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* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
34 lines
768 B
C
34 lines
768 B
C
#include "global.h"
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OSViMode osViModeNtscLan1 = {
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2, // type
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{
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// comRegs
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0x311E, // ctrl
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SCREEN_WIDTH, // width
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0x3E52239, // burst
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0x20D, // vSync
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0xC15, // hSync
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0xC150C15, // leap
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0x6C02EC, // hStart
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0x200, // xScale
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0, // vCurrent
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},
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{ // fldRegs
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{
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// [0]
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0x280, // origin
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0x400, // yScale
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0x2501FF, // vStart
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0xE0204, // vBurst
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2, // vIntr
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},
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{
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// [1]
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0x280, // origin
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0x400, // yScale
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0x2501FF, // vStart
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0xE0204, // vBurst
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2, // vIntr
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} },
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};
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