mirror of
https://github.com/zeldaret/oot.git
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665283432b
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
225 lines
18 KiB
XML
225 lines
18 KiB
XML
<Root>
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<File Name="object_link_child" Segment="6">
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<Skeleton Name="gLinkChildSkel" Type="Flex" LimbType="LOD" Offset="0x2CF6C"/>
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<!--Far Limb DLists-->
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<DList Name="gLinkChildLeftHandFarDL" Offset="0x16280"/>
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<DList Name="gLinkChildRightHandFarDL" Offset="0x164E0"/>
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<DList Name="gLinkChildSwordAndSheathFarDL" Offset="0x17360"/>
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<DList Name="gLinkChildWaistFarDL" Offset="0x1AEC8"/>
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<DList Name="gLinkChildLeftThighFarDL" Offset="0x1B0F8"/>
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<DList Name="gLinkChildLeftShinFarDL" Offset="0x1B2B8"/>
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<DList Name="gLinkChildLeftFootFarDL" Offset="0x1B510"/>
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<DList Name="gLinkChildRightThighFarDL" Offset="0x1B638"/>
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<DList Name="gLinkChildRightShinFarDL" Offset="0x1B7F8"/>
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<DList Name="gLinkChildRightFootFarDL" Offset="0x1BA50"/>
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<DList Name="gLinkChildCollarFarDL" Offset="0x1BB78"/>
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<DList Name="gLinkChildTorsoFarDL" Offset="0x1BBD8"/>
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<DList Name="gLinkChildHeadFarDL" Offset="0x1BDA0"/>
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<DList Name="gLinkChildHatFarDL" Offset="0x1C2A8"/>
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<DList Name="gLinkChildLeftShoulderFarDL" Offset="0x1C398"/>
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<DList Name="gLinkChildLeftForearmFarDL" Offset="0x1C558"/>
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<DList Name="gLinkChildRightShoulderFarDL" Offset="0x1C688"/>
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<DList Name="gLinkChildRightForearmFarDL" Offset="0x1C848"/>
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<!--Near Limb DLists-->
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<DList Name="gLinkChildLeftHandNearDL" Offset="0x13CB0"/>
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<DList Name="gLinkChildRightHandNearDL" Offset="0x141C0"/>
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<DList Name="gLinkChildSwordAndSheathNearDL" Offset="0x15248"/>
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<DList Name="gLinkChildWaistNearDL" Offset="0x202A8"/>
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<DList Name="gLinkChildLeftThighNearDL" Offset="0x204F0"/>
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<DList Name="gLinkChildLeftShinNearDL" Offset="0x206E8"/>
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<DList Name="gLinkChildLeftFootNearDL" Offset="0x20978"/>
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<DList Name="gLinkChildRightThighNearDL" Offset="0x20AD8"/>
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<DList Name="gLinkChildRightShinNearDL" Offset="0x20CD0"/>
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<DList Name="gLinkChildRightFootNearDL" Offset="0x20F60"/>
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<DList Name="gLinkChildCollarNearDL" Offset="0x210C0"/>
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<DList Name="gLinkChildTorsoNearDL" Offset="0x21130"/>
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<DList Name="gLinkChildHeadNearDL" Offset="0x21360"/>
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<DList Name="gLinkChildHatNearDL" Offset="0x219B0"/>
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<DList Name="gLinkChildLeftShoulderNearDL" Offset="0x21AE8"/>
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<DList Name="gLinkChildLeftForearmNearDL" Offset="0x21CB8"/>
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<DList Name="gLinkChildRightShoulderNearDL" Offset="0x21E18"/>
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<DList Name="gLinkChildRightForearmNearDL" Offset="0x21FE8"/>
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<!--Limbs-->
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<Limb Name="gLinkChildLimb_02CDC8" Type="LOD" Offset="0x2CDC8"/>
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<Limb Name="gLinkChildWaistLimb" Type="LOD" Offset="0x2CDD8"/>
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<Limb Name="gLinkChildLimb_02CDE8" Type="LOD" Offset="0x2CDE8"/>
