/* * File: z_title.c * Overlay: ovl_title * Description: Displays the Nintendo Logo */ #include #include #pragma GLOBAL_ASM("asm/non_matchings/overlays/gamestates/ovl_title/func_80800000.s") void func_80800128(TitleContext* this) { this->unk_1E1 = 1; } #pragma GLOBAL_ASM("asm/non_matchings/overlays/gamestates/ovl_title/func_80800134.s") #pragma GLOBAL_ASM("asm/non_matchings/overlays/gamestates/ovl_title/func_808001C8.s") #pragma GLOBAL_ASM("asm/non_matchings/overlays/gamestates/ovl_title/func_8080073C.s") void func_80800858(TitleContext* this) { func_800A9AD0(this, &this->unk_1D0); } #pragma GLOBAL_ASM("asm/non_matchings/overlays/gamestates/ovl_title/func_80800878.s")