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oot/include/tables/dmadata_table_mqdbg.h
Tharo 04a9d51e90
Rework handling of dmadata (#1036)
* Generate dmadata

* Remove tab indentations in mkdmadata.c and mkldscript.c

* Fix

* Review suggestions

* Hopefully fix

* Fix index

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-12-01 00:29:09 +01:00

1535 lines
50 KiB
C

/**
* Matching dmadata layout for PAL MQ Debug
*/
DEFINE_DMA_ENTRY(makerom)
DEFINE_DMA_ENTRY(boot)
DEFINE_DMA_ENTRY(dmadata)
DEFINE_DMA_ENTRY(Audiobank)
DEFINE_DMA_ENTRY(Audioseq)
DEFINE_DMA_ENTRY(Audiotable)
DEFINE_DMA_ENTRY(link_animetion)
DEFINE_DMA_ENTRY(icon_item_static)
DEFINE_DMA_ENTRY(icon_item_24_static)
DEFINE_DMA_ENTRY(icon_item_field_static)
DEFINE_DMA_ENTRY(icon_item_dungeon_static)
DEFINE_DMA_ENTRY(icon_item_gameover_static)
DEFINE_DMA_ENTRY(icon_item_nes_static)
DEFINE_DMA_ENTRY(icon_item_ger_static)
DEFINE_DMA_ENTRY(icon_item_fra_static)
DEFINE_DMA_ENTRY(item_name_static)
DEFINE_DMA_ENTRY(map_name_static)
DEFINE_DMA_ENTRY(do_action_static)
DEFINE_DMA_ENTRY(message_static)
DEFINE_DMA_ENTRY(message_texture_static)
DEFINE_DMA_ENTRY(nes_font_static)
DEFINE_DMA_ENTRY(nes_message_data_static)
DEFINE_DMA_ENTRY(ger_message_data_static)
DEFINE_DMA_ENTRY(fra_message_data_static)
DEFINE_DMA_ENTRY(staff_message_data_static)
DEFINE_DMA_ENTRY(map_grand_static)
DEFINE_DMA_ENTRY(map_i_static)
DEFINE_DMA_ENTRY(map_48x85_static)
DEFINE_DMA_ENTRY(code)
DEFINE_DMA_ENTRY(ovl_title)
DEFINE_DMA_ENTRY(ovl_select)
DEFINE_DMA_ENTRY(ovl_opening)
DEFINE_DMA_ENTRY(ovl_file_choose)
DEFINE_DMA_ENTRY(ovl_kaleido_scope)
DEFINE_DMA_ENTRY(ovl_player_actor)
DEFINE_DMA_ENTRY(ovl_map_mark_data)
DEFINE_DMA_ENTRY(ovl_En_Test)
DEFINE_DMA_ENTRY(ovl_Arms_Hook)
DEFINE_DMA_ENTRY(ovl_Arrow_Fire)
DEFINE_DMA_ENTRY(ovl_Arrow_Ice)
DEFINE_DMA_ENTRY(ovl_Arrow_Light)
DEFINE_DMA_ENTRY(ovl_Bg_Bdan_Objects)
DEFINE_DMA_ENTRY(ovl_Bg_Bdan_Switch)
DEFINE_DMA_ENTRY(ovl_Bg_Bom_Guard)
DEFINE_DMA_ENTRY(ovl_Bg_Bombwall)
DEFINE_DMA_ENTRY(ovl_Bg_Bowl_Wall)
DEFINE_DMA_ENTRY(ovl_Bg_Breakwall)
DEFINE_DMA_ENTRY(ovl_Bg_Ddan_Jd)
DEFINE_DMA_ENTRY(ovl_Bg_Ddan_Kd)
DEFINE_DMA_ENTRY(ovl_Bg_Dodoago)
DEFINE_DMA_ENTRY(ovl_Bg_Dy_Yoseizo)
DEFINE_DMA_ENTRY(ovl_Bg_Ganon_Otyuka)
DEFINE_DMA_ENTRY(ovl_Bg_Gate_Shutter)
DEFINE_DMA_ENTRY(ovl_Bg_Gjyo_Bridge)
DEFINE_DMA_ENTRY(ovl_Bg_Gnd_Darkmeiro)
DEFINE_DMA_ENTRY(ovl_Bg_Gnd_Firemeiro)
DEFINE_DMA_ENTRY(ovl_Bg_Gnd_Iceblock)
DEFINE_DMA_ENTRY(ovl_Bg_Gnd_Nisekabe)
DEFINE_DMA_ENTRY(ovl_Bg_Gnd_Soulmeiro)
DEFINE_DMA_ENTRY(ovl_Bg_Haka)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Gate)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Huta)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Megane)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_MeganeBG)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Sgami)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Ship)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Trap)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Tubo)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Water)
DEFINE_DMA_ENTRY(ovl_Bg_Haka_Zou)
DEFINE_DMA_ENTRY(ovl_Bg_Heavy_Block)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Curtain)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Dalm)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Firewall)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Fslift)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Fwbig)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Hamstep)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Hrock)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Kousi)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Kowarerukabe)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Rock)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Rsekizou)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Sekizou)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Sima)
DEFINE_DMA_ENTRY(ovl_Bg_Hidan_Syoku)
DEFINE_DMA_ENTRY(ovl_Bg_Ice_Objects)
DEFINE_DMA_ENTRY(ovl_Bg_Ice_Shelter)
DEFINE_DMA_ENTRY(ovl_Bg_Ice_Shutter)
DEFINE_DMA_ENTRY(ovl_Bg_Ice_Turara)
DEFINE_DMA_ENTRY(ovl_Bg_Ingate)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_1flift)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Amishutter)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Bigmirror)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Block)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Bombchuiwa)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Bombiwa)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Cobra)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Goroiwa)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Haheniron)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Ironobj)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Kanaami)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Lift)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Megami)
DEFINE_DMA_ENTRY(ovl_Bg_Jya_Zurerukabe)
DEFINE_DMA_ENTRY(ovl_Bg_Menkuri_Eye)
DEFINE_DMA_ENTRY(ovl_Bg_Menkuri_Kaiten)
DEFINE_DMA_ENTRY(ovl_Bg_Menkuri_Nisekabe)
DEFINE_DMA_ENTRY(ovl_Bg_Mizu_Bwall)
DEFINE_DMA_ENTRY(ovl_Bg_Mizu_Movebg)
DEFINE_DMA_ENTRY(ovl_Bg_Mizu_Shutter)
DEFINE_DMA_ENTRY(ovl_Bg_Mizu_Uzu)
DEFINE_DMA_ENTRY(ovl_Bg_Mizu_Water)
DEFINE_DMA_ENTRY(ovl_Bg_Mjin)
DEFINE_DMA_ENTRY(ovl_Bg_Mori_Bigst)
DEFINE_DMA_ENTRY(ovl_Bg_Mori_Elevator)
DEFINE_DMA_ENTRY(ovl_Bg_Mori_Hashigo)
DEFINE_DMA_ENTRY(ovl_Bg_Mori_Hashira4)
DEFINE_DMA_ENTRY(ovl_Bg_Mori_Hineri)
DEFINE_DMA_ENTRY(ovl_Bg_Mori_Idomizu)
DEFINE_DMA_ENTRY(ovl_Bg_Mori_Kaitenkabe)
DEFINE_DMA_ENTRY(ovl_Bg_Mori_Rakkatenjo)
DEFINE_DMA_ENTRY(ovl_Bg_Po_Event)
DEFINE_DMA_ENTRY(ovl_Bg_Po_Syokudai)
DEFINE_DMA_ENTRY(ovl_Bg_Pushbox)
DEFINE_DMA_ENTRY(ovl_Bg_Relay_Objects)
DEFINE_DMA_ENTRY(ovl_Bg_Spot00_Break)
DEFINE_DMA_ENTRY(ovl_Bg_Spot00_Hanebasi)
DEFINE_DMA_ENTRY(ovl_Bg_Spot01_Fusya)
DEFINE_DMA_ENTRY(ovl_Bg_Spot01_Idohashira)
DEFINE_DMA_ENTRY(ovl_Bg_Spot01_Idomizu)
DEFINE_DMA_ENTRY(ovl_Bg_Spot01_Idosoko)
DEFINE_DMA_ENTRY(ovl_Bg_Spot01_Objects2)
DEFINE_DMA_ENTRY(ovl_Bg_Spot02_Objects)
DEFINE_DMA_ENTRY(ovl_Bg_Spot03_Taki)
DEFINE_DMA_ENTRY(ovl_Bg_Spot05_Soko)
DEFINE_DMA_ENTRY(ovl_Bg_Spot06_Objects)
DEFINE_DMA_ENTRY(ovl_Bg_Spot07_Taki)
DEFINE_DMA_ENTRY(ovl_Bg_Spot08_Bakudankabe)
DEFINE_DMA_ENTRY(ovl_Bg_Spot08_Iceblock)
DEFINE_DMA_ENTRY(ovl_Bg_Spot09_Obj)
DEFINE_DMA_ENTRY(ovl_Bg_Spot11_Bakudankabe)
DEFINE_DMA_ENTRY(ovl_Bg_Spot11_Oasis)
DEFINE_DMA_ENTRY(ovl_Bg_Spot12_Gate)
DEFINE_DMA_ENTRY(ovl_Bg_Spot12_Saku)
DEFINE_DMA_ENTRY(ovl_Bg_Spot15_Rrbox)
DEFINE_DMA_ENTRY(ovl_Bg_Spot15_Saku)
DEFINE_DMA_ENTRY(ovl_Bg_Spot16_Bombstone)
DEFINE_DMA_ENTRY(ovl_Bg_Spot16_Doughnut)
