#ifndef THA_H #define THA_H #include "ultra64.h" #include "alignment.h" typedef struct { /* 0x00 */ size_t size; /* 0x04 */ void* start; /* 0x08 */ void* head; /* 0x0C */ void* tail; } TwoHeadArena; // size = 0x10 void* THA_GetHead(TwoHeadArena* tha); void THA_SetHead(TwoHeadArena* tha, void* newHead); void* THA_GetTail(TwoHeadArena* tha); void* THA_AllocHead(TwoHeadArena* tha, size_t size); void* THA_AllocHeadByte(TwoHeadArena* tha); void* THA_AllocTail(TwoHeadArena* tha, size_t size); void* THA_AllocTailAlign16(TwoHeadArena* tha, size_t size); void* THA_AllocTailAlign(TwoHeadArena* tha, size_t size, uintptr_t mask); s32 THA_GetRemaining(TwoHeadArena* tha); u32 THA_IsCrash(TwoHeadArena* tha); void THA_Reset(TwoHeadArena* tha); void THA_Init(TwoHeadArena* tha, void* start, size_t size); void THA_Destroy(TwoHeadArena* tha); #endif