#include "rom_header.h" #include "region.h" #include "versions.h" /* 0x00 */ ENDIAN_IDENTIFIER /* 0x01 */ PI_DOMAIN_1_CFG(64, 18, 7, 3) /* 0x04 */ SYSTEM_CLOCK_RATE_SETTING(0xF) /* 0x08 */ ENTRYPOINT(0x80000400) #if PLATFORM_N64 /* 0x0C */ LIBULTRA_VERSION(2, 0, I) #else /* 0x0C */ LIBULTRA_VERSION(2, 0, L) #endif /* 0x10 */ CHECKSUM() /* 0x18 */ PADDING(8) /* 0x20 */ ROM_NAME("THE LEGEND OF ZELDA") /* 0x34 */ PADDING(7) #if OOT_NTSC /* 0x3B */ MEDIUM(CARTRIDGE_EXPANDABLE) #else /* 0x3B */ MEDIUM(CARTRIDGE) #endif /* 0x3C */ GAME_ID("ZL") #if OOT_REGION == REGION_US /* 0x3E */ REGION(US) #elif OOT_REGION == REGION_JP /* 0x3E */ REGION(JP) #elif OOT_REGION == REGION_EU /* 0x3E */ REGION(PAL) #endif #if OOT_VERSION == NTSC_1_0 || OOT_VERSION == PAL_1_0 /* 0x3F */ GAME_REVISION(0) #elif OOT_VERSION == NTSC_1_1 || OOT_VERSION == PAL_1_1 /* 0x3F */ GAME_REVISION(1) #elif OOT_VERSION == NTSC_1_2 /* 0x3F */ GAME_REVISION(2) #else /* 0x3F */ GAME_REVISION(15) #endif