#include #include #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008E750.s") UNK_TYPE func_8008E8DC(GlobalContext* globalCtx, Player* player) { return (player->stateFlags1 & 0x20000080 || player->action || globalCtx->sceneLoadFlag == 0x14 || player->stateFlags1 & 1 || player->unk_692 & 0x80 || gSaveContext.unk_13F0 && func_8008F0D8(player, player->unk_154) >= 0); } UNK_TYPE func_8008E988(GlobalContext* globalCtx) { Player* player = PLAYER; return func_8008E8DC(globalCtx, player) || player->unk_6AD == 4; } UNK_TYPE func_8008E9C4(Player* player) { return player->stateFlags1 & 0x10; } UNK_TYPE func_8008E9D0(Player* player) { return LINK_IS_CHILD && player->currentShield == 2; } #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008E9F8.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008EA40.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008EB2C.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008EC04.s") void func_8008EC70(Player* player) { player->unk_154 = player->unk_151; func_8008EC04(player, func_8008E9F8(player, player->unk_151)); player->unk_6AD = 0; } #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008ECAC.s") void func_8008ED9C(GlobalContext* globalCtx, Player* player, UNK_TYPE item, UNK_TYPE arg2) { Inventory_UpdateBottleItem(globalCtx, item, player->unk_150); if (item != ITEM_BOTTLE) { player->unk_152 = item; player->unk_151 = arg2; } player->unk_154 = arg2; } void func_8008EDF0(Player* player) { player->unk_664 = NULL; player->stateFlags2 &= ~0x2000; } #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008EE08.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008EEAC.s") UNK_TYPE func_8008EF44(GlobalContext* globalCtx, UNK_TYPE arg1) { globalCtx->unk_11E5C = (arg1 + 1); return 1; } #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008EF5C.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008F034.s") u8 func_8008F080(GlobalContext* globalCtx) { Player* player = PLAYER; return player->currentMask; } void func_8008F08C(GlobalContext* globalCtx) { Player* player = PLAYER; player->currentMask = 0; } UNK_TYPE func_8008F098(GlobalContext* globalCtx) { Player* player = PLAYER; return player->currentShield == 3; } UNK_TYPE func_8008F0AC(GlobalContext* globalCtx) { Player* player = PLAYER; return player->unk_15D == 0xa && player->currentShield == 3; } s32 func_8008F0D8(Player* player, UNK_TYPE arg1) { s32 temp_v0 = arg1 - 0x15; if (temp_v0 >= 0 && temp_v0 < 6) { return temp_v0; } return -1; } UNK_TYPE func_8008F104(Player* player) { return player->unk_151 == 0x10 || player->unk_151 == 0x11; } UNK_TYPE func_8008F128(Player* player) { return func_8008F104(player) && player->heldActor == NULL; } s32 func_8008F158(UNK_TYPE arg0) { s32 temp_v0 = arg0 - 2; if (temp_v0 > 0 && temp_v0 < 6) { return temp_v0; } return 0; } void func_8008F180(Player* player) { func_8008F158(player->unk_151); } UNK_TYPE func_8008F1A0(Player* player) { if (player->unk_151 >= 5 && player->unk_151 < 8) { return 1; } return 0; } #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008F1CC.s") s32 func_8008F224(Player* player, UNK_TYPE arg1) { s32 temp_v0 = arg1 - 0x1E; if (temp_v0 >= 0 && temp_v0 < 0xD) { return temp_v0; } return -1; } void func_8008F250(Player* player) { func_8008F224(player, player->unk_151); } s32 func_8008F270(Player* player, UNK_TYPE arg1) { s32 temp_v0 = arg1 - 0x12; if (temp_v0 >= 0 && temp_v0 < 2) { return temp_v0; } return -1; } s32 func_8008F29C(Player* player) { return func_8008F270(player, player->unk_151); } #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008F2BC.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008F2F8.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008F470.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008F87C.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8008FCC8.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_800902F0.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80090440.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80090480.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80090604.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_800906D4.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_800907E4.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_800909B4.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80090A28.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80090AFC.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80090D20.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80091738.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80091880.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_80091A24.s") #pragma GLOBAL_ASM("asm/non_matchings/code/z_player_lib/func_8009214C.s")