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<Limb Name="gLinkChildLeftThighLimb" Type="LOD" Offset="0x2CDF8"/>
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<Limb Name="gLinkChildLeftShinLimb" Type="LOD" Offset="0x2CE08"/>
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<Limb Name="gLinkChildLeftFootLimb" Type="LOD" Offset="0x2CE18"/>
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<Limb Name="gLinkChildRightThighLimb" Type="LOD" Offset="0x2CE28"/>
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<Limb Name="gLinkChildRightShinLimb" Type="LOD" Offset="0x2CE38"/>
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<Limb Name="gLinkChildRightFootLimb" Type="LOD" Offset="0x2CE48"/>
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<Limb Name="gLinkChildLimb_02CE58" Type="LOD" Offset="0x2CE58"/>
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<Limb Name="gLinkChildHandLimb" Type="LOD" Offset="0x2CE68"/>
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<Limb Name="gLinkChildHatLimb" Type="LOD" Offset="0x2CE78"/>
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<Limb Name="gLinkChildCollarLimb" Type="LOD" Offset="0x2CE88"/>
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<Limb Name="gLinkChildRightSholderLimb" Type="LOD" Offset="0x2CE98"/>
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<Limb Name="gLinkChildRightForearmLimb" Type="LOD" Offset="0x2CEA8"/>
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<Limb Name="gLinkChildLeftHandLimb" Type="LOD" Offset="0x2CEB8"/>
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<Limb Name="gLinkChildLeftSholderLimb" Type="LOD" Offset="0x2CEC8"/>
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<Limb Name="gLinkChildLeftForearmLimb" Type="LOD" Offset="0x2CED8"/>
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<Limb Name="gLinkChildRightHandLimb" Type="LOD" Offset="0x2CEE8"/>
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<Limb Name="gLinkChildSwordAndSheathLimb" Type="LOD" Offset="0x2CEF8"/>
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<Limb Name="gLinkChildTorsoLimb" Type="LOD" Offset="0x2CF08"/>
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<!--General DLists-->
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<DList Name="gLinkChildLinkDekuStickDL" Offset="0x6CC0"/>
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<DList Name="gLinkChildLeftHandHoldingMasterSwordDL" Offset="0x15540"/>
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<DList Name="gLinkChildGoronBraceletDL" Offset="0x16118"/>
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<!--Body Parts not used in Limbs-->
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<DList Name="gLinkChildLeftFistNearDL" Offset="0x13E18"/>
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<DList Name="gLinkChildRightHandClosedNearDL" Offset="0x14320"/>
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<DList Name="gLinkChildRightHandClosedFarDL" Offset="0x16620"/>
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<DList Name="gLinkChildLeftFistFarDL" Offset="0x163C0"/>
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<DList Name="gLinkChildLeftFistAndKokiriSwordNearDL" Offset="0x13F38"/>
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<DList Name="gLinkChildLeftFistAndKokiriSwordFarDL" Offset="0x17630"/>
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<DList Name="gLinkChildRightFistAndDekuShieldNearDL" Offset="0x14440"/>
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<DList Name="gLinkChildRightFistAndDekuShieldFarDL" Offset="0x16740"/>
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<DList Name="gLinkChildLeftFistAndBoomerangNearDL" Offset="0x14660"/>
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<DList Name="gLinkChildLeftFistAndBoomerangFarDL" Offset="0x16908"/>
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<DList Name="gLinkChildHylianShieldSwordAndSheathNearDL" Offset="0x148A8"/>
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<DList Name="gLinkChildHylianShieldSwordAndSheathFarDL" Offset="0x16A98"/>
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<DList Name="gLinkChildHylianShieldAndSheathNearDL" Offset="0x14B40"/>
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<DList Name="gLinkChildHylianShieldAndSheathFarDL" Offset="0x16CF8"/>
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<DList Name="gLinkChildDekuShieldSwordAndSheathNearDL" Offset="0x14D68"/>
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<DList Name="gLinkChildDekuShieldSwordAndSheathFarDL" Offset="0x16EE8"/>
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<DList Name="gLinkChildDekuShieldAndSheathNearDL" Offset="0x15010"/>
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<DList Name="gLinkChildDekuShieldAndSheathFarDL" Offset="0x17150"/>
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<DList Name="gLinkChildSheathNearDL" Offset="0x15408"/>
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<DList Name="gLinkChildSheathFarDL" Offset="0x17500"/>
