#include "object_zg.h" #include "gfx.h" #include "tex_len.h" #define gTowerCollapseBarMetalTex_WIDTH 32 #define gTowerCollapseBarMetalTex_HEIGHT 32 u64 gTowerCollapseBarMetalTex[TEX_LEN(u64, gTowerCollapseBarMetalTex_WIDTH, gTowerCollapseBarMetalTex_HEIGHT, 16)] = { #include "assets/objects/object_zg/gTowerCollapseBarMetalTex.rgba16.inc.c" }; #define gTowerCollapseBarFlameTex_WIDTH 32 #define gTowerCollapseBarFlameTex_HEIGHT 32 u64 gTowerCollapseBarFlameTex[TEX_LEN(u64, gTowerCollapseBarFlameTex_WIDTH, gTowerCollapseBarFlameTex_HEIGHT, 16)] = { #include "assets/objects/object_zg/gTowerCollapseBarFlameTex.rgba16.inc.c" }; Vtx gTowerCollapseBarsVtx[] = { #include "assets/objects/object_zg/gTowerCollapseBarsVtx.inc.c" }; Gfx gTowerCollapseBarsDL[28] = { #include "assets/objects/object_zg/gTowerCollapseBarsDL.inc.c" };