#include #include #include volatile u32 D_8012ABF0 = 1; // TODO replace UnkViewStruct with Viewport and match with that instead void func_800AA190(UnkViewStruct* arg0, Viewport* viewport) { s32 xLen; s32 yLen; xLen = viewport->rightX - viewport->leftX; yLen = viewport->bottomY - viewport->topY; arg0->unk_0 = (xLen * 2); arg0->unk_2 = (yLen * 2); arg0->unk_4 = 0x01FF; arg0->unk_6 = 0; arg0->unk_8 = (((viewport->leftX * 2) + xLen) * 2); arg0->unk_A = (((viewport->topY * 2) + yLen) * 2); arg0->unk_C = 0x01FF; arg0->unk_E = 0; } View* func_800AA1F8(GraphicsContext* gfxCtx) { View* view = SystemArena_MallocDebug(sizeof(View), "../z_view.c", 285); if (view != NULL) { func_80106860(view, 0, sizeof(View)); // TODO prototype this func_800AA278(view, gfxCtx); } return view; } void func_800AA250(View* view) { SystemArena_FreeDebug(view, "../z_view.c", 297); } void func_800AA278(View* view, GraphicsContext* gfxCtx) { view->gfxCtx = gfxCtx; view->viewport.topY = 0; view->viewport.bottomY = 240; view->viewport.leftX = 0; view->viewport.rightX = 320; view->magic = 0x56494557; //"VIEW" view->eye.x = 0.0f; view->eye.y = 0.0f; view->unk_24 = 1.0f; view->fieldOfView = 60.0f; view->fogDistance = 10.0f; view->zDepth = 12800.0f; view->unk_34.x = 0.0f; view->unk_40.x = 0.0f; view->unk_40.y = 1.0f; view->unk_40.z = 0.0f; view->eye.z = -1.0f; if (D_8012ABF0 != 0) { if (&D_8012ABF0) {} osSyncPrintf("\nview: initialize ---\n", gfxCtx, view); D_8012ABF0 = 0; } view->unk_124 = 0; view->unk_120 = 7; func_800AA7B8(view); } void func_800AA358(View* view, Vec3f* vec1, Vec3f* vec2, Vec3f* vec3) { if (vec1->x == vec2->x && vec1->z == vec2->z) { vec1->x += 0.1f; } view->eye = *vec1; view->unk_34 = *vec2; view->unk_40 = *vec3; view->unk_120 |= 1; } void func_800AA3F0(View* view, Vec3f* vec1, Vec3f* vec2, Vec3f* vec3) { view->eye = *vec1; view->unk_34 = *vec2; view->unk_40 = *vec3; } void func_800AA43C(View* view, f32 arg1) { view->unk_120 |= 4; view->unk_24 = arg1; } void func_800AA454(View* view, f32* arg1) { *arg1 = view->unk_24; } void func_800AA460(View* view, f32 fieldOfView, f32 fogDistance, f32 zDepth) { view->fieldOfView = fieldOfView; view->fogDistance = fogDistance; view->zDepth = zDepth; view->unk_120 |= 4; } void func_800AA48C(View* view, f32* fieldOfView, f32* fogDistance, f32* zDepth) { *fieldOfView = view->fieldOfView; *fogDistance = view->fogDistance; *zDepth = view->zDepth; } void func_800AA4A8(View* view, f32 fieldOfView, f32 fogDistance, f32 zDepth) { view->fieldOfView = fieldOfView; view->fogDistance = fogDistance; view->zDepth = zDepth; view->unk_120 |= 8; view->unk_24 = 1.0f; } void func_800AA4E0(View* view, f32* fieldOfView, f32* fogDistance, f32* zDepth) { *fieldOfView = view->fieldOfView; *fogDistance = view->fogDistance; *zDepth = view->zDepth; } void func_800AA4FC(View* view, Viewport* viewport) { view->viewport = *viewport; view->unk_120 |= 2; } void func_800AA52C(View* view, Viewport* viewport) { *viewport = view->viewport; } #ifdef NON_MATCHING // regalloc, zeros optimised out void func_800AA550(View* view) { s32 phi_v1; s32 phi_v1_2; s32 pad; s32 ulx; s32 uly; s32 lrx; s32 lry; GraphicsContext* gfxCtx; s32 temp_a0; Gfx* dispRefs[4]; gfxCtx = view->gfxCtx; phi_v1 = func_800B38FC(); if (phi_v1 < 0) { phi_v1 = 0; } if (phi_v1 >= 0x79) { phi_v1 = 0x78; } ulx = view->viewport.leftX + 0; uly = view->viewport.topY + phi_v1; lrx = view->viewport.rightX - 0; lry = view->viewport.bottomY - phi_v1; if (ulx < 0) { __assert("ulx >= 0", "../z_view.c", 454); } if (uly < 0) { __assert("uly >= 0", "../z_view.c", 455); } if (lrx > SCREEN_WIDTH) { __assert("lrx <= SCREEN_WD", "../z_view.c", 456); } if (lry > SCREEN_HEIGHT) { __assert("lry <= SCREEN_HT", "../z_view.c", 457); } Graph_OpenDisps(dispRefs, gfxCtx, "../z_view.c", 459); gDPPipeSync(gfxCtx->polyOpa.p++); gDPSetScissor(gfxCtx->polyOpa.p++, G_SC_NON_INTERLACE, ulx, uly, lrx, lry); gDPPipeSync(gfxCtx->polyXlu.p++); gDPSetScissor(gfxCtx->polyXlu.p++, G_SC_NON_INTERLACE, ulx, uly, lrx, lry); Graph_CloseDisps(dispRefs, gfxCtx, "../z_view.c", 472); } #else #pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AA550.s") #endif void func_800AA76C(View* view, f32 arg1, f32 arg2, f32 arg3) { view->unk_E8.x = arg1; view->unk_E8.y = arg2; view->unk_E8.z = arg3; } void func_800AA78C(View* view, f32 arg1, f32 arg2, f32 arg3) { view->unk_F4.x = arg1; view->unk_F4.y = arg2; view->unk_F4.z = arg3; } void func_800AA7AC(View* view, f32 arg1) { view->unk_100 = arg1; } void func_800AA7B8(View* view) { view->unk_E8.x = 0.0f; view->unk_E8.y = 0.0f; view->unk_E8.z = 0.0f; view->unk_F4.x = 1.0f; view->unk_F4.y = 1.0f; view->unk_F4.z = 1.0f; view->unk_104 = view->unk_E8; view->unk_110 = view->unk_F4; view->unk_100 = 0.0f; } void func_800AA814(View* view) { view->unk_E8.x = 0.0f; view->unk_E8.y = 0.0f; view->unk_E8.z = 0.0f; view->unk_F4.x = 1.0f; view->unk_F4.y = 1.0f; view->unk_F4.z = 1.0f; view->unk_100 = 1.0f; } void func_800AA840(View* view, Vec3f vec1, Vec3f vec2, f32 arg3) { view->unk_E8 = vec1; view->unk_F4 = vec2; view->unk_100 = arg3; } s32 func_800AA890(View* view, Mtx* mtx) { MtxF mtxF; if (view->unk_100 == 0.0f) { return 0; } else if (view->unk_100 == 1.0f) { view->unk_104 = view->unk_E8; view->unk_110 = view->unk_F4; view->unk_100 = 0.0f; } else { view->unk_104.x += ((view->unk_E8.x - view->unk_104.x) * view->unk_100); view->unk_104.y += ((view->unk_E8.y - view->unk_104.y) * view->unk_100); view->unk_104.z += ((view->unk_E8.z - view->unk_104.z) * view->unk_100); view->unk_110.x += ((view->unk_F4.x - view->unk_110.x) * view->unk_100); view->unk_110.y += ((view->unk_F4.y - view->unk_110.y) * view->unk_100); view->unk_110.z += ((view->unk_F4.z - view->unk_110.z) * view->unk_100); } Matrix_MtxToMtxF(mtx, &mtxF); Matrix_Put(&mtxF); Matrix_RotateX(view->unk_104.x, 