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<DList Name="gLinkChildRightHandAndOOTNearDL" Offset="0x15958"/>
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<DList Name="gLinkChildRightHandHoldingOOTFarDL" Offset="0x178A0"/>
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<DList Name="gLinkChildRightHandHoldingFairyOcarinaNearDL" Offset="0x15BA8"/>
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<DList Name="gLinkChildRightHandHoldingFairyOcarinaFarDL" Offset="0x17AF0"/>
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<DList Name="gLinkChildRightHandHoldingFairySlingshotNearDL" Offset="0x15DF0"/>
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<DList Name="gLinkChildRightHandHoldingFairySlingshotFarDL" Offset="0x17D38"/>
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<DList Name="gLinkChildLeftHandUpNearDL" Offset="0x15FD0"/>
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<DList Name="gLinkChildLeftHandUpFarDL" Offset="0x17F00"/>
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<DList Name="gLinkChildRightArmStretchedSlingshotDL" Offset="0x18048"/>
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<DList Name="gLinkChildBottleDL" Offset="0x18478"/>
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<DList Name="gLinkChildDL_18580" Offset="0x18580"/>
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<DList Name="gLinkChildBottle2DL" Offset="0x18648"/>
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<DList Name="gLinkChildSlinghotStringDL" Offset="0x221A8"/>
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<DList Name="gLinkChildDekuShieldDL" Offset="0x224F8"/>
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<Mtx Name="gLinkChildDekuShieldMtx" Offset="0x22648"/>
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<DList Name="gLinkChildDekuShieldWithMatrixDL" Offset="0x22688"/>
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<!--Masks-->
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<DList Name="gLinkChildSkullMaskDL" Offset="0x2AD40"/>
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<DList Name="gLinkChildSpookyMaskDL" Offset="0x2AF70"/>
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<DList Name="gLinkChildKeatonMaskDL" Offset="0x2B060"/>
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<DList Name="gLinkChildMaskOfTruthDL" Offset="0x2B1F0"/>
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<DList Name="gLinkChildGoronMaskDL" Offset="0x2B350"/>
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<DList Name="gLinkChildZoraMaskDL" Offset="0x2B580"/>
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<DList Name="gLinkChildGerudoMaskDL" Offset="0x2B788"/>
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<DList Name="gLinkChildBunnyHoodDL" Offset="0x2CA38"/>
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<!--Textures-->
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<Texture Name="gLinkChildNoseTex" OutName="link_child_nose" Format="ci8" Width="16" Height="16" Offset="0x5000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildUnusedHandTex" OutName="link_child_unused_hand" Format="ci8" Width="16" Height="16" Offset="0x5100" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEarTex" OutName="link_child_ear" Format="ci8" Width="16" Height="16" Offset="0x5200" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildLowerBootTex" OutName="link_child_lower_boot" Format="ci8" Height="16" Width="16" Offset="0x5C00" TlutOffset="0x5300"/>
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<Texture Name="gLinkChildUnusedBootTex" OutName="link_child_unused_boot" Format="ci8" Height="32" Width="24" Offset="0x5D00" TlutOffset="0x5300"/><!--Unused so hard to verify-->
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<Texture Name="gLinkChildBootTex" OutName="link_child_boot" Format="ci8" Width="32" Height="32" Offset="0x6000" TlutOffset="0x5300"/>
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<Texture Name="gLinkChildWaistTex" OutName="link_child_waist" Format="i8" Width="32" Height="32" Offset="0x6400"/>
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<Texture Name="gLinkChildBeltTex" OutName="link_child_belt" Format="ci8" Width="8" Height="16" Offset="0x6800" TlutOffset="0x5300"/>
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<Texture Name="gLinkChildBeltClaspTex" OutName="link_child_belt_clasp" Format="ci8" Width="32" Height="16" Offset="0x6880" TlutOffset="0x5300"/>
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<Texture Name="gLinkChildFairyOcarinaTex" OutName="link_child_fairy_ocarina" Format="rgba16" Width="32" Height="16" Offset="0x6E08"/>
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<Texture Name="gLinkChildDekuShieldBackTex" OutName="link_child_deku_shield_back" Format="rgba16" Height="32" Width="32" Offset="0x7688"/>
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<Texture Name="gLinkChildDekuShieldFrontTex" OutName="link_child_deku_shield_front" Format="rgba16" Width="32" Height="64" Offset="0x7E88"/>
