MAKEFLAGS += --no-builtin-rules # Ensure the build fails if a piped command fails SHELL = /bin/bash .SHELLFLAGS = -o pipefail -c # Build options can either be changed by modifying the makefile, or by building with 'make SETTING=value' # If COMPARE is 1, check the output md5sum after building COMPARE := 1 # If NON_MATCHING is 1, define the NON_MATCHING C flag when building NON_MATCHING := 0 # If ORIG_COMPILER is 1, compile with QEMU_IRIX and the original compiler ORIG_COMPILER := 0 # If COMPILER is "gcc", compile with GCC instead of IDO. COMPILER := ido # Target game version. Currently the following versions are supported: # gc-eu GameCube Europe/PAL # gc-eu-mq GameCube Europe/PAL Master Quest # gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default) # The following versions are work-in-progress and not yet matching: # (none currently) VERSION := gc-eu-mq-dbg # Number of threads to extract and compress with N_THREADS := $(shell nproc) # Check code syntax with host compiler RUN_CC_CHECK := 1 CFLAGS ?= CPPFLAGS ?= CPP_DEFINES ?= # ORIG_COMPILER cannot be combined with a non-IDO compiler. Check for this case and error out if found. ifneq ($(COMPILER),ido) ifeq ($(ORIG_COMPILER),1) $(error ORIG_COMPILER can only be used with the IDO compiler. Please check your Makefile variables and try again) endif endif ifeq ($(COMPILER),gcc) CPP_DEFINES += -DCOMPILER_GCC NON_MATCHING := 1 endif # Set prefix to mips binutils binaries (mips-linux-gnu-ld => 'mips-linux-gnu-') - Change at your own risk! # In nearly all cases, not having 'mips-linux-gnu-*' binaries on the PATH is indicative of missing dependencies MIPS_BINUTILS_PREFIX := mips-linux-gnu- ifeq ($(NON_MATCHING),1) CPP_DEFINES += -DNON_MATCHING -DAVOID_UB COMPARE := 0 endif # Version-specific settings ifeq ($(VERSION),gc-eu) DEBUG := 0 else ifeq ($(VERSION),gc-eu-mq) DEBUG := 0 CPP_DEFINES += -DOOT_MQ else ifeq ($(VERSION),gc-eu-mq-dbg) DEBUG := 1 CPP_DEFINES += -DOOT_MQ else $(error Unsupported version $(VERSION)) endif PROJECT_DIR := $(dir $(realpath $(firstword $(MAKEFILE_LIST)))) BUILD_DIR := build/$(VERSION) EXPECTED_DIR := expected/$(BUILD_DIR) BASEROM_DIR := baseroms/$(VERSION) EXTRACTED_DIR := extracted/$(VERSION) VENV := .venv MAKE = make CPPFLAGS += -P -xc -fno-dollars-in-identifiers ifeq ($(DEBUG),1) CPP_DEFINES += -DOOT_DEBUG=1 OPTFLAGS := -O2 else CPP_DEFINES += -DNDEBUG -DOOT_DEBUG=0 OPTFLAGS := -O2 -g3 endif ifeq ($(OS),Windows_NT) DETECTED_OS=windows else UNAME_S := $(shell uname -s) ifeq ($(UNAME_S),Linux) DETECTED_OS=linux endif ifeq ($(UNAME_S),Darwin) DETECTED_OS=macos MAKE=gmake endif endif #### Tools #### ifneq ($(shell type $(MIPS_BINUTILS_PREFIX)ld >/dev/null 2>/dev/null; echo $$?), 0) $(error Unable to find $(MIPS_BINUTILS_PREFIX)ld. Please install or build MIPS binutils, commonly mips-linux-gnu. (or set MIPS_BINUTILS_PREFIX if your MIPS binutils install uses another prefix)) endif # Detect compiler and set variables appropriately. ifeq ($(COMPILER),gcc) CC := $(MIPS_BINUTILS_PREFIX)gcc else ifeq ($(COMPILER),ido) CC := tools/ido_recomp/$(DETECTED_OS)/7.1/cc CC_OLD := tools/ido_recomp/$(DETECTED_OS)/5.3/cc else $(error Unsupported compiler. Please use either ido or gcc as the