mirror of
https://github.com/zeldaret/oot.git
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665283432b
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
83 lines
6.2 KiB
XML
83 lines
6.2 KiB
XML
<Root>
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<File Name="object_ru1" Segment="6">
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<Animation Name="gRutoChildWaitHandsBehindBackAnim" Offset="0x690"/>
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<Animation Name="gRutoChildWaitHandsOnHipsAnim" Offset="0xE54"/>
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<Animation Name="gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim" Offset="0x1488"/>
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<Animation Name="gRutoChildWaitSittingAnim" Offset="0x2058"/>
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<Animation Name="gRutoChildWaitInBlueWarpAnim" Offset="0x2990"/>
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<Animation Name="gRutoChildBringHandsDownAnim" Offset="0x2EC0"/>
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<Animation Name="gRutoChildHoldArmsUpAnim" Offset="0x3608"/>
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<Animation Name="gRutoChildBringArmsUpAnim" Offset="0x3784"/>
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<Animation Name="gRutoChildTurnAroundAnim" Offset="0x4074"/>
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<Animation Name="gRutoChildSquirmAnim" Offset="0x4350"/>
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<Animation Name="gRutoChildSeesSapphireAnim" Offset="0x4648"/>
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<Animation Name="gRutoChildShutterAnim" Offset="0x4BF0"/>
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<Animation Name="gRutoChildWalkToAndHoldUpSapphireAnim" Offset="0x63F4"/>
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<Animation Name="gRutoChildSittingAnim" Offset="0x6B9C"/>
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<Animation Name="gRutoChildSitAnim" Offset="0x7534"/>
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<Animation Name="gRutoChildWalkAnim" Offset="0x78E4"/>
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<Animation Name="gRutoChildTransitionFromSwimOnBackAnim" Offset="0x8100"/>
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<Animation Name="gRutoChildTransitionToSwimOnBackAnim" Offset="0x8AA8"/>
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<Animation Name="gRutoChildAnim_009060" Offset="0x9060"/>
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<Animation Name="gRutoChildWait2Anim" Offset="0x97B8"/>
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<Animation Name="gRutoChildSwimOnBackAnim" Offset="0x12E94"/>
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<Animation Name="gRutoChildTreadWaterAnim" Offset="0x13A64"/>
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<DList Name="gRutoChildTorsoDL" Offset="0xC0A0"/>
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<DList Name="gRutoChildLeftThighDL" Offset="0xC188"/>
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<DList Name="gRutoChildLeftShinDL" Offset="0xC3D8"/>
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<DList Name="gRutoChildLeftFootDL" Offset="0xC630"/>
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<DList Name="gRutoChildRightThighDL" Offset="0xC7D0"/>
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<DList Name="gRutoChildRightShinDL" Offset="0xCA20"/>
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<DList Name="gRutoChildRightFootDL" Offset="0xCC78"/>
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<DList Name="gRutoChildChestDL" Offset="0xCE18"/>
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<DList Name="gRutoChildRightUpperArmDL" Offset="0xD0B8"/>
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<DList Name="gRutoChildRightFinDL" Offset="0xD308"/>
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<DList Name="gRutoChildRightHandDL" Offset="0xD5E0"/>
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<DList Name="gRutoChildLeftUpperArmDL" Offset="0xD870"/>
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<DList Name="gRutoChildLeftFinDL" Offset="0xDAC0"/>
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<DList Name="gRutoChildLeftHandDL" Offset="0xDDA8"/>
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<DList Name="gRutoChildHeadDL" Offset="0x119F8"/>
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<Texture Name="gRutoChildEyeTLUT" OutName="eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0xE038"/>
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<Texture Name="gRutoChildMouthTLUT" OutName="mouth_tlut" Format="rgba16" Width="16" Height="12" Offset="0xE238"/>
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<Texture Name="gRutoChildEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0xE3B8" TlutOffset="0xE038"/>
