#include #include s32 osAiSetNextBuffer(void* buf, u32 size) { static u8 D_80130500 = false; u32 bufAdjusted = (u32)buf; s32 status; if (D_80130500) { bufAdjusted = (u32)buf - 0x2000; } if ((((u32)buf + size) & 0x1FFF) == 0) { D_80130500 = true; } else { D_80130500 = false; } status = HW_REG(AI_STATUS_REG, s32); if (status & AI_STATUS_AI_FULL) { return -1; } HW_REG(AI_DRAM_ADDR_REG, u32) = PHYSICAL_TO_VIRTUAL(bufAdjusted); HW_REG(AI_LEN_REG, u32) = size; return 0; }