#include "global.h" void func_800C3C80(AudioMgr* audioMgr) { AudioTask* task = audioMgr->rspTask; if (audioMgr->rspTask->msgQueue != NULL) { osSendMesg(task->msgQueue, NULL, OS_MESG_BLOCK); } } void AudioMgr_HandleRetrace(AudioMgr* audioMgr) { AudioTask* rspTask; if (SREG(20) > 0) { audioMgr->rspTask = NULL; } if (audioMgr->rspTask != NULL) { audioMgr->audioTask.next = NULL; audioMgr->audioTask.flags = OS_SC_NEEDS_RSP; audioMgr->audioTask.framebuffer = NULL; audioMgr->audioTask.list = audioMgr->rspTask->task; audioMgr->audioTask.msgQueue = &audioMgr->taskQueue; audioMgr->audioTask.msg = NULL; osSendMesg(&audioMgr->sched->cmdQueue, (OSMesg)&audioMgr->audioTask, OS_MESG_BLOCK); Sched_SendEntryMsg(audioMgr->sched); } D_8016A550 = osGetTime(); if (SREG(20) >= 2) { rspTask = NULL; } else { rspTask = func_800E4FE0(); } D_8016A558 += osGetTime() - D_8016A550; D_8016A550 = 0; if (audioMgr->rspTask != NULL) { osRecvMesg(&audioMgr->taskQueue, NULL, OS_MESG_BLOCK); func_800C3C80(audioMgr); } audioMgr->rspTask = rspTask; } void AudioMgr_HandlePRENMI(AudioMgr* audioMgr) { // "Audio manager received OS_SC_PRE_NMI_MSG" osSyncPrintf("オーディオマネージャが OS_SC_PRE_NMI_MSG を受け取りました\n"); Audio_PreNMI(); } void AudioMgr_ThreadEntry(void* arg0) { AudioMgr* audioMgr = (AudioMgr*)arg0; IrqMgrClient irqClient; s16* msg = NULL; osSyncPrintf("オーディオマネージャスレッド実行開始\n"); // "Start running audio manager thread" Audio_Init(); AudioLoad_SetDmaHandler(DmaMgr_DmaHandler); Audio_InitSound(); osSendMesg(&audioMgr->lockQueue, NULL, OS_MESG_BLOCK); IrqMgr_AddClient(audioMgr->irqMgr, &irqClient, &audioMgr->interruptQueue); while (true) { osRecvMesg(&audioMgr->interruptQueue, (OSMesg*)&msg, OS_MESG_BLOCK); switch (*msg) { case OS_SC_RETRACE_MSG: AudioMgr_HandleRetrace(audioMgr); while (!MQ_IS_EMPTY(&audioMgr->interruptQueue)) { osRecvMesg(&audioMgr->interruptQueue, (OSMesg*)&msg, OS_MESG_BLOCK); switch (*msg) { case OS_SC_RETRACE_MSG: break; case OS_SC_PRE_NMI_MSG: AudioMgr_HandlePRENMI(audioMgr); break; } } break; case OS_SC_PRE_NMI_MSG: AudioMgr_HandlePRENMI(audioMgr); break; } } } void AudioMgr_Unlock(AudioMgr* audioMgr) { osRecvMesg(&audioMgr->lockQueue, NULL, OS_MESG_BLOCK); } void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, SchedContext* sched, IrqMgr* irqMgr) { bzero(audioMgr, sizeof(AudioMgr)); audioMgr->sched = sched; audioMgr->irqMgr = irqMgr; audioMgr->rspTask = NULL; osCreateMesgQueue(&audioMgr->taskQueue, audioMgr->taskMsgBuf, ARRAY_COUNT(audioMgr->taskMsgBuf)); osCreateMesgQueue(&audioMgr->interruptQueue, audioMgr->interruptMsgBuf, ARRAY_COUNT(audioMgr->interruptMsgBuf)); osCreateMesgQueue(&audioMgr->lockQueue, audioMgr->lockMsgBuf, ARRAY_COUNT(audioMgr->lockMsgBuf)); osSendMesg(&audioMgr->taskQueue, NULL, OS_MESG_BLOCK); osCreateThread(&audioMgr->thread, id, AudioMgr_ThreadEntry, audioMgr, stack, pri); osStartThread(&audioMgr->thread); }