COMPILER variable.) endif # if ORIG_COMPILER is 1, check that either QEMU_IRIX is set or qemu-irix package installed ifeq ($(ORIG_COMPILER),1) ifndef QEMU_IRIX QEMU_IRIX := $(shell which qemu-irix) ifeq (, $(QEMU_IRIX)) $(error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path) endif endif CC = $(QEMU_IRIX) -L tools/ido7.1_compiler tools/ido7.1_compiler/usr/bin/cc CC_OLD = $(QEMU_IRIX) -L tools/ido5.3_compiler tools/ido5.3_compiler/usr/bin/cc endif AS := $(MIPS_BINUTILS_PREFIX)as LD := $(MIPS_BINUTILS_PREFIX)ld OBJCOPY := $(MIPS_BINUTILS_PREFIX)objcopy OBJDUMP := $(MIPS_BINUTILS_PREFIX)objdump NM := $(MIPS_BINUTILS_PREFIX)nm N64_EMULATOR ?= INC := -Iinclude -Iinclude/libc -Isrc -I$(BUILD_DIR) -I. -I$(EXTRACTED_DIR) # Check code syntax with host compiler CHECK_WARNINGS := -Wall -Wextra -Wno-format-security -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-variable -Wno-missing-braces # The `cpp` command behaves differently on macOS (it behaves as if # `-traditional-cpp` was passed) so we use `gcc -E` instead. CPP := gcc -E MKLDSCRIPT := tools/mkldscript MKDMADATA := tools/mkdmadata ELF2ROM := tools/elf2rom ZAPD := tools/ZAPD/ZAPD.out FADO := tools/fado/fado.elf PYTHON ?= $(VENV)/bin/python3 # Command to replace path variables in the spec file. We can't use the C # preprocessor for this because it won't substitute inside string literals. SPEC_REPLACE_VARS := sed -e 's|$$(BUILD_DIR)|$(BUILD_DIR)|g' CFLAGS += $(CPP_DEFINES) CPPFLAGS += $(CPP_DEFINES) ifeq ($(COMPILER),gcc) OPTFLAGS := -Os -ffast-math -fno-unsafe-math-optimizations endif # TODO PL and DOWHILE should be disabled for non-gamecube GBI_DEFINES := -DF3DEX_GBI_2 -DF3DEX_GBI_PL -DGBI_DOWHILE ifeq ($(DEBUG),1) GBI_DEFINES += -DGBI_DEBUG endif CFLAGS += $(GBI_DEFINES) ASFLAGS := -march=vr4300 -32 -no-pad-sections -Iinclude ifeq ($(COMPILER),gcc) CFLAGS += -G 0 -nostdinc $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-PIC -fno-common -ffreestanding -fbuiltin -fno-builtin-sinf -fno-builtin-cosf $(CHECK_WARNINGS) -funsigned-char MIPS_VERSION := -mips3 else # Suppress warnings for wrong number of macro arguments (to fake variadic # macros) and Microsoft extensions such as anonymous structs (which the # compiler does support but warns for their usage). CFLAGS += -G 0 -non_shared -fullwarn -verbose -Xcpluscomm $(INC) -Wab,-r4300_mul -woff 516,609,649,838,712 MIPS_VERSION := -mips2 endif ifeq ($(COMPILER),ido) # Have CC_CHECK pretend to be a MIPS compiler MIPS_BUILTIN_DEFS := -D_MIPS_ISA_MIPS2=2 -D_MIPS_ISA=_MIPS_ISA_MIPS2 -D_ABIO32=1 -D_MIPS_SIM=_ABIO32 -D_MIPS_SZINT=32 -D_MIPS_SZLONG=32 -D_MIPS_SZPTR=32 CC_CHECK = gcc -fno-builtin -fsyntax-only -funsigned-char -std=gnu90 -D_LANGUAGE_C $(CPP_DEFINES) $(MIPS_BUILTIN_DEFS) $(GBI_DEFINES) $(INC) $(CHECK_WARNINGS) ifeq ($(shell getconf LONG_BIT), 32) # Work around memory allocation bug in QEMU export QEMU_GUEST_BASE := 1 else # Ensure that gcc (warning check) treats the code as 32-bit CC_CHECK += -m32 endif else RUN_CC_CHECK := 0 endif OBJDUMP_FLAGS := -d -r -z -Mreg-names=32 #### Files #### # ROM image ROM := $(BUILD_DIR)/oot-$(VERSION).z64 ROMC := $(ROM:.z64=-compressed.z64) ELF := $(ROM:.z64=.elf) MAP := $(ROM:.z64=.map) LDSCRIPT := $(ROM:.z64=.ld) # description of ROM segments SPEC := spec ifeq ($(COMPILER),ido) SRC_DIRS := $(shell find src -type d -not -path src/gcc_fix) else SRC_DIRS := $(shell find src -type d) endif # create extracted directories $(shell mkdir -p $(EXTRACTED_DIR) $(EXTRACTED_DIR)/assets $(EXTRACTED_DIR)/text) ASSET_BIN_DIRS := $(shell find $(EXTRACTED_DIR)/assets -type d) ASSET_FILES_BIN := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.bin)) ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_BIN:.bin=.bin.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(wildcard assets/text/*.c),$(BUILD_DIR)/$(f:.c=.o)) UNDECOMPILED_DATA_DIRS := $(shell find data -type d) BASEROM_BIN_FILES := $(wildcard $(EXTRACTED_DIR)/baserom/*) # source files SRC_C_FILES := $(filter-out %.inc.c,$(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))) ASSET_C_FILES := $(filter-out %.inc.c,$(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.c))) S_FILES := $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS),$(wildcard $(dir)/*.s)) O_FILES := $(foreach f,$(S_FILES:.s=.o),$(BUILD_DIR)/$f) \ $(foreach f,$(SRC_C_FILES:.c=.o),$(BUILD_DIR)/$f) \ $(foreach f,$(ASSET_C_FILES:.c=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(BASEROM_BIN_FILES),$(BUILD_DIR)/baserom/$(notdir $f).o) OVL_RELOC_FILES := $(shell $(CPP) $(CPPFLAGS) $(SPEC) | $(SPEC_REPLACE_VARS) | grep -o '[^"]*_reloc.o' ) # Automatic dependency files # (Only asm_processor dependencies and reloc dependencies are handled for now) DEP_FILES := $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d) TEXTURE_FILES_PNG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.png)) TEXTURE_FILES_JPG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.jpg)) TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG:.png=.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \ $(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) # create build directories $(shell mkdir -p $(BUILD_DIR)/baserom $(BUILD_DIR)/assets/text $(foreach dir,$(SRC_DIRS) $(UNDECOMPILED_DATA_DIRS),$(BUILD_DIR)/$(dir)) $(foreach dir,$(ASSET_BIN_DIRS),$(dir:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))) ifeq ($(COMPILER),ido) $(BUILD_DIR)/src/boot/stackcheck.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/__osMalloc.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/code_800FC620.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/fp_math.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/rand.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/gfxprint.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/jpegutils.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/jpegdecoder.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/load.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/loadfragment2.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/logutils.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/mtxuty-cvt.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/padsetup.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/padutils.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/printutils.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/relocation.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/sleep.