mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-28 15:56:51 +00:00
02994f5339
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * some decomp * still playing around with this * rename functions * ZAP again * ZAP again * the renaming begins * more renaming. hopefully didn't break anything * change all the things * this and then merge * and done * one little thing * small docs, small rename * changed mind on cylinder and quad elements * something * more stuff * more docs * more adjustments * Fixed some types * more fixes * all sorts of cleanup * now with flags * match! * names and such * update tools * damage tables * ColChkInfo * one more thing * formatting * more formatting * anime merge * some stuff * damage table * again * changes * .s * changes * oc2 type * a couple things * format * un-name magic arrows, not enough proof yet * fix damage table script and remove old one * EnAObj * changes Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain> Co-authored-by: Fig02 <fig02srl@gmail.com>
477 lines
13 KiB
Python
Executable file
477 lines
13 KiB
Python
Executable file
#!/usr/bin/env python3
|
|
|
|
import os
|
|
import struct
|
|
import argparse
|
|
from filemap import FileResult, GetFromVRam, GetFromRom
|
|
|
|
T_DEFAULT = ''
|
|
TType1 = 'Type1'
|
|
T_ACTOR = '_Actor'
|
|
|
|
TYPE_ENUM = [
|
|
"COLTYPE_HIT0",
|
|
"COLTYPE_HIT1",
|
|
"COLTYPE_HIT2",
|
|
"COLTYPE_HIT3",
|
|
"COLTYPE_HIT4",
|
|
"COLTYPE_HIT5",
|
|
"COLTYPE_HIT6",
|
|
"COLTYPE_HIT7",
|
|
"COLTYPE_HIT8",
|
|
"COLTYPE_METAL",
|
|
"COLTYPE_NONE",
|
|
"COLTYPE_WOOD",
|
|
"COLTYPE_HARD",
|
|
"COLTYPE_TREE" ]
|
|
|
|
SHAPE_ENUM = [
|
|
"COLSHAPE_JNTSPH",
|
|
"COLSHAPE_CYLINDER",
|
|
"COLSHAPE_TRIS",
|
|
"COLSHAPE_QUAD" ]
|
|
|
|
ELEMTYPE_UNKENUM = [
|
|
"ELEMTYPE_UNK0",
|
|
"ELEMTYPE_UNK1",
|
|
"ELEMTYPE_UNK2",
|
|
"ELEMTYPE_UNK3",
|
|
"ELEMTYPE_UNK4",
|
|
"ELEMTYPE_UNK5",
|
|
"ELEMTYPE_UNK6"]
|
|
|
|
ATFLAGS_ENUM = [
|
|
"AT_ON",
|
|
"AT_HIT",
|
|
"AT_BOUNCED",
|
|
"AT_TYPE_PLAYER",
|
|
"AT_TYPE_ENEMY",
|
|
"AT_TYPE_OTHER",
|
|
"AT_SELF"]
|
|
|
|
ACFLAGS_ENUM = [
|
|
"AC_ON",
|
|
"AC_HIT",
|
|
"AC_HARD",
|
|
"AC_TYPE_PLAYER",
|
|
"AC_TYPE_ENEMY",
|
|
"AC_TYPE_OTHER",
|
|
"AC_NO_DAMAGE",
|
|
"AC_BOUNCED"]
|
|
|
|
OCFLAGS_ENUM = [
|
|
"OC1_ON",
|
|
"OC1_HIT",
|
|
"OC1_NO_PUSH",
|
|
"OC1_TYPE_PLAYER",
|
|
"OC1_TYPE_1",
|
|
"OC1_TYPE_2"]
|
|
|
|
OCTYPE_ENUM = [
|
|
"OC2_HIT_PLAYER",
|
|
"OC2_UNK1",
|
|
"OC2_UNK2",
|
|
"OC2_TYPE_PLAYER",
|
|
"OC2_TYPE_1",
|
|
"OC2_TYPE_2",
|
|
"OC2_FIRST_ONLY"]
|
|
|
|
TOUCHERFLAGS_ENUM = [
|
|
"TOUCH_ON",
|
|
"TOUCH_HIT",
|
|
"TOUCH_NEAREST",
|
|
"TOUCH_SFX_HARD",
|
|
"TOUCH_SFX_WOOD",
|
|
"TOUCH_AT_HITMARK",
|
|
"TOUCH_DREW_HITMARK",
|
|
"TOUCH_UNK7"]
|
|
|
|
BUMPERFLAGS_ENUM = [
|
|
"BUMP_ON",
|
|
"BUMP_HIT",
|
|
"BUMP_HOOKABLE",
|
|
"BUMP_NO_AT_INFO",
|
|
"BUMP_NO_DAMAGE",
|
|
"BUMP_NO_SWORD_SFX",
