboxBackgroundYOffsets = 0x8010FE18; // size:0x4 sOcarinaButtonIndexBuf = 0x8010FE1C; // size:0xC sOcarinaButtonAlphaValues = 0x8010FE28; // size:0x12 gOcarinaSongItemMap = 0x8010FE3C; // size:0x18 sFontWidths = 0x8010FED0; // size:0x240 gGameOverTimer = 0x80110240; // size:0x2 type:s16 gSoundFontTable = 0x80110470; // gSequenceFontTable = 0x801106E0; // gSequenceTable = 0x801108A0; // gSampleBankTable = 0x80110F90; // aspMainDataStart = 0x80111010; // sEffectContext = 0x80113140; // size:0x3DF0 D_8015BC00 = 0x80116F40; // size:0xE D_8015BC10 = 0x80116F50; // size:0x4 D_8015BC14 = 0x80116F58; // size:0x4 D_8015BC18 = 0x80116F60; // size:0x4 D_8015BBE8 = 0x80116F64; // size:0x4 D_8015BBEC = 0x80116F68; // size:0x4 D_8015BBF0 = 0x80116F6C; // size:0x4 sbgmEnemyDistSq = 0x80116F70; // size:0x4 D_8015BBF8 = 0x80116F74; // size:0x4 D_8015BBFC = 0x80116F78; // size:0x2 D_8015BD7C = 0x80117198; // size:0x4 playerFloorPoly = 0x8011719C; // size:0x4 D_8015FA88 = 0x80118930; // size:0x4 D_8015FA8C = 0x80118934; // size:0x4 gSaveContext = 0x80118938; // size:0x1428 type:SaveContext gRegEditor = 0x80119D60; // size:0x4 type:RegEditor* sDebugCamTextBuffer = 0x80119D68; // size:0x210 gCamAtSplinePointsAppliedFrame = 0x80119FAE; // size:0x2 gCamEyePointAppliedFrame = 0x80119FB0; // size:0x2 gCamAtPointAppliedFrame = 0x80119FB2; // size:0x2 sReturnToCamId = 0x80119FB4; // size:0x2 sQuakeIndex = 0x80119FB6; // size:0x2 sLightningBolts = 0x80119FC8; // size:0x60 gLightningStrike = 0x8011A028; // size:0xC sLightningFlashAlpha = 0x8011A034; // size:0x2 sSunDepthTestX = 0x8011A036; // size:0x2 sSunDepthTestY = 0x8011A038; // size:0x2 gCustomLensFlareOn = 0x8011A03A; // size:0x1 gCustomLensFlarePos = 0x8011A040; // size:0xC gLensFlareScale = 0x8011A04C; // size:0x2 gLensFlareColorIntensity = 0x8011A050; // size:0x4 gLensFlareGlareStrength = 0x8011A054; // size:0x2 sNGameOverLightNode = 0x8011A058; // size:0x4 sNGameOverLightInfo = 0x8011A060; // size:0xE sSGameOverLightNode = 0x8011A070; // size:0x4 sSGameOverLightInfo = 0x8011A078; // size:0xE sGameOverLightsIntensity = 0x8011A086; // size:0x1 sSandstormScroll = 0x8011A088; // size:0x2 sBeatingHeartsDDPrim = 0x8011A090; // size:0x6 sBeatingHeartsDDEnv = 0x8011A098; // size:0x6 sHeartsDDPrim = 0x8011A0A0; // size:0xC sHeartsDDEnv = 0x8011A0B0; // size:0xC sLightsBuffer = 0x8011A0C0; // size:0x188 sZeldaArena = 0x8011A250; // size:0x24 type:Arena gMapData = 0x8011A290; // size:0x4 sCurBodyPartPos = 0x8011A2C0; // size:0x4 sDListsLodOffset = 0x8011A2C4; // size:0x4 sGetItemRefPos = 