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oot/asm/non_matchings/overlays/actors
petrie911 02994f5339
Document Collision_Check (#468)
* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* some decomp

* still playing around with this

* rename functions

* ZAP again

* ZAP again

* the renaming begins

* more renaming. hopefully didn't break anything

* change all the things

* this and then merge

* and done

* one little thing

* small docs, small rename

* changed mind on cylinder and quad elements

* something

* more stuff

* more docs

* more adjustments

* Fixed some types

* more fixes

* all sorts of cleanup

* now with flags

* match!

* names and such

* update tools

* damage tables

* ColChkInfo

* one more thing

* formatting

* more formatting

* anime merge

* some stuff

* damage table

* again

* changes

* .s

* changes

* oc2 type

* a couple things

* format

* un-name magic arrows, not enough proof yet

* fix damage table script and remove old one

* EnAObj

* changes

Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Fig02 <fig02srl@gmail.com>
2021-01-17 21:13:36 -05:00
..
ovl_Bg_Breakwall Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Dy_Yoseizo Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Bg_Gnd_Firemeiro z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Huta z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Ship z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Haka_Zou Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Hidan_Hrock Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Hidan_Rock z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Hidan_Sekizou Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Hidan_Sima z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ice_Shelter Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Jya_Cobra z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Jya_Ironobj Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Mizu_Movebg z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot00_Hanebasi z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot02_Objects z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot06_Objects Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Spot07_Taki z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Spot08_Iceblock z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Sst_Floor z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Toki_Hikari Undefined Symbols in the ASM (#527) 2020-12-12 14:22:33 -05:00
ovl_Bg_Vb_Sima z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Bg_Ydan_Sp Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Dodongo Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Fd Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Fd2 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Ganon Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Ganon2 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Ganondrof Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Goma Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Mo Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Sst Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Tw Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Va Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Demo_6K Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ovl_Demo_Du Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Demo_Gj Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Demo_Ik Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Demo_Kankyo Updated Texture Asset Handling (#478) 2020-12-26 06:39:52 -05:00
ovl_Demo_Kekkai Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Door_Killer Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Door_Warp1 Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Efc_Erupc Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Eff_Dust Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Am Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Anubice Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Anubice_Fire Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Arrow z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Ba Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Bdfire Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Bigokuta Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Bili Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Bom_Chu Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Brob Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Clear_Tag Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Cs Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Daiku ovl_En_Daiku OK and documented (#422) 2020-12-03 16:58:05 -05:00
ovl_En_Daiku_Kakariko Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Dekubaba Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Dekunuts Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Diving_Game Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Dnt_Demo Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Dnt_Jiji Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Dnt_Nomal Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Dodojr Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Du Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Eiyer Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Elf Three new matching functions (#492) 2020-11-19 16:49:08 -05:00
ovl_En_Encount2 Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_fHG Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_En_Fhg_Fire Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Fire_Rock Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Fish Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Fr z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Fz Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Ganon_Mant Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_En_Gb Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Ge1 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Ge2 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Ge3 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Go Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Go2 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Goma Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Holl decompile z_camera (#398) 2020-12-06 17:39:47 -05:00
ovl_En_Horse Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Horse_Game_Check Math3D and olib updates (#315) 2020-08-17 15:42:08 -04:00
ovl_En_Hy Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Jj Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Jsjutan z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Ko Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_M_Thunder Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Mk Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Mm Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Mm2 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Mu Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Ny Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Ossan Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_En_Owl Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Peehat Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_River_Sound z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_En_Sa Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Skb Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Skj Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Sth Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Sw Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Test Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Tg Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Torch2 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Tp Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Tr Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_En_Trap Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Vali Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Vb_Ball Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Viewer En_Viewer (one non-matching) (#570) 2021-01-16 12:33:37 -05:00
ovl_En_Weiyer Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Wf Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Xc Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Yabusame_Mark Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Zf Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Zl4 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Fishing Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Item_Shield Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_kaleido_scope Docs for the Anime part of SkelAnime (#517) 2020-12-29 17:46:46 -05:00
ovl_Magic_Fire Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Obj_Bean Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Obj_Lift z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Obj_Mure Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Obj_Mure2 Obj_Mure2 (one non-matching) (#550) 2020-12-29 20:14:04 -05:00
ovl_Obj_Mure3 Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_Obj_Tsubo Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Obj_Warp2block z_bgcheck.c, 800430A0.c, 80043480.c (#256) 2021-01-08 06:12:58 -05:00
ovl_Object_Kankyo Consistent naming for Math_ functions (#542) 2020-12-26 05:44:53 -05:00
ovl_player_actor Match 4 functions in z_player.c (#560) 2020-12-27 20:45:03 -05:00