DEFINE_DMA_ENTRY(ovl_Bg_Spot17_Bakudankabe)
DEFINE_DMA_ENTRY(ovl_Bg_Spot17_Funen)
DEFINE_DMA_ENTRY(ovl_Bg_Spot18_Basket)
DEFINE_DMA_ENTRY(ovl_Bg_Spot18_Futa)
DEFINE_DMA_ENTRY(ovl_Bg_Spot18_Obj)
DEFINE_DMA_ENTRY(ovl_Bg_Spot18_Shutter)
DEFINE_DMA_ENTRY(ovl_Bg_Sst_Floor)
DEFINE_DMA_ENTRY(ovl_Bg_Toki_Hikari)
DEFINE_DMA_ENTRY(ovl_Bg_Toki_Swd)
DEFINE_DMA_ENTRY(ovl_Bg_Treemouth)
DEFINE_DMA_ENTRY(ovl_Bg_Umajump)
DEFINE_DMA_ENTRY(ovl_Bg_Vb_Sima)
DEFINE_DMA_ENTRY(ovl_Bg_Ydan_Hasi)
DEFINE_DMA_ENTRY(ovl_Bg_Ydan_Maruta)
DEFINE_DMA_ENTRY(ovl_Bg_Ydan_Sp)
DEFINE_DMA_ENTRY(ovl_Bg_Zg)
DEFINE_DMA_ENTRY(ovl_Boss_Dodongo)
DEFINE_DMA_ENTRY(ovl_Boss_Fd)
DEFINE_DMA_ENTRY(ovl_Boss_Fd2)
DEFINE_DMA_ENTRY(ovl_Boss_Ganon)
DEFINE_DMA_ENTRY(ovl_Boss_Ganon2)
DEFINE_DMA_ENTRY(ovl_Boss_Ganondrof)
DEFINE_DMA_ENTRY(ovl_Boss_Goma)
DEFINE_DMA_ENTRY(ovl_Boss_Mo)
DEFINE_DMA_ENTRY(ovl_Boss_Sst)
DEFINE_DMA_ENTRY(ovl_Boss_Tw)
DEFINE_DMA_ENTRY(ovl_Boss_Va)
DEFINE_DMA_ENTRY(ovl_Demo_6K)
DEFINE_DMA_ENTRY(ovl_Demo_Du)
DEFINE_DMA_ENTRY(ovl_Demo_Ec)
DEFINE_DMA_ENTRY(ovl_Demo_Effect)
DEFINE_DMA_ENTRY(ovl_Demo_Ext)
DEFINE_DMA_ENTRY(ovl_Demo_Geff)
DEFINE_DMA_ENTRY(ovl_Demo_Gj)
DEFINE_DMA_ENTRY(ovl_Demo_Go)
DEFINE_DMA_ENTRY(ovl_Demo_Gt)
DEFINE_DMA_ENTRY(ovl_Demo_Ik)
DEFINE_DMA_ENTRY(ovl_Demo_Im)
DEFINE_DMA_ENTRY(ovl_Demo_Kankyo)
DEFINE_DMA_ENTRY(ovl_Demo_Kekkai)
DEFINE_DMA_ENTRY(ovl_Demo_Sa)
DEFINE_DMA_ENTRY(ovl_Demo_Shd)
DEFINE_DMA_ENTRY(ovl_Demo_Tre_Lgt)
DEFINE_DMA_ENTRY(ovl_Door_Ana)
DEFINE_DMA_ENTRY(ovl_Door_Gerudo)
DEFINE_DMA_ENTRY(ovl_Door_Killer)
DEFINE_DMA_ENTRY(ovl_Door_Shutter)
DEFINE_DMA_ENTRY(ovl_Door_Toki)
DEFINE_DMA_ENTRY(ovl_Door_Warp1)
DEFINE_DMA_ENTRY(ovl_Efc_Erupc)
DEFINE_DMA_ENTRY(ovl_Eff_Dust)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Blast)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Bomb)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Bomb2)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Bubble)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_D_Fire)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Dead_Db)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Dead_Dd)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Dead_Ds)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Dead_Sound)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Dt_Bubble)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Dust)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_En_Fire)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_En_Ice)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Extra)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Fcircle)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Fhg_Flash)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Fire_Tail)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_G_Fire)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_G_Magma)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_G_Magma2)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_G_Ripple)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_G_Spk)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_G_Splash)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Hahen)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_HitMark)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Ice_Piece)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Ice_Smoke)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_K_Fire)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Kakera)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_KiraKira)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Lightning)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Sibuki)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Sibuki2)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Solder_Srch_Ball)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Stick)
DEFINE_DMA_ENTRY(ovl_Effect_Ss_Stone1)
DEFINE_DMA_ENTRY(ovl_Elf_Msg)
DEFINE_DMA_ENTRY(ovl_Elf_Msg2)
DEFINE_DMA_ENTRY(ovl_En_Am)
DEFINE_DMA_ENTRY(ovl_En_Ani)
DEFINE_DMA_ENTRY(ovl_En_Anubice)
DEFINE_DMA_ENTRY(ovl_En_Anubice_Fire)
DEFINE_DMA_ENTRY(ovl_En_Anubice_Tag)
DEFINE_DMA_ENTRY(ovl_En_Arow_Trap)
DEFINE_DMA_ENTRY(ovl_En_Arrow)
DEFINE_DMA_ENTRY(ovl_En_Attack_Niw)
DEFINE_DMA_ENTRY(ovl_En_Ba)
DEFINE_DMA_ENTRY(ovl_En_Bb)
DEFINE_DMA_ENTRY(ovl_En_Bdfire)
DEFINE_DMA_ENTRY(ovl_En_Bigokuta)
DEFINE_DMA_ENTRY(ovl_En_Bili)
DEFINE_DMA_ENTRY(ovl_En_Bird)
DEFINE_DMA_ENTRY(ovl_En_Blkobj)
DEFINE_DMA_ENTRY(ovl_En_Bom)
DEFINE_DMA_ENTRY(ovl_En_Bom_Bowl_Man)
DEFINE_DMA_ENTRY(ovl_En_Bom_Bowl_Pit)
DEFINE_DMA_ENTRY(ovl_En_Bom_Chu)
DEFINE_DMA_ENTRY(ovl_En_Bombf)
DEFINE_DMA_ENTRY(ovl_En_Boom)
DEFINE_DMA_ENTRY(ovl_En_Box)
DEFINE_DMA_ENTRY(ovl_En_Brob)
DEFINE_DMA_ENTRY(ovl_En_Bubble)
DEFINE_DMA_ENTRY(ovl_En_Butte)
DEFINE_DMA_ENTRY(ovl_En_Bw)
DEFINE_DMA_ENTRY(ovl_En_Bx)
DEFINE_DMA_ENTRY(ovl_En_Changer)
DEFINE_DMA_ENTRY(ovl_En_Clear_Tag)
DEFINE_DMA_ENTRY(ovl_En_Cow)
DEFINE_DMA_ENTRY(ovl_En_Crow)
DEFINE_DMA_ENTRY(ovl_En_Cs)
DEFINE_DMA_ENTRY(ovl_En_Daiku)
DEFINE_DMA_ENTRY(ovl_En_Daiku_Kakariko)
DEFINE_DMA_ENTRY(ovl_En_Dekubaba)
DEFINE_DMA_ENTRY(ovl_En_Dekunuts)
DEFINE_DMA_ENTRY(ovl_En_Dh)
DEFINE_DMA_ENTRY(ovl_En_Dha)
DEFINE_DMA_ENTRY(ovl_En_Diving_Game)
DEFINE_DMA_ENTRY(ovl_En_Dns)
DEFINE_DMA_ENTRY(ovl_En_Dnt_Demo)
DEFINE_DMA_ENTRY(ovl_En_Dnt_Jiji)
DEFINE_DMA_ENTRY(ovl_En_Dnt_Nomal)
DEFINE_DMA_ENTRY(ovl_En_Dodojr)
DEFINE_DMA_ENTRY(ovl_En_Dodongo)
DEFINE_DMA_ENTRY(ovl_En_Dog)
DEFINE_DMA_ENTRY(ovl_En_Door)
DEFINE_DMA_ENTRY(ovl_En_Ds)
DEFINE_DMA_ENTRY(ovl_En_Du)
DEFINE_DMA_ENTRY(ovl_En_Dy_Extra)
DEFINE_DMA_ENTRY(ovl_En_Eg)
DEFINE_DMA_ENTRY(ovl_En_Eiyer)
DEFINE_DMA_ENTRY(ovl_En_Elf)
DEFINE_DMA_ENTRY(ovl_En_Encount1)
DEFINE_DMA_ENTRY(ovl_En_Encount2)
DEFINE_DMA_ENTRY(ovl_En_Ex_Item)
DEFINE_DMA_ENTRY(ovl_En_Ex_Ruppy)
DEFINE_DMA_ENTRY(ovl_En_Fd)
DEFINE_DMA_ENTRY(ovl_En_Fd_Fire)
DEFINE_DMA_ENTRY(ovl_En_Fhg_Fire)
DEFINE_DMA_ENTRY(ovl_En_Fire_Rock)
DEFINE_DMA_ENTRY(ovl_En_Firefly)
DEFINE_DMA_ENTRY(ovl_En_Fish)
DEFINE_DMA_ENTRY(ovl_En_Floormas)
DEFINE_DMA_ENTRY(ovl_En_Fr)
DEFINE_DMA_ENTRY(ovl_En_Fu)
DEFINE_DMA_ENTRY(ovl_En_Fw)
DEFINE_DMA_ENTRY(ovl_En_Fz)
DEFINE_DMA_ENTRY(ovl_En_G_Switch)
DEFINE_DMA_ENTRY(ovl_En_Ganon_Mant)
DEFINE_DMA_ENTRY(ovl_En_Ganon_Organ)
DEFINE_DMA_ENTRY(ovl_En_Gb)
DEFINE_DMA_ENTRY(ovl_En_Ge1)
DEFINE_DMA_ENTRY(ovl_En_Ge2)
DEFINE_DMA_ENTRY(ovl_En_Ge3)
DEFINE_DMA_ENTRY(ovl_En_GeldB)
DEFINE_DMA_ENTRY(ovl_En_GirlA)
DEFINE_DMA_ENTRY(ovl_En_Gm)
DEFINE_DMA_ENTRY(ovl_En_Go)
DEFINE_DMA_ENTRY(ovl_En_Go2)
DEFINE_DMA_ENTRY(ovl_En_Goma)
DEFINE_DMA_ENTRY(ovl_En_Goroiwa)
DEFINE_DMA_ENTRY(ovl_En_Gs)
DEFINE_DMA_ENTRY(ovl_En_Guest)
DEFINE_DMA_ENTRY(ovl_En_Hata)
DEFINE_DMA_ENTRY(ovl_En_Heishi1)
