.. |
ovl_Bg_Hidan_Sekizou
|
object_hidan_objects OK (#695)
|
2021-03-18 03:23:59 -04:00 |
ovl_Bg_Jya_Cobra
|
three more matches in BgJyaCobra (#758)
|
2021-04-09 19:02:16 -04:00 |
ovl_Bg_Mizu_Movebg
|
Match 1 of the 2 remaining functions in Bg_Mizu_Movebg (#840)
|
2021-06-02 19:25:27 -04:00 |
ovl_Boss_Ganon
|
Rename Matrix_Pull to Matrix_Pop (#703)
|
2021-02-24 14:28:04 -05:00 |
ovl_Boss_Ganon2
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Boss_Mo
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Boss_Tw
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Boss_Va
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Door_Warp1
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_En_Bigokuta
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Dekubaba
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Ganon_Mant
|
Rename Matrix_Pull to Matrix_Pop (#703)
|
2021-02-24 14:28:04 -05:00 |
ovl_En_Holl
|
decompile z_camera (#398)
|
2020-12-06 17:39:47 -05:00 |
ovl_En_Ko
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_M_Thunder
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_En_Ossan
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_En_Test
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Tg
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Torch2
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Tp
|
EnTp, 1 nonmatching, and object_tp (#782)
|
2021-04-21 14:26:24 -04:00 |
ovl_En_Wf
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Yabusame_Mark
|
ovl_en_yabusame_mark, 1 nonmatching (#707)
|
2021-02-21 19:10:24 -05:00 |
ovl_En_Zf
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Fishing
|
Rename Matrix_Pull to Matrix_Pop (#703)
|
2021-02-24 14:28:04 -05:00 |
ovl_kaleido_scope
|
Interface improvements (#822)
|
2021-06-15 13:29:10 -04:00 |
ovl_Obj_Bean
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Lift
|
z_bgcheck.c, 800430A0.c, 80043480.c (#256)
|
2021-01-08 06:12:58 -05:00 |
ovl_Obj_Mure
|
Consistent naming for Math_ functions (#542)
|
2020-12-26 05:44:53 -05:00 |
ovl_Object_Kankyo
|
Demo_Kekkai, its object, and its cutscenes (#627)
|
2021-02-01 14:52:23 -05:00 |