1); Matrix_RotateY(view->unk_104.y, 1); Matrix_RotateZ(view->unk_104.z, 1); Matrix_Scale(view->unk_110.x, view->unk_110.y, view->unk_110.z, MTXMODE_APPLY); Matrix_RotateZ(-view->unk_104.z, 1); Matrix_RotateY(-view->unk_104.y, 1); Matrix_RotateX(-view->unk_104.x, 1); Matrix_ToMtx(mtx, "../z_view.c", 566); return 1; } void func_800AAA50(View* view, s32 arg1) { arg1 = (view->unk_120 & arg1) | arg1 >> 4; if (arg1 & 8) { func_800AB0A8(view); } else { func_800AAA9C(view); } } #ifdef NON_MATCHING // Just one stack var s32 func_800AAA9C(View* view) { s32 pad; s32 pad1; s32 ylen; Viewport* viewport; Mtx* projection; MtxF* viewing; Gfx* dispRefs[6]; s32 xlen; GraphicsContext* gfxCtx; s32 i; MtxF mtxF; MtxF mtxFv; gfxCtx = view->gfxCtx; Graph_OpenDisps(dispRefs, gfxCtx, "../z_view.c", 596); viewport = Graph_Alloc(gfxCtx, sizeof(Viewport)); LogUtils_CheckNullPointer("vp", viewport, "../z_view.c", 601); func_800AA190(viewport, &view->viewport); view->unk_50 = *viewport; func_800AA550(view); gSPViewport(gfxCtx->polyOpa.p++, viewport); gSPViewport(gfxCtx->polyXlu.p++, viewport); projection = Graph_Alloc(gfxCtx, sizeof(Mtx)); LogUtils_CheckNullPointer("projection", projection, "../z_view.c", 616); view->unk_E0 = projection; xlen = view->viewport.rightX - view->viewport.leftX; ylen = view->viewport.bottomY - view->viewport.topY; if (HREG(80) == 0xB) { if (HREG(94) != 0xB) { HREG(94) = 0xB; HREG(83) = 0x3C; HREG(84) = 0x3415; HREG(85) = 0xA; HREG(86) = 0x3200; HREG(87) = 0x64; } guPerspective(projection, &view->unk_11C, HREG(83), HREG(84) / 10000.0f, HREG(85), HREG(86), HREG(87) / 100.0f); } else { guPerspective(projection, &view->unk_11C, view->fieldOfView, (f32)xlen / (f32)ylen, view->fogDistance, view->zDepth, view->unk_24); } if (QREG(88) & 1) { osSyncPrintf("fovy %f near %f far %f scale %f aspect %f normal %08x\n", view->fieldOfView, view->fogDistance, view->zDepth, view->unk_24, (f32)xlen / (f32)ylen, view->unk_11C); Matrix_MtxToMtxF(projection, &mtxF); osSyncPrintf("projection\n"); for (i = 0; i < 4; i++) { osSyncPrintf(" %f %f %f %f\n", mtxF.mf[i][0], mtxF.mf[i][1], mtxF.mf[i][2], mtxF.mf[i][3]); } osSyncPrintf("\n"); } view->unk_60 = *projection; func_800AA890(view, projection); gSPPerspNormalize(gfxCtx->polyOpa.p++, view->unk_11C); gSPMatrix(gfxCtx->polyOpa.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); gSPPerspNormalize(gfxCtx->polyXlu.p++, view->unk_11C); gSPMatrix(gfxCtx->polyXlu.