njpgdspMainDataStart = 0x08011542; // gActorOverlayTable = 0x800E8B70; // size:0x3AE0 gMaxActorId = 0x800EC650; // size:0x4 sJpegTask = 0x800F1BB0; // size:0x40 type:OSTask gSramSlotOffsets = 0x800FC550; // size:0xC type:u16 Player_InitVars = 0x800FCB80; // size:0x20 gKaleidoMgrOverlayTable = 0x800FEAD0; // size:0x38 type:KaleidoMgrOverlay gScreenWidth = 0x800FEB50; // size:0x4 type:s32 gScreenHeight = 0x800FEB54; // size:0x4 type:s32 gSystemHeapSize = 0x800FEB58; // size:0x4 type:u32 gSaveContext = 0x8011AC80; // size:0x1428 type:SaveContext gRegEditor = 0x8011C0B0; // size:0x4 type:RegEditor* gSegments = 0x80121508; // size:0x40 _string_n64dd_c = 0x801D9680; // size:0x1 type:char B_80121AF0 = 0x80121AF0; // size:0x4 type:n64ddStruct_80121AF0* B_80121AE0 = 0x80121AE0; // size:0x1 type:u8 B_80121AE1 = 0x80121AE1; // size:0x1 type:s8 B_80121AE2 = 0x80121AE2; // size:0x1 type:u8 _n64ddSegmentStart = 0x801C7740; _n64ddSegmentRomStart = 0x00B8ADA0; _n64ddSegmentRomEnd = 0x00B9DA70; D_801DA410 = 0x801DA410; D_801E8090 = 0x801E8090; D_800FF4B0 = 0x800FF4B0; // size:0xB0 type:n64ddStruct_800FF4B0_pointers