0x8011A2C8; // size:0xC sLeftHandType = 0x8011A2D4; // size:0x4 sRightHandType = 0x8011A2D8; // size:0x4 sQuakeRequests = 0x8011A2E0; // size:0x90 gSkinLimbMatrices = 0x8011A380; // size:0xF00 sRumbleMgr = 0x8011B290; // size:0x10E sSkyboxDrawMatrix = 0x8011B3A0; // size:0x4 sPlayerCallInitFunc = 0x8011B3B0; // size:0x4 sPlayerCallDestroyFunc = 0x8011B3B4; // size:0x4 sPlayerCallUpdateFunc = 0x8011B3B8; // size:0x4 sPlayerCallDrawFunc = 0x8011B3BC; // size:0x4 sKaleidoScopeUpdateFunc = 0x8011B3C0; // size:0x4 sKaleidoScopeDrawFunc = 0x8011B3C4; // size:0x4 gBossMarkScale = 0x8011B3C8; // size:0x4 gLoadedPauseMarkDataTable = 0x8011B3D0; // size:0x4 sTransitionTile = 0x8011B3E0; // size:0xE0 gTransitionTileState = 0x8011B4C0; // size:0x4 sPlayVisMono = 0x8011B4C8; // size:0x18 gVisMonoColor = 0x8011B4E0; // size:0x4 D_801664D0 = 0x8011B4F0; // size:0x20 sVisCvg = 0x8011B510; // size:0x10 sVisZBuf = 0x8011B520; // size:0x10 sVisMono = 0x8011B530; // size:0x18 sViMode = 0x8011B548; // size:0x88 sGraphPrevUpdateEndTime = 0x8011B5D0; // size:0x8 sGraphPrevTaskTimeStart = 0x8011B5D8; // size:0x8 gSegments = 0x8011B648; // size:0x40 type:uintptr_t[16] gScheduler = 0x8011B688; // size:0x258 gPadMgr = 0x8011B8E0; // size:0x468 gIrqMgr = 0x8011BD48; // size:0x280 sGraphThread = 0x8011BFC8; // size:0x1B0 sGraphStack = 0x8011C178; // size:0x1800 sSchedStack = 0x8011D978; // size:0x600 sAudioStack = 0x8011DF78; // size:0x800 sPadMgrStack = 0x8011E778; // size:0x500 sIrqMgrStack = 0x8011EC78; // size:0x500 sGraphStackInfo = 0x8011F178; // size:0x1C sSchedStackInfo = 0x8011F198; // size:0x1C sAudioStackInfo = 0x8011F1B8; // size:0x1C sPadMgrStackInfo = 0x8011F1D8; // size:0x1C sIrqMgrStackInfo = 0x8011F1F8; // size:0x1C gAudioMgr = 0x8011F218; // size:0x298 sSerialEventQueue = 0x8011F4B0; // size:0x18 sSerialMsgBuf = 0x8011F4C8; // size:0x4 sRSPGfxTimeStart = 0x8011F4E0; // size:0x8 sRSPAudioTimeStart = 0x8011F4E8; // size:0x8 sRSPOtherTimeStart = 0x8011F4F0; // size:0x8 sRDPTimeStart = 0x8011F4F8; // size:0x8 gAudioThreadUpdateTimeTotalPerGfxTask = 0x8011F500; // size:0x8 gGfxTaskSentToNextReadyMinusAudioThreadUpdateTime = 0x8011F508; // size:0x8 gRSPAudioTimeTotal = 0x8011F510; // size:0x8 gRSPGfxTimeTotal = 0x8011F518; // size:0x8 gRDPTimeTotal = 0x8011F520; // size:0x8 gGraphUpdatePeriod = 0x8011F528; // size:0x8 gAudioThreadUpdateTimeStart = 0x8011F530; // size:0x8 gAudioThreadUpdateTimeAcc = 0x8011F538; // size:0x8 gRSPAudioTimeAcc = 0x8011F540; // size:0x8 gRSPGfxTimeAcc = 0x8011F548; // size:0x8 gRSPOtherTimeAcc = 