#include "global.h" // Linker symbol declarations (used in the table below) #define DEFINE_EFFECT_SS(name, _1) DECLARE_OVERLAY_SEGMENT(name) #define DEFINE_EFFECT_SS_UNSET(_0) #include "tables/effect_ss_table.h" #undef DEFINE_EFFECT_SS #undef DEFINE_EFFECT_SS_UNSET // Profile declarations (also used in the table below) #define DEFINE_EFFECT_SS(name, _1) extern EffectSsProfile name##_Profile; #define DEFINE_EFFECT_SS_UNSET(_0) #include "tables/effect_ss_table.h" #undef DEFINE_EFFECT_SS #undef DEFINE_EFFECT_SS_UNSET // Effect SS Overlay Table definition #define DEFINE_EFFECT_SS(name, _1) \ { \ ROM_FILE(ovl_##name), _ovl_##name##SegmentStart, _ovl_##name##SegmentEnd, NULL, &name##_Profile, 1, \ }, #define DEFINE_EFFECT_SS_UNSET(_0) \ { \ ROM_FILE_UNSET, NULL, NULL, NULL, NULL, 0, \ }, EffectSsOverlay gEffectSsOverlayTable[] = { #include "tables/effect_ss_table.h" }; #undef DEFINE_EFFECT_SS #undef DEFINE_EFFECT_SS_UNSET