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<Texture Name="gLinkChildHylianShieldBackTex" OutName="link_child_hylian_shield_back" Format="rgba16" Height="32" Width="16" Offset="0x8E88"/>
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<Texture Name="gLinkChildSlingshotTex" OutName="link_child_slingshot" Format="rgba16" Width="16" Height="32" Offset="0x9288"/>
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<Texture Name="gLinkChildSlingshotSeedTex" OutName="link_child_slingshot_seed" Format="rgba16" Width="32" Height="32" Offset="0x9688"/>
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<Texture Name="gLinkChildHandTex" OutName="link_child_hand" Format="ci8" Width="16" Height="16" Offset="0xA1F0" TlutOffset="0x9E88"/>
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<Texture Name="gLinkChildKokiriSwordSheathTex" OutName="link_child_kokiri_sword_sheath" Format="ci8" Height="16" Width="16" Offset="0xA2F0" TlutOffset="0x9F10"/>
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<Texture Name="gLinkChildSwordJewelTex" OutName="link_child_sword_jewel" Format="ci8" Width="32" Height="16" Offset="0xA3F0" TlutOffset="0xA118"/>
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<Texture Name="gLinkChildMasterSwordPommelTex" OutName="link_child_master_sword_pommel" Format="ci8" Height="16" Width="16" Offset="0xA5F0" TlutOffset="0x9F10"/>
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<Texture Name="gLinkChildMasterSwordGuardTex" OutName="link_child_master_sword_guard" Format="ci8" Height="32" Width="32" Offset="0xA6F0" TlutOffset="0x9F10"/>
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<Texture Name="gLinkChildMasterSwordEmblemTex" OutName="link_child_master_sword_emblem" Format="ci8" Height="16" Width="16" Offset="0xAAF0" TlutOffset="0x9F10"/>
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<Texture Name="gLinkChildGoronBraceletTex" OutName="link_child_goron_bracelet" Format="rgba16" Width="8" Height="8" Offset="0x7208"/>
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<Texture Name="gLinkChildGoronSymbolTex" OutName="link_child_goron_symbol" Format="ia16" Width="16" Height="32" Offset="0x7288"/>
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<Texture Name="gLinkChildSkullMaskTeethTex" OutName="link_child_skull_mask_teeth" Format="rgba16" Width="8" Height="8" Offset="0x26BA0"/>
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<Texture Name="gLinkChildSkullMaskNoseTex" OutName="link_child_skull_mask_nose" Format="rgba16" Width="8" Height="8" Offset="0x27520"/>
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<Texture Name="gLinkChildSkullMaskEyeTex" OutName="link_child_skull_mask_eye" Format="rgba16" Width="16" Height="16" Offset="0x23B20"/>
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<Texture Name="gLinkChildSpookyMaskTex" OutName="link_child_spooky_mask" Format="ia16" Width="32" Height="64" Offset="0x226A0"/>
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<Texture Name="gLinkChildKeatonMaskEyeBrowTex" OutName="link_child_keaton_mask_eye_brow" Format="rgba16" Width="32" Height="16" Offset="0x236A0"/>
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<Texture Name="gLinkChildKeatonMaskEarTex" OutName="link_child_keaton_mask_ear" Format="rgba16" Width="8" Height="8" Offset="0x23AA0"/>
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<Texture Name="gLinkChildMaskOfTruthCurveTex" OutName="link_child_mask_of_truth_curves" Format="rgba16" Width="16" Height="32" Offset="0x24D20"/>
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<Texture Name="gLinkChildMaskOfTruthTex" OutName="link_child_mask_of_truth" Format="rgba16" Width="32" Height="64" Offset="0x23D20"/>
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<Texture Name="gLinkChildGoronMaskMouthTex" OutName="link_child_goron_mask_mouth" Format="rgba16" Width="64" Height="32" Offset="0x25120"/>
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<Texture Name="gLinkChildGoronMaskEyeTex" OutName="link_child_goron_mask_eye" Format="rgba16" Width="32" Height="32" Offset="0x26120"/>
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<Texture Name="gLinkChildGoronMaskNoseTex" OutName="link_child_goron_mask_nose" Format="rgba16" Width="8" Height="8" Offset="0x26920"/>
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<Texture Name="gLinkChildGoronMaskHairTex" OutName="link_child_goron_mask_hair" Format="rgba16" Width="16" Height="16" Offset="0x269A0"/>
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<Texture Name="gLinkChildGoronMaskEarTex" OutName="link_child_goron_mask_ear" Format="rgba16" Width="8" Height="8" Offset="0x26C20"/><!--TODO verify this-->
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<Texture Name="gLinkChildZoraMaskEyeBoarderTex" OutName="link_child_zora_mask_eye_boarder" Format="rgba16" Width="8" Height="8" Offset="0x26CA0"/>
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<Texture Name="gLinkChildZoraMaskEarTex" OutName="link_child_zora_mask_ear" Format="rgba16" Width="32" Height="32" Offset="0x26D20"/>