0x8011F550; // size:0x8 gRDPTimeAcc = 0x8011F560; // size:0x8 sSpeedMeterTimeEntryPtr = 0x8011F568; // size:0x4 sSysCfbFbPtr = 0x8011F570; // size:0x8 sSysCfbEnd = 0x8011F578; // size:0x4 sMatrixStack = 0x8011F7A0; // size:0x4 type:MtxF* sCurrentMatrix = 0x8011F7A4; // size:0x4 type:MtxF* sFaultInstance = 0x8011F7B0; // size:0x4 sFaultAwaitingInput = 0x8011F7B4; // size:0x1 sFaultStack = 0x8011F7B8; // size:0x600 sFaultThreadInfo = 0x8011FDB8; // size:0x1C gFaultMgr = 0x8011FDD8; // size:0x850 sFaultDrawer = 0x80120630; // size:0x3C type:FaultDrawer sScriptLoadQueue = 0x80120690; // size:0x18 sScriptLoadMsgBuf = 0x801206A8; // size:0x40 sScriptLoadDonePointers = 0x801206E8; // size:0x40 D_8016B780 = 0x80120730; // size:0x4 D_8016B7A8 = 0x80120750; // size:0x4 D_8016B7AC = 0x80120754; // size:0x4 D_8016B7B0 = 0x80120758; // size:0x4 sRiverFreqScaleLerp = 0x80120760; // size:0x10 sWaterfallFreqScaleLerp = 0x80120770; // size:0x10 D_8016B7D8 = 0x80120780; // size:0x4 D_8016B7DC = 0x80120784; // size:0x1 D_8016B7E0 = 0x80120788; // size:0x4 sRiverSoundMainBgmVol = 0x8012078C; // size:0x1 sRiverSoundMainBgmCurrentVol = 0x8012078D; // size:0x1 sRiverSoundMainBgmLower = 0x8012078E; // size:0x1 sRiverSoundMainBgmRestore = 0x8012078F; // size:0x1 sGanonsTowerVol = 0x80120790; // size:0x1 sSfxChannelState = 0x80120798; // size:0x100 sMalonSingingTimer = 0x80120898; // size:0x1 sMalonSingingDisabled = 0x80120899; // size:0x1 D_8016B9F3 = 0x8012089A; // size:0x1 sFanfareStartTimer = 0x8012089B; // size:0x1 sFanfareSeqId = 0x8012089C; // size:0x2 sPlayingStaff = 0x8012089E; // size:0x3 sPlaybackStaff = 0x801208A2; // size:0x3 sRecordingStaff = 0x801208A6; // size:0x3 sOcarinaUpdateTaskStart = 0x801208AC; // size:0x4 sOcarinaInputStickAdj = 0x801208B0; // size:0x2 sOcarinaInputButtonCur = 0x801208B4; // size:0x4 sOcarinaInputButtonStart = 0x801208B8; // size:0x4 sOcarinaInputButtonPrev = 0x801208BC; // size:0x4 sOcarinaInputButtonPress = 0x801208C0; // size:0x4 sCurOcarinaSongWithoutMusicStaff = 0x801208C8; // size:0x8 sOcarinaWithoutMusicStaffPos = 0x801208D0; // size:0x1 sOcarinaHasStartedSong = 0x801208D1; // size:0x1 sFirstOcarinaSongIndex = 0x801208D2; // size:0x1 sLastOcarinaSongIndex = 0x801208D3; // size:0x1 sAvailOcarinaSongFlags = 0x801208D4; // size:0x2 sStaffOcarinaPlayingPos = 0x801208D6; // size:0x1 sMusicStaffPos = 0x801208D8; // size:0x1C sMusicStaffCurHeldLength = 0x801208F8; // size:0x1C sMusicStaffExpectedLength = 0x80120918; // size:0x1C sMusicStaffExpectedPitch = 0x80120938; // size:0xE sScarecrowsLongSongSecondNote = 