#include "object_umajump.h" #include "array_count.h" #include "camera.h" #include "z_math.h" BgCamInfo gJumpableHorseFenceBgCamList[] = { #include "assets/objects/object_umajump/gJumpableHorseFenceBgCamList.inc.c" }; SurfaceType gJumpableHorseFenceSurfaceTypes[] = { #include "assets/objects/object_umajump/gJumpableHorseFenceSurfaceTypes.inc.c" }; CollisionPoly gJumpableHorseFencePolyList[] = { #include "assets/objects/object_umajump/gJumpableHorseFencePolyList.inc.c" }; Vec3s gJumpableHorseFenceVtxList[] = { #include "assets/objects/object_umajump/gJumpableHorseFenceVtxList.inc.c" }; CollisionHeader gJumpableHorseFenceCol = { #include "assets/objects/object_umajump/gJumpableHorseFenceCol.inc.c" };