DEFINE_DMA_ENTRY(ovl_En_Heishi2)
DEFINE_DMA_ENTRY(ovl_En_Heishi3)
DEFINE_DMA_ENTRY(ovl_En_Heishi4)
DEFINE_DMA_ENTRY(ovl_En_Hintnuts)
DEFINE_DMA_ENTRY(ovl_En_Holl)
DEFINE_DMA_ENTRY(ovl_En_Honotrap)
DEFINE_DMA_ENTRY(ovl_En_Horse)
DEFINE_DMA_ENTRY(ovl_En_Horse_Game_Check)
DEFINE_DMA_ENTRY(ovl_En_Horse_Ganon)
DEFINE_DMA_ENTRY(ovl_En_Horse_Link_Child)
DEFINE_DMA_ENTRY(ovl_En_Horse_Normal)
DEFINE_DMA_ENTRY(ovl_En_Horse_Zelda)
DEFINE_DMA_ENTRY(ovl_En_Hs)
DEFINE_DMA_ENTRY(ovl_En_Hs2)
DEFINE_DMA_ENTRY(ovl_En_Hy)
DEFINE_DMA_ENTRY(ovl_En_Ice_Hono)
DEFINE_DMA_ENTRY(ovl_En_Ik)
DEFINE_DMA_ENTRY(ovl_En_In)
DEFINE_DMA_ENTRY(ovl_En_Insect)
DEFINE_DMA_ENTRY(ovl_En_Ishi)
DEFINE_DMA_ENTRY(ovl_En_It)
DEFINE_DMA_ENTRY(ovl_En_Jj)
DEFINE_DMA_ENTRY(ovl_En_Js)
DEFINE_DMA_ENTRY(ovl_En_Jsjutan)
DEFINE_DMA_ENTRY(ovl_En_Kakasi)
DEFINE_DMA_ENTRY(ovl_En_Kakasi2)
DEFINE_DMA_ENTRY(ovl_En_Kakasi3)
DEFINE_DMA_ENTRY(ovl_En_Kanban)
DEFINE_DMA_ENTRY(ovl_En_Karebaba)
DEFINE_DMA_ENTRY(ovl_En_Ko)
DEFINE_DMA_ENTRY(ovl_En_Kusa)
DEFINE_DMA_ENTRY(ovl_En_Kz)
DEFINE_DMA_ENTRY(ovl_En_Light)
DEFINE_DMA_ENTRY(ovl_En_Lightbox)
DEFINE_DMA_ENTRY(ovl_En_M_Fire1)
DEFINE_DMA_ENTRY(ovl_En_M_Thunder)
DEFINE_DMA_ENTRY(ovl_En_Ma1)
DEFINE_DMA_ENTRY(ovl_En_Ma2)
DEFINE_DMA_ENTRY(ovl_En_Ma3)
DEFINE_DMA_ENTRY(ovl_En_Mag)
DEFINE_DMA_ENTRY(ovl_En_Mb)
DEFINE_DMA_ENTRY(ovl_En_Md)
DEFINE_DMA_ENTRY(ovl_En_Mk)
DEFINE_DMA_ENTRY(ovl_En_Mm)
DEFINE_DMA_ENTRY(ovl_En_Mm2)
DEFINE_DMA_ENTRY(ovl_En_Ms)
DEFINE_DMA_ENTRY(ovl_En_Mu)
DEFINE_DMA_ENTRY(ovl_En_Nb)
DEFINE_DMA_ENTRY(ovl_En_Niw)
DEFINE_DMA_ENTRY(ovl_En_Niw_Girl)
DEFINE_DMA_ENTRY(ovl_En_Niw_Lady)
DEFINE_DMA_ENTRY(ovl_En_Nutsball)
DEFINE_DMA_ENTRY(ovl_En_Nwc)
DEFINE_DMA_ENTRY(ovl_En_Ny)
DEFINE_DMA_ENTRY(ovl_En_OE2)
DEFINE_DMA_ENTRY(ovl_En_Okarina_Effect)
DEFINE_DMA_ENTRY(ovl_En_Okarina_Tag)
DEFINE_DMA_ENTRY(ovl_En_Okuta)
DEFINE_DMA_ENTRY(ovl_En_Ossan)
DEFINE_DMA_ENTRY(ovl_En_Owl)
DEFINE_DMA_ENTRY(ovl_En_Part)
DEFINE_DMA_ENTRY(ovl_En_Peehat)
DEFINE_DMA_ENTRY(ovl_En_Po_Desert)
DEFINE_DMA_ENTRY(ovl_En_Po_Field)
DEFINE_DMA_ENTRY(ovl_En_Po_Relay)
DEFINE_DMA_ENTRY(ovl_En_Po_Sisters)
DEFINE_DMA_ENTRY(ovl_En_Poh)
DEFINE_DMA_ENTRY(ovl_En_Pu_box)
DEFINE_DMA_ENTRY(ovl_En_Rd)
DEFINE_DMA_ENTRY(ovl_En_Reeba)
DEFINE_DMA_ENTRY(ovl_En_River_Sound)
DEFINE_DMA_ENTRY(ovl_En_Rl)
DEFINE_DMA_ENTRY(ovl_En_Rr)
DEFINE_DMA_ENTRY(ovl_En_Ru1)
DEFINE_DMA_ENTRY(ovl_En_Ru2)
DEFINE_DMA_ENTRY(ovl_En_Sa)
DEFINE_DMA_ENTRY(ovl_En_Sb)
DEFINE_DMA_ENTRY(ovl_En_Scene_Change)
DEFINE_DMA_ENTRY(ovl_En_Sda)
DEFINE_DMA_ENTRY(ovl_En_Shopnuts)
DEFINE_DMA_ENTRY(ovl_En_Si)
DEFINE_DMA_ENTRY(ovl_En_Siofuki)
DEFINE_DMA_ENTRY(ovl_En_Skb)
DEFINE_DMA_ENTRY(ovl_En_Skj)
DEFINE_DMA_ENTRY(ovl_En_Skjneedle)
DEFINE_DMA_ENTRY(ovl_En_Ssh)
DEFINE_DMA_ENTRY(ovl_En_St)
DEFINE_DMA_ENTRY(ovl_En_Sth)
DEFINE_DMA_ENTRY(ovl_En_Stream)
DEFINE_DMA_ENTRY(ovl_En_Sw)
DEFINE_DMA_ENTRY(ovl_En_Syateki_Itm)
DEFINE_DMA_ENTRY(ovl_En_Syateki_Man)
DEFINE_DMA_ENTRY(ovl_En_Syateki_Niw)
DEFINE_DMA_ENTRY(ovl_En_Ta)
DEFINE_DMA_ENTRY(ovl_En_Takara_Man)
DEFINE_DMA_ENTRY(ovl_En_Tana)
DEFINE_DMA_ENTRY(ovl_En_Tg)
DEFINE_DMA_ENTRY(ovl_En_Tite)
DEFINE_DMA_ENTRY(ovl_En_Tk)
DEFINE_DMA_ENTRY(ovl_En_Torch)
DEFINE_DMA_ENTRY(ovl_En_Torch2)
DEFINE_DMA_ENTRY(ovl_En_Toryo)
DEFINE_DMA_ENTRY(ovl_En_Tp)
DEFINE_DMA_ENTRY(ovl_En_Tr)
DEFINE_DMA_ENTRY(ovl_En_Trap)
DEFINE_DMA_ENTRY(ovl_En_Tubo_Trap)
DEFINE_DMA_ENTRY(ovl_En_Vali)
DEFINE_DMA_ENTRY(ovl_En_Vase)
DEFINE_DMA_ENTRY(ovl_En_Vb_Ball)
DEFINE_DMA_ENTRY(ovl_En_Viewer)
DEFINE_DMA_ENTRY(ovl_En_Vm)
DEFINE_DMA_ENTRY(ovl_En_Wall_Tubo)
DEFINE_DMA_ENTRY(ovl_En_Wallmas)
DEFINE_DMA_ENTRY(ovl_En_Weather_Tag)
DEFINE_DMA_ENTRY(ovl_En_Weiyer)
DEFINE_DMA_ENTRY(ovl_En_Wf)
DEFINE_DMA_ENTRY(ovl_En_Wonder_Item)
DEFINE_DMA_ENTRY(ovl_En_Wonder_Talk)
DEFINE_DMA_ENTRY(ovl_En_Wonder_Talk2)
DEFINE_DMA_ENTRY(ovl_En_Wood02)
DEFINE_DMA_ENTRY(ovl_En_Xc)
DEFINE_DMA_ENTRY(ovl_En_Yabusame_Mark)
DEFINE_DMA_ENTRY(ovl_En_Yukabyun)
DEFINE_DMA_ENTRY(ovl_En_Zf)
DEFINE_DMA_ENTRY(ovl_En_Zl1)
DEFINE_DMA_ENTRY(ovl_En_Zl2)
DEFINE_DMA_ENTRY(ovl_En_Zl3)
DEFINE_DMA_ENTRY(ovl_En_Zl4)
DEFINE_DMA_ENTRY(ovl_En_Zo)
DEFINE_DMA_ENTRY(ovl_En_fHG)
DEFINE_DMA_ENTRY(ovl_End_Title)
DEFINE_DMA_ENTRY(ovl_Fishing)
DEFINE_DMA_ENTRY(ovl_Item_B_Heart)
DEFINE_DMA_ENTRY(ovl_Item_Etcetera)
DEFINE_DMA_ENTRY(ovl_Item_Inbox)
DEFINE_DMA_ENTRY(ovl_Item_Ocarina)
DEFINE_DMA_ENTRY(ovl_Item_Shield)
DEFINE_DMA_ENTRY(ovl_Magic_Dark)
DEFINE_DMA_ENTRY(ovl_Magic_Fire)
DEFINE_DMA_ENTRY(ovl_Magic_Wind)
DEFINE_DMA_ENTRY(ovl_Mir_Ray)
DEFINE_DMA_ENTRY(ovl_Obj_Bean)
DEFINE_DMA_ENTRY(ovl_Obj_Blockstop)
DEFINE_DMA_ENTRY(ovl_Obj_Bombiwa)
DEFINE_DMA_ENTRY(ovl_Obj_Comb)
DEFINE_DMA_ENTRY(ovl_Obj_Dekujr)
DEFINE_DMA_ENTRY(ovl_Obj_Elevator)
DEFINE_DMA_ENTRY(ovl_Obj_Hamishi)
DEFINE_DMA_ENTRY(ovl_Obj_Hana)
DEFINE_DMA_ENTRY(ovl_Obj_Hsblock)
DEFINE_DMA_ENTRY(ovl_Obj_Ice_Poly)
DEFINE_DMA_ENTRY(ovl_Obj_Kibako)
DEFINE_DMA_ENTRY(ovl_Obj_Kibako2)
DEFINE_DMA_ENTRY(ovl_Obj_Lift)
DEFINE_DMA_ENTRY(ovl_Obj_Lightswitch)
DEFINE_DMA_ENTRY(ovl_Obj_Makekinsuta)
DEFINE_DMA_ENTRY(ovl_Obj_Makeoshihiki)
DEFINE_DMA_ENTRY(ovl_Obj_Mure)
DEFINE_DMA_ENTRY(ovl_Obj_Mure2)
DEFINE_DMA_ENTRY(ovl_Obj_Mure3)
DEFINE_DMA_ENTRY(ovl_Obj_Oshihiki)
DEFINE_DMA_ENTRY(ovl_Obj_Roomtimer)
DEFINE_DMA_ENTRY(ovl_Obj_Switch)
DEFINE_DMA_ENTRY(ovl_Obj_Syokudai)
DEFINE_DMA_ENTRY(ovl_Obj_Timeblock)
DEFINE_DMA_ENTRY(ovl_Obj_Tsubo)
DEFINE_DMA_ENTRY(ovl_Obj_Warp2block)
DEFINE_DMA_ENTRY(ovl_Object_Kankyo)
DEFINE_DMA_ENTRY(ovl_Oceff_Spot)
DEFINE_DMA_ENTRY(ovl_Oceff_Storm)
DEFINE_DMA_ENTRY(ovl_Oceff_Wipe)
DEFINE_DMA_ENTRY(ovl_Oceff_Wipe2)
DEFINE_DMA_ENTRY(ovl_Oceff_Wipe3)
DEFINE_DMA_ENTRY(ovl_Oceff_Wipe4)
DEFINE_DMA_ENTRY(ovl_Shot_Sun)
DEFINE_DMA_ENTRY(gameplay_keep)
DEFINE_DMA_ENTRY(gameplay_field_keep)
DEFINE_DMA_ENTRY(gameplay_dangeon_keep)
DEFINE_DMA_ENTRY(gameplay_object_exchange_static)
DEFINE_DMA_ENTRY(object_link_boy)
DEFINE_DMA_ENTRY(object_link_child)
DEFINE_DMA_ENTRY(object_box)
DEFINE_DMA_ENTRY(object_human)
DEFINE_DMA_ENTRY(object_okuta)
DEFINE_DMA_ENTRY(object_poh)
DEFINE_DMA_ENTRY(object_wallmaster)
DEFINE_DMA_ENTRY(object_dy_obj)
DEFINE_DMA_ENTRY(object_firefly)
DEFINE_DMA_ENTRY(object_dodongo)
DEFINE_DMA_ENTRY(object_fire)
DEFINE_DMA_ENTRY(object_niw)
DEFINE_DMA_ENTRY(object_tite)
DEFINE_DMA_ENTRY(object_reeba)
DEFINE_DMA_ENTRY(object_peehat)
DEFINE_DMA_ENTRY(object_kingdodongo)
DEFINE_DMA_ENTRY(object_horse)
DEFINE_DMA_ENTRY(object_zf)
DEFINE_DMA_ENTRY(object_goma)
DEFINE_DMA_ENTRY(object_zl1)
DEFINE_DMA_ENTRY(object_gol)
DEFINE_DMA_ENTRY(object_bubble)
DEFINE_DMA_ENTRY(object_dodojr)
DEFINE_DMA_ENTRY(object_torch2)
DEFINE_DMA_ENTRY(object_bl)
DEFINE_DMA_ENTRY(object_tp)
DEFINE_DMA_ENTRY(object_oA1)
DEFINE_DMA_ENTRY(object_st)
