#ifndef SPEEDMETER_H #define SPEEDMETER_H #include "ultra64.h" struct GraphicsContext; struct GameState; typedef struct SpeedMeter { /* 0x00 */ char unk_00[0x18]; /* 0x18 */ s32 x; // Unused /* 0x1C */ s32 y; } SpeedMeter; // size = 0x20 extern volatile OSTime gAudioThreadUpdateTimeTotalPerGfxTask; extern volatile OSTime gGfxTaskSentToNextReadyMinusAudioThreadUpdateTime; extern volatile OSTime gRSPAudioTimeTotal; extern volatile OSTime gRSPGfxTimeTotal; extern volatile OSTime gRDPTimeTotal; extern volatile OSTime gGraphUpdatePeriod; extern volatile OSTime gAudioThreadUpdateTimeStart; extern volatile OSTime gAudioThreadUpdateTimeAcc; extern volatile OSTime gRSPAudioTimeAcc; extern volatile OSTime gRSPGfxTimeAcc; extern volatile OSTime gRSPOtherTimeAcc; extern volatile OSTime D_8016A578; extern volatile OSTime gRDPTimeAcc; void SpeedMeter_Init(SpeedMeter* this); void SpeedMeter_Destroy(SpeedMeter* this); void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx); void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, struct GraphicsContext* gfxCtx, struct GameState* state); #endif