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<Texture Name="gLinkChildZoraMaskEyeTex" OutName="link_child_zora_mask_eye" Format="rgba16" Width="32" Height="32" Offset="0x275A0"/>
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<Texture Name="gLinkChildZoraMaskMouthTex" OutName="link_child_zora_mask_mouth" Format="rgba16" Width="32" Height="32" Offset="0x27DA0"/>
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<Texture Name="gLinkChildGerudoMaskEyeTex" OutName="link_child_gerudo_mask_eye" Format="rgba16" Width="32" Height="32" Offset="0x285A0"/>
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<Texture Name="gLinkChildGerudoMaskMouthTex" OutName="link_child_gerudo_mask_mouth" Format="rgba16" Width="16" Height="16" Offset="0x28DA0"/>
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<Texture Name="gLinkChildGerudoMaskHairTex" OutName="link_child_gerudo_mask_hair" Format="rgba16" Width="16" Height="16" Offset="0x28FA0"/>
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<Texture Name="gLinkChildGerudoMaskNoseTex" OutName="link_child_gerudo_mask_nose" Format="rgba16" Width="8" Height="8" Offset="0x291A0"/>
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<Texture Name="gLinkChildBunnyHoodEyeTex" OutName="link_child_bunny_hood_eye" Format="rgba16" Width="16" Height="16" Offset="0x2BA28"/>
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<Texture Name="gLinkChildBunnyHoodTex" OutName="link_child_bunny_hood" Format="rgba16" Width="16" Height="32" Offset="0x2BC28"/>
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<Texture Name="gLinkChildBunnyHoodEarTex" OutName="link_child_bunny_hood_ear" Format="rgba16" Width="16" Height="32" Offset="0x2C028"/>
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<!--TLUTs-->
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<Texture Name="gLinkChildSkinTLUT" OutName="link_child_skin_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5500"/>
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<Texture Name="gLinkChildHandTLUT" OutName="link_child_hand_tlut" Format="rgba16" Width="17" Height="4" Offset="0x9E88"/>
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<Texture Name="gLinkChildSwordsTLUT" OutName="link_child_swords_tlut" Format="rgba16" Width="16" Height="16" Offset="0x9F10"/> <!--For both the kokiri sword sheath and master sword-->
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<Texture Name="gLinkChildSwordTLUT" OutName="link_child_sword_tlut" Format="rgba16" Width="27" Height="4" Offset="0xA118"/>
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<Texture Name="gLinkChildBeltTLUT" OutName="link_child_belt_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5300"/>
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<!--Eyes-->
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<Texture Name="gLinkChildEyesOpenTex" OutName="link_child_eyes_open" Format="ci8" Width="64" Height="32" Offset="0x0000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesHalfTex" OutName="link_child_eyes_half" Format="ci8" Width="64" Height="32" Offset="0x0800" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesClosedfTex" OutName="link_child_eyes_closed" Format="ci8" Width="64" Height="32" Offset="0x1000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesRollLeftTex" OutName="link_child_eyes_roll_left" Format="ci8" Width="64" Height="32" Offset="0x1800" TlutOffset="0x5500"/><!--Left from links perspective-->
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<Texture Name="gLinkChildEyesRollRightTex" OutName="link_child_eyes_roll_right" Format="ci8" Width="64" Height="32" Offset="0x2000" TlutOffset="0x5500"/><!--Right from links perspective-->
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<Texture Name="gLinkChildEyesShockTex" OutName="link_child_eyes_shock" Format="ci8" Width="64" Height="32" Offset="0x2800" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesUnk1Tex" OutName="link_child_eyes_unk_1" Format="ci8" Width="64" Height="32" Offset="0x3000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildEyesUnk2Tex" OutName="link_child_eyes_unk_2" Format="ci8" Width="64" Height="32" Offset="0x3800" TlutOffset="0x5500"/>
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<!--Mouth-->
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<Texture Name="gLinkChildMouth1Tex" OutName="link_mouth_1" Format="ci8" Width="32" Height="32" Offset="0x4000" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildMouth2Tex" OutName="link_mouth_2" Format="ci8" Width="32" Height="32" Offset="0x4400" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildMouth3Tex" OutName="link_mouth_3" Format="ci8" Width="32" Height="32" Offset="0x4800" TlutOffset="0x5500"/>
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<Texture Name="gLinkChildMouth4Tex" OutName="link_mouth_4" Format="ci8" Width="32" Height="32" Offset="0x4C00" TlutOffset="0x5500"/>
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<!--Unused Vtx-->
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