..
ovl_Bg_Breakwall
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Bg_Dy_Yoseizo
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
ovl_Bg_Gnd_Firemeiro
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Huta
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Ship
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Zou
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Bg_Hidan_Hrock
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Bg_Hidan_Rock
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Sekizou
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Bg_Hidan_Sima
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Ice_Shelter
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Bg_Jya_Cobra
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Ironobj
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Bg_Mizu_Movebg
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Spot00_Hanebasi
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Spot02_Objects
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Spot06_Objects
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Bg_Spot07_Taki
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Spot08_Iceblock
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Sst_Floor
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Toki_Hikari
Undefined Symbols in the ASM ( #527 )
2020-12-12 14:22:33 -05:00
ovl_Bg_Vb_Sima
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Bg_Ydan_Sp
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Dodongo
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Fd
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Fd2
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Ganon
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Ganon2
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Ganondrof
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Goma
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Mo
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Sst
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Tw
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Boss_Va
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Demo_6K
Updated Texture Asset Handling ( #478 )
2020-12-26 06:39:52 -05:00
ovl_Demo_Du
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
ovl_Demo_Gj
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Demo_Ik
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
ovl_Demo_Kankyo
Updated Texture Asset Handling ( #478 )
2020-12-26 06:39:52 -05:00
ovl_Demo_Kekkai
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Door_Killer
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Door_Warp1
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
ovl_Efc_Erupc
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_Eff_Dust
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_En_Am
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Anubice
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Anubice_Fire
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Arrow
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_En_Ba
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Bdfire
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_En_Bigokuta
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Bili
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Bom_Chu
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Brob
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Clear_Tag
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Cs
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Daiku
ovl_En_Daiku OK and documented ( #422 )
2020-12-03 16:58:05 -05:00
ovl_En_Daiku_Kakariko
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Dekubaba
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Dekunuts
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Diving_Game
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Dnt_Demo
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_En_Dnt_Jiji
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Dnt_Nomal
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Dodojr
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Du
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Eiyer
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Elf
ovl_En_Encount2
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_En_fHG
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
ovl_En_Fhg_Fire
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Fire_Rock
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Fish
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Fr
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_En_Fz
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Ganon_Mant
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_En_Gb
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Ge1
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Ge2
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Ge3
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Go
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Go2
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Goma
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Holl
decompile z_camera ( #398 )
2020-12-06 17:39:47 -05:00
ovl_En_Horse
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Horse_Game_Check
ovl_En_Hy
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Jj
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Jsjutan
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_En_Ko
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_M_Thunder
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Mk
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Mm
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Mm2
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Mu
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Ny
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Ossan
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
ovl_En_Owl
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Peehat
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_River_Sound
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_En_Sa
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Skb
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Skj
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Sth
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Sw
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Test
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Tg
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Torch2
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Tp
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Tr
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
ovl_En_Trap
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Vali
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Vb_Ball
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Viewer
En_Viewer (one non-matching) ( #570 )
2021-01-16 12:33:37 -05:00
ovl_En_Weiyer
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Wf
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Xc
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Yabusame_Mark
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Zf
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_En_Zl4
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Fishing
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Item_Shield
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_kaleido_scope
Docs for the Anime part of SkelAnime ( #517 )
2020-12-29 17:46:46 -05:00
ovl_Magic_Fire
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Obj_Bean
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Obj_Lift
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Obj_Mure
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_Obj_Mure2
Obj_Mure2 (one non-matching) ( #550 )
2020-12-29 20:14:04 -05:00
ovl_Obj_Mure3
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_Obj_Tsubo
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
ovl_Obj_Warp2block
z_bgcheck.c, 800430A0.c, 80043480.c ( #256 )
2021-01-08 06:12:58 -05:00
ovl_Object_Kankyo
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
ovl_player_actor
Match 4 functions in z_player.c ( #560 )
2020-12-27 20:45:03 -05:00