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* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
8 lines
237 B
C
8 lines
237 B
C
#include "global.h"
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void osViSwapBuffer(void* vaddr) {
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u32 int_disabled = __osDisableInt();
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__osViNext->buffer = vaddr;
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__osViNext->state |= 0x10; // TODO: figure out what this flag means
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__osRestoreInt(int_disabled);
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}
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