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); viewing = Graph_Alloc(gfxCtx, sizeof(MtxF)); LogUtils_CheckNullPointer("viewing", viewing, "../z_view.c", 667); view->unk_E4 = viewing; if (view->eye.x == view->unk_34.x && view->eye.y == view->unk_34.y && view->eye.z == view->unk_34.z) { view->eye.x += 1.0f; view->eye.y += 1.0f; view->eye.z += 1.0f; } func_800ABE74(view->eye.x, view->eye.y, view->eye.z); func_80101E34(viewing, view->eye.x, view->eye.y, view->eye.z, view->unk_34.x, view->unk_34.y, view->unk_34.z, view->unk_40.x, view->unk_40.y, view->unk_40.z); view->unk_A0 = *viewing; if (QREG(88) & 2) { Matrix_MtxToMtxF(view->unk_E4, &mtxFv); osSyncPrintf("viewing\n"); for (i = 0; i < 4; i++) { osSyncPrintf(" %f %f %f %f\n", mtxFv.mf[i][0], mtxFv.mf[i][1], mtxFv.mf[i][2], mtxFv.mf[i][3]); } osSyncPrintf("\n"); } gSPMatrix(gfxCtx->polyOpa.p++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION); gSPMatrix(gfxCtx->polyXlu.p++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION); Graph_CloseDisps(dispRefs, gfxCtx, "../z_view.c", 711); return 1; } #else #pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AAA9C.s") #endif s32 func_800AB0A8(View* view) { Viewport* viewport; Mtx* projection; s32 pad; s32 pad1; GraphicsContext* gfxCtx; Gfx* dispRefs[3]; gfxCtx = view->gfxCtx; Graph_OpenDisps(dispRefs, gfxCtx, "../z_view.c", 726); viewport = Graph_Alloc(gfxCtx, sizeof(Viewport)); LogUtils_CheckNullPointer("vp", viewport, "../z_view.c", 730); func_800AA190(viewport, &view->viewport); view->unk_50 = *viewport; func_800AA550(view); gSPViewport(gfxCtx->polyOpa.p++, viewport); gSPViewport(gfxCtx->polyXlu.p++, viewport); gSPViewport(gfxCtx->overlay.p++, viewport); projection = Graph_Alloc(gfxCtx, sizeof(Mtx)); LogUtils_CheckNullPointer("projection", projection, "../z_view.c", 744); view->unk_E0 = projection; func_801045A4(projection, -(f32)(s32)gScreenWidth * 0.5f, (f32)(s32)gScreenWidth * 0.5f, -(f32)(s32)gScreenHeight * 0.5f, (f32)(s32)gScreenHeight * 0.5f, view->fogDistance, view->zDepth, view->unk_24); view->unk_60 = *projection; gSPMatrix(gfxCtx->polyOpa.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); gSPMatrix(gfxCtx->polyXlu.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); Graph_CloseDisps(dispRefs, gfxCtx, "../z_view.c", 762); return 1; } #ifdef NON_MATCHING // saved registers allocated differently, everything else is OK s32 func_800AB2C4(View* view) { Mtx* projection; f32 pad; f32 pad1; Viewport* viewport; Gfx* dispRefs[4]; GraphicsContext* gfxCtx; gfxCtx = view->gfxCtx; Graph_OpenDisps(dispRefs, gfxCtx, "../z_view.c", 777); viewport = Graph_Alloc(gfxCtx, sizeof(Viewport)); LogUtils_CheckNullPointer("vp", viewport, "../z_view.c", 781); func_800AA190(viewport, &view->viewport); view->unk_50 = *viewport; gDPPipeSync(gfxCtx->overlay.p++); gDPSetScissor(gfxCtx->overlay.p++, G_SC_NON_INTERLACE, view->viewport.leftX, view->viewport.topY, view->viewport.rightX, view->viewport.bottomY); gSPViewport(gfxCtx->overlay.p++, viewport); projection = Graph_Alloc(gfxCtx, sizeof(Mtx)); LogUtils_CheckNullPointer("projection", projection, "../z_view.c", 791); view->unk_E0 = projection; func_801045A4(projection, -(f32)(s32)gScreenWidth * 0.5f, (f32)(s32)gScreenWidth * 0.5f, -(f32)(s32)gScreenHeight * 0.5f, (f32)(s32)gScreenHeight * 0.5f, view->fogDistance, view->zDepth, view->unk_24); view->unk_60 = *projection; gSPMatrix(gfxCtx->overlay.