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oot/assets/xml/objects/object_hs.xml
louist103 665283432b
Even more objects (#913)
* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-11-24 19:37:36 +01:00

47 lines
3.8 KiB
XML

<Root>
<File Name="object_hs" Segment="6">
<Animation Name="object_hs_Anim_000304" Offset="0x304"/>
<Animation Name="object_hs_Anim_000528" Offset="0x528"/>
<Animation Name="object_hs_Anim_0005C0" Offset="0x5C0"/>
<DList Name="object_hs_DL_003760" Offset="0x3760"/>
<DList Name="object_hs_DL_003AB0" Offset="0x3AB0"/>
<DList Name="object_hs_DL_004140" Offset="0x4140"/>
<DList Name="object_hs_DL_0042A0" Offset="0x42A0"/>
<DList Name="object_hs_DL_004380" Offset="0x4380"/>
<DList Name="object_hs_DL_004728" Offset="0x4728"/>
<DList Name="object_hs_DL_004860" Offset="0x4860"/>
<DList Name="object_hs_DL_004960" Offset="0x4960"/>
<DList Name="object_hs_DL_004AB8" Offset="0x4AB8"/>
<DList Name="object_hs_DL_004BF0" Offset="0x4BF0"/>
<DList Name="object_hs_DL_004CF0" Offset="0x4CF0"/>
<DList Name="object_hs_DL_004CF8" Offset="0x4CF8"/>
<Texture Name="object_hs_TLUT_004E50" OutName="tlut_00004E50" Format="rgba16" Width="16" Height="16" Offset="0x4E50"/>
<Texture Name="object_hs_Tex_005050" OutName="tex_00005050" Format="ci8" Width="16" Height="32" Offset="0x5050" TlutOffset="0x4E50"/>
<Texture Name="object_hs_Tex_005250" OutName="tex_00005250" Format="ci8" Width="8" Height="8" Offset="0x5250" TlutOffset="0x4E50"/>
<Texture Name="object_hs_Tex_005290" OutName="tex_00005290" Format="ci8" Width="32" Height="16" Offset="0x5290" TlutOffset="0x4E50"/>
<Texture Name="object_hs_Tex_005490" OutName="tex_00005490" Format="rgba16" Width="32" Height="16" Offset="0x5490"/>
<Texture Name="object_hs_Tex_005890" OutName="tex_00005890" Format="ci8" Width="16" Height="16" Offset="0x5890" TlutOffset="0x4E50"/>
<Texture Name="object_hs_Tex_005990" OutName="tex_00005990" Format="ci8" Width="16" Height="16" Offset="0x5990" TlutOffset="0x4E50"/>
<Texture Name="object_hs_Tex_005A90" OutName="tex_00005A90" Format="rgba16" Width="4" Height="4" Offset="0x5A90"/>
<Texture Name="object_hs_Tex_005AB0" OutName="tex_00005AB0" Format="ci8" Width="8" Height="8" Offset="0x5AB0" TlutOffset="0x4E50"/>
<Texture Name="object_hs_Tex_005AF0" OutName="tex_00005AF0" Format="ci8" Width="32" Height="32" Offset="0x5AF0" TlutOffset="0x4E50"/>
<Texture Name="object_hs_Tex_005EF0" OutName="tex_00005EF0" Format="ci8" Width="8" Height="16" Offset="0x5EF0" TlutOffset="0x4E50"/>
<Texture Name="object_hs_Tex_005F70" OutName="tex_00005F70" Format="ci8" Width="16" Height="32" Offset="0x5F70" TlutOffset="0x4E50"/>
<Limb Name="object_hs_Limb_006170" LimbType="Standard" Offset="0x6170"/>
<Limb Name="object_hs_Limb_00617C" LimbType="Standard" Offset="0x617C"/>
<Limb Name="object_hs_Limb_006188" LimbType="Standard" Offset="0x6188"/>
<Limb Name="object_hs_Limb_006194" LimbType="Standard" Offset="0x6194"/>
<Limb Name="object_hs_Limb_0061A0" LimbType="Standard" Offset="0x61A0"/>
<Limb Name="object_hs_Limb_0061AC" LimbType="Standard" Offset="0x61AC"/>
<Limb Name="object_hs_Limb_0061B8" LimbType="Standard" Offset="0x61B8"/>
<Limb Name="object_hs_Limb_0061C4" LimbType="Standard" Offset="0x61C4"/>
<Limb Name="object_hs_Limb_0061D0" LimbType="Standard" Offset="0x61D0"/>
<Limb Name="object_hs_Limb_0061DC" LimbType="Standard" Offset="0x61DC"/>
<Limb Name="object_hs_Limb_0061E8" LimbType="Standard" Offset="0x61E8"/>
<Limb Name="object_hs_Limb_0061F4" LimbType="Standard" Offset="0x61F4"/>
<Limb Name="object_hs_Limb_006200" LimbType="Standard" Offset="0x6200"/>
<Limb Name="object_hs_Limb_00620C" LimbType="Standard" Offset="0x620C"/>
<Limb Name="object_hs_Limb_006218" LimbType="Standard" Offset="0x6218"/>
<Skeleton Name="object_hs_Skel_006260" Type="Flex" LimbType="Standard" Offset="0x6260"/>
</File>
</Root>