mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 05:19:36 +00:00
7446e5eb80
* Object_FU limbs and skel OK * limbs OK * Object_FU textures OK * Object_FU face textures OK * Symbols in en_fu.c * en_fu.c limb enum * Remove Object_fu from undefined_syms, move textures to draw, and small cleanup * Object_bird OK * Object_Bird OK, added cutscene for shot sun, and song of storms * Rainbow Bridge CS * Great fairy CS * Cutscene -> Cs * remove '&' from Cutscenes * Cleanup object_bird * Update z_en_fu.c * Update z_en_fu.h * Update z_en_fu.c * Update z_en_fu.h * Update z_en_fu.h * DC intro CS * Zeldas lullaby CS * Nabooru Knuckle CS * Owl Lake Hylia CS * Sun song CS * Undefined sym in Boss Dodongo * Missed a few more * DC tex name * Windmill man limbs
12 lines
471 B
XML
12 lines
471 B
XML
<Root>
|
|
<File Name="ddan_boss_scene" Segment="2">
|
|
<Scene Name="ddan_boss_scene"/>
|
|
</File>
|
|
<File Name="ddan_boss_room_0" Segment="3">
|
|
<Room Name="ddan_boss_room_0" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ddan_boss_room_1" Segment="3">
|
|
<Texture Name="gDodongosCavernBossLavaFloorTex" OutName="lava_floor" Format="rgb5a1" Width="64" Height="32" Offset="0x21D8"/>
|
|
<Room Name="ddan_boss_room_1" Offset="0x0"/>
|
|
</File>
|
|
</Root>
|