mirror of
https://github.com/zeldaret/oot.git
synced 2025-02-17 20:41:28 +00:00
* Identify some unaccounted and blob asset data * Add bug comments for flex skeleton weirdness * Use (SkeletonHeader*) cast instead of .sh * Fix vtx counts
10 lines
443 B
XML
10 lines
443 B
XML
<Root>
|
|
<File Name="object_am" Segment="6">
|
|
<Skeleton Name="gArmosSkel" Type="Normal" LimbType="Standard" Offset="0x5948"/>
|
|
<Animation Name="gArmosRicochetAnim" Offset="0x33C"/>
|
|
<Animation Name="gArmosHopAnim" Offset="0x238"/>
|
|
<Animation Name="gArmosDamagedAnim" Offset="0x5B3C"/>
|
|
<Collision Name="gArmosCol" Offset="0x118"/>
|
|
<DList Name="gArmosUnusedDL" Offset="0x7A8"/>
|
|
</File>
|
|
</Root>
|