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); Graph_CloseDisps(dispRefs, gfxCtx, "../z_view.c", 801); return 1; } #else #pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AB2C4.s") #endif #ifdef NON_MATCHING // regalloc s32 func_800AB560(View* view) { s32 pad; s32 pad1; s32 pad2; s32 pad3; GraphicsContext* gfxCtx; Viewport* viewport; Mtx* projection; MtxF* viewing; Gfx* dispRefs[6]; f32 aspect; gfxCtx = view->gfxCtx; Graph_OpenDisps(dispRefs, gfxCtx, "../z_view.c", 816); viewport = Graph_Alloc(gfxCtx, sizeof(Viewport)); LogUtils_CheckNullPointer("vp", viewport, "../z_view.c", 821); func_800AA190(viewport, &view->viewport); view->unk_50 = *viewport; gDPPipeSync(gfxCtx->overlay.p++); gDPSetScissor(gfxCtx->overlay.p++, G_SC_NON_INTERLACE, view->viewport.leftX, view->viewport.topY, view->viewport.rightX, view->viewport.bottomY); gSPViewport(gfxCtx->overlay.p++, viewport); projection = Graph_Alloc(gfxCtx, sizeof(Mtx)); LogUtils_CheckNullPointer("projection", projection, "../z_view.c", 833); view->unk_E0 = projection; guPerspective(projection, &view->unk_11C, view->fieldOfView, (f32)(view->viewport.rightX - view->viewport.leftX) / (f32)(view->viewport.bottomY - view->viewport.topY), view->fogDistance, view->zDepth, view->unk_24); view->unk_60 = *projection; gSPPerspNormalize(gfxCtx->overlay.p++, view->unk_11C); gSPMatrix(gfxCtx->overlay.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); viewing = Graph_Alloc(gfxCtx, sizeof(MtxF)); LogUtils_CheckNullPointer("viewing", viewing, "../z_view.c", 848); view->unk_E4 = viewing; if (view->eye.x == view->unk_34.x && view->eye.y == view->unk_34.y && view->eye.z == view->unk_34.z) { view->eye.x += 1.0f; view->eye.y += 1.0f; view->eye.z += 1.0f; } func_800ABE74(view->eye.x, view->eye.y, view->eye.z); func_80101E34(viewing, view->eye.x, view->eye.y, view->eye.z, view->unk_34.x, view->unk_34.y, view->unk_34.z, view->unk_40.x, view->unk_40.y, view->unk_40.z); view->unk_A0 = *viewing; gSPMatrix(gfxCtx->overlay.p++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION); Graph_CloseDisps(dispRefs, gfxCtx, "../z_view.c", 871); return 1; } #else #pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AB560.s") #endif s32 func_800AB944(View* view) { Gfx* dispRefs[5]; Graph_OpenDisps(dispRefs, view->gfxCtx, "../z_view.c", 878); func_800ABE74(view->eye.x, view->eye.y, view->eye.z); func_80101E34(view->unk_E4, view->eye.x, view->eye.y, view->eye.z, view->unk_34.x, view->unk_34.y, view->unk_34.z, view->unk_40.x, view->unk_40.y, view->unk_40.z); Graph_CloseDisps(dispRefs, view->gfxCtx, "../z_view.c", 886); return 1; } #ifdef NON_MATCHING // saved register usage is wrong, relatively minor reorderings, regalloc s32 func_800AB9EC(View* view, s32 