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665283432b
* malon adult limbs and enum * malon adult animations * Malon Adult textures * Object_ma2 OK * Cleanup undefined syms file * more cleanup * object_in OK * change * Object_TA limbs and Limb DLs ok * Textures in DLs OK * Object TA animations OK * Object TA OK * clean up the xml * almost done with impa textures * name impa draw funcs * fix globalCtx2 in talon_init * more progress in impa * eye texture stuff * impa OK * remove files * fix messed up merge * Switch MA2 blink timer from hex * Name a function * Fix skelanime fixer * Missing malon adult TLUT * add some missing symbols in DemoEc * Fix conflicts, part2 * Clean up TLUT related stuff and some minor things * Remove unused externs from z_demo_ec * Remove unused symbols from undefined_syms.txt * PR fixes (Dragorn) * Dragorn fixes * Fix various texture-related issues in object_link_child * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_ta.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update assets/xml/objects/object_in.xml Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * fix ingo and the rest of Dragorns fix * impa fixes * fix ingo again * fix windmill man missing TLUT * Fix impa in viewer * Roman's fixes * Add limb * Missed an animation Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
33 lines
2.6 KiB
XML
33 lines
2.6 KiB
XML
<Root>
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<File Name="object_ts" Segment="6">
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<Animation Name="object_ts_Anim_000498" Offset="0x498"/>
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<Texture Name="object_ts_TLUT_0004B0" OutName="tlut_000004B0" Format="rgba16" Width="16" Height="16" Offset="0x4B0"/>
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<Texture Name="object_ts_Tex_0006B0" OutName="tex_000006B0" Format="ci8" Width="8" Height="8" Offset="0x6B0" TlutOffset="0x4B0"/>
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<Texture Name="object_ts_Tex_0006F0" OutName="tex_000006F0" Format="ci8" Width="16" Height="16" Offset="0x6F0" TlutOffset="0x4B0"/>
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<Texture Name="object_ts_Tex_0007F0" OutName="tex_000007F0" Format="ci8" Width="8" Height="8" Offset="0x7F0" TlutOffset="0x4B0"/>
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<Texture Name="object_ts_Tex_000830" OutName="tex_00000830" Format="ci8" Width="16" Height="16" Offset="0x830" TlutOffset="0x4B0"/>
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<Texture Name="object_ts_Tex_000930" OutName="tex_00000930" Format="ci8" Width="8" Height="8" Offset="0x930" TlutOffset="0x4B0"/>
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<Blob Name="object_ts_Blob_000970" Size="0x800" Offset="0x970"/>
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<Texture Name="object_ts_Tex_001170" OutName="tex_00001170" Format="ci8" Width="16" Height="16" Offset="0x1170" TlutOffset="0x4B0"/>
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<Texture Name="object_ts_Tex_001270" OutName="tex_00001270" Format="ci8" Width="32" Height="64" Offset="0x1270" TlutOffset="0x4B0"/>
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<DList Name="object_ts_DL_003CD0" Offset="0x3CD0"/>
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<DList Name="object_ts_DL_003ED8" Offset="0x3ED8"/>
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<DList Name="object_ts_DL_004378" Offset="0x4378"/>
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<DList Name="object_ts_DL_0046A0" Offset="0x46A0"/>
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<DList Name="object_ts_DL_004818" Offset="0x4818"/>
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<DList Name="object_ts_DL_004978" Offset="0x4978"/>
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<DList Name="object_ts_DL_004AF8" Offset="0x4AF8"/>
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<DList Name="object_ts_DL_004C70" Offset="0x4C70"/>
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<DList Name="object_ts_DL_004DD0" Offset="0x4DD0"/>
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<Limb Name="object_ts_Limb_004F50" LimbType="Standard" Offset="0x4F50"/>
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<Limb Name="object_ts_Limb_004F5C" LimbType="Standard" Offset="0x4F5C"/>
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<Limb Name="object_ts_Limb_004F68" LimbType="Standard" Offset="0x4F68"/>
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<Limb Name="object_ts_Limb_004F74" LimbType="Standard" Offset="0x4F74"/>
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<Limb Name="object_ts_Limb_004F80" LimbType="Standard" Offset="0x4F80"/>
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<Limb Name="object_ts_Limb_004F8C" LimbType="Standard" Offset="0x4F8C"/>
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<Limb Name="object_ts_Limb_004F98" LimbType="Standard" Offset="0x4F98"/>
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<Limb Name="object_ts_Limb_004FA4" LimbType="Standard" Offset="0x4FA4"/>
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<Limb Name="object_ts_Limb_004FB0" LimbType="Standard" Offset="0x4FB0"/>
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<Skeleton Name="object_ts_Skel_004FE0" Type="Flex" LimbType="Standard" Offset="0x4FE0"/>
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</File>
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</Root>
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