DEFINE_DMA_ENTRY(object_bw)
DEFINE_DMA_ENTRY(object_ei)
DEFINE_DMA_ENTRY(object_horse_normal)
DEFINE_DMA_ENTRY(object_oB1)
DEFINE_DMA_ENTRY(object_o_anime)
DEFINE_DMA_ENTRY(object_spot04_objects)
DEFINE_DMA_ENTRY(object_ddan_objects)
DEFINE_DMA_ENTRY(object_hidan_objects)
DEFINE_DMA_ENTRY(object_horse_ganon)
DEFINE_DMA_ENTRY(object_oA2)
DEFINE_DMA_ENTRY(object_spot00_objects)
DEFINE_DMA_ENTRY(object_mb)
DEFINE_DMA_ENTRY(object_bombf)
DEFINE_DMA_ENTRY(object_sk2)
DEFINE_DMA_ENTRY(object_oE1)
DEFINE_DMA_ENTRY(object_oE_anime)
DEFINE_DMA_ENTRY(object_oE2)
DEFINE_DMA_ENTRY(object_ydan_objects)
DEFINE_DMA_ENTRY(object_gnd)
DEFINE_DMA_ENTRY(object_am)
DEFINE_DMA_ENTRY(object_dekubaba)
DEFINE_DMA_ENTRY(object_oA3)
DEFINE_DMA_ENTRY(object_oA4)
DEFINE_DMA_ENTRY(object_oA5)
DEFINE_DMA_ENTRY(object_oA6)
DEFINE_DMA_ENTRY(object_oA7)
DEFINE_DMA_ENTRY(object_jj)
DEFINE_DMA_ENTRY(object_oA8)
DEFINE_DMA_ENTRY(object_oA9)
DEFINE_DMA_ENTRY(object_oB2)
DEFINE_DMA_ENTRY(object_oB3)
DEFINE_DMA_ENTRY(object_oB4)
DEFINE_DMA_ENTRY(object_horse_zelda)
DEFINE_DMA_ENTRY(object_opening_demo1)
DEFINE_DMA_ENTRY(object_warp1)
DEFINE_DMA_ENTRY(object_b_heart)
DEFINE_DMA_ENTRY(object_dekunuts)
DEFINE_DMA_ENTRY(object_oE3)
DEFINE_DMA_ENTRY(object_oE4)
DEFINE_DMA_ENTRY(object_menkuri_objects)
DEFINE_DMA_ENTRY(object_oE5)
DEFINE_DMA_ENTRY(object_oE6)
DEFINE_DMA_ENTRY(object_oE7)
DEFINE_DMA_ENTRY(object_oE8)
DEFINE_DMA_ENTRY(object_oE9)
DEFINE_DMA_ENTRY(object_oE10)
DEFINE_DMA_ENTRY(object_oE11)
DEFINE_DMA_ENTRY(object_oE12)
DEFINE_DMA_ENTRY(object_vali)
DEFINE_DMA_ENTRY(object_oA10)
DEFINE_DMA_ENTRY(object_oA11)
DEFINE_DMA_ENTRY(object_mizu_objects)
DEFINE_DMA_ENTRY(object_fhg)
DEFINE_DMA_ENTRY(object_ossan)
DEFINE_DMA_ENTRY(object_mori_hineri1)
DEFINE_DMA_ENTRY(object_Bb)
DEFINE_DMA_ENTRY(object_toki_objects)
DEFINE_DMA_ENTRY(object_yukabyun)
DEFINE_DMA_ENTRY(object_zl2)
DEFINE_DMA_ENTRY(object_mjin)
DEFINE_DMA_ENTRY(object_mjin_flash)
DEFINE_DMA_ENTRY(object_mjin_dark)
DEFINE_DMA_ENTRY(object_mjin_flame)
DEFINE_DMA_ENTRY(object_mjin_ice)
DEFINE_DMA_ENTRY(object_mjin_soul)
DEFINE_DMA_ENTRY(object_mjin_wind)
DEFINE_DMA_ENTRY(object_mjin_oka)
DEFINE_DMA_ENTRY(object_haka_objects)
DEFINE_DMA_ENTRY(object_spot06_objects)
DEFINE_DMA_ENTRY(object_ice_objects)
DEFINE_DMA_ENTRY(object_relay_objects)
DEFINE_DMA_ENTRY(object_mori_hineri1a)
DEFINE_DMA_ENTRY(object_mori_hineri2)
DEFINE_DMA_ENTRY(object_mori_hineri2a)
DEFINE_DMA_ENTRY(object_mori_objects)
DEFINE_DMA_ENTRY(object_mori_tex)
DEFINE_DMA_ENTRY(object_spot08_obj)
DEFINE_DMA_ENTRY(object_warp2)
DEFINE_DMA_ENTRY(object_hata)
DEFINE_DMA_ENTRY(object_bird)
DEFINE_DMA_ENTRY(object_wood02)
DEFINE_DMA_ENTRY(object_lightbox)
DEFINE_DMA_ENTRY(object_pu_box)
DEFINE_DMA_ENTRY(object_trap)
DEFINE_DMA_ENTRY(object_vase)
DEFINE_DMA_ENTRY(object_im)
DEFINE_DMA_ENTRY(object_ta)
DEFINE_DMA_ENTRY(object_tk)
DEFINE_DMA_ENTRY(object_xc)
DEFINE_DMA_ENTRY(object_vm)
DEFINE_DMA_ENTRY(object_bv)
DEFINE_DMA_ENTRY(object_hakach_objects)
DEFINE_DMA_ENTRY(object_efc_crystal_light)
DEFINE_DMA_ENTRY(object_efc_fire_ball)
DEFINE_DMA_ENTRY(object_efc_flash)
DEFINE_DMA_ENTRY(object_efc_lgt_shower)
DEFINE_DMA_ENTRY(object_efc_star_field)
DEFINE_DMA_ENTRY(object_god_lgt)
DEFINE_DMA_ENTRY(object_light_ring)
DEFINE_DMA_ENTRY(object_triforce_spot)
DEFINE_DMA_ENTRY(object_medal)
DEFINE_DMA_ENTRY(object_bdan_objects)
DEFINE_DMA_ENTRY(object_sd)
DEFINE_DMA_ENTRY(object_rd)
DEFINE_DMA_ENTRY(object_po_sisters)
DEFINE_DMA_ENTRY(object_heavy_object)
DEFINE_DMA_ENTRY(object_gndd)
DEFINE_DMA_ENTRY(object_fd)
DEFINE_DMA_ENTRY(object_du)
DEFINE_DMA_ENTRY(object_fw)
DEFINE_DMA_ENTRY(object_horse_link_child)
DEFINE_DMA_ENTRY(object_spot02_objects)
DEFINE_DMA_ENTRY(object_haka)
DEFINE_DMA_ENTRY(object_ru1)
DEFINE_DMA_ENTRY(object_syokudai)
DEFINE_DMA_ENTRY(object_fd2)
DEFINE_DMA_ENTRY(object_dh)
DEFINE_DMA_ENTRY(object_rl)
DEFINE_DMA_ENTRY(object_efc_tw)
DEFINE_DMA_ENTRY(object_demo_tre_lgt)
DEFINE_DMA_ENTRY(object_gi_key)
DEFINE_DMA_ENTRY(object_mir_ray)
DEFINE_DMA_ENTRY(object_brob)
DEFINE_DMA_ENTRY(object_gi_jewel)
DEFINE_DMA_ENTRY(object_spot09_obj)
DEFINE_DMA_ENTRY(object_spot18_obj)
DEFINE_DMA_ENTRY(object_bdoor)
DEFINE_DMA_ENTRY(object_spot17_obj)
DEFINE_DMA_ENTRY(object_shop_dungen)
DEFINE_DMA_ENTRY(object_nb)
DEFINE_DMA_ENTRY(object_mo)
DEFINE_DMA_ENTRY(object_sb)
DEFINE_DMA_ENTRY(object_gi_melody)
DEFINE_DMA_ENTRY(object_gi_heart)
DEFINE_DMA_ENTRY(object_gi_compass)
DEFINE_DMA_ENTRY(object_gi_bosskey)
DEFINE_DMA_ENTRY(object_gi_medal)
DEFINE_DMA_ENTRY(object_gi_nuts)
DEFINE_DMA_ENTRY(object_sa)
DEFINE_DMA_ENTRY(object_gi_hearts)
DEFINE_DMA_ENTRY(object_gi_arrowcase)
DEFINE_DMA_ENTRY(object_gi_bombpouch)
DEFINE_DMA_ENTRY(object_in)
DEFINE_DMA_ENTRY(object_tr)
DEFINE_DMA_ENTRY(object_spot16_obj)
DEFINE_DMA_ENTRY(object_oE1s)
DEFINE_DMA_ENTRY(object_oE4s)
DEFINE_DMA_ENTRY(object_os_anime)
DEFINE_DMA_ENTRY(object_gi_bottle)
DEFINE_DMA_ENTRY(object_gi_stick)
DEFINE_DMA_ENTRY(object_gi_map)
DEFINE_DMA_ENTRY(object_oF1d_map)
DEFINE_DMA_ENTRY(object_ru2)
DEFINE_DMA_ENTRY(object_gi_shield_1)
DEFINE_DMA_ENTRY(object_dekujr)
DEFINE_DMA_ENTRY(object_gi_magicpot)
DEFINE_DMA_ENTRY(object_gi_bomb_1)
DEFINE_DMA_ENTRY(object_oF1s)
DEFINE_DMA_ENTRY(object_ma2)
DEFINE_DMA_ENTRY(object_gi_purse)
DEFINE_DMA_ENTRY(object_hni)
DEFINE_DMA_ENTRY(object_tw)
DEFINE_DMA_ENTRY(object_rr)
DEFINE_DMA_ENTRY(object_bxa)
DEFINE_DMA_ENTRY(object_anubice)
DEFINE_DMA_ENTRY(object_gi_gerudo)
DEFINE_DMA_ENTRY(object_gi_arrow)
DEFINE_DMA_ENTRY(object_gi_bomb_2)
DEFINE_DMA_ENTRY(object_gi_egg)
DEFINE_DMA_ENTRY(object_gi_scale)
DEFINE_DMA_ENTRY(object_gi_shield_2)
DEFINE_DMA_ENTRY(object_gi_hookshot)
DEFINE_DMA_ENTRY(object_gi_ocarina)
DEFINE_DMA_ENTRY(object_gi_milk)
DEFINE_DMA_ENTRY(object_ma1)
DEFINE_DMA_ENTRY(object_ganon)
DEFINE_DMA_ENTRY(object_sst)
DEFINE_DMA_ENTRY(object_ny)
DEFINE_DMA_ENTRY(object_fr)
DEFINE_DMA_ENTRY(object_gi_pachinko)
DEFINE_DMA_ENTRY(object_gi_boomerang)
DEFINE_DMA_ENTRY(object_gi_bow)
DEFINE_DMA_ENTRY(object_gi_glasses)
DEFINE_DMA_ENTRY(object_gi_liquid)
DEFINE_DMA_ENTRY(object_ani)
DEFINE_DMA_ENTRY(object_demo_6k)
DEFINE_DMA_ENTRY(object_gi_shield_3)
DEFINE_DMA_ENTRY(object_gi_letter)
DEFINE_DMA_ENTRY(object_spot15_obj)
DEFINE_DMA_ENTRY(object_jya_obj)
DEFINE_DMA_ENTRY(object_gi_clothes)
DEFINE_DMA_ENTRY(object_gi_bean)
DEFINE_DMA_ENTRY(object_gi_fish)
DEFINE_DMA_ENTRY(object_gi_saw)
DEFINE_DMA_ENTRY(object_gi_hammer)
DEFINE_DMA_ENTRY(object_gi_grass)
DEFINE_DMA_ENTRY(object_gi_longsword)
DEFINE_DMA_ENTRY(object_spot01_objects)
DEFINE_DMA_ENTRY(object_md)
DEFINE_DMA_ENTRY(object_km1)
DEFINE_DMA_ENTRY(object_kw1)
DEFINE_DMA_ENTRY(object_zo)
DEFINE_DMA_ENTRY(object_kz)
