mirror of
https://github.com/zeldaret/oot.git
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d495436190
* Match the remaining GC retail versions
* Fix BSS ordering for existing versions
* Disable clang-format for #pragma increment_block_number
* sramResetCode -> sSramResetCode
* Replace 0xFF3F with or-ing all buttons together
* Revert "Disable clang-format for #pragma increment_block_number"
This reverts commit 406b6d26c9
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
20 lines
2.1 KiB
XML
20 lines
2.1 KiB
XML
<Root>
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<File Name="object_mag" Segment="6">
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<Texture Name="gTitleZeldaShieldLogoTex" OutName="title_zelda_shield_logo" Format="rgba32" Width="160" Height="160" Offset="0x0"/>
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<Texture Name="gTitleCopyright19982002Tex" OutName="title_copyright_19982002" Format="ia8" Width="160" Height="16" Offset="0x19000"/>
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<Texture Name="gTitleDiskTex" OutName="title_disk" Format="ia8" Width="48" Height="16" Offset="0x19A00"/>
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<Texture Name="gTitleEffectMask10Tex" OutName="title_effect_mask_1_0" Format="i4" Width="64" Height="64" Offset="0x1B500"/>
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<Texture Name="gTitleEffectMask12Tex" OutName="title_effect_mask_1_2" Format="i4" Width="64" Height="64" Offset="0x1C500"/>
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<Texture Name="gTitleEffectMask20Tex" OutName="title_effect_mask_2_0" Format="i4" Width="64" Height="64" Offset="0x1CD00"/>
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<Texture Name="gTitleEffectMask21Tex" OutName="title_effect_mask_2_1" Format="i4" Width="64" Height="64" Offset="0x1D500"/>
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<Texture Name="gTitleEffectMask22Tex" OutName="title_effect_mask_2_2" Format="i4" Width="64" Height="64" Offset="0x1DD00"/>
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<Texture Name="gTitleFlameEffectTex" OutName="title_flame_effect" Format="i8" Width="32" Height="32" Offset="0x1E500"/>
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<Texture Name="gTitleTheLegendOfTextTex" OutName="title_the_legend_of_text" Format="i8" Width="72" Height="8" Offset="0x1E900"/>
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<Texture Name="gTitleOcarinaOfTimeTMTextTex" OutName="title_ocarina_of_time_tm_text" Format="i8" Width="96" Height="8" Offset="0x1EB40"/>
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<Texture Name="gTitleTitleJPNTex" OutName="title_title_jpn" Format="i8" Width="128" Height="16" Offset="0x1EE40"/>
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</Root>
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