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https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
34 lines
531 B
C
34 lines
531 B
C
#ifndef _FP_H_
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#define _FP_H_
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#include "ultra64.h"
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extern f32 qNaN0x3FFFFF;
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extern f32 qNaN0x10000;
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extern f32 sNaN0x3FFFFF;
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f32 floorf(f32 x);
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f64 floor(f64 x);
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s32 lfloorf(f32 x);
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s32 lfloor(f64 x);
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f32 ceilf(f32 x);
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f64 ceil(f64 x);
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s32 lceilf(f32 x);
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s32 lceil(f64 x);
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f32 truncf(f32 x);
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f64 trunc(f64 x);
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s32 ltruncf(f32 x);
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s32 ltrunc(f64 x);
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f32 nearbyintf(f32 x);
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f64 nearbyint(f64 x);
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s32 lnearbyintf(f32 x);
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s32 lnearbyint(f64 x);
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f32 roundf(f32 x);
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f64 round(f64 x);
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s32 lroundf(f32 x);
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s32 lround(f64 x);
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#endif
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