DEFINE_DMA_ENTRY(object_umajump)
DEFINE_DMA_ENTRY(object_masterkokiri)
DEFINE_DMA_ENTRY(object_masterkokirihead)
DEFINE_DMA_ENTRY(object_mastergolon)
DEFINE_DMA_ENTRY(object_masterzoora)
DEFINE_DMA_ENTRY(object_aob)
DEFINE_DMA_ENTRY(object_ik)
DEFINE_DMA_ENTRY(object_ahg)
DEFINE_DMA_ENTRY(object_cne)
DEFINE_DMA_ENTRY(object_gi_niwatori)
DEFINE_DMA_ENTRY(object_skj)
DEFINE_DMA_ENTRY(object_gi_bottle_letter)
DEFINE_DMA_ENTRY(object_bji)
DEFINE_DMA_ENTRY(object_bba)
DEFINE_DMA_ENTRY(object_gi_ocarina_0)
DEFINE_DMA_ENTRY(object_ds)
DEFINE_DMA_ENTRY(object_ane)
DEFINE_DMA_ENTRY(object_boj)
DEFINE_DMA_ENTRY(object_spot03_object)
DEFINE_DMA_ENTRY(object_spot07_object)
DEFINE_DMA_ENTRY(object_fz)
DEFINE_DMA_ENTRY(object_bob)
DEFINE_DMA_ENTRY(object_ge1)
DEFINE_DMA_ENTRY(object_yabusame_point)
DEFINE_DMA_ENTRY(object_gi_boots_2)
DEFINE_DMA_ENTRY(object_gi_seed)
DEFINE_DMA_ENTRY(object_gnd_magic)
DEFINE_DMA_ENTRY(object_d_elevator)
DEFINE_DMA_ENTRY(object_d_hsblock)
DEFINE_DMA_ENTRY(object_d_lift)
DEFINE_DMA_ENTRY(object_mamenoki)
DEFINE_DMA_ENTRY(object_goroiwa)
DEFINE_DMA_ENTRY(object_toryo)
DEFINE_DMA_ENTRY(object_daiku)
DEFINE_DMA_ENTRY(object_nwc)
DEFINE_DMA_ENTRY(object_blkobj)
DEFINE_DMA_ENTRY(object_gm)
DEFINE_DMA_ENTRY(object_ms)
DEFINE_DMA_ENTRY(object_hs)
DEFINE_DMA_ENTRY(object_ingate)
DEFINE_DMA_ENTRY(object_lightswitch)
DEFINE_DMA_ENTRY(object_kusa)
DEFINE_DMA_ENTRY(object_tsubo)
DEFINE_DMA_ENTRY(object_gi_gloves)
DEFINE_DMA_ENTRY(object_gi_coin)
DEFINE_DMA_ENTRY(object_kanban)
DEFINE_DMA_ENTRY(object_gjyo_objects)
DEFINE_DMA_ENTRY(object_owl)
DEFINE_DMA_ENTRY(object_mk)
DEFINE_DMA_ENTRY(object_fu)
DEFINE_DMA_ENTRY(object_gi_ki_tan_mask)
DEFINE_DMA_ENTRY(object_gi_redead_mask)
DEFINE_DMA_ENTRY(object_gi_skj_mask)
DEFINE_DMA_ENTRY(object_gi_rabit_mask)
DEFINE_DMA_ENTRY(object_gi_truth_mask)
DEFINE_DMA_ENTRY(object_ganon_objects)
DEFINE_DMA_ENTRY(object_siofuki)
DEFINE_DMA_ENTRY(object_stream)
DEFINE_DMA_ENTRY(object_mm)
DEFINE_DMA_ENTRY(object_fa)
DEFINE_DMA_ENTRY(object_os)
DEFINE_DMA_ENTRY(object_gi_eye_lotion)
DEFINE_DMA_ENTRY(object_gi_powder)
DEFINE_DMA_ENTRY(object_gi_mushroom)
DEFINE_DMA_ENTRY(object_gi_ticketstone)
DEFINE_DMA_ENTRY(object_gi_brokensword)
DEFINE_DMA_ENTRY(object_js)
DEFINE_DMA_ENTRY(object_cs)
DEFINE_DMA_ENTRY(object_gi_prescription)
DEFINE_DMA_ENTRY(object_gi_bracelet)
DEFINE_DMA_ENTRY(object_gi_soldout)
DEFINE_DMA_ENTRY(object_gi_frog)
DEFINE_DMA_ENTRY(object_mag)
DEFINE_DMA_ENTRY(object_door_gerudo)
DEFINE_DMA_ENTRY(object_gt)
DEFINE_DMA_ENTRY(object_efc_erupc)
DEFINE_DMA_ENTRY(object_zl2_anime1)
DEFINE_DMA_ENTRY(object_zl2_anime2)
DEFINE_DMA_ENTRY(object_gi_golonmask)
DEFINE_DMA_ENTRY(object_gi_zoramask)
DEFINE_DMA_ENTRY(object_gi_gerudomask)
DEFINE_DMA_ENTRY(object_ganon2)
DEFINE_DMA_ENTRY(object_ka)
DEFINE_DMA_ENTRY(object_ts)
DEFINE_DMA_ENTRY(object_zg)
DEFINE_DMA_ENTRY(object_gi_hoverboots)
DEFINE_DMA_ENTRY(object_gi_m_arrow)
DEFINE_DMA_ENTRY(object_ds2)
DEFINE_DMA_ENTRY(object_ec)
DEFINE_DMA_ENTRY(object_fish)
DEFINE_DMA_ENTRY(object_gi_sutaru)
DEFINE_DMA_ENTRY(object_gi_goddess)
DEFINE_DMA_ENTRY(object_ssh)
DEFINE_DMA_ENTRY(object_bigokuta)
DEFINE_DMA_ENTRY(object_bg)
DEFINE_DMA_ENTRY(object_spot05_objects)
DEFINE_DMA_ENTRY(object_spot12_obj)
DEFINE_DMA_ENTRY(object_bombiwa)
DEFINE_DMA_ENTRY(object_hintnuts)
DEFINE_DMA_ENTRY(object_rs)
DEFINE_DMA_ENTRY(object_spot00_break)
DEFINE_DMA_ENTRY(object_gla)
DEFINE_DMA_ENTRY(object_shopnuts)
DEFINE_DMA_ENTRY(object_geldb)
DEFINE_DMA_ENTRY(object_gr)
DEFINE_DMA_ENTRY(object_dog)
DEFINE_DMA_ENTRY(object_jya_iron)
DEFINE_DMA_ENTRY(object_jya_door)
DEFINE_DMA_ENTRY(object_spot01_objects2)
DEFINE_DMA_ENTRY(object_spot11_obj)
DEFINE_DMA_ENTRY(object_kibako2)
DEFINE_DMA_ENTRY(object_dns)
DEFINE_DMA_ENTRY(object_dnk)
DEFINE_DMA_ENTRY(object_gi_fire)
DEFINE_DMA_ENTRY(object_gi_insect)
DEFINE_DMA_ENTRY(object_gi_butterfly)
DEFINE_DMA_ENTRY(object_gi_ghost)
DEFINE_DMA_ENTRY(object_gi_soul)
DEFINE_DMA_ENTRY(object_bowl)
DEFINE_DMA_ENTRY(object_po_field)
DEFINE_DMA_ENTRY(object_demo_kekkai)
DEFINE_DMA_ENTRY(object_efc_doughnut)
DEFINE_DMA_ENTRY(object_gi_dekupouch)
DEFINE_DMA_ENTRY(object_ganon_anime1)
DEFINE_DMA_ENTRY(object_ganon_anime2)
DEFINE_DMA_ENTRY(object_ganon_anime3)
DEFINE_DMA_ENTRY(object_gi_rupy)
DEFINE_DMA_ENTRY(object_spot01_matoya)
DEFINE_DMA_ENTRY(object_spot01_matoyab)
DEFINE_DMA_ENTRY(object_po_composer)
DEFINE_DMA_ENTRY(object_mu)
DEFINE_DMA_ENTRY(object_wf)
DEFINE_DMA_ENTRY(object_skb)
DEFINE_DMA_ENTRY(object_gj)
DEFINE_DMA_ENTRY(object_geff)
DEFINE_DMA_ENTRY(object_haka_door)
DEFINE_DMA_ENTRY(object_gs)
DEFINE_DMA_ENTRY(object_ps)
DEFINE_DMA_ENTRY(object_bwall)
DEFINE_DMA_ENTRY(object_crow)
DEFINE_DMA_ENTRY(object_cow)
DEFINE_DMA_ENTRY(object_cob)
DEFINE_DMA_ENTRY(object_gi_sword_1)
DEFINE_DMA_ENTRY(object_door_killer)
DEFINE_DMA_ENTRY(object_ouke_haka)
DEFINE_DMA_ENTRY(object_timeblock)
DEFINE_DMA_ENTRY(object_zl4)
DEFINE_DMA_ENTRY(g_pn_01)
DEFINE_DMA_ENTRY(g_pn_02)
DEFINE_DMA_ENTRY(g_pn_03)
DEFINE_DMA_ENTRY(g_pn_04)
DEFINE_DMA_ENTRY(g_pn_05)
DEFINE_DMA_ENTRY(g_pn_06)
DEFINE_DMA_ENTRY(g_pn_07)
DEFINE_DMA_ENTRY(g_pn_08)
DEFINE_DMA_ENTRY(g_pn_09)
DEFINE_DMA_ENTRY(g_pn_10)
DEFINE_DMA_ENTRY(g_pn_11)
DEFINE_DMA_ENTRY(g_pn_12)
DEFINE_DMA_ENTRY(g_pn_13)
DEFINE_DMA_ENTRY(g_pn_14)
DEFINE_DMA_ENTRY(g_pn_15)
DEFINE_DMA_ENTRY(g_pn_16)
DEFINE_DMA_ENTRY(g_pn_17)
DEFINE_DMA_ENTRY(g_pn_18)
DEFINE_DMA_ENTRY(g_pn_19)
DEFINE_DMA_ENTRY(g_pn_20)
DEFINE_DMA_ENTRY(g_pn_21)
DEFINE_DMA_ENTRY(g_pn_22)
DEFINE_DMA_ENTRY(g_pn_23)
DEFINE_DMA_ENTRY(g_pn_24)
DEFINE_DMA_ENTRY(g_pn_25)
DEFINE_DMA_ENTRY(g_pn_26)
DEFINE_DMA_ENTRY(g_pn_27)
DEFINE_DMA_ENTRY(g_pn_28)
DEFINE_DMA_ENTRY(g_pn_29)
DEFINE_DMA_ENTRY(g_pn_30)
DEFINE_DMA_ENTRY(g_pn_31)
DEFINE_DMA_ENTRY(g_pn_32)
DEFINE_DMA_ENTRY(g_pn_33)
DEFINE_DMA_ENTRY(g_pn_34)
DEFINE_DMA_ENTRY(g_pn_35)
DEFINE_DMA_ENTRY(g_pn_36)
DEFINE_DMA_ENTRY(g_pn_37)
DEFINE_DMA_ENTRY(g_pn_38)
DEFINE_DMA_ENTRY(g_pn_39)
DEFINE_DMA_ENTRY(g_pn_40)
DEFINE_DMA_ENTRY(g_pn_41)
DEFINE_DMA_ENTRY(g_pn_42)
DEFINE_DMA_ENTRY(g_pn_43)
DEFINE_DMA_ENTRY(g_pn_44)
DEFINE_DMA_ENTRY(g_pn_45)
DEFINE_DMA_ENTRY(g_pn_46)
DEFINE_DMA_ENTRY(g_pn_47)
DEFINE_DMA_ENTRY(g_pn_48)
DEFINE_DMA_ENTRY(g_pn_49)
DEFINE_DMA_ENTRY(g_pn_50)
DEFINE_DMA_ENTRY(g_pn_51)
DEFINE_DMA_ENTRY(g_pn_52)
DEFINE_DMA_ENTRY(g_pn_53)
DEFINE_DMA_ENTRY(g_pn_54)
DEFINE_DMA_ENTRY(g_pn_55)
DEFINE_DMA_ENTRY(g_pn_56)
DEFINE_DMA_ENTRY(g_pn_57)
DEFINE_DMA_ENTRY(z_select_static)
DEFINE_DMA_ENTRY(nintendo_rogo_static)
DEFINE_DMA_ENTRY(title_static)
DEFINE_DMA_ENTRY(parameter_static)
DEFINE_DMA_ENTRY(vr_fine0_static)
DEFINE_DMA_ENTRY(vr_fine0_pal_static)
DEFINE_DMA_ENTRY(vr_fine1_static)
