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oot/asm/non_matchings/overlays/actors
Anghelo ef2f7e5a66 Merge remote-tracking branch 'upstream/master' into ovl_Eff_Dust
Signed-off-by: Anghelo <angheloalf95@gmail.com>
2021-01-27 15:13:08 -03:00
..
ovl_Bg_Breakwall Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Dy_Yoseizo Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Gnd_Firemeiro
ovl_Bg_Haka_Huta
ovl_Bg_Haka_Ship
ovl_Bg_Hidan_Hrock Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Hidan_Rock Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Hidan_Sekizou Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Hidan_Sima
ovl_Bg_Ice_Shelter Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Bg_Jya_Cobra Decompile Bg Jya Cobra (#588) 2021-01-21 09:55:11 -05:00
ovl_Bg_Jya_Ironobj Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Mizu_Movebg Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Spot00_Hanebasi Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Bg_Spot02_Objects Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Spot07_Taki
ovl_Bg_Spot08_Iceblock
ovl_Bg_Sst_Floor Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Toki_Hikari
ovl_Bg_Vb_Sima
ovl_Bg_Ydan_Sp Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Boss_Dodongo Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Boss_Fd Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Boss_Fd2 Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Ganon Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Boss_Ganon2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Boss_Ganondrof Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Boss_Goma Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Boss_Mo Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Boss_Sst Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Boss_Tw Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Boss_Va Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Demo_6K Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Demo_Du Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Demo_Gj Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Demo_Ik Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Demo_Kankyo Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Demo_Kekkai Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Door_Killer Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Door_Warp1 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Efc_Erupc
ovl_En_Am Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Anubice Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Anubice_Fire Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Arrow Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Ba Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Bdfire Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Bigokuta Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Bili Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Bom_Chu Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Brob Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Clear_Tag Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Cs Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Daiku
ovl_En_Daiku_Kakariko Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Dekubaba Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Dekunuts Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Diving_Game Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Dnt_Demo
ovl_En_Dnt_Jiji Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Dnt_Nomal Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Dodojr Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Du Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Eiyer Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Elf
ovl_En_Encount2
ovl_En_fHG
ovl_En_Fhg_Fire Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Fire_Rock Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Fish Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Fr Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Fz Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ganon_Mant
ovl_En_Gb Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ge1 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ge2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ge3 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Go Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Go2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Goma Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Holl
ovl_En_Horse Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Horse_Game_Check
ovl_En_Jj Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Jsjutan Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ko Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_M_Thunder Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Mk Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Mm Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Mm2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Mu Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ny Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ossan Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Peehat Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_River_Sound
ovl_En_Sa Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Skb Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Skj Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Sth Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Sw Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Test Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Tg Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Torch2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Tp Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Tr Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Trap Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Vali Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Vb_Ball Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Weiyer Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Wf Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Xc Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Yabusame_Mark Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_En_Zf Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Zl4 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Fishing Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Item_Shield Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_kaleido_scope
ovl_Magic_Fire Document Collision_Check (#468) 2021-01-17 21:13:36 -05:00
ovl_Obj_Bean Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Obj_Lift
ovl_Obj_Mure
ovl_Obj_Mure2
ovl_Obj_Mure3
ovl_Obj_Tsubo Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Obj_Warp2block Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Object_Kankyo Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00