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oot/assets/xml/objects/object_ge1.xml
louist103 665283432b
Even more objects (#913)
* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-11-24 19:37:36 +01:00

78 lines
5.8 KiB
XML

<Root>
<File Name="object_ge1" Segment="6">
<!-- White-clothed Gerudo Skeleton -->
<Skeleton Name="gGerudoWhiteSkel" Type="Flex" LimbType="Standard" Offset="0x0330"/>
<!-- White-clothed Gerudo Limbs -->
<Limb Name="gGerudoWhiteWaistLimb" Type="Standard" Offset="0x0240"/>
<Limb Name="gGerudoWhiteLeftThighLimb" Type="Standard" Offset="0x024C"/>
<Limb Name="gGerudoWhiteLeftShinLimb" Type="Standard" Offset="0x0258"/>
<Limb Name="gGerudoWhiteLeftFootLimb" Type="Standard" Offset="0x0264"/>
<Limb Name="gGerudoWhiteRightThighLimb" Type="Standard" Offset="0x0270"/>
<Limb Name="gGerudoWhiteRightShinLimb" Type="Standard" Offset="0x027C"/>
<Limb Name="gGerudoWhiteRightFootLimb" Type="Standard" Offset="0x0288"/>
<Limb Name="gGerudoWhiteTorsoLimb" Type="Standard" Offset="0x0294"/>
<Limb Name="gGerudoWhiteLeftUpperArmLimb" Type="Standard" Offset="0x02A0"/>
<Limb Name="gGerudoWhiteLeftForearmLimb" Type="Standard" Offset="0x02AC"/>
<Limb Name="gGerudoWhiteLeftHandLimb" Type="Standard" Offset="0x02B8"/>
<Limb Name="gGerudoWhiteRightUpperArmLimb" Type="Standard" Offset="0x02C4"/>
<Limb Name="gGerudoWhiteRightForearmLimb" Type="Standard" Offset="0x02D0"/>
<Limb Name="gGerudoWhiteRightHandLimb" Type="Standard" Offset="0x02DC"/>
<Limb Name="gGerudoWhiteHeadLimb" Type="Standard" Offset="0x02E8"/>
<!-- White-clothed Gerudo Limb DisplayLists -->
<DList Name="gGerudoWhiteWaistDL" Offset="0x69E0"/>
<DList Name="gGerudoWhiteLeftThighDL" Offset="0x70B0"/>
<DList Name="gGerudoWhiteLeftShinDL" Offset="0x71E0"/>
<DList Name="gGerudoWhiteLeftFootDL" Offset="0x73A8"/>
<DList Name="gGerudoWhiteRightThighDL" Offset="0x6AD0"/>
<DList Name="gGerudoWhiteRightShinDL" Offset="0x6C00"/>
<DList Name="gGerudoWhiteRightFootDL" Offset="0x6E50"/>
<DList Name="gGerudoWhiteTorsoDL" Offset="0x5608"/>
<DList Name="gGerudoWhiteLeftUpperArmDL" Offset="0x6510"/>
<DList Name="gGerudoWhiteLeftForearmDL" Offset="0x66B8"/>
<DList Name="gGerudoWhiteLeftHandDL" Offset="0x67E8"/>
<DList Name="gGerudoWhiteRightUpperArmDL" Offset="0x6040"/>
<DList Name="gGerudoWhiteRightForearmDL" Offset="0x61E8"/>
<DList Name="gGerudoWhiteRightHandDL" Offset="0x6318"/>
<DList Name="gGerudoWhiteHeadDL" Offset="0x5C38"/>
<!-- White-clothed Gerudo palettes -->
<Texture Name="gGerudoWhiteGeneralTLUT" OutName="gerudo_white_general_tlut" Format="rgba16" Width="16" Height="16" Offset="0x0348"/>
<Texture Name="gGerudoWhiteHairTLUT" OutName="gerudo_white_hair_tlut" Format="rgba16" Width="16" Height="16" Offset="0x2808"/>
<!-- White-clothed Gerudo Displaylist textures -->
<Texture Name="gGerudoWhiteSkinGradientTex" OutName="gerudo_white_skin_gradient" Format="ci8" Width="8" Height="8" Offset="0x0548" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteWhiteFabricLipsTex" OutName="gerudo_white_white_fabric_lips" Format="ci8" Width="16" Height="16" Offset="0x0588" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteEarTex" OutName="gerudo_white_ear" Format="ci8" Width="8" Height="16" Offset="0x0688" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteFingersTex" OutName="gerudo_white_fingers" Format="ci8" Width="32" Height="32" Offset="0x1F08" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteArmletTex" OutName="gerudo_white_armlet" Format="ci8" Width="8" Height="16" Offset="0x2308" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteJacketTex" OutName="gerudo_white_jacket" Format="ci8" Width="16" Height="16" Offset="0x2388" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteTubeTopTex" OutName="gerudo_white_tube_top" Format="ci8" Width="16" Height="16" Offset="0x2488" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteNavelTex" OutName="gerudo_white_navel" Format="ci8" Width="16" Height="16" Offset="0x2588" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteCleavageTex" OutName="gerudo_white_cleavage" Format="ci8" Width="8" Height="8" Offset="0x2688" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteShoeUpperTex" OutName="gerudo_white_shoe_upper" Format="ci8" Width="8" Height="16" Offset="0x26C8" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteShoeSoleTex" OutName="gerudo_white_shoe_sole" Format="ci8" Width="8" Height="8" Offset="0x2748" TlutOffset="0x0348"/>
<Texture Name="gGerudoWhiteCrotchTex" OutName="gerudo_white_crotch" Format="rgba16" Width="8" Height="8" Offset="0x2788"/>
<!-- White-clothed Gerudo Hairstyle DisplayLists -->
<DList Name="gGerudoWhiteHairstyleBobDL" Offset="0x9198"/>
<DList Name="gGerudoWhiteHairstyleStraightFringeDL" Offset="0x9430"/>
<DList Name="gGerudoWhiteHairstyleSpikyDL" Offset="0x9690"/>
<!-- White-clothed Gerudo Hair textures -->
<Texture Name="gGerudoWhiteHairTex" OutName="gerudo_white_hair" Format="ci8" Width="16" Height="16" Offset="0x2A08" TlutOffset="0x2808"/>
<!-- White-clothed Gerudo Eye Textures -->
<Texture Name="gGerudoWhiteEyeOpenTex" OutName="gerudo_white_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x0708"/>
<Texture Name="gGerudoWhiteEyeHalfTex" OutName="gerudo_white_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x0F08"/>
<Texture Name="gGerudoWhiteEyeClosedTex" OutName="gerudo_white_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x1708"/>
<!-- White-clothed Gerudo Animations -->
<Animation Name="gGerudoWhiteUnusedFoldingArmsAnim" Offset="0x0168"/>
<Animation Name="gGerudoWhiteIdleAnim" Offset="0x0228"/>
<Animation Name="gGerudoWhiteClapAnim" Offset="0xA048"/>
<Animation Name="gGerudoWhiteDismissiveAnim" Offset="0xA498"/>
</File>
</Root>