<Root> <File Name="object_zl4" Segment="6"> <!-- Child Zelda's skeleton --> <Skeleton Name="gChildZeldaSkel" Type="Flex" LimbType="Standard" Offset="0xE038"/> <!-- Child Zelda's animations --> <Animation Name="gChildZeldaAnim_000654" Offset="0x654"/> <Animation Name="gChildZeldaAnim_00E5C8" Offset="0xE5C8"/> <Animation Name="gChildZeldaAnim_00EBC4" Offset="0xEBC4"/> <Animation Name="gChildZeldaAnim_010DF8" Offset="0x10DF8"/> <Animation Name="gChildZeldaAnim_011248" Offset="0x11248"/> <Animation Name="gChildZeldaAnim_011698" Offset="0x11698"/> <Animation Name="gChildZeldaAnim_011B34" Offset="0x11B34"/> <Animation Name="gChildZeldaAnim_0125E4" Offset="0x125E4"/> <Animation Name="gChildZeldaAnim_012E58" Offset="0x12E58"/> <Animation Name="gChildZeldaAnim_013280" Offset="0x13280"/> <Animation Name="gChildZeldaAnim_013628" Offset="0x13628"/> <Animation Name="gChildZeldaAnim_013A50" Offset="0x13A50"/> <Animation Name="gChildZeldaAnim_013EA0" Offset="0x13EA0"/> <Animation Name="gChildZeldaAnim_015F14" Offset="0x15F14"/> <Animation Name="gChildZeldaAnim_01726C" Offset="0x1726C"/> <Animation Name="gChildZeldaAnim_017818" Offset="0x17818"/> <Animation Name="gChildZeldaAnim_0169B4" Offset="0x169B4"/> <Animation Name="gChildZeldaAnim_016D08" Offset="0x16D08"/> <Animation Name="gChildZeldaAnim_01805C" Offset="0x1805C"/> <Animation Name="gChildZeldaAnim_018898" Offset="0x18898"/> <Animation Name="gChildZeldaAnim_01910C" Offset="0x1910C"/> <Animation Name="gChildZeldaAnim_019600" Offset="0x19600"/> <Animation Name="gChildZeldaAnim_01991C" Offset="0x1991C"/> <Animation Name="gChildZeldaAnim_01A2FC" Offset="0x1A2FC"/> <Animation Name="gChildZeldaAnim_01AAE0" Offset="0x1AAE0"/> <Animation Name="gChildZeldaAnim_01AE88" Offset="0x1AE88"/> <Animation Name="gChildZeldaAnim_01B874" Offset="0x1B874"/> <Animation Name="gChildZeldaAnim_01BCF0" Offset="0x1BCF0"/> <Animation Name="gChildZeldaAnim_01CE08" Offset="0x1CE08"/> <Animation Name="gChildZeldaAnim_01C494" Offset="0x1C494"/> <Animation Name="gChildZeldaAnim_01C7B0" Offset="0x1C7B0"/> <Animation Name="gChildZeldaAnim_00F0A4" Offset="0xF0A4"/> <Animation Name="gChildZeldaAnim_00F894" Offset="0xF894"/> <!-- Child Zelda's mouth textures --> <Texture Name="gChildZeldaMouthNeutralTex" OutName="child_zelda_mouth_neutral" Format="i8" Width="32" Height="32" Offset="0x46F0"/> <Texture Name="gChildZeldaMouthHappyTex" OutName="child_zelda_mouth_happy" Format="i8" Width="32" Height="32" Offset="0x4AF0"/> <Texture Name="gChildZeldaMouthWorriedTex" OutName="child_zelda_mouth_worried" Format="i8" Width="32" Height="32" Offset="0x4EF0"/> <Texture Name="gChildZeldaMouthSurprisedTex" OutName="child_zelda_mouth_surprised" Format="i8" Width="32" Height="32" Offset="0x52F0"/> <!-- Child Zelda's eye textures --> <Texture Name="gChildZeldaEyeOpenTex" OutName="child_zelda_eye_open" Format="i8" Width="32" Height="32" Offset="0x2AF0"/> <Texture Name="gChildZeldaEyeBlinkTex" OutName="child_zelda_eye_blink" Format="i8" Width="32" Height="32" Offset="0x2EF0"/> <Texture Name="gChildZeldaEyeShutTex" OutName="child_zelda_eye_shut" Format="i8" Width="32" Height="32" Offset="0x32F0"/> <Texture Name="gChildZeldaEyeWideTex" OutName="child_zelda_eye_wide" Format="i8" Width="32" Height="32" Offset="0x36F0"/> <Texture Name="gChildZeldaEyeSquintTex" OutName="child_zelda_eye_squint" Format="i8" Width="32" Height="32" Offset="0x3AF0"/> <Texture Name="gChildZeldaEyeOutTex" OutName="child_zelda_eye_out" Format="i8" Width="32" Height="32" Offset="0x3EF0"/> <Texture Name="gChildZeldaEyeInTex" OutName="child_zelda_eye_in" Format="i8" Width="32" Height="32" Offset="0x42F0"/> <!-- Child Zelda's cutscene DLists (used by EnViewer)--> <DList Name="gChildZeldaCutsceneDressDL" Offset="0xC410"/> <DList Name="gChildZeldaOcarinaOfTimeDL" Offset="0xDE08"/> </File> </Root>