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oot/include/ultra64/pi.h
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

63 lines
1.5 KiB
C

#ifndef _ULTRA64_PI_H_
#define _ULTRA64_PI_H_
typedef struct {
/* 0x00 */ u32 errStatus;
/* 0x04 */ void* dramAddr;
/* 0x08 */ void* C2Addr;
/* 0x0C */ u32 sectorSize;
/* 0x10 */ u32 C1ErrNum;
/* 0x14 */ u32 C1ErrSector[4];
} __OSBlockInfo; // size = 0x24
typedef struct {
/* 0x00 */ u32 cmdType;
/* 0x04 */ u16 transferMode;
/* 0x06 */ u16 blockNum;
/* 0x08 */ s32 sectorNum;
/* 0x0C */ u32 devAddr;
/* 0x10 */ u32 bmCtlShadow;
/* 0x14 */ u32 seqCtlShadow;
/* 0x18 */ __OSBlockInfo block[2];
} __OSTranxInfo; // size = 0x60
typedef struct OSPiHandle {
/* 0x00 */ struct OSPiHandle* next;
/* 0x04 */ u8 type;
/* 0x05 */ u8 latency;
/* 0x06 */ u8 pageSize;
/* 0x07 */ u8 relDuration;
/* 0x08 */ u8 pulse;
/* 0x09 */ u8 domain;
/* 0x0C */ u32 baseAddress;
/* 0x10 */ u32 speed;
/* 0x14 */ __OSTranxInfo transferInfo;
} OSPiHandle; // size = 0x74
typedef struct {
/* 0x00 */ u8 type;
/* 0x04 */ u32 address;
} OSPiInfo; // size = 0x08
typedef struct {
/* 0x00 */ u16 type;
/* 0x02 */ u8 pri;
/* 0x03 */ u8 status;
/* 0x04 */ OSMesgQueue* retQueue;
} OSIoMesgHdr; // size = 0x08
typedef struct {
/* 0x00 */ OSIoMesgHdr hdr;
/* 0x08 */ void* dramAddr;
/* 0x0C */ u32 devAddr;
/* 0x10 */ size_t size;
/* 0x14 */ OSPiHandle* piHandle;
} OSIoMesg; // size = 0x18
#define OS_READ 0 // device -> RDRAM
#define OS_WRITE 1 // device <- RDRAM
#define OS_MESG_PRI_NORMAL 0
#define OS_MESG_PRI_HIGH 1
#endif