#ifndef SPEEDMETER_H #define SPEEDMETER_H #include "ultra64/ultratypes.h" struct GraphicsContext; struct GameState; typedef struct { /* 0x00 */ char unk_00[0x18]; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 y; } SpeedMeter; // size = 0x20 typedef struct { /* 0x00 */ s32 maxval; /* 0x04 */ s32 val; /* 0x08 */ u16 backColor; /* 0x0A */ u16 foreColor; /* 0x0C */ s32 ulx; /* 0x10 */ s32 lrx; /* 0x14 */ s32 uly; /* 0x18 */ s32 lry; } SpeedMeterAllocEntry; // size = 0x1C void SpeedMeter_InitImpl(SpeedMeter* this, u32 arg1, u32 y); void SpeedMeter_Init(SpeedMeter* this); void SpeedMeter_Destroy(SpeedMeter* this); void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx); void SpeedMeter_InitAllocEntry(SpeedMeterAllocEntry* this, u32 maxval, u32 val, u16 backColor, u16 foreColor, u32 ulx, u32 lrx, u32 uly, u32 lry); void SpeedMeter_DrawAllocEntry(SpeedMeterAllocEntry* this, struct GraphicsContext* gfxCtx); void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, struct GraphicsContext* gfxCtx, struct GameState* state); #endif