DEFINE_DMA_ENTRY(vr_fine1_pal_static)
DEFINE_DMA_ENTRY(vr_fine2_static)
DEFINE_DMA_ENTRY(vr_fine2_pal_static)
DEFINE_DMA_ENTRY(vr_fine3_static)
DEFINE_DMA_ENTRY(vr_fine3_pal_static)
DEFINE_DMA_ENTRY(vr_cloud0_static)
DEFINE_DMA_ENTRY(vr_cloud0_pal_static)
DEFINE_DMA_ENTRY(vr_cloud1_static)
DEFINE_DMA_ENTRY(vr_cloud1_pal_static)
DEFINE_DMA_ENTRY(vr_cloud2_static)
DEFINE_DMA_ENTRY(vr_cloud2_pal_static)
DEFINE_DMA_ENTRY(vr_cloud3_static)
DEFINE_DMA_ENTRY(vr_cloud3_pal_static)
DEFINE_DMA_ENTRY(vr_holy0_static)
DEFINE_DMA_ENTRY(vr_holy0_pal_static)
DEFINE_DMA_ENTRY(vr_holy1_static)
DEFINE_DMA_ENTRY(vr_holy1_pal_static)
DEFINE_DMA_ENTRY(vr_MDVR_static)
DEFINE_DMA_ENTRY(vr_MDVR_pal_static)
DEFINE_DMA_ENTRY(vr_MNVR_static)
DEFINE_DMA_ENTRY(vr_MNVR_pal_static)
DEFINE_DMA_ENTRY(vr_RUVR_static)
DEFINE_DMA_ENTRY(vr_RUVR_pal_static)
DEFINE_DMA_ENTRY(vr_LHVR_static)
DEFINE_DMA_ENTRY(vr_LHVR_pal_static)
DEFINE_DMA_ENTRY(vr_KHVR_static)
DEFINE_DMA_ENTRY(vr_KHVR_pal_static)
DEFINE_DMA_ENTRY(vr_K3VR_static)
DEFINE_DMA_ENTRY(vr_K3VR_pal_static)
DEFINE_DMA_ENTRY(vr_K4VR_static)
DEFINE_DMA_ENTRY(vr_K4VR_pal_static)
DEFINE_DMA_ENTRY(vr_K5VR_static)
DEFINE_DMA_ENTRY(vr_K5VR_pal_static)
DEFINE_DMA_ENTRY(vr_SP1a_static)
DEFINE_DMA_ENTRY(vr_SP1a_pal_static)
DEFINE_DMA_ENTRY(vr_MLVR_static)
DEFINE_DMA_ENTRY(vr_MLVR_pal_static)
DEFINE_DMA_ENTRY(vr_KKRVR_static)
DEFINE_DMA_ENTRY(vr_KKRVR_pal_static)
DEFINE_DMA_ENTRY(vr_KR3VR_static)
DEFINE_DMA_ENTRY(vr_KR3VR_pal_static)
DEFINE_DMA_ENTRY(vr_IPVR_static)
DEFINE_DMA_ENTRY(vr_IPVR_pal_static)
DEFINE_DMA_ENTRY(vr_KSVR_static)
DEFINE_DMA_ENTRY(vr_KSVR_pal_static)
DEFINE_DMA_ENTRY(vr_GLVR_static)
DEFINE_DMA_ENTRY(vr_GLVR_pal_static)
DEFINE_DMA_ENTRY(vr_ZRVR_static)
DEFINE_DMA_ENTRY(vr_ZRVR_pal_static)
DEFINE_DMA_ENTRY(vr_DGVR_static)
DEFINE_DMA_ENTRY(vr_DGVR_pal_static)
DEFINE_DMA_ENTRY(vr_ALVR_static)
DEFINE_DMA_ENTRY(vr_ALVR_pal_static)
DEFINE_DMA_ENTRY(vr_NSVR_static)
DEFINE_DMA_ENTRY(vr_NSVR_pal_static)
DEFINE_DMA_ENTRY(vr_LBVR_static)
DEFINE_DMA_ENTRY(vr_LBVR_pal_static)
DEFINE_DMA_ENTRY(vr_TTVR_static)
DEFINE_DMA_ENTRY(vr_TTVR_pal_static)
DEFINE_DMA_ENTRY(vr_FCVR_static)
DEFINE_DMA_ENTRY(vr_FCVR_pal_static)
DEFINE_DMA_ENTRY(elf_message_field)
DEFINE_DMA_ENTRY(elf_message_ydan)
DEFINE_DMA_ENTRY(syotes_scene)
DEFINE_DMA_ENTRY(syotes_room_0)
DEFINE_DMA_ENTRY(syotes2_scene)
DEFINE_DMA_ENTRY(syotes2_room_0)
DEFINE_DMA_ENTRY(depth_test_scene)
DEFINE_DMA_ENTRY(depth_test_room_0)
DEFINE_DMA_ENTRY(spot00_scene)
DEFINE_DMA_ENTRY(spot00_room_0)
DEFINE_DMA_ENTRY(spot01_scene)
DEFINE_DMA_ENTRY(spot01_room_0)
DEFINE_DMA_ENTRY(spot02_scene)
DEFINE_DMA_ENTRY(spot02_room_0)
DEFINE_DMA_ENTRY(spot02_room_1)
DEFINE_DMA_ENTRY(spot03_scene)
DEFINE_DMA_ENTRY(spot03_room_0)
DEFINE_DMA_ENTRY(spot03_room_1)
DEFINE_DMA_ENTRY(spot04_scene)
DEFINE_DMA_ENTRY(spot04_room_0)
DEFINE_DMA_ENTRY(spot04_room_1)
DEFINE_DMA_ENTRY(spot04_room_2)
DEFINE_DMA_ENTRY(spot05_scene)
DEFINE_DMA_ENTRY(spot05_room_0)
DEFINE_DMA_ENTRY(spot06_scene)
DEFINE_DMA_ENTRY(spot06_room_0)
DEFINE_DMA_ENTRY(spot07_scene)
DEFINE_DMA_ENTRY(spot07_room_0)
DEFINE_DMA_ENTRY(spot07_room_1)
DEFINE_DMA_ENTRY(spot08_scene)
DEFINE_DMA_ENTRY(spot08_room_0)
DEFINE_DMA_ENTRY(spot09_scene)
DEFINE_DMA_ENTRY(spot09_room_0)
DEFINE_DMA_ENTRY(spot10_scene)
DEFINE_DMA_ENTRY(spot10_room_0)
DEFINE_DMA_ENTRY(spot10_room_1)
DEFINE_DMA_ENTRY(spot10_room_2)
DEFINE_DMA_ENTRY(spot10_room_3)
DEFINE_DMA_ENTRY(spot10_room_4)
DEFINE_DMA_ENTRY(spot10_room_5)
DEFINE_DMA_ENTRY(spot10_room_6)
DEFINE_DMA_ENTRY(spot10_room_7)
DEFINE_DMA_ENTRY(spot10_room_8)
DEFINE_DMA_ENTRY(spot10_room_9)
DEFINE_DMA_ENTRY(spot11_scene)
DEFINE_DMA_ENTRY(spot11_room_0)
DEFINE_DMA_ENTRY(spot12_scene)
DEFINE_DMA_ENTRY(spot12_room_0)
DEFINE_DMA_ENTRY(spot12_room_1)
DEFINE_DMA_ENTRY(spot13_scene)
DEFINE_DMA_ENTRY(spot13_room_0)
DEFINE_DMA_ENTRY(spot13_room_1)
DEFINE_DMA_ENTRY(spot15_scene)
DEFINE_DMA_ENTRY(spot15_room_0)
DEFINE_DMA_ENTRY(spot16_scene)
DEFINE_DMA_ENTRY(spot16_room_0)
DEFINE_DMA_ENTRY(spot17_scene)
DEFINE_DMA_ENTRY(spot17_room_0)
DEFINE_DMA_ENTRY(spot17_room_1)
DEFINE_DMA_ENTRY(spot18_scene)
DEFINE_DMA_ENTRY(spot18_room_0)
DEFINE_DMA_ENTRY(spot18_room_1)
DEFINE_DMA_ENTRY(spot18_room_2)
DEFINE_DMA_ENTRY(spot18_room_3)
DEFINE_DMA_ENTRY(ydan_scene)
DEFINE_DMA_ENTRY(ydan_room_0)
DEFINE_DMA_ENTRY(ydan_room_1)
DEFINE_DMA_ENTRY(ydan_room_2)
DEFINE_DMA_ENTRY(ydan_room_3)
DEFINE_DMA_ENTRY(ydan_room_4)
DEFINE_DMA_ENTRY(ydan_room_5)
DEFINE_DMA_ENTRY(ydan_room_6)
DEFINE_DMA_ENTRY(ydan_room_7)
DEFINE_DMA_ENTRY(ydan_room_8)
DEFINE_DMA_ENTRY(ydan_room_9)
DEFINE_DMA_ENTRY(ydan_room_10)
DEFINE_DMA_ENTRY(ydan_room_11)
DEFINE_DMA_ENTRY(ddan_scene)
DEFINE_DMA_ENTRY(ddan_room_0)
DEFINE_DMA_ENTRY(ddan_room_1)
DEFINE_DMA_ENTRY(ddan_room_2)
DEFINE_DMA_ENTRY(ddan_room_3)
DEFINE_DMA_ENTRY(ddan_room_4)
DEFINE_DMA_ENTRY(ddan_room_5)
DEFINE_DMA_ENTRY(ddan_room_6)
DEFINE_DMA_ENTRY(ddan_room_7)
DEFINE_DMA_ENTRY(ddan_room_8)
DEFINE_DMA_ENTRY(ddan_room_9)
DEFINE_DMA_ENTRY(ddan_room_10)
DEFINE_DMA_ENTRY(ddan_room_11)
DEFINE_DMA_ENTRY(ddan_room_12)
DEFINE_DMA_ENTRY(ddan_room_13)
DEFINE_DMA_ENTRY(ddan_room_14)
DEFINE_DMA_ENTRY(ddan_room_15)
DEFINE_DMA_ENTRY(ddan_room_16)
DEFINE_DMA_ENTRY(bdan_scene)
DEFINE_DMA_ENTRY(bdan_room_0)
DEFINE_DMA_ENTRY(bdan_room_1)
DEFINE_DMA_ENTRY(bdan_room_2)
DEFINE_DMA_ENTRY(bdan_room_3)
DEFINE_DMA_ENTRY(bdan_room_4)
DEFINE_DMA_ENTRY(bdan_room_5)
DEFINE_DMA_ENTRY(bdan_room_6)
DEFINE_DMA_ENTRY(bdan_room_7)
DEFINE_DMA_ENTRY(bdan_room_8)
DEFINE_DMA_ENTRY(bdan_room_9)
DEFINE_DMA_ENTRY(bdan_room_10)
DEFINE_DMA_ENTRY(bdan_room_11)
DEFINE_DMA_ENTRY(bdan_room_12)
DEFINE_DMA_ENTRY(bdan_room_13)
DEFINE_DMA_ENTRY(bdan_room_14)
DEFINE_DMA_ENTRY(bdan_room_15)
DEFINE_DMA_ENTRY(Bmori1_scene)
DEFINE_DMA_ENTRY(Bmori1_room_0)
DEFINE_DMA_ENTRY(Bmori1_room_1)
DEFINE_DMA_ENTRY(Bmori1_room_2)
DEFINE_DMA_ENTRY(Bmori1_room_3)
DEFINE_DMA_ENTRY(Bmori1_room_4)
DEFINE_DMA_ENTRY(Bmori1_room_5)
DEFINE_DMA_ENTRY(Bmori1_room_6)
DEFINE_DMA_ENTRY(Bmori1_room_7)
DEFINE_DMA_ENTRY(Bmori1_room_8)
DEFINE_DMA_ENTRY(Bmori1_room_9)
DEFINE_DMA_ENTRY(Bmori1_room_10)
DEFINE_DMA_ENTRY(Bmori1_room_11)
DEFINE_DMA_ENTRY(Bmori1_room_12)
DEFINE_DMA_ENTRY(Bmori1_room_13)
DEFINE_DMA_ENTRY(Bmori1_room_14)
DEFINE_DMA_ENTRY(Bmori1_room_15)
DEFINE_DMA_ENTRY(Bmori1_room_16)
DEFINE_DMA_ENTRY(Bmori1_room_17)
DEFINE_DMA_ENTRY(Bmori1_room_18)
DEFINE_DMA_ENTRY(Bmori1_room_19)
DEFINE_DMA_ENTRY(Bmori1_room_20)
DEFINE_DMA_ENTRY(Bmori1_room_21)
DEFINE_DMA_ENTRY(Bmori1_room_22)
DEFINE_DMA_ENTRY(HIDAN_scene)
DEFINE_DMA_ENTRY(HIDAN_room_0)
DEFINE_DMA_ENTRY(HIDAN_room_1)
DEFINE_DMA_ENTRY(HIDAN_room_2)
DEFINE_DMA_ENTRY(HIDAN_room_3)
DEFINE_DMA_ENTRY(HIDAN_room_4)
DEFINE_DMA_ENTRY(HIDAN_room_5)