|
|
"BUMP_NO_HITMARK",
|
|
"BUMP_DRAW_HITMARK"]
|
|
|
|
OCELEMFLAGS_ENUM = [
|
|
"OCELEM_ON",
|
|
"OCELEM_HIT",
|
|
"OCELEM_UNK2",
|
|
"OCELEM_UNK3",
|
|
"OCELEM_UNK4",
|
|
"OCELEM_UNK5",
|
|
"OCELEM_UNK6",
|
|
"OCELEM_UNK7",]
|
|
|
|
sf_ColliderInit = ">BBBBBB"
|
|
sf_ColliderInitType1 = ">BBBBB"
|
|
sf_ColliderInitToActor = ">IBBBB"
|
|
sf_ColliderBodyInit = ">B3xIBB2xIBB2xBBB"
|
|
sf_JntSph = ">II"
|
|
sf_JntSphElement = ">Bx5h"
|
|
sf_Cylinder16 = ">6h"
|
|
sf_Tris = ">II"
|
|
sf_TrisElement = ">9f"
|
|
sf_Quad = ">12f"
|
|
|
|
f_ColliderInit = "{{ {0}, {1}, {2}, {3}, {4}, {5}, }}"
|
|
f_ColliderInitType1 = "{{ {0}, {1}, {2}, {3}, {4}, }}"
|
|
f_ColliderInitToActor = "{{ {0}, {1}, {2}, {3}, {4}, }}"
|
|
f_ColliderBodyInit = "{{ {0}, {{ 0x{1:08X}, 0x{2:02X}, 0x{3:02X} }}, {{ 0x{4:08X}, 0x{5:02X}, 0x{6:02X} }}, {7}, {8}, {9}, }}"
|
|
f_JntSph = "{0}, D_{1:08X}"
|
|
f_JntSphElement = "{{ {0}, {{ {{ {1}, {2}, {3} }}, {4} }}, {5} }}"
|
|
f_Cylinder16 = "{{ {0}, {1}, {2}, {{ {3}, {4}, {5} }} }}"
|
|
f_Tris = "{0}, D_{1:08X}"
|
|
f_TrisElement = "{{ {{ {{ {0}f, {1}f, {2}f }}, {{ {3}f, {4}f, {5}f }}, {{ {6}f, {7}f, {8}f }} }} }}"
|
|
f_Quad = "{{ {{ {{ {0}f, {1}f, {2}f }}, {{ {3}f, {4}f, {5}f }}, {{ {6}f, {7}f, {8}f }}, {{ {9}f, {10}f, {11}f }} }} }}"
|
|
|
|
def GetATflags(at):
|
|
for i, flag in enumerate(ATFLAGS_ENUM):
|
|
if(i == 0):
|
|
if(at & (1 << i)):
|
|
output = "AT_ON"
|
|
else:
|
|
output = "AT_NONE"
|
|
elif(at & (1 << i)):
|
|
output += " | " + flag
|
|
return output.replace("AT_TYPE_PLAYER | AT_TYPE_ENEMY | AT_TYPE_OTHER","AT_TYPE_ALL")
|
|
|
|
def GetACflags(at):
|
|
for i, flag in enumerate(ACFLAGS_ENUM):
|
|
if(i == 0):
|
|
if(at & (1 << i)):
|
|
output = "AC_ON"
|
|
else:
|
|
output = "AC_NONE"
|
|
elif(at & (1 << i)):
|
|
output += " | " + flag
|
|
return output.replace("AC_TYPE_OTHER | AC_TYPE_ENEMY | AC_TYPE_PLAYER","AC_TYPE_ALL")
|
|
|
|
def GetOCflags(at):
|
|
for i, flag in enumerate(OCFLAGS_ENUM):
|
|
if(i == 0):
|
|
if(at & (1 << i)):
|
|
output = "OC1_ON"
|
|
else:
|
|
output = "OC1_NONE"
|
|
elif(at & (1 << i)):
|
|
output += " | " + flag
|
|
return output.replace("OC1_TYPE_PLAYER | OC1_TYPE_1 | OC1_TYPE_2","OC1_TYPE_ALL")
|
|
|
|
def GetOCtype(at):
|
|
output = ""
|
|
for i, flag in enumerate(OCTYPE_ENUM):
|
|
if(at & (1 << i)):
|
|
output = " | " + flag + output
|
|
if(output == ""):
|
|
return "OC2_NONE"
|
|
else:
|
|
return output.strip(" | ")
|
|
|
|
def GetToucherFlags(at):
|
|
for i, flag in enumerate(TOUCHERFLAGS_ENUM):
|
|
if(i == 0):
|
|
if(at & (1 << i)):
|
|
output = "TOUCH_ON"
|
|
else:
|
|
output = "TOUCH_NONE"
|
|
elif(at & (1 << i)):
|
|
output += " | " + flag
|
|
if(i == 4 and output.find("SFX") == -1 and output.find("OFF") == -1):
|
|
output += " | TOUCH_SFX_NORMAL"
|
|
return output.replace("TOUCH_SFX_HARD | TOUCH_SFX_WOOD", "TOUCH_SFX_NONE")
|
|
|
