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oot/data/overlays/gamestates
fig02 031d946db7
z_select decompiled, 1 non matching left (#202)
* First pass z_select

* lots of progress. 2 non matchings and data stuff needed

* match Select_LoadGame

* z_select almost ok, 1 func left

* remove comments

* remove comments and add description

* remove unused flg_set asm

* set_next_gamestate macro

* pr suggestions 1

* pr suggestions 2

* map -> scene

* pr suggestions 3

Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2020-06-13 22:59:58 -04:00
..
z_file_choose.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_file_choose.rodata.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_file_nameset_PAL.bss.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_file_nameset_PAL.data.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_file_nameset_PAL.rodata.s Split ovl_file_choose and ovl_kaleido_scope (#167) 2020-06-07 13:52:43 -04:00
z_select.reloc.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00