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/system_malloc.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/fault.o: CFLAGS += -trapuv $(BUILD_DIR)/src/code/fault.o: OPTFLAGS := -O2 -g3 $(BUILD_DIR)/src/code/fault_drawer.o: CFLAGS += -trapuv $(BUILD_DIR)/src/code/fault_drawer.o: OPTFLAGS := -O2 -g3 $(BUILD_DIR)/src/code/ucode_disas.o: OPTFLAGS := -O2 -g3 ifeq ($(DEBUG),1) $(BUILD_DIR)/src/code/fmodf.o: OPTFLAGS := -g $(BUILD_DIR)/src/code/__osMemset.o: OPTFLAGS := -g $(BUILD_DIR)/src/code/__osMemmove.o: OPTFLAGS := -g else $(BUILD_DIR)/src/code/fmodf.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/__osMemset.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/code/__osMemmove.o: OPTFLAGS := -O2 endif $(BUILD_DIR)/src/audio/%.o: OPTFLAGS := -O2 # Use signed chars instead of unsigned for this audio file (needed to match AudioDebug_ScrPrt) $(BUILD_DIR)/src/audio/general.o: CFLAGS += -signed # Put string literals in .data for some audio files (needed to match these files with literals) $(BUILD_DIR)/src/audio/sfx.o: CFLAGS += -use_readwrite_const $(BUILD_DIR)/src/audio/sequence.o: CFLAGS += -use_readwrite_const ifeq ($(DEBUG),1) $(BUILD_DIR)/src/libultra/libc/absf.o: OPTFLAGS := -O2 -g3 $(BUILD_DIR)/src/libultra/libc/sqrt.o: OPTFLAGS := -O2 -g3 else $(BUILD_DIR)/src/libultra/libc/absf.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/libultra/libc/sqrt.o: OPTFLAGS := -O2 endif $(BUILD_DIR)/src/libultra/libc/ll.o: OPTFLAGS := -O1 $(BUILD_DIR)/src/libultra/libc/ll.o: MIPS_VERSION := -mips3 -32 $(BUILD_DIR)/src/libultra/libc/llcvt.o: OPTFLAGS := -O1 $(BUILD_DIR)/src/libultra/libc/llcvt.o: MIPS_VERSION := -mips3 -32 $(BUILD_DIR)/src/libultra/os/%.o: OPTFLAGS := -O1 $(BUILD_DIR)/src/libultra/io/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/libultra/libc/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/libultra/rmon/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/src/libultra/gu/%.o: OPTFLAGS := -O2 $(BUILD_DIR)/assets/misc/z_select_static/%.o: GBI_DEFINES := -DF3DEX_GBI $(BUILD_DIR)/src/libultra/gu/%.o: CC := $(CC_OLD) $(BUILD_DIR)/src/libultra/io/%.o: CC := $(CC_OLD) $(BUILD_DIR)/src/libultra/libc/%.o: CC := $(CC_OLD) $(BUILD_DIR)/src/libultra/os/%.o: CC := $(CC_OLD) $(BUILD_DIR)/src/libultra/rmon/%.o: CC := $(CC_OLD) $(BUILD_DIR)/src/code/jpegutils.o: CC := $(CC_OLD) $(BUILD_DIR)/src/code/jpegdecoder.o: CC := $(CC_OLD) # For using asm_processor on some files: #$(BUILD_DIR)/.../%.o: CC := $(PYTHON) tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) -- ifeq ($(PERMUTER),) # permuter + preprocess.py misbehaves, permuter doesn't care about rodata diffs or bss ordering so just don't use it in that case # Handle encoding (UTF-8 -> EUC-JP) and custom pragmas $(BUILD_DIR)/src/%.o: CC := $(PYTHON) tools/preprocess.py $(CC) endif else # Note that if adding additional assets directories for modding reasons these flags must also be used there $(BUILD_DIR)/assets/%.o: CFLAGS += -fno-zero-initialized-in-bss -fno-toplevel-reorder $(BUILD_DIR)/src/%.o: CFLAGS += -fexec-charset=euc-jp $(BUILD_DIR)/src/libultra/libc/ll.o: OPTFLAGS := -Ofast $(BUILD_DIR)/src/overlays/%.o: CFLAGS += -fno-merge-constants -mno-explicit-relocs -mno-split-addresses endif #### Main Targets ### all: rom compress rom: $(ROM) ifneq ($(COMPARE),0) @md5sum $(ROM) @md5sum -c $(BASEROM_DIR)/checksum.md5 endif compress: $(ROMC) ifneq ($(COMPARE),0) @md5sum $(ROMC) @md5sum -c $(BASEROM_DIR)/checksum-compressed.md5 endif clean: $(RM) -r $(BUILD_DIR) assetclean: $(RM) -r $(EXTRACTED_DIR) distclean: $(RM) -r extracted/ $(RM) -r build/ $(MAKE) -C tools distclean venv: # Create the virtual environment if it doesn't exist. # Delete the virtual environment directory if creation fails. test -d $(VENV) || python3 -m venv $(VENV) || { rm -rf $(VENV); false; } $(PYTHON) -m pip install -U pip $(PYTHON) -m pip install -U -r requirements.txt setup: venv $(MAKE) -C tools $(PYTHON) tools/decompress_baserom.py $(VERSION) $(PYTHON) tools/extract_baserom.py $(BASEROM_DIR)/baserom-decompressed.z64 --oot-version $(VERSION) -o $(EXTRACTED_DIR)/baserom $(PYTHON) tools/msgdis.py --oot-version $(VERSION) --text-out $(EXTRACTED_DIR)/text/message_data.h --staff-text-out $(EXTRACTED_DIR)/text/message_data_staff.h $(PYTHON) extract_assets.py -v $(VERSION) -j$(N_THREADS) disasm: $(RM) -r $(EXPECTED_DIR) VERSION=$(VERSION) DISASM_BASEROM=$(BASEROM_DIR)/baserom-decompressed.z64 DISASM_DIR=$(EXPECTED_DIR) PYTHON=$(PYTHON) AS_CMD='$(AS) $(ASFLAGS)' LD=$(LD) ./tools/disasm/do_disasm.sh run: $(ROM) ifeq ($(N64_EMULATOR),) $(error Emulator path not set. Set N64_EMULATOR in the Makefile or define it as an environment variable) endif $(N64_EMULATOR) $< .PHONY: all rom compress clean assetclean distclean venv setup disasm run .DEFAULT_GOAL := rom #### Various Recipes #### $(ROM): $(ELF) $(ELF2ROM) -cic 6105 $< $@ $(ROMC): $(ROM) $(ELF) $(BUILD_DIR)/compress_ranges.txt $(PYTHON) tools/compress.py --in $(ROM) --out $@ --dmadata-start `./tools/dmadata_start.sh $(NM) $(ELF)` --compress `cat $(BUILD_DIR)/compress_ranges.txt` --threads $(N_THREADS) $(PYTHON) -m ipl3checksum sum --cic 6105 --update $@ $(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(LDSCRIPT) $(BUILD_DIR)/undefined_syms.txt $(LD) -T $(LDSCRIPT) -T $(BUILD_DIR)/undefined_syms.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP) -o $@ ## Order-only prerequisites # These ensure e.g. the O_FILES are built before the OVL_RELOC_FILES. # The intermediate phony targets avoid quadratically-many dependencies between the targets and prerequisites. o_files: $(O_FILES) $(OVL_RELOC_FILES): | o_files asset_files: $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES): | asset_files .PHONY: o_files asset_files $(BUILD_DIR)/$(SPEC): $(SPEC) $(CPP) $(CPPFLAGS) $< | $(SPEC_REPLACE_VARS) > $@ $(LDSCRIPT): $(BUILD_DIR)/$(SPEC) $(MKLDSCRIPT) $< $@ $(BUILD_DIR)/undefined_syms.txt: undefined_syms.txt $(CPP) $(CPPFLAGS) $< > $@ $(BUILD_DIR)/baserom/%.o: $(EXTRACTED_DIR)/baserom/% $(OBJCOPY) -I binary -O elf32-big $< $@ $(BUILD_DIR)/data/%.o: data/%.s $(AS) $(ASFLAGS) $< -o $@ $(BUILD_DIR)/assets/text/%.enc.h: assets/text/%.h $(EXTRACTED_DIR)/text/%.h assets/text/charmap.txt $(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) $< | $(PYTHON) tools/msgenc.py - --output $@ --charmap assets/text/charmap.txt # Dependencies for files including message data headers # TODO