|
def GetBumperFlags(at):
|
|
for i, flag in enumerate(BUMPERFLAGS_ENUM):
|
|
if(i == 0):
|
|
if(at & (1 << i)):
|
|
output = "BUMP_ON"
|
|
else:
|
|
output = "BUMP_NONE"
|
|
elif(at & (1 << i)):
|
|
output += " | " + flag
|
|
return output
|
|
|
|
def GetOcElemFlags(at):
|
|
for i, flag in enumerate(OCELEMFLAGS_ENUM):
|
|
if(i == 0):
|
|
if(at & (1 << i)):
|
|
output = "OCELEM_ON"
|
|
else:
|
|
output = "OCELEM_NONE"
|
|
elif(at & (1 << i)):
|
|
output += " | " + flag
|
|
return output
|
|
|
|
def GetColliderFormat(type):
|
|
if type == T_DEFAULT:
|
|
return (sf_ColliderInit, f_ColliderInit)
|
|
if type == TType1:
|
|
return (sf_ColliderInitType1, f_ColliderInitType1)
|
|
if type == T_ACTOR:
|
|
return (sf_ColliderInitToActor, f_ColliderInitToActor)
|
|
return None
|
|
|
|
def GetColliderStr(data, off, type):
|
|
cf = GetColliderFormat(type)
|
|
cBase = list(struct.unpack_from(cf[0], data, off))
|
|
if type == T_ACTOR:
|
|
if cBase[0] == 0:
|
|
cBase[0] = 'NULL'
|
|
else:
|
|
cBase[0] = '0x{0:08X}'.format(cBase[0])
|
|
else:
|
|
if cBase[0] < 14:
|
|
cBase[0] = TYPE_ENUM[cBase[0]]
|
|
else:
|
|
cBase[0] = '0x{0:02X}'.format(cBase[0])
|
|
|
|
cBase[1] = GetATflags(cBase[1])
|
|
cBase[2] = GetACflags(cBase[2])
|
|
cBase[3] = GetOCflags(cBase[3])
|
|
|
|
if type == T_DEFAULT:
|
|
cBase[4] = GetOCtype(cBase[4])
|
|
i = 5
|
|
else:
|
|
i = 4
|
|
|
|
if cBase[i] < 4:
|
|
cBase[i] = SHAPE_ENUM[cBase[i]]
|
|
else:
|
|
cBase[i] = '0x{0:02X}'.format(cBase[i])
|
|
|
|
return cf[1].format(*cBase);
|
|
|
|
def GetItems(data, off, count, structf, fmt, size):
|
|
result = ''
|
|
for i in range(count):
|
|
ioff = (i * size)
|
|
cBody = list(struct.unpack_from(sf_ColliderBodyInit, data, off + ioff))
|
|
cItem = struct.unpack_from(structf, data, off + 0x18 + ioff)
|
|
|
|
if cBody[0] < 7:
|
|
cBody[0] = ELEMTYPE_UNKENUM[cBody[0]]
|
|
else:
|
|
cBody[0] = '0x{0:02X}'.format(cBody[0])
|
|
|
|
cBody[7] = GetToucherFlags(cBody[7])
|
|
cBody[8] = GetBumperFlags(cBody[8])
|
|
cBody[9] = GetOcElemFlags(cBody[9])
|
|
|
|
result += '''
|
|
{{
|
|
{0},
|
|
{1},
|
|
}},'''.format(f_ColliderBodyInit.format(*cBody), fmt.format(*cItem))
|
|
return result
|
|
|
|
def GetJntSphElements(data, off, count):
|
|
items = GetItems(data, off, count, sf_JntSphElement, f_JntSphElement, 0x24)
|
|
return('''
|
|
static ColliderJntSphElementInit sJntSphElementsInit[{0}] = {{{1}
|
|
}};
|
|
'''.format(count, items))
|
|
|
|
def GetJntSph(data, off, type):
|
|
sBase = GetColliderStr(data, off, type)
|
|
cJntSph = struct.unpack_from(sf_JntSph, data, off + 8)
|
|
|
|
return('''
|
|
static ColliderJntSphInit{0} sJntSphInit = {{
|
|
{1},
|
|
{2},
|
|
}};
|
|
'''.format(type, sBase, f_JntSph.format(*cJntSph)))
|
|
|
|
|
|
def GetTrisElements(data, off, count):
|
|
items = GetItems(data, off, count, sf_TrisElement, f_TrisElement, 0x3C)
|
|
return('''