DEFINE_DMA_ENTRY(HIDAN_room_6)
DEFINE_DMA_ENTRY(HIDAN_room_7)
DEFINE_DMA_ENTRY(HIDAN_room_8)
DEFINE_DMA_ENTRY(HIDAN_room_9)
DEFINE_DMA_ENTRY(HIDAN_room_10)
DEFINE_DMA_ENTRY(HIDAN_room_11)
DEFINE_DMA_ENTRY(HIDAN_room_12)
DEFINE_DMA_ENTRY(HIDAN_room_13)
DEFINE_DMA_ENTRY(HIDAN_room_14)
DEFINE_DMA_ENTRY(HIDAN_room_15)
DEFINE_DMA_ENTRY(HIDAN_room_16)
DEFINE_DMA_ENTRY(HIDAN_room_17)
DEFINE_DMA_ENTRY(HIDAN_room_18)
DEFINE_DMA_ENTRY(HIDAN_room_19)
DEFINE_DMA_ENTRY(HIDAN_room_20)
DEFINE_DMA_ENTRY(HIDAN_room_21)
DEFINE_DMA_ENTRY(HIDAN_room_22)
DEFINE_DMA_ENTRY(HIDAN_room_23)
DEFINE_DMA_ENTRY(HIDAN_room_24)
DEFINE_DMA_ENTRY(HIDAN_room_25)
DEFINE_DMA_ENTRY(HIDAN_room_26)
DEFINE_DMA_ENTRY(MIZUsin_scene)
DEFINE_DMA_ENTRY(MIZUsin_room_0)
DEFINE_DMA_ENTRY(MIZUsin_room_1)
DEFINE_DMA_ENTRY(MIZUsin_room_2)
DEFINE_DMA_ENTRY(MIZUsin_room_3)
DEFINE_DMA_ENTRY(MIZUsin_room_4)
DEFINE_DMA_ENTRY(MIZUsin_room_5)
DEFINE_DMA_ENTRY(MIZUsin_room_6)
DEFINE_DMA_ENTRY(MIZUsin_room_7)
DEFINE_DMA_ENTRY(MIZUsin_room_8)
DEFINE_DMA_ENTRY(MIZUsin_room_9)
DEFINE_DMA_ENTRY(MIZUsin_room_10)
DEFINE_DMA_ENTRY(MIZUsin_room_11)
DEFINE_DMA_ENTRY(MIZUsin_room_12)
DEFINE_DMA_ENTRY(MIZUsin_room_13)
DEFINE_DMA_ENTRY(MIZUsin_room_14)
DEFINE_DMA_ENTRY(MIZUsin_room_15)
DEFINE_DMA_ENTRY(MIZUsin_room_16)
DEFINE_DMA_ENTRY(MIZUsin_room_17)
DEFINE_DMA_ENTRY(MIZUsin_room_18)
DEFINE_DMA_ENTRY(MIZUsin_room_19)
DEFINE_DMA_ENTRY(MIZUsin_room_20)
DEFINE_DMA_ENTRY(MIZUsin_room_21)
DEFINE_DMA_ENTRY(MIZUsin_room_22)
DEFINE_DMA_ENTRY(jyasinzou_scene)
DEFINE_DMA_ENTRY(jyasinzou_room_0)
DEFINE_DMA_ENTRY(jyasinzou_room_1)
DEFINE_DMA_ENTRY(jyasinzou_room_2)
DEFINE_DMA_ENTRY(jyasinzou_room_3)
DEFINE_DMA_ENTRY(jyasinzou_room_4)
DEFINE_DMA_ENTRY(jyasinzou_room_5)
DEFINE_DMA_ENTRY(jyasinzou_room_6)
DEFINE_DMA_ENTRY(jyasinzou_room_7)
DEFINE_DMA_ENTRY(jyasinzou_room_8)
DEFINE_DMA_ENTRY(jyasinzou_room_9)
DEFINE_DMA_ENTRY(jyasinzou_room_10)
DEFINE_DMA_ENTRY(jyasinzou_room_11)
DEFINE_DMA_ENTRY(jyasinzou_room_12)
DEFINE_DMA_ENTRY(jyasinzou_room_13)
DEFINE_DMA_ENTRY(jyasinzou_room_14)
DEFINE_DMA_ENTRY(jyasinzou_room_15)
DEFINE_DMA_ENTRY(jyasinzou_room_16)
DEFINE_DMA_ENTRY(jyasinzou_room_17)
DEFINE_DMA_ENTRY(jyasinzou_room_18)
DEFINE_DMA_ENTRY(jyasinzou_room_19)
DEFINE_DMA_ENTRY(jyasinzou_room_20)
DEFINE_DMA_ENTRY(jyasinzou_room_21)
DEFINE_DMA_ENTRY(jyasinzou_room_22)
DEFINE_DMA_ENTRY(jyasinzou_room_23)
DEFINE_DMA_ENTRY(jyasinzou_room_24)
DEFINE_DMA_ENTRY(jyasinzou_room_25)
DEFINE_DMA_ENTRY(jyasinzou_room_26)
DEFINE_DMA_ENTRY(jyasinzou_room_27)
DEFINE_DMA_ENTRY(jyasinzou_room_28)
DEFINE_DMA_ENTRY(HAKAdan_scene)
DEFINE_DMA_ENTRY(HAKAdan_room_0)
DEFINE_DMA_ENTRY(HAKAdan_room_1)
DEFINE_DMA_ENTRY(HAKAdan_room_2)
DEFINE_DMA_ENTRY(HAKAdan_room_3)
DEFINE_DMA_ENTRY(HAKAdan_room_4)
DEFINE_DMA_ENTRY(HAKAdan_room_5)
DEFINE_DMA_ENTRY(HAKAdan_room_6)
DEFINE_DMA_ENTRY(HAKAdan_room_7)
DEFINE_DMA_ENTRY(HAKAdan_room_8)
DEFINE_DMA_ENTRY(HAKAdan_room_9)
DEFINE_DMA_ENTRY(HAKAdan_room_10)
DEFINE_DMA_ENTRY(HAKAdan_room_11)
DEFINE_DMA_ENTRY(HAKAdan_room_12)
DEFINE_DMA_ENTRY(HAKAdan_room_13)
DEFINE_DMA_ENTRY(HAKAdan_room_14)
DEFINE_DMA_ENTRY(HAKAdan_room_15)
DEFINE_DMA_ENTRY(HAKAdan_room_16)
DEFINE_DMA_ENTRY(HAKAdan_room_17)
DEFINE_DMA_ENTRY(HAKAdan_room_18)
DEFINE_DMA_ENTRY(HAKAdan_room_19)
DEFINE_DMA_ENTRY(HAKAdan_room_20)
DEFINE_DMA_ENTRY(HAKAdan_room_21)
DEFINE_DMA_ENTRY(HAKAdan_room_22)
DEFINE_DMA_ENTRY(HAKAdanCH_scene)
DEFINE_DMA_ENTRY(HAKAdanCH_room_0)
DEFINE_DMA_ENTRY(HAKAdanCH_room_1)
DEFINE_DMA_ENTRY(HAKAdanCH_room_2)
DEFINE_DMA_ENTRY(HAKAdanCH_room_3)
DEFINE_DMA_ENTRY(HAKAdanCH_room_4)
DEFINE_DMA_ENTRY(HAKAdanCH_room_5)
DEFINE_DMA_ENTRY(HAKAdanCH_room_6)
DEFINE_DMA_ENTRY(ice_doukutu_scene)
DEFINE_DMA_ENTRY(ice_doukutu_room_0)
DEFINE_DMA_ENTRY(ice_doukutu_room_1)
DEFINE_DMA_ENTRY(ice_doukutu_room_2)
DEFINE_DMA_ENTRY(ice_doukutu_room_3)
DEFINE_DMA_ENTRY(ice_doukutu_room_4)
DEFINE_DMA_ENTRY(ice_doukutu_room_5)
DEFINE_DMA_ENTRY(ice_doukutu_room_6)
DEFINE_DMA_ENTRY(ice_doukutu_room_7)
DEFINE_DMA_ENTRY(ice_doukutu_room_8)
DEFINE_DMA_ENTRY(ice_doukutu_room_9)
DEFINE_DMA_ENTRY(ice_doukutu_room_10)
DEFINE_DMA_ENTRY(ice_doukutu_room_11)
DEFINE_DMA_ENTRY(men_scene)
DEFINE_DMA_ENTRY(men_room_0)
DEFINE_DMA_ENTRY(men_room_1)
DEFINE_DMA_ENTRY(men_room_2)
DEFINE_DMA_ENTRY(men_room_3)
DEFINE_DMA_ENTRY(men_room_4)
DEFINE_DMA_ENTRY(men_room_5)
DEFINE_DMA_ENTRY(men_room_6)
DEFINE_DMA_ENTRY(men_room_7)
DEFINE_DMA_ENTRY(men_room_8)
DEFINE_DMA_ENTRY(men_room_9)
DEFINE_DMA_ENTRY(men_room_10)
DEFINE_DMA_ENTRY(ganontika_scene)
DEFINE_DMA_ENTRY(ganontika_room_0)
DEFINE_DMA_ENTRY(ganontika_room_1)
DEFINE_DMA_ENTRY(ganontika_room_2)
DEFINE_DMA_ENTRY(ganontika_room_3)
DEFINE_DMA_ENTRY(ganontika_room_4)
DEFINE_DMA_ENTRY(ganontika_room_5)
DEFINE_DMA_ENTRY(ganontika_room_6)
DEFINE_DMA_ENTRY(ganontika_room_7)
DEFINE_DMA_ENTRY(ganontika_room_8)
DEFINE_DMA_ENTRY(ganontika_room_9)
DEFINE_DMA_ENTRY(ganontika_room_10)
DEFINE_DMA_ENTRY(ganontika_room_11)
DEFINE_DMA_ENTRY(ganontika_room_12)
DEFINE_DMA_ENTRY(ganontika_room_13)
DEFINE_DMA_ENTRY(ganontika_room_14)
DEFINE_DMA_ENTRY(ganontika_room_15)
DEFINE_DMA_ENTRY(ganontika_room_16)
DEFINE_DMA_ENTRY(ganontika_room_17)
DEFINE_DMA_ENTRY(ganontika_room_18)
DEFINE_DMA_ENTRY(ganontika_room_19)
DEFINE_DMA_ENTRY(market_day_scene)
DEFINE_DMA_ENTRY(market_day_room_0)
DEFINE_DMA_ENTRY(market_night_scene)
DEFINE_DMA_ENTRY(market_night_room_0)
DEFINE_DMA_ENTRY(testroom_scene)
DEFINE_DMA_ENTRY(testroom_room_0)
DEFINE_DMA_ENTRY(testroom_room_1)
DEFINE_DMA_ENTRY(testroom_room_2)
DEFINE_DMA_ENTRY(testroom_room_3)
DEFINE_DMA_ENTRY(testroom_room_4)
DEFINE_DMA_ENTRY(kenjyanoma_scene)
DEFINE_DMA_ENTRY(kenjyanoma_room_0)
DEFINE_DMA_ENTRY(tokinoma_scene)
DEFINE_DMA_ENTRY(tokinoma_room_0)
DEFINE_DMA_ENTRY(tokinoma_room_1)
DEFINE_DMA_ENTRY(sutaru_scene)
DEFINE_DMA_ENTRY(sutaru_room_0)
DEFINE_DMA_ENTRY(link_home_scene)
DEFINE_DMA_ENTRY(link_home_room_0)
DEFINE_DMA_ENTRY(kokiri_shop_scene)
DEFINE_DMA_ENTRY(kokiri_shop_room_0)
DEFINE_DMA_ENTRY(kokiri_home_scene)
DEFINE_DMA_ENTRY(kokiri_home_room_0)
DEFINE_DMA_ENTRY(kakusiana_scene)
DEFINE_DMA_ENTRY(kakusiana_room_0)
DEFINE_DMA_ENTRY(kakusiana_room_1)
DEFINE_DMA_ENTRY(kakusiana_room_2)
DEFINE_DMA_ENTRY(kakusiana_room_3)
DEFINE_DMA_ENTRY(kakusiana_room_4)
DEFINE_DMA_ENTRY(kakusiana_room_5)
DEFINE_DMA_ENTRY(kakusiana_room_6)
DEFINE_DMA_ENTRY(kakusiana_room_7)
DEFINE_DMA_ENTRY(kakusiana_room_8)
DEFINE_DMA_ENTRY(kakusiana_room_9)
DEFINE_DMA_ENTRY(kakusiana_room_10)
DEFINE_DMA_ENTRY(kakusiana_room_11)
DEFINE_DMA_ENTRY(kakusiana_room_12)
DEFINE_DMA_ENTRY(kakusiana_room_13)
DEFINE_DMA_ENTRY(entra_scene)
DEFINE_DMA_ENTRY(entra_room_0)
DEFINE_DMA_ENTRY(moribossroom_scene)
DEFINE_DMA_ENTRY(moribossroom_room_0)