remove when full header dependencies are used. $(BUILD_DIR)/assets/text/fra_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/ger_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/nes_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/staff_message_data_static.o: $(BUILD_DIR)/assets/text/message_data_staff.enc.h $(BUILD_DIR)/src/code/z_message_PAL.o: $(BUILD_DIR)/assets/text/message_data.enc.h $(BUILD_DIR)/assets/text/message_data_staff.enc.h $(BUILD_DIR)/assets/text/%.o: assets/text/%.c $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< $(OBJCOPY) -O binary $@ $@.bin $(BUILD_DIR)/assets/%.o: $(EXTRACTED_DIR)/assets/%.c $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< $(OBJCOPY) -O binary $@ $@.bin $(BUILD_DIR)/src/%.o: src/%.s $(CPP) $(CPPFLAGS) -Iinclude $< | $(AS) $(ASFLAGS) -o $@ $(BUILD_DIR)/dmadata_table_spec.h $(BUILD_DIR)/compress_ranges.txt: $(BUILD_DIR)/$(SPEC) $(MKDMADATA) $< $(BUILD_DIR)/dmadata_table_spec.h $(BUILD_DIR)/compress_ranges.txt # Dependencies for files that may include the dmadata header automatically generated from the spec file $(BUILD_DIR)/src/boot/z_std_dma.o: $(BUILD_DIR)/dmadata_table_spec.h $(BUILD_DIR)/src/dmadata/dmadata.o: $(BUILD_DIR)/dmadata_table_spec.h # Dependencies for files including from include/tables/ # TODO remove when full header dependencies are used. $(BUILD_DIR)/src/code/graph.o: include/tables/gamestate_table.h $(BUILD_DIR)/src/code/object_table.o: include/tables/object_table.h $(BUILD_DIR)/src/code/z_actor.o: include/tables/actor_table.h # so uses of ACTOR_ID_MAX update when the table length changes $(BUILD_DIR)/src/code/z_actor_dlftbls.o: include/tables/actor_table.h $(BUILD_DIR)/src/code/z_effect_soft_sprite_dlftbls.o: include/tables/effect_ss_table.h $(BUILD_DIR)/src/code/z_game_dlftbls.o: include/tables/gamestate_table.h $(BUILD_DIR)/src/code/z_scene_table.o: include/tables/scene_table.h include/tables/entrance_table.h $(BUILD_DIR)/src/%.o: src/%.c ifneq ($(RUN_CC_CHECK),0) $(CC_CHECK) $< endif $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< @$(OBJDUMP) $(OBJDUMP_FLAGS) $@ > $(@:.o=.s) $(BUILD_DIR)/src/libultra/libc/ll.o: src/libultra/libc/ll.c ifneq ($(RUN_CC_CHECK),0) $(CC_CHECK) $< endif $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< $(PYTHON) tools/set_o32abi_bit.py $@ @$(OBJDUMP) $(OBJDUMP_FLAGS) $@ > $(@:.o=.s) $(BUILD_DIR)/src/libultra/libc/llcvt.o: src/libultra/libc/llcvt.c ifneq ($(RUN_CC_CHECK),0) $(CC_CHECK) $< endif $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $< $(PYTHON) tools/set_o32abi_bit.py $@ @$(OBJDUMP) $(OBJDUMP_FLAGS) $@ > $(@:.o=.s) $(BUILD_DIR)/src/overlays/%_reloc.o: $(BUILD_DIR)/$(SPEC) $(FADO) $$(tools/reloc_prereq $< $(notdir $*)) -n $(notdir $*) -o $(@:.o=.s) -M $(@:.o=.d) $(AS) $(ASFLAGS) $(@:.o=.s) -o $@ $(BUILD_DIR)/assets/%.inc.c: $(EXTRACTED_DIR)/assets/%.png $(ZAPD) btex -eh -tt $(subst .,,$(suffix $*)) -i $< -o $@ $(BUILD_DIR)/assets/%.bin.inc.c: $(EXTRACTED_DIR)/assets/%.bin $(ZAPD) bblb -eh -i $< -o $@ $(BUILD_DIR)/assets/%.jpg.inc.c: $(EXTRACTED_DIR)/assets/%.jpg $(ZAPD) bren -eh -i $< -o $@ -include $(DEP_FILES) # Print target for debugging print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true