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oot/assets/xml/objects/object_jj.xml
EllipticEllipsis ed4021a6fe
EnJj and object_jj OK (#741)
* Shift to new branch

* object_jj decomped

* docs

* Documented blinking, various other things

* more naming

* Most stuff in the object named

* implement eye enums

* delete asm

* Changes from Fig's review

* Apply suggestions from code review

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-03-28 20:02:09 -04:00

77 lines
5 KiB
XML

<Root>
<File Name="object_jj" Segment="6">
<!-- Jabu Jabu animation (waggling fins etc.) -->
<Animation Name="gJabuJabuAnim" Offset="0x1F4C"/>
<!-- Jabu Jabu eye textures -->
<Texture Name="gJabuJabuEyeOpenTex" OutName="jabu_jabu_eye_open" Format="rgb5a1" Width="16" Height="32" Offset="0x7698"/>
<Texture Name="gJabuJabuEyeHalfTex" OutName="jabu_jabu_eye_half" Format="rgb5a1" Width="16" Height="32" Offset="0x7A98"/>
<Texture Name="gJabuJabuEyeClosedTex" OutName="jabu_jabu_eye_closed" Format="rgb5a1" Width="16" Height="32" Offset="0x7E98"/>
<!-- Jabu Jabu skeleton -->
<Skeleton Name="gJabuJabuSkel" Type="Flex" LimbType="Standard" Offset="0xB9A8"/>
<!-- Jabu Jabu limb displaylists -->
<DList Name="gJabuJabuBodyDL" Offset="0x5690"/>
<DList Name="gJabuJabuLeftUpperFlipperDL" Offset="0x55B0"/>
<DList Name="gJabuJabuLeftMidFlipperDL" Offset="0x54D0"/>
<DList Name="gJabuJabuLeftLowerFlipperDL" Offset="0x5400"/>
<DList Name="gJabuJabuHeadDL" Offset="0x4920"/>
<DList Name="gJabuJabuLeftFrillDL" Offset="0x4880"/>
<DList Name="gJabuJabuRightFrillDL" Offset="0x47E0"/>
<DList Name="gJabuJabuRightUpperFlipperDL" Offset="0x4700"/>
<DList Name="gJabuJabuRightMidFlipperDL" Offset="0x4648"/>
<DList Name="gJabuJabuRightLowerFlipperDL" Offset="0x4578"/>
<DList Name="gJabuJabuFlukeDL" Offset="0x44A0"/>
<!-- Jabu Jabu limbs -->
<!-- Only limbs with attached dLists are included for now; others are indicated by spaces -->
<Limb Name="gJabuJabuBodyLimb" LimbType="Standard" Offset="0xB87C"/><!-- Limb 4 -->
<Limb Name="gJabuJabuLeftUpperFlipperLimb" LimbType="Standard" Offset="0xB894"/><!-- Limb 6 -->
<Limb Name="gJabuJabuLeftMidFlipperLimb" LimbType="Standard" Offset="0xB8AC"/><!-- Limb 8 -->
<Limb Name="gJabuJabuLeftLowerFlipperLimb" LimbType="Standard" Offset="0xB8B8"/><!-- Limb 9 -->
<Limb Name="gJabuJabuHeadLimb" LimbType="Standard" Offset="0xB8C4"/><!-- Limb 10 -->
<Limb Name="gJabuJabuLeftFrillLimb" LimbType="Standard" Offset="0xB8DC"/><!-- Limb 12 -->
<Limb Name="gJabuJabuRightFrillLimb" LimbType="Standard" Offset="0xB8F4"/><!-- Limb 14 -->
<Limb Name="gJabuJabuRightUpperFlipperLimb" LimbType="Standard" Offset="0xB90C"/><!-- Limb 16 -->
<Limb Name="gJabuJabuRightMidFlipperLimb" LimbType="Standard" Offset="0xB924"/><!-- Limb 18 -->
<Limb Name="gJabuJabuRightLowerFlipperLimb" LimbType="Standard" Offset="0xB930"/><!-- Limb 19 -->
<Limb Name="gJabuJabuFlukeLimb" LimbType="Standard" Offset="0xB948"/><!-- Limb 21 -->
<!-- Jabu Jabu Limb textures -->
<Texture Name="gJabuJabuFrillTex" OutName="jabu_jabu_frill" Format="rgb5a1" Width="32" Height="32" Offset="0x5B58"/>
<Texture Name="gJabuJabuNostrilTex" OutName="jabu_jabu_nostril" Format="rgb5a1" Width="32" Height="16" Offset="0x6358"/>
<Texture Name="gJabuJabuNoseDecorationTex" OutName="jabu_jabu_nose_decoration" Format="rgb5a1" Width="8" Height="32" Offset="0x6758"/>
<Texture Name="gJabuJabuToothTex" OutName="jabu_jabu_tooth" Format="rgb5a1" Width="8" Height="16" Offset="0x6958"/>
<Texture Name="gJabuJabuLipTex" OutName="jabu_jabu_lip" Format="rgb5a1" Width="8" Height="16" Offset="0x6A58"/>
<Texture Name="gJabuJabuLipMouthCornerTex" OutName="jabu_jabu_lip_mouth_corner" Format="rgb5a1" Width="16" Height="16" Offset="0x6B58"/>
<Texture Name="gJabuJabuDiademSideTex" OutName="jabu_jabu_diadem_side" Format="rgb5a1" Width="8" Height="16" Offset="0x6D58"/>
<Texture Name="gJabuJabuLateralTex" OutName="jabu_jabu_lateral" Format="rgb5a1" Width="16" Height="64" Offset="0x6E58"/>
<Texture Name="gJabuJabuEyeOrbitTex" OutName="jabu_jabu_eye_orbit" Format="rgb5a1" Width="4" Height="8" Offset="0x7658"/>
<Texture Name="gJabuJabuDorsalTex" OutName="jabu_jabu_dorsal" Format="rgb5a1" Width="32" Height="64" Offset="0x8298"/>
<Texture Name="gJabuJabuCapOuterTex" OutName="jabu_jabu_cap_outer" Format="rgb5a1" Width="4" Height="8" Offset="0x9298"/>
<Texture Name="gJabuJabuCapInnerTex" OutName="jabu_jabu_cap_inner" Format="rgb5a1" Width="8" Height="8" Offset="0x92D8"/>
<Texture Name="gJabuJabuMouthRoofTex" OutName="jabu_jabu_mouth_roof" Format="rgb5a1" Width="32" Height="64" Offset="0x9358"/>
<Texture Name="gJabuJabuDiademCenterTex" OutName="jabu_jabu_diadem_center" Format="rgb5a1" Width="16" Height="32" Offset="0xA358"/>
<Texture Name="gJabuJabuFinTex" OutName="jabu_jabu_fin" Format="rgb5a1" Width="16" Height="8" Offset="0xA758"/>
<Texture Name="gJabuJabuMouthFloorTex" OutName="jabu_jabu_mouth_floor" Format="rgb5a1" Width="32" Height="64" Offset="0xA858"/>
<!-- Jabu Jabu collision -->
<Collision Name="gJabuJabuHeadCol" Offset="0x0A1C"/>
<Collision Name="gJabuJabuBodyCol" Offset="0x1830"/>
<Collision Name="gJabuJabuUnusedCol" Offset="0xBA8C"/>
</File>
</Root>