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* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
7 lines
212 B
C
7 lines
212 B
C
#include "global.h"
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#include "ultra64/internal.h"
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void __osGetHWIntrRoutine(s32 idx, OSMesgQueue** outQueue, OSMesg* outMsg) {
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*outQueue = __osHwIntTable[idx].queue;
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*outMsg = __osHwIntTable[idx].msg;
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}
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