arg1, Gfx** p) { Viewport* viewport; Mtx* projection; Mtx* projection2; MtxF* viewing; GraphicsContext* gfxCtx; Gfx* pLocal; gfxCtx = view->gfxCtx; pLocal = *p; arg1 = (view->unk_120 & arg1) | arg1 >> 4; if (arg1 & 2) { viewport = Graph_Alloc(view->gfxCtx, sizeof(Viewport)); LogUtils_CheckNullPointer("vp", viewport, "../z_view.c", 910); func_800AA190(viewport, &view->viewport); view->unk_50 = *viewport; gDPPipeSync(pLocal++); gDPSetScissor(pLocal++, G_SC_NON_INTERLACE, view->viewport.leftX, view->viewport.topY, view->viewport.rightX, view->viewport.bottomY); gSPViewport(pLocal++, viewport); } if (arg1 & 8) { projection = Graph_Alloc(gfxCtx, sizeof(Mtx)); LogUtils_CheckNullPointer("projection", projection, "../z_view.c", 921); view->unk_E0 = projection; func_801045A4(projection, -(f32)(s32)gScreenWidth * 0.5f, (f32)(s32)gScreenWidth * 0.5f, -(f32)(s32)gScreenHeight * 0.5f, (f32)(s32)gScreenHeight * 0.5f, view->fogDistance, view->zDepth, view->unk_24); view->unk_60 = *projection; gSPMatrix(pLocal++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); } else if (arg1 & 6) { projection2 = Graph_Alloc(gfxCtx, sizeof(Mtx)); LogUtils_CheckNullPointer("projection", projection2, "../z_view.c", 932); view->unk_E0 = projection2; guPerspective(projection2, &view->unk_11C, view->fieldOfView, (f32)(view->viewport.rightX - view->viewport.leftX) / (f32)(view->viewport.bottomY - view->viewport.topY), view->fogDistance, view->zDepth, view->unk_24); view->unk_60 = *projection2; gSPPerspNormalize(pLocal++, view->unk_11C); gSPMatrix(pLocal++, projection2, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION); } if (arg1 & 1) { viewing = Graph_Alloc(gfxCtx, sizeof(MtxF)); LogUtils_CheckNullPointer("viewing", viewing, "../z_view.c", 948); view->unk_E4 = viewing; func_800ABE74(view->eye.x, view->eye.y, view->eye.z); func_80101E34(viewing, view->eye.x, view->eye.y, view->eye.z, view->unk_34.x, view->unk_34.y, view->unk_34.z, view->unk_40.x, view->unk_40.y, view->unk_40.z); view->unk_A0 = *viewing; gSPMatrix(pLocal++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION); } view->unk_120 = 0; *p = pLocal; return 1; } #else #pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AB9EC.s") #endif s32 func_800ABE74(f32 eyeX, f32 eyeY, f32 eyeZ) { s32 errorCode = 0; if ((eyeX * eyeX) + (eyeY * eyeY) + (eyeZ * eyeZ) > 1073676288.0f) { errorCode = 3; } else { f32 absEyeX; f32 absEyeY; f32 absEyeZ; absEyeX = ABS(eyeX); absEyeY = ABS(eyeY); absEyeZ = ABS(eyeZ); if (((18900.0f < absEyeX) || (18900.0f < absEyeY)) || (18900.0f < absEyeZ)) { errorCode = 2; } else if (((16000.0f < absEyeX) || (16000.0f < absEyeY)) || (16000.0f < absEyeZ)) { errorCode = 1; } } if (errorCode != 0) { osSyncPrintf(VT_FGCOL(RED)); // Is too large osSyncPrintf("eye が大きすぎます eye=[%8.3f %8.3f %8.3f] error=%d\n", eyeX, eyeY, eyeZ, errorCode); osSyncPrintf(VT_RST); } return errorCode; }