|
|
static ColliderTrisElementInit sTrisElementsInit[{0}] = {{{1}
|
|
}};
|
|
'''.format(count, items))
|
|
|
|
|
|
def GetCylinder(data, off, type):
|
|
sBase = GetColliderStr(data, off, type)
|
|
cBody = list(struct.unpack_from(sf_ColliderBodyInit, data, off + 0x08))
|
|
cCyl16 = struct.unpack_from(sf_Cylinder16, data, off + 0x20)
|
|
|
|
if cBody[0] < 7:
|
|
cBody[0] = ELEMTYPE_UNKENUM[cBody[0]]
|
|
else:
|
|
cBody[0] = '0x{0:02X}'.format(cBody[0])
|
|
|
|
cBody[7] = GetToucherFlags(cBody[7])
|
|
cBody[8] = GetBumperFlags(cBody[8])
|
|
cBody[9] = GetOcElemFlags(cBody[9])
|
|
|
|
return('''
|
|
static ColliderCylinderInit{0} sCylinderInit = {{
|
|
{1},
|
|
{2},
|
|
{3},
|
|
}};
|
|
'''.format(type,sBase,f_ColliderBodyInit.format(*cBody),f_Cylinder16.format(*cCyl16)))
|
|
|
|
def GetTris(data, off, type):
|
|
sBase = GetColliderStr(data, off, type)
|
|
cTris = struct.unpack_from(sf_Tris, data, off + 8)
|
|
|
|
return('''
|
|
static ColliderTrisInit{0} sTrisInit = {{
|
|
{1},
|
|
{2},
|
|
}};
|
|
'''.format(type, sBase, f_Tris.format(*cTris)))
|
|
|
|
def GetQuad(data, off, type):
|
|
sBase = GetColliderStr(data, off, type)
|
|
cBody = list(struct.unpack_from(sf_ColliderBodyInit, data, off + 0x08))
|
|
cQuad = struct.unpack_from(sf_Quad, data, off + 0x20)
|
|
|
|
if cBody[0] < 7:
|
|
cBody[0] = ELEMTYPE_UNKENUM[cBody[0]]
|
|
else:
|
|
cBody[0] = '0x{0:02X}'.format(cBody[0])
|
|
|
|
cBody[7] = GetToucherFlags(cBody[7])
|
|
cBody[8] = GetBumperFlags(cBody[8])
|
|
cBody[9] = GetOcElemFlags(cBody[9])
|
|
|
|
return('''
|
|
static ColliderQuadInit{0} sQuadInit = {{
|
|
{1},
|
|
{2},
|
|
{3},
|
|
}};
|
|
'''.format(type, sBase, f_ColliderBodyInit.format(*cBody), f_Quad.format(*cQuad)))
|
|
|
|
def GetColliderInit(address, type, num, path):
|
|
TYPE_DICT = {
|
|
'ColliderJntSphInit' : (GetJntSph, 'Shape', T_DEFAULT),
|
|
'ColliderCylinderInit' : (GetCylinder, 'Shape', T_DEFAULT),
|
|
'ColliderTrisInit': (GetTris, 'Shape', T_DEFAULT),
|
|
'ColliderQuadInit': (GetQuad, 'Shape', T_DEFAULT),
|
|
'ColliderJntSphElementInit' : (GetJntSphElements, 'Item'),
|
|
'ColliderTrisElementInit' : (GetTrisElements, 'Item')
|
|
}
|
|
|
|
update = [(k, v[0]) for k,v in TYPE_DICT.items() if v[1] == 'Shape']
|
|
for i in update:
|
|
for j in (TType1, T_ACTOR):
|
|
TYPE_DICT[i[0] + j] = (i[1], 'Shape', j)
|
|
|
|
fileResult = None
|
|
|
|
if address >= 0x80000000:
|
|
fileResult = GetFromVRam(address)
|
|
else:
|
|
fileResult = GetFromRom(address)
|
|
|
|
if fileResult is None:
|
|
return("Invalid address")
|
|
|
|
print(fileResult)
|
|
|
|
selectedType = TYPE_DICT[type]
|
|
arg2 = None
|
|
if selectedType[1] == 'Shape':
|
|
arg2 = selectedType[2]
|
|
elif num > 0:
|
|
arg2 = num
|
|
else:
|
|
return("ItemInit type must specify number of elements")
|
|
|
|
ovlFile = open(path + "/baserom/" + fileResult.name, "rb")
|
|
