#ifndef TRANSITION_FADE_H #define TRANSITION_FADE_H #include "ultra64.h" #include "color.h" typedef struct TransitionFade { /* 0x000 */ u8 type; /* 0x001 */ u8 isDone; /* 0x002 */ u8 direction; /* 0x004 */ Color_RGBA8_u32 color; /* 0x008 */ u16 timer; } TransitionFade; // size = 0xC void TransitionFade_Start(void* thisx); void* TransitionFade_Init(void* thisx); void TransitionFade_Destroy(void* thisx); void TransitionFade_Update(void* thisx, s32 updateRate); void TransitionFade_Draw(void* thisx, Gfx** gfxP); s32 TransitionFade_IsDone(void* thisx); void TransitionFade_SetColor(void* thisx, u32 color); void TransitionFade_SetType(void* thisx, s32 type); #endif