DEFINE_DMA_ENTRY(moribossroom_room_1)
DEFINE_DMA_ENTRY(syatekijyou_scene)
DEFINE_DMA_ENTRY(syatekijyou_room_0)
DEFINE_DMA_ENTRY(shop1_scene)
DEFINE_DMA_ENTRY(shop1_room_0)
DEFINE_DMA_ENTRY(hairal_niwa_scene)
DEFINE_DMA_ENTRY(hairal_niwa_room_0)
DEFINE_DMA_ENTRY(ganon_tou_scene)
DEFINE_DMA_ENTRY(ganon_tou_room_0)
DEFINE_DMA_ENTRY(sasatest_scene)
DEFINE_DMA_ENTRY(sasatest_room_0)
DEFINE_DMA_ENTRY(market_alley_scene)
DEFINE_DMA_ENTRY(market_alley_room_0)
DEFINE_DMA_ENTRY(spot20_scene)
DEFINE_DMA_ENTRY(spot20_room_0)
DEFINE_DMA_ENTRY(market_ruins_scene)
DEFINE_DMA_ENTRY(market_ruins_room_0)
DEFINE_DMA_ENTRY(entra_n_scene)
DEFINE_DMA_ENTRY(entra_n_room_0)
DEFINE_DMA_ENTRY(enrui_scene)
DEFINE_DMA_ENTRY(enrui_room_0)
DEFINE_DMA_ENTRY(market_alley_n_scene)
DEFINE_DMA_ENTRY(market_alley_n_room_0)
DEFINE_DMA_ENTRY(hiral_demo_scene)
DEFINE_DMA_ENTRY(hiral_demo_room_0)
DEFINE_DMA_ENTRY(kokiri_home3_scene)
DEFINE_DMA_ENTRY(kokiri_home3_room_0)
DEFINE_DMA_ENTRY(malon_stable_scene)
DEFINE_DMA_ENTRY(malon_stable_room_0)
DEFINE_DMA_ENTRY(kakariko_scene)
DEFINE_DMA_ENTRY(kakariko_room_0)
DEFINE_DMA_ENTRY(bdan_boss_scene)
DEFINE_DMA_ENTRY(bdan_boss_room_0)
DEFINE_DMA_ENTRY(bdan_boss_room_1)
DEFINE_DMA_ENTRY(FIRE_bs_scene)
DEFINE_DMA_ENTRY(FIRE_bs_room_0)
DEFINE_DMA_ENTRY(FIRE_bs_room_1)
DEFINE_DMA_ENTRY(hut_scene)
DEFINE_DMA_ENTRY(hut_room_0)
DEFINE_DMA_ENTRY(daiyousei_izumi_scene)
DEFINE_DMA_ENTRY(daiyousei_izumi_room_0)
DEFINE_DMA_ENTRY(hakaana_scene)
DEFINE_DMA_ENTRY(hakaana_room_0)
DEFINE_DMA_ENTRY(yousei_izumi_tate_scene)
DEFINE_DMA_ENTRY(yousei_izumi_tate_room_0)
DEFINE_DMA_ENTRY(yousei_izumi_yoko_scene)
DEFINE_DMA_ENTRY(yousei_izumi_yoko_room_0)
DEFINE_DMA_ENTRY(golon_scene)
DEFINE_DMA_ENTRY(golon_room_0)
DEFINE_DMA_ENTRY(zoora_scene)
DEFINE_DMA_ENTRY(zoora_room_0)
DEFINE_DMA_ENTRY(drag_scene)
DEFINE_DMA_ENTRY(drag_room_0)
DEFINE_DMA_ENTRY(alley_shop_scene)
DEFINE_DMA_ENTRY(alley_shop_room_0)
DEFINE_DMA_ENTRY(night_shop_scene)
DEFINE_DMA_ENTRY(night_shop_room_0)
DEFINE_DMA_ENTRY(impa_scene)
DEFINE_DMA_ENTRY(impa_room_0)
DEFINE_DMA_ENTRY(labo_scene)
DEFINE_DMA_ENTRY(labo_room_0)
DEFINE_DMA_ENTRY(tent_scene)
DEFINE_DMA_ENTRY(tent_room_0)
DEFINE_DMA_ENTRY(nakaniwa_scene)
DEFINE_DMA_ENTRY(nakaniwa_room_0)
DEFINE_DMA_ENTRY(ddan_boss_scene)
DEFINE_DMA_ENTRY(ddan_boss_room_0)
DEFINE_DMA_ENTRY(ddan_boss_room_1)
DEFINE_DMA_ENTRY(ydan_boss_scene)
DEFINE_DMA_ENTRY(ydan_boss_room_0)
DEFINE_DMA_ENTRY(ydan_boss_room_1)
DEFINE_DMA_ENTRY(HAKAdan_bs_scene)
DEFINE_DMA_ENTRY(HAKAdan_bs_room_0)
DEFINE_DMA_ENTRY(HAKAdan_bs_room_1)
DEFINE_DMA_ENTRY(MIZUsin_bs_scene)
DEFINE_DMA_ENTRY(MIZUsin_bs_room_0)
DEFINE_DMA_ENTRY(MIZUsin_bs_room_1)
DEFINE_DMA_ENTRY(ganon_scene)
DEFINE_DMA_ENTRY(ganon_room_0)
DEFINE_DMA_ENTRY(ganon_room_1)
DEFINE_DMA_ENTRY(ganon_room_2)
DEFINE_DMA_ENTRY(ganon_room_3)
DEFINE_DMA_ENTRY(ganon_room_4)
DEFINE_DMA_ENTRY(ganon_room_5)
DEFINE_DMA_ENTRY(ganon_room_6)
DEFINE_DMA_ENTRY(ganon_room_7)
DEFINE_DMA_ENTRY(ganon_room_8)
DEFINE_DMA_ENTRY(ganon_room_9)
DEFINE_DMA_ENTRY(ganon_boss_scene)
DEFINE_DMA_ENTRY(ganon_boss_room_0)
DEFINE_DMA_ENTRY(jyasinboss_scene)
DEFINE_DMA_ENTRY(jyasinboss_room_0)
DEFINE_DMA_ENTRY(jyasinboss_room_1)
DEFINE_DMA_ENTRY(jyasinboss_room_2)
DEFINE_DMA_ENTRY(jyasinboss_room_3)
DEFINE_DMA_ENTRY(kokiri_home4_scene)
DEFINE_DMA_ENTRY(kokiri_home4_room_0)
DEFINE_DMA_ENTRY(kokiri_home5_scene)
DEFINE_DMA_ENTRY(kokiri_home5_room_0)
DEFINE_DMA_ENTRY(ganon_final_scene)
DEFINE_DMA_ENTRY(ganon_final_room_0)
DEFINE_DMA_ENTRY(kakariko3_scene)
DEFINE_DMA_ENTRY(kakariko3_room_0)
DEFINE_DMA_ENTRY(hairal_niwa2_scene)
DEFINE_DMA_ENTRY(hairal_niwa2_room_0)
DEFINE_DMA_ENTRY(hakasitarelay_scene)
DEFINE_DMA_ENTRY(hakasitarelay_room_0)
DEFINE_DMA_ENTRY(hakasitarelay_room_1)
DEFINE_DMA_ENTRY(hakasitarelay_room_2)
DEFINE_DMA_ENTRY(hakasitarelay_room_3)
DEFINE_DMA_ENTRY(hakasitarelay_room_4)
DEFINE_DMA_ENTRY(hakasitarelay_room_5)
DEFINE_DMA_ENTRY(hakasitarelay_room_6)
DEFINE_DMA_ENTRY(shrine_scene)
DEFINE_DMA_ENTRY(shrine_room_0)
DEFINE_DMA_ENTRY(turibori_scene)
DEFINE_DMA_ENTRY(turibori_room_0)
DEFINE_DMA_ENTRY(shrine_n_scene)
DEFINE_DMA_ENTRY(shrine_n_room_0)
DEFINE_DMA_ENTRY(shrine_r_scene)
DEFINE_DMA_ENTRY(shrine_r_room_0)
DEFINE_DMA_ENTRY(hakaana2_scene)
DEFINE_DMA_ENTRY(hakaana2_room_0)
DEFINE_DMA_ENTRY(gerudoway_scene)
DEFINE_DMA_ENTRY(gerudoway_room_0)
DEFINE_DMA_ENTRY(gerudoway_room_1)
DEFINE_DMA_ENTRY(gerudoway_room_2)
DEFINE_DMA_ENTRY(gerudoway_room_3)
DEFINE_DMA_ENTRY(gerudoway_room_4)
DEFINE_DMA_ENTRY(gerudoway_room_5)
DEFINE_DMA_ENTRY(hairal_niwa_n_scene)
DEFINE_DMA_ENTRY(hairal_niwa_n_room_0)
DEFINE_DMA_ENTRY(bowling_scene)
DEFINE_DMA_ENTRY(bowling_room_0)
DEFINE_DMA_ENTRY(hakaana_ouke_scene)
DEFINE_DMA_ENTRY(hakaana_ouke_room_0)
DEFINE_DMA_ENTRY(hakaana_ouke_room_1)
DEFINE_DMA_ENTRY(hakaana_ouke_room_2)
DEFINE_DMA_ENTRY(hylia_labo_scene)
DEFINE_DMA_ENTRY(hylia_labo_room_0)
DEFINE_DMA_ENTRY(souko_scene)
DEFINE_DMA_ENTRY(souko_room_0)
DEFINE_DMA_ENTRY(souko_room_1)
DEFINE_DMA_ENTRY(souko_room_2)
DEFINE_DMA_ENTRY(miharigoya_scene)
DEFINE_DMA_ENTRY(miharigoya_room_0)
DEFINE_DMA_ENTRY(mahouya_scene)
DEFINE_DMA_ENTRY(mahouya_room_0)
DEFINE_DMA_ENTRY(takaraya_scene)
DEFINE_DMA_ENTRY(takaraya_room_0)
DEFINE_DMA_ENTRY(takaraya_room_1)
DEFINE_DMA_ENTRY(takaraya_room_2)
DEFINE_DMA_ENTRY(takaraya_room_3)
DEFINE_DMA_ENTRY(takaraya_room_4)
DEFINE_DMA_ENTRY(takaraya_room_5)
DEFINE_DMA_ENTRY(takaraya_room_6)
DEFINE_DMA_ENTRY(ganon_sonogo_scene)
DEFINE_DMA_ENTRY(ganon_sonogo_room_0)
DEFINE_DMA_ENTRY(ganon_sonogo_room_1)
DEFINE_DMA_ENTRY(ganon_sonogo_room_2)
DEFINE_DMA_ENTRY(ganon_sonogo_room_3)
DEFINE_DMA_ENTRY(ganon_sonogo_room_4)
DEFINE_DMA_ENTRY(ganon_demo_scene)
DEFINE_DMA_ENTRY(ganon_demo_room_0)
DEFINE_DMA_ENTRY(besitu_scene)
DEFINE_DMA_ENTRY(besitu_room_0)
DEFINE_DMA_ENTRY(face_shop_scene)
DEFINE_DMA_ENTRY(face_shop_room_0)
DEFINE_DMA_ENTRY(kinsuta_scene)
DEFINE_DMA_ENTRY(kinsuta_room_0)
DEFINE_DMA_ENTRY(ganontikasonogo_scene)
DEFINE_DMA_ENTRY(ganontikasonogo_room_0)
DEFINE_DMA_ENTRY(ganontikasonogo_room_1)
DEFINE_DMA_ENTRY(test01_scene)
DEFINE_DMA_ENTRY(test01_room_0)
DEFINE_DMA_ENTRY(bump_texture_static)
DEFINE_DMA_ENTRY(anime_model_1_static)
DEFINE_DMA_ENTRY(anime_model_2_static)
DEFINE_DMA_ENTRY(anime_model_3_static)
DEFINE_DMA_ENTRY(anime_model_4_static)
DEFINE_DMA_ENTRY(anime_model_5_static)
DEFINE_DMA_ENTRY(anime_model_6_static)
DEFINE_DMA_ENTRY(anime_texture_1_static)
DEFINE_DMA_ENTRY(anime_texture_2_static)
DEFINE_DMA_ENTRY(anime_texture_3_static)
DEFINE_DMA_ENTRY(anime_texture_4_static)
DEFINE_DMA_ENTRY(anime_texture_5_static)
DEFINE_DMA_ENTRY(anime_texture_6_static)
DEFINE_DMA_ENTRY(softsprite_matrix_static)