mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-10 19:20:13 +00:00
256 lines
5.1 KiB
ArmAsm
256 lines
5.1 KiB
ArmAsm
.include "macro.inc"
|
||
|
||
# assembler directives
|
||
.set noat # allow manual use of $at
|
||
.set noreorder # don't insert nops after branches
|
||
.set gp=64 # allow use of 64-bit general purposee registers
|
||
|
||
.section .rodata
|
||
|
||
.align 4
|
||
|
||
glabel D_80145180
|
||
.asciz "vtx_cnt=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_8014518C
|
||
.asciz "spvtx_cnt=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_8014519C
|
||
.asciz "tri1_cnt=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_801451AC
|
||
.asciz "tri2_cnt=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_801451BC
|
||
.asciz "quad_cnt=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_801451CC
|
||
.asciz "line_cnt=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_801451DC
|
||
.asciz "sync_err=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_801451EC
|
||
.asciz "loaducode_cnt=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_80145200
|
||
.asciz "dl_depth=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_80145210
|
||
.asciz "dl_cnt=%d\n"
|
||
.balign 4
|
||
|
||
glabel D_8014521C
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_80145228
|
||
.asciz "game_init_func = %08x\n"
|
||
.balign 4
|
||
|
||
glabel D_80145240
|
||
.asciz "\x1b[31m"
|
||
.balign 4
|
||
|
||
glabel D_80145248
|
||
.asciz "RCPが帰ってきませんでした。"
|
||
.balign 4
|
||
|
||
glabel D_80145264
|
||
.asciz "\x1b[m"
|
||
.balign 4
|
||
|
||
glabel D_80145268
|
||
.asciz "RCP is HUNG UP!!"
|
||
.balign 4
|
||
|
||
glabel D_8014527C
|
||
.asciz "Oh! MY GOD!!"
|
||
.balign 4
|
||
|
||
glabel D_8014528C
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_80145298
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_801452A4
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_801452B0
|
||
.asciz "WORK_DISP 開始"
|
||
# EUC-JP: 開始 | Start
|
||
.balign 4
|
||
|
||
glabel D_801452C0
|
||
.asciz "POLY_OPA_DISP 開始"
|
||
# EUC-JP: 開始 | Start
|
||
.balign 4
|
||
|
||
glabel D_801452D4
|
||
.asciz "POLY_XLU_DISP 開始"
|
||
# EUC-JP: 開始 | Start
|
||
.balign 4
|
||
|
||
glabel D_801452E8
|
||
.asciz "OVERLAY_DISP 開始"
|
||
# EUC-JP: 開始 | Start
|
||
.balign 4
|
||
|
||
glabel D_801452FC
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_80145308
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_80145314
|
||
.asciz "WORK_DISP 終了"
|
||
# EUC-JP: 終了 | End
|
||
.balign 4
|
||
|
||
glabel D_80145324
|
||
.asciz "POLY_OPA_DISP 終了"
|
||
# EUC-JP: 終了 | End
|
||
.balign 4
|
||
|
||
glabel D_80145338
|
||
.asciz "POLY_XLU_DISP 終了"
|
||
# EUC-JP: 終了 | End
|
||
.balign 4
|
||
|
||
glabel D_8014534C
|
||
.asciz "OVERLAY_DISP 終了"
|
||
# EUC-JP: 終了 | End
|
||
.balign 4
|
||
|
||
glabel D_80145360
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_8014536C
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_80145378
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_80145384
|
||
.asciz "do_count_fault"
|
||
.balign 4
|
||
|
||
glabel D_80145394
|
||
.asciz "%c"
|
||
.balign 4
|
||
|
||
glabel D_80145398
|
||
.asciz "\x1b[41;37mダイナミック領域先頭が破壊されています\n\x1b[m"
|
||
#ダイナミック領域先頭が破壊されています | Dynamic area head is destroyed
|
||
.balign 4
|
||
|
||
glabel D_801453CC
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_801453D8
|
||
.asciz "%c"
|
||
.balign 4
|
||
|
||
glabel D_801453DC
|
||
.asciz "\x1b[41;37mダイナミック領域末尾が破壊されています\n\x1b[m"
|
||
# EUC-JP: ダイナミック領域末尾が破壊されています | Dynamic region tail is destroyed
|
||
.balign 4
|
||
|
||
glabel D_80145410
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_8014541C
|
||
.asciz "%c"
|
||
.balign 4
|
||
|
||
glabel D_80145420
|
||
.asciz "\x1b[41;37mゼルダ0は死んでしまった(graph_alloc is empty)\n\x1b[m"
|
||
# EUC-JP: ゼルダ0は死んでしまった | 'Zelda 0 is dead'?
|
||
.balign 4
|
||
|
||
glabel D_8014545C
|
||
.asciz "%c"
|
||
.balign 4
|
||
|
||
glabel D_80145460
|
||
.asciz "\x1b[41;37mゼルダ1は死んでしまった(graph_alloc is empty)\n\x1b[m"
|
||
# EUC-JP: ゼルダ1は死んでしまった | 'Zelda 1 is dead'?
|
||
.balign 4
|
||
|
||
glabel D_8014549C
|
||
.asciz "%c"
|
||
.balign 4
|
||
|
||
glabel D_801454A0
|
||
.asciz "\x1b[41;37mゼルダ4は死んでしまった(graph_alloc is empty)\n\x1b[m"
|
||
# EUC-JP: ゼルダ4は死んでしまった | 'Zelda 4 is dead'?
|
||
.balign 4
|
||
|
||
glabel D_801454DC
|
||
.asciz "\x1b[43;30mPRE-NMIによりリセットモードに移行します\n\x1b[m"
|
||
# EUC-JP: によりリセットモードに移行します | To reset mode
|
||
.balign 4
|
||
|
||
glabel D_80145510
|
||
.asciz "グラフィックスレッド実行開始\n"
|
||
# EUC-JP: グラフィックスレッド実行開始 | Start graphic thread execution
|
||
.balign 4
|
||
|
||
glabel D_80145530
|
||
.asciz "クラスサイズ=%dバイト\n"
|
||
# EUC-JP: クラスサイズ=%dバイト | Class size =%d bytes
|
||
.balign 4
|
||
|
||
glabel D_80145548
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_80145554
|
||
.asciz "確保失敗\n"
|
||
# EUC-JP: 確保失敗 | Failure to secure
|
||
.balign 4
|
||
|
||
glabel D_80145560
|
||
.asciz "CLASS SIZE= %d bytes"
|
||
.balign 4
|
||
|
||
glabel D_80145578
|
||
.asciz "GAME CLASS MALLOC FAILED"
|
||
.balign 4
|
||
|
||
glabel D_80145594
|
||
.asciz "../graph.c"
|
||
.balign 4
|
||
|
||
glabel D_801455A0
|
||
.asciz "グラフィックスレッド実行終了\n"
|
||
# EUC-JP: グラフィックスレッド実行終了 | End of graphic thread execution
|
||
.balign 4
|
||
|
||
glabel D_801455C0
|
||
.asciz "graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n"
|
||
.balign 4
|
||
|
||
glabel D_80145604
|
||
.asciz "graph_alloc siz=%d thga size=%08x bufp=%08x head=%08x tail=%08x\n"
|
||
.balign 4
|