#include "global.h" OSPfs sMempakPfsHandle; s32 sMempakFreeBytes; s32 sMempakFiles[10]; u16 sMempakCompanyCode = 1; u32 sMempakGameCode = 1; // "ZELDA DEMO TOOL " u8 sMempakGameName[0x10] = { 0x33, 0x1E, 0x25, 0x1D, 0x1A, 0x0F, 0x1D, 0x1E, 0x26, 0x28, 0x0F, 0x2D, 0x28, 0x28, 0x25, 0x0F }; u8 sMempakExtName[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; s32 Mempak_Init(s32 controllerNb) { OSMesgQueue* mq; s32 pad; s32 ret = false; mq = PadMgr_LockSerialMesgQueue(&gPadMgr); if (!osPfsInitPak(mq, &sMempakPfsHandle, controllerNb)) { ret = true; } osPfsFreeBlocks(&sMempakPfsHandle, &sMempakFreeBytes); PadMgr_UnlockSerialMesgQueue(&gPadMgr, mq); return ret; } s32 Mempak_GetFreeBytes(s32 controllerNb) { return sMempakFreeBytes; } s32 Mempak_FindFile(s32 controllerNb, char start, char end) { OSMesgQueue* mq; s32 error; char idx; u32 bit = 1; s32 flag = 0; mq = PadMgr_LockSerialMesgQueue(&gPadMgr); for (idx = start; idx <= end; idx++) { sMempakExtName[0] = idx - 0x27; error = osPfsFindFile(&sMempakPfsHandle, sMempakCompanyCode, sMempakGameCode, sMempakGameName, sMempakExtName, &sMempakFiles[idx - 'A']); if (error == 0) { flag |= bit; } else { sMempakFiles[idx - 'A'] = -1; } bit <<= 1; osSyncPrintf("mempak: find '%c' (%d)\n", idx, error); } PadMgr_UnlockSerialMesgQueue(&gPadMgr, mq); osSyncPrintf("mempak: find '%c' - '%c' %02x\n", start, end, flag); return flag; } s32 Mempak_Write(s32 controllerNb, char idx, void* buffer, s32 offset, s32 size) { OSMesgQueue* mq; s32 error; s32 ret = false; s32 pad; mq = PadMgr_LockSerialMesgQueue(&gPadMgr); if (size < sMempakFreeBytes) { error = osPfsReadWriteFile(&sMempakPfsHandle, sMempakFiles[idx - 'A'], 1, offset, size, buffer); if (error == 0) { ret = true; } osSyncPrintf("mempak: write %d byte '%c' (%d)->%d\n", size, idx, sMempakFiles[idx - 'A'], error); } PadMgr_UnlockSerialMesgQueue(&gPadMgr, mq); return ret; } s32 Mempak_Read(s32 controllerNb, char idx, void* buffer, s32 offset, s32 size) { OSMesgQueue* mq; s32 error; s32 ret = false; s32 pad; mq = PadMgr_LockSerialMesgQueue(&gPadMgr); if (size < sMempakFreeBytes) { error = osPfsReadWriteFile(&sMempakPfsHandle, sMempakFiles[idx - 'A'], 0, offset, size, buffer); if (error == 0) { ret = true; } osSyncPrintf("mempak: read %d byte '%c' (%d)<-%d\n", size, idx, sMempakFiles[idx - 'A'], error); } PadMgr_UnlockSerialMesgQueue(&gPadMgr, mq); return ret; } s32 Mempak_Alloc(s32 controllerNb, char* idx, s32 size) { OSMesgQueue* mq; s32 error; s32 ret = 0; s32 i; s32 pad; mq = PadMgr_LockSerialMesgQueue(&gPadMgr); if (*idx >= 'A' && *idx < 'L') { sMempakExtName[0] = *idx - 0x27; if (-1 == sMempakFiles[*idx - 'A']) { error = osPfsAllocateFile(&sMempakPfsHandle, sMempakCompanyCode, sMempakGameCode, sMempakGameName, sMempakExtName, size, &sMempakFiles[*idx - 'A']); if (error == 0) { ret = 1; } osSyncPrintf("mempak: alloc %d byte '%c' (%d)\n", size, *idx, error); } else { sMempakExtName[0] = *idx - 0x27; if (osPfsDeleteFile(&sMempakPfsHandle, sMempakCompanyCode, sMempakGameCode, sMempakGameName, sMempakExtName) == 0) { ret = 1; } error = osPfsAllocateFile(&sMempakPfsHandle, sMempakCompanyCode, sMempakGameCode, sMempakGameName, sMempakExtName, size, &sMempakFiles[*idx - 'A']); if (error == 0) { ret |= 1; } osSyncPrintf("mempak: resize %d byte '%c' (%d)\n", size, *idx, error); } } else { for (i = 0; i < ARRAY_COUNT(sMempakFiles); i++) { if (sMempakFiles[i] == -1) { break; } } *idx = i + 'A'; sMempakExtName[0] = *idx - 0x27; error = osPfsAllocateFile(&sMempakPfsHandle, sMempakCompanyCode, sMempakGameCode, sMempakGameName, sMempakExtName, size, &sMempakFiles[i]); osSyncPrintf("mempak: alloc %d byte '%c' (%d) with search\n", size, *idx, error); if (error == 0) { ret = 1; } } PadMgr_UnlockSerialMesgQueue(&gPadMgr, mq); return ret; } s32 Mempak_DeleteFile(s32 controllerNb, char idx) { OSMesgQueue* mq; s32 error; s32 ret = false; mq = PadMgr_LockSerialMesgQueue(&gPadMgr); sMempakExtName[0] = idx - 0x27; error = osPfsDeleteFile(&sMempakPfsHandle, sMempakCompanyCode, sMempakGameCode, sMempakGameName, sMempakExtName); if (error == 0) { ret = true; } osSyncPrintf("mempak: delete '%c' (%d)\n", idx, error); PadMgr_UnlockSerialMesgQueue(&gPadMgr, mq); return ret; } s32 Mempak_GetFileSize(s32 controllerNb, char idx) { OSMesgQueue* mq = PadMgr_LockSerialMesgQueue(&gPadMgr); OSPfsState state; s32 error = osPfsFileState(&sMempakPfsHandle, sMempakFiles[idx - 'A'], &state); s32 pad; PadMgr_UnlockSerialMesgQueue(&gPadMgr, mq); if (error != 0) { return 0; } return state.file_size; }