#ifndef BUFFERS_H #define BUFFERS_H #include "gfx.h" #include "macros.h" #include "ultra64.h" extern u16 gZBuffer[SCREEN_HEIGHT][SCREEN_WIDTH]; // 0x25800 bytes extern u64 gGfxSPTaskOutputBuffer[0x3000]; // 0x18000 bytes extern u64 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE / sizeof(u64)]; // 0xC00 bytes extern u64 gGfxSPTaskStack[SP_DRAM_STACK_SIZE64]; // 0x400 bytes extern GfxPool gGfxPools[2]; // 0x24820 bytes extern u8 gAudioHeap[0x38000]; // 0x38000 bytes #endif