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<Texture Name="gRutoChildEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0xF238" TlutOffset="0xE038"/>
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<Texture Name="gRutoChildEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0xF638" TlutOffset="0xE038"/>
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<Texture Name="gRutoChildEyeRollLeftTex" OutName="eye_roll_left" Format="ci8" Width="32" Height="32" Offset="0xFE38" TlutOffset="0xE038"/>
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<Texture Name="gRutoChildEyeHalf2Tex" OutName="eye_half_2" Format="ci8" Width="32" Height="32" Offset="0x10238" TlutOffset="0xE038"/>
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<Texture Name="gRutoChildEyeHalfWithBlushTex" OutName="eye_half_with_blush" Format="ci8" Width="32" Height="32" Offset="0x10A38" TlutOffset="0xE038"/>
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<Texture Name="gRutoChildBlueSkinGradientTex" OutName="blue_skin_gradient" Format="rgba16" Width="8" Height="8" Offset="0xE7B8"/>
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<Texture Name="gRutoChildMouthClosedTex" OutName="mouth_closed" Format="ci8" Width="32" Height="32" Offset="0xE838" TlutOffset="0xE238"/>
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<Texture Name="gRutoChildMouthFrownTex" OutName="mouth_frown" Format="ci8" Width="32" Height="32" Offset="0xFA38" TlutOffset="0xE238"/>
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<Texture Name="gRutoChildMouthOpenTex" OutName="mouth_open" Format="ci8" Width="32" Height="32" Offset="0x10638" TlutOffset="0xE238"/>
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<Texture Name="gRutoChildEarTex" OutName="ear" Format="rgba16" Width="16" Height="16" Offset="0xEC38"/>
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<Texture Name="gRutoChildBlueSkinPatchesTex" OutName="blue_skin_patches" Format="rgba16" Width="16" Height="16" Offset="0xEE38"/>
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<Texture Name="gRutoChildUnkHeadCircleTex" OutName="tex_0000F038" Format="rgba16" Width="16" Height="16" Offset="0xF038"/> <!-- TODO rename me-->
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<Texture Name="gRutoChildFingersTex" OutName="fingers" Format="rgba16" Width="16" Height="16" Offset="0x12200"/>
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<Texture Name="gRutoChildCircleGradientTex" OutName="circle_gradient" Format="rgba16" Width="16" Height="16" Offset="0x12400"/>
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<Skeleton Name="gRutoChildSkel" Type="Flex" LimbType="Standard" Offset="0x12700"/>
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<Limb Name="gRutoChildRootLimb" LimbType="Standard" Offset="0x12600"/>
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<Limb Name="gRutoChildLeftThighLimb" LimbType="Standard" Offset="0x1260C"/>
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<Limb Name="gRutoChildLeftShinLimb" LimbType="Standard" Offset="0x12618"/>
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<Limb Name="gRutoChildLeftFootLimb" LimbType="Standard" Offset="0x12624"/>
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<Limb Name="gRutoChildRightThighLimb" LimbType="Standard" Offset="0x12630"/>
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<Limb Name="gRutoChildRightShinLimb" LimbType="Standard" Offset="0x1263C"/>
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<Limb Name="gRutoChildRightFootLimb" LimbType="Standard" Offset="0x12648"/>
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<Limb Name="gRutoChildChestLimb" LimbType="Standard" Offset="0x12654"/>
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<Limb Name="gRutoChildLeftUpperArmLimb" LimbType="Standard" Offset="0x12660"/>
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<Limb Name="gRutoChildLeftFinLimb" LimbType="Standard" Offset="0x1266C"/>
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<Limb Name="gRutoChildLeftHandLimb" LimbType="Standard" Offset="0x12678"/>
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<Limb Name="gRutoChildRightUpperArmLimb" LimbType="Standard" Offset="0x12684"/>
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<Limb Name="gRutoChildRightFinLimb" LimbType="Standard" Offset="0x12690"/>
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<Limb Name="gRutoChildRightHandLimb" LimbType="Standard" Offset="0x1269C"/>
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<Limb Name="gRutoChildHeadLimb" LimbType="Standard" Offset="0x126A8"/>
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<Limb Name="gRutoChildTorsoLimb" LimbType="Standard" Offset="0x126B4"/>
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</File>
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</Root>
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