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oot/assets/xml/objects/object_ma2.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

65 lines
5.4 KiB
XML

<Root>
<File Name="object_ma2" Segment="6">
<Animation Name="object_ma2_Anim_0007D4" Offset="0x7D4"/>
<Texture Name="object_ma2_TLUT_0007F0" OutName="tlut_000007F0" Format="rgb5a1" Width="16" Height="16" Offset="0x7F0"/>
<Texture Name="object_ma2_Tex_0009F0" OutName="tex_000009F0" Format="rgb5a1" Width="16" Height="16" Offset="0x9F0"/>
<Texture Name="object_ma2_Tex_000BF0" OutName="tex_00000BF0" Format="ci8" Width="16" Height="16" Offset="0xBF0"/>
<Texture Name="object_ma2_Tex_000CF0" OutName="tex_00000CF0" Format="ci8" Width="8" Height="16" Offset="0xCF0"/>
<Texture Name="object_ma2_Tex_000D70" OutName="tex_00000D70" Format="ci8" Width="8" Height="8" Offset="0xD70"/>
<Texture Name="object_ma2_Tex_000DB0" OutName="tex_00000DB0" Format="rgb5a1" Width="16" Height="32" Offset="0xDB0"/>
<Texture Name="object_ma2_Tex_0011B0" OutName="tex_000011B0" Format="ci8" Width="16" Height="16" Offset="0x11B0"/>
<Texture Name="object_ma2_Tex_0012B0" OutName="tex_000012B0" Format="rgb5a1" Width="16" Height="32" Offset="0x12B0"/>
<Texture Name="object_ma2_Tex_0016B0" OutName="tex_000016B0" Format="ci8" Width="16" Height="32" Offset="0x16B0"/>
<Texture Name="object_ma2_Tex_0018B0" OutName="tex_000018B0" Format="ci8" Width="64" Height="16" Offset="0x18B0"/>
<Texture Name="object_ma2_Tex_001CB0" OutName="tex_00001CB0" Format="ci8" Width="32" Height="16" Offset="0x1CB0"/>
<Texture Name="object_ma2_TLUT_001EB0" OutName="tlut_00001EB0" Format="rgb5a1" Width="96" Height="1" Offset="0x1EB0"/><!--Blob Name="object_ma2_Blob_0020B0" Size="0xC0" Offset="0x20B0" /-->
<Texture Name="object_ma2_Tex_002170" OutName="tex_00002170" Format="rgb5a1" Width="8" Height="8" Offset="0x2170"/>
<Texture Name="object_ma2_Tex_0021F0" OutName="tex_000021F0" Format="rgb5a1" Width="8" Height="8" Offset="0x21F0"/>
<Texture Name="object_ma2_Tex_002270" OutName="tex_00002270" Format="rgb5a1" Width="16" Height="16" Offset="0x2270"/>
<Texture Name="object_ma2_Tex_002470" OutName="tex_00002470" Format="ci8" Width="16" Height="16" Offset="0x2470"/>
<Blob Name="object_ma2_Blob_002570" Size="0x600" Offset="0x2570"/>
<Texture Name="object_ma2_Tex_002B70" OutName="tex_00002B70" Format="rgb5a1" Width="8" Height="16" Offset="0x2B70"/>
<Blob Name="object_ma2_Blob_002C70" Size="0x800" Offset="0x2C70"/>
<Texture Name="object_ma2_Tex_003470" OutName="tex_00003470" Format="rgb5a1" Width="8" Height="16" Offset="0x3470"/>
<Blob Name="object_ma2_Blob_003570" Size="0x400" Offset="0x3570"/>
<DList Name="object_ma2_DL_004BE0" Offset="0x4BE0"/>
<DList Name="object_ma2_DL_005420" Offset="0x5420"/>
<DList Name="object_ma2_DL_007568" Offset="0x7568"/>
<DList Name="object_ma2_DL_007980" Offset="0x7980"/>
<DList Name="object_ma2_DL_007BB0" Offset="0x7BB0"/>
<DList Name="object_ma2_DL_007CA8" Offset="0x7CA8"/>
<DList Name="object_ma2_DL_007E40" Offset="0x7E40"/>
<DList Name="object_ma2_DL_008070" Offset="0x8070"/>
<DList Name="object_ma2_DL_008168" Offset="0x8168"/>
<DList Name="object_ma2_DL_008300" Offset="0x8300"/>
<DList Name="object_ma2_DL_008530" Offset="0x8530"/>
<DList Name="object_ma2_DL_0087A0" Offset="0x87A0"/>
<DList Name="object_ma2_DL_0087F8" Offset="0x87F8"/>
<DList Name="object_ma2_DL_0088E8" Offset="0x88E8"/>
<DList Name="object_ma2_DL_008A08" Offset="0x8A08"/>
<DList Name="object_ma2_DL_008A60" Offset="0x8A60"/>
<DList Name="object_ma2_DL_008B50" Offset="0x8B50"/>
<Limb Name="object_ma2_Limb_008C70" LimbType="Standard" Offset="0x8C70"/>
<Limb Name="object_ma2_Limb_008C7C" LimbType="Standard" Offset="0x8C7C"/>
<Limb Name="object_ma2_Limb_008C88" LimbType="Standard" Offset="0x8C88"/>
<Limb Name="object_ma2_Limb_008C94" LimbType="Standard" Offset="0x8C94"/>
<Limb Name="object_ma2_Limb_008CA0" LimbType="Standard" Offset="0x8CA0"/>
<Limb Name="object_ma2_Limb_008CAC" LimbType="Standard" Offset="0x8CAC"/>
<Limb Name="object_ma2_Limb_008CB8" LimbType="Standard" Offset="0x8CB8"/>
<Limb Name="object_ma2_Limb_008CC4" LimbType="Standard" Offset="0x8CC4"/>
<Limb Name="object_ma2_Limb_008CD0" LimbType="Standard" Offset="0x8CD0"/>
<Limb Name="object_ma2_Limb_008CDC" LimbType="Standard" Offset="0x8CDC"/>
<Limb Name="object_ma2_Limb_008CE8" LimbType="Standard" Offset="0x8CE8"/>
<Limb Name="object_ma2_Limb_008CF4" LimbType="Standard" Offset="0x8CF4"/>
<Limb Name="object_ma2_Limb_008D00" LimbType="Standard" Offset="0x8D00"/>
<Limb Name="object_ma2_Limb_008D0C" LimbType="Standard" Offset="0x8D0C"/>
<Limb Name="object_ma2_Limb_008D18" LimbType="Standard" Offset="0x8D18"/>
<Limb Name="object_ma2_Limb_008D24" LimbType="Standard" Offset="0x8D24"/>
<Limb Name="object_ma2_Limb_008D30" LimbType="Standard" Offset="0x8D30"/>
<Limb Name="object_ma2_Limb_008D3C" LimbType="Standard" Offset="0x8D3C"/>
<Skeleton Name="object_ma2_Skel_008D90" Type="Flex" LimbType="Standard" Offset="0x8D90"/>
<Animation Name="object_ma2_Anim_0092F0" Offset="0x92F0"/>
<Animation Name="object_ma2_Anim_0093BC" Offset="0x93BC"/>
<Blob Name="object_ma2_Blob_0093CC" Size="0xB24" Offset="0x93CC"/>
</File>
</Root>