<Root> <File Name="object_oB2" Segment="6"> <!-- The commented limbs references dlists in a wrong offset, making ZAPD crash. --> <!-- This object is not used in-game. --> <Limb Name="object_oB2_Limb_000000" LimbType="Standard" Offset="0x0" /> <Limb Name="object_oB2_Limb_00000C" LimbType="Standard" Offset="0xC" /> <Limb Name="object_oB2_Limb_000018" LimbType="Standard" Offset="0x18" /> <Limb Name="object_oB2_Limb_000024" LimbType="Standard" Offset="0x24" /> <Limb Name="object_oB2_Limb_000030" LimbType="Standard" Offset="0x30" /> <Limb Name="object_oB2_Limb_00003C" LimbType="Standard" Offset="0x3C" /> <Limb Name="object_oB2_Limb_000048" LimbType="Standard" Offset="0x48" /> <Limb Name="object_oB2_Limb_000054" LimbType="Standard" Offset="0x54" /> <!-- <Limb Name="object_oB2_Limb_000060" LimbType="Standard" Offset="0x60" /> <Limb Name="object_oB2_Limb_00006C" LimbType="Standard" Offset="0x6C" /> <Limb Name="object_oB2_Limb_000078" LimbType="Standard" Offset="0x78" /> --> <Limb Name="object_oB2_Limb_000084" LimbType="Standard" Offset="0x84" /> <Limb Name="object_oB2_Limb_000090" LimbType="Standard" Offset="0x90" /> <Limb Name="object_oB2_Limb_00009C" LimbType="Standard" Offset="0x9C" /> <Limb Name="object_oB2_Limb_0000A8" LimbType="Standard" Offset="0xA8" /> <!-- <Limb Name="object_oB2_Limb_0000B4" LimbType="Standard" Offset="0xB4" /> <Limb Name="object_oB2_Limb_0000C0" LimbType="Standard" Offset="0xC0" /> <Limb Name="object_oB2_Limb_0000CC" LimbType="Standard" Offset="0xCC" /> <Limb Name="object_oB2_Limb_0000D8" LimbType="Standard" Offset="0xD8" /> --> <Limb Name="object_oB2_Limb_0000E4" LimbType="Standard" Offset="0xE4" /> <Limb Name="object_oB2_Limb_0000F0" LimbType="Standard" Offset="0xF0" /> <Limb Name="object_oB2_Limb_0000FC" LimbType="Standard" Offset="0xFC" /> <!-- <Limb Name="object_oB2_Limb_000108" LimbType="Standard" Offset="0x108" /> --> <Limb Name="object_oB2_Limb_000114" LimbType="Standard" Offset="0x114" /> <Limb Name="object_oB2_Limb_000120" LimbType="Standard" Offset="0x120" /> <Limb Name="object_oB2_Limb_00012C" LimbType="Standard" Offset="0x12C" /> <Limb Name="object_oB2_Limb_000138" LimbType="Standard" Offset="0x138" /> <!-- <Limb Name="object_oB2_Limb_000144" LimbType="Standard" Offset="0x144" /> <Limb Name="object_oB2_Limb_000150" LimbType="Standard" Offset="0x150" /> <Limb Name="object_oB2_Limb_00015C" LimbType="Standard" Offset="0x15C" /> --> <Limb Name="object_oB2_Limb_000168" LimbType="Standard" Offset="0x168" /> <Limb Name="object_oB2_Limb_000174" LimbType="Standard" Offset="0x174" /> <Limb Name="object_oB2_Limb_000180" LimbType="Standard" Offset="0x180" /> <Limb Name="object_oB2_Limb_00018C" LimbType="Standard" Offset="0x18C" /> <!-- <Limb Name="object_oB2_Limb_000198" LimbType="Standard" Offset="0x198" /> <Limb Name="object_oB2_Limb_0001A4" LimbType="Standard" Offset="0x1A4" /> <Limb Name="object_oB2_Limb_0001B0" LimbType="Standard" Offset="0x1B0" /> <Limb Name="object_oB2_Limb_0001BC" LimbType="Standard" Offset="0x1BC" /> --> <!-- <Skeleton Name="object_oB2_Skel_000260" Type="Normal" LimbType="Standard" Offset="0x260" /> --> <DList Name="object_oB2_DL_001F68" Offset="0x1F68" /> <DList Name="object_oB2_DL_0021D0" Offset="0x21D0" /> <DList Name="object_oB2_DL_002450" Offset="0x2450" /> <DList Name="object_oB2_DL_0025B8" Offset="0x25B8" /> <DList Name="object_oB2_DL_002678" Offset="0x2678" /> <DList Name="object_oB2_DL_002758" Offset="0x2758" /> <DList Name="object_oB2_DL_0028B8" Offset="0x28B8" /> <DList Name="object_oB2_DL_002978" Offset="0x2978" /> <Texture Name="object_oB2_Tex_002A58" OutName="tex_00002A58" Format="rgba16" Width="16" Height="16" Offset="0x2A58" /> <Texture Name="object_oB2_Tex_002C58" OutName="tex_00002C58" Format="rgba16" Width="8" Height="8" Offset="0x2C58" /> <Texture Name="object_oB2_Tex_002CD8" OutName="tex_00002CD8" Format="rgba16" Width="32" Height="16" Offset="0x2CD8" /> <Texture Name="object_oB2_Tex_0030D8" OutName="tex_000030D8" Format="rgba16" Width="16" Height="8" Offset="0x30D8" /> <Texture Name="object_oB2_Tex_0031D8" OutName="tex_000031D8" Format="rgba16" Width="32" Height="32" Offset="0x31D8" /> <Texture Name="object_oB2_Tex_0039D8" OutName="tex_000039D8" Format="rgba16" Width="16" Height="16" Offset="0x39D8" /> <Texture Name="object_oB2_Tex_003BD8" OutName="tex_00003BD8" Format="rgba16" Width="8" Height="8" Offset="0x3BD8" /> <Texture Name="object_oB2_Tex_003C58" OutName="tex_00003C58" Format="rgba16" Width="16" Height="16" Offset="0x3C58" /> <Texture Name="object_oB2_Tex_003E58" OutName="tex_00003E58" Format="rgba16" Width="16" Height="16" Offset="0x3E58" /> <Texture Name="object_oB2_Tex_004058" OutName="tex_00004058" Format="rgba16" Width="8" Height="8" Offset="0x4058" /> </File> </Root>