1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-11 03:39:59 +00:00
oot/assets/xml/objects/object_toki_objects.xml
Dragorn421 063b4aed0c
Cleanup symbols from undefined_syms.txt (3rd round) (#938)
* Cleanup symbols from undefined_syms.txt (3rd round)

* Add comments in xmls near symbols that cause ZAPD issues

* Group `D_01000000` symbol definitions
2021-09-28 17:17:04 -04:00

25 lines
2.1 KiB
XML

<Root>
<File Name="object_toki_objects" Segment="6">
<Texture Name="object_toki_objects_Tex_000000" OutName="tex_000000" Format="i8" Width="32" Height="64" Offset="0x0" />
<DList Name="object_toki_objects_DL_000880" Offset="0x880" />
<DList Name="object_toki_objects_DL_0009C0" Offset="0x9C0" />
<Texture Name="object_toki_objects_Tex_000A30" OutName="tex_000A30" Format="rgba16" Width="16" Height="16" Offset="0xA30" />
<Texture Name="object_toki_objects_Tex_000C30" OutName="tex_000C30" Format="rgba16" Width="32" Height="32" Offset="0xC30" />
<DList Name="object_toki_objects_DL_001BD0" Offset="0x1BD0" />
<DList Name="object_toki_objects_DL_0028E0" Offset="0x28E0" />
<Texture Name="object_toki_objects_Tex_002DC0" OutName="tex_002DC0" Format="rgba16" Width="32" Height="32" Offset="0x2DC0" />
<Texture Name="object_toki_objects_Tex_0035C0" OutName="tex_0035C0" Format="ia8" Width="64" Height="32" Offset="0x35C0" />
<Texture Name="object_toki_objects_Tex_003DC0" OutName="tex_003DC0" Format="rgba16" Width="32" Height="32" Offset="0x3DC0" />
<Texture Name="object_toki_objects_Tex_0045C0" OutName="tex_0045C0" Format="i4" Width="64" Height="128" Offset="0x45C0" />
<Texture Name="object_toki_objects_Tex_0055C0" OutName="tex_0055C0" Format="rgba16" Width="32" Height="64" Offset="0x55C0" />
<Blob Name="object_toki_objects_Blob_0065C0" Size="0xA00" Offset="0x65C0" />
<Texture Name="object_toki_objects_Tex_006FC0" OutName="tex_006FC0" Format="rgba16" Width="16" Height="16" Offset="0x6FC0" />
<DList Name="object_toki_objects_DL_007440" Offset="0x7440" /> <!-- Door of Time left -->
<DList Name="object_toki_objects_DL_007578" Offset="0x7578" /> <!-- Door of Time right -->
<Collision Name="gDoorTokiCol" Offset="0x7888"/>
<DList Name="object_toki_objects_DL_007E20" Offset="0x7E20" />
<DList Name="object_toki_objects_DL_007EE0" Offset="0x7EE0" />
<DList Name="object_toki_objects_DL_008190" Offset="0x8190" />
<DList Name="object_toki_objects_DL_008390" Offset="0x8390" /> <!-- light plane -->
</File>
</Root>