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d47528ee59
* First pass * Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * more matching fun * fun with bongo * clean this up later * found the matching versions * diff.py has escaped? * now with more docs * Now with floor and more docs * one more thing * incremental progress * It's Bongo time * one little thing * merge ZAP * update * camera * gfx now in their own file * now with more object decomp * name animations * now shiftable * missed some. also DECR * opd merge * start xml * now with xml asset extraction * format * cleanup * removed union Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk> Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
8 lines
359 B
XML
8 lines
359 B
XML
<Root>
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<File Name="ovl_Boss_Sst" BaseAddress="0x8092C5D0" RangeStart="0xA3C0" RangeEnd="0xAD40" Segment="128">
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<DList Name="sBodyStaticDList" Offset="0xA3C0"/>
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<DList Name="sHandTrailDList" Offset="0xA3D8"/>
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<DList Name="sIntroVanishDList" Offset="0xA838"/>
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<DList Name="sShadowDList" Offset="0xACF0"/>
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</File>
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</Root>
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