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https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
30 lines
605 B
C
30 lines
605 B
C
#ifndef _ULTRA64_PRINTF_H_
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#define _ULTRA64_PRINTF_H_
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#include "stdarg.h"
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typedef struct {
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/* 0x0 */ union {
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/* 0x0 */ s64 ll;
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/* 0x0 */ f64 ld;
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} v;
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/* 0x8 */ char* s;
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/* 0xC */ s32 n0;
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/* 0x10 */ s32 nz0;
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/* 0x14 */ s32 n1;
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/* 0x18 */ s32 nz1;
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/* 0x1C */ s32 n2;
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/* 0x20 */ s32 nz2;
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/* 0x24 */ s32 prec;
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/* 0x28 */ s32 width;
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/* 0x2C */ u32 nchar;
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/* 0x30 */ u32 flags;
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/* 0x34 */ u8 qual;
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} _Pft; // size = 0x38
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#define FLAGS_SPACE 1
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#define FLAGS_PLUS 2
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#define FLAGS_MINUS 4
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#define FLAGS_HASH 8
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#define FLAGS_ZERO 16
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#endif
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