0x80120948; // size:0x8 sSfxRequests = 0x80121820; // size:0x1800 sSfxBankListEnd = 0x80123020; // size:0x7 sSfxBankFreeListStart = 0x80123028; // size:0x7 sSfxBankUnused = 0x80123030; // size:0x7 gActiveSfx = 0x80123038; // size:0xA8 sCurSfxPlayerChannelIndex = 0x801230E0; // size:0x1 gSfxBankMuted = 0x801230E4; // size:0x7 sUnusedBankLerp = 0x801230F0; // size:0x70 sSeqRequests = 0x80123160; // size:0x28 sNumSeqRequests = 0x80123188; // size:0x4 sAudioSeqCmds = 0x80123190; // size:0x400 gActiveSeqs = 0x80123590; // size:0x990 gAudioCtx = 0x80123FC0; // size:0x6450 gAudioCustomUpdateFunction = 0x8012A410; // size:0x4 gUseAtanContFrac = 0x8012A440; // size:0x4 gSystemArena = 0x8012A450; // size:0x24 type:Arena sArenaLockMsg = 0x8012A490; // size:0x4 type:OSMesg sJpegBitStreamPtr = 0x8012A4A0; // size:0x4 sJpegBitStreamByteIdx = 0x8012A4A4; // size:0x4 sJpegBitStreamBitIdx = 0x8012A4A8; // size:0x1 sJpegBitStreamDontSkip = 0x8012A4A9; // size:0x1 sJpegBitStreamCurWord = 0x8012A4AC; // size:0x4 __MotorDataBuf = 0x8012A4F0; // size:0x100 siAccessBuf = 0x8012A5F0; // size:0x4 __osSiAccessQueue = 0x8012A5F8; // size:0x18 __osContPifRam = 0x8012A610; // size:0x40 __osContLastCmd = 0x8012A650; // size:0x1 __osMaxControllers = 0x8012A651; // size:0x1 __osEepromTimerMsgQueue = 0x8012A678; // size:0x18 __osEepromTimerMsg = 0x8012A690; // size:0x4 __osPfsInodeCache = 0x8012A6A0; // size:0x100 __osPfsPifRam = 0x8012A7A0; // size:0x40 sCharTexSize = 0x8012A7E0; // size:0x4 sCharTexScale = 0x8012A7E4; // size:0x4 sOcarinaButtonAPrimR = 0x8012A7E8; // size:0x2 sOcarinaButtonAPrimB = 0x8012A7EA; // size:0x2 sOcarinaButtonAPrimG = 0x8012A7EC; // size:0x2 sOcarinaButtonAEnvR = 0x8012A7EE; // size:0x2 sOcarinaButtonAEnvB = 0x8012A7F0; // size:0x2 sOcarinaButtonAEnvG = 0x8012A7F2; // size:0x2 sOcarinaButtonCPrimR = 0x8012A7F4; // size:0x2 sOcarinaButtonCPrimB = 0x8012A7F6; // size:0x2 sOcarinaButtonCPrimG = 0x8012A7F8; // size:0x2 sOcarinaButtonCEnvR = 0x8012A7FA; // size:0x2 sOcarinaButtonCEnvB = 0x8012A7FC; // size:0x2 sOcarinaButtonCEnvG = 0x8012A7FE; // size:0x2 gZBuffer = 0x8012A800; // size:0x25800 type:u16 gGfxSPTaskOutputBuffer = 0x80150000; // size:0x18000 gGfxSPTaskYieldBuffer = 0x80168000; // size:0xC00 gGfxSPTaskStack = 0x80168C00; // size:0x400 gGfxPools = 0x80169000; // size:0x24820 gAudioHeap = 0x8018D820; // size:0x38000 _buffersSegmentEnd = 0x801C5820; // D_80811BB0 = 0x80810D70; // size:0x180 D_80811D30 = 0x80810EF0; // size:0x100 D_80811E30 = 0x80810FF0; // size:0x100 D_80811F30 = 0x808110F0; // size:0x200 D_80812130 = 0x808112F0; // size:0x200 gOptionsDividerTopVtx = 0x808114F0; // size:0x40 gOptionsDividerMiddleVtx = 0x80811530; // size:0x40 gOptionsDividerBottomVtx = 0x80811570; // size:0x40 D_808123F0 = 0x808115B0; // size:0x82 gAmmoItems = 0x80828020; // size:0x10 D_8082AAEC = 0x808286EC; // size:0x40 D_8082AB2C = 0x8082872C; // size:0x40 gSlotAgeReqs = 0x808287FC; // size:0x18 gEquipAgeReqs = 0x80828814; // size:0x10 gItemAgeReqs = 0x80828824; // size:0x56 gAreaGsFlags = 0x8082887C; // size:0x16 gPauseMapMarkDataTable = 0x80828EC0; // size:0x4158 sReturnEntranceGroupData = 0x80850FD8; // size:0x1C sReturnEntranceGroupIndices = 0x80850FF4; // size:0x6 gMapMarkDataTable = 0x8085BEE8; // size:0x28 D_808BB2F0 = 0x808B18A0; // size:0x4A8 D_808BB7A0 = 0x808B1D50; // size:0x5E8 D_808BBD90 = 0x808B2340; // size:0x628 D_808BCE20 = 0x808B3350; // size:0x480 D_808BD2A0 = 0x808B37D0; // size:0x280 D_808BD520 = 0x808B3A50; // size:0x270 D_808BD790 = 0x808B3CC0; // size:0x200 gGanondorfShadowSetupDL = 0x808DA308; // size:0x20 gGanondorfShadowModelDL = 0x808DA328; // size:0x30 gGanondorfTriforceDL = 0x808DB398; // size:0x80 gGanondorfWindowShardMaterialDL = 0x808DB888; // size:0xA8 gGanondorfWindowShardModelDL = 0x808DB930; // size:0x18 gGanondorfWindowShatterTemplateTex = 0x808DB948; // size:0x800 gGanondorfLightBallMaterialDL = 0x808DD188; // size:0x70 gGanondorfSquareDL = 0x808DD1F8; // size:0x18 gGanondorfLightningDL = 0x808E6250; // size:0x80 gGanondorfLightRayTriDL = 0x808E6378; // size:0x48 gGanondorfLightFlecksDL = 0x808E7DD0; // size:0xF0 gGanondorfBigMagicBGCircleDL = 0x808E7EC0; // size:0xA8 gGanondorfDotDL = 0x808E7F68; // size:0xC8 gGanondorfShockwaveDL = 0x808E89D0; // size:0xF8 gGanondorfImpactDarkDL = 0x808E9868; // size:0x118 gGanondorfImpactLightDL = 0x808E9980; // size:0x118 gGanondorfShockGlowDL = 0x808EAAD8; // size:0xC8 gGanondorfLightCoreDL = 0x808EBE38; // size:0x88 gGanondorfShockDL = 0x808EBF00; // size:0x80 gGanondorfVortexDL = 0x808ECCE0; // size:0x108 sEffects = 0x808EE1B8; // size:0x3B60 sTwinrovaEyeTextures = 0x8093DDA0; // size:0xC gAdultWarpInCS = 0x8097BAF0; // size:0x108 gAdultWarpOutCS = 0x8097BC00; // size:0x180 gAdultWarpInToTCS = 0x8097BD80; // size:0x108 gAdultWarpOutToTCS = 0x8097BE90; // size:0x120 gChildWarpInCS = 0x8097BFB0; // size:0x128 gChildWarpOutCS = 0x8097C0E0; // size:0x180 gChildWarpInToTCS = 0x8097C260; // size:0x128 gChildWarpOutToTCS = 0x8097C390; // size:0x120 D_80ABF9D0 = 0x80AA19A0; // size:0x170 D_80ABFB40 = 0x80AA1B10; // size:0x798 D_80B4C5D0 = 0x80B27720; // size:0xFF0