#include "global.h" #define LOG_SEVERITY_NOLOG 0 #define LOG_SEVERITY_ERROR 2 #define LOG_SEVERITY_VERBOSE 3 s32 gDebugArenaLogSeverity = LOG_SEVERITY_ERROR; Arena sDebugArena; void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) { if (!ptr) { if (gDebugArenaLogSeverity >= LOG_SEVERITY_ERROR) { // "%s: %u bytes %s failed\n" osSyncPrintf("%s: %u バイトの%sに失敗しました\n", name, size, action); __osDisplayArena(&sDebugArena); return; } } else if (gDebugArenaLogSeverity >= LOG_SEVERITY_VERBOSE) { // "%s: %u bytes %s succeeded\n" osSyncPrintf("%s: %u バイトの%sに成功しました\n", name, size, action); } } void* DebugArena_Malloc(u32 size) { void* ptr; ptr = __osMalloc(&sDebugArena, size); DebugArena_CheckPointer(ptr, size, "debug_malloc", "確保"); // Secure return ptr; } void* DebugArena_MallocDebug(u32 size, const char* file, s32 line) { void* ptr; ptr = __osMallocDebug(&sDebugArena, size, file, line); DebugArena_CheckPointer(ptr, size, "debug_malloc_DEBUG", "確保"); // Secure return ptr; } void* DebugArena_MallocR(u32 size) { void* ptr; ptr = __osMallocR(&sDebugArena, size); DebugArena_CheckPointer(ptr, size, "debug_malloc_r", "確保"); // Secure return ptr; } void* DebugArena_MallocRDebug(u32 size, const char* file, s32 line) { void* ptr; ptr = __osMallocRDebug(&sDebugArena, size, file, line); DebugArena_CheckPointer(ptr, size, "debug_malloc_r_DEBUG", "確保"); // Secure return ptr; } void* DebugArena_Realloc(void* ptr, u32 newSize) { ptr = __osRealloc(&sDebugArena, ptr, newSize); DebugArena_CheckPointer(ptr, newSize, "debug_realloc", "再確保"); // Re-securing return ptr; } void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) { ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line); DebugArena_CheckPointer(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // Re-securing return ptr; } void DebugArena_Free(void* ptr) { __osFree(&sDebugArena, ptr); } void DebugArena_FreeDebug(void* ptr, const char* file, s32 line) { __osFreeDebug(&sDebugArena, ptr, file, line); } void* DebugArena_Calloc(u32 num, u32 size) { void* ret; u32 n; n = num * size; ret = __osMalloc(&sDebugArena, n); if (ret) { bzero(ret, n); } DebugArena_CheckPointer(ret, n, "debug_calloc", "確保"); return ret; } void DebugArena_Display() { // Zelda heap display (devs forgot to change "Zelda" to "Debug" apparently) osSyncPrintf("ゼルダヒープ表示\n"); __osDisplayArena(&sDebugArena); } void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) { ArenaImpl_GetSizes(&sDebugArena, outMaxFree, outFree, outAlloc); } void DebugArena_Check() { __osCheckArena(&sDebugArena); } void DebugArena_Init(void* start, u32 size) { gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG; __osMallocInit(&sDebugArena, start, size); } void DebugArena_Cleanup() { gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG; __osMallocCleanup(&sDebugArena); } u8 DebugArena_IsInitalized() { return __osMallocIsInitalized(&sDebugArena); }