ovlData = bytearray(ovlFile.read())
|
|
ovlFile.close()
|
|
|
|
return selectedType[0](ovlData, fileResult.offset, arg2)
|
|
|
|
def GetColliderInitFull(address, type, num, path):
|
|
if(type.find('Element') != -1):
|
|
return GetColliderInit(address, type, num, path)
|
|
|
|
base = GetColliderInit(address, type, 0, path)
|
|
|
|
if(type.find('JntSph') != -1):
|
|
[num, address2, dummy] = base.split('\n')[3].split(',')
|
|
hexaddress = int(address2.strip(' D_'), 16)
|
|
if(hexaddress == 0):
|
|
return base.replace(address2,' NULL')
|
|
else:
|
|
elements = GetColliderInit(hexaddress, 'ColliderJntSphElementInit', int(num), path)
|
|
return elements + base.replace(address2,' sJntSphElementsInit')
|
|
elif(type.find('Tris') != -1):
|
|
[num, address2, dummy] = base.split('\n')[3].split(',')
|
|
hexaddress = int(address2.strip(' D_'), 16)
|
|
if(hexaddress == 0):
|
|
return base.replace(address2,' NULL')
|
|
else:
|
|
elements = GetColliderInit(hexaddress, 'ColliderTrisElementInit', int(num), path)
|
|
return elements + base.replace(address2,' sTrisElementsInit')
|
|
else:
|
|
return base
|
|
|
|
#ovlName = 'ovl_Obj_Comb'
|
|
#address = 0x000780
|
|
#inputType = 'ColliderJntSphElementInit'
|
|
|
|
#ovlName = 'ovl_En_Boom'
|
|
#address = 0x0007D0
|
|
#inputType = 'ColliderQuadInit'
|
|
|
|
#ovlName = input("Overlay Name (baserom): ")
|
|
|
|
def HexParse(s):
|
|
return int(s, 16)
|
|
|
|
parser = argparse.ArgumentParser()
|
|
parser.add_argument('address', help="VRam or Rom address of the struct", type=HexParse)
|
|
parser.add_argument('type', help="Type name (e.g. ColliderQuadInit)")
|
|
parser.add_argument('num', nargs='?', default=0, type=HexParse, help="Number of elements. Only applies to ItemInit types")
|
|
|
|
args = parser.parse_args()
|
|
|
|
scriptDir = os.path.dirname(os.path.realpath(__file__))
|
|
|
|
repo = scriptDir + os.sep + ".." + os.sep + ".."
|
|
|
|
print(GetColliderInitFull(args.address, args.type, args.num, repo))
|
|
# print(GetColliderInit(args.address, args.type, args.num, "../.."))
|
|
|
|
# fileResult = None
|
|
|
|
# if args.address >= 0x80000000:
|
|
# fileResult = GetFromVRam(args.address)
|
|
# else:
|
|
# fileResult = GetFromRom(args.address)
|
|
|
|
# if fileResult is None:
|
|
# print("Invalid address")
|
|
# exit()
|
|
|
|
# print(fileResult)
|
|
|
|
# selectedType = TYPE_DICT[args.type]
|
|
# arg2 = None
|
|
# if selectedType[1] == 'Shape':
|
|
# arg2 = selectedType[2]
|
|
# elif args.num > 0:
|
|
# arg2 = args.num
|
|
# else:
|
|
# print("ItemInit type must specify number of elements")
|
|
# exit()
|
|
|
|
# script_dir = os.path.dirname(os.path.realpath(__file__))
|
|
|
|
# ovlFile = open(script_dir + "/../../baserom/" + fileResult.name, "rb")
|
|
# ovlData = bytearray(ovlFile.read())
|
|
# ovlFile.close()
|
|
|
|
# selectedType[0](ovlData, fileResult.offset, arg2)
|